summaryrefslogtreecommitdiff
AgeCommit message (Collapse)AuthorFilesLines
2010-10-01r600c: fix segfault in evergreen stencil codeAlex Deucher1-15/+9
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=30551
2010-10-01r600g: Remove unnecessary headers.Vinson Lee2-3/+0
2010-10-01r600g: Remove unused variable.Vinson Lee1-1/+1
Fixes this GCC warning. r600_shader.c: In function 'tgsi_split_literal_constant': r600_shader.c:818: warning: unused variable 'index'
2010-10-01rgtc: Detect RGTC formats as color formats and as compressed formatsIan Romanick1-0/+9
2010-10-01mesa: Trivial correction to commentIan Romanick1-1/+1
2010-10-01mesa: Fix misplaced #endifIan Romanick1-1/+1
If FEATURE_texture_s3tc is not defined, FXT1 formats would erroneously fall through to the MESA_FORMAT_RGBA_FLOAT32 case.
2010-10-01ARB_texture_rg: Add GL_COMPRESSED_{RED,RG} cases in _mesa_is_color_formatIan Romanick1-0/+2
2010-10-01mesa: Add ARB_texture_compression_rgtc as an alias for ↵Ian Romanick4-8/+9
EXT_texture_compression_rgtc Change the name in the extension tracking structure to ARB (from EXT).
2010-10-01savage: Remove unnecessary header.Vinson Lee1-1/+0
2010-10-01glsl: Remove unnecessary header.Vinson Lee1-1/+0
2010-10-01i965: Enable GL_ARB_texture_rgIan Romanick4-0/+91
2010-10-01mesa: Enable GL_ARB_texture_rg in software pathsIan Romanick1-0/+1
2010-10-01ARB_texture_rg: Allow RED and RG textures as FBO color buffer attachmentsIan Romanick1-2/+8
2010-10-01ARB_texture_rg: Add R8, R16, RG88, and RG1616 internal formatsIan Romanick8-30/+515
2010-10-01ARB_texture_rg: Handle RED and RG the same as RGB for tex envIan Romanick1-0/+6
2010-10-01ARB_texture_rg: Add GL_RED as a valid GL_DEPTH_TEXTURE_MODEIan Romanick2-1/+5
2010-10-01ARB_texture_rg: Add GL_TEXTURE_{RED,GREEN}_SIZE query supportIan Romanick1-0/+10
2010-10-01ARB_texture_rg: Correct some errors in RED / RG internal format handlingIan Romanick1-9/+32
Fixes several problems: The half-float, float, and integer internal formats depend on ARB_texture_rg and other extensions. RG_INTEGER is not a valid internal format. Generic compressed formats depend on ARB_texture_rg, not EXT_texture_compression_rgtc. Use GL_RED instead of GL_R.
2010-10-01ARB_texture_rg: Add GLX protocol supportIan Romanick3-0/+3
2010-10-01i965g: use Elements macro instead of manual sizeofsNicolas Kaiser1-13/+7
Signed-off-by: Nicolas Kaiser <nikai@nikai.net> Signed-off-by: Brian Paul <brianp@vmware.com>
2010-10-01i965: Fix up copy'n'pasteo from moving coordinate setup around for gen4.Eric Anholt1-2/+0
2010-10-01i965: Add real support for pre-gen5 texture sampling to the new FS.Eric Anholt1-24/+98
Fixes 36 testcases, including glsl-fs-shadow2d*-bias which fail on the Mesa IR backend.
2010-10-01evergreen : fix z format setting, enable stencil.richard2-30/+62
2010-10-01i965: Pre-gen6, map VS outputs (not FS inputs) to URB setup in the new FS.Eric Anholt1-24/+48
We should fix the SF to actually give us just the data we need, but this fixes regressions in the new FS until then. Fixes: glsl-kwin-blur glsl-routing
2010-10-01i965: Also increment attribute location when skipping unused slots.Eric Anholt1-0/+1
Fixes glsl1-texcoord varying.
2010-10-01i965: Fix the gen6 jump size for BREAK/CONT in new FS.Eric Anholt1-1/+1
Since gen5, jumps are in increments of 64 bits instead of increments of 128-bit instructions.
2010-10-01i965: Add gen6 attribute interpolation to new FS backend.Eric Anholt1-3/+39
Untested, since my hardware is not booting at the moment.
2010-10-01r600g: indentation fixesJerome Glisse5-58/+57
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-10-01r600g: setup basic loop consts on r600 + evergreen.Dave Airlie6-0/+61
this sets up a single loop constant like r600c does.
2010-10-01r600g: only set the Z export if shader exports it.Dave Airlie2-8/+10
2010-10-01r600c: pull over 6xx/7xx vertex fixes for evergreenAlex Deucher3-58/+42
2010-10-01r600g: flush SH cache on constant change on evergreenDave Airlie1-2/+2
2010-10-01r600g: fix evergreen draw-buffersDave Airlie2-2/+2
just a typo in the register headers.
2010-10-01r600g: add cb flushing for extra buffers + depth buffer on r600/evergreenDave Airlie3-6/+49
2010-10-01r600g: sync vertex/texture cache on resources on evergreenDave Airlie1-2/+2
this gets rid of lots of the instability on evergreen, which isn't surprising since it really broken not to flush caches.
2010-10-01r600g: fixup vertex format picking.Dave Airlie6-144/+407
there are some vertex formats defined in r600c not in the docs.
2010-10-01r600g: add assembler support for other vtx fetch fields.Dave Airlie3-1/+11
this shouldn't change behaviour, just push the choice of what to do out to the shader.
2010-09-30i965: Split the gen4 and gen5 sampler handling apart.Eric Anholt1-23/+103
Trying to track the insanity of the different argument layouts for normal/shadow crossed with normal/lod/bias one generation at a time is enough. Fixes: glsl1-texture2D() with bias. (first test passing in this code that doesn't pass without it!)
2010-09-30i965: Use the lowering pass for texture projection.Eric Anholt1-16/+3
We should end up with the same code, but anyone else with this issue could share the handling (which I got wrong for shadow comparisons in the driver before).
2010-09-30glsl: Add a lowering pass for texture projection.Eric Anholt3-0/+102
2010-10-01r600g: realign evergreen code with r600 code.Dave Airlie1-3/+4
fixes segfault in depth-tex-modes-glsl and OA startup.
2010-09-30r600c: add reloc for CB_COLOR0_ATTRIBAlex Deucher1-3/+11
We'll need a reloc for tiling eventually, so add it now.
2010-10-01r600g: add reloc for evergreen color attribDave Airlie2-13/+13
we'll need this for color tiling on evergreen.
2010-10-01r600g: drop depth quirk on evergreenDave Airlie1-15/+0
none of the EG cards need the quirk.
2010-10-01r600g: add winsys support for CTL constants.Dave Airlie7-0/+35
These need to be emitted, we also need them to do proper vtx start, instead of abusing index offset.
2010-10-01r600g: fix evergreen depth flushing.Dave Airlie5-48/+98
although evergreen can apparantly sample direct from 24-bit, just make it work with the current method for now.
2010-10-01r600g: use Elements macro instead of manual sizeofsDave Airlie2-10/+12
2010-09-30draw: check for null sampler pointersBrian Paul1-4/+6
http://bugs.freedesktop.org/show_bug.cgi?id=30516
2010-09-30gallivm: added some commentsBrian Paul2-8/+16
2010-09-30r600g: keep a mapping around for each boJohn Doe2-51/+54
Save a lot of call into the kernel and thus improve performances. Signed-off-by: Jerome Glisse <jglisse@redhat.com>