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authorEric Anholt <eric@anholt.net>2012-04-30 17:49:28 -0700
committerEric Anholt <eric@anholt.net>2012-05-14 14:33:09 -0700
commitb27669c2a7febac6d1e8ee53c1a9395492163ec4 (patch)
treefadc08d1f5b2a3d010146710b2996490c4d8ecb9
parent91f1ebbb3fcc1a21d831c828a0ff7ebbd2aaeee8 (diff)
GL_ARB_ubo: Test 2 errors and 1 success case of glGetUniformIndices().
-rw-r--r--tests/all.tests1
-rw-r--r--tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt1
-rw-r--r--tests/spec/arb_uniform_buffer_object/getuniformindices.c129
3 files changed, 131 insertions, 0 deletions
diff --git a/tests/all.tests b/tests/all.tests
index 35f8dcd9..3ac980ed 100644
--- a/tests/all.tests
+++ b/tests/all.tests
@@ -1627,6 +1627,7 @@ import_glsl_parser_tests(spec['ARB_uniform_buffer_object'],
os.path.join(testsDir, 'spec', 'arb_uniform_buffer_object'),
[''])
arb_uniform_buffer_object['getuniformblockindex'] = concurrent_test('arb_uniform_buffer_object-getuniformblockindex')
+arb_uniform_buffer_object['getuniformindices'] = concurrent_test('arb_uniform_buffer_object-getuniformindices')
arb_uniform_buffer_object['layout-std140'] = concurrent_test('arb_uniform_buffer_object-layout-std140')
ati_draw_buffers = Group()
diff --git a/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt b/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt
index 87bd0893..0f7be761 100644
--- a/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt
+++ b/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt
@@ -13,6 +13,7 @@ link_libraries (
)
add_executable (arb_uniform_buffer_object-getuniformblockindex getuniformblockindex.c)
+add_executable (arb_uniform_buffer_object-getuniformindices getuniformindices.c)
add_executable (arb_uniform_buffer_object-layout-std140 layout-std140.c)
# vim: ft=cmake:
diff --git a/tests/spec/arb_uniform_buffer_object/getuniformindices.c b/tests/spec/arb_uniform_buffer_object/getuniformindices.c
new file mode 100644
index 00000000..1a1bcd82
--- /dev/null
+++ b/tests/spec/arb_uniform_buffer_object/getuniformindices.c
@@ -0,0 +1,129 @@
+/*
+ * Copyright © 2012 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/** @file getuniformindices.c
+ *
+ * Tests the glGetUniformIndices API: not writing on error conditions,
+ * and consecutive indices starting from 0.
+ */
+
+#include "piglit-util.h"
+
+int piglit_width = 100;
+int piglit_height = 100;
+int piglit_window_mode = GLUT_DOUBLE | GLUT_RGB | GLUT_ALPHA;
+static GLuint prog;
+
+static const char frag_shader_text[] =
+ "#extension GL_ARB_uniform_buffer_object : require\n"
+ "\n"
+ "uniform ub_a { vec4 a; vec4 b; };\n"
+ "uniform vec4 c;\n"
+ "\n"
+ "void main()\n"
+ "{\n"
+ " gl_FragColor = a + b + c;\n"
+ "}\n";
+
+void
+piglit_init(int argc, char **argv)
+{
+ bool pass = true;
+ GLuint fs;
+ GLuint save_index = 0xaaaaaaaa;
+ const GLchar *one_uniform = "a";
+ const GLchar *uniform_names[] = {"a", "b", "c"};
+ bool found_index[3] = {false, false, false};
+ GLuint indices[3], index;
+ int i;
+
+ piglit_require_extension("GL_ARB_uniform_buffer_object");
+
+ fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, frag_shader_text);
+ if (!fs) {
+ printf("Failed to compile FS:\n%s", frag_shader_text);
+ piglit_report_result(PIGLIT_FAIL);
+ }
+
+ prog = piglit_link_simple_program(0, fs);
+ if (!prog)
+ piglit_report_result(PIGLIT_FAIL);
+
+ /* From the GL_ARB_uniform_buffer_object spec:
+ *
+ * "The error INVALID_VALUE is generated by GetUniformIndices,
+ * GetActiveUniformsiv, GetActiveUniformName, GetUniformBlockIndex,
+ * GetActiveUniformBlockiv, GetActiveUniformBlockName, and
+ * UniformBlockBinding if <program> is not a value generated by GL.
+ *
+ * ...
+ *
+ * The error INVALID_VALUE is generated by GetUniformIndices and
+ * GetActiveUniformsiv if <uniformCount> is less than zero.
+ *
+ * ...
+ *
+ * "If an error occurs, nothing is written to <uniformIndices>."
+ */
+ index = save_index;
+ glGetUniformIndices(prog, -1, &one_uniform, &index);
+ if (!piglit_check_gl_error(GL_INVALID_VALUE)) {
+ pass = false;
+ } else if (index != save_index) {
+ printf("Bad program uniform index: 0x%08x\n", index);
+ printf(" Expected 0x%08x\n", save_index);
+ pass = false;
+ }
+
+ index = save_index;
+ glGetUniformIndices(0xd0d0, 1, &one_uniform, &index);
+ if (!piglit_check_gl_error(GL_INVALID_VALUE)) {
+ pass = false;
+ } else if (index != save_index) {
+ printf("Bad program uniform index: 0x%08x\n", index);
+ printf(" Expected 0x%08x\n", save_index);
+ pass = false;
+ }
+
+ glGetUniformIndices(prog, 3, uniform_names, indices);
+ if (!piglit_check_gl_error(0))
+ piglit_report_result(PIGLIT_FAIL);
+
+ for (i = 0; i < 3; i++) {
+ printf("%s: index %d\n", uniform_names[i], indices[i]);
+ if (indices[i] < 0 || indices[i] > 2 ||
+ found_index[indices[i]]) {
+ printf("Expected consecutive numbers starting from 0\n");
+ pass = false;
+ }
+ found_index[indices[i]] = true;
+ }
+
+ piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}
+
+enum piglit_result piglit_display(void)
+{
+ /* UNREACHED */
+ return PIGLIT_FAIL;
+}