/**********************************************************\ Auto-generated SPICEConsole.h This file contains the auto-generated main plugin object implementation for the SPICE Console project \**********************************************************/ #ifndef H_SPICEConsolePLUGIN #define H_SPICEConsolePLUGIN #include "PluginWindow.h" #include "PluginEvents/MouseEvents.h" #include "PluginEvents/AttachedEvent.h" #include "PluginCore.h" FB_FORWARD_PTR(SPICEConsole) class SPICEConsole : public FB::PluginCore { public: static void StaticInitialize(); static void StaticDeinitialize(); public: SPICEConsole(); virtual ~SPICEConsole(); public: void onPluginReady(); void shutdown(); virtual FB::JSAPIPtr createJSAPI(); // If you want your plugin to always be windowless, set this to true // If you want your plugin to be optionally windowless based on the // value of the "windowless" param tag, remove this method or return // FB::PluginCore::isWindowless() virtual bool isWindowless() { return false; } BEGIN_PLUGIN_EVENT_MAP() EVENTTYPE_CASE(FB::MouseDownEvent, onMouseDown, FB::PluginWindow) EVENTTYPE_CASE(FB::MouseUpEvent, onMouseUp, FB::PluginWindow) EVENTTYPE_CASE(FB::MouseMoveEvent, onMouseMove, FB::PluginWindow) EVENTTYPE_CASE(FB::MouseMoveEvent, onMouseMove, FB::PluginWindow) EVENTTYPE_CASE(FB::AttachedEvent, onWindowAttached, FB::PluginWindow) EVENTTYPE_CASE(FB::DetachedEvent, onWindowDetached, FB::PluginWindow) END_PLUGIN_EVENT_MAP() /** BEGIN EVENTDEF -- DON'T CHANGE THIS LINE **/ virtual bool onMouseDown(FB::MouseDownEvent *evt, FB::PluginWindow *); virtual bool onMouseUp(FB::MouseUpEvent *evt, FB::PluginWindow *); virtual bool onMouseMove(FB::MouseMoveEvent *evt, FB::PluginWindow *); virtual bool onWindowAttached(FB::AttachedEvent *evt, FB::PluginWindow *); virtual bool onWindowDetached(FB::DetachedEvent *evt, FB::PluginWindow *); /** END EVENTDEF -- DON'T CHANGE THIS LINE **/ }; #endif