summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJon TURNEY <jon.turney@dronecode.org.uk>2010-09-29 22:54:22 +0100
committerJon TURNEY <jon.turney@dronecode.org.uk>2011-01-19 14:02:37 +0000
commit09fd010902fad56735b8069b1becb80d85bd6a35 (patch)
tree2a46e39fd0bc561203e3bf44f496948a4f867144
parent625ab9701fd75b879c1dafc05fa979591eea87c0 (diff)
Cygwin/X: DirectDraw engines shouldn't try to blit if the surface wasn't allocated
Fix winShadowUpdateDD(|NL) so we don't try to blit to primary surface if it didn't get allocated (Intel drivers, in particular, seem to like to issue a WM_DISPLAYCHANGE during a suspend/resume cycle, but not allow surface to be allocated right then) Also: Use winReleasePrimarySurfaceShadowDD(|NL) in winFreeFBShadowDD(|NL) rather than open coding it Don't mess about recreating surface if we're going to resize it anyhow Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk> Reviewed-by: Colin Harrison <colin.harrison@virgin.net> Tested-by: Colin Harrison <colin.harrison@virgin.net>
-rw-r--r--hw/xwin/winshaddd.c21
-rw-r--r--hw/xwin/winshadddnl.c21
-rw-r--r--hw/xwin/winwndproc.c20
3 files changed, 18 insertions, 44 deletions
diff --git a/hw/xwin/winshaddd.c b/hw/xwin/winshaddd.c
index b14d0a962..00d7a379f 100644
--- a/hw/xwin/winshaddd.c
+++ b/hw/xwin/winshaddd.c
@@ -514,25 +514,16 @@ winFreeFBShadowDD (ScreenPtr pScreen)
pScreenPriv->pddsShadow = NULL;
}
- /* Detach the clipper from the primary surface and release the clipper. */
+ /* Detach the clipper from the primary surface and release the primary surface, if there is one */
+ winReleasePrimarySurfaceShadowDD(pScreen);
+
+ /* Release the clipper object */
if (pScreenPriv->pddcPrimary)
{
- /* Detach the clipper */
- IDirectDrawSurface2_SetClipper (pScreenPriv->pddsPrimary,
- NULL);
-
- /* Release the clipper object */
IDirectDrawClipper_Release (pScreenPriv->pddcPrimary);
pScreenPriv->pddcPrimary = NULL;
}
- /* Release the primary surface, if there is one */
- if (pScreenPriv->pddsPrimary)
- {
- IDirectDrawSurface2_Release (pScreenPriv->pddsPrimary);
- pScreenPriv->pddsPrimary = NULL;
- }
-
/* Free the DirectDraw2 object, if there is one */
if (pScreenPriv->pdd2)
{
@@ -577,6 +568,10 @@ winShadowUpdateDD (ScreenPtr pScreen,
if ((!pScreenPriv->fActive && pScreenInfo->fFullScreen)
|| pScreenPriv->fBadDepth) return;
+ /* Return immediately if we didn't get needed surfaces */
+ if (!pScreenPriv->pddsPrimary || !pScreenPriv->pddsShadow)
+ return;
+
/* Get the origin of the window in the screen coords */
ptOrigin.x = pScreenInfo->dwXOffset;
ptOrigin.y = pScreenInfo->dwYOffset;
diff --git a/hw/xwin/winshadddnl.c b/hw/xwin/winshadddnl.c
index c74a2ff14..0a0b4ae13 100644
--- a/hw/xwin/winshadddnl.c
+++ b/hw/xwin/winshadddnl.c
@@ -546,25 +546,16 @@ winFreeFBShadowDDNL(ScreenPtr pScreen)
pScreenPriv->pddsShadow4 = NULL;
}
- /* Detach the clipper from the primary surface and release the clipper. */
+ /* Detach the clipper from the primary surface and release the primary surface, if there is one */
+ winReleasePrimarySurfaceShadowDDNL(pScreen);
+
+ /* Release the clipper object */
if (pScreenPriv->pddcPrimary)
{
- /* Detach the clipper */
- IDirectDrawSurface4_SetClipper (pScreenPriv->pddsPrimary4,
- NULL);
-
- /* Release the clipper object */
IDirectDrawClipper_Release (pScreenPriv->pddcPrimary);
pScreenPriv->pddcPrimary = NULL;
}
- /* Release the primary surface, if there is one */
- if (pScreenPriv->pddsPrimary4)
- {
- IDirectDrawSurface4_Release (pScreenPriv->pddsPrimary4);
- pScreenPriv->pddsPrimary4 = NULL;
- }
-
/* Free the DirectDraw4 object, if there is one */
if (pScreenPriv->pdd4)
{
@@ -658,6 +649,10 @@ winShadowUpdateDDNL (ScreenPtr pScreen,
if ((!pScreenPriv->fActive && pScreenInfo->fFullScreen)
|| pScreenPriv->fBadDepth) return;
+ /* Return immediately if we didn't get needed surfaces */
+ if (!pScreenPriv->pddsPrimary4 || !pScreenPriv->pddsShadow4)
+ return;
+
/* Get the origin of the window in the screen coords */
ptOrigin.x = pScreenInfo->dwXOffset;
ptOrigin.y = pScreenInfo->dwYOffset;
diff --git a/hw/xwin/winwndproc.c b/hw/xwin/winwndproc.c
index dd8f27edb..bccd6f9f2 100644
--- a/hw/xwin/winwndproc.c
+++ b/hw/xwin/winwndproc.c
@@ -231,18 +231,7 @@ winWindowProc (HWND hwnd, UINT message,
(this is probably usually the case so that might be an
overoptimization)
*/
-
- /*
- * We can simply recreate the same-sized primary surface when
- * the display dimensions change.
- */
{
-
-#if CYGDEBUG
- winDebug ("winWindowProc - WM_DISPLAYCHANGE - Recreated "
- "primary surface\n");
-#endif
-
/*
In rootless modes which are monitor or virtual desktop size
use RandR to resize the X screen
@@ -311,13 +300,8 @@ winWindowProc (HWND hwnd, UINT message,
else
{
/*
- If we get here, we are either windowed and using the GDI engine
- or windowed and non-fullscreen using any engine
- */
-
- /*
- * For ddraw engines, we need to (try to) recreate the same-sized primary surface
- * when display dimensions change (but not depth, that is disruptive)
+ * We can simply recreate the same-sized primary surface when
+ * the display dimensions change.
*/
/*