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-rw-r--r--src/shaders/h264/ildb/load_Left_Y_4x16T_Mbaff.asm84
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diff --git a/src/shaders/h264/ildb/load_Left_Y_4x16T_Mbaff.asm b/src/shaders/h264/ildb/load_Left_Y_4x16T_Mbaff.asm
new file mode 100644
index 0000000..95f73a3
--- /dev/null
+++ b/src/shaders/h264/ildb/load_Left_Y_4x16T_Mbaff.asm
@@ -0,0 +1,84 @@
+/*
+ * Copyright © <2010>, Intel Corporation.
+ *
+ * This program is licensed under the terms and conditions of the
+ * Eclipse Public License (EPL), version 1.0. The full text of the EPL is at
+ * http://www.opensource.org/licenses/eclipse-1.0.php.
+ *
+ */
+// Module name: load_Y_4x16T.asm
+//
+// Load luma left MB 4x16 and transpose 4x16 to 16x4.
+//
+//----------------------------------------------------------------
+// Symbols need to be defined before including this module
+//
+// Source region in :ud
+// PREV_MB_YD: PREV_MB_YD Base=rxx ElementSize=4 SrcRegion=REGION(8,1) Type=ud // 2 GRFs
+//
+// Binding table index:
+// BI_SRC_Y: Binding table index of Y surface
+//
+//----------------------------------------------------------------
+
+#if defined(_DEBUG)
+ mov (1) EntrySignatureC:w 0xDDD0:w
+#endif
+
+ // FieldModeCurrentMbFlag determines how to access left MB
+ and.z.f0.0 (1) null:w r[ECM_AddrReg, BitFlags]:ub FieldModeCurrentMbFlag:w
+
+ and.nz.f0.1 (1) NULLREGW BitFields:w BotFieldFlag:w // Get bottom field flag
+
+ // Read Y
+ mov (2) MSGSRC.0<1>:ud ORIX_LEFT<2;2,1>:w { NoDDClr } // Block origin
+ mov (1) MSGSRC.2<1>:ud 0x000F0003:ud { NoDDChk } // Block width and height (4x16)
+
+ // Set message descriptor, etc.
+
+ (f0.0) if (1) ELSE_Y_4x16T
+
+ // Frame picture
+ mov (1) MSGDSC RESP_LEN(2)+DWBRMSGDSC_RC+BI_DEST_Y:ud // Read 2 GRFs from DEST_Y
+
+ (f0.1) add (1) MSGSRC.1:d MSGSRC.1:d 16:w // Add vertical offset 16 for bot MB in MBAFF mode
+
+ELSE_Y_4x16T:
+ else (1) ENDIF_Y_4x16T
+
+ // Field picture
+ (f0.1) mov (1) MSGDSC RESP_LEN(2)+DWBRMSGDSC_RC_BF+BI_DEST_Y:ud // Read 2 GRFs from DEST_Y bottom field
+ (-f0.1) mov (1) MSGDSC RESP_LEN(2)+DWBRMSGDSC_RC_TF+BI_DEST_Y:ud // Read 2 GRFs from DEST_Y top field
+
+ asr (1) MSGSRC.1:d MSGSRC.1:d 1:w // Reduce y by half in field access mode
+
+ endif
+ENDIF_Y_4x16T:
+
+// send (8) BUF_D(0)<1> MSGHDRY MSGSRC<8;8,1>:ud MSGDSC
+ send (8) LEFT_TEMP_D(0)<1> MSGHDRL MSGSRC<8;8,1>:ud DAPREAD MSGDSC
+
+
+// Transpose 4x16 to 16x4
+
+// Input received from dport:
+// +-----------------------+-----------------------+-----------------------+-----------------------+
+// |73 72 71 70 63 62 61 60 53 52 51 50 43 42 41 40 33 32 31 30 23 22 21 20 13 12 11 10 03 02 01 00|
+// +-----------------------+-----------------------+-----------------------+-----------------------+
+// |f3 f2 f1 f0 e3 e2 e1 e0 d3 d2 d1 d0 c3 c2 c1 c0 b3 b2 b1 b0 a3 a2 a1 a0 93 92 91 90 83 82 81 80|
+// +-----------------------+-----------------------+-----------------------+-----------------------+
+
+// Output of transpose: <1> <= <32;8,4>
+// +-----------------------+-----------------------+-----------------------+-----------------------+
+// |f1 e1 d1 c1 b1 a1 91 81 71 61 51 41 31 21 11 01 f0 e0 d0 c0 b0 a0 90 80 70 60 50 40 30 20 10 00|
+// +-----------------------+-----------------------+-----------------------+-----------------------+
+// |f3 e3 d3 c3 b3 a3 93 83 73 63 53 43 33 23 13 03 f2 e2 d2 c2 b2 a2 92 82 72 62 52 42 32 22 12 02|
+// +-----------------------+-----------------------+-----------------------+-----------------------+
+/*
+ // Transpose the data, also occupy 2 GRFs
+ mov (16) PREV_MB_YB(0)<1> BUF_B(0, 0)<32;8,4> { NoDDClr }
+ mov (16) PREV_MB_YB(0, 16)<1> BUF_B(0, 1)<32;8,4> { NoDDChk }
+ mov (16) PREV_MB_YB(1)<1> BUF_B(0, 2)<32;8,4> { NoDDClr }
+ mov (16) PREV_MB_YB(1, 16)<1> BUF_B(0, 3)<32;8,4> { NoDDChk }
+*/
+// End of load_Y_4x16T