/* * This file is part of the Nice GLib ICE library. * * (C) 2008-2009 Collabora Ltd. * Contact: Youness Alaoui * (C) 2008-2009 Nokia Corporation. All rights reserved. * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is the Nice GLib ICE library. * * The Initial Developers of the Original Code are Collabora Ltd and Nokia * Corporation. All Rights Reserved. * * Contributors: * Youness Alaoui, Collabora Ltd. * * Alternatively, the contents of this file may be used under the terms of the * the GNU Lesser General Public License Version 2.1 (the "LGPL"), in which * case the provisions of LGPL are applicable instead of those above. If you * wish to allow use of your version of this file only under the terms of the * LGPL and not to allow others to use your version of this file under the * MPL, indicate your decision by deleting the provisions above and replace * them with the notice and other provisions required by the LGPL. If you do * not delete the provisions above, a recipient may use your version of this * file under either the MPL or the LGPL. */ #ifndef _SOCKET_PRIV_H #define _SOCKET_PRIV_H #include "socket.h" G_BEGIN_DECLS /** * nice_socket_queue_send: * @send_queue: The queue to add to * @to : Destination * @messages: Messages to queue * @n_messages: Number of messages to queue * * Queue messages to be sent later into the GQueue */ void nice_socket_queue_send (GQueue *send_queue, const NiceAddress *to, const NiceOutputMessage *messages, guint n_messages); /** * nice_socket_queue_send_with_callback: * @send_queue: The queue to add to * @message: The message to queue * @message_offset: Number of bytes to skip in the message * @message_len: Total length of the message * @head: Whether to add the message to the head of the queue or the tail * @gsock: The #GSocket to create the callback on * @io_source: Pointer to #GSource pointer to store the created source * @context: #GMainContext to attach the @io_source to * @cb: Callback function to call when the @gsock is writable * @user_data: User data for @cb * * Queue (partial) message to be sent later and create a source to call @cb * when the @gsock becomes writable. * The @message_offset can be used if a partial write happened and some bytes * were already written, in which case @head should be set to TRUE to add the * message to the head of the queue. */ void nice_socket_queue_send_with_callback (GQueue *send_queue, const NiceOutputMessage *message, gsize message_offset, gsize message_len, gboolean head, GSocket *gsock, GSource **io_source, GMainContext *context, GSourceFunc cb, gpointer user_data); /** * nice_socket_flush_send_queue: * @base_socket: Base socket to send on * @send_queue: Queue to flush * * Send all the queued messages reliably to the base socket. We assume only * reliable messages were queued and the underlying socket will handle the * send. */ void nice_socket_flush_send_queue (NiceSocket *base_socket, GQueue *send_queue); /** * nice_socket_flush_send_queue_to_socket: * @gsock: GSocket to send on * @send_queue: Queue to flush * * Send all the queued messages to the socket. If any message fails to be sent * it will be readded to the queue and #FALSE will be returned, in which case * the IO source must be kept to allow flushing the next time the socket * is writable. * If the queue gets flushed, #TRUE will be returned, in which case, the IO * source should be destroyed. * * Returns: #TRUE if the queue was emptied, #FALSE if the socket would block. */ gboolean nice_socket_flush_send_queue_to_socket (GSocket *gsock, GQueue *send_queue); /** * nice_socket_free_send_queue: * @send_queue: The send queue * * Frees every item in the send queue without sending them and empties the queue */ void nice_socket_free_send_queue (GQueue *send_queue); G_END_DECLS #endif /* _SOCKET_PRIV_H */