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authorChia-I Wu <olvaffe@gmail.com>2011-01-15 14:58:03 +0800
committerChia-I Wu <olvaffe@gmail.com>2011-08-05 15:29:58 +0900
commit7b8a5b84dd8534172d777de86e3d28342748d965 (patch)
treeefb061ca5428202b65ecf746ff2331bc38c180ee
parent1ca4e8439fc1615cde7a3607bb2d2b494431b117 (diff)
android: pre-generated files
THIS SHOULD BE AUTOGENERATED! make -C src/mapi/es1api make -C src/mapi/es2api make -C src/mapi/shared-glapi and src/mesa/x86/matypes.h
-rw-r--r--src/mapi/es1api/glapi_mapi_tmp.h3431
-rw-r--r--src/mapi/es1api/main/dispatch.h6572
-rw-r--r--src/mapi/es1api/main/remap_helper.h2335
-rw-r--r--src/mapi/es2api/glapi_mapi_tmp.h2669
-rw-r--r--src/mapi/es2api/main/dispatch.h6536
-rw-r--r--src/mapi/es2api/main/remap_helper.h2269
-rw-r--r--src/mapi/shared-glapi/glapi_mapi_tmp.h23236
-rw-r--r--src/mesa/x86/matypes.h162
8 files changed, 47210 insertions, 0 deletions
diff --git a/src/mapi/es1api/glapi_mapi_tmp.h b/src/mapi/es1api/glapi_mapi_tmp.h
new file mode 100644
index 0000000000..a949be1a8a
--- /dev/null
+++ b/src/mapi/es1api/glapi_mapi_tmp.h
@@ -0,0 +1,3431 @@
+/* This file is automatically generated by mapi_abi.py. Do not modify. */
+
+#ifndef _GLAPI_TMP_H_
+#define _GLAPI_TMP_H_
+typedef int GLfixed;
+typedef int GLclampx;
+#endif /* _GLAPI_TMP_H_ */
+
+#ifdef MAPI_TMP_DEFINES
+#define GL_GLEXT_PROTOTYPES
+#include "GL/gl.h"
+#include "GL/glext.h"
+
+void APIENTRY gl_dispatch_stub_0(GLuint list, GLenum mode);
+void APIENTRY gl_dispatch_stub_1(void);
+void APIENTRY gl_dispatch_stub_2(GLuint list);
+void APIENTRY gl_dispatch_stub_3(GLsizei n, GLenum type, const GLvoid *lists);
+void APIENTRY gl_dispatch_stub_4(GLuint list, GLsizei range);
+GLuint APIENTRY gl_dispatch_stub_5(GLsizei range);
+void APIENTRY gl_dispatch_stub_6(GLuint base);
+void APIENTRY gl_dispatch_stub_7(GLenum mode);
+void APIENTRY gl_dispatch_stub_8(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
+void APIENTRY gl_dispatch_stub_9(GLbyte red, GLbyte green, GLbyte blue);
+void APIENTRY gl_dispatch_stub_10(const GLbyte *v);
+void APIENTRY gl_dispatch_stub_11(GLdouble red, GLdouble green, GLdouble blue);
+void APIENTRY gl_dispatch_stub_12(const GLdouble *v);
+void APIENTRY gl_dispatch_stub_13(GLfloat red, GLfloat green, GLfloat blue);
+void APIENTRY gl_dispatch_stub_14(const GLfloat *v);
+void APIENTRY gl_dispatch_stub_15(GLint red, GLint green, GLint blue);
+void APIENTRY gl_dispatch_stub_16(const GLint *v);
+void APIENTRY gl_dispatch_stub_17(GLshort red, GLshort green, GLshort blue);
+void APIENTRY gl_dispatch_stub_18(const GLshort *v);
+void APIENTRY gl_dispatch_stub_19(GLubyte red, GLubyte green, GLubyte blue);
+void APIENTRY gl_dispatch_stub_20(const GLubyte *v);
+void APIENTRY gl_dispatch_stub_21(GLuint red, GLuint green, GLuint blue);
+void APIENTRY gl_dispatch_stub_22(const GLuint *v);
+void APIENTRY gl_dispatch_stub_23(GLushort red, GLushort green, GLushort blue);
+void APIENTRY gl_dispatch_stub_24(const GLushort *v);
+void APIENTRY gl_dispatch_stub_25(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
+void APIENTRY gl_dispatch_stub_26(const GLbyte *v);
+void APIENTRY gl_dispatch_stub_27(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
+void APIENTRY gl_dispatch_stub_28(const GLdouble *v);
+GLAPI void APIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+void APIENTRY gl_dispatch_stub_30(const GLfloat *v);
+void APIENTRY gl_dispatch_stub_31(GLint red, GLint green, GLint blue, GLint alpha);
+void APIENTRY gl_dispatch_stub_32(const GLint *v);
+void APIENTRY gl_dispatch_stub_33(GLshort red, GLshort green, GLshort blue, GLshort alpha);
+void APIENTRY gl_dispatch_stub_34(const GLshort *v);
+GLAPI void APIENTRY glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
+void APIENTRY gl_dispatch_stub_36(const GLubyte *v);
+void APIENTRY gl_dispatch_stub_37(GLuint red, GLuint green, GLuint blue, GLuint alpha);
+void APIENTRY gl_dispatch_stub_38(const GLuint *v);
+void APIENTRY gl_dispatch_stub_39(GLushort red, GLushort green, GLushort blue, GLushort alpha);
+void APIENTRY gl_dispatch_stub_40(const GLushort *v);
+void APIENTRY gl_dispatch_stub_41(GLboolean flag);
+void APIENTRY gl_dispatch_stub_42(const GLboolean *flag);
+void APIENTRY gl_dispatch_stub_43(void);
+void APIENTRY gl_dispatch_stub_44(GLdouble c);
+void APIENTRY gl_dispatch_stub_45(const GLdouble *c);
+void APIENTRY gl_dispatch_stub_46(GLfloat c);
+void APIENTRY gl_dispatch_stub_47(const GLfloat *c);
+void APIENTRY gl_dispatch_stub_48(GLint c);
+void APIENTRY gl_dispatch_stub_49(const GLint *c);
+void APIENTRY gl_dispatch_stub_50(GLshort c);
+void APIENTRY gl_dispatch_stub_51(const GLshort *c);
+void APIENTRY gl_dispatch_stub_52(GLbyte nx, GLbyte ny, GLbyte nz);
+void APIENTRY gl_dispatch_stub_53(const GLbyte *v);
+void APIENTRY gl_dispatch_stub_54(GLdouble nx, GLdouble ny, GLdouble nz);
+void APIENTRY gl_dispatch_stub_55(const GLdouble *v);
+GLAPI void APIENTRY glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz);
+void APIENTRY gl_dispatch_stub_57(const GLfloat *v);
+void APIENTRY gl_dispatch_stub_58(GLint nx, GLint ny, GLint nz);
+void APIENTRY gl_dispatch_stub_59(const GLint *v);
+void APIENTRY gl_dispatch_stub_60(GLshort nx, GLshort ny, GLshort nz);
+void APIENTRY gl_dispatch_stub_61(const GLshort *v);
+void APIENTRY gl_dispatch_stub_62(GLdouble x, GLdouble y);
+void APIENTRY gl_dispatch_stub_63(const GLdouble *v);
+void APIENTRY gl_dispatch_stub_64(GLfloat x, GLfloat y);
+void APIENTRY gl_dispatch_stub_65(const GLfloat *v);
+void APIENTRY gl_dispatch_stub_66(GLint x, GLint y);
+void APIENTRY gl_dispatch_stub_67(const GLint *v);
+void APIENTRY gl_dispatch_stub_68(GLshort x, GLshort y);
+void APIENTRY gl_dispatch_stub_69(const GLshort *v);
+void APIENTRY gl_dispatch_stub_70(GLdouble x, GLdouble y, GLdouble z);
+void APIENTRY gl_dispatch_stub_71(const GLdouble *v);
+void APIENTRY gl_dispatch_stub_72(GLfloat x, GLfloat y, GLfloat z);
+void APIENTRY gl_dispatch_stub_73(const GLfloat *v);
+void APIENTRY gl_dispatch_stub_74(GLint x, GLint y, GLint z);
+void APIENTRY gl_dispatch_stub_75(const GLint *v);
+void APIENTRY gl_dispatch_stub_76(GLshort x, GLshort y, GLshort z);
+void APIENTRY gl_dispatch_stub_77(const GLshort *v);
+void APIENTRY gl_dispatch_stub_78(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void APIENTRY gl_dispatch_stub_79(const GLdouble *v);
+void APIENTRY gl_dispatch_stub_80(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void APIENTRY gl_dispatch_stub_81(const GLfloat *v);
+void APIENTRY gl_dispatch_stub_82(GLint x, GLint y, GLint z, GLint w);
+void APIENTRY gl_dispatch_stub_83(const GLint *v);
+void APIENTRY gl_dispatch_stub_84(GLshort x, GLshort y, GLshort z, GLshort w);
+void APIENTRY gl_dispatch_stub_85(const GLshort *v);
+void APIENTRY gl_dispatch_stub_86(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
+void APIENTRY gl_dispatch_stub_87(const GLdouble *v1, const GLdouble *v2);
+void APIENTRY gl_dispatch_stub_88(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
+void APIENTRY gl_dispatch_stub_89(const GLfloat *v1, const GLfloat *v2);
+void APIENTRY gl_dispatch_stub_90(GLint x1, GLint y1, GLint x2, GLint y2);
+void APIENTRY gl_dispatch_stub_91(const GLint *v1, const GLint *v2);
+void APIENTRY gl_dispatch_stub_92(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
+void APIENTRY gl_dispatch_stub_93(const GLshort *v1, const GLshort *v2);
+void APIENTRY gl_dispatch_stub_94(GLdouble s);
+void APIENTRY gl_dispatch_stub_95(const GLdouble *v);
+void APIENTRY gl_dispatch_stub_96(GLfloat s);
+void APIENTRY gl_dispatch_stub_97(const GLfloat *v);
+void APIENTRY gl_dispatch_stub_98(GLint s);
+void APIENTRY gl_dispatch_stub_99(const GLint *v);
+void APIENTRY gl_dispatch_stub_100(GLshort s);
+void APIENTRY gl_dispatch_stub_101(const GLshort *v);
+void APIENTRY gl_dispatch_stub_102(GLdouble s, GLdouble t);
+void APIENTRY gl_dispatch_stub_103(const GLdouble *v);
+void APIENTRY gl_dispatch_stub_104(GLfloat s, GLfloat t);
+void APIENTRY gl_dispatch_stub_105(const GLfloat *v);
+void APIENTRY gl_dispatch_stub_106(GLint s, GLint t);
+void APIENTRY gl_dispatch_stub_107(const GLint *v);
+void APIENTRY gl_dispatch_stub_108(GLshort s, GLshort t);
+void APIENTRY gl_dispatch_stub_109(const GLshort *v);
+void APIENTRY gl_dispatch_stub_110(GLdouble s, GLdouble t, GLdouble r);
+void APIENTRY gl_dispatch_stub_111(const GLdouble *v);
+void APIENTRY gl_dispatch_stub_112(GLfloat s, GLfloat t, GLfloat r);
+void APIENTRY gl_dispatch_stub_113(const GLfloat *v);
+void APIENTRY gl_dispatch_stub_114(GLint s, GLint t, GLint r);
+void APIENTRY gl_dispatch_stub_115(const GLint *v);
+void APIENTRY gl_dispatch_stub_116(GLshort s, GLshort t, GLshort r);
+void APIENTRY gl_dispatch_stub_117(const GLshort *v);
+void APIENTRY gl_dispatch_stub_118(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+void APIENTRY gl_dispatch_stub_119(const GLdouble *v);
+void APIENTRY gl_dispatch_stub_120(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+void APIENTRY gl_dispatch_stub_121(const GLfloat *v);
+void APIENTRY gl_dispatch_stub_122(GLint s, GLint t, GLint r, GLint q);
+void APIENTRY gl_dispatch_stub_123(const GLint *v);
+void APIENTRY gl_dispatch_stub_124(GLshort s, GLshort t, GLshort r, GLshort q);
+void APIENTRY gl_dispatch_stub_125(const GLshort *v);
+void APIENTRY gl_dispatch_stub_126(GLdouble x, GLdouble y);
+void APIENTRY gl_dispatch_stub_127(const GLdouble *v);
+void APIENTRY gl_dispatch_stub_128(GLfloat x, GLfloat y);
+void APIENTRY gl_dispatch_stub_129(const GLfloat *v);
+void APIENTRY gl_dispatch_stub_130(GLint x, GLint y);
+void APIENTRY gl_dispatch_stub_131(const GLint *v);
+void APIENTRY gl_dispatch_stub_132(GLshort x, GLshort y);
+void APIENTRY gl_dispatch_stub_133(const GLshort *v);
+void APIENTRY gl_dispatch_stub_134(GLdouble x, GLdouble y, GLdouble z);
+void APIENTRY gl_dispatch_stub_135(const GLdouble *v);
+void APIENTRY gl_dispatch_stub_136(GLfloat x, GLfloat y, GLfloat z);
+void APIENTRY gl_dispatch_stub_137(const GLfloat *v);
+void APIENTRY gl_dispatch_stub_138(GLint x, GLint y, GLint z);
+void APIENTRY gl_dispatch_stub_139(const GLint *v);
+void APIENTRY gl_dispatch_stub_140(GLshort x, GLshort y, GLshort z);
+void APIENTRY gl_dispatch_stub_141(const GLshort *v);
+void APIENTRY gl_dispatch_stub_142(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void APIENTRY gl_dispatch_stub_143(const GLdouble *v);
+void APIENTRY gl_dispatch_stub_144(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void APIENTRY gl_dispatch_stub_145(const GLfloat *v);
+void APIENTRY gl_dispatch_stub_146(GLint x, GLint y, GLint z, GLint w);
+void APIENTRY gl_dispatch_stub_147(const GLint *v);
+void APIENTRY gl_dispatch_stub_148(GLshort x, GLshort y, GLshort z, GLshort w);
+void APIENTRY gl_dispatch_stub_149(const GLshort *v);
+void APIENTRY gl_dispatch_stub_150(GLenum plane, const GLdouble *equation);
+void APIENTRY gl_dispatch_stub_151(GLenum face, GLenum mode);
+GLAPI void APIENTRY glCullFace(GLenum mode);
+GLAPI void APIENTRY glFogf(GLenum pname, GLfloat param);
+GLAPI void APIENTRY glFogfv(GLenum pname, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_155(GLenum pname, GLint param);
+void APIENTRY gl_dispatch_stub_156(GLenum pname, const GLint *params);
+GLAPI void APIENTRY glFrontFace(GLenum mode);
+GLAPI void APIENTRY glHint(GLenum target, GLenum mode);
+GLAPI void APIENTRY glLightf(GLenum light, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glLightfv(GLenum light, GLenum pname, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_161(GLenum light, GLenum pname, GLint param);
+void APIENTRY gl_dispatch_stub_162(GLenum light, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glLightModelf(GLenum pname, GLfloat param);
+GLAPI void APIENTRY glLightModelfv(GLenum pname, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_165(GLenum pname, GLint param);
+void APIENTRY gl_dispatch_stub_166(GLenum pname, const GLint *params);
+void APIENTRY gl_dispatch_stub_167(GLint factor, GLushort pattern);
+GLAPI void APIENTRY glLineWidth(GLfloat width);
+GLAPI void APIENTRY glMaterialf(GLenum face, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glMaterialfv(GLenum face, GLenum pname, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_171(GLenum face, GLenum pname, GLint param);
+void APIENTRY gl_dispatch_stub_172(GLenum face, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glPointSize(GLfloat size);
+void APIENTRY gl_dispatch_stub_174(GLenum face, GLenum mode);
+void APIENTRY gl_dispatch_stub_175(const GLubyte *mask);
+GLAPI void APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glShadeModel(GLenum mode);
+GLAPI void APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint *params);
+void APIENTRY gl_dispatch_stub_182(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexEnvf(GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glTexEnvi(GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glTexEnviv(GLenum target, GLenum pname, const GLint *params);
+void APIENTRY gl_dispatch_stub_188(GLenum coord, GLenum pname, GLdouble param);
+void APIENTRY gl_dispatch_stub_189(GLenum coord, GLenum pname, const GLdouble *params);
+void APIENTRY gl_dispatch_stub_190(GLenum coord, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glTexGenfOES(GLenum coord, GLenum pname, GLfloat param);
+void APIENTRY gl_dispatch_stub_191(GLenum coord, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_192(GLenum coord, GLenum pname, GLint param);
+GLAPI void APIENTRY glTexGeniOES(GLenum coord, GLenum pname, GLint param);
+void APIENTRY gl_dispatch_stub_193(GLenum coord, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTexGenivOES(GLenum coord, GLenum pname, const GLint *params);
+void APIENTRY gl_dispatch_stub_194(GLsizei size, GLenum type, GLfloat *buffer);
+void APIENTRY gl_dispatch_stub_195(GLsizei size, GLuint *buffer);
+GLint APIENTRY gl_dispatch_stub_196(GLenum mode);
+void APIENTRY gl_dispatch_stub_197(void);
+void APIENTRY gl_dispatch_stub_198(GLuint name);
+void APIENTRY gl_dispatch_stub_199(GLfloat token);
+void APIENTRY gl_dispatch_stub_200(void);
+void APIENTRY gl_dispatch_stub_201(GLuint name);
+void APIENTRY gl_dispatch_stub_202(GLenum mode);
+GLAPI void APIENTRY glClear(GLbitfield mask);
+void APIENTRY gl_dispatch_stub_204(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+void APIENTRY gl_dispatch_stub_205(GLfloat c);
+GLAPI void APIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GLAPI void APIENTRY glClearStencil(GLint s);
+void APIENTRY gl_dispatch_stub_208(GLclampd depth);
+GLAPI void APIENTRY glStencilMask(GLuint mask);
+GLAPI void APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+GLAPI void APIENTRY glDepthMask(GLboolean flag);
+void APIENTRY gl_dispatch_stub_212(GLuint mask);
+void APIENTRY gl_dispatch_stub_213(GLenum op, GLfloat value);
+GLAPI void APIENTRY glDisable(GLenum cap);
+GLAPI void APIENTRY glEnable(GLenum cap);
+GLAPI void APIENTRY glFinish(void);
+GLAPI void APIENTRY glFlush(void);
+void APIENTRY gl_dispatch_stub_218(void);
+void APIENTRY gl_dispatch_stub_219(GLbitfield mask);
+void APIENTRY gl_dispatch_stub_220(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
+void APIENTRY gl_dispatch_stub_221(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
+void APIENTRY gl_dispatch_stub_222(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
+void APIENTRY gl_dispatch_stub_223(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
+void APIENTRY gl_dispatch_stub_224(GLint un, GLdouble u1, GLdouble u2);
+void APIENTRY gl_dispatch_stub_225(GLint un, GLfloat u1, GLfloat u2);
+void APIENTRY gl_dispatch_stub_226(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
+void APIENTRY gl_dispatch_stub_227(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
+void APIENTRY gl_dispatch_stub_228(GLdouble u);
+void APIENTRY gl_dispatch_stub_229(const GLdouble *u);
+void APIENTRY gl_dispatch_stub_230(GLfloat u);
+void APIENTRY gl_dispatch_stub_231(const GLfloat *u);
+void APIENTRY gl_dispatch_stub_232(GLdouble u, GLdouble v);
+void APIENTRY gl_dispatch_stub_233(const GLdouble *u);
+void APIENTRY gl_dispatch_stub_234(GLfloat u, GLfloat v);
+void APIENTRY gl_dispatch_stub_235(const GLfloat *u);
+void APIENTRY gl_dispatch_stub_236(GLenum mode, GLint i1, GLint i2);
+void APIENTRY gl_dispatch_stub_237(GLint i);
+void APIENTRY gl_dispatch_stub_238(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
+void APIENTRY gl_dispatch_stub_239(GLint i, GLint j);
+GLAPI void APIENTRY glAlphaFunc(GLenum func, GLclampf ref);
+GLAPI void APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor);
+GLAPI void APIENTRY glLogicOp(GLenum opcode);
+GLAPI void APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask);
+GLAPI void APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass);
+GLAPI void APIENTRY glDepthFunc(GLenum func);
+void APIENTRY gl_dispatch_stub_246(GLfloat xfactor, GLfloat yfactor);
+void APIENTRY gl_dispatch_stub_247(GLenum pname, GLfloat param);
+void APIENTRY gl_dispatch_stub_248(GLenum pname, GLint param);
+void APIENTRY gl_dispatch_stub_249(GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPixelStorei(GLenum pname, GLint param);
+void APIENTRY gl_dispatch_stub_251(GLenum map, GLsizei mapsize, const GLfloat *values);
+void APIENTRY gl_dispatch_stub_252(GLenum map, GLsizei mapsize, const GLuint *values);
+void APIENTRY gl_dispatch_stub_253(GLenum map, GLsizei mapsize, const GLushort *values);
+void APIENTRY gl_dispatch_stub_254(GLenum mode);
+void APIENTRY gl_dispatch_stub_255(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
+GLAPI void APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
+void APIENTRY gl_dispatch_stub_257(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glGetBooleanv(GLenum pname, GLboolean *params);
+void APIENTRY gl_dispatch_stub_259(GLenum plane, GLdouble *equation);
+void APIENTRY gl_dispatch_stub_260(GLenum pname, GLdouble *params);
+GLAPI GLenum APIENTRY glGetError(void);
+GLAPI void APIENTRY glGetFloatv(GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetIntegerv(GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetLightfv(GLenum light, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_265(GLenum light, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_266(GLenum target, GLenum query, GLdouble *v);
+void APIENTRY gl_dispatch_stub_267(GLenum target, GLenum query, GLfloat *v);
+void APIENTRY gl_dispatch_stub_268(GLenum target, GLenum query, GLint *v);
+GLAPI void APIENTRY glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_270(GLenum face, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_271(GLenum map, GLfloat *values);
+void APIENTRY gl_dispatch_stub_272(GLenum map, GLuint *values);
+void APIENTRY gl_dispatch_stub_273(GLenum map, GLushort *values);
+void APIENTRY gl_dispatch_stub_274(GLubyte *mask);
+GLAPI const GLubyte * APIENTRY glGetString(GLenum name);
+GLAPI void APIENTRY glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetTexEnviv(GLenum target, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_278(GLenum coord, GLenum pname, GLdouble *params);
+void APIENTRY gl_dispatch_stub_279(GLenum coord, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_280(GLenum coord, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTexGenivOES(GLenum coord, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_281(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_284(GLenum target, GLint level, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_285(GLenum target, GLint level, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY glIsEnabled(GLenum cap);
+GLboolean APIENTRY gl_dispatch_stub_287(GLuint list);
+void APIENTRY gl_dispatch_stub_288(GLclampd zNear, GLclampd zFar);
+void APIENTRY gl_dispatch_stub_289(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI void APIENTRY glLoadIdentity(void);
+GLAPI void APIENTRY glLoadMatrixf(const GLfloat *m);
+void APIENTRY gl_dispatch_stub_292(const GLdouble *m);
+GLAPI void APIENTRY glMatrixMode(GLenum mode);
+GLAPI void APIENTRY glMultMatrixf(const GLfloat *m);
+void APIENTRY gl_dispatch_stub_295(const GLdouble *m);
+void APIENTRY gl_dispatch_stub_296(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI void APIENTRY glPopMatrix(void);
+GLAPI void APIENTRY glPushMatrix(void);
+void APIENTRY gl_dispatch_stub_299(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+void APIENTRY gl_dispatch_stub_301(GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glScalef(GLfloat x, GLfloat y, GLfloat z);
+void APIENTRY gl_dispatch_stub_303(GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glTranslatef(GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
+void APIENTRY gl_dispatch_stub_306(GLint i);
+GLAPI void APIENTRY glBindTexture(GLenum target, GLuint texture);
+GLAPI void APIENTRY glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glDisableClientState(GLenum array);
+GLAPI void APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count);
+GLAPI void APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
+void APIENTRY gl_dispatch_stub_312(GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glEnableClientState(GLenum array);
+void APIENTRY gl_dispatch_stub_314(GLenum type, GLsizei stride, const GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_315(GLubyte c);
+void APIENTRY gl_dispatch_stub_316(const GLubyte *c);
+void APIENTRY gl_dispatch_stub_317(GLenum format, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glNormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glPolygonOffset(GLfloat factor, GLfloat units);
+GLAPI void APIENTRY glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLboolean APIENTRY gl_dispatch_stub_322(GLsizei n, const GLuint *textures, GLboolean *residences);
+void APIENTRY gl_dispatch_stub_323(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+void APIENTRY gl_dispatch_stub_325(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glDeleteTextures(GLsizei n, const GLuint *textures);
+GLAPI void APIENTRY glGenTextures(GLsizei n, GLuint *textures);
+GLAPI void APIENTRY glGetPointerv(GLenum pname, GLvoid **params);
+GLAPI GLboolean APIENTRY glIsTexture(GLuint texture);
+void APIENTRY gl_dispatch_stub_331(GLsizei n, const GLuint *textures, const GLclampf *priorities);
+void APIENTRY gl_dispatch_stub_332(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+void APIENTRY gl_dispatch_stub_334(void);
+void APIENTRY gl_dispatch_stub_335(GLbitfield mask);
+void APIENTRY gl_dispatch_stub_336(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+void APIENTRY gl_dispatch_stub_337(GLenum mode);
+GLAPI void APIENTRY glBlendEquationOES(GLenum mode);
+void APIENTRY gl_dispatch_stub_338(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+void APIENTRY gl_dispatch_stub_339(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+void APIENTRY gl_dispatch_stub_340(GLenum target, GLenum pname, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_341(GLenum target, GLenum pname, const GLint *params);
+void APIENTRY gl_dispatch_stub_342(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+void APIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid *table);
+void APIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_346(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+void APIENTRY gl_dispatch_stub_347(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+void APIENTRY gl_dispatch_stub_348(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+void APIENTRY gl_dispatch_stub_349(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+void APIENTRY gl_dispatch_stub_350(GLenum target, GLenum pname, GLfloat params);
+void APIENTRY gl_dispatch_stub_351(GLenum target, GLenum pname, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_352(GLenum target, GLenum pname, GLint params);
+void APIENTRY gl_dispatch_stub_353(GLenum target, GLenum pname, const GLint *params);
+void APIENTRY gl_dispatch_stub_354(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+void APIENTRY gl_dispatch_stub_355(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+void APIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid *image);
+void APIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+void APIENTRY gl_dispatch_stub_360(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+void APIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+void APIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+void APIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_367(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+void APIENTRY gl_dispatch_stub_368(GLenum target, GLenum internalformat, GLboolean sink);
+void APIENTRY gl_dispatch_stub_369(GLenum target);
+void APIENTRY gl_dispatch_stub_370(GLenum target);
+void APIENTRY gl_dispatch_stub_371(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+void APIENTRY gl_dispatch_stub_372(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+void APIENTRY gl_dispatch_stub_373(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+void APIENTRY gl_dispatch_stub_374(GLenum texture);
+GLAPI void APIENTRY glActiveTexture(GLenum texture);
+void APIENTRY gl_dispatch_stub_375(GLenum texture);
+GLAPI void APIENTRY glClientActiveTexture(GLenum texture);
+void APIENTRY gl_dispatch_stub_376(GLenum target, GLdouble s);
+void APIENTRY gl_dispatch_stub_377(GLenum target, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_378(GLenum target, GLfloat s);
+void APIENTRY gl_dispatch_stub_379(GLenum target, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_380(GLenum target, GLint s);
+void APIENTRY gl_dispatch_stub_381(GLenum target, const GLint *v);
+void APIENTRY gl_dispatch_stub_382(GLenum target, GLshort s);
+void APIENTRY gl_dispatch_stub_383(GLenum target, const GLshort *v);
+void APIENTRY gl_dispatch_stub_384(GLenum target, GLdouble s, GLdouble t);
+void APIENTRY gl_dispatch_stub_385(GLenum target, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_386(GLenum target, GLfloat s, GLfloat t);
+void APIENTRY gl_dispatch_stub_387(GLenum target, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_388(GLenum target, GLint s, GLint t);
+void APIENTRY gl_dispatch_stub_389(GLenum target, const GLint *v);
+void APIENTRY gl_dispatch_stub_390(GLenum target, GLshort s, GLshort t);
+void APIENTRY gl_dispatch_stub_391(GLenum target, const GLshort *v);
+void APIENTRY gl_dispatch_stub_392(GLenum target, GLdouble s, GLdouble t, GLdouble r);
+void APIENTRY gl_dispatch_stub_393(GLenum target, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_394(GLenum target, GLfloat s, GLfloat t, GLfloat r);
+void APIENTRY gl_dispatch_stub_395(GLenum target, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_396(GLenum target, GLint s, GLint t, GLint r);
+void APIENTRY gl_dispatch_stub_397(GLenum target, const GLint *v);
+void APIENTRY gl_dispatch_stub_398(GLenum target, GLshort s, GLshort t, GLshort r);
+void APIENTRY gl_dispatch_stub_399(GLenum target, const GLshort *v);
+void APIENTRY gl_dispatch_stub_400(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+void APIENTRY gl_dispatch_stub_401(GLenum target, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_402(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI void APIENTRY glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+void APIENTRY gl_dispatch_stub_403(GLenum target, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_404(GLenum target, GLint s, GLint t, GLint r, GLint q);
+void APIENTRY gl_dispatch_stub_405(GLenum target, const GLint *v);
+void APIENTRY gl_dispatch_stub_406(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+void APIENTRY gl_dispatch_stub_407(GLenum target, const GLshort *v);
+void APIENTRY gl_dispatch_stub_408(GLuint program, GLuint shader);
+GLuint APIENTRY gl_dispatch_stub_409(void);
+GLuint APIENTRY gl_dispatch_stub_410(GLenum type);
+void APIENTRY gl_dispatch_stub_411(GLuint program);
+void APIENTRY gl_dispatch_stub_412(GLuint program);
+void APIENTRY gl_dispatch_stub_413(GLuint program, GLuint shader);
+void APIENTRY gl_dispatch_stub_414(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
+void APIENTRY gl_dispatch_stub_415(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+void APIENTRY gl_dispatch_stub_416(GLuint program, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_417(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+void APIENTRY gl_dispatch_stub_418(GLuint shader, GLenum pname, GLint *params);
+GLboolean APIENTRY gl_dispatch_stub_419(GLuint program);
+GLboolean APIENTRY gl_dispatch_stub_420(GLuint shader);
+void APIENTRY gl_dispatch_stub_421(GLenum face, GLenum func, GLint ref, GLuint mask);
+void APIENTRY gl_dispatch_stub_422(GLenum face, GLuint mask);
+void APIENTRY gl_dispatch_stub_423(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass);
+void APIENTRY gl_dispatch_stub_424(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_425(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_426(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_427(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_428(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_429(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_430(GLenum target, GLenum clamp);
+void APIENTRY gl_dispatch_stub_431(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+void APIENTRY gl_dispatch_stub_432(GLenum buffer, GLint drawbuffer, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_433(GLenum buffer, GLint drawbuffer, const GLint *value);
+void APIENTRY gl_dispatch_stub_434(GLenum buffer, GLint drawbuffer, const GLuint *value);
+const GLubyte * APIENTRY gl_dispatch_stub_435(GLenum name, GLuint index);
+void APIENTRY gl_dispatch_stub_436(GLenum target, GLenum internalFormat, GLuint buffer);
+void APIENTRY gl_dispatch_stub_437(GLenum target, GLenum attachment, GLuint texture, GLint level);
+void APIENTRY gl_dispatch_stub_438(GLenum target, GLenum pname, GLint64 *params);
+void APIENTRY gl_dispatch_stub_439(GLenum cap, GLuint index, GLint64 *data);
+void APIENTRY gl_dispatch_stub_440(GLuint index, GLuint divisor);
+void APIENTRY gl_dispatch_stub_441(const GLdouble *m);
+void APIENTRY gl_dispatch_stub_442(const GLfloat *m);
+void APIENTRY gl_dispatch_stub_443(const GLdouble *m);
+void APIENTRY gl_dispatch_stub_444(const GLfloat *m);
+void APIENTRY gl_dispatch_stub_445(GLclampf value, GLboolean invert);
+GLAPI void APIENTRY glSampleCoverage(GLclampf value, GLboolean invert);
+void APIENTRY gl_dispatch_stub_446(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+void APIENTRY gl_dispatch_stub_447(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+void APIENTRY gl_dispatch_stub_448(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+void APIENTRY gl_dispatch_stub_449(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+void APIENTRY gl_dispatch_stub_450(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+void APIENTRY gl_dispatch_stub_451(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+void APIENTRY gl_dispatch_stub_452(GLenum target, GLint level, GLvoid *img);
+void APIENTRY gl_dispatch_stub_453(GLuint index);
+void APIENTRY gl_dispatch_stub_454(GLuint index);
+void APIENTRY gl_dispatch_stub_455(GLenum target, GLuint index, GLdouble *params);
+void APIENTRY gl_dispatch_stub_456(GLenum target, GLuint index, GLfloat *params);
+void APIENTRY gl_dispatch_stub_457(GLenum target, GLuint index, GLdouble *params);
+void APIENTRY gl_dispatch_stub_458(GLenum target, GLuint index, GLfloat *params);
+void APIENTRY gl_dispatch_stub_459(GLenum target, GLenum pname, GLvoid *string);
+void APIENTRY gl_dispatch_stub_460(GLenum target, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_461(GLuint index, GLenum pname, GLdouble *params);
+void APIENTRY gl_dispatch_stub_462(GLuint index, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_463(GLuint index, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_464(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void APIENTRY gl_dispatch_stub_465(GLenum target, GLuint index, const GLdouble *params);
+void APIENTRY gl_dispatch_stub_466(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void APIENTRY gl_dispatch_stub_467(GLenum target, GLuint index, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_468(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void APIENTRY gl_dispatch_stub_469(GLenum target, GLuint index, const GLdouble *params);
+void APIENTRY gl_dispatch_stub_470(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void APIENTRY gl_dispatch_stub_471(GLenum target, GLuint index, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_472(GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+void APIENTRY gl_dispatch_stub_473(GLuint index, GLdouble x);
+void APIENTRY gl_dispatch_stub_474(GLuint index, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_475(GLuint index, GLfloat x);
+void APIENTRY gl_dispatch_stub_476(GLuint index, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_477(GLuint index, GLshort x);
+void APIENTRY gl_dispatch_stub_478(GLuint index, const GLshort *v);
+void APIENTRY gl_dispatch_stub_479(GLuint index, GLdouble x, GLdouble y);
+void APIENTRY gl_dispatch_stub_480(GLuint index, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_481(GLuint index, GLfloat x, GLfloat y);
+void APIENTRY gl_dispatch_stub_482(GLuint index, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_483(GLuint index, GLshort x, GLshort y);
+void APIENTRY gl_dispatch_stub_484(GLuint index, const GLshort *v);
+void APIENTRY gl_dispatch_stub_485(GLuint index, GLdouble x, GLdouble y, GLdouble z);
+void APIENTRY gl_dispatch_stub_486(GLuint index, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_487(GLuint index, GLfloat x, GLfloat y, GLfloat z);
+void APIENTRY gl_dispatch_stub_488(GLuint index, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_489(GLuint index, GLshort x, GLshort y, GLshort z);
+void APIENTRY gl_dispatch_stub_490(GLuint index, const GLshort *v);
+void APIENTRY gl_dispatch_stub_491(GLuint index, const GLbyte *v);
+void APIENTRY gl_dispatch_stub_492(GLuint index, const GLint *v);
+void APIENTRY gl_dispatch_stub_493(GLuint index, const GLshort *v);
+void APIENTRY gl_dispatch_stub_494(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+void APIENTRY gl_dispatch_stub_495(GLuint index, const GLubyte *v);
+void APIENTRY gl_dispatch_stub_496(GLuint index, const GLuint *v);
+void APIENTRY gl_dispatch_stub_497(GLuint index, const GLushort *v);
+void APIENTRY gl_dispatch_stub_498(GLuint index, const GLbyte *v);
+void APIENTRY gl_dispatch_stub_499(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void APIENTRY gl_dispatch_stub_500(GLuint index, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_501(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void APIENTRY gl_dispatch_stub_502(GLuint index, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_503(GLuint index, const GLint *v);
+void APIENTRY gl_dispatch_stub_504(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+void APIENTRY gl_dispatch_stub_505(GLuint index, const GLshort *v);
+void APIENTRY gl_dispatch_stub_506(GLuint index, const GLubyte *v);
+void APIENTRY gl_dispatch_stub_507(GLuint index, const GLuint *v);
+void APIENTRY gl_dispatch_stub_508(GLuint index, const GLushort *v);
+void APIENTRY gl_dispatch_stub_509(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_510(GLenum target, GLuint buffer);
+GLAPI void APIENTRY glBindBuffer(GLenum target, GLuint buffer);
+void APIENTRY gl_dispatch_stub_511(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
+GLAPI void APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+void APIENTRY gl_dispatch_stub_512(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
+GLAPI void APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+void APIENTRY gl_dispatch_stub_513(GLsizei n, const GLuint *buffer);
+GLAPI void APIENTRY glDeleteBuffers(GLsizei n, const GLuint *buffer);
+void APIENTRY gl_dispatch_stub_514(GLsizei n, GLuint *buffer);
+GLAPI void APIENTRY glGenBuffers(GLsizei n, GLuint *buffer);
+void APIENTRY gl_dispatch_stub_515(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_516(GLenum target, GLenum pname, GLvoid **params);
+GLAPI void APIENTRY glGetBufferPointervOES(GLenum target, GLenum pname, GLvoid **params);
+void APIENTRY gl_dispatch_stub_517(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
+GLboolean APIENTRY gl_dispatch_stub_518(GLuint buffer);
+GLAPI GLboolean APIENTRY glIsBuffer(GLuint buffer);
+GLvoid * APIENTRY gl_dispatch_stub_519(GLenum target, GLenum access);
+GLAPI GLvoid * APIENTRY glMapBufferOES(GLenum target, GLenum access);
+GLboolean APIENTRY gl_dispatch_stub_520(GLenum target);
+GLAPI GLboolean APIENTRY glUnmapBufferOES(GLenum target);
+void APIENTRY gl_dispatch_stub_521(GLenum target, GLuint id);
+void APIENTRY gl_dispatch_stub_522(GLsizei n, const GLuint *ids);
+void APIENTRY gl_dispatch_stub_523(GLenum target);
+void APIENTRY gl_dispatch_stub_524(GLsizei n, GLuint *ids);
+void APIENTRY gl_dispatch_stub_525(GLuint id, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_526(GLuint id, GLenum pname, GLuint *params);
+void APIENTRY gl_dispatch_stub_527(GLenum target, GLenum pname, GLint *params);
+GLboolean APIENTRY gl_dispatch_stub_528(GLuint id);
+void APIENTRY gl_dispatch_stub_529(GLhandleARB containerObj, GLhandleARB obj);
+void APIENTRY gl_dispatch_stub_530(GLhandleARB shader);
+GLhandleARB APIENTRY gl_dispatch_stub_531(void);
+GLhandleARB APIENTRY gl_dispatch_stub_532(GLenum shaderType);
+void APIENTRY gl_dispatch_stub_533(GLhandleARB obj);
+void APIENTRY gl_dispatch_stub_534(GLhandleARB containerObj, GLhandleARB attachedObj);
+void APIENTRY gl_dispatch_stub_535(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+void APIENTRY gl_dispatch_stub_536(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog);
+GLhandleARB APIENTRY gl_dispatch_stub_537(GLenum pname);
+void APIENTRY gl_dispatch_stub_538(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
+void APIENTRY gl_dispatch_stub_539(GLhandleARB obj, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_540(GLhandleARB obj, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_541(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source);
+GLint APIENTRY gl_dispatch_stub_542(GLhandleARB program, const GLcharARB *name);
+void APIENTRY gl_dispatch_stub_543(GLhandleARB program, GLint location, GLfloat *params);
+void APIENTRY gl_dispatch_stub_544(GLhandleARB program, GLint location, GLint *params);
+void APIENTRY gl_dispatch_stub_545(GLhandleARB program);
+void APIENTRY gl_dispatch_stub_546(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length);
+void APIENTRY gl_dispatch_stub_547(GLint location, GLfloat v0);
+void APIENTRY gl_dispatch_stub_548(GLint location, GLsizei count, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_549(GLint location, GLint v0);
+void APIENTRY gl_dispatch_stub_550(GLint location, GLsizei count, const GLint *value);
+void APIENTRY gl_dispatch_stub_551(GLint location, GLfloat v0, GLfloat v1);
+void APIENTRY gl_dispatch_stub_552(GLint location, GLsizei count, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_553(GLint location, GLint v0, GLint v1);
+void APIENTRY gl_dispatch_stub_554(GLint location, GLsizei count, const GLint *value);
+void APIENTRY gl_dispatch_stub_555(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+void APIENTRY gl_dispatch_stub_556(GLint location, GLsizei count, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_557(GLint location, GLint v0, GLint v1, GLint v2);
+void APIENTRY gl_dispatch_stub_558(GLint location, GLsizei count, const GLint *value);
+void APIENTRY gl_dispatch_stub_559(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+void APIENTRY gl_dispatch_stub_560(GLint location, GLsizei count, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_561(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+void APIENTRY gl_dispatch_stub_562(GLint location, GLsizei count, const GLint *value);
+void APIENTRY gl_dispatch_stub_563(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_564(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_565(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_566(GLhandleARB program);
+void APIENTRY gl_dispatch_stub_567(GLhandleARB program);
+void APIENTRY gl_dispatch_stub_568(GLhandleARB program, GLuint index, const GLcharARB *name);
+void APIENTRY gl_dispatch_stub_569(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+GLint APIENTRY gl_dispatch_stub_570(GLhandleARB program, const GLcharARB *name);
+void APIENTRY gl_dispatch_stub_571(GLsizei n, const GLenum *bufs);
+void APIENTRY gl_dispatch_stub_572(GLenum target, GLenum clamp);
+void APIENTRY gl_dispatch_stub_573(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+void APIENTRY gl_dispatch_stub_574(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+void APIENTRY gl_dispatch_stub_575(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+void APIENTRY gl_dispatch_stub_576(GLenum target, GLenum attachment, GLuint texture, GLint level);
+void APIENTRY gl_dispatch_stub_577(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+void APIENTRY gl_dispatch_stub_578(GLuint program, GLenum pname, GLint value);
+void APIENTRY gl_dispatch_stub_579(GLuint index, GLuint divisor);
+void APIENTRY gl_dispatch_stub_580(GLenum target, GLintptr offset, GLsizeiptr length);
+GLvoid * APIENTRY gl_dispatch_stub_581(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+void APIENTRY gl_dispatch_stub_582(GLenum target, GLenum internalFormat, GLuint buffer);
+void APIENTRY gl_dispatch_stub_583(GLuint array);
+void APIENTRY gl_dispatch_stub_584(GLsizei n, GLuint *arrays);
+void APIENTRY gl_dispatch_stub_585(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+GLenum APIENTRY gl_dispatch_stub_586(GLsync sync, GLbitfield flags, GLuint64 timeout);
+void APIENTRY gl_dispatch_stub_587(GLsync sync);
+GLsync APIENTRY gl_dispatch_stub_588(GLenum condition, GLbitfield flags);
+void APIENTRY gl_dispatch_stub_589(GLenum pname, GLint64 *params);
+void APIENTRY gl_dispatch_stub_590(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+GLboolean APIENTRY gl_dispatch_stub_591(GLsync sync);
+void APIENTRY gl_dispatch_stub_592(GLsync sync, GLbitfield flags, GLuint64 timeout);
+void APIENTRY gl_dispatch_stub_593(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+void APIENTRY gl_dispatch_stub_594(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
+void APIENTRY gl_dispatch_stub_595(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+void APIENTRY gl_dispatch_stub_596(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex);
+void APIENTRY gl_dispatch_stub_597(GLuint buf, GLenum modeRGB, GLenum modeA);
+void APIENTRY gl_dispatch_stub_598(GLuint buf, GLenum mode);
+void APIENTRY gl_dispatch_stub_599(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA);
+void APIENTRY gl_dispatch_stub_600(GLuint buf, GLenum src, GLenum dst);
+void APIENTRY gl_dispatch_stub_601(GLuint unit, GLuint sampler);
+void APIENTRY gl_dispatch_stub_602(GLsizei count, const GLuint *samplers);
+void APIENTRY gl_dispatch_stub_603(GLsizei count, GLuint *samplers);
+void APIENTRY gl_dispatch_stub_604(GLuint sampler, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_605(GLuint sampler, GLenum pname, GLuint *params);
+void APIENTRY gl_dispatch_stub_606(GLuint sampler, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_607(GLuint sampler, GLenum pname, GLint *params);
+GLboolean APIENTRY gl_dispatch_stub_608(GLuint sampler);
+void APIENTRY gl_dispatch_stub_609(GLuint sampler, GLenum pname, const GLint *params);
+void APIENTRY gl_dispatch_stub_610(GLuint sampler, GLenum pname, const GLuint *params);
+void APIENTRY gl_dispatch_stub_611(GLuint sampler, GLenum pname, GLfloat param);
+void APIENTRY gl_dispatch_stub_612(GLuint sampler, GLenum pname, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_613(GLuint sampler, GLenum pname, GLint param);
+void APIENTRY gl_dispatch_stub_614(GLuint sampler, GLenum pname, const GLint *params);
+void APIENTRY gl_dispatch_stub_615(GLenum target, GLuint id);
+void APIENTRY gl_dispatch_stub_616(GLsizei n, const GLuint *ids);
+void APIENTRY gl_dispatch_stub_617(GLenum mode, GLuint id);
+void APIENTRY gl_dispatch_stub_618(GLsizei n, GLuint *ids);
+GLboolean APIENTRY gl_dispatch_stub_619(GLuint id);
+void APIENTRY gl_dispatch_stub_620(void);
+void APIENTRY gl_dispatch_stub_621(void);
+GLAPI void APIENTRY glClearDepthf(GLclampf depth);
+GLAPI void APIENTRY glClearDepthfOES(GLclampf depth);
+GLAPI void APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar);
+GLAPI void APIENTRY glDepthRangefOES(GLclampf zNear, GLclampf zFar);
+void APIENTRY gl_dispatch_stub_624(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+void APIENTRY gl_dispatch_stub_625(void);
+void APIENTRY gl_dispatch_stub_626(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+void APIENTRY gl_dispatch_stub_627(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+void APIENTRY gl_dispatch_stub_628(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
+void APIENTRY gl_dispatch_stub_629(GLuint program, GLenum pname, GLint value);
+GLenum APIENTRY gl_dispatch_stub_630(void);
+void APIENTRY gl_dispatch_stub_631(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
+void APIENTRY gl_dispatch_stub_632(GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
+void APIENTRY gl_dispatch_stub_633(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
+void APIENTRY gl_dispatch_stub_634(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+void APIENTRY gl_dispatch_stub_635(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
+void APIENTRY gl_dispatch_stub_636(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
+void APIENTRY gl_dispatch_stub_637(GLenum target, GLenum query, GLsizei bufSize, GLint *v);
+void APIENTRY gl_dispatch_stub_638(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+void APIENTRY gl_dispatch_stub_639(GLenum map, GLsizei bufSize, GLfloat *values);
+void APIENTRY gl_dispatch_stub_640(GLenum map, GLsizei bufSize, GLuint *values);
+void APIENTRY gl_dispatch_stub_641(GLenum map, GLsizei bufSize, GLushort *values);
+void APIENTRY gl_dispatch_stub_642(GLsizei bufSize, GLubyte *pattern);
+void APIENTRY gl_dispatch_stub_643(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
+void APIENTRY gl_dispatch_stub_644(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
+void APIENTRY gl_dispatch_stub_645(GLhandleARB program, GLint location, GLsizei bufSize, GLdouble *params);
+void APIENTRY gl_dispatch_stub_646(GLhandleARB program, GLint location, GLsizei bufSize, GLfloat *params);
+void APIENTRY gl_dispatch_stub_647(GLhandleARB program, GLint location, GLsizei bufSize, GLint *params);
+void APIENTRY gl_dispatch_stub_648(GLhandleARB program, GLint location, GLsizei bufSize, GLuint *params);
+void APIENTRY gl_dispatch_stub_649(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
+void APIENTRY gl_dispatch_stub_650(GLfloat factor, GLfloat bias);
+GLAPI void APIENTRY glDrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+GLAPI void APIENTRY glDrawTexfvOES(const GLfloat *coords);
+GLAPI void APIENTRY glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height);
+GLAPI void APIENTRY glDrawTexivOES(const GLint *coords);
+GLAPI void APIENTRY glDrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+GLAPI void APIENTRY glDrawTexsvOES(const GLshort *coords);
+GLAPI void APIENTRY glDrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+GLAPI void APIENTRY glDrawTexxvOES(const GLfixed *coords);
+GLAPI void APIENTRY glPointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_660(GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_661(GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_662(GLenum pname, GLfloat param);
+void APIENTRY gl_dispatch_stub_663(GLenum pname, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_664(GLenum pname, GLint param);
+void APIENTRY gl_dispatch_stub_665(GLenum pname, const GLint *params);
+GLAPI GLbitfield APIENTRY glQueryMatrixxOES(GLfixed *mantissa, GLint *exponent);
+void APIENTRY gl_dispatch_stub_667(GLclampf value, GLboolean invert);
+void APIENTRY gl_dispatch_stub_668(GLenum pattern);
+void APIENTRY gl_dispatch_stub_669(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_670(GLsizei stride, GLsizei count, const GLboolean *pointer);
+void APIENTRY gl_dispatch_stub_671(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_672(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_673(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_674(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_675(GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPointParameterf(GLenum pname, GLfloat param);
+void APIENTRY gl_dispatch_stub_676(GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glPointParameterfv(GLenum pname, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_677(GLint first, GLsizei count);
+void APIENTRY gl_dispatch_stub_678(void);
+void APIENTRY gl_dispatch_stub_679(GLbyte red, GLbyte green, GLbyte blue);
+void APIENTRY gl_dispatch_stub_680(const GLbyte *v);
+void APIENTRY gl_dispatch_stub_681(GLdouble red, GLdouble green, GLdouble blue);
+void APIENTRY gl_dispatch_stub_682(const GLdouble *v);
+void APIENTRY gl_dispatch_stub_683(GLfloat red, GLfloat green, GLfloat blue);
+void APIENTRY gl_dispatch_stub_684(const GLfloat *v);
+void APIENTRY gl_dispatch_stub_685(GLint red, GLint green, GLint blue);
+void APIENTRY gl_dispatch_stub_686(const GLint *v);
+void APIENTRY gl_dispatch_stub_687(GLshort red, GLshort green, GLshort blue);
+void APIENTRY gl_dispatch_stub_688(const GLshort *v);
+void APIENTRY gl_dispatch_stub_689(GLubyte red, GLubyte green, GLubyte blue);
+void APIENTRY gl_dispatch_stub_690(const GLubyte *v);
+void APIENTRY gl_dispatch_stub_691(GLuint red, GLuint green, GLuint blue);
+void APIENTRY gl_dispatch_stub_692(const GLuint *v);
+void APIENTRY gl_dispatch_stub_693(GLushort red, GLushort green, GLushort blue);
+void APIENTRY gl_dispatch_stub_694(const GLushort *v);
+void APIENTRY gl_dispatch_stub_695(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glMultiDrawArraysEXT(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+GLAPI void APIENTRY glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
+void APIENTRY gl_dispatch_stub_698(GLenum type, GLsizei stride, const GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_699(GLdouble coord);
+void APIENTRY gl_dispatch_stub_700(const GLdouble *coord);
+void APIENTRY gl_dispatch_stub_701(GLfloat coord);
+void APIENTRY gl_dispatch_stub_702(const GLfloat *coord);
+void APIENTRY gl_dispatch_stub_703(GLenum mode);
+void APIENTRY gl_dispatch_stub_704(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+GLAPI void APIENTRY glBlendFuncSeparateOES(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+void APIENTRY gl_dispatch_stub_705(void);
+void APIENTRY gl_dispatch_stub_706(GLsizei length, const GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_707(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+void APIENTRY gl_dispatch_stub_708(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
+void APIENTRY gl_dispatch_stub_709(GLenum pname, GLfloat param);
+void APIENTRY gl_dispatch_stub_710(GLenum pname, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_711(GLenum pname, GLint param);
+void APIENTRY gl_dispatch_stub_712(GLenum pname, const GLint *params);
+void APIENTRY gl_dispatch_stub_713(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+void APIENTRY gl_dispatch_stub_714(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_715(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_716(GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_717(GLenum stage, GLenum portion, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_718(GLenum variable, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_719(GLenum variable, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_720(void);
+void APIENTRY gl_dispatch_stub_721(GLdouble x, GLdouble y);
+void APIENTRY gl_dispatch_stub_722(const GLdouble *v);
+void APIENTRY gl_dispatch_stub_723(GLfloat x, GLfloat y);
+void APIENTRY gl_dispatch_stub_724(const GLfloat *v);
+void APIENTRY gl_dispatch_stub_725(GLint x, GLint y);
+void APIENTRY gl_dispatch_stub_726(const GLint *v);
+void APIENTRY gl_dispatch_stub_727(GLshort x, GLshort y);
+void APIENTRY gl_dispatch_stub_728(const GLshort *v);
+void APIENTRY gl_dispatch_stub_729(GLdouble x, GLdouble y, GLdouble z);
+void APIENTRY gl_dispatch_stub_730(const GLdouble *v);
+void APIENTRY gl_dispatch_stub_731(GLfloat x, GLfloat y, GLfloat z);
+void APIENTRY gl_dispatch_stub_732(const GLfloat *v);
+void APIENTRY gl_dispatch_stub_733(GLint x, GLint y, GLint z);
+void APIENTRY gl_dispatch_stub_734(const GLint *v);
+void APIENTRY gl_dispatch_stub_735(GLshort x, GLshort y, GLshort z);
+void APIENTRY gl_dispatch_stub_736(const GLshort *v);
+void APIENTRY gl_dispatch_stub_737(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void APIENTRY gl_dispatch_stub_738(const GLdouble *v);
+void APIENTRY gl_dispatch_stub_739(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void APIENTRY gl_dispatch_stub_740(const GLfloat *v);
+void APIENTRY gl_dispatch_stub_741(GLint x, GLint y, GLint z, GLint w);
+void APIENTRY gl_dispatch_stub_742(const GLint *v);
+void APIENTRY gl_dispatch_stub_743(GLshort x, GLshort y, GLshort z, GLshort w);
+void APIENTRY gl_dispatch_stub_744(const GLshort *v);
+void APIENTRY gl_dispatch_stub_745(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
+void APIENTRY gl_dispatch_stub_746(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride);
+void APIENTRY gl_dispatch_stub_747(GLsizei n, const GLuint *fences);
+void APIENTRY gl_dispatch_stub_748(GLuint fence);
+void APIENTRY gl_dispatch_stub_749(GLsizei n, GLuint *fences);
+void APIENTRY gl_dispatch_stub_750(GLuint fence, GLenum pname, GLint *params);
+GLboolean APIENTRY gl_dispatch_stub_751(GLuint fence);
+void APIENTRY gl_dispatch_stub_752(GLuint fence, GLenum condition);
+GLboolean APIENTRY gl_dispatch_stub_753(GLuint fence);
+GLboolean APIENTRY gl_dispatch_stub_754(GLsizei n, const GLuint *ids, GLboolean *residences);
+void APIENTRY gl_dispatch_stub_755(GLenum target, GLuint program);
+void APIENTRY gl_dispatch_stub_756(GLsizei n, const GLuint *programs);
+void APIENTRY gl_dispatch_stub_757(GLenum target, GLuint id, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_758(GLsizei n, GLuint *programs);
+void APIENTRY gl_dispatch_stub_759(GLenum target, GLuint index, GLenum pname, GLdouble *params);
+void APIENTRY gl_dispatch_stub_760(GLenum target, GLuint index, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_761(GLuint id, GLenum pname, GLubyte *program);
+void APIENTRY gl_dispatch_stub_762(GLuint id, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_763(GLenum target, GLuint address, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_764(GLuint index, GLenum pname, GLvoid **pointer);
+void APIENTRY gl_dispatch_stub_765(GLuint index, GLenum pname, GLdouble *params);
+void APIENTRY gl_dispatch_stub_766(GLuint index, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_767(GLuint index, GLenum pname, GLint *params);
+GLboolean APIENTRY gl_dispatch_stub_768(GLuint program);
+void APIENTRY gl_dispatch_stub_769(GLenum target, GLuint id, GLsizei len, const GLubyte *program);
+void APIENTRY gl_dispatch_stub_770(GLenum target, GLuint index, GLsizei num, const GLdouble *params);
+void APIENTRY gl_dispatch_stub_771(GLenum target, GLuint index, GLsizei num, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_772(GLsizei n, const GLuint *ids);
+void APIENTRY gl_dispatch_stub_773(GLenum target, GLuint address, GLenum matrix, GLenum transform);
+void APIENTRY gl_dispatch_stub_774(GLuint index, GLdouble x);
+void APIENTRY gl_dispatch_stub_775(GLuint index, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_776(GLuint index, GLfloat x);
+void APIENTRY gl_dispatch_stub_777(GLuint index, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_778(GLuint index, GLshort x);
+void APIENTRY gl_dispatch_stub_779(GLuint index, const GLshort *v);
+void APIENTRY gl_dispatch_stub_780(GLuint index, GLdouble x, GLdouble y);
+void APIENTRY gl_dispatch_stub_781(GLuint index, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_782(GLuint index, GLfloat x, GLfloat y);
+void APIENTRY gl_dispatch_stub_783(GLuint index, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_784(GLuint index, GLshort x, GLshort y);
+void APIENTRY gl_dispatch_stub_785(GLuint index, const GLshort *v);
+void APIENTRY gl_dispatch_stub_786(GLuint index, GLdouble x, GLdouble y, GLdouble z);
+void APIENTRY gl_dispatch_stub_787(GLuint index, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_788(GLuint index, GLfloat x, GLfloat y, GLfloat z);
+void APIENTRY gl_dispatch_stub_789(GLuint index, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_790(GLuint index, GLshort x, GLshort y, GLshort z);
+void APIENTRY gl_dispatch_stub_791(GLuint index, const GLshort *v);
+void APIENTRY gl_dispatch_stub_792(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void APIENTRY gl_dispatch_stub_793(GLuint index, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_794(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void APIENTRY gl_dispatch_stub_795(GLuint index, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_796(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+void APIENTRY gl_dispatch_stub_797(GLuint index, const GLshort *v);
+void APIENTRY gl_dispatch_stub_798(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+void APIENTRY gl_dispatch_stub_799(GLuint index, const GLubyte *v);
+void APIENTRY gl_dispatch_stub_800(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_801(GLuint index, GLsizei n, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_802(GLuint index, GLsizei n, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_803(GLuint index, GLsizei n, const GLshort *v);
+void APIENTRY gl_dispatch_stub_804(GLuint index, GLsizei n, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_805(GLuint index, GLsizei n, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_806(GLuint index, GLsizei n, const GLshort *v);
+void APIENTRY gl_dispatch_stub_807(GLuint index, GLsizei n, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_808(GLuint index, GLsizei n, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_809(GLuint index, GLsizei n, const GLshort *v);
+void APIENTRY gl_dispatch_stub_810(GLuint index, GLsizei n, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_811(GLuint index, GLsizei n, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_812(GLuint index, GLsizei n, const GLshort *v);
+void APIENTRY gl_dispatch_stub_813(GLuint index, GLsizei n, const GLubyte *v);
+void APIENTRY gl_dispatch_stub_814(GLenum pname, GLfloat *param);
+void APIENTRY gl_dispatch_stub_815(GLenum pname, GLint *param);
+void APIENTRY gl_dispatch_stub_816(GLenum pname, const GLfloat *param);
+void APIENTRY gl_dispatch_stub_817(GLenum pname, const GLint *param);
+void APIENTRY gl_dispatch_stub_818(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+void APIENTRY gl_dispatch_stub_819(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+void APIENTRY gl_dispatch_stub_820(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+void APIENTRY gl_dispatch_stub_821(void);
+void APIENTRY gl_dispatch_stub_822(GLuint id);
+void APIENTRY gl_dispatch_stub_823(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+void APIENTRY gl_dispatch_stub_824(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+void APIENTRY gl_dispatch_stub_825(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+void APIENTRY gl_dispatch_stub_826(GLuint id);
+void APIENTRY gl_dispatch_stub_827(void);
+GLuint APIENTRY gl_dispatch_stub_828(GLuint range);
+void APIENTRY gl_dispatch_stub_829(GLuint dst, GLuint coord, GLenum swizzle);
+void APIENTRY gl_dispatch_stub_830(GLuint dst, GLuint interp, GLenum swizzle);
+void APIENTRY gl_dispatch_stub_831(GLuint dst, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_832(GLenum pname, GLint param);
+void APIENTRY gl_dispatch_stub_833(GLenum pname, const GLint *params);
+void APIENTRY gl_dispatch_stub_834(GLenum face);
+void APIENTRY gl_dispatch_stub_835(GLuint array);
+void APIENTRY gl_dispatch_stub_836(GLsizei n, const GLuint *arrays);
+void APIENTRY gl_dispatch_stub_837(GLsizei n, GLuint *arrays);
+GLboolean APIENTRY gl_dispatch_stub_838(GLuint array);
+void APIENTRY gl_dispatch_stub_839(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
+void APIENTRY gl_dispatch_stub_840(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
+void APIENTRY gl_dispatch_stub_841(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void APIENTRY gl_dispatch_stub_842(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_843(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void APIENTRY gl_dispatch_stub_844(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_845(GLuint index);
+void APIENTRY gl_dispatch_stub_846(void);
+GLAPI void APIENTRY glAlphaFuncxOES(GLenum func, GLclampx ref);
+GLAPI void APIENTRY glAlphaFuncx(GLenum func, GLclampx ref);
+GLAPI void APIENTRY glClearColorxOES(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
+GLAPI void APIENTRY glClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
+GLAPI void APIENTRY glClearDepthxOES(GLclampx depth);
+GLAPI void APIENTRY glClearDepthx(GLclampx depth);
+GLAPI void APIENTRY glClipPlanexOES(GLenum plane, const GLfixed *equation);
+GLAPI void APIENTRY glClipPlanex(GLenum plane, const GLfixed *equation);
+GLAPI void APIENTRY glColor4xOES(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+GLAPI void APIENTRY glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+GLAPI void APIENTRY glDepthRangexOES(GLclampx zNear, GLclampx zFar);
+GLAPI void APIENTRY glDepthRangex(GLclampx zNear, GLclampx zFar);
+GLAPI void APIENTRY glFogxOES(GLenum pname, GLfixed param);
+GLAPI void APIENTRY glFogx(GLenum pname, GLfixed param);
+GLAPI void APIENTRY glFogxvOES(GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glFogxv(GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glFrustumxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+GLAPI void APIENTRY glFrustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+GLAPI void APIENTRY glGetClipPlanexOES(GLenum plane, GLfixed *equation);
+GLAPI void APIENTRY glGetClipPlanex(GLenum plane, GLfixed *equation);
+GLAPI void APIENTRY glGetFixedvOES(GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glGetFixedv(GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glGetLightxvOES(GLenum light, GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glGetLightxv(GLenum light, GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glGetMaterialxvOES(GLenum face, GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glGetMaterialxv(GLenum face, GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glGetTexEnvxvOES(GLenum target, GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glGetTexEnvxv(GLenum target, GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glGetTexGenxvOES(GLenum coord, GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glGetTexParameterxvOES(GLenum target, GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glGetTexParameterxv(GLenum target, GLenum pname, GLfixed *params);
+GLAPI void APIENTRY glLightModelxOES(GLenum pname, GLfixed param);
+GLAPI void APIENTRY glLightModelx(GLenum pname, GLfixed param);
+GLAPI void APIENTRY glLightModelxvOES(GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glLightModelxv(GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glLightxOES(GLenum light, GLenum pname, GLfixed param);
+GLAPI void APIENTRY glLightx(GLenum light, GLenum pname, GLfixed param);
+GLAPI void APIENTRY glLightxvOES(GLenum light, GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glLightxv(GLenum light, GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glLineWidthxOES(GLfixed width);
+GLAPI void APIENTRY glLineWidthx(GLfixed width);
+GLAPI void APIENTRY glLoadMatrixxOES(const GLfixed *m);
+GLAPI void APIENTRY glLoadMatrixx(const GLfixed *m);
+GLAPI void APIENTRY glMaterialxOES(GLenum face, GLenum pname, GLfixed param);
+GLAPI void APIENTRY glMaterialx(GLenum face, GLenum pname, GLfixed param);
+GLAPI void APIENTRY glMaterialxvOES(GLenum face, GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glMaterialxv(GLenum face, GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glMultMatrixxOES(const GLfixed *m);
+GLAPI void APIENTRY glMultMatrixx(const GLfixed *m);
+GLAPI void APIENTRY glMultiTexCoord4xOES(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+GLAPI void APIENTRY glMultiTexCoord4x(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+GLAPI void APIENTRY glNormal3xOES(GLfixed nx, GLfixed ny, GLfixed nz);
+GLAPI void APIENTRY glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz);
+GLAPI void APIENTRY glOrthoxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+GLAPI void APIENTRY glOrthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+GLAPI void APIENTRY glPointParameterxOES(GLenum pname, GLfixed param);
+GLAPI void APIENTRY glPointParameterx(GLenum pname, GLfixed param);
+GLAPI void APIENTRY glPointParameterxvOES(GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glPointParameterxv(GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glPointSizexOES(GLfixed size);
+GLAPI void APIENTRY glPointSizex(GLfixed size);
+GLAPI void APIENTRY glPolygonOffsetxOES(GLfixed factor, GLfixed units);
+GLAPI void APIENTRY glPolygonOffsetx(GLfixed factor, GLfixed units);
+GLAPI void APIENTRY glRotatexOES(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+GLAPI void APIENTRY glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+GLAPI void APIENTRY glSampleCoveragexOES(GLclampx value, GLboolean invert);
+GLAPI void APIENTRY glSampleCoveragex(GLclampx value, GLboolean invert);
+GLAPI void APIENTRY glScalexOES(GLfixed x, GLfixed y, GLfixed z);
+GLAPI void APIENTRY glScalex(GLfixed x, GLfixed y, GLfixed z);
+GLAPI void APIENTRY glTexEnvxOES(GLenum target, GLenum pname, GLfixed param);
+GLAPI void APIENTRY glTexEnvx(GLenum target, GLenum pname, GLfixed param);
+GLAPI void APIENTRY glTexEnvxvOES(GLenum target, GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glTexEnvxv(GLenum target, GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glTexGenxOES(GLenum coord, GLenum pname, GLint param);
+GLAPI void APIENTRY glTexGenxvOES(GLenum coord, GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glTexParameterxOES(GLenum target, GLenum pname, GLfixed param);
+GLAPI void APIENTRY glTexParameterx(GLenum target, GLenum pname, GLfixed param);
+GLAPI void APIENTRY glTexParameterxvOES(GLenum target, GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glTexParameterxv(GLenum target, GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glTranslatexOES(GLfixed x, GLfixed y, GLfixed z);
+GLAPI void APIENTRY glTranslatex(GLfixed x, GLfixed y, GLfixed z);
+GLAPI void APIENTRY glClipPlanefOES(GLenum plane, const GLfloat *equation);
+GLAPI void APIENTRY glClipPlanef(GLenum plane, const GLfloat *equation);
+GLAPI void APIENTRY glFrustumfOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+GLAPI void APIENTRY glFrustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+GLAPI void APIENTRY glGetClipPlanefOES(GLenum plane, GLfloat *equation);
+GLAPI void APIENTRY glGetClipPlanef(GLenum plane, GLfloat *equation);
+GLAPI void APIENTRY glOrthofOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+GLAPI void APIENTRY glOrthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+void APIENTRY gl_dispatch_stub_893(GLclampd zmin, GLclampd zmax);
+void APIENTRY gl_dispatch_stub_894(GLenum modeRGB, GLenum modeA);
+GLAPI void APIENTRY glBlendEquationSeparateOES(GLenum modeRGB, GLenum modeA);
+void APIENTRY gl_dispatch_stub_895(GLenum target, GLuint framebuffer);
+GLAPI void APIENTRY glBindFramebufferOES(GLenum target, GLuint framebuffer);
+void APIENTRY gl_dispatch_stub_896(GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glBindRenderbufferOES(GLenum target, GLuint renderbuffer);
+GLenum APIENTRY gl_dispatch_stub_897(GLenum target);
+GLAPI GLenum APIENTRY glCheckFramebufferStatusOES(GLenum target);
+void APIENTRY gl_dispatch_stub_898(GLsizei n, const GLuint *framebuffers);
+GLAPI void APIENTRY glDeleteFramebuffersOES(GLsizei n, const GLuint *framebuffers);
+void APIENTRY gl_dispatch_stub_899(GLsizei n, const GLuint *renderbuffers);
+GLAPI void APIENTRY glDeleteRenderbuffersOES(GLsizei n, const GLuint *renderbuffers);
+void APIENTRY gl_dispatch_stub_900(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI void APIENTRY glFramebufferRenderbufferOES(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+void APIENTRY gl_dispatch_stub_901(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+void APIENTRY gl_dispatch_stub_902(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+void APIENTRY gl_dispatch_stub_903(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+void APIENTRY gl_dispatch_stub_904(GLsizei n, GLuint *framebuffers);
+GLAPI void APIENTRY glGenFramebuffersOES(GLsizei n, GLuint *framebuffers);
+void APIENTRY gl_dispatch_stub_905(GLsizei n, GLuint *renderbuffers);
+GLAPI void APIENTRY glGenRenderbuffersOES(GLsizei n, GLuint *renderbuffers);
+void APIENTRY gl_dispatch_stub_906(GLenum target);
+GLAPI void APIENTRY glGenerateMipmapOES(GLenum target);
+void APIENTRY gl_dispatch_stub_907(GLenum target, GLenum attachment, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachment, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_908(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint *params);
+GLboolean APIENTRY gl_dispatch_stub_909(GLuint framebuffer);
+GLAPI GLboolean APIENTRY glIsFramebufferOES(GLuint framebuffer);
+GLboolean APIENTRY gl_dispatch_stub_910(GLuint renderbuffer);
+GLAPI GLboolean APIENTRY glIsRenderbufferOES(GLuint renderbuffer);
+void APIENTRY gl_dispatch_stub_911(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glRenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+void APIENTRY gl_dispatch_stub_912(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void APIENTRY gl_dispatch_stub_913(GLenum target, GLenum pname, GLint param);
+void APIENTRY gl_dispatch_stub_914(GLenum target, GLintptr offset, GLsizeiptr size);
+void APIENTRY gl_dispatch_stub_915(GLuint program, GLuint colorNumber, const GLchar *name);
+GLint APIENTRY gl_dispatch_stub_916(GLuint program, const GLchar *name);
+void APIENTRY gl_dispatch_stub_917(GLuint program, GLint location, GLuint *params);
+void APIENTRY gl_dispatch_stub_918(GLuint index, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_919(GLuint index, GLenum pname, GLuint *params);
+void APIENTRY gl_dispatch_stub_920(GLint location, GLuint x);
+void APIENTRY gl_dispatch_stub_921(GLint location, GLsizei count, const GLuint *value);
+void APIENTRY gl_dispatch_stub_922(GLint location, GLuint x, GLuint y);
+void APIENTRY gl_dispatch_stub_923(GLint location, GLsizei count, const GLuint *value);
+void APIENTRY gl_dispatch_stub_924(GLint location, GLuint x, GLuint y, GLuint z);
+void APIENTRY gl_dispatch_stub_925(GLint location, GLsizei count, const GLuint *value);
+void APIENTRY gl_dispatch_stub_926(GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
+void APIENTRY gl_dispatch_stub_927(GLint location, GLsizei count, const GLuint *value);
+void APIENTRY gl_dispatch_stub_928(GLuint index, GLint x);
+void APIENTRY gl_dispatch_stub_929(GLuint index, const GLint *v);
+void APIENTRY gl_dispatch_stub_930(GLuint index, GLuint x);
+void APIENTRY gl_dispatch_stub_931(GLuint index, const GLuint *v);
+void APIENTRY gl_dispatch_stub_932(GLuint index, GLint x, GLint y);
+void APIENTRY gl_dispatch_stub_933(GLuint index, const GLint *v);
+void APIENTRY gl_dispatch_stub_934(GLuint index, GLuint x, GLuint y);
+void APIENTRY gl_dispatch_stub_935(GLuint index, const GLuint *v);
+void APIENTRY gl_dispatch_stub_936(GLuint index, GLint x, GLint y, GLint z);
+void APIENTRY gl_dispatch_stub_937(GLuint index, const GLint *v);
+void APIENTRY gl_dispatch_stub_938(GLuint index, GLuint x, GLuint y, GLuint z);
+void APIENTRY gl_dispatch_stub_939(GLuint index, const GLuint *v);
+void APIENTRY gl_dispatch_stub_940(GLuint index, const GLbyte *v);
+void APIENTRY gl_dispatch_stub_941(GLuint index, GLint x, GLint y, GLint z, GLint w);
+void APIENTRY gl_dispatch_stub_942(GLuint index, const GLint *v);
+void APIENTRY gl_dispatch_stub_943(GLuint index, const GLshort *v);
+void APIENTRY gl_dispatch_stub_944(GLuint index, const GLubyte *v);
+void APIENTRY gl_dispatch_stub_945(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+void APIENTRY gl_dispatch_stub_946(GLuint index, const GLuint *v);
+void APIENTRY gl_dispatch_stub_947(GLuint index, const GLushort *v);
+void APIENTRY gl_dispatch_stub_948(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_949(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+void APIENTRY gl_dispatch_stub_950(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+void APIENTRY gl_dispatch_stub_951(GLenum target, GLuint index);
+void APIENTRY gl_dispatch_stub_952(GLenum target, GLuint index);
+void APIENTRY gl_dispatch_stub_953(GLenum value, GLuint index, GLboolean *data);
+void APIENTRY gl_dispatch_stub_954(GLenum value, GLuint index, GLint *data);
+GLboolean APIENTRY gl_dispatch_stub_955(GLenum target, GLuint index);
+void APIENTRY gl_dispatch_stub_956(GLint r, GLint g, GLint b, GLint a);
+void APIENTRY gl_dispatch_stub_957(GLuint r, GLuint g, GLuint b, GLuint a);
+void APIENTRY gl_dispatch_stub_958(GLenum target, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_959(GLenum target, GLenum pname, GLuint *params);
+void APIENTRY gl_dispatch_stub_960(GLenum target, GLenum pname, const GLint *params);
+void APIENTRY gl_dispatch_stub_961(GLenum target, GLenum pname, const GLuint *params);
+void APIENTRY gl_dispatch_stub_962(GLuint query, GLenum mode);
+void APIENTRY gl_dispatch_stub_963(void);
+void APIENTRY gl_dispatch_stub_964(GLenum mode);
+void APIENTRY gl_dispatch_stub_965(GLenum target, GLuint index, GLuint buffer);
+void APIENTRY gl_dispatch_stub_966(GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+void APIENTRY gl_dispatch_stub_967(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+void APIENTRY gl_dispatch_stub_968(void);
+void APIENTRY gl_dispatch_stub_969(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+void APIENTRY gl_dispatch_stub_970(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode);
+void APIENTRY gl_dispatch_stub_971(GLenum mode);
+void APIENTRY gl_dispatch_stub_972(GLenum target, GLenum pname, GLvoid **params);
+void APIENTRY gl_dispatch_stub_973(GLenum target, GLsizei length, GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_974(GLenum objectType, GLuint name, GLenum pname, GLint *value);
+GLenum APIENTRY gl_dispatch_stub_975(GLenum objectType, GLuint name, GLenum option);
+GLenum APIENTRY gl_dispatch_stub_976(GLenum objectType, GLuint name, GLenum option);
+void APIENTRY gl_dispatch_stub_977(GLuint program);
+GLuint APIENTRY gl_dispatch_stub_978(GLenum type, const GLchar *string);
+void APIENTRY gl_dispatch_stub_979(GLenum type, GLuint program);
+void APIENTRY gl_dispatch_stub_980(void);
+void APIENTRY gl_dispatch_stub_981(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void APIENTRY gl_dispatch_stub_982(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_983(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_984(GLuint id, GLenum pname, GLint64EXT *params);
+void APIENTRY gl_dispatch_stub_985(GLuint id, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES(GLenum target, GLvoid *writeOffset);
+GLAPI void APIENTRY glEGLImageTargetTexture2DOES(GLenum target, GLvoid *writeOffset);
+#undef MAPI_TMP_DEFINES
+#endif /* MAPI_TMP_DEFINES */
+
+#ifdef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN
+GLAPI void APIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[29];
+ ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[35];
+ ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[56];
+ ((void (APIENTRY *)(GLfloat nx, GLfloat ny, GLfloat nz)) _func)(nx, ny, nz);
+}
+
+GLAPI void APIENTRY glCullFace(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[152];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY glFogf(GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[153];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY glFogfv(GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[154];
+ ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY glFrontFace(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[157];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY glHint(GLenum target, GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[158];
+ ((void (APIENTRY *)(GLenum target, GLenum mode)) _func)(target, mode);
+}
+
+GLAPI void APIENTRY glLightf(GLenum light, GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[159];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat param)) _func)(light, pname, param);
+}
+
+GLAPI void APIENTRY glLightfv(GLenum light, GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[160];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfloat *params)) _func)(light, pname, params);
+}
+
+GLAPI void APIENTRY glLightModelf(GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[163];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY glLightModelfv(GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[164];
+ ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY glLineWidth(GLfloat width)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[168];
+ ((void (APIENTRY *)(GLfloat width)) _func)(width);
+}
+
+GLAPI void APIENTRY glMaterialf(GLenum face, GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[169];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat param)) _func)(face, pname, param);
+}
+
+GLAPI void APIENTRY glMaterialfv(GLenum face, GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[170];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfloat *params)) _func)(face, pname, params);
+}
+
+GLAPI void APIENTRY glPointSize(GLfloat size)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[173];
+ ((void (APIENTRY *)(GLfloat size)) _func)(size);
+}
+
+GLAPI void APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[176];
+ ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height);
+}
+
+GLAPI void APIENTRY glShadeModel(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[177];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[178];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param);
+}
+
+GLAPI void APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[179];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[180];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param);
+}
+
+GLAPI void APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[181];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[183];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, border, format, type, pixels);
+}
+
+GLAPI void APIENTRY glTexEnvf(GLenum target, GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[184];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param);
+}
+
+GLAPI void APIENTRY glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[185];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY glTexEnvi(GLenum target, GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[186];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param);
+}
+
+GLAPI void APIENTRY glTexEnviv(GLenum target, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[187];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY glTexGenfOES(GLenum coord, GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[190];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfloat param)) _func)(coord, pname, param);
+}
+
+GLAPI void APIENTRY glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[191];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLfloat *params)) _func)(coord, pname, params);
+}
+
+GLAPI void APIENTRY glTexGeniOES(GLenum coord, GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[192];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint param)) _func)(coord, pname, param);
+}
+
+GLAPI void APIENTRY glTexGenivOES(GLenum coord, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[193];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLint *params)) _func)(coord, pname, params);
+}
+
+GLAPI void APIENTRY glClear(GLbitfield mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[203];
+ ((void (APIENTRY *)(GLbitfield mask)) _func)(mask);
+}
+
+GLAPI void APIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[206];
+ ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY glClearStencil(GLint s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[207];
+ ((void (APIENTRY *)(GLint s)) _func)(s);
+}
+
+GLAPI void APIENTRY glStencilMask(GLuint mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[209];
+ ((void (APIENTRY *)(GLuint mask)) _func)(mask);
+}
+
+GLAPI void APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[210];
+ ((void (APIENTRY *)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY glDepthMask(GLboolean flag)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[211];
+ ((void (APIENTRY *)(GLboolean flag)) _func)(flag);
+}
+
+GLAPI void APIENTRY glDisable(GLenum cap)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[214];
+ ((void (APIENTRY *)(GLenum cap)) _func)(cap);
+}
+
+GLAPI void APIENTRY glEnable(GLenum cap)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[215];
+ ((void (APIENTRY *)(GLenum cap)) _func)(cap);
+}
+
+GLAPI void APIENTRY glFinish(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[216];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY glFlush(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[217];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY glAlphaFunc(GLenum func, GLclampf ref)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[240];
+ ((void (APIENTRY *)(GLenum func, GLclampf ref)) _func)(func, ref);
+}
+
+GLAPI void APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[241];
+ ((void (APIENTRY *)(GLenum sfactor, GLenum dfactor)) _func)(sfactor, dfactor);
+}
+
+GLAPI void APIENTRY glLogicOp(GLenum opcode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[242];
+ ((void (APIENTRY *)(GLenum opcode)) _func)(opcode);
+}
+
+GLAPI void APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[243];
+ ((void (APIENTRY *)(GLenum func, GLint ref, GLuint mask)) _func)(func, ref, mask);
+}
+
+GLAPI void APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[244];
+ ((void (APIENTRY *)(GLenum fail, GLenum zfail, GLenum zpass)) _func)(fail, zfail, zpass);
+}
+
+GLAPI void APIENTRY glDepthFunc(GLenum func)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[245];
+ ((void (APIENTRY *)(GLenum func)) _func)(func);
+}
+
+GLAPI void APIENTRY glPixelStorei(GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[250];
+ ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[256];
+ ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)) _func)(x, y, width, height, format, type, pixels);
+}
+
+GLAPI void APIENTRY glGetBooleanv(GLenum pname, GLboolean *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[258];
+ ((void (APIENTRY *)(GLenum pname, GLboolean *params)) _func)(pname, params);
+}
+
+GLAPI GLenum APIENTRY glGetError(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[261];
+ return ((GLenum (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY glGetFloatv(GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[262];
+ ((void (APIENTRY *)(GLenum pname, GLfloat *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY glGetIntegerv(GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[263];
+ ((void (APIENTRY *)(GLenum pname, GLint *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY glGetLightfv(GLenum light, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[264];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat *params)) _func)(light, pname, params);
+}
+
+GLAPI void APIENTRY glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[269];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat *params)) _func)(face, pname, params);
+}
+
+GLAPI const GLubyte * APIENTRY glGetString(GLenum name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[275];
+ return ((const GLubyte * (APIENTRY *)(GLenum name)) _func)(name);
+}
+
+GLAPI void APIENTRY glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[276];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY glGetTexEnviv(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[277];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[279];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfloat *params)) _func)(coord, pname, params);
+}
+
+GLAPI void APIENTRY glGetTexGenivOES(GLenum coord, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[280];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint *params)) _func)(coord, pname, params);
+}
+
+GLAPI void APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[282];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[283];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI GLboolean APIENTRY glIsEnabled(GLenum cap)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[286];
+ return ((GLboolean (APIENTRY *)(GLenum cap)) _func)(cap);
+}
+
+GLAPI void APIENTRY glLoadIdentity(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[290];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY glLoadMatrixf(const GLfloat *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[291];
+ ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
+}
+
+GLAPI void APIENTRY glMatrixMode(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[293];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY glMultMatrixf(const GLfloat *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[294];
+ ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
+}
+
+GLAPI void APIENTRY glPopMatrix(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[297];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY glPushMatrix(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[298];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[300];
+ ((void (APIENTRY *)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)) _func)(angle, x, y, z);
+}
+
+GLAPI void APIENTRY glScalef(GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[302];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY glTranslatef(GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[304];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[305];
+ ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height);
+}
+
+GLAPI void APIENTRY glBindTexture(GLenum target, GLuint texture)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[307];
+ ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture);
+}
+
+GLAPI void APIENTRY glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[308];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
+}
+
+GLAPI void APIENTRY glDisableClientState(GLenum array)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[309];
+ ((void (APIENTRY *)(GLenum array)) _func)(array);
+}
+
+GLAPI void APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[310];
+ ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count);
+}
+
+GLAPI void APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[311];
+ ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, count, type, indices);
+}
+
+GLAPI void APIENTRY glEnableClientState(GLenum array)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[313];
+ ((void (APIENTRY *)(GLenum array)) _func)(array);
+}
+
+GLAPI void APIENTRY glNormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[318];
+ ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
+}
+
+GLAPI void APIENTRY glPolygonOffset(GLfloat factor, GLfloat units)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[319];
+ ((void (APIENTRY *)(GLfloat factor, GLfloat units)) _func)(factor, units);
+}
+
+GLAPI void APIENTRY glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[320];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
+}
+
+GLAPI void APIENTRY glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[321];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
+}
+
+GLAPI void APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[324];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border);
+}
+
+GLAPI void APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[326];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height);
+}
+
+GLAPI void APIENTRY glDeleteTextures(GLsizei n, const GLuint *textures)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[327];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures);
+}
+
+GLAPI void APIENTRY glGenTextures(GLsizei n, GLuint *textures)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[328];
+ ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures);
+}
+
+GLAPI void APIENTRY glGetPointerv(GLenum pname, GLvoid **params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[329];
+ ((void (APIENTRY *)(GLenum pname, GLvoid **params)) _func)(pname, params);
+}
+
+GLAPI GLboolean APIENTRY glIsTexture(GLuint texture)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[330];
+ return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture);
+}
+
+GLAPI void APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[333];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels);
+}
+
+GLAPI void APIENTRY glBlendEquationOES(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[337];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY glActiveTexture(GLenum texture)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[374];
+ ((void (APIENTRY *)(GLenum texture)) _func)(texture);
+}
+
+GLAPI void APIENTRY glClientActiveTexture(GLenum texture)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[375];
+ ((void (APIENTRY *)(GLenum texture)) _func)(texture);
+}
+
+GLAPI void APIENTRY glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[402];
+ ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(target, s, t, r, q);
+}
+
+GLAPI void APIENTRY glSampleCoverage(GLclampf value, GLboolean invert)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[445];
+ ((void (APIENTRY *)(GLclampf value, GLboolean invert)) _func)(value, invert);
+}
+
+GLAPI void APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[447];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, border, imageSize, data);
+}
+
+GLAPI void APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[450];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data);
+}
+
+GLAPI void APIENTRY glBindBuffer(GLenum target, GLuint buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[510];
+ ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer);
+}
+
+GLAPI void APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[511];
+ ((void (APIENTRY *)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)) _func)(target, size, data, usage);
+}
+
+GLAPI void APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[512];
+ ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)) _func)(target, offset, size, data);
+}
+
+GLAPI void APIENTRY glDeleteBuffers(GLsizei n, const GLuint *buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[513];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *buffer)) _func)(n, buffer);
+}
+
+GLAPI void APIENTRY glGenBuffers(GLsizei n, GLuint *buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[514];
+ ((void (APIENTRY *)(GLsizei n, GLuint *buffer)) _func)(n, buffer);
+}
+
+GLAPI void APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[515];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY glGetBufferPointervOES(GLenum target, GLenum pname, GLvoid **params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[516];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid **params)) _func)(target, pname, params);
+}
+
+GLAPI GLboolean APIENTRY glIsBuffer(GLuint buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[518];
+ return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer);
+}
+
+GLAPI GLvoid * APIENTRY glMapBufferOES(GLenum target, GLenum access)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[519];
+ return ((GLvoid * (APIENTRY *)(GLenum target, GLenum access)) _func)(target, access);
+}
+
+GLAPI GLboolean APIENTRY glUnmapBufferOES(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[520];
+ return ((GLboolean (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI void APIENTRY glClearDepthf(GLclampf depth)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[622];
+ ((void (APIENTRY *)(GLclampf depth)) _func)(depth);
+}
+
+GLAPI void APIENTRY glClearDepthfOES(GLclampf depth)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[622];
+ ((void (APIENTRY *)(GLclampf depth)) _func)(depth);
+}
+
+GLAPI void APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[623];
+ ((void (APIENTRY *)(GLclampf zNear, GLclampf zFar)) _func)(zNear, zFar);
+}
+
+GLAPI void APIENTRY glDepthRangefOES(GLclampf zNear, GLclampf zFar)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[623];
+ ((void (APIENTRY *)(GLclampf zNear, GLclampf zFar)) _func)(zNear, zFar);
+}
+
+GLAPI void APIENTRY glDrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[651];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height)) _func)(x, y, z, width, height);
+}
+
+GLAPI void APIENTRY glDrawTexfvOES(const GLfloat *coords)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[652];
+ ((void (APIENTRY *)(const GLfloat *coords)) _func)(coords);
+}
+
+GLAPI void APIENTRY glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[653];
+ ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint width, GLint height)) _func)(x, y, z, width, height);
+}
+
+GLAPI void APIENTRY glDrawTexivOES(const GLint *coords)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[654];
+ ((void (APIENTRY *)(const GLint *coords)) _func)(coords);
+}
+
+GLAPI void APIENTRY glDrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[655];
+ ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height)) _func)(x, y, z, width, height);
+}
+
+GLAPI void APIENTRY glDrawTexsvOES(const GLshort *coords)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[656];
+ ((void (APIENTRY *)(const GLshort *coords)) _func)(coords);
+}
+
+GLAPI void APIENTRY glDrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[657];
+ ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height)) _func)(x, y, z, width, height);
+}
+
+GLAPI void APIENTRY glDrawTexxvOES(const GLfixed *coords)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[658];
+ ((void (APIENTRY *)(const GLfixed *coords)) _func)(coords);
+}
+
+GLAPI void APIENTRY glPointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[659];
+ ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
+}
+
+GLAPI GLbitfield APIENTRY glQueryMatrixxOES(GLfixed *mantissa, GLint *exponent)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[666];
+ return ((GLbitfield (APIENTRY *)(GLfixed *mantissa, GLint *exponent)) _func)(mantissa, exponent);
+}
+
+GLAPI void APIENTRY glPointParameterf(GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[675];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY glPointParameterfv(GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[676];
+ ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY glMultiDrawArraysEXT(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[696];
+ ((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount);
+}
+
+GLAPI void APIENTRY glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[697];
+ ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
+}
+
+GLAPI void APIENTRY glBlendFuncSeparateOES(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[704];
+ ((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
+}
+
+GLAPI void APIENTRY glAlphaFuncxOES(GLenum func, GLclampx ref)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[847];
+ ((void (APIENTRY *)(GLenum func, GLclampx ref)) _func)(func, ref);
+}
+
+GLAPI void APIENTRY glAlphaFuncx(GLenum func, GLclampx ref)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[847];
+ ((void (APIENTRY *)(GLenum func, GLclampx ref)) _func)(func, ref);
+}
+
+GLAPI void APIENTRY glClearColorxOES(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[848];
+ ((void (APIENTRY *)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY glClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[848];
+ ((void (APIENTRY *)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY glClearDepthxOES(GLclampx depth)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[849];
+ ((void (APIENTRY *)(GLclampx depth)) _func)(depth);
+}
+
+GLAPI void APIENTRY glClearDepthx(GLclampx depth)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[849];
+ ((void (APIENTRY *)(GLclampx depth)) _func)(depth);
+}
+
+GLAPI void APIENTRY glClipPlanexOES(GLenum plane, const GLfixed *equation)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[850];
+ ((void (APIENTRY *)(GLenum plane, const GLfixed *equation)) _func)(plane, equation);
+}
+
+GLAPI void APIENTRY glClipPlanex(GLenum plane, const GLfixed *equation)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[850];
+ ((void (APIENTRY *)(GLenum plane, const GLfixed *equation)) _func)(plane, equation);
+}
+
+GLAPI void APIENTRY glColor4xOES(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[851];
+ ((void (APIENTRY *)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[851];
+ ((void (APIENTRY *)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY glDepthRangexOES(GLclampx zNear, GLclampx zFar)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[852];
+ ((void (APIENTRY *)(GLclampx zNear, GLclampx zFar)) _func)(zNear, zFar);
+}
+
+GLAPI void APIENTRY glDepthRangex(GLclampx zNear, GLclampx zFar)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[852];
+ ((void (APIENTRY *)(GLclampx zNear, GLclampx zFar)) _func)(zNear, zFar);
+}
+
+GLAPI void APIENTRY glFogxOES(GLenum pname, GLfixed param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[853];
+ ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY glFogx(GLenum pname, GLfixed param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[853];
+ ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY glFogxvOES(GLenum pname, const GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[854];
+ ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY glFogxv(GLenum pname, const GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[854];
+ ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY glFrustumxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[855];
+ ((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar);
+}
+
+GLAPI void APIENTRY glFrustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[855];
+ ((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar);
+}
+
+GLAPI void APIENTRY glGetClipPlanexOES(GLenum plane, GLfixed *equation)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[856];
+ ((void (APIENTRY *)(GLenum plane, GLfixed *equation)) _func)(plane, equation);
+}
+
+GLAPI void APIENTRY glGetClipPlanex(GLenum plane, GLfixed *equation)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[856];
+ ((void (APIENTRY *)(GLenum plane, GLfixed *equation)) _func)(plane, equation);
+}
+
+GLAPI void APIENTRY glGetFixedvOES(GLenum pname, GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[857];
+ ((void (APIENTRY *)(GLenum pname, GLfixed *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY glGetFixedv(GLenum pname, GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[857];
+ ((void (APIENTRY *)(GLenum pname, GLfixed *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY glGetLightxvOES(GLenum light, GLenum pname, GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[858];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed *params)) _func)(light, pname, params);
+}
+
+GLAPI void APIENTRY glGetLightxv(GLenum light, GLenum pname, GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[858];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed *params)) _func)(light, pname, params);
+}
+
+GLAPI void APIENTRY glGetMaterialxvOES(GLenum face, GLenum pname, GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[859];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed *params)) _func)(face, pname, params);
+}
+
+GLAPI void APIENTRY glGetMaterialxv(GLenum face, GLenum pname, GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[859];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed *params)) _func)(face, pname, params);
+}
+
+GLAPI void APIENTRY glGetTexEnvxvOES(GLenum target, GLenum pname, GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[860];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY glGetTexEnvxv(GLenum target, GLenum pname, GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[860];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY glGetTexGenxvOES(GLenum coord, GLenum pname, GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[861];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfixed *params)) _func)(coord, pname, params);
+}
+
+GLAPI void APIENTRY glGetTexParameterxvOES(GLenum target, GLenum pname, GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[862];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY glGetTexParameterxv(GLenum target, GLenum pname, GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[862];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY glLightModelxOES(GLenum pname, GLfixed param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[863];
+ ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY glLightModelx(GLenum pname, GLfixed param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[863];
+ ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY glLightModelxvOES(GLenum pname, const GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[864];
+ ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY glLightModelxv(GLenum pname, const GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[864];
+ ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY glLightxOES(GLenum light, GLenum pname, GLfixed param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[865];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed param)) _func)(light, pname, param);
+}
+
+GLAPI void APIENTRY glLightx(GLenum light, GLenum pname, GLfixed param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[865];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed param)) _func)(light, pname, param);
+}
+
+GLAPI void APIENTRY glLightxvOES(GLenum light, GLenum pname, const GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[866];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfixed *params)) _func)(light, pname, params);
+}
+
+GLAPI void APIENTRY glLightxv(GLenum light, GLenum pname, const GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[866];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfixed *params)) _func)(light, pname, params);
+}
+
+GLAPI void APIENTRY glLineWidthxOES(GLfixed width)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[867];
+ ((void (APIENTRY *)(GLfixed width)) _func)(width);
+}
+
+GLAPI void APIENTRY glLineWidthx(GLfixed width)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[867];
+ ((void (APIENTRY *)(GLfixed width)) _func)(width);
+}
+
+GLAPI void APIENTRY glLoadMatrixxOES(const GLfixed *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[868];
+ ((void (APIENTRY *)(const GLfixed *m)) _func)(m);
+}
+
+GLAPI void APIENTRY glLoadMatrixx(const GLfixed *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[868];
+ ((void (APIENTRY *)(const GLfixed *m)) _func)(m);
+}
+
+GLAPI void APIENTRY glMaterialxOES(GLenum face, GLenum pname, GLfixed param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[869];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed param)) _func)(face, pname, param);
+}
+
+GLAPI void APIENTRY glMaterialx(GLenum face, GLenum pname, GLfixed param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[869];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed param)) _func)(face, pname, param);
+}
+
+GLAPI void APIENTRY glMaterialxvOES(GLenum face, GLenum pname, const GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[870];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfixed *params)) _func)(face, pname, params);
+}
+
+GLAPI void APIENTRY glMaterialxv(GLenum face, GLenum pname, const GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[870];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfixed *params)) _func)(face, pname, params);
+}
+
+GLAPI void APIENTRY glMultMatrixxOES(const GLfixed *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[871];
+ ((void (APIENTRY *)(const GLfixed *m)) _func)(m);
+}
+
+GLAPI void APIENTRY glMultMatrixx(const GLfixed *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[871];
+ ((void (APIENTRY *)(const GLfixed *m)) _func)(m);
+}
+
+GLAPI void APIENTRY glMultiTexCoord4xOES(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[872];
+ ((void (APIENTRY *)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)) _func)(target, s, t, r, q);
+}
+
+GLAPI void APIENTRY glMultiTexCoord4x(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[872];
+ ((void (APIENTRY *)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)) _func)(target, s, t, r, q);
+}
+
+GLAPI void APIENTRY glNormal3xOES(GLfixed nx, GLfixed ny, GLfixed nz)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[873];
+ ((void (APIENTRY *)(GLfixed nx, GLfixed ny, GLfixed nz)) _func)(nx, ny, nz);
+}
+
+GLAPI void APIENTRY glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[873];
+ ((void (APIENTRY *)(GLfixed nx, GLfixed ny, GLfixed nz)) _func)(nx, ny, nz);
+}
+
+GLAPI void APIENTRY glOrthoxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[874];
+ ((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar);
+}
+
+GLAPI void APIENTRY glOrthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[874];
+ ((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar);
+}
+
+GLAPI void APIENTRY glPointParameterxOES(GLenum pname, GLfixed param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[875];
+ ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY glPointParameterx(GLenum pname, GLfixed param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[875];
+ ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY glPointParameterxvOES(GLenum pname, const GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[876];
+ ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY glPointParameterxv(GLenum pname, const GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[876];
+ ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY glPointSizexOES(GLfixed size)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[877];
+ ((void (APIENTRY *)(GLfixed size)) _func)(size);
+}
+
+GLAPI void APIENTRY glPointSizex(GLfixed size)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[877];
+ ((void (APIENTRY *)(GLfixed size)) _func)(size);
+}
+
+GLAPI void APIENTRY glPolygonOffsetxOES(GLfixed factor, GLfixed units)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[878];
+ ((void (APIENTRY *)(GLfixed factor, GLfixed units)) _func)(factor, units);
+}
+
+GLAPI void APIENTRY glPolygonOffsetx(GLfixed factor, GLfixed units)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[878];
+ ((void (APIENTRY *)(GLfixed factor, GLfixed units)) _func)(factor, units);
+}
+
+GLAPI void APIENTRY glRotatexOES(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[879];
+ ((void (APIENTRY *)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)) _func)(angle, x, y, z);
+}
+
+GLAPI void APIENTRY glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[879];
+ ((void (APIENTRY *)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)) _func)(angle, x, y, z);
+}
+
+GLAPI void APIENTRY glSampleCoveragexOES(GLclampx value, GLboolean invert)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[880];
+ ((void (APIENTRY *)(GLclampx value, GLboolean invert)) _func)(value, invert);
+}
+
+GLAPI void APIENTRY glSampleCoveragex(GLclampx value, GLboolean invert)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[880];
+ ((void (APIENTRY *)(GLclampx value, GLboolean invert)) _func)(value, invert);
+}
+
+GLAPI void APIENTRY glScalexOES(GLfixed x, GLfixed y, GLfixed z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[881];
+ ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY glScalex(GLfixed x, GLfixed y, GLfixed z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[881];
+ ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY glTexEnvxOES(GLenum target, GLenum pname, GLfixed param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[882];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param);
+}
+
+GLAPI void APIENTRY glTexEnvx(GLenum target, GLenum pname, GLfixed param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[882];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param);
+}
+
+GLAPI void APIENTRY glTexEnvxvOES(GLenum target, GLenum pname, const GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[883];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY glTexEnvxv(GLenum target, GLenum pname, const GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[883];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY glTexGenxOES(GLenum coord, GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[884];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint param)) _func)(coord, pname, param);
+}
+
+GLAPI void APIENTRY glTexGenxvOES(GLenum coord, GLenum pname, const GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[885];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLfixed *params)) _func)(coord, pname, params);
+}
+
+GLAPI void APIENTRY glTexParameterxOES(GLenum target, GLenum pname, GLfixed param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[886];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param);
+}
+
+GLAPI void APIENTRY glTexParameterx(GLenum target, GLenum pname, GLfixed param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[886];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param);
+}
+
+GLAPI void APIENTRY glTexParameterxvOES(GLenum target, GLenum pname, const GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[887];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY glTexParameterxv(GLenum target, GLenum pname, const GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[887];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY glTranslatexOES(GLfixed x, GLfixed y, GLfixed z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[888];
+ ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY glTranslatex(GLfixed x, GLfixed y, GLfixed z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[888];
+ ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY glClipPlanefOES(GLenum plane, const GLfloat *equation)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[889];
+ ((void (APIENTRY *)(GLenum plane, const GLfloat *equation)) _func)(plane, equation);
+}
+
+GLAPI void APIENTRY glClipPlanef(GLenum plane, const GLfloat *equation)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[889];
+ ((void (APIENTRY *)(GLenum plane, const GLfloat *equation)) _func)(plane, equation);
+}
+
+GLAPI void APIENTRY glFrustumfOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[890];
+ ((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar);
+}
+
+GLAPI void APIENTRY glFrustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[890];
+ ((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar);
+}
+
+GLAPI void APIENTRY glGetClipPlanefOES(GLenum plane, GLfloat *equation)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[891];
+ ((void (APIENTRY *)(GLenum plane, GLfloat *equation)) _func)(plane, equation);
+}
+
+GLAPI void APIENTRY glGetClipPlanef(GLenum plane, GLfloat *equation)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[891];
+ ((void (APIENTRY *)(GLenum plane, GLfloat *equation)) _func)(plane, equation);
+}
+
+GLAPI void APIENTRY glOrthofOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[892];
+ ((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar);
+}
+
+GLAPI void APIENTRY glOrthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[892];
+ ((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar);
+}
+
+GLAPI void APIENTRY glBlendEquationSeparateOES(GLenum modeRGB, GLenum modeA)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[894];
+ ((void (APIENTRY *)(GLenum modeRGB, GLenum modeA)) _func)(modeRGB, modeA);
+}
+
+GLAPI void APIENTRY glBindFramebufferOES(GLenum target, GLuint framebuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[895];
+ ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer);
+}
+
+GLAPI void APIENTRY glBindRenderbufferOES(GLenum target, GLuint renderbuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[896];
+ ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer);
+}
+
+GLAPI GLenum APIENTRY glCheckFramebufferStatusOES(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[897];
+ return ((GLenum (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI void APIENTRY glDeleteFramebuffersOES(GLsizei n, const GLuint *framebuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[898];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers);
+}
+
+GLAPI void APIENTRY glDeleteRenderbuffersOES(GLsizei n, const GLuint *renderbuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[899];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers);
+}
+
+GLAPI void APIENTRY glFramebufferRenderbufferOES(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[900];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer);
+}
+
+GLAPI void APIENTRY glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[902];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
+}
+
+GLAPI void APIENTRY glGenFramebuffersOES(GLsizei n, GLuint *framebuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[904];
+ ((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers);
+}
+
+GLAPI void APIENTRY glGenRenderbuffersOES(GLsizei n, GLuint *renderbuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[905];
+ ((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers);
+}
+
+GLAPI void APIENTRY glGenerateMipmapOES(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[906];
+ ((void (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI void APIENTRY glGetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachment, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[907];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params);
+}
+
+GLAPI void APIENTRY glGetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[908];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI GLboolean APIENTRY glIsFramebufferOES(GLuint framebuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[909];
+ return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer);
+}
+
+GLAPI GLboolean APIENTRY glIsRenderbufferOES(GLuint renderbuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[910];
+ return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer);
+}
+
+GLAPI void APIENTRY glRenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[911];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height);
+}
+
+GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES(GLenum target, GLvoid *writeOffset)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[986];
+ ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset);
+}
+
+GLAPI void APIENTRY glEGLImageTargetTexture2DOES(GLenum target, GLvoid *writeOffset)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[987];
+ ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset);
+}
+
+/* does not need public_entries */
+#undef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN
+#endif /* MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN */
+
+#ifdef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN
+__asm__(
+STUB_ASM_ENTRY("glColor4f")"\n"
+"\t"STUB_ASM_CODE("29")"\n"
+
+STUB_ASM_ENTRY("glColor4ub")"\n"
+"\t"STUB_ASM_CODE("35")"\n"
+
+STUB_ASM_ENTRY("glNormal3f")"\n"
+"\t"STUB_ASM_CODE("56")"\n"
+
+STUB_ASM_ENTRY("glCullFace")"\n"
+"\t"STUB_ASM_CODE("152")"\n"
+
+STUB_ASM_ENTRY("glFogf")"\n"
+"\t"STUB_ASM_CODE("153")"\n"
+
+STUB_ASM_ENTRY("glFogfv")"\n"
+"\t"STUB_ASM_CODE("154")"\n"
+
+STUB_ASM_ENTRY("glFrontFace")"\n"
+"\t"STUB_ASM_CODE("157")"\n"
+
+STUB_ASM_ENTRY("glHint")"\n"
+"\t"STUB_ASM_CODE("158")"\n"
+
+STUB_ASM_ENTRY("glLightf")"\n"
+"\t"STUB_ASM_CODE("159")"\n"
+
+STUB_ASM_ENTRY("glLightfv")"\n"
+"\t"STUB_ASM_CODE("160")"\n"
+
+STUB_ASM_ENTRY("glLightModelf")"\n"
+"\t"STUB_ASM_CODE("163")"\n"
+
+STUB_ASM_ENTRY("glLightModelfv")"\n"
+"\t"STUB_ASM_CODE("164")"\n"
+
+STUB_ASM_ENTRY("glLineWidth")"\n"
+"\t"STUB_ASM_CODE("168")"\n"
+
+STUB_ASM_ENTRY("glMaterialf")"\n"
+"\t"STUB_ASM_CODE("169")"\n"
+
+STUB_ASM_ENTRY("glMaterialfv")"\n"
+"\t"STUB_ASM_CODE("170")"\n"
+
+STUB_ASM_ENTRY("glPointSize")"\n"
+"\t"STUB_ASM_CODE("173")"\n"
+
+STUB_ASM_ENTRY("glScissor")"\n"
+"\t"STUB_ASM_CODE("176")"\n"
+
+STUB_ASM_ENTRY("glShadeModel")"\n"
+"\t"STUB_ASM_CODE("177")"\n"
+
+STUB_ASM_ENTRY("glTexParameterf")"\n"
+"\t"STUB_ASM_CODE("178")"\n"
+
+STUB_ASM_ENTRY("glTexParameterfv")"\n"
+"\t"STUB_ASM_CODE("179")"\n"
+
+STUB_ASM_ENTRY("glTexParameteri")"\n"
+"\t"STUB_ASM_CODE("180")"\n"
+
+STUB_ASM_ENTRY("glTexParameteriv")"\n"
+"\t"STUB_ASM_CODE("181")"\n"
+
+STUB_ASM_ENTRY("glTexImage2D")"\n"
+"\t"STUB_ASM_CODE("183")"\n"
+
+STUB_ASM_ENTRY("glTexEnvf")"\n"
+"\t"STUB_ASM_CODE("184")"\n"
+
+STUB_ASM_ENTRY("glTexEnvfv")"\n"
+"\t"STUB_ASM_CODE("185")"\n"
+
+STUB_ASM_ENTRY("glTexEnvi")"\n"
+"\t"STUB_ASM_CODE("186")"\n"
+
+STUB_ASM_ENTRY("glTexEnviv")"\n"
+"\t"STUB_ASM_CODE("187")"\n"
+
+STUB_ASM_ENTRY("glTexGenfOES")"\n"
+"\t"STUB_ASM_CODE("190")"\n"
+
+STUB_ASM_ENTRY("glTexGenfvOES")"\n"
+"\t"STUB_ASM_CODE("191")"\n"
+
+STUB_ASM_ENTRY("glTexGeniOES")"\n"
+"\t"STUB_ASM_CODE("192")"\n"
+
+STUB_ASM_ENTRY("glTexGenivOES")"\n"
+"\t"STUB_ASM_CODE("193")"\n"
+
+STUB_ASM_ENTRY("glClear")"\n"
+"\t"STUB_ASM_CODE("203")"\n"
+
+STUB_ASM_ENTRY("glClearColor")"\n"
+"\t"STUB_ASM_CODE("206")"\n"
+
+STUB_ASM_ENTRY("glClearStencil")"\n"
+"\t"STUB_ASM_CODE("207")"\n"
+
+STUB_ASM_ENTRY("glStencilMask")"\n"
+"\t"STUB_ASM_CODE("209")"\n"
+
+STUB_ASM_ENTRY("glColorMask")"\n"
+"\t"STUB_ASM_CODE("210")"\n"
+
+STUB_ASM_ENTRY("glDepthMask")"\n"
+"\t"STUB_ASM_CODE("211")"\n"
+
+STUB_ASM_ENTRY("glDisable")"\n"
+"\t"STUB_ASM_CODE("214")"\n"
+
+STUB_ASM_ENTRY("glEnable")"\n"
+"\t"STUB_ASM_CODE("215")"\n"
+
+STUB_ASM_ENTRY("glFinish")"\n"
+"\t"STUB_ASM_CODE("216")"\n"
+
+STUB_ASM_ENTRY("glFlush")"\n"
+"\t"STUB_ASM_CODE("217")"\n"
+
+STUB_ASM_ENTRY("glAlphaFunc")"\n"
+"\t"STUB_ASM_CODE("240")"\n"
+
+STUB_ASM_ENTRY("glBlendFunc")"\n"
+"\t"STUB_ASM_CODE("241")"\n"
+
+STUB_ASM_ENTRY("glLogicOp")"\n"
+"\t"STUB_ASM_CODE("242")"\n"
+
+STUB_ASM_ENTRY("glStencilFunc")"\n"
+"\t"STUB_ASM_CODE("243")"\n"
+
+STUB_ASM_ENTRY("glStencilOp")"\n"
+"\t"STUB_ASM_CODE("244")"\n"
+
+STUB_ASM_ENTRY("glDepthFunc")"\n"
+"\t"STUB_ASM_CODE("245")"\n"
+
+STUB_ASM_ENTRY("glPixelStorei")"\n"
+"\t"STUB_ASM_CODE("250")"\n"
+
+STUB_ASM_ENTRY("glReadPixels")"\n"
+"\t"STUB_ASM_CODE("256")"\n"
+
+STUB_ASM_ENTRY("glGetBooleanv")"\n"
+"\t"STUB_ASM_CODE("258")"\n"
+
+STUB_ASM_ENTRY("glGetError")"\n"
+"\t"STUB_ASM_CODE("261")"\n"
+
+STUB_ASM_ENTRY("glGetFloatv")"\n"
+"\t"STUB_ASM_CODE("262")"\n"
+
+STUB_ASM_ENTRY("glGetIntegerv")"\n"
+"\t"STUB_ASM_CODE("263")"\n"
+
+STUB_ASM_ENTRY("glGetLightfv")"\n"
+"\t"STUB_ASM_CODE("264")"\n"
+
+STUB_ASM_ENTRY("glGetMaterialfv")"\n"
+"\t"STUB_ASM_CODE("269")"\n"
+
+STUB_ASM_ENTRY("glGetString")"\n"
+"\t"STUB_ASM_CODE("275")"\n"
+
+STUB_ASM_ENTRY("glGetTexEnvfv")"\n"
+"\t"STUB_ASM_CODE("276")"\n"
+
+STUB_ASM_ENTRY("glGetTexEnviv")"\n"
+"\t"STUB_ASM_CODE("277")"\n"
+
+STUB_ASM_ENTRY("glGetTexGenfvOES")"\n"
+"\t"STUB_ASM_CODE("279")"\n"
+
+STUB_ASM_ENTRY("glGetTexGenivOES")"\n"
+"\t"STUB_ASM_CODE("280")"\n"
+
+STUB_ASM_ENTRY("glGetTexParameterfv")"\n"
+"\t"STUB_ASM_CODE("282")"\n"
+
+STUB_ASM_ENTRY("glGetTexParameteriv")"\n"
+"\t"STUB_ASM_CODE("283")"\n"
+
+STUB_ASM_ENTRY("glIsEnabled")"\n"
+"\t"STUB_ASM_CODE("286")"\n"
+
+STUB_ASM_ENTRY("glLoadIdentity")"\n"
+"\t"STUB_ASM_CODE("290")"\n"
+
+STUB_ASM_ENTRY("glLoadMatrixf")"\n"
+"\t"STUB_ASM_CODE("291")"\n"
+
+STUB_ASM_ENTRY("glMatrixMode")"\n"
+"\t"STUB_ASM_CODE("293")"\n"
+
+STUB_ASM_ENTRY("glMultMatrixf")"\n"
+"\t"STUB_ASM_CODE("294")"\n"
+
+STUB_ASM_ENTRY("glPopMatrix")"\n"
+"\t"STUB_ASM_CODE("297")"\n"
+
+STUB_ASM_ENTRY("glPushMatrix")"\n"
+"\t"STUB_ASM_CODE("298")"\n"
+
+STUB_ASM_ENTRY("glRotatef")"\n"
+"\t"STUB_ASM_CODE("300")"\n"
+
+STUB_ASM_ENTRY("glScalef")"\n"
+"\t"STUB_ASM_CODE("302")"\n"
+
+STUB_ASM_ENTRY("glTranslatef")"\n"
+"\t"STUB_ASM_CODE("304")"\n"
+
+STUB_ASM_ENTRY("glViewport")"\n"
+"\t"STUB_ASM_CODE("305")"\n"
+
+STUB_ASM_ENTRY("glBindTexture")"\n"
+"\t"STUB_ASM_CODE("307")"\n"
+
+STUB_ASM_ENTRY("glColorPointer")"\n"
+"\t"STUB_ASM_CODE("308")"\n"
+
+STUB_ASM_ENTRY("glDisableClientState")"\n"
+"\t"STUB_ASM_CODE("309")"\n"
+
+STUB_ASM_ENTRY("glDrawArrays")"\n"
+"\t"STUB_ASM_CODE("310")"\n"
+
+STUB_ASM_ENTRY("glDrawElements")"\n"
+"\t"STUB_ASM_CODE("311")"\n"
+
+STUB_ASM_ENTRY("glEnableClientState")"\n"
+"\t"STUB_ASM_CODE("313")"\n"
+
+STUB_ASM_ENTRY("glNormalPointer")"\n"
+"\t"STUB_ASM_CODE("318")"\n"
+
+STUB_ASM_ENTRY("glPolygonOffset")"\n"
+"\t"STUB_ASM_CODE("319")"\n"
+
+STUB_ASM_ENTRY("glTexCoordPointer")"\n"
+"\t"STUB_ASM_CODE("320")"\n"
+
+STUB_ASM_ENTRY("glVertexPointer")"\n"
+"\t"STUB_ASM_CODE("321")"\n"
+
+STUB_ASM_ENTRY("glCopyTexImage2D")"\n"
+"\t"STUB_ASM_CODE("324")"\n"
+
+STUB_ASM_ENTRY("glCopyTexSubImage2D")"\n"
+"\t"STUB_ASM_CODE("326")"\n"
+
+STUB_ASM_ENTRY("glDeleteTextures")"\n"
+"\t"STUB_ASM_CODE("327")"\n"
+
+STUB_ASM_ENTRY("glGenTextures")"\n"
+"\t"STUB_ASM_CODE("328")"\n"
+
+STUB_ASM_ENTRY("glGetPointerv")"\n"
+"\t"STUB_ASM_CODE("329")"\n"
+
+STUB_ASM_ENTRY("glIsTexture")"\n"
+"\t"STUB_ASM_CODE("330")"\n"
+
+STUB_ASM_ENTRY("glTexSubImage2D")"\n"
+"\t"STUB_ASM_CODE("333")"\n"
+
+STUB_ASM_ENTRY("glBlendEquationOES")"\n"
+"\t"STUB_ASM_CODE("337")"\n"
+
+STUB_ASM_ENTRY("glActiveTexture")"\n"
+"\t"STUB_ASM_CODE("374")"\n"
+
+STUB_ASM_ENTRY("glClientActiveTexture")"\n"
+"\t"STUB_ASM_CODE("375")"\n"
+
+STUB_ASM_ENTRY("glMultiTexCoord4f")"\n"
+"\t"STUB_ASM_CODE("402")"\n"
+
+STUB_ASM_ENTRY("glSampleCoverage")"\n"
+"\t"STUB_ASM_CODE("445")"\n"
+
+STUB_ASM_ENTRY("glCompressedTexImage2D")"\n"
+"\t"STUB_ASM_CODE("447")"\n"
+
+STUB_ASM_ENTRY("glCompressedTexSubImage2D")"\n"
+"\t"STUB_ASM_CODE("450")"\n"
+
+STUB_ASM_ENTRY("glBindBuffer")"\n"
+"\t"STUB_ASM_CODE("510")"\n"
+
+STUB_ASM_ENTRY("glBufferData")"\n"
+"\t"STUB_ASM_CODE("511")"\n"
+
+STUB_ASM_ENTRY("glBufferSubData")"\n"
+"\t"STUB_ASM_CODE("512")"\n"
+
+STUB_ASM_ENTRY("glDeleteBuffers")"\n"
+"\t"STUB_ASM_CODE("513")"\n"
+
+STUB_ASM_ENTRY("glGenBuffers")"\n"
+"\t"STUB_ASM_CODE("514")"\n"
+
+STUB_ASM_ENTRY("glGetBufferParameteriv")"\n"
+"\t"STUB_ASM_CODE("515")"\n"
+
+STUB_ASM_ENTRY("glGetBufferPointervOES")"\n"
+"\t"STUB_ASM_CODE("516")"\n"
+
+STUB_ASM_ENTRY("glIsBuffer")"\n"
+"\t"STUB_ASM_CODE("518")"\n"
+
+STUB_ASM_ENTRY("glMapBufferOES")"\n"
+"\t"STUB_ASM_CODE("519")"\n"
+
+STUB_ASM_ENTRY("glUnmapBufferOES")"\n"
+"\t"STUB_ASM_CODE("520")"\n"
+
+STUB_ASM_ENTRY("glClearDepthf")"\n"
+"\t"STUB_ASM_CODE("622")"\n"
+
+".globl ""glClearDepthfOES""\n"
+".set ""glClearDepthfOES"", ""glClearDepthf""\n"
+
+STUB_ASM_ENTRY("glDepthRangef")"\n"
+"\t"STUB_ASM_CODE("623")"\n"
+
+".globl ""glDepthRangefOES""\n"
+".set ""glDepthRangefOES"", ""glDepthRangef""\n"
+
+STUB_ASM_ENTRY("glDrawTexfOES")"\n"
+"\t"STUB_ASM_CODE("651")"\n"
+
+STUB_ASM_ENTRY("glDrawTexfvOES")"\n"
+"\t"STUB_ASM_CODE("652")"\n"
+
+STUB_ASM_ENTRY("glDrawTexiOES")"\n"
+"\t"STUB_ASM_CODE("653")"\n"
+
+STUB_ASM_ENTRY("glDrawTexivOES")"\n"
+"\t"STUB_ASM_CODE("654")"\n"
+
+STUB_ASM_ENTRY("glDrawTexsOES")"\n"
+"\t"STUB_ASM_CODE("655")"\n"
+
+STUB_ASM_ENTRY("glDrawTexsvOES")"\n"
+"\t"STUB_ASM_CODE("656")"\n"
+
+STUB_ASM_ENTRY("glDrawTexxOES")"\n"
+"\t"STUB_ASM_CODE("657")"\n"
+
+STUB_ASM_ENTRY("glDrawTexxvOES")"\n"
+"\t"STUB_ASM_CODE("658")"\n"
+
+STUB_ASM_ENTRY("glPointSizePointerOES")"\n"
+"\t"STUB_ASM_CODE("659")"\n"
+
+STUB_ASM_ENTRY("glQueryMatrixxOES")"\n"
+"\t"STUB_ASM_CODE("666")"\n"
+
+STUB_ASM_ENTRY("glPointParameterf")"\n"
+"\t"STUB_ASM_CODE("675")"\n"
+
+STUB_ASM_ENTRY("glPointParameterfv")"\n"
+"\t"STUB_ASM_CODE("676")"\n"
+
+STUB_ASM_ENTRY("glMultiDrawArraysEXT")"\n"
+"\t"STUB_ASM_CODE("696")"\n"
+
+STUB_ASM_ENTRY("glMultiDrawElementsEXT")"\n"
+"\t"STUB_ASM_CODE("697")"\n"
+
+STUB_ASM_ENTRY("glBlendFuncSeparateOES")"\n"
+"\t"STUB_ASM_CODE("704")"\n"
+
+STUB_ASM_ENTRY("glAlphaFuncxOES")"\n"
+"\t"STUB_ASM_CODE("847")"\n"
+
+".globl ""glAlphaFuncx""\n"
+".set ""glAlphaFuncx"", ""glAlphaFuncxOES""\n"
+
+STUB_ASM_ENTRY("glClearColorxOES")"\n"
+"\t"STUB_ASM_CODE("848")"\n"
+
+".globl ""glClearColorx""\n"
+".set ""glClearColorx"", ""glClearColorxOES""\n"
+
+STUB_ASM_ENTRY("glClearDepthxOES")"\n"
+"\t"STUB_ASM_CODE("849")"\n"
+
+".globl ""glClearDepthx""\n"
+".set ""glClearDepthx"", ""glClearDepthxOES""\n"
+
+STUB_ASM_ENTRY("glClipPlanexOES")"\n"
+"\t"STUB_ASM_CODE("850")"\n"
+
+".globl ""glClipPlanex""\n"
+".set ""glClipPlanex"", ""glClipPlanexOES""\n"
+
+STUB_ASM_ENTRY("glColor4xOES")"\n"
+"\t"STUB_ASM_CODE("851")"\n"
+
+".globl ""glColor4x""\n"
+".set ""glColor4x"", ""glColor4xOES""\n"
+
+STUB_ASM_ENTRY("glDepthRangexOES")"\n"
+"\t"STUB_ASM_CODE("852")"\n"
+
+".globl ""glDepthRangex""\n"
+".set ""glDepthRangex"", ""glDepthRangexOES""\n"
+
+STUB_ASM_ENTRY("glFogxOES")"\n"
+"\t"STUB_ASM_CODE("853")"\n"
+
+".globl ""glFogx""\n"
+".set ""glFogx"", ""glFogxOES""\n"
+
+STUB_ASM_ENTRY("glFogxvOES")"\n"
+"\t"STUB_ASM_CODE("854")"\n"
+
+".globl ""glFogxv""\n"
+".set ""glFogxv"", ""glFogxvOES""\n"
+
+STUB_ASM_ENTRY("glFrustumxOES")"\n"
+"\t"STUB_ASM_CODE("855")"\n"
+
+".globl ""glFrustumx""\n"
+".set ""glFrustumx"", ""glFrustumxOES""\n"
+
+STUB_ASM_ENTRY("glGetClipPlanexOES")"\n"
+"\t"STUB_ASM_CODE("856")"\n"
+
+".globl ""glGetClipPlanex""\n"
+".set ""glGetClipPlanex"", ""glGetClipPlanexOES""\n"
+
+STUB_ASM_ENTRY("glGetFixedvOES")"\n"
+"\t"STUB_ASM_CODE("857")"\n"
+
+".globl ""glGetFixedv""\n"
+".set ""glGetFixedv"", ""glGetFixedvOES""\n"
+
+STUB_ASM_ENTRY("glGetLightxvOES")"\n"
+"\t"STUB_ASM_CODE("858")"\n"
+
+".globl ""glGetLightxv""\n"
+".set ""glGetLightxv"", ""glGetLightxvOES""\n"
+
+STUB_ASM_ENTRY("glGetMaterialxvOES")"\n"
+"\t"STUB_ASM_CODE("859")"\n"
+
+".globl ""glGetMaterialxv""\n"
+".set ""glGetMaterialxv"", ""glGetMaterialxvOES""\n"
+
+STUB_ASM_ENTRY("glGetTexEnvxvOES")"\n"
+"\t"STUB_ASM_CODE("860")"\n"
+
+".globl ""glGetTexEnvxv""\n"
+".set ""glGetTexEnvxv"", ""glGetTexEnvxvOES""\n"
+
+STUB_ASM_ENTRY("glGetTexGenxvOES")"\n"
+"\t"STUB_ASM_CODE("861")"\n"
+
+STUB_ASM_ENTRY("glGetTexParameterxvOES")"\n"
+"\t"STUB_ASM_CODE("862")"\n"
+
+".globl ""glGetTexParameterxv""\n"
+".set ""glGetTexParameterxv"", ""glGetTexParameterxvOES""\n"
+
+STUB_ASM_ENTRY("glLightModelxOES")"\n"
+"\t"STUB_ASM_CODE("863")"\n"
+
+".globl ""glLightModelx""\n"
+".set ""glLightModelx"", ""glLightModelxOES""\n"
+
+STUB_ASM_ENTRY("glLightModelxvOES")"\n"
+"\t"STUB_ASM_CODE("864")"\n"
+
+".globl ""glLightModelxv""\n"
+".set ""glLightModelxv"", ""glLightModelxvOES""\n"
+
+STUB_ASM_ENTRY("glLightxOES")"\n"
+"\t"STUB_ASM_CODE("865")"\n"
+
+".globl ""glLightx""\n"
+".set ""glLightx"", ""glLightxOES""\n"
+
+STUB_ASM_ENTRY("glLightxvOES")"\n"
+"\t"STUB_ASM_CODE("866")"\n"
+
+".globl ""glLightxv""\n"
+".set ""glLightxv"", ""glLightxvOES""\n"
+
+STUB_ASM_ENTRY("glLineWidthxOES")"\n"
+"\t"STUB_ASM_CODE("867")"\n"
+
+".globl ""glLineWidthx""\n"
+".set ""glLineWidthx"", ""glLineWidthxOES""\n"
+
+STUB_ASM_ENTRY("glLoadMatrixxOES")"\n"
+"\t"STUB_ASM_CODE("868")"\n"
+
+".globl ""glLoadMatrixx""\n"
+".set ""glLoadMatrixx"", ""glLoadMatrixxOES""\n"
+
+STUB_ASM_ENTRY("glMaterialxOES")"\n"
+"\t"STUB_ASM_CODE("869")"\n"
+
+".globl ""glMaterialx""\n"
+".set ""glMaterialx"", ""glMaterialxOES""\n"
+
+STUB_ASM_ENTRY("glMaterialxvOES")"\n"
+"\t"STUB_ASM_CODE("870")"\n"
+
+".globl ""glMaterialxv""\n"
+".set ""glMaterialxv"", ""glMaterialxvOES""\n"
+
+STUB_ASM_ENTRY("glMultMatrixxOES")"\n"
+"\t"STUB_ASM_CODE("871")"\n"
+
+".globl ""glMultMatrixx""\n"
+".set ""glMultMatrixx"", ""glMultMatrixxOES""\n"
+
+STUB_ASM_ENTRY("glMultiTexCoord4xOES")"\n"
+"\t"STUB_ASM_CODE("872")"\n"
+
+".globl ""glMultiTexCoord4x""\n"
+".set ""glMultiTexCoord4x"", ""glMultiTexCoord4xOES""\n"
+
+STUB_ASM_ENTRY("glNormal3xOES")"\n"
+"\t"STUB_ASM_CODE("873")"\n"
+
+".globl ""glNormal3x""\n"
+".set ""glNormal3x"", ""glNormal3xOES""\n"
+
+STUB_ASM_ENTRY("glOrthoxOES")"\n"
+"\t"STUB_ASM_CODE("874")"\n"
+
+".globl ""glOrthox""\n"
+".set ""glOrthox"", ""glOrthoxOES""\n"
+
+STUB_ASM_ENTRY("glPointParameterxOES")"\n"
+"\t"STUB_ASM_CODE("875")"\n"
+
+".globl ""glPointParameterx""\n"
+".set ""glPointParameterx"", ""glPointParameterxOES""\n"
+
+STUB_ASM_ENTRY("glPointParameterxvOES")"\n"
+"\t"STUB_ASM_CODE("876")"\n"
+
+".globl ""glPointParameterxv""\n"
+".set ""glPointParameterxv"", ""glPointParameterxvOES""\n"
+
+STUB_ASM_ENTRY("glPointSizexOES")"\n"
+"\t"STUB_ASM_CODE("877")"\n"
+
+".globl ""glPointSizex""\n"
+".set ""glPointSizex"", ""glPointSizexOES""\n"
+
+STUB_ASM_ENTRY("glPolygonOffsetxOES")"\n"
+"\t"STUB_ASM_CODE("878")"\n"
+
+".globl ""glPolygonOffsetx""\n"
+".set ""glPolygonOffsetx"", ""glPolygonOffsetxOES""\n"
+
+STUB_ASM_ENTRY("glRotatexOES")"\n"
+"\t"STUB_ASM_CODE("879")"\n"
+
+".globl ""glRotatex""\n"
+".set ""glRotatex"", ""glRotatexOES""\n"
+
+STUB_ASM_ENTRY("glSampleCoveragexOES")"\n"
+"\t"STUB_ASM_CODE("880")"\n"
+
+".globl ""glSampleCoveragex""\n"
+".set ""glSampleCoveragex"", ""glSampleCoveragexOES""\n"
+
+STUB_ASM_ENTRY("glScalexOES")"\n"
+"\t"STUB_ASM_CODE("881")"\n"
+
+".globl ""glScalex""\n"
+".set ""glScalex"", ""glScalexOES""\n"
+
+STUB_ASM_ENTRY("glTexEnvxOES")"\n"
+"\t"STUB_ASM_CODE("882")"\n"
+
+".globl ""glTexEnvx""\n"
+".set ""glTexEnvx"", ""glTexEnvxOES""\n"
+
+STUB_ASM_ENTRY("glTexEnvxvOES")"\n"
+"\t"STUB_ASM_CODE("883")"\n"
+
+".globl ""glTexEnvxv""\n"
+".set ""glTexEnvxv"", ""glTexEnvxvOES""\n"
+
+STUB_ASM_ENTRY("glTexGenxOES")"\n"
+"\t"STUB_ASM_CODE("884")"\n"
+
+STUB_ASM_ENTRY("glTexGenxvOES")"\n"
+"\t"STUB_ASM_CODE("885")"\n"
+
+STUB_ASM_ENTRY("glTexParameterxOES")"\n"
+"\t"STUB_ASM_CODE("886")"\n"
+
+".globl ""glTexParameterx""\n"
+".set ""glTexParameterx"", ""glTexParameterxOES""\n"
+
+STUB_ASM_ENTRY("glTexParameterxvOES")"\n"
+"\t"STUB_ASM_CODE("887")"\n"
+
+".globl ""glTexParameterxv""\n"
+".set ""glTexParameterxv"", ""glTexParameterxvOES""\n"
+
+STUB_ASM_ENTRY("glTranslatexOES")"\n"
+"\t"STUB_ASM_CODE("888")"\n"
+
+".globl ""glTranslatex""\n"
+".set ""glTranslatex"", ""glTranslatexOES""\n"
+
+STUB_ASM_ENTRY("glClipPlanefOES")"\n"
+"\t"STUB_ASM_CODE("889")"\n"
+
+".globl ""glClipPlanef""\n"
+".set ""glClipPlanef"", ""glClipPlanefOES""\n"
+
+STUB_ASM_ENTRY("glFrustumfOES")"\n"
+"\t"STUB_ASM_CODE("890")"\n"
+
+".globl ""glFrustumf""\n"
+".set ""glFrustumf"", ""glFrustumfOES""\n"
+
+STUB_ASM_ENTRY("glGetClipPlanefOES")"\n"
+"\t"STUB_ASM_CODE("891")"\n"
+
+".globl ""glGetClipPlanef""\n"
+".set ""glGetClipPlanef"", ""glGetClipPlanefOES""\n"
+
+STUB_ASM_ENTRY("glOrthofOES")"\n"
+"\t"STUB_ASM_CODE("892")"\n"
+
+".globl ""glOrthof""\n"
+".set ""glOrthof"", ""glOrthofOES""\n"
+
+STUB_ASM_ENTRY("glBlendEquationSeparateOES")"\n"
+"\t"STUB_ASM_CODE("894")"\n"
+
+STUB_ASM_ENTRY("glBindFramebufferOES")"\n"
+"\t"STUB_ASM_CODE("895")"\n"
+
+STUB_ASM_ENTRY("glBindRenderbufferOES")"\n"
+"\t"STUB_ASM_CODE("896")"\n"
+
+STUB_ASM_ENTRY("glCheckFramebufferStatusOES")"\n"
+"\t"STUB_ASM_CODE("897")"\n"
+
+STUB_ASM_ENTRY("glDeleteFramebuffersOES")"\n"
+"\t"STUB_ASM_CODE("898")"\n"
+
+STUB_ASM_ENTRY("glDeleteRenderbuffersOES")"\n"
+"\t"STUB_ASM_CODE("899")"\n"
+
+STUB_ASM_ENTRY("glFramebufferRenderbufferOES")"\n"
+"\t"STUB_ASM_CODE("900")"\n"
+
+STUB_ASM_ENTRY("glFramebufferTexture2DOES")"\n"
+"\t"STUB_ASM_CODE("902")"\n"
+
+STUB_ASM_ENTRY("glGenFramebuffersOES")"\n"
+"\t"STUB_ASM_CODE("904")"\n"
+
+STUB_ASM_ENTRY("glGenRenderbuffersOES")"\n"
+"\t"STUB_ASM_CODE("905")"\n"
+
+STUB_ASM_ENTRY("glGenerateMipmapOES")"\n"
+"\t"STUB_ASM_CODE("906")"\n"
+
+STUB_ASM_ENTRY("glGetFramebufferAttachmentParameterivOES")"\n"
+"\t"STUB_ASM_CODE("907")"\n"
+
+STUB_ASM_ENTRY("glGetRenderbufferParameterivOES")"\n"
+"\t"STUB_ASM_CODE("908")"\n"
+
+STUB_ASM_ENTRY("glIsFramebufferOES")"\n"
+"\t"STUB_ASM_CODE("909")"\n"
+
+STUB_ASM_ENTRY("glIsRenderbufferOES")"\n"
+"\t"STUB_ASM_CODE("910")"\n"
+
+STUB_ASM_ENTRY("glRenderbufferStorageOES")"\n"
+"\t"STUB_ASM_CODE("911")"\n"
+
+STUB_ASM_ENTRY("glEGLImageTargetRenderbufferStorageOES")"\n"
+"\t"STUB_ASM_CODE("986")"\n"
+
+STUB_ASM_ENTRY("glEGLImageTargetTexture2DOES")"\n"
+"\t"STUB_ASM_CODE("987")"\n"
+
+);
+#undef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN
+#endif /* MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN */
diff --git a/src/mapi/es1api/main/dispatch.h b/src/mapi/es1api/main/dispatch.h
new file mode 100644
index 0000000000..c159b59e81
--- /dev/null
+++ b/src/mapi/es1api/main/dispatch.h
@@ -0,0 +1,6572 @@
+/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */
+
+/*
+ * (C) Copyright IBM Corporation 2005
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#if !defined( _DISPATCH_H_ )
+# define _DISPATCH_H_
+
+
+/**
+ * \file main/dispatch.h
+ * Macros for handling GL dispatch tables.
+ *
+ * For each known GL function, there are 3 macros in this file. The first
+ * macro is named CALL_FuncName and is used to call that GL function using
+ * the specified dispatch table. The other 2 macros, called GET_FuncName
+ * can SET_FuncName, are used to get and set the dispatch pointer for the
+ * named function in the specified dispatch table.
+ */
+
+#include "main/mfeatures.h"
+
+#define CALL_by_offset(disp, cast, offset, parameters) \
+ (*(cast (GET_by_offset(disp, offset)))) parameters
+#define GET_by_offset(disp, offset) \
+ (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL
+#define SET_by_offset(disp, offset, fn) \
+ do { \
+ if ( (offset) < 0 ) { \
+ /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\n", */ \
+ /* __func__, __LINE__, disp, offset, # fn); */ \
+ /* abort(); */ \
+ } \
+ else { \
+ ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \
+ } \
+ } while(0)
+
+/* total number of offsets below */
+#define _gloffset_COUNT 506
+
+#define _gloffset_NewList 0
+#define _gloffset_EndList 1
+#define _gloffset_CallList 2
+#define _gloffset_CallLists 3
+#define _gloffset_DeleteLists 4
+#define _gloffset_GenLists 5
+#define _gloffset_ListBase 6
+#define _gloffset_Begin 7
+#define _gloffset_Bitmap 8
+#define _gloffset_Color3b 9
+#define _gloffset_Color3bv 10
+#define _gloffset_Color3d 11
+#define _gloffset_Color3dv 12
+#define _gloffset_Color3f 13
+#define _gloffset_Color3fv 14
+#define _gloffset_Color3i 15
+#define _gloffset_Color3iv 16
+#define _gloffset_Color3s 17
+#define _gloffset_Color3sv 18
+#define _gloffset_Color3ub 19
+#define _gloffset_Color3ubv 20
+#define _gloffset_Color3ui 21
+#define _gloffset_Color3uiv 22
+#define _gloffset_Color3us 23
+#define _gloffset_Color3usv 24
+#define _gloffset_Color4b 25
+#define _gloffset_Color4bv 26
+#define _gloffset_Color4d 27
+#define _gloffset_Color4dv 28
+#define _gloffset_Color4f 29
+#define _gloffset_Color4fv 30
+#define _gloffset_Color4i 31
+#define _gloffset_Color4iv 32
+#define _gloffset_Color4s 33
+#define _gloffset_Color4sv 34
+#define _gloffset_Color4ub 35
+#define _gloffset_Color4ubv 36
+#define _gloffset_Color4ui 37
+#define _gloffset_Color4uiv 38
+#define _gloffset_Color4us 39
+#define _gloffset_Color4usv 40
+#define _gloffset_EdgeFlag 41
+#define _gloffset_EdgeFlagv 42
+#define _gloffset_End 43
+#define _gloffset_Indexd 44
+#define _gloffset_Indexdv 45
+#define _gloffset_Indexf 46
+#define _gloffset_Indexfv 47
+#define _gloffset_Indexi 48
+#define _gloffset_Indexiv 49
+#define _gloffset_Indexs 50
+#define _gloffset_Indexsv 51
+#define _gloffset_Normal3b 52
+#define _gloffset_Normal3bv 53
+#define _gloffset_Normal3d 54
+#define _gloffset_Normal3dv 55
+#define _gloffset_Normal3f 56
+#define _gloffset_Normal3fv 57
+#define _gloffset_Normal3i 58
+#define _gloffset_Normal3iv 59
+#define _gloffset_Normal3s 60
+#define _gloffset_Normal3sv 61
+#define _gloffset_RasterPos2d 62
+#define _gloffset_RasterPos2dv 63
+#define _gloffset_RasterPos2f 64
+#define _gloffset_RasterPos2fv 65
+#define _gloffset_RasterPos2i 66
+#define _gloffset_RasterPos2iv 67
+#define _gloffset_RasterPos2s 68
+#define _gloffset_RasterPos2sv 69
+#define _gloffset_RasterPos3d 70
+#define _gloffset_RasterPos3dv 71
+#define _gloffset_RasterPos3f 72
+#define _gloffset_RasterPos3fv 73
+#define _gloffset_RasterPos3i 74
+#define _gloffset_RasterPos3iv 75
+#define _gloffset_RasterPos3s 76
+#define _gloffset_RasterPos3sv 77
+#define _gloffset_RasterPos4d 78
+#define _gloffset_RasterPos4dv 79
+#define _gloffset_RasterPos4f 80
+#define _gloffset_RasterPos4fv 81
+#define _gloffset_RasterPos4i 82
+#define _gloffset_RasterPos4iv 83
+#define _gloffset_RasterPos4s 84
+#define _gloffset_RasterPos4sv 85
+#define _gloffset_Rectd 86
+#define _gloffset_Rectdv 87
+#define _gloffset_Rectf 88
+#define _gloffset_Rectfv 89
+#define _gloffset_Recti 90
+#define _gloffset_Rectiv 91
+#define _gloffset_Rects 92
+#define _gloffset_Rectsv 93
+#define _gloffset_TexCoord1d 94
+#define _gloffset_TexCoord1dv 95
+#define _gloffset_TexCoord1f 96
+#define _gloffset_TexCoord1fv 97
+#define _gloffset_TexCoord1i 98
+#define _gloffset_TexCoord1iv 99
+#define _gloffset_TexCoord1s 100
+#define _gloffset_TexCoord1sv 101
+#define _gloffset_TexCoord2d 102
+#define _gloffset_TexCoord2dv 103
+#define _gloffset_TexCoord2f 104
+#define _gloffset_TexCoord2fv 105
+#define _gloffset_TexCoord2i 106
+#define _gloffset_TexCoord2iv 107
+#define _gloffset_TexCoord2s 108
+#define _gloffset_TexCoord2sv 109
+#define _gloffset_TexCoord3d 110
+#define _gloffset_TexCoord3dv 111
+#define _gloffset_TexCoord3f 112
+#define _gloffset_TexCoord3fv 113
+#define _gloffset_TexCoord3i 114
+#define _gloffset_TexCoord3iv 115
+#define _gloffset_TexCoord3s 116
+#define _gloffset_TexCoord3sv 117
+#define _gloffset_TexCoord4d 118
+#define _gloffset_TexCoord4dv 119
+#define _gloffset_TexCoord4f 120
+#define _gloffset_TexCoord4fv 121
+#define _gloffset_TexCoord4i 122
+#define _gloffset_TexCoord4iv 123
+#define _gloffset_TexCoord4s 124
+#define _gloffset_TexCoord4sv 125
+#define _gloffset_Vertex2d 126
+#define _gloffset_Vertex2dv 127
+#define _gloffset_Vertex2f 128
+#define _gloffset_Vertex2fv 129
+#define _gloffset_Vertex2i 130
+#define _gloffset_Vertex2iv 131
+#define _gloffset_Vertex2s 132
+#define _gloffset_Vertex2sv 133
+#define _gloffset_Vertex3d 134
+#define _gloffset_Vertex3dv 135
+#define _gloffset_Vertex3f 136
+#define _gloffset_Vertex3fv 137
+#define _gloffset_Vertex3i 138
+#define _gloffset_Vertex3iv 139
+#define _gloffset_Vertex3s 140
+#define _gloffset_Vertex3sv 141
+#define _gloffset_Vertex4d 142
+#define _gloffset_Vertex4dv 143
+#define _gloffset_Vertex4f 144
+#define _gloffset_Vertex4fv 145
+#define _gloffset_Vertex4i 146
+#define _gloffset_Vertex4iv 147
+#define _gloffset_Vertex4s 148
+#define _gloffset_Vertex4sv 149
+#define _gloffset_ClipPlane 150
+#define _gloffset_ColorMaterial 151
+#define _gloffset_CullFace 152
+#define _gloffset_Fogf 153
+#define _gloffset_Fogfv 154
+#define _gloffset_Fogi 155
+#define _gloffset_Fogiv 156
+#define _gloffset_FrontFace 157
+#define _gloffset_Hint 158
+#define _gloffset_Lightf 159
+#define _gloffset_Lightfv 160
+#define _gloffset_Lighti 161
+#define _gloffset_Lightiv 162
+#define _gloffset_LightModelf 163
+#define _gloffset_LightModelfv 164
+#define _gloffset_LightModeli 165
+#define _gloffset_LightModeliv 166
+#define _gloffset_LineStipple 167
+#define _gloffset_LineWidth 168
+#define _gloffset_Materialf 169
+#define _gloffset_Materialfv 170
+#define _gloffset_Materiali 171
+#define _gloffset_Materialiv 172
+#define _gloffset_PointSize 173
+#define _gloffset_PolygonMode 174
+#define _gloffset_PolygonStipple 175
+#define _gloffset_Scissor 176
+#define _gloffset_ShadeModel 177
+#define _gloffset_TexParameterf 178
+#define _gloffset_TexParameterfv 179
+#define _gloffset_TexParameteri 180
+#define _gloffset_TexParameteriv 181
+#define _gloffset_TexImage1D 182
+#define _gloffset_TexImage2D 183
+#define _gloffset_TexEnvf 184
+#define _gloffset_TexEnvfv 185
+#define _gloffset_TexEnvi 186
+#define _gloffset_TexEnviv 187
+#define _gloffset_TexGend 188
+#define _gloffset_TexGendv 189
+#define _gloffset_TexGenfOES 190
+#define _gloffset_TexGenfvOES 191
+#define _gloffset_TexGeniOES 192
+#define _gloffset_TexGenivOES 193
+#define _gloffset_FeedbackBuffer 194
+#define _gloffset_SelectBuffer 195
+#define _gloffset_RenderMode 196
+#define _gloffset_InitNames 197
+#define _gloffset_LoadName 198
+#define _gloffset_PassThrough 199
+#define _gloffset_PopName 200
+#define _gloffset_PushName 201
+#define _gloffset_DrawBuffer 202
+#define _gloffset_Clear 203
+#define _gloffset_ClearAccum 204
+#define _gloffset_ClearIndex 205
+#define _gloffset_ClearColor 206
+#define _gloffset_ClearStencil 207
+#define _gloffset_ClearDepth 208
+#define _gloffset_StencilMask 209
+#define _gloffset_ColorMask 210
+#define _gloffset_DepthMask 211
+#define _gloffset_IndexMask 212
+#define _gloffset_Accum 213
+#define _gloffset_Disable 214
+#define _gloffset_Enable 215
+#define _gloffset_Finish 216
+#define _gloffset_Flush 217
+#define _gloffset_PopAttrib 218
+#define _gloffset_PushAttrib 219
+#define _gloffset_Map1d 220
+#define _gloffset_Map1f 221
+#define _gloffset_Map2d 222
+#define _gloffset_Map2f 223
+#define _gloffset_MapGrid1d 224
+#define _gloffset_MapGrid1f 225
+#define _gloffset_MapGrid2d 226
+#define _gloffset_MapGrid2f 227
+#define _gloffset_EvalCoord1d 228
+#define _gloffset_EvalCoord1dv 229
+#define _gloffset_EvalCoord1f 230
+#define _gloffset_EvalCoord1fv 231
+#define _gloffset_EvalCoord2d 232
+#define _gloffset_EvalCoord2dv 233
+#define _gloffset_EvalCoord2f 234
+#define _gloffset_EvalCoord2fv 235
+#define _gloffset_EvalMesh1 236
+#define _gloffset_EvalPoint1 237
+#define _gloffset_EvalMesh2 238
+#define _gloffset_EvalPoint2 239
+#define _gloffset_AlphaFunc 240
+#define _gloffset_BlendFunc 241
+#define _gloffset_LogicOp 242
+#define _gloffset_StencilFunc 243
+#define _gloffset_StencilOp 244
+#define _gloffset_DepthFunc 245
+#define _gloffset_PixelZoom 246
+#define _gloffset_PixelTransferf 247
+#define _gloffset_PixelTransferi 248
+#define _gloffset_PixelStoref 249
+#define _gloffset_PixelStorei 250
+#define _gloffset_PixelMapfv 251
+#define _gloffset_PixelMapuiv 252
+#define _gloffset_PixelMapusv 253
+#define _gloffset_ReadBuffer 254
+#define _gloffset_CopyPixels 255
+#define _gloffset_ReadPixels 256
+#define _gloffset_DrawPixels 257
+#define _gloffset_GetBooleanv 258
+#define _gloffset_GetClipPlane 259
+#define _gloffset_GetDoublev 260
+#define _gloffset_GetError 261
+#define _gloffset_GetFloatv 262
+#define _gloffset_GetIntegerv 263
+#define _gloffset_GetLightfv 264
+#define _gloffset_GetLightiv 265
+#define _gloffset_GetMapdv 266
+#define _gloffset_GetMapfv 267
+#define _gloffset_GetMapiv 268
+#define _gloffset_GetMaterialfv 269
+#define _gloffset_GetMaterialiv 270
+#define _gloffset_GetPixelMapfv 271
+#define _gloffset_GetPixelMapuiv 272
+#define _gloffset_GetPixelMapusv 273
+#define _gloffset_GetPolygonStipple 274
+#define _gloffset_GetString 275
+#define _gloffset_GetTexEnvfv 276
+#define _gloffset_GetTexEnviv 277
+#define _gloffset_GetTexGendv 278
+#define _gloffset_GetTexGenfvOES 279
+#define _gloffset_GetTexGenivOES 280
+#define _gloffset_GetTexImage 281
+#define _gloffset_GetTexParameterfv 282
+#define _gloffset_GetTexParameteriv 283
+#define _gloffset_GetTexLevelParameterfv 284
+#define _gloffset_GetTexLevelParameteriv 285
+#define _gloffset_IsEnabled 286
+#define _gloffset_IsList 287
+#define _gloffset_DepthRange 288
+#define _gloffset_Frustum 289
+#define _gloffset_LoadIdentity 290
+#define _gloffset_LoadMatrixf 291
+#define _gloffset_LoadMatrixd 292
+#define _gloffset_MatrixMode 293
+#define _gloffset_MultMatrixf 294
+#define _gloffset_MultMatrixd 295
+#define _gloffset_Ortho 296
+#define _gloffset_PopMatrix 297
+#define _gloffset_PushMatrix 298
+#define _gloffset_Rotated 299
+#define _gloffset_Rotatef 300
+#define _gloffset_Scaled 301
+#define _gloffset_Scalef 302
+#define _gloffset_Translated 303
+#define _gloffset_Translatef 304
+#define _gloffset_Viewport 305
+#define _gloffset_ArrayElement 306
+#define _gloffset_BindTexture 307
+#define _gloffset_ColorPointer 308
+#define _gloffset_DisableClientState 309
+#define _gloffset_DrawArrays 310
+#define _gloffset_DrawElements 311
+#define _gloffset_EdgeFlagPointer 312
+#define _gloffset_EnableClientState 313
+#define _gloffset_IndexPointer 314
+#define _gloffset_Indexub 315
+#define _gloffset_Indexubv 316
+#define _gloffset_InterleavedArrays 317
+#define _gloffset_NormalPointer 318
+#define _gloffset_PolygonOffset 319
+#define _gloffset_TexCoordPointer 320
+#define _gloffset_VertexPointer 321
+#define _gloffset_AreTexturesResident 322
+#define _gloffset_CopyTexImage1D 323
+#define _gloffset_CopyTexImage2D 324
+#define _gloffset_CopyTexSubImage1D 325
+#define _gloffset_CopyTexSubImage2D 326
+#define _gloffset_DeleteTextures 327
+#define _gloffset_GenTextures 328
+#define _gloffset_GetPointerv 329
+#define _gloffset_IsTexture 330
+#define _gloffset_PrioritizeTextures 331
+#define _gloffset_TexSubImage1D 332
+#define _gloffset_TexSubImage2D 333
+#define _gloffset_PopClientAttrib 334
+#define _gloffset_PushClientAttrib 335
+#define _gloffset_BlendColor 336
+#define _gloffset_BlendEquationOES 337
+#define _gloffset_DrawRangeElements 338
+#define _gloffset_ColorTable 339
+#define _gloffset_ColorTableParameterfv 340
+#define _gloffset_ColorTableParameteriv 341
+#define _gloffset_CopyColorTable 342
+#define _gloffset_GetColorTable 343
+#define _gloffset_GetColorTableParameterfv 344
+#define _gloffset_GetColorTableParameteriv 345
+#define _gloffset_ColorSubTable 346
+#define _gloffset_CopyColorSubTable 347
+#define _gloffset_ConvolutionFilter1D 348
+#define _gloffset_ConvolutionFilter2D 349
+#define _gloffset_ConvolutionParameterf 350
+#define _gloffset_ConvolutionParameterfv 351
+#define _gloffset_ConvolutionParameteri 352
+#define _gloffset_ConvolutionParameteriv 353
+#define _gloffset_CopyConvolutionFilter1D 354
+#define _gloffset_CopyConvolutionFilter2D 355
+#define _gloffset_GetConvolutionFilter 356
+#define _gloffset_GetConvolutionParameterfv 357
+#define _gloffset_GetConvolutionParameteriv 358
+#define _gloffset_GetSeparableFilter 359
+#define _gloffset_SeparableFilter2D 360
+#define _gloffset_GetHistogram 361
+#define _gloffset_GetHistogramParameterfv 362
+#define _gloffset_GetHistogramParameteriv 363
+#define _gloffset_GetMinmax 364
+#define _gloffset_GetMinmaxParameterfv 365
+#define _gloffset_GetMinmaxParameteriv 366
+#define _gloffset_Histogram 367
+#define _gloffset_Minmax 368
+#define _gloffset_ResetHistogram 369
+#define _gloffset_ResetMinmax 370
+#define _gloffset_TexImage3D 371
+#define _gloffset_TexSubImage3D 372
+#define _gloffset_CopyTexSubImage3D 373
+#define _gloffset_ActiveTexture 374
+#define _gloffset_ClientActiveTexture 375
+#define _gloffset_MultiTexCoord1dARB 376
+#define _gloffset_MultiTexCoord1dvARB 377
+#define _gloffset_MultiTexCoord1fARB 378
+#define _gloffset_MultiTexCoord1fvARB 379
+#define _gloffset_MultiTexCoord1iARB 380
+#define _gloffset_MultiTexCoord1ivARB 381
+#define _gloffset_MultiTexCoord1sARB 382
+#define _gloffset_MultiTexCoord1svARB 383
+#define _gloffset_MultiTexCoord2dARB 384
+#define _gloffset_MultiTexCoord2dvARB 385
+#define _gloffset_MultiTexCoord2fARB 386
+#define _gloffset_MultiTexCoord2fvARB 387
+#define _gloffset_MultiTexCoord2iARB 388
+#define _gloffset_MultiTexCoord2ivARB 389
+#define _gloffset_MultiTexCoord2sARB 390
+#define _gloffset_MultiTexCoord2svARB 391
+#define _gloffset_MultiTexCoord3dARB 392
+#define _gloffset_MultiTexCoord3dvARB 393
+#define _gloffset_MultiTexCoord3fARB 394
+#define _gloffset_MultiTexCoord3fvARB 395
+#define _gloffset_MultiTexCoord3iARB 396
+#define _gloffset_MultiTexCoord3ivARB 397
+#define _gloffset_MultiTexCoord3sARB 398
+#define _gloffset_MultiTexCoord3svARB 399
+#define _gloffset_MultiTexCoord4dARB 400
+#define _gloffset_MultiTexCoord4dvARB 401
+#define _gloffset_MultiTexCoord4f 402
+#define _gloffset_MultiTexCoord4fvARB 403
+#define _gloffset_MultiTexCoord4iARB 404
+#define _gloffset_MultiTexCoord4ivARB 405
+#define _gloffset_MultiTexCoord4sARB 406
+#define _gloffset_MultiTexCoord4svARB 407
+
+#if !FEATURE_remap_table
+
+#define _gloffset_BlendEquationSeparateOES 408
+#define _gloffset_BlendFuncSeparateOES 409
+#define _gloffset_DrawTexfOES 410
+#define _gloffset_DrawTexfvOES 411
+#define _gloffset_DrawTexiOES 412
+#define _gloffset_DrawTexivOES 413
+#define _gloffset_DrawTexsOES 414
+#define _gloffset_DrawTexsvOES 415
+#define _gloffset_DrawTexxOES 416
+#define _gloffset_DrawTexxvOES 417
+#define _gloffset_BindFramebufferOES 418
+#define _gloffset_BindRenderbufferOES 419
+#define _gloffset_CheckFramebufferStatusOES 420
+#define _gloffset_DeleteFramebuffersOES 421
+#define _gloffset_DeleteRenderbuffersOES 422
+#define _gloffset_FramebufferRenderbufferOES 423
+#define _gloffset_FramebufferTexture2DOES 424
+#define _gloffset_GenFramebuffersOES 425
+#define _gloffset_GenRenderbuffersOES 426
+#define _gloffset_GenerateMipmapOES 427
+#define _gloffset_GetFramebufferAttachmentParameterivOES 428
+#define _gloffset_GetRenderbufferParameterivOES 429
+#define _gloffset_IsFramebufferOES 430
+#define _gloffset_IsRenderbufferOES 431
+#define _gloffset_RenderbufferStorageOES 432
+#define _gloffset_PointSizePointerOES 433
+#define _gloffset_QueryMatrixxOES 434
+#define _gloffset_GetTexGenxvOES 435
+#define _gloffset_TexGenxOES 436
+#define _gloffset_TexGenxvOES 437
+#define _gloffset_GetBufferPointervOES 438
+#define _gloffset_MapBufferOES 439
+#define _gloffset_UnmapBufferOES 440
+#define _gloffset_MultiDrawArraysEXT 441
+#define _gloffset_MultiDrawElementsEXT 442
+#define _gloffset_BindVertexArrayAPPLE 443
+#define _gloffset_DeleteVertexArraysAPPLE 444
+#define _gloffset_GenVertexArraysAPPLE 445
+#define _gloffset_IsVertexArrayAPPLE 446
+#define _gloffset_EGLImageTargetRenderbufferStorageOES 447
+#define _gloffset_EGLImageTargetTexture2DOES 448
+#define _gloffset_CompressedTexImage2D 449
+#define _gloffset_CompressedTexSubImage2D 450
+#define _gloffset_SampleCoverage 451
+#define _gloffset_BindBuffer 452
+#define _gloffset_BufferData 453
+#define _gloffset_BufferSubData 454
+#define _gloffset_DeleteBuffers 455
+#define _gloffset_GenBuffers 456
+#define _gloffset_GetBufferParameteriv 457
+#define _gloffset_IsBuffer 458
+#define _gloffset_PointParameterf 459
+#define _gloffset_PointParameterfv 460
+#define _gloffset_AlphaFuncx 461
+#define _gloffset_ClearColorx 462
+#define _gloffset_ClearDepthf 463
+#define _gloffset_ClearDepthx 464
+#define _gloffset_Color4x 465
+#define _gloffset_DepthRangef 466
+#define _gloffset_DepthRangex 467
+#define _gloffset_Fogx 468
+#define _gloffset_Fogxv 469
+#define _gloffset_Frustumf 470
+#define _gloffset_Frustumx 471
+#define _gloffset_LightModelx 472
+#define _gloffset_LightModelxv 473
+#define _gloffset_Lightx 474
+#define _gloffset_Lightxv 475
+#define _gloffset_LineWidthx 476
+#define _gloffset_LoadMatrixx 477
+#define _gloffset_Materialx 478
+#define _gloffset_Materialxv 479
+#define _gloffset_MultMatrixx 480
+#define _gloffset_MultiTexCoord4x 481
+#define _gloffset_Normal3x 482
+#define _gloffset_Orthof 483
+#define _gloffset_Orthox 484
+#define _gloffset_PointSizex 485
+#define _gloffset_PolygonOffsetx 486
+#define _gloffset_Rotatex 487
+#define _gloffset_SampleCoveragex 488
+#define _gloffset_Scalex 489
+#define _gloffset_TexEnvx 490
+#define _gloffset_TexEnvxv 491
+#define _gloffset_TexParameterx 492
+#define _gloffset_Translatex 493
+#define _gloffset_ClipPlanef 494
+#define _gloffset_ClipPlanex 495
+#define _gloffset_GetClipPlanef 496
+#define _gloffset_GetClipPlanex 497
+#define _gloffset_GetFixedv 498
+#define _gloffset_GetLightxv 499
+#define _gloffset_GetMaterialxv 500
+#define _gloffset_GetTexEnvxv 501
+#define _gloffset_GetTexParameterxv 502
+#define _gloffset_PointParameterx 503
+#define _gloffset_PointParameterxv 504
+#define _gloffset_TexParameterxv 505
+
+#else /* !FEATURE_remap_table */
+
+#define esLocalRemapTable_size 98
+static int esLocalRemapTable[ esLocalRemapTable_size ];
+
+#define BlendEquationSeparateOES_remap_index 0
+#define BlendFuncSeparateOES_remap_index 1
+#define DrawTexfOES_remap_index 2
+#define DrawTexfvOES_remap_index 3
+#define DrawTexiOES_remap_index 4
+#define DrawTexivOES_remap_index 5
+#define DrawTexsOES_remap_index 6
+#define DrawTexsvOES_remap_index 7
+#define DrawTexxOES_remap_index 8
+#define DrawTexxvOES_remap_index 9
+#define BindFramebufferOES_remap_index 10
+#define BindRenderbufferOES_remap_index 11
+#define CheckFramebufferStatusOES_remap_index 12
+#define DeleteFramebuffersOES_remap_index 13
+#define DeleteRenderbuffersOES_remap_index 14
+#define FramebufferRenderbufferOES_remap_index 15
+#define FramebufferTexture2DOES_remap_index 16
+#define GenFramebuffersOES_remap_index 17
+#define GenRenderbuffersOES_remap_index 18
+#define GenerateMipmapOES_remap_index 19
+#define GetFramebufferAttachmentParameterivOES_remap_index 20
+#define GetRenderbufferParameterivOES_remap_index 21
+#define IsFramebufferOES_remap_index 22
+#define IsRenderbufferOES_remap_index 23
+#define RenderbufferStorageOES_remap_index 24
+#define PointSizePointerOES_remap_index 25
+#define QueryMatrixxOES_remap_index 26
+#define GetTexGenxvOES_remap_index 27
+#define TexGenxOES_remap_index 28
+#define TexGenxvOES_remap_index 29
+#define GetBufferPointervOES_remap_index 30
+#define MapBufferOES_remap_index 31
+#define UnmapBufferOES_remap_index 32
+#define MultiDrawArraysEXT_remap_index 33
+#define MultiDrawElementsEXT_remap_index 34
+#define BindVertexArrayAPPLE_remap_index 35
+#define DeleteVertexArraysAPPLE_remap_index 36
+#define GenVertexArraysAPPLE_remap_index 37
+#define IsVertexArrayAPPLE_remap_index 38
+#define EGLImageTargetRenderbufferStorageOES_remap_index 39
+#define EGLImageTargetTexture2DOES_remap_index 40
+#define CompressedTexImage2D_remap_index 41
+#define CompressedTexSubImage2D_remap_index 42
+#define SampleCoverage_remap_index 43
+#define BindBuffer_remap_index 44
+#define BufferData_remap_index 45
+#define BufferSubData_remap_index 46
+#define DeleteBuffers_remap_index 47
+#define GenBuffers_remap_index 48
+#define GetBufferParameteriv_remap_index 49
+#define IsBuffer_remap_index 50
+#define PointParameterf_remap_index 51
+#define PointParameterfv_remap_index 52
+#define AlphaFuncx_remap_index 53
+#define ClearColorx_remap_index 54
+#define ClearDepthf_remap_index 55
+#define ClearDepthx_remap_index 56
+#define Color4x_remap_index 57
+#define DepthRangef_remap_index 58
+#define DepthRangex_remap_index 59
+#define Fogx_remap_index 60
+#define Fogxv_remap_index 61
+#define Frustumf_remap_index 62
+#define Frustumx_remap_index 63
+#define LightModelx_remap_index 64
+#define LightModelxv_remap_index 65
+#define Lightx_remap_index 66
+#define Lightxv_remap_index 67
+#define LineWidthx_remap_index 68
+#define LoadMatrixx_remap_index 69
+#define Materialx_remap_index 70
+#define Materialxv_remap_index 71
+#define MultMatrixx_remap_index 72
+#define MultiTexCoord4x_remap_index 73
+#define Normal3x_remap_index 74
+#define Orthof_remap_index 75
+#define Orthox_remap_index 76
+#define PointSizex_remap_index 77
+#define PolygonOffsetx_remap_index 78
+#define Rotatex_remap_index 79
+#define SampleCoveragex_remap_index 80
+#define Scalex_remap_index 81
+#define TexEnvx_remap_index 82
+#define TexEnvxv_remap_index 83
+#define TexParameterx_remap_index 84
+#define Translatex_remap_index 85
+#define ClipPlanef_remap_index 86
+#define ClipPlanex_remap_index 87
+#define GetClipPlanef_remap_index 88
+#define GetClipPlanex_remap_index 89
+#define GetFixedv_remap_index 90
+#define GetLightxv_remap_index 91
+#define GetMaterialxv_remap_index 92
+#define GetTexEnvxv_remap_index 93
+#define GetTexParameterxv_remap_index 94
+#define PointParameterx_remap_index 95
+#define PointParameterxv_remap_index 96
+#define TexParameterxv_remap_index 97
+
+#define _gloffset_BlendEquationSeparateOES esLocalRemapTable[BlendEquationSeparateOES_remap_index]
+#define _gloffset_BlendFuncSeparateOES esLocalRemapTable[BlendFuncSeparateOES_remap_index]
+#define _gloffset_DrawTexfOES esLocalRemapTable[DrawTexfOES_remap_index]
+#define _gloffset_DrawTexfvOES esLocalRemapTable[DrawTexfvOES_remap_index]
+#define _gloffset_DrawTexiOES esLocalRemapTable[DrawTexiOES_remap_index]
+#define _gloffset_DrawTexivOES esLocalRemapTable[DrawTexivOES_remap_index]
+#define _gloffset_DrawTexsOES esLocalRemapTable[DrawTexsOES_remap_index]
+#define _gloffset_DrawTexsvOES esLocalRemapTable[DrawTexsvOES_remap_index]
+#define _gloffset_DrawTexxOES esLocalRemapTable[DrawTexxOES_remap_index]
+#define _gloffset_DrawTexxvOES esLocalRemapTable[DrawTexxvOES_remap_index]
+#define _gloffset_BindFramebufferOES esLocalRemapTable[BindFramebufferOES_remap_index]
+#define _gloffset_BindRenderbufferOES esLocalRemapTable[BindRenderbufferOES_remap_index]
+#define _gloffset_CheckFramebufferStatusOES esLocalRemapTable[CheckFramebufferStatusOES_remap_index]
+#define _gloffset_DeleteFramebuffersOES esLocalRemapTable[DeleteFramebuffersOES_remap_index]
+#define _gloffset_DeleteRenderbuffersOES esLocalRemapTable[DeleteRenderbuffersOES_remap_index]
+#define _gloffset_FramebufferRenderbufferOES esLocalRemapTable[FramebufferRenderbufferOES_remap_index]
+#define _gloffset_FramebufferTexture2DOES esLocalRemapTable[FramebufferTexture2DOES_remap_index]
+#define _gloffset_GenFramebuffersOES esLocalRemapTable[GenFramebuffersOES_remap_index]
+#define _gloffset_GenRenderbuffersOES esLocalRemapTable[GenRenderbuffersOES_remap_index]
+#define _gloffset_GenerateMipmapOES esLocalRemapTable[GenerateMipmapOES_remap_index]
+#define _gloffset_GetFramebufferAttachmentParameterivOES esLocalRemapTable[GetFramebufferAttachmentParameterivOES_remap_index]
+#define _gloffset_GetRenderbufferParameterivOES esLocalRemapTable[GetRenderbufferParameterivOES_remap_index]
+#define _gloffset_IsFramebufferOES esLocalRemapTable[IsFramebufferOES_remap_index]
+#define _gloffset_IsRenderbufferOES esLocalRemapTable[IsRenderbufferOES_remap_index]
+#define _gloffset_RenderbufferStorageOES esLocalRemapTable[RenderbufferStorageOES_remap_index]
+#define _gloffset_PointSizePointerOES esLocalRemapTable[PointSizePointerOES_remap_index]
+#define _gloffset_QueryMatrixxOES esLocalRemapTable[QueryMatrixxOES_remap_index]
+#define _gloffset_GetTexGenxvOES esLocalRemapTable[GetTexGenxvOES_remap_index]
+#define _gloffset_TexGenxOES esLocalRemapTable[TexGenxOES_remap_index]
+#define _gloffset_TexGenxvOES esLocalRemapTable[TexGenxvOES_remap_index]
+#define _gloffset_GetBufferPointervOES esLocalRemapTable[GetBufferPointervOES_remap_index]
+#define _gloffset_MapBufferOES esLocalRemapTable[MapBufferOES_remap_index]
+#define _gloffset_UnmapBufferOES esLocalRemapTable[UnmapBufferOES_remap_index]
+#define _gloffset_MultiDrawArraysEXT esLocalRemapTable[MultiDrawArraysEXT_remap_index]
+#define _gloffset_MultiDrawElementsEXT esLocalRemapTable[MultiDrawElementsEXT_remap_index]
+#define _gloffset_BindVertexArrayAPPLE esLocalRemapTable[BindVertexArrayAPPLE_remap_index]
+#define _gloffset_DeleteVertexArraysAPPLE esLocalRemapTable[DeleteVertexArraysAPPLE_remap_index]
+#define _gloffset_GenVertexArraysAPPLE esLocalRemapTable[GenVertexArraysAPPLE_remap_index]
+#define _gloffset_IsVertexArrayAPPLE esLocalRemapTable[IsVertexArrayAPPLE_remap_index]
+#define _gloffset_EGLImageTargetRenderbufferStorageOES esLocalRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index]
+#define _gloffset_EGLImageTargetTexture2DOES esLocalRemapTable[EGLImageTargetTexture2DOES_remap_index]
+#define _gloffset_CompressedTexImage2D esLocalRemapTable[CompressedTexImage2D_remap_index]
+#define _gloffset_CompressedTexSubImage2D esLocalRemapTable[CompressedTexSubImage2D_remap_index]
+#define _gloffset_SampleCoverage esLocalRemapTable[SampleCoverage_remap_index]
+#define _gloffset_BindBuffer esLocalRemapTable[BindBuffer_remap_index]
+#define _gloffset_BufferData esLocalRemapTable[BufferData_remap_index]
+#define _gloffset_BufferSubData esLocalRemapTable[BufferSubData_remap_index]
+#define _gloffset_DeleteBuffers esLocalRemapTable[DeleteBuffers_remap_index]
+#define _gloffset_GenBuffers esLocalRemapTable[GenBuffers_remap_index]
+#define _gloffset_GetBufferParameteriv esLocalRemapTable[GetBufferParameteriv_remap_index]
+#define _gloffset_IsBuffer esLocalRemapTable[IsBuffer_remap_index]
+#define _gloffset_PointParameterf esLocalRemapTable[PointParameterf_remap_index]
+#define _gloffset_PointParameterfv esLocalRemapTable[PointParameterfv_remap_index]
+#define _gloffset_AlphaFuncx esLocalRemapTable[AlphaFuncx_remap_index]
+#define _gloffset_ClearColorx esLocalRemapTable[ClearColorx_remap_index]
+#define _gloffset_ClearDepthf esLocalRemapTable[ClearDepthf_remap_index]
+#define _gloffset_ClearDepthx esLocalRemapTable[ClearDepthx_remap_index]
+#define _gloffset_Color4x esLocalRemapTable[Color4x_remap_index]
+#define _gloffset_DepthRangef esLocalRemapTable[DepthRangef_remap_index]
+#define _gloffset_DepthRangex esLocalRemapTable[DepthRangex_remap_index]
+#define _gloffset_Fogx esLocalRemapTable[Fogx_remap_index]
+#define _gloffset_Fogxv esLocalRemapTable[Fogxv_remap_index]
+#define _gloffset_Frustumf esLocalRemapTable[Frustumf_remap_index]
+#define _gloffset_Frustumx esLocalRemapTable[Frustumx_remap_index]
+#define _gloffset_LightModelx esLocalRemapTable[LightModelx_remap_index]
+#define _gloffset_LightModelxv esLocalRemapTable[LightModelxv_remap_index]
+#define _gloffset_Lightx esLocalRemapTable[Lightx_remap_index]
+#define _gloffset_Lightxv esLocalRemapTable[Lightxv_remap_index]
+#define _gloffset_LineWidthx esLocalRemapTable[LineWidthx_remap_index]
+#define _gloffset_LoadMatrixx esLocalRemapTable[LoadMatrixx_remap_index]
+#define _gloffset_Materialx esLocalRemapTable[Materialx_remap_index]
+#define _gloffset_Materialxv esLocalRemapTable[Materialxv_remap_index]
+#define _gloffset_MultMatrixx esLocalRemapTable[MultMatrixx_remap_index]
+#define _gloffset_MultiTexCoord4x esLocalRemapTable[MultiTexCoord4x_remap_index]
+#define _gloffset_Normal3x esLocalRemapTable[Normal3x_remap_index]
+#define _gloffset_Orthof esLocalRemapTable[Orthof_remap_index]
+#define _gloffset_Orthox esLocalRemapTable[Orthox_remap_index]
+#define _gloffset_PointSizex esLocalRemapTable[PointSizex_remap_index]
+#define _gloffset_PolygonOffsetx esLocalRemapTable[PolygonOffsetx_remap_index]
+#define _gloffset_Rotatex esLocalRemapTable[Rotatex_remap_index]
+#define _gloffset_SampleCoveragex esLocalRemapTable[SampleCoveragex_remap_index]
+#define _gloffset_Scalex esLocalRemapTable[Scalex_remap_index]
+#define _gloffset_TexEnvx esLocalRemapTable[TexEnvx_remap_index]
+#define _gloffset_TexEnvxv esLocalRemapTable[TexEnvxv_remap_index]
+#define _gloffset_TexParameterx esLocalRemapTable[TexParameterx_remap_index]
+#define _gloffset_Translatex esLocalRemapTable[Translatex_remap_index]
+#define _gloffset_ClipPlanef esLocalRemapTable[ClipPlanef_remap_index]
+#define _gloffset_ClipPlanex esLocalRemapTable[ClipPlanex_remap_index]
+#define _gloffset_GetClipPlanef esLocalRemapTable[GetClipPlanef_remap_index]
+#define _gloffset_GetClipPlanex esLocalRemapTable[GetClipPlanex_remap_index]
+#define _gloffset_GetFixedv esLocalRemapTable[GetFixedv_remap_index]
+#define _gloffset_GetLightxv esLocalRemapTable[GetLightxv_remap_index]
+#define _gloffset_GetMaterialxv esLocalRemapTable[GetMaterialxv_remap_index]
+#define _gloffset_GetTexEnvxv esLocalRemapTable[GetTexEnvxv_remap_index]
+#define _gloffset_GetTexParameterxv esLocalRemapTable[GetTexParameterxv_remap_index]
+#define _gloffset_PointParameterx esLocalRemapTable[PointParameterx_remap_index]
+#define _gloffset_PointParameterxv esLocalRemapTable[PointParameterxv_remap_index]
+#define _gloffset_TexParameterxv esLocalRemapTable[TexParameterxv_remap_index]
+
+#endif /* !FEATURE_remap_table */
+
+typedef void (GLAPIENTRYP _glptr_NewList)(GLuint, GLenum);
+#define CALL_NewList(disp, parameters) \
+ (* GET_NewList(disp)) parameters
+static INLINE _glptr_NewList GET_NewList(struct _glapi_table *disp) {
+ return (_glptr_NewList) (GET_by_offset(disp, _gloffset_NewList));
+}
+
+static INLINE void SET_NewList(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum)) {
+ SET_by_offset(disp, _gloffset_NewList, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EndList)(void);
+#define CALL_EndList(disp, parameters) \
+ (* GET_EndList(disp)) parameters
+static INLINE _glptr_EndList GET_EndList(struct _glapi_table *disp) {
+ return (_glptr_EndList) (GET_by_offset(disp, _gloffset_EndList));
+}
+
+static INLINE void SET_EndList(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_EndList, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CallList)(GLuint);
+#define CALL_CallList(disp, parameters) \
+ (* GET_CallList(disp)) parameters
+static INLINE _glptr_CallList GET_CallList(struct _glapi_table *disp) {
+ return (_glptr_CallList) (GET_by_offset(disp, _gloffset_CallList));
+}
+
+static INLINE void SET_CallList(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_CallList, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CallLists)(GLsizei, GLenum, const GLvoid *);
+#define CALL_CallLists(disp, parameters) \
+ (* GET_CallLists(disp)) parameters
+static INLINE _glptr_CallLists GET_CallLists(struct _glapi_table *disp) {
+ return (_glptr_CallLists) (GET_by_offset(disp, _gloffset_CallLists));
+}
+
+static INLINE void SET_CallLists(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_CallLists, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteLists)(GLuint, GLsizei);
+#define CALL_DeleteLists(disp, parameters) \
+ (* GET_DeleteLists(disp)) parameters
+static INLINE _glptr_DeleteLists GET_DeleteLists(struct _glapi_table *disp) {
+ return (_glptr_DeleteLists) (GET_by_offset(disp, _gloffset_DeleteLists));
+}
+
+static INLINE void SET_DeleteLists(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei)) {
+ SET_by_offset(disp, _gloffset_DeleteLists, fn);
+}
+
+typedef GLuint (GLAPIENTRYP _glptr_GenLists)(GLsizei);
+#define CALL_GenLists(disp, parameters) \
+ (* GET_GenLists(disp)) parameters
+static INLINE _glptr_GenLists GET_GenLists(struct _glapi_table *disp) {
+ return (_glptr_GenLists) (GET_by_offset(disp, _gloffset_GenLists));
+}
+
+static INLINE void SET_GenLists(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLsizei)) {
+ SET_by_offset(disp, _gloffset_GenLists, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ListBase)(GLuint);
+#define CALL_ListBase(disp, parameters) \
+ (* GET_ListBase(disp)) parameters
+static INLINE _glptr_ListBase GET_ListBase(struct _glapi_table *disp) {
+ return (_glptr_ListBase) (GET_by_offset(disp, _gloffset_ListBase));
+}
+
+static INLINE void SET_ListBase(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_ListBase, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Begin)(GLenum);
+#define CALL_Begin(disp, parameters) \
+ (* GET_Begin(disp)) parameters
+static INLINE _glptr_Begin GET_Begin(struct _glapi_table *disp) {
+ return (_glptr_Begin) (GET_by_offset(disp, _gloffset_Begin));
+}
+
+static INLINE void SET_Begin(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_Begin, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Bitmap)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *);
+#define CALL_Bitmap(disp, parameters) \
+ (* GET_Bitmap(disp)) parameters
+static INLINE _glptr_Bitmap GET_Bitmap(struct _glapi_table *disp) {
+ return (_glptr_Bitmap) (GET_by_offset(disp, _gloffset_Bitmap));
+}
+
+static INLINE void SET_Bitmap(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *)) {
+ SET_by_offset(disp, _gloffset_Bitmap, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3b)(GLbyte, GLbyte, GLbyte);
+#define CALL_Color3b(disp, parameters) \
+ (* GET_Color3b(disp)) parameters
+static INLINE _glptr_Color3b GET_Color3b(struct _glapi_table *disp) {
+ return (_glptr_Color3b) (GET_by_offset(disp, _gloffset_Color3b));
+}
+
+static INLINE void SET_Color3b(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte)) {
+ SET_by_offset(disp, _gloffset_Color3b, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3bv)(const GLbyte *);
+#define CALL_Color3bv(disp, parameters) \
+ (* GET_Color3bv(disp)) parameters
+static INLINE _glptr_Color3bv GET_Color3bv(struct _glapi_table *disp) {
+ return (_glptr_Color3bv) (GET_by_offset(disp, _gloffset_Color3bv));
+}
+
+static INLINE void SET_Color3bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) {
+ SET_by_offset(disp, _gloffset_Color3bv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3d)(GLdouble, GLdouble, GLdouble);
+#define CALL_Color3d(disp, parameters) \
+ (* GET_Color3d(disp)) parameters
+static INLINE _glptr_Color3d GET_Color3d(struct _glapi_table *disp) {
+ return (_glptr_Color3d) (GET_by_offset(disp, _gloffset_Color3d));
+}
+
+static INLINE void SET_Color3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Color3d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3dv)(const GLdouble *);
+#define CALL_Color3dv(disp, parameters) \
+ (* GET_Color3dv(disp)) parameters
+static INLINE _glptr_Color3dv GET_Color3dv(struct _glapi_table *disp) {
+ return (_glptr_Color3dv) (GET_by_offset(disp, _gloffset_Color3dv));
+}
+
+static INLINE void SET_Color3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Color3dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3f)(GLfloat, GLfloat, GLfloat);
+#define CALL_Color3f(disp, parameters) \
+ (* GET_Color3f(disp)) parameters
+static INLINE _glptr_Color3f GET_Color3f(struct _glapi_table *disp) {
+ return (_glptr_Color3f) (GET_by_offset(disp, _gloffset_Color3f));
+}
+
+static INLINE void SET_Color3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Color3f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3fv)(const GLfloat *);
+#define CALL_Color3fv(disp, parameters) \
+ (* GET_Color3fv(disp)) parameters
+static INLINE _glptr_Color3fv GET_Color3fv(struct _glapi_table *disp) {
+ return (_glptr_Color3fv) (GET_by_offset(disp, _gloffset_Color3fv));
+}
+
+static INLINE void SET_Color3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Color3fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3i)(GLint, GLint, GLint);
+#define CALL_Color3i(disp, parameters) \
+ (* GET_Color3i(disp)) parameters
+static INLINE _glptr_Color3i GET_Color3i(struct _glapi_table *disp) {
+ return (_glptr_Color3i) (GET_by_offset(disp, _gloffset_Color3i));
+}
+
+static INLINE void SET_Color3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Color3i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3iv)(const GLint *);
+#define CALL_Color3iv(disp, parameters) \
+ (* GET_Color3iv(disp)) parameters
+static INLINE _glptr_Color3iv GET_Color3iv(struct _glapi_table *disp) {
+ return (_glptr_Color3iv) (GET_by_offset(disp, _gloffset_Color3iv));
+}
+
+static INLINE void SET_Color3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_Color3iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3s)(GLshort, GLshort, GLshort);
+#define CALL_Color3s(disp, parameters) \
+ (* GET_Color3s(disp)) parameters
+static INLINE _glptr_Color3s GET_Color3s(struct _glapi_table *disp) {
+ return (_glptr_Color3s) (GET_by_offset(disp, _gloffset_Color3s));
+}
+
+static INLINE void SET_Color3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_Color3s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3sv)(const GLshort *);
+#define CALL_Color3sv(disp, parameters) \
+ (* GET_Color3sv(disp)) parameters
+static INLINE _glptr_Color3sv GET_Color3sv(struct _glapi_table *disp) {
+ return (_glptr_Color3sv) (GET_by_offset(disp, _gloffset_Color3sv));
+}
+
+static INLINE void SET_Color3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_Color3sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3ub)(GLubyte, GLubyte, GLubyte);
+#define CALL_Color3ub(disp, parameters) \
+ (* GET_Color3ub(disp)) parameters
+static INLINE _glptr_Color3ub GET_Color3ub(struct _glapi_table *disp) {
+ return (_glptr_Color3ub) (GET_by_offset(disp, _gloffset_Color3ub));
+}
+
+static INLINE void SET_Color3ub(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte, GLubyte, GLubyte)) {
+ SET_by_offset(disp, _gloffset_Color3ub, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3ubv)(const GLubyte *);
+#define CALL_Color3ubv(disp, parameters) \
+ (* GET_Color3ubv(disp)) parameters
+static INLINE _glptr_Color3ubv GET_Color3ubv(struct _glapi_table *disp) {
+ return (_glptr_Color3ubv) (GET_by_offset(disp, _gloffset_Color3ubv));
+}
+
+static INLINE void SET_Color3ubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) {
+ SET_by_offset(disp, _gloffset_Color3ubv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3ui)(GLuint, GLuint, GLuint);
+#define CALL_Color3ui(disp, parameters) \
+ (* GET_Color3ui(disp)) parameters
+static INLINE _glptr_Color3ui GET_Color3ui(struct _glapi_table *disp) {
+ return (_glptr_Color3ui) (GET_by_offset(disp, _gloffset_Color3ui));
+}
+
+static INLINE void SET_Color3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_Color3ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3uiv)(const GLuint *);
+#define CALL_Color3uiv(disp, parameters) \
+ (* GET_Color3uiv(disp)) parameters
+static INLINE _glptr_Color3uiv GET_Color3uiv(struct _glapi_table *disp) {
+ return (_glptr_Color3uiv) (GET_by_offset(disp, _gloffset_Color3uiv));
+}
+
+static INLINE void SET_Color3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLuint *)) {
+ SET_by_offset(disp, _gloffset_Color3uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3us)(GLushort, GLushort, GLushort);
+#define CALL_Color3us(disp, parameters) \
+ (* GET_Color3us(disp)) parameters
+static INLINE _glptr_Color3us GET_Color3us(struct _glapi_table *disp) {
+ return (_glptr_Color3us) (GET_by_offset(disp, _gloffset_Color3us));
+}
+
+static INLINE void SET_Color3us(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLushort, GLushort, GLushort)) {
+ SET_by_offset(disp, _gloffset_Color3us, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3usv)(const GLushort *);
+#define CALL_Color3usv(disp, parameters) \
+ (* GET_Color3usv(disp)) parameters
+static INLINE _glptr_Color3usv GET_Color3usv(struct _glapi_table *disp) {
+ return (_glptr_Color3usv) (GET_by_offset(disp, _gloffset_Color3usv));
+}
+
+static INLINE void SET_Color3usv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLushort *)) {
+ SET_by_offset(disp, _gloffset_Color3usv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4b)(GLbyte, GLbyte, GLbyte, GLbyte);
+#define CALL_Color4b(disp, parameters) \
+ (* GET_Color4b(disp)) parameters
+static INLINE _glptr_Color4b GET_Color4b(struct _glapi_table *disp) {
+ return (_glptr_Color4b) (GET_by_offset(disp, _gloffset_Color4b));
+}
+
+static INLINE void SET_Color4b(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte, GLbyte)) {
+ SET_by_offset(disp, _gloffset_Color4b, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4bv)(const GLbyte *);
+#define CALL_Color4bv(disp, parameters) \
+ (* GET_Color4bv(disp)) parameters
+static INLINE _glptr_Color4bv GET_Color4bv(struct _glapi_table *disp) {
+ return (_glptr_Color4bv) (GET_by_offset(disp, _gloffset_Color4bv));
+}
+
+static INLINE void SET_Color4bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) {
+ SET_by_offset(disp, _gloffset_Color4bv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4d)(GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_Color4d(disp, parameters) \
+ (* GET_Color4d(disp)) parameters
+static INLINE _glptr_Color4d GET_Color4d(struct _glapi_table *disp) {
+ return (_glptr_Color4d) (GET_by_offset(disp, _gloffset_Color4d));
+}
+
+static INLINE void SET_Color4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Color4d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4dv)(const GLdouble *);
+#define CALL_Color4dv(disp, parameters) \
+ (* GET_Color4dv(disp)) parameters
+static INLINE _glptr_Color4dv GET_Color4dv(struct _glapi_table *disp) {
+ return (_glptr_Color4dv) (GET_by_offset(disp, _gloffset_Color4dv));
+}
+
+static INLINE void SET_Color4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Color4dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4f)(GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_Color4f(disp, parameters) \
+ (* GET_Color4f(disp)) parameters
+static INLINE _glptr_Color4f GET_Color4f(struct _glapi_table *disp) {
+ return (_glptr_Color4f) (GET_by_offset(disp, _gloffset_Color4f));
+}
+
+static INLINE void SET_Color4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Color4f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4fv)(const GLfloat *);
+#define CALL_Color4fv(disp, parameters) \
+ (* GET_Color4fv(disp)) parameters
+static INLINE _glptr_Color4fv GET_Color4fv(struct _glapi_table *disp) {
+ return (_glptr_Color4fv) (GET_by_offset(disp, _gloffset_Color4fv));
+}
+
+static INLINE void SET_Color4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Color4fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4i)(GLint, GLint, GLint, GLint);
+#define CALL_Color4i(disp, parameters) \
+ (* GET_Color4i(disp)) parameters
+static INLINE _glptr_Color4i GET_Color4i(struct _glapi_table *disp) {
+ return (_glptr_Color4i) (GET_by_offset(disp, _gloffset_Color4i));
+}
+
+static INLINE void SET_Color4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Color4i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4iv)(const GLint *);
+#define CALL_Color4iv(disp, parameters) \
+ (* GET_Color4iv(disp)) parameters
+static INLINE _glptr_Color4iv GET_Color4iv(struct _glapi_table *disp) {
+ return (_glptr_Color4iv) (GET_by_offset(disp, _gloffset_Color4iv));
+}
+
+static INLINE void SET_Color4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_Color4iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4s)(GLshort, GLshort, GLshort, GLshort);
+#define CALL_Color4s(disp, parameters) \
+ (* GET_Color4s(disp)) parameters
+static INLINE _glptr_Color4s GET_Color4s(struct _glapi_table *disp) {
+ return (_glptr_Color4s) (GET_by_offset(disp, _gloffset_Color4s));
+}
+
+static INLINE void SET_Color4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_Color4s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4sv)(const GLshort *);
+#define CALL_Color4sv(disp, parameters) \
+ (* GET_Color4sv(disp)) parameters
+static INLINE _glptr_Color4sv GET_Color4sv(struct _glapi_table *disp) {
+ return (_glptr_Color4sv) (GET_by_offset(disp, _gloffset_Color4sv));
+}
+
+static INLINE void SET_Color4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_Color4sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4ub)(GLubyte, GLubyte, GLubyte, GLubyte);
+#define CALL_Color4ub(disp, parameters) \
+ (* GET_Color4ub(disp)) parameters
+static INLINE _glptr_Color4ub GET_Color4ub(struct _glapi_table *disp) {
+ return (_glptr_Color4ub) (GET_by_offset(disp, _gloffset_Color4ub));
+}
+
+static INLINE void SET_Color4ub(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte, GLubyte, GLubyte, GLubyte)) {
+ SET_by_offset(disp, _gloffset_Color4ub, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4ubv)(const GLubyte *);
+#define CALL_Color4ubv(disp, parameters) \
+ (* GET_Color4ubv(disp)) parameters
+static INLINE _glptr_Color4ubv GET_Color4ubv(struct _glapi_table *disp) {
+ return (_glptr_Color4ubv) (GET_by_offset(disp, _gloffset_Color4ubv));
+}
+
+static INLINE void SET_Color4ubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) {
+ SET_by_offset(disp, _gloffset_Color4ubv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4ui)(GLuint, GLuint, GLuint, GLuint);
+#define CALL_Color4ui(disp, parameters) \
+ (* GET_Color4ui(disp)) parameters
+static INLINE _glptr_Color4ui GET_Color4ui(struct _glapi_table *disp) {
+ return (_glptr_Color4ui) (GET_by_offset(disp, _gloffset_Color4ui));
+}
+
+static INLINE void SET_Color4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_Color4ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4uiv)(const GLuint *);
+#define CALL_Color4uiv(disp, parameters) \
+ (* GET_Color4uiv(disp)) parameters
+static INLINE _glptr_Color4uiv GET_Color4uiv(struct _glapi_table *disp) {
+ return (_glptr_Color4uiv) (GET_by_offset(disp, _gloffset_Color4uiv));
+}
+
+static INLINE void SET_Color4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLuint *)) {
+ SET_by_offset(disp, _gloffset_Color4uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4us)(GLushort, GLushort, GLushort, GLushort);
+#define CALL_Color4us(disp, parameters) \
+ (* GET_Color4us(disp)) parameters
+static INLINE _glptr_Color4us GET_Color4us(struct _glapi_table *disp) {
+ return (_glptr_Color4us) (GET_by_offset(disp, _gloffset_Color4us));
+}
+
+static INLINE void SET_Color4us(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLushort, GLushort, GLushort, GLushort)) {
+ SET_by_offset(disp, _gloffset_Color4us, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4usv)(const GLushort *);
+#define CALL_Color4usv(disp, parameters) \
+ (* GET_Color4usv(disp)) parameters
+static INLINE _glptr_Color4usv GET_Color4usv(struct _glapi_table *disp) {
+ return (_glptr_Color4usv) (GET_by_offset(disp, _gloffset_Color4usv));
+}
+
+static INLINE void SET_Color4usv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLushort *)) {
+ SET_by_offset(disp, _gloffset_Color4usv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EdgeFlag)(GLboolean);
+#define CALL_EdgeFlag(disp, parameters) \
+ (* GET_EdgeFlag(disp)) parameters
+static INLINE _glptr_EdgeFlag GET_EdgeFlag(struct _glapi_table *disp) {
+ return (_glptr_EdgeFlag) (GET_by_offset(disp, _gloffset_EdgeFlag));
+}
+
+static INLINE void SET_EdgeFlag(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLboolean)) {
+ SET_by_offset(disp, _gloffset_EdgeFlag, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EdgeFlagv)(const GLboolean *);
+#define CALL_EdgeFlagv(disp, parameters) \
+ (* GET_EdgeFlagv(disp)) parameters
+static INLINE _glptr_EdgeFlagv GET_EdgeFlagv(struct _glapi_table *disp) {
+ return (_glptr_EdgeFlagv) (GET_by_offset(disp, _gloffset_EdgeFlagv));
+}
+
+static INLINE void SET_EdgeFlagv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLboolean *)) {
+ SET_by_offset(disp, _gloffset_EdgeFlagv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_End)(void);
+#define CALL_End(disp, parameters) \
+ (* GET_End(disp)) parameters
+static INLINE _glptr_End GET_End(struct _glapi_table *disp) {
+ return (_glptr_End) (GET_by_offset(disp, _gloffset_End));
+}
+
+static INLINE void SET_End(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_End, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexd)(GLdouble);
+#define CALL_Indexd(disp, parameters) \
+ (* GET_Indexd(disp)) parameters
+static INLINE _glptr_Indexd GET_Indexd(struct _glapi_table *disp) {
+ return (_glptr_Indexd) (GET_by_offset(disp, _gloffset_Indexd));
+}
+
+static INLINE void SET_Indexd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) {
+ SET_by_offset(disp, _gloffset_Indexd, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexdv)(const GLdouble *);
+#define CALL_Indexdv(disp, parameters) \
+ (* GET_Indexdv(disp)) parameters
+static INLINE _glptr_Indexdv GET_Indexdv(struct _glapi_table *disp) {
+ return (_glptr_Indexdv) (GET_by_offset(disp, _gloffset_Indexdv));
+}
+
+static INLINE void SET_Indexdv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Indexdv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexf)(GLfloat);
+#define CALL_Indexf(disp, parameters) \
+ (* GET_Indexf(disp)) parameters
+static INLINE _glptr_Indexf GET_Indexf(struct _glapi_table *disp) {
+ return (_glptr_Indexf) (GET_by_offset(disp, _gloffset_Indexf));
+}
+
+static INLINE void SET_Indexf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
+ SET_by_offset(disp, _gloffset_Indexf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexfv)(const GLfloat *);
+#define CALL_Indexfv(disp, parameters) \
+ (* GET_Indexfv(disp)) parameters
+static INLINE _glptr_Indexfv GET_Indexfv(struct _glapi_table *disp) {
+ return (_glptr_Indexfv) (GET_by_offset(disp, _gloffset_Indexfv));
+}
+
+static INLINE void SET_Indexfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Indexfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexi)(GLint);
+#define CALL_Indexi(disp, parameters) \
+ (* GET_Indexi(disp)) parameters
+static INLINE _glptr_Indexi GET_Indexi(struct _glapi_table *disp) {
+ return (_glptr_Indexi) (GET_by_offset(disp, _gloffset_Indexi));
+}
+
+static INLINE void SET_Indexi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) {
+ SET_by_offset(disp, _gloffset_Indexi, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexiv)(const GLint *);
+#define CALL_Indexiv(disp, parameters) \
+ (* GET_Indexiv(disp)) parameters
+static INLINE _glptr_Indexiv GET_Indexiv(struct _glapi_table *disp) {
+ return (_glptr_Indexiv) (GET_by_offset(disp, _gloffset_Indexiv));
+}
+
+static INLINE void SET_Indexiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_Indexiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexs)(GLshort);
+#define CALL_Indexs(disp, parameters) \
+ (* GET_Indexs(disp)) parameters
+static INLINE _glptr_Indexs GET_Indexs(struct _glapi_table *disp) {
+ return (_glptr_Indexs) (GET_by_offset(disp, _gloffset_Indexs));
+}
+
+static INLINE void SET_Indexs(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort)) {
+ SET_by_offset(disp, _gloffset_Indexs, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexsv)(const GLshort *);
+#define CALL_Indexsv(disp, parameters) \
+ (* GET_Indexsv(disp)) parameters
+static INLINE _glptr_Indexsv GET_Indexsv(struct _glapi_table *disp) {
+ return (_glptr_Indexsv) (GET_by_offset(disp, _gloffset_Indexsv));
+}
+
+static INLINE void SET_Indexsv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_Indexsv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3b)(GLbyte, GLbyte, GLbyte);
+#define CALL_Normal3b(disp, parameters) \
+ (* GET_Normal3b(disp)) parameters
+static INLINE _glptr_Normal3b GET_Normal3b(struct _glapi_table *disp) {
+ return (_glptr_Normal3b) (GET_by_offset(disp, _gloffset_Normal3b));
+}
+
+static INLINE void SET_Normal3b(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte)) {
+ SET_by_offset(disp, _gloffset_Normal3b, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3bv)(const GLbyte *);
+#define CALL_Normal3bv(disp, parameters) \
+ (* GET_Normal3bv(disp)) parameters
+static INLINE _glptr_Normal3bv GET_Normal3bv(struct _glapi_table *disp) {
+ return (_glptr_Normal3bv) (GET_by_offset(disp, _gloffset_Normal3bv));
+}
+
+static INLINE void SET_Normal3bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) {
+ SET_by_offset(disp, _gloffset_Normal3bv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3d)(GLdouble, GLdouble, GLdouble);
+#define CALL_Normal3d(disp, parameters) \
+ (* GET_Normal3d(disp)) parameters
+static INLINE _glptr_Normal3d GET_Normal3d(struct _glapi_table *disp) {
+ return (_glptr_Normal3d) (GET_by_offset(disp, _gloffset_Normal3d));
+}
+
+static INLINE void SET_Normal3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Normal3d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3dv)(const GLdouble *);
+#define CALL_Normal3dv(disp, parameters) \
+ (* GET_Normal3dv(disp)) parameters
+static INLINE _glptr_Normal3dv GET_Normal3dv(struct _glapi_table *disp) {
+ return (_glptr_Normal3dv) (GET_by_offset(disp, _gloffset_Normal3dv));
+}
+
+static INLINE void SET_Normal3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Normal3dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3f)(GLfloat, GLfloat, GLfloat);
+#define CALL_Normal3f(disp, parameters) \
+ (* GET_Normal3f(disp)) parameters
+static INLINE _glptr_Normal3f GET_Normal3f(struct _glapi_table *disp) {
+ return (_glptr_Normal3f) (GET_by_offset(disp, _gloffset_Normal3f));
+}
+
+static INLINE void SET_Normal3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Normal3f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3fv)(const GLfloat *);
+#define CALL_Normal3fv(disp, parameters) \
+ (* GET_Normal3fv(disp)) parameters
+static INLINE _glptr_Normal3fv GET_Normal3fv(struct _glapi_table *disp) {
+ return (_glptr_Normal3fv) (GET_by_offset(disp, _gloffset_Normal3fv));
+}
+
+static INLINE void SET_Normal3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Normal3fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3i)(GLint, GLint, GLint);
+#define CALL_Normal3i(disp, parameters) \
+ (* GET_Normal3i(disp)) parameters
+static INLINE _glptr_Normal3i GET_Normal3i(struct _glapi_table *disp) {
+ return (_glptr_Normal3i) (GET_by_offset(disp, _gloffset_Normal3i));
+}
+
+static INLINE void SET_Normal3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Normal3i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3iv)(const GLint *);
+#define CALL_Normal3iv(disp, parameters) \
+ (* GET_Normal3iv(disp)) parameters
+static INLINE _glptr_Normal3iv GET_Normal3iv(struct _glapi_table *disp) {
+ return (_glptr_Normal3iv) (GET_by_offset(disp, _gloffset_Normal3iv));
+}
+
+static INLINE void SET_Normal3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_Normal3iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3s)(GLshort, GLshort, GLshort);
+#define CALL_Normal3s(disp, parameters) \
+ (* GET_Normal3s(disp)) parameters
+static INLINE _glptr_Normal3s GET_Normal3s(struct _glapi_table *disp) {
+ return (_glptr_Normal3s) (GET_by_offset(disp, _gloffset_Normal3s));
+}
+
+static INLINE void SET_Normal3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_Normal3s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3sv)(const GLshort *);
+#define CALL_Normal3sv(disp, parameters) \
+ (* GET_Normal3sv(disp)) parameters
+static INLINE _glptr_Normal3sv GET_Normal3sv(struct _glapi_table *disp) {
+ return (_glptr_Normal3sv) (GET_by_offset(disp, _gloffset_Normal3sv));
+}
+
+static INLINE void SET_Normal3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_Normal3sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos2d)(GLdouble, GLdouble);
+#define CALL_RasterPos2d(disp, parameters) \
+ (* GET_RasterPos2d(disp)) parameters
+static INLINE _glptr_RasterPos2d GET_RasterPos2d(struct _glapi_table *disp) {
+ return (_glptr_RasterPos2d) (GET_by_offset(disp, _gloffset_RasterPos2d));
+}
+
+static INLINE void SET_RasterPos2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_RasterPos2d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos2dv)(const GLdouble *);
+#define CALL_RasterPos2dv(disp, parameters) \
+ (* GET_RasterPos2dv(disp)) parameters
+static INLINE _glptr_RasterPos2dv GET_RasterPos2dv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos2dv) (GET_by_offset(disp, _gloffset_RasterPos2dv));
+}
+
+static INLINE void SET_RasterPos2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_RasterPos2dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos2f)(GLfloat, GLfloat);
+#define CALL_RasterPos2f(disp, parameters) \
+ (* GET_RasterPos2f(disp)) parameters
+static INLINE _glptr_RasterPos2f GET_RasterPos2f(struct _glapi_table *disp) {
+ return (_glptr_RasterPos2f) (GET_by_offset(disp, _gloffset_RasterPos2f));
+}
+
+static INLINE void SET_RasterPos2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_RasterPos2f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos2fv)(const GLfloat *);
+#define CALL_RasterPos2fv(disp, parameters) \
+ (* GET_RasterPos2fv(disp)) parameters
+static INLINE _glptr_RasterPos2fv GET_RasterPos2fv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos2fv) (GET_by_offset(disp, _gloffset_RasterPos2fv));
+}
+
+static INLINE void SET_RasterPos2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_RasterPos2fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos2i)(GLint, GLint);
+#define CALL_RasterPos2i(disp, parameters) \
+ (* GET_RasterPos2i(disp)) parameters
+static INLINE _glptr_RasterPos2i GET_RasterPos2i(struct _glapi_table *disp) {
+ return (_glptr_RasterPos2i) (GET_by_offset(disp, _gloffset_RasterPos2i));
+}
+
+static INLINE void SET_RasterPos2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_RasterPos2i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos2iv)(const GLint *);
+#define CALL_RasterPos2iv(disp, parameters) \
+ (* GET_RasterPos2iv(disp)) parameters
+static INLINE _glptr_RasterPos2iv GET_RasterPos2iv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos2iv) (GET_by_offset(disp, _gloffset_RasterPos2iv));
+}
+
+static INLINE void SET_RasterPos2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_RasterPos2iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos2s)(GLshort, GLshort);
+#define CALL_RasterPos2s(disp, parameters) \
+ (* GET_RasterPos2s(disp)) parameters
+static INLINE _glptr_RasterPos2s GET_RasterPos2s(struct _glapi_table *disp) {
+ return (_glptr_RasterPos2s) (GET_by_offset(disp, _gloffset_RasterPos2s));
+}
+
+static INLINE void SET_RasterPos2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_RasterPos2s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos2sv)(const GLshort *);
+#define CALL_RasterPos2sv(disp, parameters) \
+ (* GET_RasterPos2sv(disp)) parameters
+static INLINE _glptr_RasterPos2sv GET_RasterPos2sv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos2sv) (GET_by_offset(disp, _gloffset_RasterPos2sv));
+}
+
+static INLINE void SET_RasterPos2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_RasterPos2sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos3d)(GLdouble, GLdouble, GLdouble);
+#define CALL_RasterPos3d(disp, parameters) \
+ (* GET_RasterPos3d(disp)) parameters
+static INLINE _glptr_RasterPos3d GET_RasterPos3d(struct _glapi_table *disp) {
+ return (_glptr_RasterPos3d) (GET_by_offset(disp, _gloffset_RasterPos3d));
+}
+
+static INLINE void SET_RasterPos3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_RasterPos3d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos3dv)(const GLdouble *);
+#define CALL_RasterPos3dv(disp, parameters) \
+ (* GET_RasterPos3dv(disp)) parameters
+static INLINE _glptr_RasterPos3dv GET_RasterPos3dv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos3dv) (GET_by_offset(disp, _gloffset_RasterPos3dv));
+}
+
+static INLINE void SET_RasterPos3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_RasterPos3dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos3f)(GLfloat, GLfloat, GLfloat);
+#define CALL_RasterPos3f(disp, parameters) \
+ (* GET_RasterPos3f(disp)) parameters
+static INLINE _glptr_RasterPos3f GET_RasterPos3f(struct _glapi_table *disp) {
+ return (_glptr_RasterPos3f) (GET_by_offset(disp, _gloffset_RasterPos3f));
+}
+
+static INLINE void SET_RasterPos3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_RasterPos3f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos3fv)(const GLfloat *);
+#define CALL_RasterPos3fv(disp, parameters) \
+ (* GET_RasterPos3fv(disp)) parameters
+static INLINE _glptr_RasterPos3fv GET_RasterPos3fv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos3fv) (GET_by_offset(disp, _gloffset_RasterPos3fv));
+}
+
+static INLINE void SET_RasterPos3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_RasterPos3fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos3i)(GLint, GLint, GLint);
+#define CALL_RasterPos3i(disp, parameters) \
+ (* GET_RasterPos3i(disp)) parameters
+static INLINE _glptr_RasterPos3i GET_RasterPos3i(struct _glapi_table *disp) {
+ return (_glptr_RasterPos3i) (GET_by_offset(disp, _gloffset_RasterPos3i));
+}
+
+static INLINE void SET_RasterPos3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_RasterPos3i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos3iv)(const GLint *);
+#define CALL_RasterPos3iv(disp, parameters) \
+ (* GET_RasterPos3iv(disp)) parameters
+static INLINE _glptr_RasterPos3iv GET_RasterPos3iv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos3iv) (GET_by_offset(disp, _gloffset_RasterPos3iv));
+}
+
+static INLINE void SET_RasterPos3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_RasterPos3iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos3s)(GLshort, GLshort, GLshort);
+#define CALL_RasterPos3s(disp, parameters) \
+ (* GET_RasterPos3s(disp)) parameters
+static INLINE _glptr_RasterPos3s GET_RasterPos3s(struct _glapi_table *disp) {
+ return (_glptr_RasterPos3s) (GET_by_offset(disp, _gloffset_RasterPos3s));
+}
+
+static INLINE void SET_RasterPos3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_RasterPos3s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos3sv)(const GLshort *);
+#define CALL_RasterPos3sv(disp, parameters) \
+ (* GET_RasterPos3sv(disp)) parameters
+static INLINE _glptr_RasterPos3sv GET_RasterPos3sv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos3sv) (GET_by_offset(disp, _gloffset_RasterPos3sv));
+}
+
+static INLINE void SET_RasterPos3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_RasterPos3sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos4d)(GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_RasterPos4d(disp, parameters) \
+ (* GET_RasterPos4d(disp)) parameters
+static INLINE _glptr_RasterPos4d GET_RasterPos4d(struct _glapi_table *disp) {
+ return (_glptr_RasterPos4d) (GET_by_offset(disp, _gloffset_RasterPos4d));
+}
+
+static INLINE void SET_RasterPos4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_RasterPos4d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos4dv)(const GLdouble *);
+#define CALL_RasterPos4dv(disp, parameters) \
+ (* GET_RasterPos4dv(disp)) parameters
+static INLINE _glptr_RasterPos4dv GET_RasterPos4dv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos4dv) (GET_by_offset(disp, _gloffset_RasterPos4dv));
+}
+
+static INLINE void SET_RasterPos4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_RasterPos4dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos4f)(GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_RasterPos4f(disp, parameters) \
+ (* GET_RasterPos4f(disp)) parameters
+static INLINE _glptr_RasterPos4f GET_RasterPos4f(struct _glapi_table *disp) {
+ return (_glptr_RasterPos4f) (GET_by_offset(disp, _gloffset_RasterPos4f));
+}
+
+static INLINE void SET_RasterPos4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_RasterPos4f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos4fv)(const GLfloat *);
+#define CALL_RasterPos4fv(disp, parameters) \
+ (* GET_RasterPos4fv(disp)) parameters
+static INLINE _glptr_RasterPos4fv GET_RasterPos4fv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos4fv) (GET_by_offset(disp, _gloffset_RasterPos4fv));
+}
+
+static INLINE void SET_RasterPos4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_RasterPos4fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos4i)(GLint, GLint, GLint, GLint);
+#define CALL_RasterPos4i(disp, parameters) \
+ (* GET_RasterPos4i(disp)) parameters
+static INLINE _glptr_RasterPos4i GET_RasterPos4i(struct _glapi_table *disp) {
+ return (_glptr_RasterPos4i) (GET_by_offset(disp, _gloffset_RasterPos4i));
+}
+
+static INLINE void SET_RasterPos4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_RasterPos4i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos4iv)(const GLint *);
+#define CALL_RasterPos4iv(disp, parameters) \
+ (* GET_RasterPos4iv(disp)) parameters
+static INLINE _glptr_RasterPos4iv GET_RasterPos4iv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos4iv) (GET_by_offset(disp, _gloffset_RasterPos4iv));
+}
+
+static INLINE void SET_RasterPos4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_RasterPos4iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos4s)(GLshort, GLshort, GLshort, GLshort);
+#define CALL_RasterPos4s(disp, parameters) \
+ (* GET_RasterPos4s(disp)) parameters
+static INLINE _glptr_RasterPos4s GET_RasterPos4s(struct _glapi_table *disp) {
+ return (_glptr_RasterPos4s) (GET_by_offset(disp, _gloffset_RasterPos4s));
+}
+
+static INLINE void SET_RasterPos4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_RasterPos4s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos4sv)(const GLshort *);
+#define CALL_RasterPos4sv(disp, parameters) \
+ (* GET_RasterPos4sv(disp)) parameters
+static INLINE _glptr_RasterPos4sv GET_RasterPos4sv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos4sv) (GET_by_offset(disp, _gloffset_RasterPos4sv));
+}
+
+static INLINE void SET_RasterPos4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_RasterPos4sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rectd)(GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_Rectd(disp, parameters) \
+ (* GET_Rectd(disp)) parameters
+static INLINE _glptr_Rectd GET_Rectd(struct _glapi_table *disp) {
+ return (_glptr_Rectd) (GET_by_offset(disp, _gloffset_Rectd));
+}
+
+static INLINE void SET_Rectd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Rectd, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rectdv)(const GLdouble *, const GLdouble *);
+#define CALL_Rectdv(disp, parameters) \
+ (* GET_Rectdv(disp)) parameters
+static INLINE _glptr_Rectdv GET_Rectdv(struct _glapi_table *disp) {
+ return (_glptr_Rectdv) (GET_by_offset(disp, _gloffset_Rectdv));
+}
+
+static INLINE void SET_Rectdv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Rectdv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rectf)(GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_Rectf(disp, parameters) \
+ (* GET_Rectf(disp)) parameters
+static INLINE _glptr_Rectf GET_Rectf(struct _glapi_table *disp) {
+ return (_glptr_Rectf) (GET_by_offset(disp, _gloffset_Rectf));
+}
+
+static INLINE void SET_Rectf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Rectf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rectfv)(const GLfloat *, const GLfloat *);
+#define CALL_Rectfv(disp, parameters) \
+ (* GET_Rectfv(disp)) parameters
+static INLINE _glptr_Rectfv GET_Rectfv(struct _glapi_table *disp) {
+ return (_glptr_Rectfv) (GET_by_offset(disp, _gloffset_Rectfv));
+}
+
+static INLINE void SET_Rectfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Rectfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Recti)(GLint, GLint, GLint, GLint);
+#define CALL_Recti(disp, parameters) \
+ (* GET_Recti(disp)) parameters
+static INLINE _glptr_Recti GET_Recti(struct _glapi_table *disp) {
+ return (_glptr_Recti) (GET_by_offset(disp, _gloffset_Recti));
+}
+
+static INLINE void SET_Recti(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Recti, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rectiv)(const GLint *, const GLint *);
+#define CALL_Rectiv(disp, parameters) \
+ (* GET_Rectiv(disp)) parameters
+static INLINE _glptr_Rectiv GET_Rectiv(struct _glapi_table *disp) {
+ return (_glptr_Rectiv) (GET_by_offset(disp, _gloffset_Rectiv));
+}
+
+static INLINE void SET_Rectiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *, const GLint *)) {
+ SET_by_offset(disp, _gloffset_Rectiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rects)(GLshort, GLshort, GLshort, GLshort);
+#define CALL_Rects(disp, parameters) \
+ (* GET_Rects(disp)) parameters
+static INLINE _glptr_Rects GET_Rects(struct _glapi_table *disp) {
+ return (_glptr_Rects) (GET_by_offset(disp, _gloffset_Rects));
+}
+
+static INLINE void SET_Rects(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_Rects, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rectsv)(const GLshort *, const GLshort *);
+#define CALL_Rectsv(disp, parameters) \
+ (* GET_Rectsv(disp)) parameters
+static INLINE _glptr_Rectsv GET_Rectsv(struct _glapi_table *disp) {
+ return (_glptr_Rectsv) (GET_by_offset(disp, _gloffset_Rectsv));
+}
+
+static INLINE void SET_Rectsv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_Rectsv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord1d)(GLdouble);
+#define CALL_TexCoord1d(disp, parameters) \
+ (* GET_TexCoord1d(disp)) parameters
+static INLINE _glptr_TexCoord1d GET_TexCoord1d(struct _glapi_table *disp) {
+ return (_glptr_TexCoord1d) (GET_by_offset(disp, _gloffset_TexCoord1d));
+}
+
+static INLINE void SET_TexCoord1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) {
+ SET_by_offset(disp, _gloffset_TexCoord1d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord1dv)(const GLdouble *);
+#define CALL_TexCoord1dv(disp, parameters) \
+ (* GET_TexCoord1dv(disp)) parameters
+static INLINE _glptr_TexCoord1dv GET_TexCoord1dv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord1dv) (GET_by_offset(disp, _gloffset_TexCoord1dv));
+}
+
+static INLINE void SET_TexCoord1dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_TexCoord1dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord1f)(GLfloat);
+#define CALL_TexCoord1f(disp, parameters) \
+ (* GET_TexCoord1f(disp)) parameters
+static INLINE _glptr_TexCoord1f GET_TexCoord1f(struct _glapi_table *disp) {
+ return (_glptr_TexCoord1f) (GET_by_offset(disp, _gloffset_TexCoord1f));
+}
+
+static INLINE void SET_TexCoord1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
+ SET_by_offset(disp, _gloffset_TexCoord1f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord1fv)(const GLfloat *);
+#define CALL_TexCoord1fv(disp, parameters) \
+ (* GET_TexCoord1fv(disp)) parameters
+static INLINE _glptr_TexCoord1fv GET_TexCoord1fv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord1fv) (GET_by_offset(disp, _gloffset_TexCoord1fv));
+}
+
+static INLINE void SET_TexCoord1fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_TexCoord1fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord1i)(GLint);
+#define CALL_TexCoord1i(disp, parameters) \
+ (* GET_TexCoord1i(disp)) parameters
+static INLINE _glptr_TexCoord1i GET_TexCoord1i(struct _glapi_table *disp) {
+ return (_glptr_TexCoord1i) (GET_by_offset(disp, _gloffset_TexCoord1i));
+}
+
+static INLINE void SET_TexCoord1i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) {
+ SET_by_offset(disp, _gloffset_TexCoord1i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord1iv)(const GLint *);
+#define CALL_TexCoord1iv(disp, parameters) \
+ (* GET_TexCoord1iv(disp)) parameters
+static INLINE _glptr_TexCoord1iv GET_TexCoord1iv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord1iv) (GET_by_offset(disp, _gloffset_TexCoord1iv));
+}
+
+static INLINE void SET_TexCoord1iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_TexCoord1iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord1s)(GLshort);
+#define CALL_TexCoord1s(disp, parameters) \
+ (* GET_TexCoord1s(disp)) parameters
+static INLINE _glptr_TexCoord1s GET_TexCoord1s(struct _glapi_table *disp) {
+ return (_glptr_TexCoord1s) (GET_by_offset(disp, _gloffset_TexCoord1s));
+}
+
+static INLINE void SET_TexCoord1s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort)) {
+ SET_by_offset(disp, _gloffset_TexCoord1s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord1sv)(const GLshort *);
+#define CALL_TexCoord1sv(disp, parameters) \
+ (* GET_TexCoord1sv(disp)) parameters
+static INLINE _glptr_TexCoord1sv GET_TexCoord1sv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord1sv) (GET_by_offset(disp, _gloffset_TexCoord1sv));
+}
+
+static INLINE void SET_TexCoord1sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_TexCoord1sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord2d)(GLdouble, GLdouble);
+#define CALL_TexCoord2d(disp, parameters) \
+ (* GET_TexCoord2d(disp)) parameters
+static INLINE _glptr_TexCoord2d GET_TexCoord2d(struct _glapi_table *disp) {
+ return (_glptr_TexCoord2d) (GET_by_offset(disp, _gloffset_TexCoord2d));
+}
+
+static INLINE void SET_TexCoord2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_TexCoord2d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord2dv)(const GLdouble *);
+#define CALL_TexCoord2dv(disp, parameters) \
+ (* GET_TexCoord2dv(disp)) parameters
+static INLINE _glptr_TexCoord2dv GET_TexCoord2dv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord2dv) (GET_by_offset(disp, _gloffset_TexCoord2dv));
+}
+
+static INLINE void SET_TexCoord2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_TexCoord2dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord2f)(GLfloat, GLfloat);
+#define CALL_TexCoord2f(disp, parameters) \
+ (* GET_TexCoord2f(disp)) parameters
+static INLINE _glptr_TexCoord2f GET_TexCoord2f(struct _glapi_table *disp) {
+ return (_glptr_TexCoord2f) (GET_by_offset(disp, _gloffset_TexCoord2f));
+}
+
+static INLINE void SET_TexCoord2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_TexCoord2f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord2fv)(const GLfloat *);
+#define CALL_TexCoord2fv(disp, parameters) \
+ (* GET_TexCoord2fv(disp)) parameters
+static INLINE _glptr_TexCoord2fv GET_TexCoord2fv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord2fv) (GET_by_offset(disp, _gloffset_TexCoord2fv));
+}
+
+static INLINE void SET_TexCoord2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_TexCoord2fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord2i)(GLint, GLint);
+#define CALL_TexCoord2i(disp, parameters) \
+ (* GET_TexCoord2i(disp)) parameters
+static INLINE _glptr_TexCoord2i GET_TexCoord2i(struct _glapi_table *disp) {
+ return (_glptr_TexCoord2i) (GET_by_offset(disp, _gloffset_TexCoord2i));
+}
+
+static INLINE void SET_TexCoord2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_TexCoord2i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord2iv)(const GLint *);
+#define CALL_TexCoord2iv(disp, parameters) \
+ (* GET_TexCoord2iv(disp)) parameters
+static INLINE _glptr_TexCoord2iv GET_TexCoord2iv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord2iv) (GET_by_offset(disp, _gloffset_TexCoord2iv));
+}
+
+static INLINE void SET_TexCoord2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_TexCoord2iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord2s)(GLshort, GLshort);
+#define CALL_TexCoord2s(disp, parameters) \
+ (* GET_TexCoord2s(disp)) parameters
+static INLINE _glptr_TexCoord2s GET_TexCoord2s(struct _glapi_table *disp) {
+ return (_glptr_TexCoord2s) (GET_by_offset(disp, _gloffset_TexCoord2s));
+}
+
+static INLINE void SET_TexCoord2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_TexCoord2s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord2sv)(const GLshort *);
+#define CALL_TexCoord2sv(disp, parameters) \
+ (* GET_TexCoord2sv(disp)) parameters
+static INLINE _glptr_TexCoord2sv GET_TexCoord2sv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord2sv) (GET_by_offset(disp, _gloffset_TexCoord2sv));
+}
+
+static INLINE void SET_TexCoord2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_TexCoord2sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord3d)(GLdouble, GLdouble, GLdouble);
+#define CALL_TexCoord3d(disp, parameters) \
+ (* GET_TexCoord3d(disp)) parameters
+static INLINE _glptr_TexCoord3d GET_TexCoord3d(struct _glapi_table *disp) {
+ return (_glptr_TexCoord3d) (GET_by_offset(disp, _gloffset_TexCoord3d));
+}
+
+static INLINE void SET_TexCoord3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_TexCoord3d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord3dv)(const GLdouble *);
+#define CALL_TexCoord3dv(disp, parameters) \
+ (* GET_TexCoord3dv(disp)) parameters
+static INLINE _glptr_TexCoord3dv GET_TexCoord3dv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord3dv) (GET_by_offset(disp, _gloffset_TexCoord3dv));
+}
+
+static INLINE void SET_TexCoord3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_TexCoord3dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord3f)(GLfloat, GLfloat, GLfloat);
+#define CALL_TexCoord3f(disp, parameters) \
+ (* GET_TexCoord3f(disp)) parameters
+static INLINE _glptr_TexCoord3f GET_TexCoord3f(struct _glapi_table *disp) {
+ return (_glptr_TexCoord3f) (GET_by_offset(disp, _gloffset_TexCoord3f));
+}
+
+static INLINE void SET_TexCoord3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_TexCoord3f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord3fv)(const GLfloat *);
+#define CALL_TexCoord3fv(disp, parameters) \
+ (* GET_TexCoord3fv(disp)) parameters
+static INLINE _glptr_TexCoord3fv GET_TexCoord3fv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord3fv) (GET_by_offset(disp, _gloffset_TexCoord3fv));
+}
+
+static INLINE void SET_TexCoord3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_TexCoord3fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord3i)(GLint, GLint, GLint);
+#define CALL_TexCoord3i(disp, parameters) \
+ (* GET_TexCoord3i(disp)) parameters
+static INLINE _glptr_TexCoord3i GET_TexCoord3i(struct _glapi_table *disp) {
+ return (_glptr_TexCoord3i) (GET_by_offset(disp, _gloffset_TexCoord3i));
+}
+
+static INLINE void SET_TexCoord3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_TexCoord3i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord3iv)(const GLint *);
+#define CALL_TexCoord3iv(disp, parameters) \
+ (* GET_TexCoord3iv(disp)) parameters
+static INLINE _glptr_TexCoord3iv GET_TexCoord3iv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord3iv) (GET_by_offset(disp, _gloffset_TexCoord3iv));
+}
+
+static INLINE void SET_TexCoord3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_TexCoord3iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord3s)(GLshort, GLshort, GLshort);
+#define CALL_TexCoord3s(disp, parameters) \
+ (* GET_TexCoord3s(disp)) parameters
+static INLINE _glptr_TexCoord3s GET_TexCoord3s(struct _glapi_table *disp) {
+ return (_glptr_TexCoord3s) (GET_by_offset(disp, _gloffset_TexCoord3s));
+}
+
+static INLINE void SET_TexCoord3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_TexCoord3s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord3sv)(const GLshort *);
+#define CALL_TexCoord3sv(disp, parameters) \
+ (* GET_TexCoord3sv(disp)) parameters
+static INLINE _glptr_TexCoord3sv GET_TexCoord3sv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord3sv) (GET_by_offset(disp, _gloffset_TexCoord3sv));
+}
+
+static INLINE void SET_TexCoord3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_TexCoord3sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord4d)(GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_TexCoord4d(disp, parameters) \
+ (* GET_TexCoord4d(disp)) parameters
+static INLINE _glptr_TexCoord4d GET_TexCoord4d(struct _glapi_table *disp) {
+ return (_glptr_TexCoord4d) (GET_by_offset(disp, _gloffset_TexCoord4d));
+}
+
+static INLINE void SET_TexCoord4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_TexCoord4d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord4dv)(const GLdouble *);
+#define CALL_TexCoord4dv(disp, parameters) \
+ (* GET_TexCoord4dv(disp)) parameters
+static INLINE _glptr_TexCoord4dv GET_TexCoord4dv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord4dv) (GET_by_offset(disp, _gloffset_TexCoord4dv));
+}
+
+static INLINE void SET_TexCoord4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_TexCoord4dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord4f)(GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_TexCoord4f(disp, parameters) \
+ (* GET_TexCoord4f(disp)) parameters
+static INLINE _glptr_TexCoord4f GET_TexCoord4f(struct _glapi_table *disp) {
+ return (_glptr_TexCoord4f) (GET_by_offset(disp, _gloffset_TexCoord4f));
+}
+
+static INLINE void SET_TexCoord4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_TexCoord4f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord4fv)(const GLfloat *);
+#define CALL_TexCoord4fv(disp, parameters) \
+ (* GET_TexCoord4fv(disp)) parameters
+static INLINE _glptr_TexCoord4fv GET_TexCoord4fv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord4fv) (GET_by_offset(disp, _gloffset_TexCoord4fv));
+}
+
+static INLINE void SET_TexCoord4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_TexCoord4fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord4i)(GLint, GLint, GLint, GLint);
+#define CALL_TexCoord4i(disp, parameters) \
+ (* GET_TexCoord4i(disp)) parameters
+static INLINE _glptr_TexCoord4i GET_TexCoord4i(struct _glapi_table *disp) {
+ return (_glptr_TexCoord4i) (GET_by_offset(disp, _gloffset_TexCoord4i));
+}
+
+static INLINE void SET_TexCoord4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_TexCoord4i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord4iv)(const GLint *);
+#define CALL_TexCoord4iv(disp, parameters) \
+ (* GET_TexCoord4iv(disp)) parameters
+static INLINE _glptr_TexCoord4iv GET_TexCoord4iv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord4iv) (GET_by_offset(disp, _gloffset_TexCoord4iv));
+}
+
+static INLINE void SET_TexCoord4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_TexCoord4iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord4s)(GLshort, GLshort, GLshort, GLshort);
+#define CALL_TexCoord4s(disp, parameters) \
+ (* GET_TexCoord4s(disp)) parameters
+static INLINE _glptr_TexCoord4s GET_TexCoord4s(struct _glapi_table *disp) {
+ return (_glptr_TexCoord4s) (GET_by_offset(disp, _gloffset_TexCoord4s));
+}
+
+static INLINE void SET_TexCoord4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_TexCoord4s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord4sv)(const GLshort *);
+#define CALL_TexCoord4sv(disp, parameters) \
+ (* GET_TexCoord4sv(disp)) parameters
+static INLINE _glptr_TexCoord4sv GET_TexCoord4sv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord4sv) (GET_by_offset(disp, _gloffset_TexCoord4sv));
+}
+
+static INLINE void SET_TexCoord4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_TexCoord4sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex2d)(GLdouble, GLdouble);
+#define CALL_Vertex2d(disp, parameters) \
+ (* GET_Vertex2d(disp)) parameters
+static INLINE _glptr_Vertex2d GET_Vertex2d(struct _glapi_table *disp) {
+ return (_glptr_Vertex2d) (GET_by_offset(disp, _gloffset_Vertex2d));
+}
+
+static INLINE void SET_Vertex2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Vertex2d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex2dv)(const GLdouble *);
+#define CALL_Vertex2dv(disp, parameters) \
+ (* GET_Vertex2dv(disp)) parameters
+static INLINE _glptr_Vertex2dv GET_Vertex2dv(struct _glapi_table *disp) {
+ return (_glptr_Vertex2dv) (GET_by_offset(disp, _gloffset_Vertex2dv));
+}
+
+static INLINE void SET_Vertex2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Vertex2dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex2f)(GLfloat, GLfloat);
+#define CALL_Vertex2f(disp, parameters) \
+ (* GET_Vertex2f(disp)) parameters
+static INLINE _glptr_Vertex2f GET_Vertex2f(struct _glapi_table *disp) {
+ return (_glptr_Vertex2f) (GET_by_offset(disp, _gloffset_Vertex2f));
+}
+
+static INLINE void SET_Vertex2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Vertex2f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex2fv)(const GLfloat *);
+#define CALL_Vertex2fv(disp, parameters) \
+ (* GET_Vertex2fv(disp)) parameters
+static INLINE _glptr_Vertex2fv GET_Vertex2fv(struct _glapi_table *disp) {
+ return (_glptr_Vertex2fv) (GET_by_offset(disp, _gloffset_Vertex2fv));
+}
+
+static INLINE void SET_Vertex2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Vertex2fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex2i)(GLint, GLint);
+#define CALL_Vertex2i(disp, parameters) \
+ (* GET_Vertex2i(disp)) parameters
+static INLINE _glptr_Vertex2i GET_Vertex2i(struct _glapi_table *disp) {
+ return (_glptr_Vertex2i) (GET_by_offset(disp, _gloffset_Vertex2i));
+}
+
+static INLINE void SET_Vertex2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Vertex2i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex2iv)(const GLint *);
+#define CALL_Vertex2iv(disp, parameters) \
+ (* GET_Vertex2iv(disp)) parameters
+static INLINE _glptr_Vertex2iv GET_Vertex2iv(struct _glapi_table *disp) {
+ return (_glptr_Vertex2iv) (GET_by_offset(disp, _gloffset_Vertex2iv));
+}
+
+static INLINE void SET_Vertex2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_Vertex2iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex2s)(GLshort, GLshort);
+#define CALL_Vertex2s(disp, parameters) \
+ (* GET_Vertex2s(disp)) parameters
+static INLINE _glptr_Vertex2s GET_Vertex2s(struct _glapi_table *disp) {
+ return (_glptr_Vertex2s) (GET_by_offset(disp, _gloffset_Vertex2s));
+}
+
+static INLINE void SET_Vertex2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_Vertex2s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex2sv)(const GLshort *);
+#define CALL_Vertex2sv(disp, parameters) \
+ (* GET_Vertex2sv(disp)) parameters
+static INLINE _glptr_Vertex2sv GET_Vertex2sv(struct _glapi_table *disp) {
+ return (_glptr_Vertex2sv) (GET_by_offset(disp, _gloffset_Vertex2sv));
+}
+
+static INLINE void SET_Vertex2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_Vertex2sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex3d)(GLdouble, GLdouble, GLdouble);
+#define CALL_Vertex3d(disp, parameters) \
+ (* GET_Vertex3d(disp)) parameters
+static INLINE _glptr_Vertex3d GET_Vertex3d(struct _glapi_table *disp) {
+ return (_glptr_Vertex3d) (GET_by_offset(disp, _gloffset_Vertex3d));
+}
+
+static INLINE void SET_Vertex3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Vertex3d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex3dv)(const GLdouble *);
+#define CALL_Vertex3dv(disp, parameters) \
+ (* GET_Vertex3dv(disp)) parameters
+static INLINE _glptr_Vertex3dv GET_Vertex3dv(struct _glapi_table *disp) {
+ return (_glptr_Vertex3dv) (GET_by_offset(disp, _gloffset_Vertex3dv));
+}
+
+static INLINE void SET_Vertex3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Vertex3dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex3f)(GLfloat, GLfloat, GLfloat);
+#define CALL_Vertex3f(disp, parameters) \
+ (* GET_Vertex3f(disp)) parameters
+static INLINE _glptr_Vertex3f GET_Vertex3f(struct _glapi_table *disp) {
+ return (_glptr_Vertex3f) (GET_by_offset(disp, _gloffset_Vertex3f));
+}
+
+static INLINE void SET_Vertex3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Vertex3f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex3fv)(const GLfloat *);
+#define CALL_Vertex3fv(disp, parameters) \
+ (* GET_Vertex3fv(disp)) parameters
+static INLINE _glptr_Vertex3fv GET_Vertex3fv(struct _glapi_table *disp) {
+ return (_glptr_Vertex3fv) (GET_by_offset(disp, _gloffset_Vertex3fv));
+}
+
+static INLINE void SET_Vertex3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Vertex3fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex3i)(GLint, GLint, GLint);
+#define CALL_Vertex3i(disp, parameters) \
+ (* GET_Vertex3i(disp)) parameters
+static INLINE _glptr_Vertex3i GET_Vertex3i(struct _glapi_table *disp) {
+ return (_glptr_Vertex3i) (GET_by_offset(disp, _gloffset_Vertex3i));
+}
+
+static INLINE void SET_Vertex3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Vertex3i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex3iv)(const GLint *);
+#define CALL_Vertex3iv(disp, parameters) \
+ (* GET_Vertex3iv(disp)) parameters
+static INLINE _glptr_Vertex3iv GET_Vertex3iv(struct _glapi_table *disp) {
+ return (_glptr_Vertex3iv) (GET_by_offset(disp, _gloffset_Vertex3iv));
+}
+
+static INLINE void SET_Vertex3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_Vertex3iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex3s)(GLshort, GLshort, GLshort);
+#define CALL_Vertex3s(disp, parameters) \
+ (* GET_Vertex3s(disp)) parameters
+static INLINE _glptr_Vertex3s GET_Vertex3s(struct _glapi_table *disp) {
+ return (_glptr_Vertex3s) (GET_by_offset(disp, _gloffset_Vertex3s));
+}
+
+static INLINE void SET_Vertex3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_Vertex3s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex3sv)(const GLshort *);
+#define CALL_Vertex3sv(disp, parameters) \
+ (* GET_Vertex3sv(disp)) parameters
+static INLINE _glptr_Vertex3sv GET_Vertex3sv(struct _glapi_table *disp) {
+ return (_glptr_Vertex3sv) (GET_by_offset(disp, _gloffset_Vertex3sv));
+}
+
+static INLINE void SET_Vertex3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_Vertex3sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex4d)(GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_Vertex4d(disp, parameters) \
+ (* GET_Vertex4d(disp)) parameters
+static INLINE _glptr_Vertex4d GET_Vertex4d(struct _glapi_table *disp) {
+ return (_glptr_Vertex4d) (GET_by_offset(disp, _gloffset_Vertex4d));
+}
+
+static INLINE void SET_Vertex4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Vertex4d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex4dv)(const GLdouble *);
+#define CALL_Vertex4dv(disp, parameters) \
+ (* GET_Vertex4dv(disp)) parameters
+static INLINE _glptr_Vertex4dv GET_Vertex4dv(struct _glapi_table *disp) {
+ return (_glptr_Vertex4dv) (GET_by_offset(disp, _gloffset_Vertex4dv));
+}
+
+static INLINE void SET_Vertex4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Vertex4dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex4f)(GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_Vertex4f(disp, parameters) \
+ (* GET_Vertex4f(disp)) parameters
+static INLINE _glptr_Vertex4f GET_Vertex4f(struct _glapi_table *disp) {
+ return (_glptr_Vertex4f) (GET_by_offset(disp, _gloffset_Vertex4f));
+}
+
+static INLINE void SET_Vertex4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Vertex4f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex4fv)(const GLfloat *);
+#define CALL_Vertex4fv(disp, parameters) \
+ (* GET_Vertex4fv(disp)) parameters
+static INLINE _glptr_Vertex4fv GET_Vertex4fv(struct _glapi_table *disp) {
+ return (_glptr_Vertex4fv) (GET_by_offset(disp, _gloffset_Vertex4fv));
+}
+
+static INLINE void SET_Vertex4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Vertex4fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex4i)(GLint, GLint, GLint, GLint);
+#define CALL_Vertex4i(disp, parameters) \
+ (* GET_Vertex4i(disp)) parameters
+static INLINE _glptr_Vertex4i GET_Vertex4i(struct _glapi_table *disp) {
+ return (_glptr_Vertex4i) (GET_by_offset(disp, _gloffset_Vertex4i));
+}
+
+static INLINE void SET_Vertex4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Vertex4i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex4iv)(const GLint *);
+#define CALL_Vertex4iv(disp, parameters) \
+ (* GET_Vertex4iv(disp)) parameters
+static INLINE _glptr_Vertex4iv GET_Vertex4iv(struct _glapi_table *disp) {
+ return (_glptr_Vertex4iv) (GET_by_offset(disp, _gloffset_Vertex4iv));
+}
+
+static INLINE void SET_Vertex4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_Vertex4iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex4s)(GLshort, GLshort, GLshort, GLshort);
+#define CALL_Vertex4s(disp, parameters) \
+ (* GET_Vertex4s(disp)) parameters
+static INLINE _glptr_Vertex4s GET_Vertex4s(struct _glapi_table *disp) {
+ return (_glptr_Vertex4s) (GET_by_offset(disp, _gloffset_Vertex4s));
+}
+
+static INLINE void SET_Vertex4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_Vertex4s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex4sv)(const GLshort *);
+#define CALL_Vertex4sv(disp, parameters) \
+ (* GET_Vertex4sv(disp)) parameters
+static INLINE _glptr_Vertex4sv GET_Vertex4sv(struct _glapi_table *disp) {
+ return (_glptr_Vertex4sv) (GET_by_offset(disp, _gloffset_Vertex4sv));
+}
+
+static INLINE void SET_Vertex4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_Vertex4sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClipPlane)(GLenum, const GLdouble *);
+#define CALL_ClipPlane(disp, parameters) \
+ (* GET_ClipPlane(disp)) parameters
+static INLINE _glptr_ClipPlane GET_ClipPlane(struct _glapi_table *disp) {
+ return (_glptr_ClipPlane) (GET_by_offset(disp, _gloffset_ClipPlane));
+}
+
+static INLINE void SET_ClipPlane(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_ClipPlane, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorMaterial)(GLenum, GLenum);
+#define CALL_ColorMaterial(disp, parameters) \
+ (* GET_ColorMaterial(disp)) parameters
+static INLINE _glptr_ColorMaterial GET_ColorMaterial(struct _glapi_table *disp) {
+ return (_glptr_ColorMaterial) (GET_by_offset(disp, _gloffset_ColorMaterial));
+}
+
+static INLINE void SET_ColorMaterial(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_ColorMaterial, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CullFace)(GLenum);
+#define CALL_CullFace(disp, parameters) \
+ (* GET_CullFace(disp)) parameters
+static INLINE _glptr_CullFace GET_CullFace(struct _glapi_table *disp) {
+ return (_glptr_CullFace) (GET_by_offset(disp, _gloffset_CullFace));
+}
+
+static INLINE void SET_CullFace(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_CullFace, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Fogf)(GLenum, GLfloat);
+#define CALL_Fogf(disp, parameters) \
+ (* GET_Fogf(disp)) parameters
+static INLINE _glptr_Fogf GET_Fogf(struct _glapi_table *disp) {
+ return (_glptr_Fogf) (GET_by_offset(disp, _gloffset_Fogf));
+}
+
+static INLINE void SET_Fogf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Fogf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Fogfv)(GLenum, const GLfloat *);
+#define CALL_Fogfv(disp, parameters) \
+ (* GET_Fogfv(disp)) parameters
+static INLINE _glptr_Fogfv GET_Fogfv(struct _glapi_table *disp) {
+ return (_glptr_Fogfv) (GET_by_offset(disp, _gloffset_Fogfv));
+}
+
+static INLINE void SET_Fogfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Fogfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Fogi)(GLenum, GLint);
+#define CALL_Fogi(disp, parameters) \
+ (* GET_Fogi(disp)) parameters
+static INLINE _glptr_Fogi GET_Fogi(struct _glapi_table *disp) {
+ return (_glptr_Fogi) (GET_by_offset(disp, _gloffset_Fogi));
+}
+
+static INLINE void SET_Fogi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_Fogi, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Fogiv)(GLenum, const GLint *);
+#define CALL_Fogiv(disp, parameters) \
+ (* GET_Fogiv(disp)) parameters
+static INLINE _glptr_Fogiv GET_Fogiv(struct _glapi_table *disp) {
+ return (_glptr_Fogiv) (GET_by_offset(disp, _gloffset_Fogiv));
+}
+
+static INLINE void SET_Fogiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_Fogiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FrontFace)(GLenum);
+#define CALL_FrontFace(disp, parameters) \
+ (* GET_FrontFace(disp)) parameters
+static INLINE _glptr_FrontFace GET_FrontFace(struct _glapi_table *disp) {
+ return (_glptr_FrontFace) (GET_by_offset(disp, _gloffset_FrontFace));
+}
+
+static INLINE void SET_FrontFace(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_FrontFace, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Hint)(GLenum, GLenum);
+#define CALL_Hint(disp, parameters) \
+ (* GET_Hint(disp)) parameters
+static INLINE _glptr_Hint GET_Hint(struct _glapi_table *disp) {
+ return (_glptr_Hint) (GET_by_offset(disp, _gloffset_Hint));
+}
+
+static INLINE void SET_Hint(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_Hint, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Lightf)(GLenum, GLenum, GLfloat);
+#define CALL_Lightf(disp, parameters) \
+ (* GET_Lightf(disp)) parameters
+static INLINE _glptr_Lightf GET_Lightf(struct _glapi_table *disp) {
+ return (_glptr_Lightf) (GET_by_offset(disp, _gloffset_Lightf));
+}
+
+static INLINE void SET_Lightf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Lightf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Lightfv)(GLenum, GLenum, const GLfloat *);
+#define CALL_Lightfv(disp, parameters) \
+ (* GET_Lightfv(disp)) parameters
+static INLINE _glptr_Lightfv GET_Lightfv(struct _glapi_table *disp) {
+ return (_glptr_Lightfv) (GET_by_offset(disp, _gloffset_Lightfv));
+}
+
+static INLINE void SET_Lightfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Lightfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Lighti)(GLenum, GLenum, GLint);
+#define CALL_Lighti(disp, parameters) \
+ (* GET_Lighti(disp)) parameters
+static INLINE _glptr_Lighti GET_Lighti(struct _glapi_table *disp) {
+ return (_glptr_Lighti) (GET_by_offset(disp, _gloffset_Lighti));
+}
+
+static INLINE void SET_Lighti(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_Lighti, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Lightiv)(GLenum, GLenum, const GLint *);
+#define CALL_Lightiv(disp, parameters) \
+ (* GET_Lightiv(disp)) parameters
+static INLINE _glptr_Lightiv GET_Lightiv(struct _glapi_table *disp) {
+ return (_glptr_Lightiv) (GET_by_offset(disp, _gloffset_Lightiv));
+}
+
+static INLINE void SET_Lightiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_Lightiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LightModelf)(GLenum, GLfloat);
+#define CALL_LightModelf(disp, parameters) \
+ (* GET_LightModelf(disp)) parameters
+static INLINE _glptr_LightModelf GET_LightModelf(struct _glapi_table *disp) {
+ return (_glptr_LightModelf) (GET_by_offset(disp, _gloffset_LightModelf));
+}
+
+static INLINE void SET_LightModelf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_LightModelf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LightModelfv)(GLenum, const GLfloat *);
+#define CALL_LightModelfv(disp, parameters) \
+ (* GET_LightModelfv(disp)) parameters
+static INLINE _glptr_LightModelfv GET_LightModelfv(struct _glapi_table *disp) {
+ return (_glptr_LightModelfv) (GET_by_offset(disp, _gloffset_LightModelfv));
+}
+
+static INLINE void SET_LightModelfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_LightModelfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LightModeli)(GLenum, GLint);
+#define CALL_LightModeli(disp, parameters) \
+ (* GET_LightModeli(disp)) parameters
+static INLINE _glptr_LightModeli GET_LightModeli(struct _glapi_table *disp) {
+ return (_glptr_LightModeli) (GET_by_offset(disp, _gloffset_LightModeli));
+}
+
+static INLINE void SET_LightModeli(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_LightModeli, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LightModeliv)(GLenum, const GLint *);
+#define CALL_LightModeliv(disp, parameters) \
+ (* GET_LightModeliv(disp)) parameters
+static INLINE _glptr_LightModeliv GET_LightModeliv(struct _glapi_table *disp) {
+ return (_glptr_LightModeliv) (GET_by_offset(disp, _gloffset_LightModeliv));
+}
+
+static INLINE void SET_LightModeliv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_LightModeliv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LineStipple)(GLint, GLushort);
+#define CALL_LineStipple(disp, parameters) \
+ (* GET_LineStipple(disp)) parameters
+static INLINE _glptr_LineStipple GET_LineStipple(struct _glapi_table *disp) {
+ return (_glptr_LineStipple) (GET_by_offset(disp, _gloffset_LineStipple));
+}
+
+static INLINE void SET_LineStipple(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLushort)) {
+ SET_by_offset(disp, _gloffset_LineStipple, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LineWidth)(GLfloat);
+#define CALL_LineWidth(disp, parameters) \
+ (* GET_LineWidth(disp)) parameters
+static INLINE _glptr_LineWidth GET_LineWidth(struct _glapi_table *disp) {
+ return (_glptr_LineWidth) (GET_by_offset(disp, _gloffset_LineWidth));
+}
+
+static INLINE void SET_LineWidth(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
+ SET_by_offset(disp, _gloffset_LineWidth, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Materialf)(GLenum, GLenum, GLfloat);
+#define CALL_Materialf(disp, parameters) \
+ (* GET_Materialf(disp)) parameters
+static INLINE _glptr_Materialf GET_Materialf(struct _glapi_table *disp) {
+ return (_glptr_Materialf) (GET_by_offset(disp, _gloffset_Materialf));
+}
+
+static INLINE void SET_Materialf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Materialf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Materialfv)(GLenum, GLenum, const GLfloat *);
+#define CALL_Materialfv(disp, parameters) \
+ (* GET_Materialfv(disp)) parameters
+static INLINE _glptr_Materialfv GET_Materialfv(struct _glapi_table *disp) {
+ return (_glptr_Materialfv) (GET_by_offset(disp, _gloffset_Materialfv));
+}
+
+static INLINE void SET_Materialfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Materialfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Materiali)(GLenum, GLenum, GLint);
+#define CALL_Materiali(disp, parameters) \
+ (* GET_Materiali(disp)) parameters
+static INLINE _glptr_Materiali GET_Materiali(struct _glapi_table *disp) {
+ return (_glptr_Materiali) (GET_by_offset(disp, _gloffset_Materiali));
+}
+
+static INLINE void SET_Materiali(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_Materiali, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Materialiv)(GLenum, GLenum, const GLint *);
+#define CALL_Materialiv(disp, parameters) \
+ (* GET_Materialiv(disp)) parameters
+static INLINE _glptr_Materialiv GET_Materialiv(struct _glapi_table *disp) {
+ return (_glptr_Materialiv) (GET_by_offset(disp, _gloffset_Materialiv));
+}
+
+static INLINE void SET_Materialiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_Materialiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PointSize)(GLfloat);
+#define CALL_PointSize(disp, parameters) \
+ (* GET_PointSize(disp)) parameters
+static INLINE _glptr_PointSize GET_PointSize(struct _glapi_table *disp) {
+ return (_glptr_PointSize) (GET_by_offset(disp, _gloffset_PointSize));
+}
+
+static INLINE void SET_PointSize(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
+ SET_by_offset(disp, _gloffset_PointSize, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PolygonMode)(GLenum, GLenum);
+#define CALL_PolygonMode(disp, parameters) \
+ (* GET_PolygonMode(disp)) parameters
+static INLINE _glptr_PolygonMode GET_PolygonMode(struct _glapi_table *disp) {
+ return (_glptr_PolygonMode) (GET_by_offset(disp, _gloffset_PolygonMode));
+}
+
+static INLINE void SET_PolygonMode(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_PolygonMode, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PolygonStipple)(const GLubyte *);
+#define CALL_PolygonStipple(disp, parameters) \
+ (* GET_PolygonStipple(disp)) parameters
+static INLINE _glptr_PolygonStipple GET_PolygonStipple(struct _glapi_table *disp) {
+ return (_glptr_PolygonStipple) (GET_by_offset(disp, _gloffset_PolygonStipple));
+}
+
+static INLINE void SET_PolygonStipple(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) {
+ SET_by_offset(disp, _gloffset_PolygonStipple, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Scissor)(GLint, GLint, GLsizei, GLsizei);
+#define CALL_Scissor(disp, parameters) \
+ (* GET_Scissor(disp)) parameters
+static INLINE _glptr_Scissor GET_Scissor(struct _glapi_table *disp) {
+ return (_glptr_Scissor) (GET_by_offset(disp, _gloffset_Scissor));
+}
+
+static INLINE void SET_Scissor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_Scissor, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ShadeModel)(GLenum);
+#define CALL_ShadeModel(disp, parameters) \
+ (* GET_ShadeModel(disp)) parameters
+static INLINE _glptr_ShadeModel GET_ShadeModel(struct _glapi_table *disp) {
+ return (_glptr_ShadeModel) (GET_by_offset(disp, _gloffset_ShadeModel));
+}
+
+static INLINE void SET_ShadeModel(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_ShadeModel, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexParameterf)(GLenum, GLenum, GLfloat);
+#define CALL_TexParameterf(disp, parameters) \
+ (* GET_TexParameterf(disp)) parameters
+static INLINE _glptr_TexParameterf GET_TexParameterf(struct _glapi_table *disp) {
+ return (_glptr_TexParameterf) (GET_by_offset(disp, _gloffset_TexParameterf));
+}
+
+static INLINE void SET_TexParameterf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_TexParameterf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexParameterfv)(GLenum, GLenum, const GLfloat *);
+#define CALL_TexParameterfv(disp, parameters) \
+ (* GET_TexParameterfv(disp)) parameters
+static INLINE _glptr_TexParameterfv GET_TexParameterfv(struct _glapi_table *disp) {
+ return (_glptr_TexParameterfv) (GET_by_offset(disp, _gloffset_TexParameterfv));
+}
+
+static INLINE void SET_TexParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_TexParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexParameteri)(GLenum, GLenum, GLint);
+#define CALL_TexParameteri(disp, parameters) \
+ (* GET_TexParameteri(disp)) parameters
+static INLINE _glptr_TexParameteri GET_TexParameteri(struct _glapi_table *disp) {
+ return (_glptr_TexParameteri) (GET_by_offset(disp, _gloffset_TexParameteri));
+}
+
+static INLINE void SET_TexParameteri(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_TexParameteri, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexParameteriv)(GLenum, GLenum, const GLint *);
+#define CALL_TexParameteriv(disp, parameters) \
+ (* GET_TexParameteriv(disp)) parameters
+static INLINE _glptr_TexParameteriv GET_TexParameteriv(struct _glapi_table *disp) {
+ return (_glptr_TexParameteriv) (GET_by_offset(disp, _gloffset_TexParameteriv));
+}
+
+static INLINE void SET_TexParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_TexParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexImage1D)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+#define CALL_TexImage1D(disp, parameters) \
+ (* GET_TexImage1D(disp)) parameters
+static INLINE _glptr_TexImage1D GET_TexImage1D(struct _glapi_table *disp) {
+ return (_glptr_TexImage1D) (GET_by_offset(disp, _gloffset_TexImage1D));
+}
+
+static INLINE void SET_TexImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_TexImage1D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexImage2D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+#define CALL_TexImage2D(disp, parameters) \
+ (* GET_TexImage2D(disp)) parameters
+static INLINE _glptr_TexImage2D GET_TexImage2D(struct _glapi_table *disp) {
+ return (_glptr_TexImage2D) (GET_by_offset(disp, _gloffset_TexImage2D));
+}
+
+static INLINE void SET_TexImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_TexImage2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexEnvf)(GLenum, GLenum, GLfloat);
+#define CALL_TexEnvf(disp, parameters) \
+ (* GET_TexEnvf(disp)) parameters
+static INLINE _glptr_TexEnvf GET_TexEnvf(struct _glapi_table *disp) {
+ return (_glptr_TexEnvf) (GET_by_offset(disp, _gloffset_TexEnvf));
+}
+
+static INLINE void SET_TexEnvf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_TexEnvf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexEnvfv)(GLenum, GLenum, const GLfloat *);
+#define CALL_TexEnvfv(disp, parameters) \
+ (* GET_TexEnvfv(disp)) parameters
+static INLINE _glptr_TexEnvfv GET_TexEnvfv(struct _glapi_table *disp) {
+ return (_glptr_TexEnvfv) (GET_by_offset(disp, _gloffset_TexEnvfv));
+}
+
+static INLINE void SET_TexEnvfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_TexEnvfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexEnvi)(GLenum, GLenum, GLint);
+#define CALL_TexEnvi(disp, parameters) \
+ (* GET_TexEnvi(disp)) parameters
+static INLINE _glptr_TexEnvi GET_TexEnvi(struct _glapi_table *disp) {
+ return (_glptr_TexEnvi) (GET_by_offset(disp, _gloffset_TexEnvi));
+}
+
+static INLINE void SET_TexEnvi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_TexEnvi, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexEnviv)(GLenum, GLenum, const GLint *);
+#define CALL_TexEnviv(disp, parameters) \
+ (* GET_TexEnviv(disp)) parameters
+static INLINE _glptr_TexEnviv GET_TexEnviv(struct _glapi_table *disp) {
+ return (_glptr_TexEnviv) (GET_by_offset(disp, _gloffset_TexEnviv));
+}
+
+static INLINE void SET_TexEnviv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_TexEnviv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexGend)(GLenum, GLenum, GLdouble);
+#define CALL_TexGend(disp, parameters) \
+ (* GET_TexGend(disp)) parameters
+static INLINE _glptr_TexGend GET_TexGend(struct _glapi_table *disp) {
+ return (_glptr_TexGend) (GET_by_offset(disp, _gloffset_TexGend));
+}
+
+static INLINE void SET_TexGend(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLdouble)) {
+ SET_by_offset(disp, _gloffset_TexGend, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexGendv)(GLenum, GLenum, const GLdouble *);
+#define CALL_TexGendv(disp, parameters) \
+ (* GET_TexGendv(disp)) parameters
+static INLINE _glptr_TexGendv GET_TexGendv(struct _glapi_table *disp) {
+ return (_glptr_TexGendv) (GET_by_offset(disp, _gloffset_TexGendv));
+}
+
+static INLINE void SET_TexGendv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_TexGendv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexGenfOES)(GLenum, GLenum, GLfloat);
+#define CALL_TexGenfOES(disp, parameters) \
+ (* GET_TexGenfOES(disp)) parameters
+static INLINE _glptr_TexGenfOES GET_TexGenfOES(struct _glapi_table *disp) {
+ return (_glptr_TexGenfOES) (GET_by_offset(disp, _gloffset_TexGenfOES));
+}
+
+static INLINE void SET_TexGenfOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_TexGenfOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexGenfvOES)(GLenum, GLenum, const GLfloat *);
+#define CALL_TexGenfvOES(disp, parameters) \
+ (* GET_TexGenfvOES(disp)) parameters
+static INLINE _glptr_TexGenfvOES GET_TexGenfvOES(struct _glapi_table *disp) {
+ return (_glptr_TexGenfvOES) (GET_by_offset(disp, _gloffset_TexGenfvOES));
+}
+
+static INLINE void SET_TexGenfvOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_TexGenfvOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexGeniOES)(GLenum, GLenum, GLint);
+#define CALL_TexGeniOES(disp, parameters) \
+ (* GET_TexGeniOES(disp)) parameters
+static INLINE _glptr_TexGeniOES GET_TexGeniOES(struct _glapi_table *disp) {
+ return (_glptr_TexGeniOES) (GET_by_offset(disp, _gloffset_TexGeniOES));
+}
+
+static INLINE void SET_TexGeniOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_TexGeniOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexGenivOES)(GLenum, GLenum, const GLint *);
+#define CALL_TexGenivOES(disp, parameters) \
+ (* GET_TexGenivOES(disp)) parameters
+static INLINE _glptr_TexGenivOES GET_TexGenivOES(struct _glapi_table *disp) {
+ return (_glptr_TexGenivOES) (GET_by_offset(disp, _gloffset_TexGenivOES));
+}
+
+static INLINE void SET_TexGenivOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_TexGenivOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FeedbackBuffer)(GLsizei, GLenum, GLfloat *);
+#define CALL_FeedbackBuffer(disp, parameters) \
+ (* GET_FeedbackBuffer(disp)) parameters
+static INLINE _glptr_FeedbackBuffer GET_FeedbackBuffer(struct _glapi_table *disp) {
+ return (_glptr_FeedbackBuffer) (GET_by_offset(disp, _gloffset_FeedbackBuffer));
+}
+
+static INLINE void SET_FeedbackBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_FeedbackBuffer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SelectBuffer)(GLsizei, GLuint *);
+#define CALL_SelectBuffer(disp, parameters) \
+ (* GET_SelectBuffer(disp)) parameters
+static INLINE _glptr_SelectBuffer GET_SelectBuffer(struct _glapi_table *disp) {
+ return (_glptr_SelectBuffer) (GET_by_offset(disp, _gloffset_SelectBuffer));
+}
+
+static INLINE void SET_SelectBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_SelectBuffer, fn);
+}
+
+typedef GLint (GLAPIENTRYP _glptr_RenderMode)(GLenum);
+#define CALL_RenderMode(disp, parameters) \
+ (* GET_RenderMode(disp)) parameters
+static INLINE _glptr_RenderMode GET_RenderMode(struct _glapi_table *disp) {
+ return (_glptr_RenderMode) (GET_by_offset(disp, _gloffset_RenderMode));
+}
+
+static INLINE void SET_RenderMode(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_RenderMode, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_InitNames)(void);
+#define CALL_InitNames(disp, parameters) \
+ (* GET_InitNames(disp)) parameters
+static INLINE _glptr_InitNames GET_InitNames(struct _glapi_table *disp) {
+ return (_glptr_InitNames) (GET_by_offset(disp, _gloffset_InitNames));
+}
+
+static INLINE void SET_InitNames(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_InitNames, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LoadName)(GLuint);
+#define CALL_LoadName(disp, parameters) \
+ (* GET_LoadName(disp)) parameters
+static INLINE _glptr_LoadName GET_LoadName(struct _glapi_table *disp) {
+ return (_glptr_LoadName) (GET_by_offset(disp, _gloffset_LoadName));
+}
+
+static INLINE void SET_LoadName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_LoadName, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PassThrough)(GLfloat);
+#define CALL_PassThrough(disp, parameters) \
+ (* GET_PassThrough(disp)) parameters
+static INLINE _glptr_PassThrough GET_PassThrough(struct _glapi_table *disp) {
+ return (_glptr_PassThrough) (GET_by_offset(disp, _gloffset_PassThrough));
+}
+
+static INLINE void SET_PassThrough(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
+ SET_by_offset(disp, _gloffset_PassThrough, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PopName)(void);
+#define CALL_PopName(disp, parameters) \
+ (* GET_PopName(disp)) parameters
+static INLINE _glptr_PopName GET_PopName(struct _glapi_table *disp) {
+ return (_glptr_PopName) (GET_by_offset(disp, _gloffset_PopName));
+}
+
+static INLINE void SET_PopName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_PopName, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PushName)(GLuint);
+#define CALL_PushName(disp, parameters) \
+ (* GET_PushName(disp)) parameters
+static INLINE _glptr_PushName GET_PushName(struct _glapi_table *disp) {
+ return (_glptr_PushName) (GET_by_offset(disp, _gloffset_PushName));
+}
+
+static INLINE void SET_PushName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_PushName, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawBuffer)(GLenum);
+#define CALL_DrawBuffer(disp, parameters) \
+ (* GET_DrawBuffer(disp)) parameters
+static INLINE _glptr_DrawBuffer GET_DrawBuffer(struct _glapi_table *disp) {
+ return (_glptr_DrawBuffer) (GET_by_offset(disp, _gloffset_DrawBuffer));
+}
+
+static INLINE void SET_DrawBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_DrawBuffer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Clear)(GLbitfield);
+#define CALL_Clear(disp, parameters) \
+ (* GET_Clear(disp)) parameters
+static INLINE _glptr_Clear GET_Clear(struct _glapi_table *disp) {
+ return (_glptr_Clear) (GET_by_offset(disp, _gloffset_Clear));
+}
+
+static INLINE void SET_Clear(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbitfield)) {
+ SET_by_offset(disp, _gloffset_Clear, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearAccum)(GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_ClearAccum(disp, parameters) \
+ (* GET_ClearAccum(disp)) parameters
+static INLINE _glptr_ClearAccum GET_ClearAccum(struct _glapi_table *disp) {
+ return (_glptr_ClearAccum) (GET_by_offset(disp, _gloffset_ClearAccum));
+}
+
+static INLINE void SET_ClearAccum(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_ClearAccum, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearIndex)(GLfloat);
+#define CALL_ClearIndex(disp, parameters) \
+ (* GET_ClearIndex(disp)) parameters
+static INLINE _glptr_ClearIndex GET_ClearIndex(struct _glapi_table *disp) {
+ return (_glptr_ClearIndex) (GET_by_offset(disp, _gloffset_ClearIndex));
+}
+
+static INLINE void SET_ClearIndex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
+ SET_by_offset(disp, _gloffset_ClearIndex, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearColor)(GLclampf, GLclampf, GLclampf, GLclampf);
+#define CALL_ClearColor(disp, parameters) \
+ (* GET_ClearColor(disp)) parameters
+static INLINE _glptr_ClearColor GET_ClearColor(struct _glapi_table *disp) {
+ return (_glptr_ClearColor) (GET_by_offset(disp, _gloffset_ClearColor));
+}
+
+static INLINE void SET_ClearColor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLclampf, GLclampf, GLclampf)) {
+ SET_by_offset(disp, _gloffset_ClearColor, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearStencil)(GLint);
+#define CALL_ClearStencil(disp, parameters) \
+ (* GET_ClearStencil(disp)) parameters
+static INLINE _glptr_ClearStencil GET_ClearStencil(struct _glapi_table *disp) {
+ return (_glptr_ClearStencil) (GET_by_offset(disp, _gloffset_ClearStencil));
+}
+
+static INLINE void SET_ClearStencil(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) {
+ SET_by_offset(disp, _gloffset_ClearStencil, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearDepth)(GLclampd);
+#define CALL_ClearDepth(disp, parameters) \
+ (* GET_ClearDepth(disp)) parameters
+static INLINE _glptr_ClearDepth GET_ClearDepth(struct _glapi_table *disp) {
+ return (_glptr_ClearDepth) (GET_by_offset(disp, _gloffset_ClearDepth));
+}
+
+static INLINE void SET_ClearDepth(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampd)) {
+ SET_by_offset(disp, _gloffset_ClearDepth, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_StencilMask)(GLuint);
+#define CALL_StencilMask(disp, parameters) \
+ (* GET_StencilMask(disp)) parameters
+static INLINE _glptr_StencilMask GET_StencilMask(struct _glapi_table *disp) {
+ return (_glptr_StencilMask) (GET_by_offset(disp, _gloffset_StencilMask));
+}
+
+static INLINE void SET_StencilMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_StencilMask, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorMask)(GLboolean, GLboolean, GLboolean, GLboolean);
+#define CALL_ColorMask(disp, parameters) \
+ (* GET_ColorMask(disp)) parameters
+static INLINE _glptr_ColorMask GET_ColorMask(struct _glapi_table *disp) {
+ return (_glptr_ColorMask) (GET_by_offset(disp, _gloffset_ColorMask));
+}
+
+static INLINE void SET_ColorMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLboolean, GLboolean, GLboolean, GLboolean)) {
+ SET_by_offset(disp, _gloffset_ColorMask, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DepthMask)(GLboolean);
+#define CALL_DepthMask(disp, parameters) \
+ (* GET_DepthMask(disp)) parameters
+static INLINE _glptr_DepthMask GET_DepthMask(struct _glapi_table *disp) {
+ return (_glptr_DepthMask) (GET_by_offset(disp, _gloffset_DepthMask));
+}
+
+static INLINE void SET_DepthMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLboolean)) {
+ SET_by_offset(disp, _gloffset_DepthMask, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_IndexMask)(GLuint);
+#define CALL_IndexMask(disp, parameters) \
+ (* GET_IndexMask(disp)) parameters
+static INLINE _glptr_IndexMask GET_IndexMask(struct _glapi_table *disp) {
+ return (_glptr_IndexMask) (GET_by_offset(disp, _gloffset_IndexMask));
+}
+
+static INLINE void SET_IndexMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IndexMask, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Accum)(GLenum, GLfloat);
+#define CALL_Accum(disp, parameters) \
+ (* GET_Accum(disp)) parameters
+static INLINE _glptr_Accum GET_Accum(struct _glapi_table *disp) {
+ return (_glptr_Accum) (GET_by_offset(disp, _gloffset_Accum));
+}
+
+static INLINE void SET_Accum(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Accum, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Disable)(GLenum);
+#define CALL_Disable(disp, parameters) \
+ (* GET_Disable(disp)) parameters
+static INLINE _glptr_Disable GET_Disable(struct _glapi_table *disp) {
+ return (_glptr_Disable) (GET_by_offset(disp, _gloffset_Disable));
+}
+
+static INLINE void SET_Disable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_Disable, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Enable)(GLenum);
+#define CALL_Enable(disp, parameters) \
+ (* GET_Enable(disp)) parameters
+static INLINE _glptr_Enable GET_Enable(struct _glapi_table *disp) {
+ return (_glptr_Enable) (GET_by_offset(disp, _gloffset_Enable));
+}
+
+static INLINE void SET_Enable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_Enable, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Finish)(void);
+#define CALL_Finish(disp, parameters) \
+ (* GET_Finish(disp)) parameters
+static INLINE _glptr_Finish GET_Finish(struct _glapi_table *disp) {
+ return (_glptr_Finish) (GET_by_offset(disp, _gloffset_Finish));
+}
+
+static INLINE void SET_Finish(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_Finish, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Flush)(void);
+#define CALL_Flush(disp, parameters) \
+ (* GET_Flush(disp)) parameters
+static INLINE _glptr_Flush GET_Flush(struct _glapi_table *disp) {
+ return (_glptr_Flush) (GET_by_offset(disp, _gloffset_Flush));
+}
+
+static INLINE void SET_Flush(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_Flush, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PopAttrib)(void);
+#define CALL_PopAttrib(disp, parameters) \
+ (* GET_PopAttrib(disp)) parameters
+static INLINE _glptr_PopAttrib GET_PopAttrib(struct _glapi_table *disp) {
+ return (_glptr_PopAttrib) (GET_by_offset(disp, _gloffset_PopAttrib));
+}
+
+static INLINE void SET_PopAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_PopAttrib, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PushAttrib)(GLbitfield);
+#define CALL_PushAttrib(disp, parameters) \
+ (* GET_PushAttrib(disp)) parameters
+static INLINE _glptr_PushAttrib GET_PushAttrib(struct _glapi_table *disp) {
+ return (_glptr_PushAttrib) (GET_by_offset(disp, _gloffset_PushAttrib));
+}
+
+static INLINE void SET_PushAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbitfield)) {
+ SET_by_offset(disp, _gloffset_PushAttrib, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Map1d)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *);
+#define CALL_Map1d(disp, parameters) \
+ (* GET_Map1d(disp)) parameters
+static INLINE _glptr_Map1d GET_Map1d(struct _glapi_table *disp) {
+ return (_glptr_Map1d) (GET_by_offset(disp, _gloffset_Map1d));
+}
+
+static INLINE void SET_Map1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Map1d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Map1f)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *);
+#define CALL_Map1f(disp, parameters) \
+ (* GET_Map1f(disp)) parameters
+static INLINE _glptr_Map1f GET_Map1f(struct _glapi_table *disp) {
+ return (_glptr_Map1f) (GET_by_offset(disp, _gloffset_Map1f));
+}
+
+static INLINE void SET_Map1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Map1f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Map2d)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *);
+#define CALL_Map2d(disp, parameters) \
+ (* GET_Map2d(disp)) parameters
+static INLINE _glptr_Map2d GET_Map2d(struct _glapi_table *disp) {
+ return (_glptr_Map2d) (GET_by_offset(disp, _gloffset_Map2d));
+}
+
+static INLINE void SET_Map2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Map2d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Map2f)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *);
+#define CALL_Map2f(disp, parameters) \
+ (* GET_Map2f(disp)) parameters
+static INLINE _glptr_Map2f GET_Map2f(struct _glapi_table *disp) {
+ return (_glptr_Map2f) (GET_by_offset(disp, _gloffset_Map2f));
+}
+
+static INLINE void SET_Map2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Map2f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MapGrid1d)(GLint, GLdouble, GLdouble);
+#define CALL_MapGrid1d(disp, parameters) \
+ (* GET_MapGrid1d(disp)) parameters
+static INLINE _glptr_MapGrid1d GET_MapGrid1d(struct _glapi_table *disp) {
+ return (_glptr_MapGrid1d) (GET_by_offset(disp, _gloffset_MapGrid1d));
+}
+
+static INLINE void SET_MapGrid1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_MapGrid1d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MapGrid1f)(GLint, GLfloat, GLfloat);
+#define CALL_MapGrid1f(disp, parameters) \
+ (* GET_MapGrid1f(disp)) parameters
+static INLINE _glptr_MapGrid1f GET_MapGrid1f(struct _glapi_table *disp) {
+ return (_glptr_MapGrid1f) (GET_by_offset(disp, _gloffset_MapGrid1f));
+}
+
+static INLINE void SET_MapGrid1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_MapGrid1f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MapGrid2d)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble);
+#define CALL_MapGrid2d(disp, parameters) \
+ (* GET_MapGrid2d(disp)) parameters
+static INLINE _glptr_MapGrid2d GET_MapGrid2d(struct _glapi_table *disp) {
+ return (_glptr_MapGrid2d) (GET_by_offset(disp, _gloffset_MapGrid2d));
+}
+
+static INLINE void SET_MapGrid2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_MapGrid2d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MapGrid2f)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat);
+#define CALL_MapGrid2f(disp, parameters) \
+ (* GET_MapGrid2f(disp)) parameters
+static INLINE _glptr_MapGrid2f GET_MapGrid2f(struct _glapi_table *disp) {
+ return (_glptr_MapGrid2f) (GET_by_offset(disp, _gloffset_MapGrid2f));
+}
+
+static INLINE void SET_MapGrid2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_MapGrid2f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalCoord1d)(GLdouble);
+#define CALL_EvalCoord1d(disp, parameters) \
+ (* GET_EvalCoord1d(disp)) parameters
+static INLINE _glptr_EvalCoord1d GET_EvalCoord1d(struct _glapi_table *disp) {
+ return (_glptr_EvalCoord1d) (GET_by_offset(disp, _gloffset_EvalCoord1d));
+}
+
+static INLINE void SET_EvalCoord1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) {
+ SET_by_offset(disp, _gloffset_EvalCoord1d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalCoord1dv)(const GLdouble *);
+#define CALL_EvalCoord1dv(disp, parameters) \
+ (* GET_EvalCoord1dv(disp)) parameters
+static INLINE _glptr_EvalCoord1dv GET_EvalCoord1dv(struct _glapi_table *disp) {
+ return (_glptr_EvalCoord1dv) (GET_by_offset(disp, _gloffset_EvalCoord1dv));
+}
+
+static INLINE void SET_EvalCoord1dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_EvalCoord1dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalCoord1f)(GLfloat);
+#define CALL_EvalCoord1f(disp, parameters) \
+ (* GET_EvalCoord1f(disp)) parameters
+static INLINE _glptr_EvalCoord1f GET_EvalCoord1f(struct _glapi_table *disp) {
+ return (_glptr_EvalCoord1f) (GET_by_offset(disp, _gloffset_EvalCoord1f));
+}
+
+static INLINE void SET_EvalCoord1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
+ SET_by_offset(disp, _gloffset_EvalCoord1f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalCoord1fv)(const GLfloat *);
+#define CALL_EvalCoord1fv(disp, parameters) \
+ (* GET_EvalCoord1fv(disp)) parameters
+static INLINE _glptr_EvalCoord1fv GET_EvalCoord1fv(struct _glapi_table *disp) {
+ return (_glptr_EvalCoord1fv) (GET_by_offset(disp, _gloffset_EvalCoord1fv));
+}
+
+static INLINE void SET_EvalCoord1fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_EvalCoord1fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalCoord2d)(GLdouble, GLdouble);
+#define CALL_EvalCoord2d(disp, parameters) \
+ (* GET_EvalCoord2d(disp)) parameters
+static INLINE _glptr_EvalCoord2d GET_EvalCoord2d(struct _glapi_table *disp) {
+ return (_glptr_EvalCoord2d) (GET_by_offset(disp, _gloffset_EvalCoord2d));
+}
+
+static INLINE void SET_EvalCoord2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_EvalCoord2d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalCoord2dv)(const GLdouble *);
+#define CALL_EvalCoord2dv(disp, parameters) \
+ (* GET_EvalCoord2dv(disp)) parameters
+static INLINE _glptr_EvalCoord2dv GET_EvalCoord2dv(struct _glapi_table *disp) {
+ return (_glptr_EvalCoord2dv) (GET_by_offset(disp, _gloffset_EvalCoord2dv));
+}
+
+static INLINE void SET_EvalCoord2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_EvalCoord2dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalCoord2f)(GLfloat, GLfloat);
+#define CALL_EvalCoord2f(disp, parameters) \
+ (* GET_EvalCoord2f(disp)) parameters
+static INLINE _glptr_EvalCoord2f GET_EvalCoord2f(struct _glapi_table *disp) {
+ return (_glptr_EvalCoord2f) (GET_by_offset(disp, _gloffset_EvalCoord2f));
+}
+
+static INLINE void SET_EvalCoord2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_EvalCoord2f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalCoord2fv)(const GLfloat *);
+#define CALL_EvalCoord2fv(disp, parameters) \
+ (* GET_EvalCoord2fv(disp)) parameters
+static INLINE _glptr_EvalCoord2fv GET_EvalCoord2fv(struct _glapi_table *disp) {
+ return (_glptr_EvalCoord2fv) (GET_by_offset(disp, _gloffset_EvalCoord2fv));
+}
+
+static INLINE void SET_EvalCoord2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_EvalCoord2fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalMesh1)(GLenum, GLint, GLint);
+#define CALL_EvalMesh1(disp, parameters) \
+ (* GET_EvalMesh1(disp)) parameters
+static INLINE _glptr_EvalMesh1 GET_EvalMesh1(struct _glapi_table *disp) {
+ return (_glptr_EvalMesh1) (GET_by_offset(disp, _gloffset_EvalMesh1));
+}
+
+static INLINE void SET_EvalMesh1(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_EvalMesh1, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalPoint1)(GLint);
+#define CALL_EvalPoint1(disp, parameters) \
+ (* GET_EvalPoint1(disp)) parameters
+static INLINE _glptr_EvalPoint1 GET_EvalPoint1(struct _glapi_table *disp) {
+ return (_glptr_EvalPoint1) (GET_by_offset(disp, _gloffset_EvalPoint1));
+}
+
+static INLINE void SET_EvalPoint1(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) {
+ SET_by_offset(disp, _gloffset_EvalPoint1, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalMesh2)(GLenum, GLint, GLint, GLint, GLint);
+#define CALL_EvalMesh2(disp, parameters) \
+ (* GET_EvalMesh2(disp)) parameters
+static INLINE _glptr_EvalMesh2 GET_EvalMesh2(struct _glapi_table *disp) {
+ return (_glptr_EvalMesh2) (GET_by_offset(disp, _gloffset_EvalMesh2));
+}
+
+static INLINE void SET_EvalMesh2(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_EvalMesh2, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalPoint2)(GLint, GLint);
+#define CALL_EvalPoint2(disp, parameters) \
+ (* GET_EvalPoint2(disp)) parameters
+static INLINE _glptr_EvalPoint2 GET_EvalPoint2(struct _glapi_table *disp) {
+ return (_glptr_EvalPoint2) (GET_by_offset(disp, _gloffset_EvalPoint2));
+}
+
+static INLINE void SET_EvalPoint2(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_EvalPoint2, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_AlphaFunc)(GLenum, GLclampf);
+#define CALL_AlphaFunc(disp, parameters) \
+ (* GET_AlphaFunc(disp)) parameters
+static INLINE _glptr_AlphaFunc GET_AlphaFunc(struct _glapi_table *disp) {
+ return (_glptr_AlphaFunc) (GET_by_offset(disp, _gloffset_AlphaFunc));
+}
+
+static INLINE void SET_AlphaFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLclampf)) {
+ SET_by_offset(disp, _gloffset_AlphaFunc, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BlendFunc)(GLenum, GLenum);
+#define CALL_BlendFunc(disp, parameters) \
+ (* GET_BlendFunc(disp)) parameters
+static INLINE _glptr_BlendFunc GET_BlendFunc(struct _glapi_table *disp) {
+ return (_glptr_BlendFunc) (GET_by_offset(disp, _gloffset_BlendFunc));
+}
+
+static INLINE void SET_BlendFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_BlendFunc, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LogicOp)(GLenum);
+#define CALL_LogicOp(disp, parameters) \
+ (* GET_LogicOp(disp)) parameters
+static INLINE _glptr_LogicOp GET_LogicOp(struct _glapi_table *disp) {
+ return (_glptr_LogicOp) (GET_by_offset(disp, _gloffset_LogicOp));
+}
+
+static INLINE void SET_LogicOp(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_LogicOp, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_StencilFunc)(GLenum, GLint, GLuint);
+#define CALL_StencilFunc(disp, parameters) \
+ (* GET_StencilFunc(disp)) parameters
+static INLINE _glptr_StencilFunc GET_StencilFunc(struct _glapi_table *disp) {
+ return (_glptr_StencilFunc) (GET_by_offset(disp, _gloffset_StencilFunc));
+}
+
+static INLINE void SET_StencilFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLuint)) {
+ SET_by_offset(disp, _gloffset_StencilFunc, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_StencilOp)(GLenum, GLenum, GLenum);
+#define CALL_StencilOp(disp, parameters) \
+ (* GET_StencilOp(disp)) parameters
+static INLINE _glptr_StencilOp GET_StencilOp(struct _glapi_table *disp) {
+ return (_glptr_StencilOp) (GET_by_offset(disp, _gloffset_StencilOp));
+}
+
+static INLINE void SET_StencilOp(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_StencilOp, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DepthFunc)(GLenum);
+#define CALL_DepthFunc(disp, parameters) \
+ (* GET_DepthFunc(disp)) parameters
+static INLINE _glptr_DepthFunc GET_DepthFunc(struct _glapi_table *disp) {
+ return (_glptr_DepthFunc) (GET_by_offset(disp, _gloffset_DepthFunc));
+}
+
+static INLINE void SET_DepthFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_DepthFunc, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelZoom)(GLfloat, GLfloat);
+#define CALL_PixelZoom(disp, parameters) \
+ (* GET_PixelZoom(disp)) parameters
+static INLINE _glptr_PixelZoom GET_PixelZoom(struct _glapi_table *disp) {
+ return (_glptr_PixelZoom) (GET_by_offset(disp, _gloffset_PixelZoom));
+}
+
+static INLINE void SET_PixelZoom(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_PixelZoom, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelTransferf)(GLenum, GLfloat);
+#define CALL_PixelTransferf(disp, parameters) \
+ (* GET_PixelTransferf(disp)) parameters
+static INLINE _glptr_PixelTransferf GET_PixelTransferf(struct _glapi_table *disp) {
+ return (_glptr_PixelTransferf) (GET_by_offset(disp, _gloffset_PixelTransferf));
+}
+
+static INLINE void SET_PixelTransferf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_PixelTransferf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelTransferi)(GLenum, GLint);
+#define CALL_PixelTransferi(disp, parameters) \
+ (* GET_PixelTransferi(disp)) parameters
+static INLINE _glptr_PixelTransferi GET_PixelTransferi(struct _glapi_table *disp) {
+ return (_glptr_PixelTransferi) (GET_by_offset(disp, _gloffset_PixelTransferi));
+}
+
+static INLINE void SET_PixelTransferi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_PixelTransferi, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelStoref)(GLenum, GLfloat);
+#define CALL_PixelStoref(disp, parameters) \
+ (* GET_PixelStoref(disp)) parameters
+static INLINE _glptr_PixelStoref GET_PixelStoref(struct _glapi_table *disp) {
+ return (_glptr_PixelStoref) (GET_by_offset(disp, _gloffset_PixelStoref));
+}
+
+static INLINE void SET_PixelStoref(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_PixelStoref, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelStorei)(GLenum, GLint);
+#define CALL_PixelStorei(disp, parameters) \
+ (* GET_PixelStorei(disp)) parameters
+static INLINE _glptr_PixelStorei GET_PixelStorei(struct _glapi_table *disp) {
+ return (_glptr_PixelStorei) (GET_by_offset(disp, _gloffset_PixelStorei));
+}
+
+static INLINE void SET_PixelStorei(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_PixelStorei, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelMapfv)(GLenum, GLsizei, const GLfloat *);
+#define CALL_PixelMapfv(disp, parameters) \
+ (* GET_PixelMapfv(disp)) parameters
+static INLINE _glptr_PixelMapfv GET_PixelMapfv(struct _glapi_table *disp) {
+ return (_glptr_PixelMapfv) (GET_by_offset(disp, _gloffset_PixelMapfv));
+}
+
+static INLINE void SET_PixelMapfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_PixelMapfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelMapuiv)(GLenum, GLsizei, const GLuint *);
+#define CALL_PixelMapuiv(disp, parameters) \
+ (* GET_PixelMapuiv(disp)) parameters
+static INLINE _glptr_PixelMapuiv GET_PixelMapuiv(struct _glapi_table *disp) {
+ return (_glptr_PixelMapuiv) (GET_by_offset(disp, _gloffset_PixelMapuiv));
+}
+
+static INLINE void SET_PixelMapuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_PixelMapuiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelMapusv)(GLenum, GLsizei, const GLushort *);
+#define CALL_PixelMapusv(disp, parameters) \
+ (* GET_PixelMapusv(disp)) parameters
+static INLINE _glptr_PixelMapusv GET_PixelMapusv(struct _glapi_table *disp) {
+ return (_glptr_PixelMapusv) (GET_by_offset(disp, _gloffset_PixelMapusv));
+}
+
+static INLINE void SET_PixelMapusv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLushort *)) {
+ SET_by_offset(disp, _gloffset_PixelMapusv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ReadBuffer)(GLenum);
+#define CALL_ReadBuffer(disp, parameters) \
+ (* GET_ReadBuffer(disp)) parameters
+static INLINE _glptr_ReadBuffer GET_ReadBuffer(struct _glapi_table *disp) {
+ return (_glptr_ReadBuffer) (GET_by_offset(disp, _gloffset_ReadBuffer));
+}
+
+static INLINE void SET_ReadBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_ReadBuffer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyPixels)(GLint, GLint, GLsizei, GLsizei, GLenum);
+#define CALL_CopyPixels(disp, parameters) \
+ (* GET_CopyPixels(disp)) parameters
+static INLINE _glptr_CopyPixels GET_CopyPixels(struct _glapi_table *disp) {
+ return (_glptr_CopyPixels) (GET_by_offset(disp, _gloffset_CopyPixels));
+}
+
+static INLINE void SET_CopyPixels(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei, GLenum)) {
+ SET_by_offset(disp, _gloffset_CopyPixels, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ReadPixels)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *);
+#define CALL_ReadPixels(disp, parameters) \
+ (* GET_ReadPixels(disp)) parameters
+static INLINE _glptr_ReadPixels GET_ReadPixels(struct _glapi_table *disp) {
+ return (_glptr_ReadPixels) (GET_by_offset(disp, _gloffset_ReadPixels));
+}
+
+static INLINE void SET_ReadPixels(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_ReadPixels, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawPixels)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+#define CALL_DrawPixels(disp, parameters) \
+ (* GET_DrawPixels(disp)) parameters
+static INLINE _glptr_DrawPixels GET_DrawPixels(struct _glapi_table *disp) {
+ return (_glptr_DrawPixels) (GET_by_offset(disp, _gloffset_DrawPixels));
+}
+
+static INLINE void SET_DrawPixels(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_DrawPixels, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetBooleanv)(GLenum, GLboolean *);
+#define CALL_GetBooleanv(disp, parameters) \
+ (* GET_GetBooleanv(disp)) parameters
+static INLINE _glptr_GetBooleanv GET_GetBooleanv(struct _glapi_table *disp) {
+ return (_glptr_GetBooleanv) (GET_by_offset(disp, _gloffset_GetBooleanv));
+}
+
+static INLINE void SET_GetBooleanv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean *)) {
+ SET_by_offset(disp, _gloffset_GetBooleanv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetClipPlane)(GLenum, GLdouble *);
+#define CALL_GetClipPlane(disp, parameters) \
+ (* GET_GetClipPlane(disp)) parameters
+static INLINE _glptr_GetClipPlane GET_GetClipPlane(struct _glapi_table *disp) {
+ return (_glptr_GetClipPlane) (GET_by_offset(disp, _gloffset_GetClipPlane));
+}
+
+static INLINE void SET_GetClipPlane(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble *)) {
+ SET_by_offset(disp, _gloffset_GetClipPlane, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetDoublev)(GLenum, GLdouble *);
+#define CALL_GetDoublev(disp, parameters) \
+ (* GET_GetDoublev(disp)) parameters
+static INLINE _glptr_GetDoublev GET_GetDoublev(struct _glapi_table *disp) {
+ return (_glptr_GetDoublev) (GET_by_offset(disp, _gloffset_GetDoublev));
+}
+
+static INLINE void SET_GetDoublev(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble *)) {
+ SET_by_offset(disp, _gloffset_GetDoublev, fn);
+}
+
+typedef GLenum (GLAPIENTRYP _glptr_GetError)(void);
+#define CALL_GetError(disp, parameters) \
+ (* GET_GetError(disp)) parameters
+static INLINE _glptr_GetError GET_GetError(struct _glapi_table *disp) {
+ return (_glptr_GetError) (GET_by_offset(disp, _gloffset_GetError));
+}
+
+static INLINE void SET_GetError(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_GetError, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetFloatv)(GLenum, GLfloat *);
+#define CALL_GetFloatv(disp, parameters) \
+ (* GET_GetFloatv(disp)) parameters
+static INLINE _glptr_GetFloatv GET_GetFloatv(struct _glapi_table *disp) {
+ return (_glptr_GetFloatv) (GET_by_offset(disp, _gloffset_GetFloatv));
+}
+
+static INLINE void SET_GetFloatv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetFloatv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetIntegerv)(GLenum, GLint *);
+#define CALL_GetIntegerv(disp, parameters) \
+ (* GET_GetIntegerv(disp)) parameters
+static INLINE _glptr_GetIntegerv GET_GetIntegerv(struct _glapi_table *disp) {
+ return (_glptr_GetIntegerv) (GET_by_offset(disp, _gloffset_GetIntegerv));
+}
+
+static INLINE void SET_GetIntegerv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetIntegerv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetLightfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetLightfv(disp, parameters) \
+ (* GET_GetLightfv(disp)) parameters
+static INLINE _glptr_GetLightfv GET_GetLightfv(struct _glapi_table *disp) {
+ return (_glptr_GetLightfv) (GET_by_offset(disp, _gloffset_GetLightfv));
+}
+
+static INLINE void SET_GetLightfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetLightfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetLightiv)(GLenum, GLenum, GLint *);
+#define CALL_GetLightiv(disp, parameters) \
+ (* GET_GetLightiv(disp)) parameters
+static INLINE _glptr_GetLightiv GET_GetLightiv(struct _glapi_table *disp) {
+ return (_glptr_GetLightiv) (GET_by_offset(disp, _gloffset_GetLightiv));
+}
+
+static INLINE void SET_GetLightiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetLightiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetMapdv)(GLenum, GLenum, GLdouble *);
+#define CALL_GetMapdv(disp, parameters) \
+ (* GET_GetMapdv(disp)) parameters
+static INLINE _glptr_GetMapdv GET_GetMapdv(struct _glapi_table *disp) {
+ return (_glptr_GetMapdv) (GET_by_offset(disp, _gloffset_GetMapdv));
+}
+
+static INLINE void SET_GetMapdv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLdouble *)) {
+ SET_by_offset(disp, _gloffset_GetMapdv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetMapfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetMapfv(disp, parameters) \
+ (* GET_GetMapfv(disp)) parameters
+static INLINE _glptr_GetMapfv GET_GetMapfv(struct _glapi_table *disp) {
+ return (_glptr_GetMapfv) (GET_by_offset(disp, _gloffset_GetMapfv));
+}
+
+static INLINE void SET_GetMapfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetMapfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetMapiv)(GLenum, GLenum, GLint *);
+#define CALL_GetMapiv(disp, parameters) \
+ (* GET_GetMapiv(disp)) parameters
+static INLINE _glptr_GetMapiv GET_GetMapiv(struct _glapi_table *disp) {
+ return (_glptr_GetMapiv) (GET_by_offset(disp, _gloffset_GetMapiv));
+}
+
+static INLINE void SET_GetMapiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetMapiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetMaterialfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetMaterialfv(disp, parameters) \
+ (* GET_GetMaterialfv(disp)) parameters
+static INLINE _glptr_GetMaterialfv GET_GetMaterialfv(struct _glapi_table *disp) {
+ return (_glptr_GetMaterialfv) (GET_by_offset(disp, _gloffset_GetMaterialfv));
+}
+
+static INLINE void SET_GetMaterialfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetMaterialfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetMaterialiv)(GLenum, GLenum, GLint *);
+#define CALL_GetMaterialiv(disp, parameters) \
+ (* GET_GetMaterialiv(disp)) parameters
+static INLINE _glptr_GetMaterialiv GET_GetMaterialiv(struct _glapi_table *disp) {
+ return (_glptr_GetMaterialiv) (GET_by_offset(disp, _gloffset_GetMaterialiv));
+}
+
+static INLINE void SET_GetMaterialiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetMaterialiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetPixelMapfv)(GLenum, GLfloat *);
+#define CALL_GetPixelMapfv(disp, parameters) \
+ (* GET_GetPixelMapfv(disp)) parameters
+static INLINE _glptr_GetPixelMapfv GET_GetPixelMapfv(struct _glapi_table *disp) {
+ return (_glptr_GetPixelMapfv) (GET_by_offset(disp, _gloffset_GetPixelMapfv));
+}
+
+static INLINE void SET_GetPixelMapfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetPixelMapfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetPixelMapuiv)(GLenum, GLuint *);
+#define CALL_GetPixelMapuiv(disp, parameters) \
+ (* GET_GetPixelMapuiv(disp)) parameters
+static INLINE _glptr_GetPixelMapuiv GET_GetPixelMapuiv(struct _glapi_table *disp) {
+ return (_glptr_GetPixelMapuiv) (GET_by_offset(disp, _gloffset_GetPixelMapuiv));
+}
+
+static INLINE void SET_GetPixelMapuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GetPixelMapuiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetPixelMapusv)(GLenum, GLushort *);
+#define CALL_GetPixelMapusv(disp, parameters) \
+ (* GET_GetPixelMapusv(disp)) parameters
+static INLINE _glptr_GetPixelMapusv GET_GetPixelMapusv(struct _glapi_table *disp) {
+ return (_glptr_GetPixelMapusv) (GET_by_offset(disp, _gloffset_GetPixelMapusv));
+}
+
+static INLINE void SET_GetPixelMapusv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLushort *)) {
+ SET_by_offset(disp, _gloffset_GetPixelMapusv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetPolygonStipple)(GLubyte *);
+#define CALL_GetPolygonStipple(disp, parameters) \
+ (* GET_GetPolygonStipple(disp)) parameters
+static INLINE _glptr_GetPolygonStipple GET_GetPolygonStipple(struct _glapi_table *disp) {
+ return (_glptr_GetPolygonStipple) (GET_by_offset(disp, _gloffset_GetPolygonStipple));
+}
+
+static INLINE void SET_GetPolygonStipple(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte *)) {
+ SET_by_offset(disp, _gloffset_GetPolygonStipple, fn);
+}
+
+typedef const GLubyte * (GLAPIENTRYP _glptr_GetString)(GLenum);
+#define CALL_GetString(disp, parameters) \
+ (* GET_GetString(disp)) parameters
+static INLINE _glptr_GetString GET_GetString(struct _glapi_table *disp) {
+ return (_glptr_GetString) (GET_by_offset(disp, _gloffset_GetString));
+}
+
+static INLINE void SET_GetString(struct _glapi_table *disp, const GLubyte * (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_GetString, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexEnvfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetTexEnvfv(disp, parameters) \
+ (* GET_GetTexEnvfv(disp)) parameters
+static INLINE _glptr_GetTexEnvfv GET_GetTexEnvfv(struct _glapi_table *disp) {
+ return (_glptr_GetTexEnvfv) (GET_by_offset(disp, _gloffset_GetTexEnvfv));
+}
+
+static INLINE void SET_GetTexEnvfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetTexEnvfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexEnviv)(GLenum, GLenum, GLint *);
+#define CALL_GetTexEnviv(disp, parameters) \
+ (* GET_GetTexEnviv(disp)) parameters
+static INLINE _glptr_GetTexEnviv GET_GetTexEnviv(struct _glapi_table *disp) {
+ return (_glptr_GetTexEnviv) (GET_by_offset(disp, _gloffset_GetTexEnviv));
+}
+
+static INLINE void SET_GetTexEnviv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetTexEnviv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexGendv)(GLenum, GLenum, GLdouble *);
+#define CALL_GetTexGendv(disp, parameters) \
+ (* GET_GetTexGendv(disp)) parameters
+static INLINE _glptr_GetTexGendv GET_GetTexGendv(struct _glapi_table *disp) {
+ return (_glptr_GetTexGendv) (GET_by_offset(disp, _gloffset_GetTexGendv));
+}
+
+static INLINE void SET_GetTexGendv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLdouble *)) {
+ SET_by_offset(disp, _gloffset_GetTexGendv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexGenfvOES)(GLenum, GLenum, GLfloat *);
+#define CALL_GetTexGenfvOES(disp, parameters) \
+ (* GET_GetTexGenfvOES(disp)) parameters
+static INLINE _glptr_GetTexGenfvOES GET_GetTexGenfvOES(struct _glapi_table *disp) {
+ return (_glptr_GetTexGenfvOES) (GET_by_offset(disp, _gloffset_GetTexGenfvOES));
+}
+
+static INLINE void SET_GetTexGenfvOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetTexGenfvOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexGenivOES)(GLenum, GLenum, GLint *);
+#define CALL_GetTexGenivOES(disp, parameters) \
+ (* GET_GetTexGenivOES(disp)) parameters
+static INLINE _glptr_GetTexGenivOES GET_GetTexGenivOES(struct _glapi_table *disp) {
+ return (_glptr_GetTexGenivOES) (GET_by_offset(disp, _gloffset_GetTexGenivOES));
+}
+
+static INLINE void SET_GetTexGenivOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetTexGenivOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexImage)(GLenum, GLint, GLenum, GLenum, GLvoid *);
+#define CALL_GetTexImage(disp, parameters) \
+ (* GET_GetTexImage(disp)) parameters
+static INLINE _glptr_GetTexImage GET_GetTexImage(struct _glapi_table *disp) {
+ return (_glptr_GetTexImage) (GET_by_offset(disp, _gloffset_GetTexImage));
+}
+
+static INLINE void SET_GetTexImage(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLenum, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetTexImage, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexParameterfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetTexParameterfv(disp, parameters) \
+ (* GET_GetTexParameterfv(disp)) parameters
+static INLINE _glptr_GetTexParameterfv GET_GetTexParameterfv(struct _glapi_table *disp) {
+ return (_glptr_GetTexParameterfv) (GET_by_offset(disp, _gloffset_GetTexParameterfv));
+}
+
+static INLINE void SET_GetTexParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetTexParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexParameteriv)(GLenum, GLenum, GLint *);
+#define CALL_GetTexParameteriv(disp, parameters) \
+ (* GET_GetTexParameteriv(disp)) parameters
+static INLINE _glptr_GetTexParameteriv GET_GetTexParameteriv(struct _glapi_table *disp) {
+ return (_glptr_GetTexParameteriv) (GET_by_offset(disp, _gloffset_GetTexParameteriv));
+}
+
+static INLINE void SET_GetTexParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetTexParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexLevelParameterfv)(GLenum, GLint, GLenum, GLfloat *);
+#define CALL_GetTexLevelParameterfv(disp, parameters) \
+ (* GET_GetTexLevelParameterfv(disp)) parameters
+static INLINE _glptr_GetTexLevelParameterfv GET_GetTexLevelParameterfv(struct _glapi_table *disp) {
+ return (_glptr_GetTexLevelParameterfv) (GET_by_offset(disp, _gloffset_GetTexLevelParameterfv));
+}
+
+static INLINE void SET_GetTexLevelParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetTexLevelParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexLevelParameteriv)(GLenum, GLint, GLenum, GLint *);
+#define CALL_GetTexLevelParameteriv(disp, parameters) \
+ (* GET_GetTexLevelParameteriv(disp)) parameters
+static INLINE _glptr_GetTexLevelParameteriv GET_GetTexLevelParameteriv(struct _glapi_table *disp) {
+ return (_glptr_GetTexLevelParameteriv) (GET_by_offset(disp, _gloffset_GetTexLevelParameteriv));
+}
+
+static INLINE void SET_GetTexLevelParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetTexLevelParameteriv, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsEnabled)(GLenum);
+#define CALL_IsEnabled(disp, parameters) \
+ (* GET_IsEnabled(disp)) parameters
+static INLINE _glptr_IsEnabled GET_IsEnabled(struct _glapi_table *disp) {
+ return (_glptr_IsEnabled) (GET_by_offset(disp, _gloffset_IsEnabled));
+}
+
+static INLINE void SET_IsEnabled(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_IsEnabled, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsList)(GLuint);
+#define CALL_IsList(disp, parameters) \
+ (* GET_IsList(disp)) parameters
+static INLINE _glptr_IsList GET_IsList(struct _glapi_table *disp) {
+ return (_glptr_IsList) (GET_by_offset(disp, _gloffset_IsList));
+}
+
+static INLINE void SET_IsList(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsList, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DepthRange)(GLclampd, GLclampd);
+#define CALL_DepthRange(disp, parameters) \
+ (* GET_DepthRange(disp)) parameters
+static INLINE _glptr_DepthRange GET_DepthRange(struct _glapi_table *disp) {
+ return (_glptr_DepthRange) (GET_by_offset(disp, _gloffset_DepthRange));
+}
+
+static INLINE void SET_DepthRange(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampd, GLclampd)) {
+ SET_by_offset(disp, _gloffset_DepthRange, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Frustum)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_Frustum(disp, parameters) \
+ (* GET_Frustum(disp)) parameters
+static INLINE _glptr_Frustum GET_Frustum(struct _glapi_table *disp) {
+ return (_glptr_Frustum) (GET_by_offset(disp, _gloffset_Frustum));
+}
+
+static INLINE void SET_Frustum(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Frustum, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LoadIdentity)(void);
+#define CALL_LoadIdentity(disp, parameters) \
+ (* GET_LoadIdentity(disp)) parameters
+static INLINE _glptr_LoadIdentity GET_LoadIdentity(struct _glapi_table *disp) {
+ return (_glptr_LoadIdentity) (GET_by_offset(disp, _gloffset_LoadIdentity));
+}
+
+static INLINE void SET_LoadIdentity(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_LoadIdentity, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LoadMatrixf)(const GLfloat *);
+#define CALL_LoadMatrixf(disp, parameters) \
+ (* GET_LoadMatrixf(disp)) parameters
+static INLINE _glptr_LoadMatrixf GET_LoadMatrixf(struct _glapi_table *disp) {
+ return (_glptr_LoadMatrixf) (GET_by_offset(disp, _gloffset_LoadMatrixf));
+}
+
+static INLINE void SET_LoadMatrixf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_LoadMatrixf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LoadMatrixd)(const GLdouble *);
+#define CALL_LoadMatrixd(disp, parameters) \
+ (* GET_LoadMatrixd(disp)) parameters
+static INLINE _glptr_LoadMatrixd GET_LoadMatrixd(struct _glapi_table *disp) {
+ return (_glptr_LoadMatrixd) (GET_by_offset(disp, _gloffset_LoadMatrixd));
+}
+
+static INLINE void SET_LoadMatrixd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_LoadMatrixd, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MatrixMode)(GLenum);
+#define CALL_MatrixMode(disp, parameters) \
+ (* GET_MatrixMode(disp)) parameters
+static INLINE _glptr_MatrixMode GET_MatrixMode(struct _glapi_table *disp) {
+ return (_glptr_MatrixMode) (GET_by_offset(disp, _gloffset_MatrixMode));
+}
+
+static INLINE void SET_MatrixMode(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_MatrixMode, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultMatrixf)(const GLfloat *);
+#define CALL_MultMatrixf(disp, parameters) \
+ (* GET_MultMatrixf(disp)) parameters
+static INLINE _glptr_MultMatrixf GET_MultMatrixf(struct _glapi_table *disp) {
+ return (_glptr_MultMatrixf) (GET_by_offset(disp, _gloffset_MultMatrixf));
+}
+
+static INLINE void SET_MultMatrixf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_MultMatrixf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultMatrixd)(const GLdouble *);
+#define CALL_MultMatrixd(disp, parameters) \
+ (* GET_MultMatrixd(disp)) parameters
+static INLINE _glptr_MultMatrixd GET_MultMatrixd(struct _glapi_table *disp) {
+ return (_glptr_MultMatrixd) (GET_by_offset(disp, _gloffset_MultMatrixd));
+}
+
+static INLINE void SET_MultMatrixd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_MultMatrixd, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Ortho)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_Ortho(disp, parameters) \
+ (* GET_Ortho(disp)) parameters
+static INLINE _glptr_Ortho GET_Ortho(struct _glapi_table *disp) {
+ return (_glptr_Ortho) (GET_by_offset(disp, _gloffset_Ortho));
+}
+
+static INLINE void SET_Ortho(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Ortho, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PopMatrix)(void);
+#define CALL_PopMatrix(disp, parameters) \
+ (* GET_PopMatrix(disp)) parameters
+static INLINE _glptr_PopMatrix GET_PopMatrix(struct _glapi_table *disp) {
+ return (_glptr_PopMatrix) (GET_by_offset(disp, _gloffset_PopMatrix));
+}
+
+static INLINE void SET_PopMatrix(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_PopMatrix, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PushMatrix)(void);
+#define CALL_PushMatrix(disp, parameters) \
+ (* GET_PushMatrix(disp)) parameters
+static INLINE _glptr_PushMatrix GET_PushMatrix(struct _glapi_table *disp) {
+ return (_glptr_PushMatrix) (GET_by_offset(disp, _gloffset_PushMatrix));
+}
+
+static INLINE void SET_PushMatrix(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_PushMatrix, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rotated)(GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_Rotated(disp, parameters) \
+ (* GET_Rotated(disp)) parameters
+static INLINE _glptr_Rotated GET_Rotated(struct _glapi_table *disp) {
+ return (_glptr_Rotated) (GET_by_offset(disp, _gloffset_Rotated));
+}
+
+static INLINE void SET_Rotated(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Rotated, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rotatef)(GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_Rotatef(disp, parameters) \
+ (* GET_Rotatef(disp)) parameters
+static INLINE _glptr_Rotatef GET_Rotatef(struct _glapi_table *disp) {
+ return (_glptr_Rotatef) (GET_by_offset(disp, _gloffset_Rotatef));
+}
+
+static INLINE void SET_Rotatef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Rotatef, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Scaled)(GLdouble, GLdouble, GLdouble);
+#define CALL_Scaled(disp, parameters) \
+ (* GET_Scaled(disp)) parameters
+static INLINE _glptr_Scaled GET_Scaled(struct _glapi_table *disp) {
+ return (_glptr_Scaled) (GET_by_offset(disp, _gloffset_Scaled));
+}
+
+static INLINE void SET_Scaled(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Scaled, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Scalef)(GLfloat, GLfloat, GLfloat);
+#define CALL_Scalef(disp, parameters) \
+ (* GET_Scalef(disp)) parameters
+static INLINE _glptr_Scalef GET_Scalef(struct _glapi_table *disp) {
+ return (_glptr_Scalef) (GET_by_offset(disp, _gloffset_Scalef));
+}
+
+static INLINE void SET_Scalef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Scalef, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Translated)(GLdouble, GLdouble, GLdouble);
+#define CALL_Translated(disp, parameters) \
+ (* GET_Translated(disp)) parameters
+static INLINE _glptr_Translated GET_Translated(struct _glapi_table *disp) {
+ return (_glptr_Translated) (GET_by_offset(disp, _gloffset_Translated));
+}
+
+static INLINE void SET_Translated(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Translated, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Translatef)(GLfloat, GLfloat, GLfloat);
+#define CALL_Translatef(disp, parameters) \
+ (* GET_Translatef(disp)) parameters
+static INLINE _glptr_Translatef GET_Translatef(struct _glapi_table *disp) {
+ return (_glptr_Translatef) (GET_by_offset(disp, _gloffset_Translatef));
+}
+
+static INLINE void SET_Translatef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Translatef, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Viewport)(GLint, GLint, GLsizei, GLsizei);
+#define CALL_Viewport(disp, parameters) \
+ (* GET_Viewport(disp)) parameters
+static INLINE _glptr_Viewport GET_Viewport(struct _glapi_table *disp) {
+ return (_glptr_Viewport) (GET_by_offset(disp, _gloffset_Viewport));
+}
+
+static INLINE void SET_Viewport(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_Viewport, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ArrayElement)(GLint);
+#define CALL_ArrayElement(disp, parameters) \
+ (* GET_ArrayElement(disp)) parameters
+static INLINE _glptr_ArrayElement GET_ArrayElement(struct _glapi_table *disp) {
+ return (_glptr_ArrayElement) (GET_by_offset(disp, _gloffset_ArrayElement));
+}
+
+static INLINE void SET_ArrayElement(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) {
+ SET_by_offset(disp, _gloffset_ArrayElement, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindTexture)(GLenum, GLuint);
+#define CALL_BindTexture(disp, parameters) \
+ (* GET_BindTexture(disp)) parameters
+static INLINE _glptr_BindTexture GET_BindTexture(struct _glapi_table *disp) {
+ return (_glptr_BindTexture) (GET_by_offset(disp, _gloffset_BindTexture));
+}
+
+static INLINE void SET_BindTexture(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_BindTexture, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorPointer)(GLint, GLenum, GLsizei, const GLvoid *);
+#define CALL_ColorPointer(disp, parameters) \
+ (* GET_ColorPointer(disp)) parameters
+static INLINE _glptr_ColorPointer GET_ColorPointer(struct _glapi_table *disp) {
+ return (_glptr_ColorPointer) (GET_by_offset(disp, _gloffset_ColorPointer));
+}
+
+static INLINE void SET_ColorPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_ColorPointer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DisableClientState)(GLenum);
+#define CALL_DisableClientState(disp, parameters) \
+ (* GET_DisableClientState(disp)) parameters
+static INLINE _glptr_DisableClientState GET_DisableClientState(struct _glapi_table *disp) {
+ return (_glptr_DisableClientState) (GET_by_offset(disp, _gloffset_DisableClientState));
+}
+
+static INLINE void SET_DisableClientState(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_DisableClientState, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawArrays)(GLenum, GLint, GLsizei);
+#define CALL_DrawArrays(disp, parameters) \
+ (* GET_DrawArrays(disp)) parameters
+static INLINE _glptr_DrawArrays GET_DrawArrays(struct _glapi_table *disp) {
+ return (_glptr_DrawArrays) (GET_by_offset(disp, _gloffset_DrawArrays));
+}
+
+static INLINE void SET_DrawArrays(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLsizei)) {
+ SET_by_offset(disp, _gloffset_DrawArrays, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawElements)(GLenum, GLsizei, GLenum, const GLvoid *);
+#define CALL_DrawElements(disp, parameters) \
+ (* GET_DrawElements(disp)) parameters
+static INLINE _glptr_DrawElements GET_DrawElements(struct _glapi_table *disp) {
+ return (_glptr_DrawElements) (GET_by_offset(disp, _gloffset_DrawElements));
+}
+
+static INLINE void SET_DrawElements(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_DrawElements, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EdgeFlagPointer)(GLsizei, const GLvoid *);
+#define CALL_EdgeFlagPointer(disp, parameters) \
+ (* GET_EdgeFlagPointer(disp)) parameters
+static INLINE _glptr_EdgeFlagPointer GET_EdgeFlagPointer(struct _glapi_table *disp) {
+ return (_glptr_EdgeFlagPointer) (GET_by_offset(disp, _gloffset_EdgeFlagPointer));
+}
+
+static INLINE void SET_EdgeFlagPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_EdgeFlagPointer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EnableClientState)(GLenum);
+#define CALL_EnableClientState(disp, parameters) \
+ (* GET_EnableClientState(disp)) parameters
+static INLINE _glptr_EnableClientState GET_EnableClientState(struct _glapi_table *disp) {
+ return (_glptr_EnableClientState) (GET_by_offset(disp, _gloffset_EnableClientState));
+}
+
+static INLINE void SET_EnableClientState(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_EnableClientState, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_IndexPointer)(GLenum, GLsizei, const GLvoid *);
+#define CALL_IndexPointer(disp, parameters) \
+ (* GET_IndexPointer(disp)) parameters
+static INLINE _glptr_IndexPointer GET_IndexPointer(struct _glapi_table *disp) {
+ return (_glptr_IndexPointer) (GET_by_offset(disp, _gloffset_IndexPointer));
+}
+
+static INLINE void SET_IndexPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_IndexPointer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexub)(GLubyte);
+#define CALL_Indexub(disp, parameters) \
+ (* GET_Indexub(disp)) parameters
+static INLINE _glptr_Indexub GET_Indexub(struct _glapi_table *disp) {
+ return (_glptr_Indexub) (GET_by_offset(disp, _gloffset_Indexub));
+}
+
+static INLINE void SET_Indexub(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte)) {
+ SET_by_offset(disp, _gloffset_Indexub, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexubv)(const GLubyte *);
+#define CALL_Indexubv(disp, parameters) \
+ (* GET_Indexubv(disp)) parameters
+static INLINE _glptr_Indexubv GET_Indexubv(struct _glapi_table *disp) {
+ return (_glptr_Indexubv) (GET_by_offset(disp, _gloffset_Indexubv));
+}
+
+static INLINE void SET_Indexubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) {
+ SET_by_offset(disp, _gloffset_Indexubv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_InterleavedArrays)(GLenum, GLsizei, const GLvoid *);
+#define CALL_InterleavedArrays(disp, parameters) \
+ (* GET_InterleavedArrays(disp)) parameters
+static INLINE _glptr_InterleavedArrays GET_InterleavedArrays(struct _glapi_table *disp) {
+ return (_glptr_InterleavedArrays) (GET_by_offset(disp, _gloffset_InterleavedArrays));
+}
+
+static INLINE void SET_InterleavedArrays(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_InterleavedArrays, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_NormalPointer)(GLenum, GLsizei, const GLvoid *);
+#define CALL_NormalPointer(disp, parameters) \
+ (* GET_NormalPointer(disp)) parameters
+static INLINE _glptr_NormalPointer GET_NormalPointer(struct _glapi_table *disp) {
+ return (_glptr_NormalPointer) (GET_by_offset(disp, _gloffset_NormalPointer));
+}
+
+static INLINE void SET_NormalPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_NormalPointer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PolygonOffset)(GLfloat, GLfloat);
+#define CALL_PolygonOffset(disp, parameters) \
+ (* GET_PolygonOffset(disp)) parameters
+static INLINE _glptr_PolygonOffset GET_PolygonOffset(struct _glapi_table *disp) {
+ return (_glptr_PolygonOffset) (GET_by_offset(disp, _gloffset_PolygonOffset));
+}
+
+static INLINE void SET_PolygonOffset(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_PolygonOffset, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoordPointer)(GLint, GLenum, GLsizei, const GLvoid *);
+#define CALL_TexCoordPointer(disp, parameters) \
+ (* GET_TexCoordPointer(disp)) parameters
+static INLINE _glptr_TexCoordPointer GET_TexCoordPointer(struct _glapi_table *disp) {
+ return (_glptr_TexCoordPointer) (GET_by_offset(disp, _gloffset_TexCoordPointer));
+}
+
+static INLINE void SET_TexCoordPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_TexCoordPointer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexPointer)(GLint, GLenum, GLsizei, const GLvoid *);
+#define CALL_VertexPointer(disp, parameters) \
+ (* GET_VertexPointer(disp)) parameters
+static INLINE _glptr_VertexPointer GET_VertexPointer(struct _glapi_table *disp) {
+ return (_glptr_VertexPointer) (GET_by_offset(disp, _gloffset_VertexPointer));
+}
+
+static INLINE void SET_VertexPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_VertexPointer, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_AreTexturesResident)(GLsizei, const GLuint *, GLboolean *);
+#define CALL_AreTexturesResident(disp, parameters) \
+ (* GET_AreTexturesResident(disp)) parameters
+static INLINE _glptr_AreTexturesResident GET_AreTexturesResident(struct _glapi_table *disp) {
+ return (_glptr_AreTexturesResident) (GET_by_offset(disp, _gloffset_AreTexturesResident));
+}
+
+static INLINE void SET_AreTexturesResident(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLsizei, const GLuint *, GLboolean *)) {
+ SET_by_offset(disp, _gloffset_AreTexturesResident, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyTexImage1D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint);
+#define CALL_CopyTexImage1D(disp, parameters) \
+ (* GET_CopyTexImage1D(disp)) parameters
+static INLINE _glptr_CopyTexImage1D GET_CopyTexImage1D(struct _glapi_table *disp) {
+ return (_glptr_CopyTexImage1D) (GET_by_offset(disp, _gloffset_CopyTexImage1D));
+}
+
+static INLINE void SET_CopyTexImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint)) {
+ SET_by_offset(disp, _gloffset_CopyTexImage1D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyTexImage2D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint);
+#define CALL_CopyTexImage2D(disp, parameters) \
+ (* GET_CopyTexImage2D(disp)) parameters
+static INLINE _glptr_CopyTexImage2D GET_CopyTexImage2D(struct _glapi_table *disp) {
+ return (_glptr_CopyTexImage2D) (GET_by_offset(disp, _gloffset_CopyTexImage2D));
+}
+
+static INLINE void SET_CopyTexImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint)) {
+ SET_by_offset(disp, _gloffset_CopyTexImage2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyTexSubImage1D)(GLenum, GLint, GLint, GLint, GLint, GLsizei);
+#define CALL_CopyTexSubImage1D(disp, parameters) \
+ (* GET_CopyTexSubImage1D(disp)) parameters
+static INLINE _glptr_CopyTexSubImage1D GET_CopyTexSubImage1D(struct _glapi_table *disp) {
+ return (_glptr_CopyTexSubImage1D) (GET_by_offset(disp, _gloffset_CopyTexSubImage1D));
+}
+
+static INLINE void SET_CopyTexSubImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLsizei)) {
+ SET_by_offset(disp, _gloffset_CopyTexSubImage1D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyTexSubImage2D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
+#define CALL_CopyTexSubImage2D(disp, parameters) \
+ (* GET_CopyTexSubImage2D(disp)) parameters
+static INLINE _glptr_CopyTexSubImage2D GET_CopyTexSubImage2D(struct _glapi_table *disp) {
+ return (_glptr_CopyTexSubImage2D) (GET_by_offset(disp, _gloffset_CopyTexSubImage2D));
+}
+
+static INLINE void SET_CopyTexSubImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_CopyTexSubImage2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteTextures)(GLsizei, const GLuint *);
+#define CALL_DeleteTextures(disp, parameters) \
+ (* GET_DeleteTextures(disp)) parameters
+static INLINE _glptr_DeleteTextures GET_DeleteTextures(struct _glapi_table *disp) {
+ return (_glptr_DeleteTextures) (GET_by_offset(disp, _gloffset_DeleteTextures));
+}
+
+static INLINE void SET_DeleteTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_DeleteTextures, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GenTextures)(GLsizei, GLuint *);
+#define CALL_GenTextures(disp, parameters) \
+ (* GET_GenTextures(disp)) parameters
+static INLINE _glptr_GenTextures GET_GenTextures(struct _glapi_table *disp) {
+ return (_glptr_GenTextures) (GET_by_offset(disp, _gloffset_GenTextures));
+}
+
+static INLINE void SET_GenTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GenTextures, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetPointerv)(GLenum, GLvoid **);
+#define CALL_GetPointerv(disp, parameters) \
+ (* GET_GetPointerv(disp)) parameters
+static INLINE _glptr_GetPointerv GET_GetPointerv(struct _glapi_table *disp) {
+ return (_glptr_GetPointerv) (GET_by_offset(disp, _gloffset_GetPointerv));
+}
+
+static INLINE void SET_GetPointerv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLvoid **)) {
+ SET_by_offset(disp, _gloffset_GetPointerv, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsTexture)(GLuint);
+#define CALL_IsTexture(disp, parameters) \
+ (* GET_IsTexture(disp)) parameters
+static INLINE _glptr_IsTexture GET_IsTexture(struct _glapi_table *disp) {
+ return (_glptr_IsTexture) (GET_by_offset(disp, _gloffset_IsTexture));
+}
+
+static INLINE void SET_IsTexture(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsTexture, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PrioritizeTextures)(GLsizei, const GLuint *, const GLclampf *);
+#define CALL_PrioritizeTextures(disp, parameters) \
+ (* GET_PrioritizeTextures(disp)) parameters
+static INLINE _glptr_PrioritizeTextures GET_PrioritizeTextures(struct _glapi_table *disp) {
+ return (_glptr_PrioritizeTextures) (GET_by_offset(disp, _gloffset_PrioritizeTextures));
+}
+
+static INLINE void SET_PrioritizeTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *, const GLclampf *)) {
+ SET_by_offset(disp, _gloffset_PrioritizeTextures, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexSubImage1D)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *);
+#define CALL_TexSubImage1D(disp, parameters) \
+ (* GET_TexSubImage1D(disp)) parameters
+static INLINE _glptr_TexSubImage1D GET_TexSubImage1D(struct _glapi_table *disp) {
+ return (_glptr_TexSubImage1D) (GET_by_offset(disp, _gloffset_TexSubImage1D));
+}
+
+static INLINE void SET_TexSubImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_TexSubImage1D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+#define CALL_TexSubImage2D(disp, parameters) \
+ (* GET_TexSubImage2D(disp)) parameters
+static INLINE _glptr_TexSubImage2D GET_TexSubImage2D(struct _glapi_table *disp) {
+ return (_glptr_TexSubImage2D) (GET_by_offset(disp, _gloffset_TexSubImage2D));
+}
+
+static INLINE void SET_TexSubImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_TexSubImage2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PopClientAttrib)(void);
+#define CALL_PopClientAttrib(disp, parameters) \
+ (* GET_PopClientAttrib(disp)) parameters
+static INLINE _glptr_PopClientAttrib GET_PopClientAttrib(struct _glapi_table *disp) {
+ return (_glptr_PopClientAttrib) (GET_by_offset(disp, _gloffset_PopClientAttrib));
+}
+
+static INLINE void SET_PopClientAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_PopClientAttrib, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PushClientAttrib)(GLbitfield);
+#define CALL_PushClientAttrib(disp, parameters) \
+ (* GET_PushClientAttrib(disp)) parameters
+static INLINE _glptr_PushClientAttrib GET_PushClientAttrib(struct _glapi_table *disp) {
+ return (_glptr_PushClientAttrib) (GET_by_offset(disp, _gloffset_PushClientAttrib));
+}
+
+static INLINE void SET_PushClientAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbitfield)) {
+ SET_by_offset(disp, _gloffset_PushClientAttrib, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BlendColor)(GLclampf, GLclampf, GLclampf, GLclampf);
+#define CALL_BlendColor(disp, parameters) \
+ (* GET_BlendColor(disp)) parameters
+static INLINE _glptr_BlendColor GET_BlendColor(struct _glapi_table *disp) {
+ return (_glptr_BlendColor) (GET_by_offset(disp, _gloffset_BlendColor));
+}
+
+static INLINE void SET_BlendColor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLclampf, GLclampf, GLclampf)) {
+ SET_by_offset(disp, _gloffset_BlendColor, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BlendEquationOES)(GLenum);
+#define CALL_BlendEquationOES(disp, parameters) \
+ (* GET_BlendEquationOES(disp)) parameters
+static INLINE _glptr_BlendEquationOES GET_BlendEquationOES(struct _glapi_table *disp) {
+ return (_glptr_BlendEquationOES) (GET_by_offset(disp, _gloffset_BlendEquationOES));
+}
+
+static INLINE void SET_BlendEquationOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_BlendEquationOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawRangeElements)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);
+#define CALL_DrawRangeElements(disp, parameters) \
+ (* GET_DrawRangeElements(disp)) parameters
+static INLINE _glptr_DrawRangeElements GET_DrawRangeElements(struct _glapi_table *disp) {
+ return (_glptr_DrawRangeElements) (GET_by_offset(disp, _gloffset_DrawRangeElements));
+}
+
+static INLINE void SET_DrawRangeElements(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_DrawRangeElements, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorTable)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
+#define CALL_ColorTable(disp, parameters) \
+ (* GET_ColorTable(disp)) parameters
+static INLINE _glptr_ColorTable GET_ColorTable(struct _glapi_table *disp) {
+ return (_glptr_ColorTable) (GET_by_offset(disp, _gloffset_ColorTable));
+}
+
+static INLINE void SET_ColorTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_ColorTable, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorTableParameterfv)(GLenum, GLenum, const GLfloat *);
+#define CALL_ColorTableParameterfv(disp, parameters) \
+ (* GET_ColorTableParameterfv(disp)) parameters
+static INLINE _glptr_ColorTableParameterfv GET_ColorTableParameterfv(struct _glapi_table *disp) {
+ return (_glptr_ColorTableParameterfv) (GET_by_offset(disp, _gloffset_ColorTableParameterfv));
+}
+
+static INLINE void SET_ColorTableParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_ColorTableParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorTableParameteriv)(GLenum, GLenum, const GLint *);
+#define CALL_ColorTableParameteriv(disp, parameters) \
+ (* GET_ColorTableParameteriv(disp)) parameters
+static INLINE _glptr_ColorTableParameteriv GET_ColorTableParameteriv(struct _glapi_table *disp) {
+ return (_glptr_ColorTableParameteriv) (GET_by_offset(disp, _gloffset_ColorTableParameteriv));
+}
+
+static INLINE void SET_ColorTableParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_ColorTableParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyColorTable)(GLenum, GLenum, GLint, GLint, GLsizei);
+#define CALL_CopyColorTable(disp, parameters) \
+ (* GET_CopyColorTable(disp)) parameters
+static INLINE _glptr_CopyColorTable GET_CopyColorTable(struct _glapi_table *disp) {
+ return (_glptr_CopyColorTable) (GET_by_offset(disp, _gloffset_CopyColorTable));
+}
+
+static INLINE void SET_CopyColorTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLint, GLsizei)) {
+ SET_by_offset(disp, _gloffset_CopyColorTable, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetColorTable)(GLenum, GLenum, GLenum, GLvoid *);
+#define CALL_GetColorTable(disp, parameters) \
+ (* GET_GetColorTable(disp)) parameters
+static INLINE _glptr_GetColorTable GET_GetColorTable(struct _glapi_table *disp) {
+ return (_glptr_GetColorTable) (GET_by_offset(disp, _gloffset_GetColorTable));
+}
+
+static INLINE void SET_GetColorTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetColorTable, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetColorTableParameterfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetColorTableParameterfv(disp, parameters) \
+ (* GET_GetColorTableParameterfv(disp)) parameters
+static INLINE _glptr_GetColorTableParameterfv GET_GetColorTableParameterfv(struct _glapi_table *disp) {
+ return (_glptr_GetColorTableParameterfv) (GET_by_offset(disp, _gloffset_GetColorTableParameterfv));
+}
+
+static INLINE void SET_GetColorTableParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetColorTableParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetColorTableParameteriv)(GLenum, GLenum, GLint *);
+#define CALL_GetColorTableParameteriv(disp, parameters) \
+ (* GET_GetColorTableParameteriv(disp)) parameters
+static INLINE _glptr_GetColorTableParameteriv GET_GetColorTableParameteriv(struct _glapi_table *disp) {
+ return (_glptr_GetColorTableParameteriv) (GET_by_offset(disp, _gloffset_GetColorTableParameteriv));
+}
+
+static INLINE void SET_GetColorTableParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetColorTableParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorSubTable)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+#define CALL_ColorSubTable(disp, parameters) \
+ (* GET_ColorSubTable(disp)) parameters
+static INLINE _glptr_ColorSubTable GET_ColorSubTable(struct _glapi_table *disp) {
+ return (_glptr_ColorSubTable) (GET_by_offset(disp, _gloffset_ColorSubTable));
+}
+
+static INLINE void SET_ColorSubTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_ColorSubTable, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyColorSubTable)(GLenum, GLsizei, GLint, GLint, GLsizei);
+#define CALL_CopyColorSubTable(disp, parameters) \
+ (* GET_CopyColorSubTable(disp)) parameters
+static INLINE _glptr_CopyColorSubTable GET_CopyColorSubTable(struct _glapi_table *disp) {
+ return (_glptr_CopyColorSubTable) (GET_by_offset(disp, _gloffset_CopyColorSubTable));
+}
+
+static INLINE void SET_CopyColorSubTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLint, GLint, GLsizei)) {
+ SET_by_offset(disp, _gloffset_CopyColorSubTable, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ConvolutionFilter1D)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
+#define CALL_ConvolutionFilter1D(disp, parameters) \
+ (* GET_ConvolutionFilter1D(disp)) parameters
+static INLINE _glptr_ConvolutionFilter1D GET_ConvolutionFilter1D(struct _glapi_table *disp) {
+ return (_glptr_ConvolutionFilter1D) (GET_by_offset(disp, _gloffset_ConvolutionFilter1D));
+}
+
+static INLINE void SET_ConvolutionFilter1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_ConvolutionFilter1D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ConvolutionFilter2D)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+#define CALL_ConvolutionFilter2D(disp, parameters) \
+ (* GET_ConvolutionFilter2D(disp)) parameters
+static INLINE _glptr_ConvolutionFilter2D GET_ConvolutionFilter2D(struct _glapi_table *disp) {
+ return (_glptr_ConvolutionFilter2D) (GET_by_offset(disp, _gloffset_ConvolutionFilter2D));
+}
+
+static INLINE void SET_ConvolutionFilter2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_ConvolutionFilter2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ConvolutionParameterf)(GLenum, GLenum, GLfloat);
+#define CALL_ConvolutionParameterf(disp, parameters) \
+ (* GET_ConvolutionParameterf(disp)) parameters
+static INLINE _glptr_ConvolutionParameterf GET_ConvolutionParameterf(struct _glapi_table *disp) {
+ return (_glptr_ConvolutionParameterf) (GET_by_offset(disp, _gloffset_ConvolutionParameterf));
+}
+
+static INLINE void SET_ConvolutionParameterf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_ConvolutionParameterf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ConvolutionParameterfv)(GLenum, GLenum, const GLfloat *);
+#define CALL_ConvolutionParameterfv(disp, parameters) \
+ (* GET_ConvolutionParameterfv(disp)) parameters
+static INLINE _glptr_ConvolutionParameterfv GET_ConvolutionParameterfv(struct _glapi_table *disp) {
+ return (_glptr_ConvolutionParameterfv) (GET_by_offset(disp, _gloffset_ConvolutionParameterfv));
+}
+
+static INLINE void SET_ConvolutionParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_ConvolutionParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ConvolutionParameteri)(GLenum, GLenum, GLint);
+#define CALL_ConvolutionParameteri(disp, parameters) \
+ (* GET_ConvolutionParameteri(disp)) parameters
+static INLINE _glptr_ConvolutionParameteri GET_ConvolutionParameteri(struct _glapi_table *disp) {
+ return (_glptr_ConvolutionParameteri) (GET_by_offset(disp, _gloffset_ConvolutionParameteri));
+}
+
+static INLINE void SET_ConvolutionParameteri(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_ConvolutionParameteri, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ConvolutionParameteriv)(GLenum, GLenum, const GLint *);
+#define CALL_ConvolutionParameteriv(disp, parameters) \
+ (* GET_ConvolutionParameteriv(disp)) parameters
+static INLINE _glptr_ConvolutionParameteriv GET_ConvolutionParameteriv(struct _glapi_table *disp) {
+ return (_glptr_ConvolutionParameteriv) (GET_by_offset(disp, _gloffset_ConvolutionParameteriv));
+}
+
+static INLINE void SET_ConvolutionParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_ConvolutionParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyConvolutionFilter1D)(GLenum, GLenum, GLint, GLint, GLsizei);
+#define CALL_CopyConvolutionFilter1D(disp, parameters) \
+ (* GET_CopyConvolutionFilter1D(disp)) parameters
+static INLINE _glptr_CopyConvolutionFilter1D GET_CopyConvolutionFilter1D(struct _glapi_table *disp) {
+ return (_glptr_CopyConvolutionFilter1D) (GET_by_offset(disp, _gloffset_CopyConvolutionFilter1D));
+}
+
+static INLINE void SET_CopyConvolutionFilter1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLint, GLsizei)) {
+ SET_by_offset(disp, _gloffset_CopyConvolutionFilter1D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyConvolutionFilter2D)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei);
+#define CALL_CopyConvolutionFilter2D(disp, parameters) \
+ (* GET_CopyConvolutionFilter2D(disp)) parameters
+static INLINE _glptr_CopyConvolutionFilter2D GET_CopyConvolutionFilter2D(struct _glapi_table *disp) {
+ return (_glptr_CopyConvolutionFilter2D) (GET_by_offset(disp, _gloffset_CopyConvolutionFilter2D));
+}
+
+static INLINE void SET_CopyConvolutionFilter2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_CopyConvolutionFilter2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetConvolutionFilter)(GLenum, GLenum, GLenum, GLvoid *);
+#define CALL_GetConvolutionFilter(disp, parameters) \
+ (* GET_GetConvolutionFilter(disp)) parameters
+static INLINE _glptr_GetConvolutionFilter GET_GetConvolutionFilter(struct _glapi_table *disp) {
+ return (_glptr_GetConvolutionFilter) (GET_by_offset(disp, _gloffset_GetConvolutionFilter));
+}
+
+static INLINE void SET_GetConvolutionFilter(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetConvolutionFilter, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetConvolutionParameterfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetConvolutionParameterfv(disp, parameters) \
+ (* GET_GetConvolutionParameterfv(disp)) parameters
+static INLINE _glptr_GetConvolutionParameterfv GET_GetConvolutionParameterfv(struct _glapi_table *disp) {
+ return (_glptr_GetConvolutionParameterfv) (GET_by_offset(disp, _gloffset_GetConvolutionParameterfv));
+}
+
+static INLINE void SET_GetConvolutionParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetConvolutionParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetConvolutionParameteriv)(GLenum, GLenum, GLint *);
+#define CALL_GetConvolutionParameteriv(disp, parameters) \
+ (* GET_GetConvolutionParameteriv(disp)) parameters
+static INLINE _glptr_GetConvolutionParameteriv GET_GetConvolutionParameteriv(struct _glapi_table *disp) {
+ return (_glptr_GetConvolutionParameteriv) (GET_by_offset(disp, _gloffset_GetConvolutionParameteriv));
+}
+
+static INLINE void SET_GetConvolutionParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetConvolutionParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetSeparableFilter)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *);
+#define CALL_GetSeparableFilter(disp, parameters) \
+ (* GET_GetSeparableFilter(disp)) parameters
+static INLINE _glptr_GetSeparableFilter GET_GetSeparableFilter(struct _glapi_table *disp) {
+ return (_glptr_GetSeparableFilter) (GET_by_offset(disp, _gloffset_GetSeparableFilter));
+}
+
+static INLINE void SET_GetSeparableFilter(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetSeparableFilter, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SeparableFilter2D)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);
+#define CALL_SeparableFilter2D(disp, parameters) \
+ (* GET_SeparableFilter2D(disp)) parameters
+static INLINE _glptr_SeparableFilter2D GET_SeparableFilter2D(struct _glapi_table *disp) {
+ return (_glptr_SeparableFilter2D) (GET_by_offset(disp, _gloffset_SeparableFilter2D));
+}
+
+static INLINE void SET_SeparableFilter2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_SeparableFilter2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetHistogram)(GLenum, GLboolean, GLenum, GLenum, GLvoid *);
+#define CALL_GetHistogram(disp, parameters) \
+ (* GET_GetHistogram(disp)) parameters
+static INLINE _glptr_GetHistogram GET_GetHistogram(struct _glapi_table *disp) {
+ return (_glptr_GetHistogram) (GET_by_offset(disp, _gloffset_GetHistogram));
+}
+
+static INLINE void SET_GetHistogram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetHistogram, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetHistogramParameterfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetHistogramParameterfv(disp, parameters) \
+ (* GET_GetHistogramParameterfv(disp)) parameters
+static INLINE _glptr_GetHistogramParameterfv GET_GetHistogramParameterfv(struct _glapi_table *disp) {
+ return (_glptr_GetHistogramParameterfv) (GET_by_offset(disp, _gloffset_GetHistogramParameterfv));
+}
+
+static INLINE void SET_GetHistogramParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetHistogramParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetHistogramParameteriv)(GLenum, GLenum, GLint *);
+#define CALL_GetHistogramParameteriv(disp, parameters) \
+ (* GET_GetHistogramParameteriv(disp)) parameters
+static INLINE _glptr_GetHistogramParameteriv GET_GetHistogramParameteriv(struct _glapi_table *disp) {
+ return (_glptr_GetHistogramParameteriv) (GET_by_offset(disp, _gloffset_GetHistogramParameteriv));
+}
+
+static INLINE void SET_GetHistogramParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetHistogramParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetMinmax)(GLenum, GLboolean, GLenum, GLenum, GLvoid *);
+#define CALL_GetMinmax(disp, parameters) \
+ (* GET_GetMinmax(disp)) parameters
+static INLINE _glptr_GetMinmax GET_GetMinmax(struct _glapi_table *disp) {
+ return (_glptr_GetMinmax) (GET_by_offset(disp, _gloffset_GetMinmax));
+}
+
+static INLINE void SET_GetMinmax(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetMinmax, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetMinmaxParameterfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetMinmaxParameterfv(disp, parameters) \
+ (* GET_GetMinmaxParameterfv(disp)) parameters
+static INLINE _glptr_GetMinmaxParameterfv GET_GetMinmaxParameterfv(struct _glapi_table *disp) {
+ return (_glptr_GetMinmaxParameterfv) (GET_by_offset(disp, _gloffset_GetMinmaxParameterfv));
+}
+
+static INLINE void SET_GetMinmaxParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetMinmaxParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetMinmaxParameteriv)(GLenum, GLenum, GLint *);
+#define CALL_GetMinmaxParameteriv(disp, parameters) \
+ (* GET_GetMinmaxParameteriv(disp)) parameters
+static INLINE _glptr_GetMinmaxParameteriv GET_GetMinmaxParameteriv(struct _glapi_table *disp) {
+ return (_glptr_GetMinmaxParameteriv) (GET_by_offset(disp, _gloffset_GetMinmaxParameteriv));
+}
+
+static INLINE void SET_GetMinmaxParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetMinmaxParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Histogram)(GLenum, GLsizei, GLenum, GLboolean);
+#define CALL_Histogram(disp, parameters) \
+ (* GET_Histogram(disp)) parameters
+static INLINE _glptr_Histogram GET_Histogram(struct _glapi_table *disp) {
+ return (_glptr_Histogram) (GET_by_offset(disp, _gloffset_Histogram));
+}
+
+static INLINE void SET_Histogram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLboolean)) {
+ SET_by_offset(disp, _gloffset_Histogram, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Minmax)(GLenum, GLenum, GLboolean);
+#define CALL_Minmax(disp, parameters) \
+ (* GET_Minmax(disp)) parameters
+static INLINE _glptr_Minmax GET_Minmax(struct _glapi_table *disp) {
+ return (_glptr_Minmax) (GET_by_offset(disp, _gloffset_Minmax));
+}
+
+static INLINE void SET_Minmax(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLboolean)) {
+ SET_by_offset(disp, _gloffset_Minmax, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ResetHistogram)(GLenum);
+#define CALL_ResetHistogram(disp, parameters) \
+ (* GET_ResetHistogram(disp)) parameters
+static INLINE _glptr_ResetHistogram GET_ResetHistogram(struct _glapi_table *disp) {
+ return (_glptr_ResetHistogram) (GET_by_offset(disp, _gloffset_ResetHistogram));
+}
+
+static INLINE void SET_ResetHistogram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_ResetHistogram, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ResetMinmax)(GLenum);
+#define CALL_ResetMinmax(disp, parameters) \
+ (* GET_ResetMinmax(disp)) parameters
+static INLINE _glptr_ResetMinmax GET_ResetMinmax(struct _glapi_table *disp) {
+ return (_glptr_ResetMinmax) (GET_by_offset(disp, _gloffset_ResetMinmax));
+}
+
+static INLINE void SET_ResetMinmax(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_ResetMinmax, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexImage3D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+#define CALL_TexImage3D(disp, parameters) \
+ (* GET_TexImage3D(disp)) parameters
+static INLINE _glptr_TexImage3D GET_TexImage3D(struct _glapi_table *disp) {
+ return (_glptr_TexImage3D) (GET_by_offset(disp, _gloffset_TexImage3D));
+}
+
+static INLINE void SET_TexImage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_TexImage3D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+#define CALL_TexSubImage3D(disp, parameters) \
+ (* GET_TexSubImage3D(disp)) parameters
+static INLINE _glptr_TexSubImage3D GET_TexSubImage3D(struct _glapi_table *disp) {
+ return (_glptr_TexSubImage3D) (GET_by_offset(disp, _gloffset_TexSubImage3D));
+}
+
+static INLINE void SET_TexSubImage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_TexSubImage3D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyTexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
+#define CALL_CopyTexSubImage3D(disp, parameters) \
+ (* GET_CopyTexSubImage3D(disp)) parameters
+static INLINE _glptr_CopyTexSubImage3D GET_CopyTexSubImage3D(struct _glapi_table *disp) {
+ return (_glptr_CopyTexSubImage3D) (GET_by_offset(disp, _gloffset_CopyTexSubImage3D));
+}
+
+static INLINE void SET_CopyTexSubImage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_CopyTexSubImage3D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ActiveTexture)(GLenum);
+#define CALL_ActiveTexture(disp, parameters) \
+ (* GET_ActiveTexture(disp)) parameters
+static INLINE _glptr_ActiveTexture GET_ActiveTexture(struct _glapi_table *disp) {
+ return (_glptr_ActiveTexture) (GET_by_offset(disp, _gloffset_ActiveTexture));
+}
+
+static INLINE void SET_ActiveTexture(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_ActiveTexture, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClientActiveTexture)(GLenum);
+#define CALL_ClientActiveTexture(disp, parameters) \
+ (* GET_ClientActiveTexture(disp)) parameters
+static INLINE _glptr_ClientActiveTexture GET_ClientActiveTexture(struct _glapi_table *disp) {
+ return (_glptr_ClientActiveTexture) (GET_by_offset(disp, _gloffset_ClientActiveTexture));
+}
+
+static INLINE void SET_ClientActiveTexture(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_ClientActiveTexture, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord1dARB)(GLenum, GLdouble);
+#define CALL_MultiTexCoord1dARB(disp, parameters) \
+ (* GET_MultiTexCoord1dARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord1dARB GET_MultiTexCoord1dARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord1dARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1dARB));
+}
+
+static INLINE void SET_MultiTexCoord1dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord1dARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord1dvARB)(GLenum, const GLdouble *);
+#define CALL_MultiTexCoord1dvARB(disp, parameters) \
+ (* GET_MultiTexCoord1dvARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord1dvARB GET_MultiTexCoord1dvARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord1dvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1dvARB));
+}
+
+static INLINE void SET_MultiTexCoord1dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord1dvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord1fARB)(GLenum, GLfloat);
+#define CALL_MultiTexCoord1fARB(disp, parameters) \
+ (* GET_MultiTexCoord1fARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord1fARB GET_MultiTexCoord1fARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord1fARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1fARB));
+}
+
+static INLINE void SET_MultiTexCoord1fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord1fARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord1fvARB)(GLenum, const GLfloat *);
+#define CALL_MultiTexCoord1fvARB(disp, parameters) \
+ (* GET_MultiTexCoord1fvARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord1fvARB GET_MultiTexCoord1fvARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord1fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1fvARB));
+}
+
+static INLINE void SET_MultiTexCoord1fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord1fvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord1iARB)(GLenum, GLint);
+#define CALL_MultiTexCoord1iARB(disp, parameters) \
+ (* GET_MultiTexCoord1iARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord1iARB GET_MultiTexCoord1iARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord1iARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1iARB));
+}
+
+static INLINE void SET_MultiTexCoord1iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord1iARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord1ivARB)(GLenum, const GLint *);
+#define CALL_MultiTexCoord1ivARB(disp, parameters) \
+ (* GET_MultiTexCoord1ivARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord1ivARB GET_MultiTexCoord1ivARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord1ivARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1ivARB));
+}
+
+static INLINE void SET_MultiTexCoord1ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord1ivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord1sARB)(GLenum, GLshort);
+#define CALL_MultiTexCoord1sARB(disp, parameters) \
+ (* GET_MultiTexCoord1sARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord1sARB GET_MultiTexCoord1sARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord1sARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1sARB));
+}
+
+static INLINE void SET_MultiTexCoord1sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord1sARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord1svARB)(GLenum, const GLshort *);
+#define CALL_MultiTexCoord1svARB(disp, parameters) \
+ (* GET_MultiTexCoord1svARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord1svARB GET_MultiTexCoord1svARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord1svARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1svARB));
+}
+
+static INLINE void SET_MultiTexCoord1svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord1svARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord2dARB)(GLenum, GLdouble, GLdouble);
+#define CALL_MultiTexCoord2dARB(disp, parameters) \
+ (* GET_MultiTexCoord2dARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord2dARB GET_MultiTexCoord2dARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord2dARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2dARB));
+}
+
+static INLINE void SET_MultiTexCoord2dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord2dARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord2dvARB)(GLenum, const GLdouble *);
+#define CALL_MultiTexCoord2dvARB(disp, parameters) \
+ (* GET_MultiTexCoord2dvARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord2dvARB GET_MultiTexCoord2dvARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord2dvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2dvARB));
+}
+
+static INLINE void SET_MultiTexCoord2dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord2dvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord2fARB)(GLenum, GLfloat, GLfloat);
+#define CALL_MultiTexCoord2fARB(disp, parameters) \
+ (* GET_MultiTexCoord2fARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord2fARB GET_MultiTexCoord2fARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord2fARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2fARB));
+}
+
+static INLINE void SET_MultiTexCoord2fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord2fARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord2fvARB)(GLenum, const GLfloat *);
+#define CALL_MultiTexCoord2fvARB(disp, parameters) \
+ (* GET_MultiTexCoord2fvARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord2fvARB GET_MultiTexCoord2fvARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord2fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2fvARB));
+}
+
+static INLINE void SET_MultiTexCoord2fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord2fvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord2iARB)(GLenum, GLint, GLint);
+#define CALL_MultiTexCoord2iARB(disp, parameters) \
+ (* GET_MultiTexCoord2iARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord2iARB GET_MultiTexCoord2iARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord2iARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2iARB));
+}
+
+static INLINE void SET_MultiTexCoord2iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord2iARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord2ivARB)(GLenum, const GLint *);
+#define CALL_MultiTexCoord2ivARB(disp, parameters) \
+ (* GET_MultiTexCoord2ivARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord2ivARB GET_MultiTexCoord2ivARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord2ivARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2ivARB));
+}
+
+static INLINE void SET_MultiTexCoord2ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord2ivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord2sARB)(GLenum, GLshort, GLshort);
+#define CALL_MultiTexCoord2sARB(disp, parameters) \
+ (* GET_MultiTexCoord2sARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord2sARB GET_MultiTexCoord2sARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord2sARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2sARB));
+}
+
+static INLINE void SET_MultiTexCoord2sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord2sARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord2svARB)(GLenum, const GLshort *);
+#define CALL_MultiTexCoord2svARB(disp, parameters) \
+ (* GET_MultiTexCoord2svARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord2svARB GET_MultiTexCoord2svARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord2svARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2svARB));
+}
+
+static INLINE void SET_MultiTexCoord2svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord2svARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord3dARB)(GLenum, GLdouble, GLdouble, GLdouble);
+#define CALL_MultiTexCoord3dARB(disp, parameters) \
+ (* GET_MultiTexCoord3dARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord3dARB GET_MultiTexCoord3dARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord3dARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3dARB));
+}
+
+static INLINE void SET_MultiTexCoord3dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord3dARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord3dvARB)(GLenum, const GLdouble *);
+#define CALL_MultiTexCoord3dvARB(disp, parameters) \
+ (* GET_MultiTexCoord3dvARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord3dvARB GET_MultiTexCoord3dvARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord3dvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3dvARB));
+}
+
+static INLINE void SET_MultiTexCoord3dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord3dvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord3fARB)(GLenum, GLfloat, GLfloat, GLfloat);
+#define CALL_MultiTexCoord3fARB(disp, parameters) \
+ (* GET_MultiTexCoord3fARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord3fARB GET_MultiTexCoord3fARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord3fARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3fARB));
+}
+
+static INLINE void SET_MultiTexCoord3fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord3fARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord3fvARB)(GLenum, const GLfloat *);
+#define CALL_MultiTexCoord3fvARB(disp, parameters) \
+ (* GET_MultiTexCoord3fvARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord3fvARB GET_MultiTexCoord3fvARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord3fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3fvARB));
+}
+
+static INLINE void SET_MultiTexCoord3fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord3fvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord3iARB)(GLenum, GLint, GLint, GLint);
+#define CALL_MultiTexCoord3iARB(disp, parameters) \
+ (* GET_MultiTexCoord3iARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord3iARB GET_MultiTexCoord3iARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord3iARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3iARB));
+}
+
+static INLINE void SET_MultiTexCoord3iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord3iARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord3ivARB)(GLenum, const GLint *);
+#define CALL_MultiTexCoord3ivARB(disp, parameters) \
+ (* GET_MultiTexCoord3ivARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord3ivARB GET_MultiTexCoord3ivARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord3ivARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3ivARB));
+}
+
+static INLINE void SET_MultiTexCoord3ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord3ivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord3sARB)(GLenum, GLshort, GLshort, GLshort);
+#define CALL_MultiTexCoord3sARB(disp, parameters) \
+ (* GET_MultiTexCoord3sARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord3sARB GET_MultiTexCoord3sARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord3sARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3sARB));
+}
+
+static INLINE void SET_MultiTexCoord3sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord3sARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord3svARB)(GLenum, const GLshort *);
+#define CALL_MultiTexCoord3svARB(disp, parameters) \
+ (* GET_MultiTexCoord3svARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord3svARB GET_MultiTexCoord3svARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord3svARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3svARB));
+}
+
+static INLINE void SET_MultiTexCoord3svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord3svARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord4dARB)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_MultiTexCoord4dARB(disp, parameters) \
+ (* GET_MultiTexCoord4dARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord4dARB GET_MultiTexCoord4dARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord4dARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4dARB));
+}
+
+static INLINE void SET_MultiTexCoord4dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord4dARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord4dvARB)(GLenum, const GLdouble *);
+#define CALL_MultiTexCoord4dvARB(disp, parameters) \
+ (* GET_MultiTexCoord4dvARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord4dvARB GET_MultiTexCoord4dvARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord4dvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4dvARB));
+}
+
+static INLINE void SET_MultiTexCoord4dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord4dvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord4f)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_MultiTexCoord4f(disp, parameters) \
+ (* GET_MultiTexCoord4f(disp)) parameters
+static INLINE _glptr_MultiTexCoord4f GET_MultiTexCoord4f(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord4f) (GET_by_offset(disp, _gloffset_MultiTexCoord4f));
+}
+
+static INLINE void SET_MultiTexCoord4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord4f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord4fvARB)(GLenum, const GLfloat *);
+#define CALL_MultiTexCoord4fvARB(disp, parameters) \
+ (* GET_MultiTexCoord4fvARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord4fvARB GET_MultiTexCoord4fvARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord4fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4fvARB));
+}
+
+static INLINE void SET_MultiTexCoord4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord4fvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord4iARB)(GLenum, GLint, GLint, GLint, GLint);
+#define CALL_MultiTexCoord4iARB(disp, parameters) \
+ (* GET_MultiTexCoord4iARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord4iARB GET_MultiTexCoord4iARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord4iARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4iARB));
+}
+
+static INLINE void SET_MultiTexCoord4iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord4iARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord4ivARB)(GLenum, const GLint *);
+#define CALL_MultiTexCoord4ivARB(disp, parameters) \
+ (* GET_MultiTexCoord4ivARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord4ivARB GET_MultiTexCoord4ivARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord4ivARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4ivARB));
+}
+
+static INLINE void SET_MultiTexCoord4ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord4ivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord4sARB)(GLenum, GLshort, GLshort, GLshort, GLshort);
+#define CALL_MultiTexCoord4sARB(disp, parameters) \
+ (* GET_MultiTexCoord4sARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord4sARB GET_MultiTexCoord4sARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord4sARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4sARB));
+}
+
+static INLINE void SET_MultiTexCoord4sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord4sARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord4svARB)(GLenum, const GLshort *);
+#define CALL_MultiTexCoord4svARB(disp, parameters) \
+ (* GET_MultiTexCoord4svARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord4svARB GET_MultiTexCoord4svARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord4svARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4svARB));
+}
+
+static INLINE void SET_MultiTexCoord4svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord4svARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BlendEquationSeparateOES)(GLenum, GLenum);
+#define CALL_BlendEquationSeparateOES(disp, parameters) \
+ (* GET_BlendEquationSeparateOES(disp)) parameters
+static INLINE _glptr_BlendEquationSeparateOES GET_BlendEquationSeparateOES(struct _glapi_table *disp) {
+ return (_glptr_BlendEquationSeparateOES) (GET_by_offset(disp, _gloffset_BlendEquationSeparateOES));
+}
+
+static INLINE void SET_BlendEquationSeparateOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_BlendEquationSeparateOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BlendFuncSeparateOES)(GLenum, GLenum, GLenum, GLenum);
+#define CALL_BlendFuncSeparateOES(disp, parameters) \
+ (* GET_BlendFuncSeparateOES(disp)) parameters
+static INLINE _glptr_BlendFuncSeparateOES GET_BlendFuncSeparateOES(struct _glapi_table *disp) {
+ return (_glptr_BlendFuncSeparateOES) (GET_by_offset(disp, _gloffset_BlendFuncSeparateOES));
+}
+
+static INLINE void SET_BlendFuncSeparateOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_BlendFuncSeparateOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawTexfOES)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_DrawTexfOES(disp, parameters) \
+ (* GET_DrawTexfOES(disp)) parameters
+static INLINE _glptr_DrawTexfOES GET_DrawTexfOES(struct _glapi_table *disp) {
+ return (_glptr_DrawTexfOES) (GET_by_offset(disp, _gloffset_DrawTexfOES));
+}
+
+static INLINE void SET_DrawTexfOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_DrawTexfOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawTexfvOES)(const GLfloat *);
+#define CALL_DrawTexfvOES(disp, parameters) \
+ (* GET_DrawTexfvOES(disp)) parameters
+static INLINE _glptr_DrawTexfvOES GET_DrawTexfvOES(struct _glapi_table *disp) {
+ return (_glptr_DrawTexfvOES) (GET_by_offset(disp, _gloffset_DrawTexfvOES));
+}
+
+static INLINE void SET_DrawTexfvOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_DrawTexfvOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawTexiOES)(GLint, GLint, GLint, GLint, GLint);
+#define CALL_DrawTexiOES(disp, parameters) \
+ (* GET_DrawTexiOES(disp)) parameters
+static INLINE _glptr_DrawTexiOES GET_DrawTexiOES(struct _glapi_table *disp) {
+ return (_glptr_DrawTexiOES) (GET_by_offset(disp, _gloffset_DrawTexiOES));
+}
+
+static INLINE void SET_DrawTexiOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_DrawTexiOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawTexivOES)(const GLint *);
+#define CALL_DrawTexivOES(disp, parameters) \
+ (* GET_DrawTexivOES(disp)) parameters
+static INLINE _glptr_DrawTexivOES GET_DrawTexivOES(struct _glapi_table *disp) {
+ return (_glptr_DrawTexivOES) (GET_by_offset(disp, _gloffset_DrawTexivOES));
+}
+
+static INLINE void SET_DrawTexivOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_DrawTexivOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawTexsOES)(GLshort, GLshort, GLshort, GLshort, GLshort);
+#define CALL_DrawTexsOES(disp, parameters) \
+ (* GET_DrawTexsOES(disp)) parameters
+static INLINE _glptr_DrawTexsOES GET_DrawTexsOES(struct _glapi_table *disp) {
+ return (_glptr_DrawTexsOES) (GET_by_offset(disp, _gloffset_DrawTexsOES));
+}
+
+static INLINE void SET_DrawTexsOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_DrawTexsOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawTexsvOES)(const GLshort *);
+#define CALL_DrawTexsvOES(disp, parameters) \
+ (* GET_DrawTexsvOES(disp)) parameters
+static INLINE _glptr_DrawTexsvOES GET_DrawTexsvOES(struct _glapi_table *disp) {
+ return (_glptr_DrawTexsvOES) (GET_by_offset(disp, _gloffset_DrawTexsvOES));
+}
+
+static INLINE void SET_DrawTexsvOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_DrawTexsvOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawTexxOES)(GLfixed, GLfixed, GLfixed, GLfixed, GLfixed);
+#define CALL_DrawTexxOES(disp, parameters) \
+ (* GET_DrawTexxOES(disp)) parameters
+static INLINE _glptr_DrawTexxOES GET_DrawTexxOES(struct _glapi_table *disp) {
+ return (_glptr_DrawTexxOES) (GET_by_offset(disp, _gloffset_DrawTexxOES));
+}
+
+static INLINE void SET_DrawTexxOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfixed, GLfixed, GLfixed, GLfixed, GLfixed)) {
+ SET_by_offset(disp, _gloffset_DrawTexxOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawTexxvOES)(const GLfixed *);
+#define CALL_DrawTexxvOES(disp, parameters) \
+ (* GET_DrawTexxvOES(disp)) parameters
+static INLINE _glptr_DrawTexxvOES GET_DrawTexxvOES(struct _glapi_table *disp) {
+ return (_glptr_DrawTexxvOES) (GET_by_offset(disp, _gloffset_DrawTexxvOES));
+}
+
+static INLINE void SET_DrawTexxvOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfixed *)) {
+ SET_by_offset(disp, _gloffset_DrawTexxvOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindFramebufferOES)(GLenum, GLuint);
+#define CALL_BindFramebufferOES(disp, parameters) \
+ (* GET_BindFramebufferOES(disp)) parameters
+static INLINE _glptr_BindFramebufferOES GET_BindFramebufferOES(struct _glapi_table *disp) {
+ return (_glptr_BindFramebufferOES) (GET_by_offset(disp, _gloffset_BindFramebufferOES));
+}
+
+static INLINE void SET_BindFramebufferOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_BindFramebufferOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindRenderbufferOES)(GLenum, GLuint);
+#define CALL_BindRenderbufferOES(disp, parameters) \
+ (* GET_BindRenderbufferOES(disp)) parameters
+static INLINE _glptr_BindRenderbufferOES GET_BindRenderbufferOES(struct _glapi_table *disp) {
+ return (_glptr_BindRenderbufferOES) (GET_by_offset(disp, _gloffset_BindRenderbufferOES));
+}
+
+static INLINE void SET_BindRenderbufferOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_BindRenderbufferOES, fn);
+}
+
+typedef GLenum (GLAPIENTRYP _glptr_CheckFramebufferStatusOES)(GLenum);
+#define CALL_CheckFramebufferStatusOES(disp, parameters) \
+ (* GET_CheckFramebufferStatusOES(disp)) parameters
+static INLINE _glptr_CheckFramebufferStatusOES GET_CheckFramebufferStatusOES(struct _glapi_table *disp) {
+ return (_glptr_CheckFramebufferStatusOES) (GET_by_offset(disp, _gloffset_CheckFramebufferStatusOES));
+}
+
+static INLINE void SET_CheckFramebufferStatusOES(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_CheckFramebufferStatusOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteFramebuffersOES)(GLsizei, const GLuint *);
+#define CALL_DeleteFramebuffersOES(disp, parameters) \
+ (* GET_DeleteFramebuffersOES(disp)) parameters
+static INLINE _glptr_DeleteFramebuffersOES GET_DeleteFramebuffersOES(struct _glapi_table *disp) {
+ return (_glptr_DeleteFramebuffersOES) (GET_by_offset(disp, _gloffset_DeleteFramebuffersOES));
+}
+
+static INLINE void SET_DeleteFramebuffersOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_DeleteFramebuffersOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteRenderbuffersOES)(GLsizei, const GLuint *);
+#define CALL_DeleteRenderbuffersOES(disp, parameters) \
+ (* GET_DeleteRenderbuffersOES(disp)) parameters
+static INLINE _glptr_DeleteRenderbuffersOES GET_DeleteRenderbuffersOES(struct _glapi_table *disp) {
+ return (_glptr_DeleteRenderbuffersOES) (GET_by_offset(disp, _gloffset_DeleteRenderbuffersOES));
+}
+
+static INLINE void SET_DeleteRenderbuffersOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_DeleteRenderbuffersOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FramebufferRenderbufferOES)(GLenum, GLenum, GLenum, GLuint);
+#define CALL_FramebufferRenderbufferOES(disp, parameters) \
+ (* GET_FramebufferRenderbufferOES(disp)) parameters
+static INLINE _glptr_FramebufferRenderbufferOES GET_FramebufferRenderbufferOES(struct _glapi_table *disp) {
+ return (_glptr_FramebufferRenderbufferOES) (GET_by_offset(disp, _gloffset_FramebufferRenderbufferOES));
+}
+
+static INLINE void SET_FramebufferRenderbufferOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_FramebufferRenderbufferOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FramebufferTexture2DOES)(GLenum, GLenum, GLenum, GLuint, GLint);
+#define CALL_FramebufferTexture2DOES(disp, parameters) \
+ (* GET_FramebufferTexture2DOES(disp)) parameters
+static INLINE _glptr_FramebufferTexture2DOES GET_FramebufferTexture2DOES(struct _glapi_table *disp) {
+ return (_glptr_FramebufferTexture2DOES) (GET_by_offset(disp, _gloffset_FramebufferTexture2DOES));
+}
+
+static INLINE void SET_FramebufferTexture2DOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint, GLint)) {
+ SET_by_offset(disp, _gloffset_FramebufferTexture2DOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GenFramebuffersOES)(GLsizei, GLuint *);
+#define CALL_GenFramebuffersOES(disp, parameters) \
+ (* GET_GenFramebuffersOES(disp)) parameters
+static INLINE _glptr_GenFramebuffersOES GET_GenFramebuffersOES(struct _glapi_table *disp) {
+ return (_glptr_GenFramebuffersOES) (GET_by_offset(disp, _gloffset_GenFramebuffersOES));
+}
+
+static INLINE void SET_GenFramebuffersOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GenFramebuffersOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GenRenderbuffersOES)(GLsizei, GLuint *);
+#define CALL_GenRenderbuffersOES(disp, parameters) \
+ (* GET_GenRenderbuffersOES(disp)) parameters
+static INLINE _glptr_GenRenderbuffersOES GET_GenRenderbuffersOES(struct _glapi_table *disp) {
+ return (_glptr_GenRenderbuffersOES) (GET_by_offset(disp, _gloffset_GenRenderbuffersOES));
+}
+
+static INLINE void SET_GenRenderbuffersOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GenRenderbuffersOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GenerateMipmapOES)(GLenum);
+#define CALL_GenerateMipmapOES(disp, parameters) \
+ (* GET_GenerateMipmapOES(disp)) parameters
+static INLINE _glptr_GenerateMipmapOES GET_GenerateMipmapOES(struct _glapi_table *disp) {
+ return (_glptr_GenerateMipmapOES) (GET_by_offset(disp, _gloffset_GenerateMipmapOES));
+}
+
+static INLINE void SET_GenerateMipmapOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_GenerateMipmapOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetFramebufferAttachmentParameterivOES)(GLenum, GLenum, GLenum, GLint *);
+#define CALL_GetFramebufferAttachmentParameterivOES(disp, parameters) \
+ (* GET_GetFramebufferAttachmentParameterivOES(disp)) parameters
+static INLINE _glptr_GetFramebufferAttachmentParameterivOES GET_GetFramebufferAttachmentParameterivOES(struct _glapi_table *disp) {
+ return (_glptr_GetFramebufferAttachmentParameterivOES) (GET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivOES));
+}
+
+static INLINE void SET_GetFramebufferAttachmentParameterivOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetRenderbufferParameterivOES)(GLenum, GLenum, GLint *);
+#define CALL_GetRenderbufferParameterivOES(disp, parameters) \
+ (* GET_GetRenderbufferParameterivOES(disp)) parameters
+static INLINE _glptr_GetRenderbufferParameterivOES GET_GetRenderbufferParameterivOES(struct _glapi_table *disp) {
+ return (_glptr_GetRenderbufferParameterivOES) (GET_by_offset(disp, _gloffset_GetRenderbufferParameterivOES));
+}
+
+static INLINE void SET_GetRenderbufferParameterivOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetRenderbufferParameterivOES, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsFramebufferOES)(GLuint);
+#define CALL_IsFramebufferOES(disp, parameters) \
+ (* GET_IsFramebufferOES(disp)) parameters
+static INLINE _glptr_IsFramebufferOES GET_IsFramebufferOES(struct _glapi_table *disp) {
+ return (_glptr_IsFramebufferOES) (GET_by_offset(disp, _gloffset_IsFramebufferOES));
+}
+
+static INLINE void SET_IsFramebufferOES(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsFramebufferOES, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsRenderbufferOES)(GLuint);
+#define CALL_IsRenderbufferOES(disp, parameters) \
+ (* GET_IsRenderbufferOES(disp)) parameters
+static INLINE _glptr_IsRenderbufferOES GET_IsRenderbufferOES(struct _glapi_table *disp) {
+ return (_glptr_IsRenderbufferOES) (GET_by_offset(disp, _gloffset_IsRenderbufferOES));
+}
+
+static INLINE void SET_IsRenderbufferOES(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsRenderbufferOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RenderbufferStorageOES)(GLenum, GLenum, GLsizei, GLsizei);
+#define CALL_RenderbufferStorageOES(disp, parameters) \
+ (* GET_RenderbufferStorageOES(disp)) parameters
+static INLINE _glptr_RenderbufferStorageOES GET_RenderbufferStorageOES(struct _glapi_table *disp) {
+ return (_glptr_RenderbufferStorageOES) (GET_by_offset(disp, _gloffset_RenderbufferStorageOES));
+}
+
+static INLINE void SET_RenderbufferStorageOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_RenderbufferStorageOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PointSizePointerOES)(GLenum, GLsizei, const GLvoid *);
+#define CALL_PointSizePointerOES(disp, parameters) \
+ (* GET_PointSizePointerOES(disp)) parameters
+static INLINE _glptr_PointSizePointerOES GET_PointSizePointerOES(struct _glapi_table *disp) {
+ return (_glptr_PointSizePointerOES) (GET_by_offset(disp, _gloffset_PointSizePointerOES));
+}
+
+static INLINE void SET_PointSizePointerOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_PointSizePointerOES, fn);
+}
+
+typedef GLbitfield (GLAPIENTRYP _glptr_QueryMatrixxOES)(GLfixed *, GLint *);
+#define CALL_QueryMatrixxOES(disp, parameters) \
+ (* GET_QueryMatrixxOES(disp)) parameters
+static INLINE _glptr_QueryMatrixxOES GET_QueryMatrixxOES(struct _glapi_table *disp) {
+ return (_glptr_QueryMatrixxOES) (GET_by_offset(disp, _gloffset_QueryMatrixxOES));
+}
+
+static INLINE void SET_QueryMatrixxOES(struct _glapi_table *disp, GLbitfield (GLAPIENTRYP fn)(GLfixed *, GLint *)) {
+ SET_by_offset(disp, _gloffset_QueryMatrixxOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexGenxvOES)(GLenum, GLenum, GLfixed *);
+#define CALL_GetTexGenxvOES(disp, parameters) \
+ (* GET_GetTexGenxvOES(disp)) parameters
+static INLINE _glptr_GetTexGenxvOES GET_GetTexGenxvOES(struct _glapi_table *disp) {
+ return (_glptr_GetTexGenxvOES) (GET_by_offset(disp, _gloffset_GetTexGenxvOES));
+}
+
+static INLINE void SET_GetTexGenxvOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfixed *)) {
+ SET_by_offset(disp, _gloffset_GetTexGenxvOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexGenxOES)(GLenum, GLenum, GLint);
+#define CALL_TexGenxOES(disp, parameters) \
+ (* GET_TexGenxOES(disp)) parameters
+static INLINE _glptr_TexGenxOES GET_TexGenxOES(struct _glapi_table *disp) {
+ return (_glptr_TexGenxOES) (GET_by_offset(disp, _gloffset_TexGenxOES));
+}
+
+static INLINE void SET_TexGenxOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_TexGenxOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexGenxvOES)(GLenum, GLenum, const GLfixed *);
+#define CALL_TexGenxvOES(disp, parameters) \
+ (* GET_TexGenxvOES(disp)) parameters
+static INLINE _glptr_TexGenxvOES GET_TexGenxvOES(struct _glapi_table *disp) {
+ return (_glptr_TexGenxvOES) (GET_by_offset(disp, _gloffset_TexGenxvOES));
+}
+
+static INLINE void SET_TexGenxvOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfixed *)) {
+ SET_by_offset(disp, _gloffset_TexGenxvOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetBufferPointervOES)(GLenum, GLenum, GLvoid **);
+#define CALL_GetBufferPointervOES(disp, parameters) \
+ (* GET_GetBufferPointervOES(disp)) parameters
+static INLINE _glptr_GetBufferPointervOES GET_GetBufferPointervOES(struct _glapi_table *disp) {
+ return (_glptr_GetBufferPointervOES) (GET_by_offset(disp, _gloffset_GetBufferPointervOES));
+}
+
+static INLINE void SET_GetBufferPointervOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLvoid **)) {
+ SET_by_offset(disp, _gloffset_GetBufferPointervOES, fn);
+}
+
+typedef GLvoid * (GLAPIENTRYP _glptr_MapBufferOES)(GLenum, GLenum);
+#define CALL_MapBufferOES(disp, parameters) \
+ (* GET_MapBufferOES(disp)) parameters
+static INLINE _glptr_MapBufferOES GET_MapBufferOES(struct _glapi_table *disp) {
+ return (_glptr_MapBufferOES) (GET_by_offset(disp, _gloffset_MapBufferOES));
+}
+
+static INLINE void SET_MapBufferOES(struct _glapi_table *disp, GLvoid * (GLAPIENTRYP fn)(GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_MapBufferOES, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_UnmapBufferOES)(GLenum);
+#define CALL_UnmapBufferOES(disp, parameters) \
+ (* GET_UnmapBufferOES(disp)) parameters
+static INLINE _glptr_UnmapBufferOES GET_UnmapBufferOES(struct _glapi_table *disp) {
+ return (_glptr_UnmapBufferOES) (GET_by_offset(disp, _gloffset_UnmapBufferOES));
+}
+
+static INLINE void SET_UnmapBufferOES(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_UnmapBufferOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiDrawArraysEXT)(GLenum, const GLint *, const GLsizei *, GLsizei);
+#define CALL_MultiDrawArraysEXT(disp, parameters) \
+ (* GET_MultiDrawArraysEXT(disp)) parameters
+static INLINE _glptr_MultiDrawArraysEXT GET_MultiDrawArraysEXT(struct _glapi_table *disp) {
+ return (_glptr_MultiDrawArraysEXT) (GET_by_offset(disp, _gloffset_MultiDrawArraysEXT));
+}
+
+static INLINE void SET_MultiDrawArraysEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *, const GLsizei *, GLsizei)) {
+ SET_by_offset(disp, _gloffset_MultiDrawArraysEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiDrawElementsEXT)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei);
+#define CALL_MultiDrawElementsEXT(disp, parameters) \
+ (* GET_MultiDrawElementsEXT(disp)) parameters
+static INLINE _glptr_MultiDrawElementsEXT GET_MultiDrawElementsEXT(struct _glapi_table *disp) {
+ return (_glptr_MultiDrawElementsEXT) (GET_by_offset(disp, _gloffset_MultiDrawElementsEXT));
+}
+
+static INLINE void SET_MultiDrawElementsEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)) {
+ SET_by_offset(disp, _gloffset_MultiDrawElementsEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindVertexArrayAPPLE)(GLuint);
+#define CALL_BindVertexArrayAPPLE(disp, parameters) \
+ (* GET_BindVertexArrayAPPLE(disp)) parameters
+static INLINE _glptr_BindVertexArrayAPPLE GET_BindVertexArrayAPPLE(struct _glapi_table *disp) {
+ return (_glptr_BindVertexArrayAPPLE) (GET_by_offset(disp, _gloffset_BindVertexArrayAPPLE));
+}
+
+static INLINE void SET_BindVertexArrayAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_BindVertexArrayAPPLE, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteVertexArraysAPPLE)(GLsizei, const GLuint *);
+#define CALL_DeleteVertexArraysAPPLE(disp, parameters) \
+ (* GET_DeleteVertexArraysAPPLE(disp)) parameters
+static INLINE _glptr_DeleteVertexArraysAPPLE GET_DeleteVertexArraysAPPLE(struct _glapi_table *disp) {
+ return (_glptr_DeleteVertexArraysAPPLE) (GET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE));
+}
+
+static INLINE void SET_DeleteVertexArraysAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GenVertexArraysAPPLE)(GLsizei, GLuint *);
+#define CALL_GenVertexArraysAPPLE(disp, parameters) \
+ (* GET_GenVertexArraysAPPLE(disp)) parameters
+static INLINE _glptr_GenVertexArraysAPPLE GET_GenVertexArraysAPPLE(struct _glapi_table *disp) {
+ return (_glptr_GenVertexArraysAPPLE) (GET_by_offset(disp, _gloffset_GenVertexArraysAPPLE));
+}
+
+static INLINE void SET_GenVertexArraysAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GenVertexArraysAPPLE, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsVertexArrayAPPLE)(GLuint);
+#define CALL_IsVertexArrayAPPLE(disp, parameters) \
+ (* GET_IsVertexArrayAPPLE(disp)) parameters
+static INLINE _glptr_IsVertexArrayAPPLE GET_IsVertexArrayAPPLE(struct _glapi_table *disp) {
+ return (_glptr_IsVertexArrayAPPLE) (GET_by_offset(disp, _gloffset_IsVertexArrayAPPLE));
+}
+
+static INLINE void SET_IsVertexArrayAPPLE(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsVertexArrayAPPLE, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EGLImageTargetRenderbufferStorageOES)(GLenum, GLvoid *);
+#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) \
+ (* GET_EGLImageTargetRenderbufferStorageOES(disp)) parameters
+static INLINE _glptr_EGLImageTargetRenderbufferStorageOES GET_EGLImageTargetRenderbufferStorageOES(struct _glapi_table *disp) {
+ return (_glptr_EGLImageTargetRenderbufferStorageOES) (GET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES));
+}
+
+static INLINE void SET_EGLImageTargetRenderbufferStorageOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EGLImageTargetTexture2DOES)(GLenum, GLvoid *);
+#define CALL_EGLImageTargetTexture2DOES(disp, parameters) \
+ (* GET_EGLImageTargetTexture2DOES(disp)) parameters
+static INLINE _glptr_EGLImageTargetTexture2DOES GET_EGLImageTargetTexture2DOES(struct _glapi_table *disp) {
+ return (_glptr_EGLImageTargetTexture2DOES) (GET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES));
+}
+
+static INLINE void SET_EGLImageTargetTexture2DOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CompressedTexImage2D)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
+#define CALL_CompressedTexImage2D(disp, parameters) \
+ (* GET_CompressedTexImage2D(disp)) parameters
+static INLINE _glptr_CompressedTexImage2D GET_CompressedTexImage2D(struct _glapi_table *disp) {
+ return (_glptr_CompressedTexImage2D) (GET_by_offset(disp, _gloffset_CompressedTexImage2D));
+}
+
+static INLINE void SET_CompressedTexImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_CompressedTexImage2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CompressedTexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
+#define CALL_CompressedTexSubImage2D(disp, parameters) \
+ (* GET_CompressedTexSubImage2D(disp)) parameters
+static INLINE _glptr_CompressedTexSubImage2D GET_CompressedTexSubImage2D(struct _glapi_table *disp) {
+ return (_glptr_CompressedTexSubImage2D) (GET_by_offset(disp, _gloffset_CompressedTexSubImage2D));
+}
+
+static INLINE void SET_CompressedTexSubImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_CompressedTexSubImage2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SampleCoverage)(GLclampf, GLboolean);
+#define CALL_SampleCoverage(disp, parameters) \
+ (* GET_SampleCoverage(disp)) parameters
+static INLINE _glptr_SampleCoverage GET_SampleCoverage(struct _glapi_table *disp) {
+ return (_glptr_SampleCoverage) (GET_by_offset(disp, _gloffset_SampleCoverage));
+}
+
+static INLINE void SET_SampleCoverage(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLboolean)) {
+ SET_by_offset(disp, _gloffset_SampleCoverage, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindBuffer)(GLenum, GLuint);
+#define CALL_BindBuffer(disp, parameters) \
+ (* GET_BindBuffer(disp)) parameters
+static INLINE _glptr_BindBuffer GET_BindBuffer(struct _glapi_table *disp) {
+ return (_glptr_BindBuffer) (GET_by_offset(disp, _gloffset_BindBuffer));
+}
+
+static INLINE void SET_BindBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_BindBuffer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BufferData)(GLenum, GLsizeiptr, const GLvoid *, GLenum);
+#define CALL_BufferData(disp, parameters) \
+ (* GET_BufferData(disp)) parameters
+static INLINE _glptr_BufferData GET_BufferData(struct _glapi_table *disp) {
+ return (_glptr_BufferData) (GET_by_offset(disp, _gloffset_BufferData));
+}
+
+static INLINE void SET_BufferData(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizeiptr, const GLvoid *, GLenum)) {
+ SET_by_offset(disp, _gloffset_BufferData, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BufferSubData)(GLenum, GLintptr, GLsizeiptr, const GLvoid *);
+#define CALL_BufferSubData(disp, parameters) \
+ (* GET_BufferSubData(disp)) parameters
+static INLINE _glptr_BufferSubData GET_BufferSubData(struct _glapi_table *disp) {
+ return (_glptr_BufferSubData) (GET_by_offset(disp, _gloffset_BufferSubData));
+}
+
+static INLINE void SET_BufferSubData(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLintptr, GLsizeiptr, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_BufferSubData, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteBuffers)(GLsizei, const GLuint *);
+#define CALL_DeleteBuffers(disp, parameters) \
+ (* GET_DeleteBuffers(disp)) parameters
+static INLINE _glptr_DeleteBuffers GET_DeleteBuffers(struct _glapi_table *disp) {
+ return (_glptr_DeleteBuffers) (GET_by_offset(disp, _gloffset_DeleteBuffers));
+}
+
+static INLINE void SET_DeleteBuffers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_DeleteBuffers, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GenBuffers)(GLsizei, GLuint *);
+#define CALL_GenBuffers(disp, parameters) \
+ (* GET_GenBuffers(disp)) parameters
+static INLINE _glptr_GenBuffers GET_GenBuffers(struct _glapi_table *disp) {
+ return (_glptr_GenBuffers) (GET_by_offset(disp, _gloffset_GenBuffers));
+}
+
+static INLINE void SET_GenBuffers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GenBuffers, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetBufferParameteriv)(GLenum, GLenum, GLint *);
+#define CALL_GetBufferParameteriv(disp, parameters) \
+ (* GET_GetBufferParameteriv(disp)) parameters
+static INLINE _glptr_GetBufferParameteriv GET_GetBufferParameteriv(struct _glapi_table *disp) {
+ return (_glptr_GetBufferParameteriv) (GET_by_offset(disp, _gloffset_GetBufferParameteriv));
+}
+
+static INLINE void SET_GetBufferParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetBufferParameteriv, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsBuffer)(GLuint);
+#define CALL_IsBuffer(disp, parameters) \
+ (* GET_IsBuffer(disp)) parameters
+static INLINE _glptr_IsBuffer GET_IsBuffer(struct _glapi_table *disp) {
+ return (_glptr_IsBuffer) (GET_by_offset(disp, _gloffset_IsBuffer));
+}
+
+static INLINE void SET_IsBuffer(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsBuffer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PointParameterf)(GLenum, GLfloat);
+#define CALL_PointParameterf(disp, parameters) \
+ (* GET_PointParameterf(disp)) parameters
+static INLINE _glptr_PointParameterf GET_PointParameterf(struct _glapi_table *disp) {
+ return (_glptr_PointParameterf) (GET_by_offset(disp, _gloffset_PointParameterf));
+}
+
+static INLINE void SET_PointParameterf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_PointParameterf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PointParameterfv)(GLenum, const GLfloat *);
+#define CALL_PointParameterfv(disp, parameters) \
+ (* GET_PointParameterfv(disp)) parameters
+static INLINE _glptr_PointParameterfv GET_PointParameterfv(struct _glapi_table *disp) {
+ return (_glptr_PointParameterfv) (GET_by_offset(disp, _gloffset_PointParameterfv));
+}
+
+static INLINE void SET_PointParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_PointParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_AlphaFuncx)(GLenum, GLclampx);
+#define CALL_AlphaFuncx(disp, parameters) \
+ (* GET_AlphaFuncx(disp)) parameters
+static INLINE _glptr_AlphaFuncx GET_AlphaFuncx(struct _glapi_table *disp) {
+ return (_glptr_AlphaFuncx) (GET_by_offset(disp, _gloffset_AlphaFuncx));
+}
+
+static INLINE void SET_AlphaFuncx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLclampx)) {
+ SET_by_offset(disp, _gloffset_AlphaFuncx, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearColorx)(GLclampx, GLclampx, GLclampx, GLclampx);
+#define CALL_ClearColorx(disp, parameters) \
+ (* GET_ClearColorx(disp)) parameters
+static INLINE _glptr_ClearColorx GET_ClearColorx(struct _glapi_table *disp) {
+ return (_glptr_ClearColorx) (GET_by_offset(disp, _gloffset_ClearColorx));
+}
+
+static INLINE void SET_ClearColorx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampx, GLclampx, GLclampx, GLclampx)) {
+ SET_by_offset(disp, _gloffset_ClearColorx, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearDepthf)(GLclampf);
+#define CALL_ClearDepthf(disp, parameters) \
+ (* GET_ClearDepthf(disp)) parameters
+static INLINE _glptr_ClearDepthf GET_ClearDepthf(struct _glapi_table *disp) {
+ return (_glptr_ClearDepthf) (GET_by_offset(disp, _gloffset_ClearDepthf));
+}
+
+static INLINE void SET_ClearDepthf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf)) {
+ SET_by_offset(disp, _gloffset_ClearDepthf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearDepthx)(GLclampx);
+#define CALL_ClearDepthx(disp, parameters) \
+ (* GET_ClearDepthx(disp)) parameters
+static INLINE _glptr_ClearDepthx GET_ClearDepthx(struct _glapi_table *disp) {
+ return (_glptr_ClearDepthx) (GET_by_offset(disp, _gloffset_ClearDepthx));
+}
+
+static INLINE void SET_ClearDepthx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampx)) {
+ SET_by_offset(disp, _gloffset_ClearDepthx, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4x)(GLfixed, GLfixed, GLfixed, GLfixed);
+#define CALL_Color4x(disp, parameters) \
+ (* GET_Color4x(disp)) parameters
+static INLINE _glptr_Color4x GET_Color4x(struct _glapi_table *disp) {
+ return (_glptr_Color4x) (GET_by_offset(disp, _gloffset_Color4x));
+}
+
+static INLINE void SET_Color4x(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfixed, GLfixed, GLfixed, GLfixed)) {
+ SET_by_offset(disp, _gloffset_Color4x, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DepthRangef)(GLclampf, GLclampf);
+#define CALL_DepthRangef(disp, parameters) \
+ (* GET_DepthRangef(disp)) parameters
+static INLINE _glptr_DepthRangef GET_DepthRangef(struct _glapi_table *disp) {
+ return (_glptr_DepthRangef) (GET_by_offset(disp, _gloffset_DepthRangef));
+}
+
+static INLINE void SET_DepthRangef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLclampf)) {
+ SET_by_offset(disp, _gloffset_DepthRangef, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DepthRangex)(GLclampx, GLclampx);
+#define CALL_DepthRangex(disp, parameters) \
+ (* GET_DepthRangex(disp)) parameters
+static INLINE _glptr_DepthRangex GET_DepthRangex(struct _glapi_table *disp) {
+ return (_glptr_DepthRangex) (GET_by_offset(disp, _gloffset_DepthRangex));
+}
+
+static INLINE void SET_DepthRangex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampx, GLclampx)) {
+ SET_by_offset(disp, _gloffset_DepthRangex, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Fogx)(GLenum, GLfixed);
+#define CALL_Fogx(disp, parameters) \
+ (* GET_Fogx(disp)) parameters
+static INLINE _glptr_Fogx GET_Fogx(struct _glapi_table *disp) {
+ return (_glptr_Fogx) (GET_by_offset(disp, _gloffset_Fogx));
+}
+
+static INLINE void SET_Fogx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfixed)) {
+ SET_by_offset(disp, _gloffset_Fogx, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Fogxv)(GLenum, const GLfixed *);
+#define CALL_Fogxv(disp, parameters) \
+ (* GET_Fogxv(disp)) parameters
+static INLINE _glptr_Fogxv GET_Fogxv(struct _glapi_table *disp) {
+ return (_glptr_Fogxv) (GET_by_offset(disp, _gloffset_Fogxv));
+}
+
+static INLINE void SET_Fogxv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfixed *)) {
+ SET_by_offset(disp, _gloffset_Fogxv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Frustumf)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_Frustumf(disp, parameters) \
+ (* GET_Frustumf(disp)) parameters
+static INLINE _glptr_Frustumf GET_Frustumf(struct _glapi_table *disp) {
+ return (_glptr_Frustumf) (GET_by_offset(disp, _gloffset_Frustumf));
+}
+
+static INLINE void SET_Frustumf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Frustumf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Frustumx)(GLfixed, GLfixed, GLfixed, GLfixed, GLfixed, GLfixed);
+#define CALL_Frustumx(disp, parameters) \
+ (* GET_Frustumx(disp)) parameters
+static INLINE _glptr_Frustumx GET_Frustumx(struct _glapi_table *disp) {
+ return (_glptr_Frustumx) (GET_by_offset(disp, _gloffset_Frustumx));
+}
+
+static INLINE void SET_Frustumx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfixed, GLfixed, GLfixed, GLfixed, GLfixed, GLfixed)) {
+ SET_by_offset(disp, _gloffset_Frustumx, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LightModelx)(GLenum, GLfixed);
+#define CALL_LightModelx(disp, parameters) \
+ (* GET_LightModelx(disp)) parameters
+static INLINE _glptr_LightModelx GET_LightModelx(struct _glapi_table *disp) {
+ return (_glptr_LightModelx) (GET_by_offset(disp, _gloffset_LightModelx));
+}
+
+static INLINE void SET_LightModelx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfixed)) {
+ SET_by_offset(disp, _gloffset_LightModelx, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LightModelxv)(GLenum, const GLfixed *);
+#define CALL_LightModelxv(disp, parameters) \
+ (* GET_LightModelxv(disp)) parameters
+static INLINE _glptr_LightModelxv GET_LightModelxv(struct _glapi_table *disp) {
+ return (_glptr_LightModelxv) (GET_by_offset(disp, _gloffset_LightModelxv));
+}
+
+static INLINE void SET_LightModelxv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfixed *)) {
+ SET_by_offset(disp, _gloffset_LightModelxv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Lightx)(GLenum, GLenum, GLfixed);
+#define CALL_Lightx(disp, parameters) \
+ (* GET_Lightx(disp)) parameters
+static INLINE _glptr_Lightx GET_Lightx(struct _glapi_table *disp) {
+ return (_glptr_Lightx) (GET_by_offset(disp, _gloffset_Lightx));
+}
+
+static INLINE void SET_Lightx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfixed)) {
+ SET_by_offset(disp, _gloffset_Lightx, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Lightxv)(GLenum, GLenum, const GLfixed *);
+#define CALL_Lightxv(disp, parameters) \
+ (* GET_Lightxv(disp)) parameters
+static INLINE _glptr_Lightxv GET_Lightxv(struct _glapi_table *disp) {
+ return (_glptr_Lightxv) (GET_by_offset(disp, _gloffset_Lightxv));
+}
+
+static INLINE void SET_Lightxv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfixed *)) {
+ SET_by_offset(disp, _gloffset_Lightxv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LineWidthx)(GLfixed);
+#define CALL_LineWidthx(disp, parameters) \
+ (* GET_LineWidthx(disp)) parameters
+static INLINE _glptr_LineWidthx GET_LineWidthx(struct _glapi_table *disp) {
+ return (_glptr_LineWidthx) (GET_by_offset(disp, _gloffset_LineWidthx));
+}
+
+static INLINE void SET_LineWidthx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfixed)) {
+ SET_by_offset(disp, _gloffset_LineWidthx, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LoadMatrixx)(const GLfixed *);
+#define CALL_LoadMatrixx(disp, parameters) \
+ (* GET_LoadMatrixx(disp)) parameters
+static INLINE _glptr_LoadMatrixx GET_LoadMatrixx(struct _glapi_table *disp) {
+ return (_glptr_LoadMatrixx) (GET_by_offset(disp, _gloffset_LoadMatrixx));
+}
+
+static INLINE void SET_LoadMatrixx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfixed *)) {
+ SET_by_offset(disp, _gloffset_LoadMatrixx, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Materialx)(GLenum, GLenum, GLfixed);
+#define CALL_Materialx(disp, parameters) \
+ (* GET_Materialx(disp)) parameters
+static INLINE _glptr_Materialx GET_Materialx(struct _glapi_table *disp) {
+ return (_glptr_Materialx) (GET_by_offset(disp, _gloffset_Materialx));
+}
+
+static INLINE void SET_Materialx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfixed)) {
+ SET_by_offset(disp, _gloffset_Materialx, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Materialxv)(GLenum, GLenum, const GLfixed *);
+#define CALL_Materialxv(disp, parameters) \
+ (* GET_Materialxv(disp)) parameters
+static INLINE _glptr_Materialxv GET_Materialxv(struct _glapi_table *disp) {
+ return (_glptr_Materialxv) (GET_by_offset(disp, _gloffset_Materialxv));
+}
+
+static INLINE void SET_Materialxv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfixed *)) {
+ SET_by_offset(disp, _gloffset_Materialxv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultMatrixx)(const GLfixed *);
+#define CALL_MultMatrixx(disp, parameters) \
+ (* GET_MultMatrixx(disp)) parameters
+static INLINE _glptr_MultMatrixx GET_MultMatrixx(struct _glapi_table *disp) {
+ return (_glptr_MultMatrixx) (GET_by_offset(disp, _gloffset_MultMatrixx));
+}
+
+static INLINE void SET_MultMatrixx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfixed *)) {
+ SET_by_offset(disp, _gloffset_MultMatrixx, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord4x)(GLenum, GLfixed, GLfixed, GLfixed, GLfixed);
+#define CALL_MultiTexCoord4x(disp, parameters) \
+ (* GET_MultiTexCoord4x(disp)) parameters
+static INLINE _glptr_MultiTexCoord4x GET_MultiTexCoord4x(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord4x) (GET_by_offset(disp, _gloffset_MultiTexCoord4x));
+}
+
+static INLINE void SET_MultiTexCoord4x(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfixed, GLfixed, GLfixed, GLfixed)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord4x, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3x)(GLfixed, GLfixed, GLfixed);
+#define CALL_Normal3x(disp, parameters) \
+ (* GET_Normal3x(disp)) parameters
+static INLINE _glptr_Normal3x GET_Normal3x(struct _glapi_table *disp) {
+ return (_glptr_Normal3x) (GET_by_offset(disp, _gloffset_Normal3x));
+}
+
+static INLINE void SET_Normal3x(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfixed, GLfixed, GLfixed)) {
+ SET_by_offset(disp, _gloffset_Normal3x, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Orthof)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_Orthof(disp, parameters) \
+ (* GET_Orthof(disp)) parameters
+static INLINE _glptr_Orthof GET_Orthof(struct _glapi_table *disp) {
+ return (_glptr_Orthof) (GET_by_offset(disp, _gloffset_Orthof));
+}
+
+static INLINE void SET_Orthof(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Orthof, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Orthox)(GLfixed, GLfixed, GLfixed, GLfixed, GLfixed, GLfixed);
+#define CALL_Orthox(disp, parameters) \
+ (* GET_Orthox(disp)) parameters
+static INLINE _glptr_Orthox GET_Orthox(struct _glapi_table *disp) {
+ return (_glptr_Orthox) (GET_by_offset(disp, _gloffset_Orthox));
+}
+
+static INLINE void SET_Orthox(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfixed, GLfixed, GLfixed, GLfixed, GLfixed, GLfixed)) {
+ SET_by_offset(disp, _gloffset_Orthox, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PointSizex)(GLfixed);
+#define CALL_PointSizex(disp, parameters) \
+ (* GET_PointSizex(disp)) parameters
+static INLINE _glptr_PointSizex GET_PointSizex(struct _glapi_table *disp) {
+ return (_glptr_PointSizex) (GET_by_offset(disp, _gloffset_PointSizex));
+}
+
+static INLINE void SET_PointSizex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfixed)) {
+ SET_by_offset(disp, _gloffset_PointSizex, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PolygonOffsetx)(GLfixed, GLfixed);
+#define CALL_PolygonOffsetx(disp, parameters) \
+ (* GET_PolygonOffsetx(disp)) parameters
+static INLINE _glptr_PolygonOffsetx GET_PolygonOffsetx(struct _glapi_table *disp) {
+ return (_glptr_PolygonOffsetx) (GET_by_offset(disp, _gloffset_PolygonOffsetx));
+}
+
+static INLINE void SET_PolygonOffsetx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfixed, GLfixed)) {
+ SET_by_offset(disp, _gloffset_PolygonOffsetx, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rotatex)(GLfixed, GLfixed, GLfixed, GLfixed);
+#define CALL_Rotatex(disp, parameters) \
+ (* GET_Rotatex(disp)) parameters
+static INLINE _glptr_Rotatex GET_Rotatex(struct _glapi_table *disp) {
+ return (_glptr_Rotatex) (GET_by_offset(disp, _gloffset_Rotatex));
+}
+
+static INLINE void SET_Rotatex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfixed, GLfixed, GLfixed, GLfixed)) {
+ SET_by_offset(disp, _gloffset_Rotatex, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SampleCoveragex)(GLclampx, GLboolean);
+#define CALL_SampleCoveragex(disp, parameters) \
+ (* GET_SampleCoveragex(disp)) parameters
+static INLINE _glptr_SampleCoveragex GET_SampleCoveragex(struct _glapi_table *disp) {
+ return (_glptr_SampleCoveragex) (GET_by_offset(disp, _gloffset_SampleCoveragex));
+}
+
+static INLINE void SET_SampleCoveragex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampx, GLboolean)) {
+ SET_by_offset(disp, _gloffset_SampleCoveragex, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Scalex)(GLfixed, GLfixed, GLfixed);
+#define CALL_Scalex(disp, parameters) \
+ (* GET_Scalex(disp)) parameters
+static INLINE _glptr_Scalex GET_Scalex(struct _glapi_table *disp) {
+ return (_glptr_Scalex) (GET_by_offset(disp, _gloffset_Scalex));
+}
+
+static INLINE void SET_Scalex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfixed, GLfixed, GLfixed)) {
+ SET_by_offset(disp, _gloffset_Scalex, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexEnvx)(GLenum, GLenum, GLfixed);
+#define CALL_TexEnvx(disp, parameters) \
+ (* GET_TexEnvx(disp)) parameters
+static INLINE _glptr_TexEnvx GET_TexEnvx(struct _glapi_table *disp) {
+ return (_glptr_TexEnvx) (GET_by_offset(disp, _gloffset_TexEnvx));
+}
+
+static INLINE void SET_TexEnvx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfixed)) {
+ SET_by_offset(disp, _gloffset_TexEnvx, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexEnvxv)(GLenum, GLenum, const GLfixed *);
+#define CALL_TexEnvxv(disp, parameters) \
+ (* GET_TexEnvxv(disp)) parameters
+static INLINE _glptr_TexEnvxv GET_TexEnvxv(struct _glapi_table *disp) {
+ return (_glptr_TexEnvxv) (GET_by_offset(disp, _gloffset_TexEnvxv));
+}
+
+static INLINE void SET_TexEnvxv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfixed *)) {
+ SET_by_offset(disp, _gloffset_TexEnvxv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexParameterx)(GLenum, GLenum, GLfixed);
+#define CALL_TexParameterx(disp, parameters) \
+ (* GET_TexParameterx(disp)) parameters
+static INLINE _glptr_TexParameterx GET_TexParameterx(struct _glapi_table *disp) {
+ return (_glptr_TexParameterx) (GET_by_offset(disp, _gloffset_TexParameterx));
+}
+
+static INLINE void SET_TexParameterx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfixed)) {
+ SET_by_offset(disp, _gloffset_TexParameterx, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Translatex)(GLfixed, GLfixed, GLfixed);
+#define CALL_Translatex(disp, parameters) \
+ (* GET_Translatex(disp)) parameters
+static INLINE _glptr_Translatex GET_Translatex(struct _glapi_table *disp) {
+ return (_glptr_Translatex) (GET_by_offset(disp, _gloffset_Translatex));
+}
+
+static INLINE void SET_Translatex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfixed, GLfixed, GLfixed)) {
+ SET_by_offset(disp, _gloffset_Translatex, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClipPlanef)(GLenum, const GLfloat *);
+#define CALL_ClipPlanef(disp, parameters) \
+ (* GET_ClipPlanef(disp)) parameters
+static INLINE _glptr_ClipPlanef GET_ClipPlanef(struct _glapi_table *disp) {
+ return (_glptr_ClipPlanef) (GET_by_offset(disp, _gloffset_ClipPlanef));
+}
+
+static INLINE void SET_ClipPlanef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_ClipPlanef, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClipPlanex)(GLenum, const GLfixed *);
+#define CALL_ClipPlanex(disp, parameters) \
+ (* GET_ClipPlanex(disp)) parameters
+static INLINE _glptr_ClipPlanex GET_ClipPlanex(struct _glapi_table *disp) {
+ return (_glptr_ClipPlanex) (GET_by_offset(disp, _gloffset_ClipPlanex));
+}
+
+static INLINE void SET_ClipPlanex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfixed *)) {
+ SET_by_offset(disp, _gloffset_ClipPlanex, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetClipPlanef)(GLenum, GLfloat *);
+#define CALL_GetClipPlanef(disp, parameters) \
+ (* GET_GetClipPlanef(disp)) parameters
+static INLINE _glptr_GetClipPlanef GET_GetClipPlanef(struct _glapi_table *disp) {
+ return (_glptr_GetClipPlanef) (GET_by_offset(disp, _gloffset_GetClipPlanef));
+}
+
+static INLINE void SET_GetClipPlanef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetClipPlanef, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetClipPlanex)(GLenum, GLfixed *);
+#define CALL_GetClipPlanex(disp, parameters) \
+ (* GET_GetClipPlanex(disp)) parameters
+static INLINE _glptr_GetClipPlanex GET_GetClipPlanex(struct _glapi_table *disp) {
+ return (_glptr_GetClipPlanex) (GET_by_offset(disp, _gloffset_GetClipPlanex));
+}
+
+static INLINE void SET_GetClipPlanex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfixed *)) {
+ SET_by_offset(disp, _gloffset_GetClipPlanex, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetFixedv)(GLenum, GLfixed *);
+#define CALL_GetFixedv(disp, parameters) \
+ (* GET_GetFixedv(disp)) parameters
+static INLINE _glptr_GetFixedv GET_GetFixedv(struct _glapi_table *disp) {
+ return (_glptr_GetFixedv) (GET_by_offset(disp, _gloffset_GetFixedv));
+}
+
+static INLINE void SET_GetFixedv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfixed *)) {
+ SET_by_offset(disp, _gloffset_GetFixedv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetLightxv)(GLenum, GLenum, GLfixed *);
+#define CALL_GetLightxv(disp, parameters) \
+ (* GET_GetLightxv(disp)) parameters
+static INLINE _glptr_GetLightxv GET_GetLightxv(struct _glapi_table *disp) {
+ return (_glptr_GetLightxv) (GET_by_offset(disp, _gloffset_GetLightxv));
+}
+
+static INLINE void SET_GetLightxv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfixed *)) {
+ SET_by_offset(disp, _gloffset_GetLightxv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetMaterialxv)(GLenum, GLenum, GLfixed *);
+#define CALL_GetMaterialxv(disp, parameters) \
+ (* GET_GetMaterialxv(disp)) parameters
+static INLINE _glptr_GetMaterialxv GET_GetMaterialxv(struct _glapi_table *disp) {
+ return (_glptr_GetMaterialxv) (GET_by_offset(disp, _gloffset_GetMaterialxv));
+}
+
+static INLINE void SET_GetMaterialxv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfixed *)) {
+ SET_by_offset(disp, _gloffset_GetMaterialxv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexEnvxv)(GLenum, GLenum, GLfixed *);
+#define CALL_GetTexEnvxv(disp, parameters) \
+ (* GET_GetTexEnvxv(disp)) parameters
+static INLINE _glptr_GetTexEnvxv GET_GetTexEnvxv(struct _glapi_table *disp) {
+ return (_glptr_GetTexEnvxv) (GET_by_offset(disp, _gloffset_GetTexEnvxv));
+}
+
+static INLINE void SET_GetTexEnvxv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfixed *)) {
+ SET_by_offset(disp, _gloffset_GetTexEnvxv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexParameterxv)(GLenum, GLenum, GLfixed *);
+#define CALL_GetTexParameterxv(disp, parameters) \
+ (* GET_GetTexParameterxv(disp)) parameters
+static INLINE _glptr_GetTexParameterxv GET_GetTexParameterxv(struct _glapi_table *disp) {
+ return (_glptr_GetTexParameterxv) (GET_by_offset(disp, _gloffset_GetTexParameterxv));
+}
+
+static INLINE void SET_GetTexParameterxv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfixed *)) {
+ SET_by_offset(disp, _gloffset_GetTexParameterxv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PointParameterx)(GLenum, GLfixed);
+#define CALL_PointParameterx(disp, parameters) \
+ (* GET_PointParameterx(disp)) parameters
+static INLINE _glptr_PointParameterx GET_PointParameterx(struct _glapi_table *disp) {
+ return (_glptr_PointParameterx) (GET_by_offset(disp, _gloffset_PointParameterx));
+}
+
+static INLINE void SET_PointParameterx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfixed)) {
+ SET_by_offset(disp, _gloffset_PointParameterx, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PointParameterxv)(GLenum, const GLfixed *);
+#define CALL_PointParameterxv(disp, parameters) \
+ (* GET_PointParameterxv(disp)) parameters
+static INLINE _glptr_PointParameterxv GET_PointParameterxv(struct _glapi_table *disp) {
+ return (_glptr_PointParameterxv) (GET_by_offset(disp, _gloffset_PointParameterxv));
+}
+
+static INLINE void SET_PointParameterxv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfixed *)) {
+ SET_by_offset(disp, _gloffset_PointParameterxv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexParameterxv)(GLenum, GLenum, const GLfixed *);
+#define CALL_TexParameterxv(disp, parameters) \
+ (* GET_TexParameterxv(disp)) parameters
+static INLINE _glptr_TexParameterxv GET_TexParameterxv(struct _glapi_table *disp) {
+ return (_glptr_TexParameterxv) (GET_by_offset(disp, _gloffset_TexParameterxv));
+}
+
+static INLINE void SET_TexParameterxv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfixed *)) {
+ SET_by_offset(disp, _gloffset_TexParameterxv, fn);
+}
+
+
+/* define aliases for compatibility */
+#define CALL_TexGenf(disp, parameters) CALL_TexGenfOES(disp, parameters)
+#define GET_TexGenf(disp) GET_TexGenfOES(disp)
+#define SET_TexGenf(disp, fn) SET_TexGenfOES(disp, fn)
+#define CALL_TexGenfv(disp, parameters) CALL_TexGenfvOES(disp, parameters)
+#define GET_TexGenfv(disp) GET_TexGenfvOES(disp)
+#define SET_TexGenfv(disp, fn) SET_TexGenfvOES(disp, fn)
+#define CALL_TexGeni(disp, parameters) CALL_TexGeniOES(disp, parameters)
+#define GET_TexGeni(disp) GET_TexGeniOES(disp)
+#define SET_TexGeni(disp, fn) SET_TexGeniOES(disp, fn)
+#define CALL_TexGeniv(disp, parameters) CALL_TexGenivOES(disp, parameters)
+#define GET_TexGeniv(disp) GET_TexGenivOES(disp)
+#define SET_TexGeniv(disp, fn) SET_TexGenivOES(disp, fn)
+#define CALL_GetTexGenfv(disp, parameters) CALL_GetTexGenfvOES(disp, parameters)
+#define GET_GetTexGenfv(disp) GET_GetTexGenfvOES(disp)
+#define SET_GetTexGenfv(disp, fn) SET_GetTexGenfvOES(disp, fn)
+#define CALL_GetTexGeniv(disp, parameters) CALL_GetTexGenivOES(disp, parameters)
+#define GET_GetTexGeniv(disp) GET_GetTexGenivOES(disp)
+#define SET_GetTexGeniv(disp, fn) SET_GetTexGenivOES(disp, fn)
+#define CALL_BlendEquation(disp, parameters) CALL_BlendEquationOES(disp, parameters)
+#define GET_BlendEquation(disp) GET_BlendEquationOES(disp)
+#define SET_BlendEquation(disp, fn) SET_BlendEquationOES(disp, fn)
+#define CALL_ActiveTextureARB(disp, parameters) CALL_ActiveTexture(disp, parameters)
+#define GET_ActiveTextureARB(disp) GET_ActiveTexture(disp)
+#define SET_ActiveTextureARB(disp, fn) SET_ActiveTexture(disp, fn)
+#define CALL_ClientActiveTextureARB(disp, parameters) CALL_ClientActiveTexture(disp, parameters)
+#define GET_ClientActiveTextureARB(disp) GET_ClientActiveTexture(disp)
+#define SET_ClientActiveTextureARB(disp, fn) SET_ClientActiveTexture(disp, fn)
+#define CALL_MultiTexCoord4fARB(disp, parameters) CALL_MultiTexCoord4f(disp, parameters)
+#define GET_MultiTexCoord4fARB(disp) GET_MultiTexCoord4f(disp)
+#define SET_MultiTexCoord4fARB(disp, fn) SET_MultiTexCoord4f(disp, fn)
+#define CALL_AlphaFuncxOES(disp, parameters) CALL_AlphaFuncx(disp, parameters)
+#define GET_AlphaFuncxOES(disp) GET_AlphaFuncx(disp)
+#define SET_AlphaFuncxOES(disp, fn) SET_AlphaFuncx(disp, fn)
+#define CALL_ClearColorxOES(disp, parameters) CALL_ClearColorx(disp, parameters)
+#define GET_ClearColorxOES(disp) GET_ClearColorx(disp)
+#define SET_ClearColorxOES(disp, fn) SET_ClearColorx(disp, fn)
+#define CALL_ClearDepthfOES(disp, parameters) CALL_ClearDepthf(disp, parameters)
+#define GET_ClearDepthfOES(disp) GET_ClearDepthf(disp)
+#define SET_ClearDepthfOES(disp, fn) SET_ClearDepthf(disp, fn)
+#define CALL_ClearDepthxOES(disp, parameters) CALL_ClearDepthx(disp, parameters)
+#define GET_ClearDepthxOES(disp) GET_ClearDepthx(disp)
+#define SET_ClearDepthxOES(disp, fn) SET_ClearDepthx(disp, fn)
+#define CALL_Color4xOES(disp, parameters) CALL_Color4x(disp, parameters)
+#define GET_Color4xOES(disp) GET_Color4x(disp)
+#define SET_Color4xOES(disp, fn) SET_Color4x(disp, fn)
+#define CALL_DepthRangefOES(disp, parameters) CALL_DepthRangef(disp, parameters)
+#define GET_DepthRangefOES(disp) GET_DepthRangef(disp)
+#define SET_DepthRangefOES(disp, fn) SET_DepthRangef(disp, fn)
+#define CALL_DepthRangexOES(disp, parameters) CALL_DepthRangex(disp, parameters)
+#define GET_DepthRangexOES(disp) GET_DepthRangex(disp)
+#define SET_DepthRangexOES(disp, fn) SET_DepthRangex(disp, fn)
+#define CALL_FogxOES(disp, parameters) CALL_Fogx(disp, parameters)
+#define GET_FogxOES(disp) GET_Fogx(disp)
+#define SET_FogxOES(disp, fn) SET_Fogx(disp, fn)
+#define CALL_FogxvOES(disp, parameters) CALL_Fogxv(disp, parameters)
+#define GET_FogxvOES(disp) GET_Fogxv(disp)
+#define SET_FogxvOES(disp, fn) SET_Fogxv(disp, fn)
+#define CALL_FrustumfOES(disp, parameters) CALL_Frustumf(disp, parameters)
+#define GET_FrustumfOES(disp) GET_Frustumf(disp)
+#define SET_FrustumfOES(disp, fn) SET_Frustumf(disp, fn)
+#define CALL_FrustumxOES(disp, parameters) CALL_Frustumx(disp, parameters)
+#define GET_FrustumxOES(disp) GET_Frustumx(disp)
+#define SET_FrustumxOES(disp, fn) SET_Frustumx(disp, fn)
+#define CALL_LightModelxOES(disp, parameters) CALL_LightModelx(disp, parameters)
+#define GET_LightModelxOES(disp) GET_LightModelx(disp)
+#define SET_LightModelxOES(disp, fn) SET_LightModelx(disp, fn)
+#define CALL_LightModelxvOES(disp, parameters) CALL_LightModelxv(disp, parameters)
+#define GET_LightModelxvOES(disp) GET_LightModelxv(disp)
+#define SET_LightModelxvOES(disp, fn) SET_LightModelxv(disp, fn)
+#define CALL_LightxOES(disp, parameters) CALL_Lightx(disp, parameters)
+#define GET_LightxOES(disp) GET_Lightx(disp)
+#define SET_LightxOES(disp, fn) SET_Lightx(disp, fn)
+#define CALL_LightxvOES(disp, parameters) CALL_Lightxv(disp, parameters)
+#define GET_LightxvOES(disp) GET_Lightxv(disp)
+#define SET_LightxvOES(disp, fn) SET_Lightxv(disp, fn)
+#define CALL_LineWidthxOES(disp, parameters) CALL_LineWidthx(disp, parameters)
+#define GET_LineWidthxOES(disp) GET_LineWidthx(disp)
+#define SET_LineWidthxOES(disp, fn) SET_LineWidthx(disp, fn)
+#define CALL_LoadMatrixxOES(disp, parameters) CALL_LoadMatrixx(disp, parameters)
+#define GET_LoadMatrixxOES(disp) GET_LoadMatrixx(disp)
+#define SET_LoadMatrixxOES(disp, fn) SET_LoadMatrixx(disp, fn)
+#define CALL_MaterialxOES(disp, parameters) CALL_Materialx(disp, parameters)
+#define GET_MaterialxOES(disp) GET_Materialx(disp)
+#define SET_MaterialxOES(disp, fn) SET_Materialx(disp, fn)
+#define CALL_MaterialxvOES(disp, parameters) CALL_Materialxv(disp, parameters)
+#define GET_MaterialxvOES(disp) GET_Materialxv(disp)
+#define SET_MaterialxvOES(disp, fn) SET_Materialxv(disp, fn)
+#define CALL_MultMatrixxOES(disp, parameters) CALL_MultMatrixx(disp, parameters)
+#define GET_MultMatrixxOES(disp) GET_MultMatrixx(disp)
+#define SET_MultMatrixxOES(disp, fn) SET_MultMatrixx(disp, fn)
+#define CALL_MultiTexCoord4xOES(disp, parameters) CALL_MultiTexCoord4x(disp, parameters)
+#define GET_MultiTexCoord4xOES(disp) GET_MultiTexCoord4x(disp)
+#define SET_MultiTexCoord4xOES(disp, fn) SET_MultiTexCoord4x(disp, fn)
+#define CALL_Normal3xOES(disp, parameters) CALL_Normal3x(disp, parameters)
+#define GET_Normal3xOES(disp) GET_Normal3x(disp)
+#define SET_Normal3xOES(disp, fn) SET_Normal3x(disp, fn)
+#define CALL_OrthofOES(disp, parameters) CALL_Orthof(disp, parameters)
+#define GET_OrthofOES(disp) GET_Orthof(disp)
+#define SET_OrthofOES(disp, fn) SET_Orthof(disp, fn)
+#define CALL_OrthoxOES(disp, parameters) CALL_Orthox(disp, parameters)
+#define GET_OrthoxOES(disp) GET_Orthox(disp)
+#define SET_OrthoxOES(disp, fn) SET_Orthox(disp, fn)
+#define CALL_PointSizexOES(disp, parameters) CALL_PointSizex(disp, parameters)
+#define GET_PointSizexOES(disp) GET_PointSizex(disp)
+#define SET_PointSizexOES(disp, fn) SET_PointSizex(disp, fn)
+#define CALL_PolygonOffsetxOES(disp, parameters) CALL_PolygonOffsetx(disp, parameters)
+#define GET_PolygonOffsetxOES(disp) GET_PolygonOffsetx(disp)
+#define SET_PolygonOffsetxOES(disp, fn) SET_PolygonOffsetx(disp, fn)
+#define CALL_RotatexOES(disp, parameters) CALL_Rotatex(disp, parameters)
+#define GET_RotatexOES(disp) GET_Rotatex(disp)
+#define SET_RotatexOES(disp, fn) SET_Rotatex(disp, fn)
+#define CALL_SampleCoveragexOES(disp, parameters) CALL_SampleCoveragex(disp, parameters)
+#define GET_SampleCoveragexOES(disp) GET_SampleCoveragex(disp)
+#define SET_SampleCoveragexOES(disp, fn) SET_SampleCoveragex(disp, fn)
+#define CALL_ScalexOES(disp, parameters) CALL_Scalex(disp, parameters)
+#define GET_ScalexOES(disp) GET_Scalex(disp)
+#define SET_ScalexOES(disp, fn) SET_Scalex(disp, fn)
+#define CALL_TexEnvxOES(disp, parameters) CALL_TexEnvx(disp, parameters)
+#define GET_TexEnvxOES(disp) GET_TexEnvx(disp)
+#define SET_TexEnvxOES(disp, fn) SET_TexEnvx(disp, fn)
+#define CALL_TexEnvxvOES(disp, parameters) CALL_TexEnvxv(disp, parameters)
+#define GET_TexEnvxvOES(disp) GET_TexEnvxv(disp)
+#define SET_TexEnvxvOES(disp, fn) SET_TexEnvxv(disp, fn)
+#define CALL_TexParameterxOES(disp, parameters) CALL_TexParameterx(disp, parameters)
+#define GET_TexParameterxOES(disp) GET_TexParameterx(disp)
+#define SET_TexParameterxOES(disp, fn) SET_TexParameterx(disp, fn)
+#define CALL_TranslatexOES(disp, parameters) CALL_Translatex(disp, parameters)
+#define GET_TranslatexOES(disp) GET_Translatex(disp)
+#define SET_TranslatexOES(disp, fn) SET_Translatex(disp, fn)
+#define CALL_ClipPlanefOES(disp, parameters) CALL_ClipPlanef(disp, parameters)
+#define GET_ClipPlanefOES(disp) GET_ClipPlanef(disp)
+#define SET_ClipPlanefOES(disp, fn) SET_ClipPlanef(disp, fn)
+#define CALL_ClipPlanexOES(disp, parameters) CALL_ClipPlanex(disp, parameters)
+#define GET_ClipPlanexOES(disp) GET_ClipPlanex(disp)
+#define SET_ClipPlanexOES(disp, fn) SET_ClipPlanex(disp, fn)
+#define CALL_GetClipPlanefOES(disp, parameters) CALL_GetClipPlanef(disp, parameters)
+#define GET_GetClipPlanefOES(disp) GET_GetClipPlanef(disp)
+#define SET_GetClipPlanefOES(disp, fn) SET_GetClipPlanef(disp, fn)
+#define CALL_GetClipPlanexOES(disp, parameters) CALL_GetClipPlanex(disp, parameters)
+#define GET_GetClipPlanexOES(disp) GET_GetClipPlanex(disp)
+#define SET_GetClipPlanexOES(disp, fn) SET_GetClipPlanex(disp, fn)
+#define CALL_GetFixedvOES(disp, parameters) CALL_GetFixedv(disp, parameters)
+#define GET_GetFixedvOES(disp) GET_GetFixedv(disp)
+#define SET_GetFixedvOES(disp, fn) SET_GetFixedv(disp, fn)
+#define CALL_GetLightxvOES(disp, parameters) CALL_GetLightxv(disp, parameters)
+#define GET_GetLightxvOES(disp) GET_GetLightxv(disp)
+#define SET_GetLightxvOES(disp, fn) SET_GetLightxv(disp, fn)
+#define CALL_GetMaterialxvOES(disp, parameters) CALL_GetMaterialxv(disp, parameters)
+#define GET_GetMaterialxvOES(disp) GET_GetMaterialxv(disp)
+#define SET_GetMaterialxvOES(disp, fn) SET_GetMaterialxv(disp, fn)
+#define CALL_GetTexEnvxvOES(disp, parameters) CALL_GetTexEnvxv(disp, parameters)
+#define GET_GetTexEnvxvOES(disp) GET_GetTexEnvxv(disp)
+#define SET_GetTexEnvxvOES(disp, fn) SET_GetTexEnvxv(disp, fn)
+#define CALL_GetTexParameterxvOES(disp, parameters) CALL_GetTexParameterxv(disp, parameters)
+#define GET_GetTexParameterxvOES(disp) GET_GetTexParameterxv(disp)
+#define SET_GetTexParameterxvOES(disp, fn) SET_GetTexParameterxv(disp, fn)
+#define CALL_PointParameterxOES(disp, parameters) CALL_PointParameterx(disp, parameters)
+#define GET_PointParameterxOES(disp) GET_PointParameterx(disp)
+#define SET_PointParameterxOES(disp, fn) SET_PointParameterx(disp, fn)
+#define CALL_PointParameterxvOES(disp, parameters) CALL_PointParameterxv(disp, parameters)
+#define GET_PointParameterxvOES(disp) GET_PointParameterxv(disp)
+#define SET_PointParameterxvOES(disp, fn) SET_PointParameterxv(disp, fn)
+#define CALL_TexParameterxvOES(disp, parameters) CALL_TexParameterxv(disp, parameters)
+#define GET_TexParameterxvOES(disp) GET_TexParameterxv(disp)
+#define SET_TexParameterxvOES(disp, fn) SET_TexParameterxv(disp, fn)
+
+#if FEATURE_remap_table
+#define TexGenf_remap_index TexGenfOES_remap_index
+#define TexGenfv_remap_index TexGenfvOES_remap_index
+#define TexGeni_remap_index TexGeniOES_remap_index
+#define TexGeniv_remap_index TexGenivOES_remap_index
+#define GetTexGenfv_remap_index GetTexGenfvOES_remap_index
+#define GetTexGeniv_remap_index GetTexGenivOES_remap_index
+#define BlendEquation_remap_index BlendEquationOES_remap_index
+#define ActiveTextureARB_remap_index ActiveTexture_remap_index
+#define ClientActiveTextureARB_remap_index ClientActiveTexture_remap_index
+#define MultiTexCoord4fARB_remap_index MultiTexCoord4f_remap_index
+#define AlphaFuncxOES_remap_index AlphaFuncx_remap_index
+#define ClearColorxOES_remap_index ClearColorx_remap_index
+#define ClearDepthfOES_remap_index ClearDepthf_remap_index
+#define ClearDepthxOES_remap_index ClearDepthx_remap_index
+#define Color4xOES_remap_index Color4x_remap_index
+#define DepthRangefOES_remap_index DepthRangef_remap_index
+#define DepthRangexOES_remap_index DepthRangex_remap_index
+#define FogxOES_remap_index Fogx_remap_index
+#define FogxvOES_remap_index Fogxv_remap_index
+#define FrustumfOES_remap_index Frustumf_remap_index
+#define FrustumxOES_remap_index Frustumx_remap_index
+#define LightModelxOES_remap_index LightModelx_remap_index
+#define LightModelxvOES_remap_index LightModelxv_remap_index
+#define LightxOES_remap_index Lightx_remap_index
+#define LightxvOES_remap_index Lightxv_remap_index
+#define LineWidthxOES_remap_index LineWidthx_remap_index
+#define LoadMatrixxOES_remap_index LoadMatrixx_remap_index
+#define MaterialxOES_remap_index Materialx_remap_index
+#define MaterialxvOES_remap_index Materialxv_remap_index
+#define MultMatrixxOES_remap_index MultMatrixx_remap_index
+#define MultiTexCoord4xOES_remap_index MultiTexCoord4x_remap_index
+#define Normal3xOES_remap_index Normal3x_remap_index
+#define OrthofOES_remap_index Orthof_remap_index
+#define OrthoxOES_remap_index Orthox_remap_index
+#define PointSizexOES_remap_index PointSizex_remap_index
+#define PolygonOffsetxOES_remap_index PolygonOffsetx_remap_index
+#define RotatexOES_remap_index Rotatex_remap_index
+#define SampleCoveragexOES_remap_index SampleCoveragex_remap_index
+#define ScalexOES_remap_index Scalex_remap_index
+#define TexEnvxOES_remap_index TexEnvx_remap_index
+#define TexEnvxvOES_remap_index TexEnvxv_remap_index
+#define TexParameterxOES_remap_index TexParameterx_remap_index
+#define TranslatexOES_remap_index Translatex_remap_index
+#define ClipPlanefOES_remap_index ClipPlanef_remap_index
+#define ClipPlanexOES_remap_index ClipPlanex_remap_index
+#define GetClipPlanefOES_remap_index GetClipPlanef_remap_index
+#define GetClipPlanexOES_remap_index GetClipPlanex_remap_index
+#define GetFixedvOES_remap_index GetFixedv_remap_index
+#define GetLightxvOES_remap_index GetLightxv_remap_index
+#define GetMaterialxvOES_remap_index GetMaterialxv_remap_index
+#define GetTexEnvxvOES_remap_index GetTexEnvxv_remap_index
+#define GetTexParameterxvOES_remap_index GetTexParameterxv_remap_index
+#define PointParameterxOES_remap_index PointParameterx_remap_index
+#define PointParameterxvOES_remap_index PointParameterxv_remap_index
+#define TexParameterxvOES_remap_index TexParameterxv_remap_index
+#endif /* FEATURE_remap_table */
+
+
+#endif /* !defined( _DISPATCH_H_ ) */
diff --git a/src/mapi/es1api/main/remap_helper.h b/src/mapi/es1api/main/remap_helper.h
new file mode 100644
index 0000000000..0f47c520f3
--- /dev/null
+++ b/src/mapi/es1api/main/remap_helper.h
@@ -0,0 +1,2335 @@
+/* DO NOT EDIT - This file generated automatically by remap_helper.py (from Mesa) script */
+
+/*
+ * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * Chia-I Wu,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include "main/dispatch.h"
+#include "main/remap.h"
+
+/* this is internal to remap.c */
+#ifdef need_MESA_remap_table
+
+static const char _mesa_function_pool[] =
+ /* _mesa_function_pool[0]: MapGrid1d (offset 224) */
+ "idd\0"
+ "glMapGrid1d\0"
+ "\0"
+ /* _mesa_function_pool[17]: MapGrid1f (offset 225) */
+ "iff\0"
+ "glMapGrid1f\0"
+ "\0"
+ /* _mesa_function_pool[34]: RasterPos4i (offset 82) */
+ "iiii\0"
+ "glRasterPos4i\0"
+ "\0"
+ /* _mesa_function_pool[54]: RasterPos4d (offset 78) */
+ "dddd\0"
+ "glRasterPos4d\0"
+ "\0"
+ /* _mesa_function_pool[74]: NewList (dynamic) */
+ "ii\0"
+ "glNewList\0"
+ "\0"
+ /* _mesa_function_pool[88]: RasterPos4f (offset 80) */
+ "ffff\0"
+ "glRasterPos4f\0"
+ "\0"
+ /* _mesa_function_pool[108]: LoadIdentity (offset 290) */
+ "\0"
+ "glLoadIdentity\0"
+ "\0"
+ /* _mesa_function_pool[125]: ConvolutionFilter1D (offset 348) */
+ "iiiiip\0"
+ "glConvolutionFilter1D\0"
+ "\0"
+ /* _mesa_function_pool[155]: RasterPos3dv (offset 71) */
+ "p\0"
+ "glRasterPos3dv\0"
+ "\0"
+ /* _mesa_function_pool[173]: TexCoord1iv (offset 99) */
+ "p\0"
+ "glTexCoord1iv\0"
+ "\0"
+ /* _mesa_function_pool[190]: TexCoord4sv (offset 125) */
+ "p\0"
+ "glTexCoord4sv\0"
+ "\0"
+ /* _mesa_function_pool[207]: RasterPos4s (offset 84) */
+ "iiii\0"
+ "glRasterPos4s\0"
+ "\0"
+ /* _mesa_function_pool[227]: TexCoord1f (offset 96) */
+ "f\0"
+ "glTexCoord1f\0"
+ "\0"
+ /* _mesa_function_pool[243]: PolygonOffsetx (will be remapped) */
+ "ii\0"
+ "glPolygonOffsetx\0"
+ "glPolygonOffsetxOES\0"
+ "\0"
+ /* _mesa_function_pool[284]: TexCoord1i (offset 98) */
+ "i\0"
+ "glTexCoord1i\0"
+ "\0"
+ /* _mesa_function_pool[300]: Histogram (offset 367) */
+ "iiii\0"
+ "glHistogram\0"
+ "\0"
+ /* _mesa_function_pool[318]: TexCoord1s (offset 100) */
+ "i\0"
+ "glTexCoord1s\0"
+ "\0"
+ /* _mesa_function_pool[334]: GetMapfv (offset 267) */
+ "iip\0"
+ "glGetMapfv\0"
+ "\0"
+ /* _mesa_function_pool[350]: EvalCoord1f (offset 230) */
+ "f\0"
+ "glEvalCoord1f\0"
+ "\0"
+ /* _mesa_function_pool[367]: ConvolutionFilter2D (offset 349) */
+ "iiiiiip\0"
+ "glConvolutionFilter2D\0"
+ "\0"
+ /* _mesa_function_pool[398]: PolygonStipple (offset 175) */
+ "p\0"
+ "glPolygonStipple\0"
+ "\0"
+ /* _mesa_function_pool[418]: GetPixelMapfv (offset 271) */
+ "ip\0"
+ "glGetPixelMapfv\0"
+ "\0"
+ /* _mesa_function_pool[438]: Color3uiv (offset 22) */
+ "p\0"
+ "glColor3uiv\0"
+ "\0"
+ /* _mesa_function_pool[453]: IsEnabled (offset 286) */
+ "i\0"
+ "glIsEnabled\0"
+ "\0"
+ /* _mesa_function_pool[468]: EvalCoord2fv (offset 235) */
+ "p\0"
+ "glEvalCoord2fv\0"
+ "\0"
+ /* _mesa_function_pool[486]: GenerateMipmapOES (will be remapped) */
+ "i\0"
+ "glGenerateMipmapOES\0"
+ "\0"
+ /* _mesa_function_pool[509]: GetMapiv (offset 268) */
+ "iip\0"
+ "glGetMapiv\0"
+ "\0"
+ /* _mesa_function_pool[525]: Indexubv (offset 316) */
+ "p\0"
+ "glIndexubv\0"
+ "\0"
+ /* _mesa_function_pool[539]: TexImage3D (offset 371) */
+ "iiiiiiiiip\0"
+ "glTexImage3D\0"
+ "\0"
+ /* _mesa_function_pool[564]: EdgeFlagPointer (offset 312) */
+ "ip\0"
+ "glEdgeFlagPointer\0"
+ "\0"
+ /* _mesa_function_pool[586]: Color3ubv (offset 20) */
+ "p\0"
+ "glColor3ubv\0"
+ "\0"
+ /* _mesa_function_pool[601]: Vertex3dv (offset 135) */
+ "p\0"
+ "glVertex3dv\0"
+ "\0"
+ /* _mesa_function_pool[616]: Disable (offset 214) */
+ "i\0"
+ "glDisable\0"
+ "\0"
+ /* _mesa_function_pool[629]: LightModeliv (offset 166) */
+ "ip\0"
+ "glLightModeliv\0"
+ "\0"
+ /* _mesa_function_pool[648]: GetClipPlanex (will be remapped) */
+ "ip\0"
+ "glGetClipPlanex\0"
+ "glGetClipPlanexOES\0"
+ "\0"
+ /* _mesa_function_pool[687]: Vertex3iv (offset 139) */
+ "p\0"
+ "glVertex3iv\0"
+ "\0"
+ /* _mesa_function_pool[702]: GetClipPlanef (will be remapped) */
+ "ip\0"
+ "glGetClipPlanef\0"
+ "glGetClipPlanefOES\0"
+ "\0"
+ /* _mesa_function_pool[741]: BlendColor (offset 336) */
+ "ffff\0"
+ "glBlendColor\0"
+ "\0"
+ /* _mesa_function_pool[760]: MultiTexCoord3fARB (offset 394) */
+ "ifff\0"
+ "glMultiTexCoord3fARB\0"
+ "\0"
+ /* _mesa_function_pool[787]: DeleteVertexArraysAPPLE (will be remapped) */
+ "ip\0"
+ "glDeleteVertexArraysAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[817]: Scalef (offset 302) */
+ "fff\0"
+ "glScalef\0"
+ "\0"
+ /* _mesa_function_pool[831]: Normal3iv (offset 59) */
+ "p\0"
+ "glNormal3iv\0"
+ "\0"
+ /* _mesa_function_pool[846]: PointSizex (will be remapped) */
+ "i\0"
+ "glPointSizex\0"
+ "glPointSizexOES\0"
+ "\0"
+ /* _mesa_function_pool[878]: DrawTexiOES (will be remapped) */
+ "iiiii\0"
+ "glDrawTexiOES\0"
+ "\0"
+ /* _mesa_function_pool[899]: PassThrough (offset 199) */
+ "f\0"
+ "glPassThrough\0"
+ "\0"
+ /* _mesa_function_pool[916]: Viewport (offset 305) */
+ "iiii\0"
+ "glViewport\0"
+ "\0"
+ /* _mesa_function_pool[933]: DepthRange (offset 288) */
+ "dd\0"
+ "glDepthRange\0"
+ "\0"
+ /* _mesa_function_pool[950]: ResetHistogram (offset 369) */
+ "i\0"
+ "glResetHistogram\0"
+ "\0"
+ /* _mesa_function_pool[970]: CompressedTexSubImage2D (will be remapped) */
+ "iiiiiiiip\0"
+ "glCompressedTexSubImage2D\0"
+ "\0"
+ /* _mesa_function_pool[1007]: MultiTexCoord2dvARB (offset 385) */
+ "ip\0"
+ "glMultiTexCoord2dvARB\0"
+ "\0"
+ /* _mesa_function_pool[1033]: GetMaterialxv (will be remapped) */
+ "iip\0"
+ "glGetMaterialxv\0"
+ "glGetMaterialxvOES\0"
+ "\0"
+ /* _mesa_function_pool[1073]: TexCoord2sv (offset 109) */
+ "p\0"
+ "glTexCoord2sv\0"
+ "\0"
+ /* _mesa_function_pool[1090]: TexCoord2dv (offset 103) */
+ "p\0"
+ "glTexCoord2dv\0"
+ "\0"
+ /* _mesa_function_pool[1107]: TexCoord1d (offset 94) */
+ "d\0"
+ "glTexCoord1d\0"
+ "\0"
+ /* _mesa_function_pool[1123]: Color3sv (offset 18) */
+ "p\0"
+ "glColor3sv\0"
+ "\0"
+ /* _mesa_function_pool[1137]: GetLightxv (will be remapped) */
+ "iip\0"
+ "glGetLightxv\0"
+ "glGetLightxvOES\0"
+ "\0"
+ /* _mesa_function_pool[1171]: GetConvolutionParameteriv (offset 358) */
+ "iip\0"
+ "glGetConvolutionParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[1204]: AlphaFunc (offset 240) */
+ "if\0"
+ "glAlphaFunc\0"
+ "\0"
+ /* _mesa_function_pool[1220]: DrawTexsOES (will be remapped) */
+ "iiiii\0"
+ "glDrawTexsOES\0"
+ "\0"
+ /* _mesa_function_pool[1241]: MultiTexCoord1fvARB (offset 379) */
+ "ip\0"
+ "glMultiTexCoord1fvARB\0"
+ "\0"
+ /* _mesa_function_pool[1267]: TexCoord3iv (offset 115) */
+ "p\0"
+ "glTexCoord3iv\0"
+ "\0"
+ /* _mesa_function_pool[1284]: Color3fv (offset 14) */
+ "p\0"
+ "glColor3fv\0"
+ "\0"
+ /* _mesa_function_pool[1298]: Translated (offset 303) */
+ "ddd\0"
+ "glTranslated\0"
+ "\0"
+ /* _mesa_function_pool[1316]: PointSize (offset 173) */
+ "f\0"
+ "glPointSize\0"
+ "\0"
+ /* _mesa_function_pool[1331]: PopName (offset 200) */
+ "\0"
+ "glPopName\0"
+ "\0"
+ /* _mesa_function_pool[1343]: Vertex4sv (offset 149) */
+ "p\0"
+ "glVertex4sv\0"
+ "\0"
+ /* _mesa_function_pool[1358]: GetTexEnvfv (offset 276) */
+ "iip\0"
+ "glGetTexEnvfv\0"
+ "\0"
+ /* _mesa_function_pool[1377]: ColorTableParameteriv (offset 341) */
+ "iip\0"
+ "glColorTableParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[1406]: LineStipple (offset 167) */
+ "ii\0"
+ "glLineStipple\0"
+ "\0"
+ /* _mesa_function_pool[1424]: TexEnvi (offset 186) */
+ "iii\0"
+ "glTexEnvi\0"
+ "\0"
+ /* _mesa_function_pool[1439]: GetClipPlane (offset 259) */
+ "ip\0"
+ "glGetClipPlane\0"
+ "\0"
+ /* _mesa_function_pool[1458]: Scalex (will be remapped) */
+ "iii\0"
+ "glScalex\0"
+ "glScalexOES\0"
+ "\0"
+ /* _mesa_function_pool[1484]: Scaled (offset 301) */
+ "ddd\0"
+ "glScaled\0"
+ "\0"
+ /* _mesa_function_pool[1498]: CallLists (offset 3) */
+ "iip\0"
+ "glCallLists\0"
+ "\0"
+ /* _mesa_function_pool[1515]: Vertex2dv (offset 127) */
+ "p\0"
+ "glVertex2dv\0"
+ "\0"
+ /* _mesa_function_pool[1530]: EdgeFlag (offset 41) */
+ "i\0"
+ "glEdgeFlag\0"
+ "\0"
+ /* _mesa_function_pool[1544]: TexCoord2iv (offset 107) */
+ "p\0"
+ "glTexCoord2iv\0"
+ "\0"
+ /* _mesa_function_pool[1561]: BlendEquationSeparateOES (will be remapped) */
+ "ii\0"
+ "glBlendEquationSeparateOES\0"
+ "\0"
+ /* _mesa_function_pool[1592]: TexParameterx (will be remapped) */
+ "iii\0"
+ "glTexParameterx\0"
+ "glTexParameterxOES\0"
+ "\0"
+ /* _mesa_function_pool[1632]: ReadPixels (offset 256) */
+ "iiiiiip\0"
+ "glReadPixels\0"
+ "\0"
+ /* _mesa_function_pool[1654]: TexParameteri (offset 180) */
+ "iii\0"
+ "glTexParameteri\0"
+ "\0"
+ /* _mesa_function_pool[1675]: Color4iv (offset 32) */
+ "p\0"
+ "glColor4iv\0"
+ "\0"
+ /* _mesa_function_pool[1689]: TexParameterf (offset 178) */
+ "iif\0"
+ "glTexParameterf\0"
+ "\0"
+ /* _mesa_function_pool[1710]: EdgeFlagv (offset 42) */
+ "p\0"
+ "glEdgeFlagv\0"
+ "\0"
+ /* _mesa_function_pool[1725]: MultiTexCoord3dARB (offset 392) */
+ "iddd\0"
+ "glMultiTexCoord3dARB\0"
+ "\0"
+ /* _mesa_function_pool[1752]: MultiTexCoord2iARB (offset 388) */
+ "iii\0"
+ "glMultiTexCoord2iARB\0"
+ "\0"
+ /* _mesa_function_pool[1778]: DrawPixels (offset 257) */
+ "iiiip\0"
+ "glDrawPixels\0"
+ "\0"
+ /* _mesa_function_pool[1798]: DepthRangex (will be remapped) */
+ "ii\0"
+ "glDepthRangex\0"
+ "glDepthRangexOES\0"
+ "\0"
+ /* _mesa_function_pool[1833]: GenLists (offset 5) */
+ "i\0"
+ "glGenLists\0"
+ "\0"
+ /* _mesa_function_pool[1847]: DepthRangef (will be remapped) */
+ "ff\0"
+ "glDepthRangef\0"
+ "glDepthRangefOES\0"
+ "\0"
+ /* _mesa_function_pool[1882]: MapGrid2d (offset 226) */
+ "iddidd\0"
+ "glMapGrid2d\0"
+ "\0"
+ /* _mesa_function_pool[1902]: MapGrid2f (offset 227) */
+ "iffiff\0"
+ "glMapGrid2f\0"
+ "\0"
+ /* _mesa_function_pool[1922]: Fogx (will be remapped) */
+ "ii\0"
+ "glFogx\0"
+ "glFogxOES\0"
+ "\0"
+ /* _mesa_function_pool[1943]: GetTexGenivOES (offset 280) */
+ "iip\0"
+ "glGetTexGenivOES\0"
+ "glGetTexGeniv\0"
+ "\0"
+ /* _mesa_function_pool[1979]: Scissor (offset 176) */
+ "iiii\0"
+ "glScissor\0"
+ "\0"
+ /* _mesa_function_pool[1995]: Fogf (offset 153) */
+ "if\0"
+ "glFogf\0"
+ "\0"
+ /* _mesa_function_pool[2006]: TexSubImage1D (offset 332) */
+ "iiiiiip\0"
+ "glTexSubImage1D\0"
+ "\0"
+ /* _mesa_function_pool[2031]: Color4usv (offset 40) */
+ "p\0"
+ "glColor4usv\0"
+ "\0"
+ /* _mesa_function_pool[2046]: Fogi (offset 155) */
+ "ii\0"
+ "glFogi\0"
+ "\0"
+ /* _mesa_function_pool[2057]: MultiTexCoord3sARB (offset 398) */
+ "iiii\0"
+ "glMultiTexCoord3sARB\0"
+ "\0"
+ /* _mesa_function_pool[2084]: RasterPos3iv (offset 75) */
+ "p\0"
+ "glRasterPos3iv\0"
+ "\0"
+ /* _mesa_function_pool[2102]: FramebufferRenderbufferOES (will be remapped) */
+ "iiii\0"
+ "glFramebufferRenderbufferOES\0"
+ "\0"
+ /* _mesa_function_pool[2137]: TexCoord2i (offset 106) */
+ "ii\0"
+ "glTexCoord2i\0"
+ "\0"
+ /* _mesa_function_pool[2154]: DepthFunc (offset 245) */
+ "i\0"
+ "glDepthFunc\0"
+ "\0"
+ /* _mesa_function_pool[2169]: Color4ui (offset 37) */
+ "iiii\0"
+ "glColor4ui\0"
+ "\0"
+ /* _mesa_function_pool[2186]: RasterPos3s (offset 76) */
+ "iii\0"
+ "glRasterPos3s\0"
+ "\0"
+ /* _mesa_function_pool[2205]: Color3usv (offset 24) */
+ "p\0"
+ "glColor3usv\0"
+ "\0"
+ /* _mesa_function_pool[2220]: TexCoord2f (offset 104) */
+ "ff\0"
+ "glTexCoord2f\0"
+ "\0"
+ /* _mesa_function_pool[2237]: TexCoord2d (offset 102) */
+ "dd\0"
+ "glTexCoord2d\0"
+ "\0"
+ /* _mesa_function_pool[2254]: RasterPos3d (offset 70) */
+ "ddd\0"
+ "glRasterPos3d\0"
+ "\0"
+ /* _mesa_function_pool[2273]: RasterPos3f (offset 72) */
+ "fff\0"
+ "glRasterPos3f\0"
+ "\0"
+ /* _mesa_function_pool[2292]: AreTexturesResident (offset 322) */
+ "ipp\0"
+ "glAreTexturesResident\0"
+ "\0"
+ /* _mesa_function_pool[2319]: TexCoord2s (offset 108) */
+ "ii\0"
+ "glTexCoord2s\0"
+ "\0"
+ /* _mesa_function_pool[2336]: RasterPos3i (offset 74) */
+ "iii\0"
+ "glRasterPos3i\0"
+ "\0"
+ /* _mesa_function_pool[2355]: Color4us (offset 39) */
+ "iiii\0"
+ "glColor4us\0"
+ "\0"
+ /* _mesa_function_pool[2372]: GetTexParameteriv (offset 283) */
+ "iip\0"
+ "glGetTexParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[2397]: MapBufferOES (will be remapped) */
+ "ii\0"
+ "glMapBufferOES\0"
+ "\0"
+ /* _mesa_function_pool[2416]: DrawTexfOES (will be remapped) */
+ "fffff\0"
+ "glDrawTexfOES\0"
+ "\0"
+ /* _mesa_function_pool[2437]: MultiTexCoord2fARB (offset 386) */
+ "iff\0"
+ "glMultiTexCoord2fARB\0"
+ "\0"
+ /* _mesa_function_pool[2463]: ColorTable (offset 339) */
+ "iiiiip\0"
+ "glColorTable\0"
+ "\0"
+ /* _mesa_function_pool[2484]: IndexPointer (offset 314) */
+ "iip\0"
+ "glIndexPointer\0"
+ "\0"
+ /* _mesa_function_pool[2504]: Accum (offset 213) */
+ "if\0"
+ "glAccum\0"
+ "\0"
+ /* _mesa_function_pool[2516]: GetTexImage (offset 281) */
+ "iiiip\0"
+ "glGetTexImage\0"
+ "\0"
+ /* _mesa_function_pool[2537]: LoadName (offset 198) */
+ "i\0"
+ "glLoadName\0"
+ "\0"
+ /* _mesa_function_pool[2551]: Finish (offset 216) */
+ "\0"
+ "glFinish\0"
+ "\0"
+ /* _mesa_function_pool[2562]: ClearStencil (offset 207) */
+ "i\0"
+ "glClearStencil\0"
+ "\0"
+ /* _mesa_function_pool[2580]: Color4x (will be remapped) */
+ "iiii\0"
+ "glColor4x\0"
+ "glColor4xOES\0"
+ "\0"
+ /* _mesa_function_pool[2609]: ConvolutionParameteriv (offset 353) */
+ "iip\0"
+ "glConvolutionParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[2639]: GenBuffers (will be remapped) */
+ "ip\0"
+ "glGenBuffers\0"
+ "\0"
+ /* _mesa_function_pool[2656]: InterleavedArrays (offset 317) */
+ "iip\0"
+ "glInterleavedArrays\0"
+ "\0"
+ /* _mesa_function_pool[2681]: RasterPos2fv (offset 65) */
+ "p\0"
+ "glRasterPos2fv\0"
+ "\0"
+ /* _mesa_function_pool[2699]: TexCoord1fv (offset 97) */
+ "p\0"
+ "glTexCoord1fv\0"
+ "\0"
+ /* _mesa_function_pool[2716]: Vertex2d (offset 126) */
+ "dd\0"
+ "glVertex2d\0"
+ "\0"
+ /* _mesa_function_pool[2731]: PixelTransferf (offset 247) */
+ "if\0"
+ "glPixelTransferf\0"
+ "\0"
+ /* _mesa_function_pool[2752]: Color4i (offset 31) */
+ "iiii\0"
+ "glColor4i\0"
+ "\0"
+ /* _mesa_function_pool[2768]: Color4f (offset 29) */
+ "ffff\0"
+ "glColor4f\0"
+ "\0"
+ /* _mesa_function_pool[2784]: RasterPos4fv (offset 81) */
+ "p\0"
+ "glRasterPos4fv\0"
+ "\0"
+ /* _mesa_function_pool[2802]: Color4d (offset 27) */
+ "dddd\0"
+ "glColor4d\0"
+ "\0"
+ /* _mesa_function_pool[2818]: ClearIndex (offset 205) */
+ "f\0"
+ "glClearIndex\0"
+ "\0"
+ /* _mesa_function_pool[2834]: Color4b (offset 25) */
+ "iiii\0"
+ "glColor4b\0"
+ "\0"
+ /* _mesa_function_pool[2850]: LoadMatrixd (offset 292) */
+ "p\0"
+ "glLoadMatrixd\0"
+ "\0"
+ /* _mesa_function_pool[2867]: PushMatrix (offset 298) */
+ "\0"
+ "glPushMatrix\0"
+ "\0"
+ /* _mesa_function_pool[2882]: ConvolutionParameterfv (offset 351) */
+ "iip\0"
+ "glConvolutionParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[2912]: BlendFuncSeparateOES (will be remapped) */
+ "iiii\0"
+ "glBlendFuncSeparateOES\0"
+ "\0"
+ /* _mesa_function_pool[2941]: GetTexGendv (offset 278) */
+ "iip\0"
+ "glGetTexGendv\0"
+ "\0"
+ /* _mesa_function_pool[2960]: EndList (offset 1) */
+ "\0"
+ "glEndList\0"
+ "\0"
+ /* _mesa_function_pool[2972]: Fogiv (offset 156) */
+ "ip\0"
+ "glFogiv\0"
+ "\0"
+ /* _mesa_function_pool[2984]: EvalCoord1fv (offset 231) */
+ "p\0"
+ "glEvalCoord1fv\0"
+ "\0"
+ /* _mesa_function_pool[3002]: DrawRangeElements (offset 338) */
+ "iiiiip\0"
+ "glDrawRangeElements\0"
+ "\0"
+ /* _mesa_function_pool[3030]: EvalMesh2 (offset 238) */
+ "iiiii\0"
+ "glEvalMesh2\0"
+ "\0"
+ /* _mesa_function_pool[3049]: GetTexGenxvOES (will be remapped) */
+ "iip\0"
+ "glGetTexGenxvOES\0"
+ "\0"
+ /* _mesa_function_pool[3071]: Vertex4fv (offset 145) */
+ "p\0"
+ "glVertex4fv\0"
+ "\0"
+ /* _mesa_function_pool[3086]: VertexPointer (offset 321) */
+ "iiip\0"
+ "glVertexPointer\0"
+ "\0"
+ /* _mesa_function_pool[3108]: GetMinmax (offset 364) */
+ "iiiip\0"
+ "glGetMinmax\0"
+ "\0"
+ /* _mesa_function_pool[3127]: Normal3fv (offset 57) */
+ "p\0"
+ "glNormal3fv\0"
+ "\0"
+ /* _mesa_function_pool[3142]: Color3us (offset 23) */
+ "iii\0"
+ "glColor3us\0"
+ "\0"
+ /* _mesa_function_pool[3158]: End (offset 43) */
+ "\0"
+ "glEnd\0"
+ "\0"
+ /* _mesa_function_pool[3166]: MultiTexCoord3fvARB (offset 395) */
+ "ip\0"
+ "glMultiTexCoord3fvARB\0"
+ "\0"
+ /* _mesa_function_pool[3192]: Color3ub (offset 19) */
+ "iii\0"
+ "glColor3ub\0"
+ "\0"
+ /* _mesa_function_pool[3208]: BufferData (will be remapped) */
+ "iipi\0"
+ "glBufferData\0"
+ "\0"
+ /* _mesa_function_pool[3227]: BlendEquationOES (offset 337) */
+ "i\0"
+ "glBlendEquationOES\0"
+ "glBlendEquation\0"
+ "\0"
+ /* _mesa_function_pool[3265]: Color3ui (offset 21) */
+ "iii\0"
+ "glColor3ui\0"
+ "\0"
+ /* _mesa_function_pool[3281]: TexSubImage2D (offset 333) */
+ "iiiiiiiip\0"
+ "glTexSubImage2D\0"
+ "\0"
+ /* _mesa_function_pool[3308]: Enable (offset 215) */
+ "i\0"
+ "glEnable\0"
+ "\0"
+ /* _mesa_function_pool[3320]: MultiTexCoord4sARB (offset 406) */
+ "iiiii\0"
+ "glMultiTexCoord4sARB\0"
+ "\0"
+ /* _mesa_function_pool[3348]: Normal3x (will be remapped) */
+ "iii\0"
+ "glNormal3x\0"
+ "glNormal3xOES\0"
+ "\0"
+ /* _mesa_function_pool[3378]: LineWidthx (will be remapped) */
+ "i\0"
+ "glLineWidthx\0"
+ "glLineWidthxOES\0"
+ "\0"
+ /* _mesa_function_pool[3410]: GetError (offset 261) */
+ "\0"
+ "glGetError\0"
+ "\0"
+ /* _mesa_function_pool[3423]: TexCoord3dv (offset 111) */
+ "p\0"
+ "glTexCoord3dv\0"
+ "\0"
+ /* _mesa_function_pool[3440]: Indexdv (offset 45) */
+ "p\0"
+ "glIndexdv\0"
+ "\0"
+ /* _mesa_function_pool[3453]: Normal3s (offset 60) */
+ "iii\0"
+ "glNormal3s\0"
+ "\0"
+ /* _mesa_function_pool[3469]: PushName (offset 201) */
+ "i\0"
+ "glPushName\0"
+ "\0"
+ /* _mesa_function_pool[3483]: Materialxv (will be remapped) */
+ "iip\0"
+ "glMaterialxv\0"
+ "glMaterialxvOES\0"
+ "\0"
+ /* _mesa_function_pool[3517]: Normal3i (offset 58) */
+ "iii\0"
+ "glNormal3i\0"
+ "\0"
+ /* _mesa_function_pool[3533]: Normal3b (offset 52) */
+ "iii\0"
+ "glNormal3b\0"
+ "\0"
+ /* _mesa_function_pool[3549]: Normal3d (offset 54) */
+ "ddd\0"
+ "glNormal3d\0"
+ "\0"
+ /* _mesa_function_pool[3565]: Normal3f (offset 56) */
+ "fff\0"
+ "glNormal3f\0"
+ "\0"
+ /* _mesa_function_pool[3581]: MultiTexCoord1svARB (offset 383) */
+ "ip\0"
+ "glMultiTexCoord1svARB\0"
+ "\0"
+ /* _mesa_function_pool[3607]: Indexi (offset 48) */
+ "i\0"
+ "glIndexi\0"
+ "\0"
+ /* _mesa_function_pool[3619]: EGLImageTargetTexture2DOES (will be remapped) */
+ "ip\0"
+ "glEGLImageTargetTexture2DOES\0"
+ "\0"
+ /* _mesa_function_pool[3652]: DepthMask (offset 211) */
+ "i\0"
+ "glDepthMask\0"
+ "\0"
+ /* _mesa_function_pool[3667]: Indexf (offset 46) */
+ "f\0"
+ "glIndexf\0"
+ "\0"
+ /* _mesa_function_pool[3679]: Indexd (offset 44) */
+ "d\0"
+ "glIndexd\0"
+ "\0"
+ /* _mesa_function_pool[3691]: GetMaterialiv (offset 270) */
+ "iip\0"
+ "glGetMaterialiv\0"
+ "\0"
+ /* _mesa_function_pool[3712]: StencilOp (offset 244) */
+ "iii\0"
+ "glStencilOp\0"
+ "\0"
+ /* _mesa_function_pool[3729]: MultiTexCoord3svARB (offset 399) */
+ "ip\0"
+ "glMultiTexCoord3svARB\0"
+ "\0"
+ /* _mesa_function_pool[3755]: TexEnvfv (offset 185) */
+ "iip\0"
+ "glTexEnvfv\0"
+ "\0"
+ /* _mesa_function_pool[3771]: MultiTexCoord4iARB (offset 404) */
+ "iiiii\0"
+ "glMultiTexCoord4iARB\0"
+ "\0"
+ /* _mesa_function_pool[3799]: Indexs (offset 50) */
+ "i\0"
+ "glIndexs\0"
+ "\0"
+ /* _mesa_function_pool[3811]: BindFramebufferOES (will be remapped) */
+ "ii\0"
+ "glBindFramebufferOES\0"
+ "\0"
+ /* _mesa_function_pool[3836]: Fogxv (will be remapped) */
+ "ip\0"
+ "glFogxv\0"
+ "glFogxvOES\0"
+ "\0"
+ /* _mesa_function_pool[3859]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
+ "ip\0"
+ "glEGLImageTargetRenderbufferStorageOES\0"
+ "\0"
+ /* _mesa_function_pool[3902]: Vertex2i (offset 130) */
+ "ii\0"
+ "glVertex2i\0"
+ "\0"
+ /* _mesa_function_pool[3917]: LoadMatrixf (offset 291) */
+ "p\0"
+ "glLoadMatrixf\0"
+ "\0"
+ /* _mesa_function_pool[3934]: Vertex2f (offset 128) */
+ "ff\0"
+ "glVertex2f\0"
+ "\0"
+ /* _mesa_function_pool[3949]: Color4bv (offset 26) */
+ "p\0"
+ "glColor4bv\0"
+ "\0"
+ /* _mesa_function_pool[3963]: DrawTexfvOES (will be remapped) */
+ "p\0"
+ "glDrawTexfvOES\0"
+ "\0"
+ /* _mesa_function_pool[3981]: LoadMatrixx (will be remapped) */
+ "p\0"
+ "glLoadMatrixx\0"
+ "glLoadMatrixxOES\0"
+ "\0"
+ /* _mesa_function_pool[4015]: DeleteLists (offset 4) */
+ "ii\0"
+ "glDeleteLists\0"
+ "\0"
+ /* _mesa_function_pool[4033]: LogicOp (offset 242) */
+ "i\0"
+ "glLogicOp\0"
+ "\0"
+ /* _mesa_function_pool[4046]: Vertex2s (offset 132) */
+ "ii\0"
+ "glVertex2s\0"
+ "\0"
+ /* _mesa_function_pool[4061]: TexCoord4fv (offset 121) */
+ "p\0"
+ "glTexCoord4fv\0"
+ "\0"
+ /* _mesa_function_pool[4078]: ActiveTexture (offset 374) */
+ "i\0"
+ "glActiveTexture\0"
+ "glActiveTextureARB\0"
+ "\0"
+ /* _mesa_function_pool[4116]: MultiTexCoord3iARB (offset 396) */
+ "iiii\0"
+ "glMultiTexCoord3iARB\0"
+ "\0"
+ /* _mesa_function_pool[4143]: GenRenderbuffersOES (will be remapped) */
+ "ip\0"
+ "glGenRenderbuffersOES\0"
+ "\0"
+ /* _mesa_function_pool[4169]: DrawTexxOES (will be remapped) */
+ "iiiii\0"
+ "glDrawTexxOES\0"
+ "\0"
+ /* _mesa_function_pool[4190]: GenTextures (offset 328) */
+ "ip\0"
+ "glGenTextures\0"
+ "\0"
+ /* _mesa_function_pool[4208]: Normal3bv (offset 53) */
+ "p\0"
+ "glNormal3bv\0"
+ "\0"
+ /* _mesa_function_pool[4223]: DrawTexxvOES (will be remapped) */
+ "p\0"
+ "glDrawTexxvOES\0"
+ "\0"
+ /* _mesa_function_pool[4241]: TexCoord4iv (offset 123) */
+ "p\0"
+ "glTexCoord4iv\0"
+ "\0"
+ /* _mesa_function_pool[4258]: Color4ubv (offset 36) */
+ "p\0"
+ "glColor4ubv\0"
+ "\0"
+ /* _mesa_function_pool[4273]: DrawBuffer (offset 202) */
+ "i\0"
+ "glDrawBuffer\0"
+ "\0"
+ /* _mesa_function_pool[4289]: TexCoord2fv (offset 105) */
+ "p\0"
+ "glTexCoord2fv\0"
+ "\0"
+ /* _mesa_function_pool[4306]: TexCoord1sv (offset 101) */
+ "p\0"
+ "glTexCoord1sv\0"
+ "\0"
+ /* _mesa_function_pool[4323]: PixelMapfv (offset 251) */
+ "iip\0"
+ "glPixelMapfv\0"
+ "\0"
+ /* _mesa_function_pool[4341]: GenFramebuffersOES (will be remapped) */
+ "ip\0"
+ "glGenFramebuffersOES\0"
+ "\0"
+ /* _mesa_function_pool[4366]: MultiTexCoord1dARB (offset 376) */
+ "id\0"
+ "glMultiTexCoord1dARB\0"
+ "\0"
+ /* _mesa_function_pool[4391]: Orthof (will be remapped) */
+ "ffffff\0"
+ "glOrthof\0"
+ "glOrthofOES\0"
+ "\0"
+ /* _mesa_function_pool[4420]: CompressedTexImage2D (will be remapped) */
+ "iiiiiiip\0"
+ "glCompressedTexImage2D\0"
+ "\0"
+ /* _mesa_function_pool[4453]: MultiTexCoord3dvARB (offset 393) */
+ "ip\0"
+ "glMultiTexCoord3dvARB\0"
+ "\0"
+ /* _mesa_function_pool[4479]: Flush (offset 217) */
+ "\0"
+ "glFlush\0"
+ "\0"
+ /* _mesa_function_pool[4489]: Color4uiv (offset 38) */
+ "p\0"
+ "glColor4uiv\0"
+ "\0"
+ /* _mesa_function_pool[4504]: Orthox (will be remapped) */
+ "iiiiii\0"
+ "glOrthox\0"
+ "glOrthoxOES\0"
+ "\0"
+ /* _mesa_function_pool[4533]: RasterPos3sv (offset 77) */
+ "p\0"
+ "glRasterPos3sv\0"
+ "\0"
+ /* _mesa_function_pool[4551]: PushAttrib (offset 219) */
+ "i\0"
+ "glPushAttrib\0"
+ "\0"
+ /* _mesa_function_pool[4567]: RasterPos2i (offset 66) */
+ "ii\0"
+ "glRasterPos2i\0"
+ "\0"
+ /* _mesa_function_pool[4585]: TexParameteriv (offset 181) */
+ "iip\0"
+ "glTexParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[4607]: RasterPos2f (offset 64) */
+ "ff\0"
+ "glRasterPos2f\0"
+ "\0"
+ /* _mesa_function_pool[4625]: RasterPos2d (offset 62) */
+ "dd\0"
+ "glRasterPos2d\0"
+ "\0"
+ /* _mesa_function_pool[4643]: RasterPos3fv (offset 73) */
+ "p\0"
+ "glRasterPos3fv\0"
+ "\0"
+ /* _mesa_function_pool[4661]: CopyTexSubImage3D (offset 373) */
+ "iiiiiiiii\0"
+ "glCopyTexSubImage3D\0"
+ "\0"
+ /* _mesa_function_pool[4692]: Color4ub (offset 35) */
+ "iiii\0"
+ "glColor4ub\0"
+ "\0"
+ /* _mesa_function_pool[4709]: RasterPos2s (offset 68) */
+ "ii\0"
+ "glRasterPos2s\0"
+ "\0"
+ /* _mesa_function_pool[4727]: GetColorTable (offset 343) */
+ "iiip\0"
+ "glGetColorTable\0"
+ "\0"
+ /* _mesa_function_pool[4749]: SelectBuffer (offset 195) */
+ "ip\0"
+ "glSelectBuffer\0"
+ "\0"
+ /* _mesa_function_pool[4768]: Indexiv (offset 49) */
+ "p\0"
+ "glIndexiv\0"
+ "\0"
+ /* _mesa_function_pool[4781]: TexCoord3i (offset 114) */
+ "iii\0"
+ "glTexCoord3i\0"
+ "\0"
+ /* _mesa_function_pool[4799]: CopyColorTable (offset 342) */
+ "iiiii\0"
+ "glCopyColorTable\0"
+ "\0"
+ /* _mesa_function_pool[4823]: PointParameterfv (will be remapped) */
+ "ip\0"
+ "glPointParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[4846]: GetHistogramParameterfv (offset 362) */
+ "iip\0"
+ "glGetHistogramParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[4877]: Frustum (offset 289) */
+ "dddddd\0"
+ "glFrustum\0"
+ "\0"
+ /* _mesa_function_pool[4895]: GetString (offset 275) */
+ "i\0"
+ "glGetString\0"
+ "\0"
+ /* _mesa_function_pool[4910]: TexEnvf (offset 184) */
+ "iif\0"
+ "glTexEnvf\0"
+ "\0"
+ /* _mesa_function_pool[4925]: TexCoord3d (offset 110) */
+ "ddd\0"
+ "glTexCoord3d\0"
+ "\0"
+ /* _mesa_function_pool[4943]: TexCoord3f (offset 112) */
+ "fff\0"
+ "glTexCoord3f\0"
+ "\0"
+ /* _mesa_function_pool[4961]: MultiTexCoord3ivARB (offset 397) */
+ "ip\0"
+ "glMultiTexCoord3ivARB\0"
+ "\0"
+ /* _mesa_function_pool[4987]: MultiTexCoord2sARB (offset 390) */
+ "iii\0"
+ "glMultiTexCoord2sARB\0"
+ "\0"
+ /* _mesa_function_pool[5013]: TexEnvx (will be remapped) */
+ "iii\0"
+ "glTexEnvx\0"
+ "glTexEnvxOES\0"
+ "\0"
+ /* _mesa_function_pool[5041]: TexCoord3s (offset 116) */
+ "iii\0"
+ "glTexCoord3s\0"
+ "\0"
+ /* _mesa_function_pool[5059]: GetTexLevelParameteriv (offset 285) */
+ "iiip\0"
+ "glGetTexLevelParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[5090]: ClearAccum (offset 204) */
+ "ffff\0"
+ "glClearAccum\0"
+ "\0"
+ /* _mesa_function_pool[5109]: RasterPos2sv (offset 69) */
+ "p\0"
+ "glRasterPos2sv\0"
+ "\0"
+ /* _mesa_function_pool[5127]: PolygonOffset (offset 319) */
+ "ff\0"
+ "glPolygonOffset\0"
+ "\0"
+ /* _mesa_function_pool[5147]: GetBufferParameteriv (will be remapped) */
+ "iip\0"
+ "glGetBufferParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[5175]: Rectd (offset 86) */
+ "dddd\0"
+ "glRectd\0"
+ "\0"
+ /* _mesa_function_pool[5189]: PointSizePointerOES (will be remapped) */
+ "iip\0"
+ "glPointSizePointerOES\0"
+ "\0"
+ /* _mesa_function_pool[5216]: CopyTexImage2D (offset 324) */
+ "iiiiiiii\0"
+ "glCopyTexImage2D\0"
+ "\0"
+ /* _mesa_function_pool[5243]: GenVertexArraysAPPLE (will be remapped) */
+ "ip\0"
+ "glGenVertexArraysAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[5270]: Lightfv (offset 160) */
+ "iip\0"
+ "glLightfv\0"
+ "\0"
+ /* _mesa_function_pool[5285]: Vertex3fv (offset 137) */
+ "p\0"
+ "glVertex3fv\0"
+ "\0"
+ /* _mesa_function_pool[5300]: ColorSubTable (offset 346) */
+ "iiiiip\0"
+ "glColorSubTable\0"
+ "\0"
+ /* _mesa_function_pool[5324]: Color4fv (offset 30) */
+ "p\0"
+ "glColor4fv\0"
+ "\0"
+ /* _mesa_function_pool[5338]: MultiTexCoord4ivARB (offset 405) */
+ "ip\0"
+ "glMultiTexCoord4ivARB\0"
+ "\0"
+ /* _mesa_function_pool[5364]: LoadPaletteFromModelViewMatrixOES (dynamic) */
+ "\0"
+ "glLoadPaletteFromModelViewMatrixOES\0"
+ "\0"
+ /* _mesa_function_pool[5402]: ColorPointer (offset 308) */
+ "iiip\0"
+ "glColorPointer\0"
+ "\0"
+ /* _mesa_function_pool[5423]: Rects (offset 92) */
+ "iiii\0"
+ "glRects\0"
+ "\0"
+ /* _mesa_function_pool[5437]: Lightiv (offset 162) */
+ "iip\0"
+ "glLightiv\0"
+ "\0"
+ /* _mesa_function_pool[5452]: IsFramebufferOES (will be remapped) */
+ "i\0"
+ "glIsFramebufferOES\0"
+ "\0"
+ /* _mesa_function_pool[5474]: Color3bv (offset 10) */
+ "p\0"
+ "glColor3bv\0"
+ "\0"
+ /* _mesa_function_pool[5488]: GetBufferPointervOES (will be remapped) */
+ "iip\0"
+ "glGetBufferPointervOES\0"
+ "\0"
+ /* _mesa_function_pool[5516]: PixelMapusv (offset 253) */
+ "iip\0"
+ "glPixelMapusv\0"
+ "\0"
+ /* _mesa_function_pool[5535]: GetTexGenfvOES (offset 279) */
+ "iip\0"
+ "glGetTexGenfvOES\0"
+ "glGetTexGenfv\0"
+ "\0"
+ /* _mesa_function_pool[5571]: Rectdv (offset 87) */
+ "pp\0"
+ "glRectdv\0"
+ "\0"
+ /* _mesa_function_pool[5584]: GetTexParameterxv (will be remapped) */
+ "iip\0"
+ "glGetTexParameterxv\0"
+ "glGetTexParameterxvOES\0"
+ "\0"
+ /* _mesa_function_pool[5632]: Materialiv (offset 172) */
+ "iip\0"
+ "glMaterialiv\0"
+ "\0"
+ /* _mesa_function_pool[5650]: PushClientAttrib (offset 335) */
+ "i\0"
+ "glPushClientAttrib\0"
+ "\0"
+ /* _mesa_function_pool[5672]: TexGenfOES (offset 190) */
+ "iif\0"
+ "glTexGenfOES\0"
+ "glTexGenf\0"
+ "\0"
+ /* _mesa_function_pool[5700]: MatrixIndexPointerOES (dynamic) */
+ "iiip\0"
+ "glMatrixIndexPointerOES\0"
+ "\0"
+ /* _mesa_function_pool[5730]: PolygonMode (offset 174) */
+ "ii\0"
+ "glPolygonMode\0"
+ "\0"
+ /* _mesa_function_pool[5748]: BlendFunc (offset 241) */
+ "ii\0"
+ "glBlendFunc\0"
+ "\0"
+ /* _mesa_function_pool[5764]: DisableClientState (offset 309) */
+ "i\0"
+ "glDisableClientState\0"
+ "\0"
+ /* _mesa_function_pool[5788]: TexGend (offset 188) */
+ "iid\0"
+ "glTexGend\0"
+ "\0"
+ /* _mesa_function_pool[5803]: GetPolygonStipple (offset 274) */
+ "p\0"
+ "glGetPolygonStipple\0"
+ "\0"
+ /* _mesa_function_pool[5826]: TexGenxOES (will be remapped) */
+ "iii\0"
+ "glTexGenxOES\0"
+ "\0"
+ /* _mesa_function_pool[5844]: PointParameterxv (will be remapped) */
+ "ip\0"
+ "glPointParameterxv\0"
+ "glPointParameterxvOES\0"
+ "\0"
+ /* _mesa_function_pool[5889]: Color4sv (offset 34) */
+ "p\0"
+ "glColor4sv\0"
+ "\0"
+ /* _mesa_function_pool[5903]: PixelZoom (offset 246) */
+ "ff\0"
+ "glPixelZoom\0"
+ "\0"
+ /* _mesa_function_pool[5919]: ColorTableParameterfv (offset 340) */
+ "iip\0"
+ "glColorTableParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[5948]: PixelMapuiv (offset 252) */
+ "iip\0"
+ "glPixelMapuiv\0"
+ "\0"
+ /* _mesa_function_pool[5967]: Color3dv (offset 12) */
+ "p\0"
+ "glColor3dv\0"
+ "\0"
+ /* _mesa_function_pool[5981]: IsTexture (offset 330) */
+ "i\0"
+ "glIsTexture\0"
+ "\0"
+ /* _mesa_function_pool[5996]: DeleteFramebuffersOES (will be remapped) */
+ "ip\0"
+ "glDeleteFramebuffersOES\0"
+ "\0"
+ /* _mesa_function_pool[6024]: WeightPointerOES (dynamic) */
+ "iiip\0"
+ "glWeightPointerOES\0"
+ "\0"
+ /* _mesa_function_pool[6049]: CurrentPaletteMatrixOES (dynamic) */
+ "i\0"
+ "glCurrentPaletteMatrixOES\0"
+ "\0"
+ /* _mesa_function_pool[6078]: TexCoord4i (offset 122) */
+ "iiii\0"
+ "glTexCoord4i\0"
+ "\0"
+ /* _mesa_function_pool[6097]: GetMapdv (offset 266) */
+ "iip\0"
+ "glGetMapdv\0"
+ "\0"
+ /* _mesa_function_pool[6113]: PixelStoref (offset 249) */
+ "if\0"
+ "glPixelStoref\0"
+ "\0"
+ /* _mesa_function_pool[6131]: PrioritizeTextures (offset 331) */
+ "ipp\0"
+ "glPrioritizeTextures\0"
+ "\0"
+ /* _mesa_function_pool[6157]: PixelStorei (offset 250) */
+ "ii\0"
+ "glPixelStorei\0"
+ "\0"
+ /* _mesa_function_pool[6175]: IsBuffer (will be remapped) */
+ "i\0"
+ "glIsBuffer\0"
+ "\0"
+ /* _mesa_function_pool[6189]: EvalCoord2dv (offset 233) */
+ "p\0"
+ "glEvalCoord2dv\0"
+ "\0"
+ /* _mesa_function_pool[6207]: GetFixedv (will be remapped) */
+ "ip\0"
+ "glGetFixedv\0"
+ "glGetFixedvOES\0"
+ "\0"
+ /* _mesa_function_pool[6238]: RenderbufferStorageOES (will be remapped) */
+ "iiii\0"
+ "glRenderbufferStorageOES\0"
+ "\0"
+ /* _mesa_function_pool[6269]: ColorMaterial (offset 151) */
+ "ii\0"
+ "glColorMaterial\0"
+ "\0"
+ /* _mesa_function_pool[6289]: Minmax (offset 368) */
+ "iii\0"
+ "glMinmax\0"
+ "\0"
+ /* _mesa_function_pool[6303]: GetSeparableFilter (offset 359) */
+ "iiippp\0"
+ "glGetSeparableFilter\0"
+ "\0"
+ /* _mesa_function_pool[6332]: FeedbackBuffer (offset 194) */
+ "iip\0"
+ "glFeedbackBuffer\0"
+ "\0"
+ /* _mesa_function_pool[6354]: RasterPos2iv (offset 67) */
+ "p\0"
+ "glRasterPos2iv\0"
+ "\0"
+ /* _mesa_function_pool[6372]: TexImage1D (offset 182) */
+ "iiiiiiip\0"
+ "glTexImage1D\0"
+ "\0"
+ /* _mesa_function_pool[6395]: MultiDrawElementsEXT (will be remapped) */
+ "ipipi\0"
+ "glMultiDrawElementsEXT\0"
+ "\0"
+ /* _mesa_function_pool[6425]: Color3s (offset 17) */
+ "iii\0"
+ "glColor3s\0"
+ "\0"
+ /* _mesa_function_pool[6440]: TexCoordPointer (offset 320) */
+ "iiip\0"
+ "glTexCoordPointer\0"
+ "\0"
+ /* _mesa_function_pool[6464]: GetRenderbufferParameterivOES (will be remapped) */
+ "iip\0"
+ "glGetRenderbufferParameterivOES\0"
+ "\0"
+ /* _mesa_function_pool[6501]: Color3i (offset 15) */
+ "iii\0"
+ "glColor3i\0"
+ "\0"
+ /* _mesa_function_pool[6516]: FrontFace (offset 157) */
+ "i\0"
+ "glFrontFace\0"
+ "\0"
+ /* _mesa_function_pool[6531]: EvalCoord2d (offset 232) */
+ "dd\0"
+ "glEvalCoord2d\0"
+ "\0"
+ /* _mesa_function_pool[6549]: EvalCoord2f (offset 234) */
+ "ff\0"
+ "glEvalCoord2f\0"
+ "\0"
+ /* _mesa_function_pool[6567]: Color3b (offset 9) */
+ "iii\0"
+ "glColor3b\0"
+ "\0"
+ /* _mesa_function_pool[6582]: MultiTexCoord2dARB (offset 384) */
+ "idd\0"
+ "glMultiTexCoord2dARB\0"
+ "\0"
+ /* _mesa_function_pool[6608]: Color3f (offset 13) */
+ "fff\0"
+ "glColor3f\0"
+ "\0"
+ /* _mesa_function_pool[6623]: Color3d (offset 11) */
+ "ddd\0"
+ "glColor3d\0"
+ "\0"
+ /* _mesa_function_pool[6638]: Normal3dv (offset 55) */
+ "p\0"
+ "glNormal3dv\0"
+ "\0"
+ /* _mesa_function_pool[6653]: Lightf (offset 159) */
+ "iif\0"
+ "glLightf\0"
+ "\0"
+ /* _mesa_function_pool[6667]: MatrixMode (offset 293) */
+ "i\0"
+ "glMatrixMode\0"
+ "\0"
+ /* _mesa_function_pool[6683]: GetPixelMapusv (offset 273) */
+ "ip\0"
+ "glGetPixelMapusv\0"
+ "\0"
+ /* _mesa_function_pool[6704]: Lighti (offset 161) */
+ "iii\0"
+ "glLighti\0"
+ "\0"
+ /* _mesa_function_pool[6718]: Color4s (offset 33) */
+ "iiii\0"
+ "glColor4s\0"
+ "\0"
+ /* _mesa_function_pool[6734]: ClearDepthx (will be remapped) */
+ "i\0"
+ "glClearDepthx\0"
+ "glClearDepthxOES\0"
+ "\0"
+ /* _mesa_function_pool[6768]: MultiTexCoord4dvARB (offset 401) */
+ "ip\0"
+ "glMultiTexCoord4dvARB\0"
+ "\0"
+ /* _mesa_function_pool[6794]: Lightx (will be remapped) */
+ "iii\0"
+ "glLightx\0"
+ "glLightxOES\0"
+ "\0"
+ /* _mesa_function_pool[6820]: GetDoublev (offset 260) */
+ "ip\0"
+ "glGetDoublev\0"
+ "\0"
+ /* _mesa_function_pool[6837]: MultMatrixd (offset 295) */
+ "p\0"
+ "glMultMatrixd\0"
+ "\0"
+ /* _mesa_function_pool[6854]: MultMatrixf (offset 294) */
+ "p\0"
+ "glMultMatrixf\0"
+ "\0"
+ /* _mesa_function_pool[6871]: GetFramebufferAttachmentParameterivOES (will be remapped) */
+ "iiip\0"
+ "glGetFramebufferAttachmentParameterivOES\0"
+ "\0"
+ /* _mesa_function_pool[6918]: MultiTexCoord4fvARB (offset 403) */
+ "ip\0"
+ "glMultiTexCoord4fvARB\0"
+ "\0"
+ /* _mesa_function_pool[6944]: MultMatrixx (will be remapped) */
+ "p\0"
+ "glMultMatrixx\0"
+ "glMultMatrixxOES\0"
+ "\0"
+ /* _mesa_function_pool[6978]: PointParameterx (will be remapped) */
+ "ii\0"
+ "glPointParameterx\0"
+ "glPointParameterxOES\0"
+ "\0"
+ /* _mesa_function_pool[7021]: DrawArrays (offset 310) */
+ "iii\0"
+ "glDrawArrays\0"
+ "\0"
+ /* _mesa_function_pool[7039]: PointParameterf (will be remapped) */
+ "if\0"
+ "glPointParameterf\0"
+ "\0"
+ /* _mesa_function_pool[7061]: TexEnviv (offset 187) */
+ "iip\0"
+ "glTexEnviv\0"
+ "\0"
+ /* _mesa_function_pool[7077]: TexSubImage3D (offset 372) */
+ "iiiiiiiiiip\0"
+ "glTexSubImage3D\0"
+ "\0"
+ /* _mesa_function_pool[7106]: GetColorTableParameterfv (offset 344) */
+ "iip\0"
+ "glGetColorTableParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[7138]: Bitmap (offset 8) */
+ "iiffffp\0"
+ "glBitmap\0"
+ "\0"
+ /* _mesa_function_pool[7156]: TexGeniOES (offset 192) */
+ "iii\0"
+ "glTexGeniOES\0"
+ "glTexGeni\0"
+ "\0"
+ /* _mesa_function_pool[7184]: GetTexLevelParameterfv (offset 284) */
+ "iiip\0"
+ "glGetTexLevelParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[7215]: QueryMatrixxOES (will be remapped) */
+ "pp\0"
+ "glQueryMatrixxOES\0"
+ "\0"
+ /* _mesa_function_pool[7237]: Vertex2sv (offset 133) */
+ "p\0"
+ "glVertex2sv\0"
+ "\0"
+ /* _mesa_function_pool[7252]: GetIntegerv (offset 263) */
+ "ip\0"
+ "glGetIntegerv\0"
+ "\0"
+ /* _mesa_function_pool[7270]: Rotated (offset 299) */
+ "dddd\0"
+ "glRotated\0"
+ "\0"
+ /* _mesa_function_pool[7286]: DeleteBuffers (will be remapped) */
+ "ip\0"
+ "glDeleteBuffers\0"
+ "\0"
+ /* _mesa_function_pool[7306]: AlphaFuncx (will be remapped) */
+ "ii\0"
+ "glAlphaFuncx\0"
+ "glAlphaFuncxOES\0"
+ "\0"
+ /* _mesa_function_pool[7339]: GetTexEnviv (offset 277) */
+ "iip\0"
+ "glGetTexEnviv\0"
+ "\0"
+ /* _mesa_function_pool[7358]: PopClientAttrib (offset 334) */
+ "\0"
+ "glPopClientAttrib\0"
+ "\0"
+ /* _mesa_function_pool[7378]: SeparableFilter2D (offset 360) */
+ "iiiiiipp\0"
+ "glSeparableFilter2D\0"
+ "\0"
+ /* _mesa_function_pool[7408]: Map1d (offset 220) */
+ "iddiip\0"
+ "glMap1d\0"
+ "\0"
+ /* _mesa_function_pool[7424]: Map1f (offset 221) */
+ "iffiip\0"
+ "glMap1f\0"
+ "\0"
+ /* _mesa_function_pool[7440]: ArrayElement (offset 306) */
+ "i\0"
+ "glArrayElement\0"
+ "\0"
+ /* _mesa_function_pool[7458]: TexImage2D (offset 183) */
+ "iiiiiiiip\0"
+ "glTexImage2D\0"
+ "\0"
+ /* _mesa_function_pool[7482]: GetMinmaxParameteriv (offset 366) */
+ "iip\0"
+ "glGetMinmaxParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[7510]: DrawTexivOES (will be remapped) */
+ "p\0"
+ "glDrawTexivOES\0"
+ "\0"
+ /* _mesa_function_pool[7528]: CopyTexImage1D (offset 323) */
+ "iiiiiii\0"
+ "glCopyTexImage1D\0"
+ "\0"
+ /* _mesa_function_pool[7554]: RasterPos2dv (offset 63) */
+ "p\0"
+ "glRasterPos2dv\0"
+ "\0"
+ /* _mesa_function_pool[7572]: SampleCoveragex (will be remapped) */
+ "ii\0"
+ "glSampleCoveragex\0"
+ "glSampleCoveragexOES\0"
+ "\0"
+ /* _mesa_function_pool[7615]: TexCoord1dv (offset 95) */
+ "p\0"
+ "glTexCoord1dv\0"
+ "\0"
+ /* _mesa_function_pool[7632]: PixelTransferi (offset 248) */
+ "ii\0"
+ "glPixelTransferi\0"
+ "\0"
+ /* _mesa_function_pool[7653]: Rotatef (offset 300) */
+ "ffff\0"
+ "glRotatef\0"
+ "\0"
+ /* _mesa_function_pool[7669]: Vertex3i (offset 138) */
+ "iii\0"
+ "glVertex3i\0"
+ "\0"
+ /* _mesa_function_pool[7685]: Vertex3f (offset 136) */
+ "fff\0"
+ "glVertex3f\0"
+ "\0"
+ /* _mesa_function_pool[7701]: Clear (offset 203) */
+ "i\0"
+ "glClear\0"
+ "\0"
+ /* _mesa_function_pool[7712]: Vertex3d (offset 134) */
+ "ddd\0"
+ "glVertex3d\0"
+ "\0"
+ /* _mesa_function_pool[7728]: ReadBuffer (offset 254) */
+ "i\0"
+ "glReadBuffer\0"
+ "\0"
+ /* _mesa_function_pool[7744]: ConvolutionParameteri (offset 352) */
+ "iii\0"
+ "glConvolutionParameteri\0"
+ "\0"
+ /* _mesa_function_pool[7773]: Ortho (offset 296) */
+ "dddddd\0"
+ "glOrtho\0"
+ "\0"
+ /* _mesa_function_pool[7789]: ListBase (offset 6) */
+ "i\0"
+ "glListBase\0"
+ "\0"
+ /* _mesa_function_pool[7803]: Vertex3s (offset 140) */
+ "iii\0"
+ "glVertex3s\0"
+ "\0"
+ /* _mesa_function_pool[7819]: ConvolutionParameterf (offset 350) */
+ "iif\0"
+ "glConvolutionParameterf\0"
+ "\0"
+ /* _mesa_function_pool[7848]: GetColorTableParameteriv (offset 345) */
+ "iip\0"
+ "glGetColorTableParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[7880]: CallList (offset 2) */
+ "i\0"
+ "glCallList\0"
+ "\0"
+ /* _mesa_function_pool[7894]: Rectiv (offset 91) */
+ "pp\0"
+ "glRectiv\0"
+ "\0"
+ /* _mesa_function_pool[7907]: TexGenivOES (offset 193) */
+ "iip\0"
+ "glTexGenivOES\0"
+ "glTexGeniv\0"
+ "\0"
+ /* _mesa_function_pool[7937]: TexParameterxv (will be remapped) */
+ "iip\0"
+ "glTexParameterxv\0"
+ "glTexParameterxvOES\0"
+ "\0"
+ /* _mesa_function_pool[7979]: Vertex2fv (offset 129) */
+ "p\0"
+ "glVertex2fv\0"
+ "\0"
+ /* _mesa_function_pool[7994]: MultiDrawArraysEXT (will be remapped) */
+ "ippi\0"
+ "glMultiDrawArraysEXT\0"
+ "\0"
+ /* _mesa_function_pool[8021]: MultiTexCoord4dARB (offset 400) */
+ "idddd\0"
+ "glMultiTexCoord4dARB\0"
+ "\0"
+ /* _mesa_function_pool[8049]: Rotatex (will be remapped) */
+ "iiii\0"
+ "glRotatex\0"
+ "glRotatexOES\0"
+ "\0"
+ /* _mesa_function_pool[8078]: Vertex3sv (offset 141) */
+ "p\0"
+ "glVertex3sv\0"
+ "\0"
+ /* _mesa_function_pool[8093]: EvalMesh1 (offset 236) */
+ "iii\0"
+ "glEvalMesh1\0"
+ "\0"
+ /* _mesa_function_pool[8110]: BindRenderbufferOES (will be remapped) */
+ "ii\0"
+ "glBindRenderbufferOES\0"
+ "\0"
+ /* _mesa_function_pool[8136]: MultiTexCoord1sARB (offset 382) */
+ "ii\0"
+ "glMultiTexCoord1sARB\0"
+ "\0"
+ /* _mesa_function_pool[8161]: GetTexParameterfv (offset 282) */
+ "iip\0"
+ "glGetTexParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[8186]: MultiTexCoord1dvARB (offset 377) */
+ "ip\0"
+ "glMultiTexCoord1dvARB\0"
+ "\0"
+ /* _mesa_function_pool[8212]: Vertex2iv (offset 131) */
+ "p\0"
+ "glVertex2iv\0"
+ "\0"
+ /* _mesa_function_pool[8227]: LineWidth (offset 168) */
+ "f\0"
+ "glLineWidth\0"
+ "\0"
+ /* _mesa_function_pool[8242]: FramebufferTexture2DOES (will be remapped) */
+ "iiiii\0"
+ "glFramebufferTexture2DOES\0"
+ "\0"
+ /* _mesa_function_pool[8275]: Lightxv (will be remapped) */
+ "iip\0"
+ "glLightxv\0"
+ "glLightxvOES\0"
+ "\0"
+ /* _mesa_function_pool[8303]: TexGendv (offset 189) */
+ "iip\0"
+ "glTexGendv\0"
+ "\0"
+ /* _mesa_function_pool[8319]: CheckFramebufferStatusOES (will be remapped) */
+ "i\0"
+ "glCheckFramebufferStatusOES\0"
+ "\0"
+ /* _mesa_function_pool[8350]: ResetMinmax (offset 370) */
+ "i\0"
+ "glResetMinmax\0"
+ "\0"
+ /* _mesa_function_pool[8367]: EnableClientState (offset 313) */
+ "i\0"
+ "glEnableClientState\0"
+ "\0"
+ /* _mesa_function_pool[8390]: GetConvolutionParameterfv (offset 357) */
+ "iip\0"
+ "glGetConvolutionParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[8423]: GetMaterialfv (offset 269) */
+ "iip\0"
+ "glGetMaterialfv\0"
+ "\0"
+ /* _mesa_function_pool[8444]: DeleteTextures (offset 327) */
+ "ip\0"
+ "glDeleteTextures\0"
+ "\0"
+ /* _mesa_function_pool[8465]: ShadeModel (offset 177) */
+ "i\0"
+ "glShadeModel\0"
+ "\0"
+ /* _mesa_function_pool[8481]: Materialfv (offset 170) */
+ "iip\0"
+ "glMaterialfv\0"
+ "\0"
+ /* _mesa_function_pool[8499]: TexCoord3fv (offset 113) */
+ "p\0"
+ "glTexCoord3fv\0"
+ "\0"
+ /* _mesa_function_pool[8516]: CopyConvolutionFilter1D (offset 354) */
+ "iiiii\0"
+ "glCopyConvolutionFilter1D\0"
+ "\0"
+ /* _mesa_function_pool[8549]: TexGenfvOES (offset 191) */
+ "iip\0"
+ "glTexGenfvOES\0"
+ "glTexGenfv\0"
+ "\0"
+ /* _mesa_function_pool[8579]: MultiTexCoord1ivARB (offset 381) */
+ "ip\0"
+ "glMultiTexCoord1ivARB\0"
+ "\0"
+ /* _mesa_function_pool[8605]: MultiTexCoord2ivARB (offset 389) */
+ "ip\0"
+ "glMultiTexCoord2ivARB\0"
+ "\0"
+ /* _mesa_function_pool[8631]: ClearDepthf (will be remapped) */
+ "f\0"
+ "glClearDepthf\0"
+ "glClearDepthfOES\0"
+ "\0"
+ /* _mesa_function_pool[8665]: CopyTexSubImage2D (offset 326) */
+ "iiiiiiii\0"
+ "glCopyTexSubImage2D\0"
+ "\0"
+ /* _mesa_function_pool[8695]: SampleCoverage (will be remapped) */
+ "fi\0"
+ "glSampleCoverage\0"
+ "\0"
+ /* _mesa_function_pool[8716]: Color3iv (offset 16) */
+ "p\0"
+ "glColor3iv\0"
+ "\0"
+ /* _mesa_function_pool[8730]: DrawElements (offset 311) */
+ "iiip\0"
+ "glDrawElements\0"
+ "\0"
+ /* _mesa_function_pool[8751]: BindVertexArrayAPPLE (will be remapped) */
+ "i\0"
+ "glBindVertexArrayAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[8777]: GetHistogramParameteriv (offset 363) */
+ "iip\0"
+ "glGetHistogramParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[8808]: MultiTexCoord1iARB (offset 380) */
+ "ii\0"
+ "glMultiTexCoord1iARB\0"
+ "\0"
+ /* _mesa_function_pool[8833]: GetConvolutionFilter (offset 356) */
+ "iiip\0"
+ "glGetConvolutionFilter\0"
+ "\0"
+ /* _mesa_function_pool[8862]: EvalPoint2 (offset 239) */
+ "ii\0"
+ "glEvalPoint2\0"
+ "\0"
+ /* _mesa_function_pool[8879]: EvalPoint1 (offset 237) */
+ "i\0"
+ "glEvalPoint1\0"
+ "\0"
+ /* _mesa_function_pool[8895]: TexGenxvOES (will be remapped) */
+ "iip\0"
+ "glTexGenxvOES\0"
+ "\0"
+ /* _mesa_function_pool[8914]: Map2d (offset 222) */
+ "iddiiddiip\0"
+ "glMap2d\0"
+ "\0"
+ /* _mesa_function_pool[8934]: Map2f (offset 223) */
+ "iffiiffiip\0"
+ "glMap2f\0"
+ "\0"
+ /* _mesa_function_pool[8954]: MultiTexCoord4x (will be remapped) */
+ "iiiii\0"
+ "glMultiTexCoord4x\0"
+ "glMultiTexCoord4xOES\0"
+ "\0"
+ /* _mesa_function_pool[9000]: Vertex4s (offset 148) */
+ "iiii\0"
+ "glVertex4s\0"
+ "\0"
+ /* _mesa_function_pool[9017]: Vertex4f (offset 144) */
+ "ffff\0"
+ "glVertex4f\0"
+ "\0"
+ /* _mesa_function_pool[9034]: EvalCoord1d (offset 228) */
+ "d\0"
+ "glEvalCoord1d\0"
+ "\0"
+ /* _mesa_function_pool[9051]: Vertex4d (offset 142) */
+ "dddd\0"
+ "glVertex4d\0"
+ "\0"
+ /* _mesa_function_pool[9068]: RasterPos4dv (offset 79) */
+ "p\0"
+ "glRasterPos4dv\0"
+ "\0"
+ /* _mesa_function_pool[9086]: MultiTexCoord4f (offset 402) */
+ "iffff\0"
+ "glMultiTexCoord4f\0"
+ "glMultiTexCoord4fARB\0"
+ "\0"
+ /* _mesa_function_pool[9132]: Vertex4i (offset 146) */
+ "iiii\0"
+ "glVertex4i\0"
+ "\0"
+ /* _mesa_function_pool[9149]: GetHistogram (offset 361) */
+ "iiiip\0"
+ "glGetHistogram\0"
+ "\0"
+ /* _mesa_function_pool[9171]: Translatex (will be remapped) */
+ "iii\0"
+ "glTranslatex\0"
+ "glTranslatexOES\0"
+ "\0"
+ /* _mesa_function_pool[9205]: Materialf (offset 169) */
+ "iif\0"
+ "glMaterialf\0"
+ "\0"
+ /* _mesa_function_pool[9222]: Materiali (offset 171) */
+ "iii\0"
+ "glMateriali\0"
+ "\0"
+ /* _mesa_function_pool[9239]: Indexsv (offset 51) */
+ "p\0"
+ "glIndexsv\0"
+ "\0"
+ /* _mesa_function_pool[9252]: MultiTexCoord4svARB (offset 407) */
+ "ip\0"
+ "glMultiTexCoord4svARB\0"
+ "\0"
+ /* _mesa_function_pool[9278]: LightModelfv (offset 164) */
+ "ip\0"
+ "glLightModelfv\0"
+ "\0"
+ /* _mesa_function_pool[9297]: Vertex4dv (offset 143) */
+ "p\0"
+ "glVertex4dv\0"
+ "\0"
+ /* _mesa_function_pool[9312]: EvalCoord1dv (offset 229) */
+ "p\0"
+ "glEvalCoord1dv\0"
+ "\0"
+ /* _mesa_function_pool[9330]: Materialx (will be remapped) */
+ "iii\0"
+ "glMaterialx\0"
+ "glMaterialxOES\0"
+ "\0"
+ /* _mesa_function_pool[9362]: Translatef (offset 304) */
+ "fff\0"
+ "glTranslatef\0"
+ "\0"
+ /* _mesa_function_pool[9380]: StencilMask (offset 209) */
+ "i\0"
+ "glStencilMask\0"
+ "\0"
+ /* _mesa_function_pool[9397]: GetLightiv (offset 265) */
+ "iip\0"
+ "glGetLightiv\0"
+ "\0"
+ /* _mesa_function_pool[9415]: IsList (offset 287) */
+ "i\0"
+ "glIsList\0"
+ "\0"
+ /* _mesa_function_pool[9427]: RenderMode (offset 196) */
+ "i\0"
+ "glRenderMode\0"
+ "\0"
+ /* _mesa_function_pool[9443]: MultiTexCoord1fARB (offset 378) */
+ "if\0"
+ "glMultiTexCoord1fARB\0"
+ "\0"
+ /* _mesa_function_pool[9468]: BindBuffer (will be remapped) */
+ "ii\0"
+ "glBindBuffer\0"
+ "\0"
+ /* _mesa_function_pool[9485]: Frustumf (will be remapped) */
+ "ffffff\0"
+ "glFrustumf\0"
+ "glFrustumfOES\0"
+ "\0"
+ /* _mesa_function_pool[9518]: LightModelxv (will be remapped) */
+ "ip\0"
+ "glLightModelxv\0"
+ "glLightModelxvOES\0"
+ "\0"
+ /* _mesa_function_pool[9555]: IsRenderbufferOES (will be remapped) */
+ "i\0"
+ "glIsRenderbufferOES\0"
+ "\0"
+ /* _mesa_function_pool[9578]: CopyTexSubImage1D (offset 325) */
+ "iiiiii\0"
+ "glCopyTexSubImage1D\0"
+ "\0"
+ /* _mesa_function_pool[9606]: Frustumx (will be remapped) */
+ "iiiiii\0"
+ "glFrustumx\0"
+ "glFrustumxOES\0"
+ "\0"
+ /* _mesa_function_pool[9639]: CullFace (offset 152) */
+ "i\0"
+ "glCullFace\0"
+ "\0"
+ /* _mesa_function_pool[9653]: BindTexture (offset 307) */
+ "ii\0"
+ "glBindTexture\0"
+ "\0"
+ /* _mesa_function_pool[9671]: StencilFunc (offset 243) */
+ "iii\0"
+ "glStencilFunc\0"
+ "\0"
+ /* _mesa_function_pool[9690]: CopyPixels (offset 255) */
+ "iiiii\0"
+ "glCopyPixels\0"
+ "\0"
+ /* _mesa_function_pool[9710]: Rectsv (offset 93) */
+ "pp\0"
+ "glRectsv\0"
+ "\0"
+ /* _mesa_function_pool[9723]: PopMatrix (offset 297) */
+ "\0"
+ "glPopMatrix\0"
+ "\0"
+ /* _mesa_function_pool[9737]: CopyConvolutionFilter2D (offset 355) */
+ "iiiiii\0"
+ "glCopyConvolutionFilter2D\0"
+ "\0"
+ /* _mesa_function_pool[9771]: DeleteRenderbuffersOES (will be remapped) */
+ "ip\0"
+ "glDeleteRenderbuffersOES\0"
+ "\0"
+ /* _mesa_function_pool[9800]: NormalPointer (offset 318) */
+ "iip\0"
+ "glNormalPointer\0"
+ "\0"
+ /* _mesa_function_pool[9821]: TexParameterfv (offset 179) */
+ "iip\0"
+ "glTexParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[9843]: ClipPlane (offset 150) */
+ "ip\0"
+ "glClipPlane\0"
+ "\0"
+ /* _mesa_function_pool[9859]: Recti (offset 90) */
+ "iiii\0"
+ "glRecti\0"
+ "\0"
+ /* _mesa_function_pool[9873]: GetPixelMapuiv (offset 272) */
+ "ip\0"
+ "glGetPixelMapuiv\0"
+ "\0"
+ /* _mesa_function_pool[9894]: Rectf (offset 88) */
+ "ffff\0"
+ "glRectf\0"
+ "\0"
+ /* _mesa_function_pool[9908]: Indexfv (offset 47) */
+ "p\0"
+ "glIndexfv\0"
+ "\0"
+ /* _mesa_function_pool[9921]: GetPointerv (offset 329) */
+ "ip\0"
+ "glGetPointerv\0"
+ "\0"
+ /* _mesa_function_pool[9939]: IndexMask (offset 212) */
+ "i\0"
+ "glIndexMask\0"
+ "\0"
+ /* _mesa_function_pool[9954]: GetFloatv (offset 262) */
+ "ip\0"
+ "glGetFloatv\0"
+ "\0"
+ /* _mesa_function_pool[9970]: TexCoord4s (offset 124) */
+ "iiii\0"
+ "glTexCoord4s\0"
+ "\0"
+ /* _mesa_function_pool[9989]: TexCoord3sv (offset 117) */
+ "p\0"
+ "glTexCoord3sv\0"
+ "\0"
+ /* _mesa_function_pool[10006]: TexEnvxv (will be remapped) */
+ "iip\0"
+ "glTexEnvxv\0"
+ "glTexEnvxvOES\0"
+ "\0"
+ /* _mesa_function_pool[10036]: PopAttrib (offset 218) */
+ "\0"
+ "glPopAttrib\0"
+ "\0"
+ /* _mesa_function_pool[10050]: Fogfv (offset 154) */
+ "ip\0"
+ "glFogfv\0"
+ "\0"
+ /* _mesa_function_pool[10062]: InitNames (offset 197) */
+ "\0"
+ "glInitNames\0"
+ "\0"
+ /* _mesa_function_pool[10076]: Normal3sv (offset 61) */
+ "p\0"
+ "glNormal3sv\0"
+ "\0"
+ /* _mesa_function_pool[10091]: UnmapBufferOES (will be remapped) */
+ "i\0"
+ "glUnmapBufferOES\0"
+ "\0"
+ /* _mesa_function_pool[10111]: TexCoord4d (offset 118) */
+ "dddd\0"
+ "glTexCoord4d\0"
+ "\0"
+ /* _mesa_function_pool[10130]: TexCoord4f (offset 120) */
+ "ffff\0"
+ "glTexCoord4f\0"
+ "\0"
+ /* _mesa_function_pool[10149]: GetBooleanv (offset 258) */
+ "ip\0"
+ "glGetBooleanv\0"
+ "\0"
+ /* _mesa_function_pool[10167]: Hint (offset 158) */
+ "ii\0"
+ "glHint\0"
+ "\0"
+ /* _mesa_function_pool[10178]: Color4dv (offset 28) */
+ "p\0"
+ "glColor4dv\0"
+ "\0"
+ /* _mesa_function_pool[10192]: CopyColorSubTable (offset 347) */
+ "iiiii\0"
+ "glCopyColorSubTable\0"
+ "\0"
+ /* _mesa_function_pool[10219]: IsVertexArrayAPPLE (will be remapped) */
+ "i\0"
+ "glIsVertexArrayAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[10243]: Vertex4iv (offset 147) */
+ "p\0"
+ "glVertex4iv\0"
+ "\0"
+ /* _mesa_function_pool[10258]: BufferSubData (will be remapped) */
+ "iiip\0"
+ "glBufferSubData\0"
+ "\0"
+ /* _mesa_function_pool[10280]: TexCoord4dv (offset 119) */
+ "p\0"
+ "glTexCoord4dv\0"
+ "\0"
+ /* _mesa_function_pool[10297]: GetTexEnvxv (will be remapped) */
+ "iip\0"
+ "glGetTexEnvxv\0"
+ "glGetTexEnvxvOES\0"
+ "\0"
+ /* _mesa_function_pool[10333]: Begin (offset 7) */
+ "i\0"
+ "glBegin\0"
+ "\0"
+ /* _mesa_function_pool[10344]: LightModeli (offset 165) */
+ "ii\0"
+ "glLightModeli\0"
+ "\0"
+ /* _mesa_function_pool[10362]: RasterPos4sv (offset 85) */
+ "p\0"
+ "glRasterPos4sv\0"
+ "\0"
+ /* _mesa_function_pool[10380]: Rectfv (offset 89) */
+ "pp\0"
+ "glRectfv\0"
+ "\0"
+ /* _mesa_function_pool[10393]: ClipPlanex (will be remapped) */
+ "ip\0"
+ "glClipPlanex\0"
+ "glClipPlanexOES\0"
+ "\0"
+ /* _mesa_function_pool[10426]: LightModelf (offset 163) */
+ "if\0"
+ "glLightModelf\0"
+ "\0"
+ /* _mesa_function_pool[10444]: DrawTexsvOES (will be remapped) */
+ "p\0"
+ "glDrawTexsvOES\0"
+ "\0"
+ /* _mesa_function_pool[10462]: GetLightfv (offset 264) */
+ "iip\0"
+ "glGetLightfv\0"
+ "\0"
+ /* _mesa_function_pool[10480]: LightModelx (will be remapped) */
+ "ii\0"
+ "glLightModelx\0"
+ "glLightModelxOES\0"
+ "\0"
+ /* _mesa_function_pool[10515]: ClearColorx (will be remapped) */
+ "iiii\0"
+ "glClearColorx\0"
+ "glClearColorxOES\0"
+ "\0"
+ /* _mesa_function_pool[10552]: ClipPlanef (will be remapped) */
+ "ip\0"
+ "glClipPlanef\0"
+ "glClipPlanefOES\0"
+ "\0"
+ /* _mesa_function_pool[10585]: MultiTexCoord2fvARB (offset 387) */
+ "ip\0"
+ "glMultiTexCoord2fvARB\0"
+ "\0"
+ /* _mesa_function_pool[10611]: ClearColor (offset 206) */
+ "ffff\0"
+ "glClearColor\0"
+ "\0"
+ /* _mesa_function_pool[10630]: ColorMask (offset 210) */
+ "iiii\0"
+ "glColorMask\0"
+ "\0"
+ /* _mesa_function_pool[10648]: RasterPos4iv (offset 83) */
+ "p\0"
+ "glRasterPos4iv\0"
+ "\0"
+ /* _mesa_function_pool[10666]: Indexub (offset 315) */
+ "i\0"
+ "glIndexub\0"
+ "\0"
+ /* _mesa_function_pool[10679]: GetMinmaxParameterfv (offset 365) */
+ "iip\0"
+ "glGetMinmaxParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[10707]: ClientActiveTexture (offset 375) */
+ "i\0"
+ "glClientActiveTexture\0"
+ "glClientActiveTextureARB\0"
+ "\0"
+ /* _mesa_function_pool[10757]: ClearDepth (offset 208) */
+ "d\0"
+ "glClearDepth\0"
+ "\0"
+ /* _mesa_function_pool[10773]: MultiTexCoord2svARB (offset 391) */
+ "ip\0"
+ "glMultiTexCoord2svARB\0"
+ "\0"
+ ;
+
+/* these functions need to be remapped */
+static const struct gl_function_pool_remap MESA_remap_table_functions[] = {
+ { 1561, BlendEquationSeparateOES_remap_index },
+ { 2912, BlendFuncSeparateOES_remap_index },
+ { 2416, DrawTexfOES_remap_index },
+ { 3963, DrawTexfvOES_remap_index },
+ { 878, DrawTexiOES_remap_index },
+ { 7510, DrawTexivOES_remap_index },
+ { 1220, DrawTexsOES_remap_index },
+ { 10444, DrawTexsvOES_remap_index },
+ { 4169, DrawTexxOES_remap_index },
+ { 4223, DrawTexxvOES_remap_index },
+ { 3811, BindFramebufferOES_remap_index },
+ { 8110, BindRenderbufferOES_remap_index },
+ { 8319, CheckFramebufferStatusOES_remap_index },
+ { 5996, DeleteFramebuffersOES_remap_index },
+ { 9771, DeleteRenderbuffersOES_remap_index },
+ { 2102, FramebufferRenderbufferOES_remap_index },
+ { 8242, FramebufferTexture2DOES_remap_index },
+ { 4341, GenFramebuffersOES_remap_index },
+ { 4143, GenRenderbuffersOES_remap_index },
+ { 486, GenerateMipmapOES_remap_index },
+ { 6871, GetFramebufferAttachmentParameterivOES_remap_index },
+ { 6464, GetRenderbufferParameterivOES_remap_index },
+ { 5452, IsFramebufferOES_remap_index },
+ { 9555, IsRenderbufferOES_remap_index },
+ { 6238, RenderbufferStorageOES_remap_index },
+ { 5189, PointSizePointerOES_remap_index },
+ { 7215, QueryMatrixxOES_remap_index },
+ { 3049, GetTexGenxvOES_remap_index },
+ { 5826, TexGenxOES_remap_index },
+ { 8895, TexGenxvOES_remap_index },
+ { 5488, GetBufferPointervOES_remap_index },
+ { 2397, MapBufferOES_remap_index },
+ { 10091, UnmapBufferOES_remap_index },
+ { 7994, MultiDrawArraysEXT_remap_index },
+ { 6395, MultiDrawElementsEXT_remap_index },
+ { 8751, BindVertexArrayAPPLE_remap_index },
+ { 787, DeleteVertexArraysAPPLE_remap_index },
+ { 5243, GenVertexArraysAPPLE_remap_index },
+ { 10219, IsVertexArrayAPPLE_remap_index },
+ { 3859, EGLImageTargetRenderbufferStorageOES_remap_index },
+ { 3619, EGLImageTargetTexture2DOES_remap_index },
+ { 4420, CompressedTexImage2D_remap_index },
+ { 970, CompressedTexSubImage2D_remap_index },
+ { 8695, SampleCoverage_remap_index },
+ { 9468, BindBuffer_remap_index },
+ { 3208, BufferData_remap_index },
+ { 10258, BufferSubData_remap_index },
+ { 7286, DeleteBuffers_remap_index },
+ { 2639, GenBuffers_remap_index },
+ { 5147, GetBufferParameteriv_remap_index },
+ { 6175, IsBuffer_remap_index },
+ { 7039, PointParameterf_remap_index },
+ { 4823, PointParameterfv_remap_index },
+ { 7306, AlphaFuncx_remap_index },
+ { 10515, ClearColorx_remap_index },
+ { 8631, ClearDepthf_remap_index },
+ { 6734, ClearDepthx_remap_index },
+ { 2580, Color4x_remap_index },
+ { 1847, DepthRangef_remap_index },
+ { 1798, DepthRangex_remap_index },
+ { 1922, Fogx_remap_index },
+ { 3836, Fogxv_remap_index },
+ { 9485, Frustumf_remap_index },
+ { 9606, Frustumx_remap_index },
+ { 10480, LightModelx_remap_index },
+ { 9518, LightModelxv_remap_index },
+ { 6794, Lightx_remap_index },
+ { 8275, Lightxv_remap_index },
+ { 3378, LineWidthx_remap_index },
+ { 3981, LoadMatrixx_remap_index },
+ { 9330, Materialx_remap_index },
+ { 3483, Materialxv_remap_index },
+ { 6944, MultMatrixx_remap_index },
+ { 8954, MultiTexCoord4x_remap_index },
+ { 3348, Normal3x_remap_index },
+ { 4391, Orthof_remap_index },
+ { 4504, Orthox_remap_index },
+ { 846, PointSizex_remap_index },
+ { 243, PolygonOffsetx_remap_index },
+ { 8049, Rotatex_remap_index },
+ { 7572, SampleCoveragex_remap_index },
+ { 1458, Scalex_remap_index },
+ { 5013, TexEnvx_remap_index },
+ { 10006, TexEnvxv_remap_index },
+ { 1592, TexParameterx_remap_index },
+ { 9171, Translatex_remap_index },
+ { 10552, ClipPlanef_remap_index },
+ { 10393, ClipPlanex_remap_index },
+ { 702, GetClipPlanef_remap_index },
+ { 648, GetClipPlanex_remap_index },
+ { 6207, GetFixedv_remap_index },
+ { 1137, GetLightxv_remap_index },
+ { 1033, GetMaterialxv_remap_index },
+ { 10297, GetTexEnvxv_remap_index },
+ { 5584, GetTexParameterxv_remap_index },
+ { 6978, PointParameterx_remap_index },
+ { 5844, PointParameterxv_remap_index },
+ { 7937, TexParameterxv_remap_index },
+ { -1, -1 }
+};
+
+/* these functions are in the ABI, but have alternative names */
+static const struct gl_function_remap MESA_alt_functions[] = {
+ { -1, -1 }
+};
+
+#endif /* need_MESA_remap_table */
+
+#if defined(need_GL_APPLE_vertex_array_object)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_APPLE_vertex_array_object_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_multi_draw_arrays)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_multi_draw_arrays_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_OES_EGL_image)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_OES_EGL_image_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_OES_blend_equation_separate)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_OES_blend_equation_separate_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_OES_blend_func_separate)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_OES_blend_func_separate_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_OES_draw_texture)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_OES_draw_texture_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_OES_fixed_point)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_OES_fixed_point_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_OES_framebuffer_object)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_OES_framebuffer_object_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_OES_mapbuffer)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_OES_mapbuffer_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_OES_matrix_palette)
+static const struct gl_function_remap GL_OES_matrix_palette_functions[] = {
+ { 5364, -1 }, /* LoadPaletteFromModelViewMatrixOES */
+ { 5700, -1 }, /* MatrixIndexPointerOES */
+ { 6024, -1 }, /* WeightPointerOES */
+ { 6049, -1 }, /* CurrentPaletteMatrixOES */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_OES_point_size_array)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_OES_point_size_array_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_OES_query_matrix)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_OES_query_matrix_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_OES_single_precision)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_OES_single_precision_functions[] = {
+ { -1, -1 }
+};
+#endif
+
diff --git a/src/mapi/es2api/glapi_mapi_tmp.h b/src/mapi/es2api/glapi_mapi_tmp.h
new file mode 100644
index 0000000000..e4f660ce59
--- /dev/null
+++ b/src/mapi/es2api/glapi_mapi_tmp.h
@@ -0,0 +1,2669 @@
+/* This file is automatically generated by mapi_abi.py. Do not modify. */
+
+#ifndef _GLAPI_TMP_H_
+#define _GLAPI_TMP_H_
+typedef int GLfixed;
+typedef int GLclampx;
+#endif /* _GLAPI_TMP_H_ */
+
+#ifdef MAPI_TMP_DEFINES
+#define GL_GLEXT_PROTOTYPES
+#include "GL/gl.h"
+#include "GL/glext.h"
+
+void APIENTRY gl_dispatch_stub_0(GLuint list, GLenum mode);
+void APIENTRY gl_dispatch_stub_1(void);
+void APIENTRY gl_dispatch_stub_2(GLuint list);
+void APIENTRY gl_dispatch_stub_3(GLsizei n, GLenum type, const GLvoid *lists);
+void APIENTRY gl_dispatch_stub_4(GLuint list, GLsizei range);
+GLuint APIENTRY gl_dispatch_stub_5(GLsizei range);
+void APIENTRY gl_dispatch_stub_6(GLuint base);
+void APIENTRY gl_dispatch_stub_7(GLenum mode);
+void APIENTRY gl_dispatch_stub_8(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
+void APIENTRY gl_dispatch_stub_9(GLbyte red, GLbyte green, GLbyte blue);
+void APIENTRY gl_dispatch_stub_10(const GLbyte *v);
+void APIENTRY gl_dispatch_stub_11(GLdouble red, GLdouble green, GLdouble blue);
+void APIENTRY gl_dispatch_stub_12(const GLdouble *v);
+void APIENTRY gl_dispatch_stub_13(GLfloat red, GLfloat green, GLfloat blue);
+void APIENTRY gl_dispatch_stub_14(const GLfloat *v);
+void APIENTRY gl_dispatch_stub_15(GLint red, GLint green, GLint blue);
+void APIENTRY gl_dispatch_stub_16(const GLint *v);
+void APIENTRY gl_dispatch_stub_17(GLshort red, GLshort green, GLshort blue);
+void APIENTRY gl_dispatch_stub_18(const GLshort *v);
+void APIENTRY gl_dispatch_stub_19(GLubyte red, GLubyte green, GLubyte blue);
+void APIENTRY gl_dispatch_stub_20(const GLubyte *v);
+void APIENTRY gl_dispatch_stub_21(GLuint red, GLuint green, GLuint blue);
+void APIENTRY gl_dispatch_stub_22(const GLuint *v);
+void APIENTRY gl_dispatch_stub_23(GLushort red, GLushort green, GLushort blue);
+void APIENTRY gl_dispatch_stub_24(const GLushort *v);
+void APIENTRY gl_dispatch_stub_25(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
+void APIENTRY gl_dispatch_stub_26(const GLbyte *v);
+void APIENTRY gl_dispatch_stub_27(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
+void APIENTRY gl_dispatch_stub_28(const GLdouble *v);
+void APIENTRY gl_dispatch_stub_29(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+void APIENTRY gl_dispatch_stub_30(const GLfloat *v);
+void APIENTRY gl_dispatch_stub_31(GLint red, GLint green, GLint blue, GLint alpha);
+void APIENTRY gl_dispatch_stub_32(const GLint *v);
+void APIENTRY gl_dispatch_stub_33(GLshort red, GLshort green, GLshort blue, GLshort alpha);
+void APIENTRY gl_dispatch_stub_34(const GLshort *v);
+void APIENTRY gl_dispatch_stub_35(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
+void APIENTRY gl_dispatch_stub_36(const GLubyte *v);
+void APIENTRY gl_dispatch_stub_37(GLuint red, GLuint green, GLuint blue, GLuint alpha);
+void APIENTRY gl_dispatch_stub_38(const GLuint *v);
+void APIENTRY gl_dispatch_stub_39(GLushort red, GLushort green, GLushort blue, GLushort alpha);
+void APIENTRY gl_dispatch_stub_40(const GLushort *v);
+void APIENTRY gl_dispatch_stub_41(GLboolean flag);
+void APIENTRY gl_dispatch_stub_42(const GLboolean *flag);
+void APIENTRY gl_dispatch_stub_43(void);
+void APIENTRY gl_dispatch_stub_44(GLdouble c);
+void APIENTRY gl_dispatch_stub_45(const GLdouble *c);
+void APIENTRY gl_dispatch_stub_46(GLfloat c);
+void APIENTRY gl_dispatch_stub_47(const GLfloat *c);
+void APIENTRY gl_dispatch_stub_48(GLint c);
+void APIENTRY gl_dispatch_stub_49(const GLint *c);
+void APIENTRY gl_dispatch_stub_50(GLshort c);
+void APIENTRY gl_dispatch_stub_51(const GLshort *c);
+void APIENTRY gl_dispatch_stub_52(GLbyte nx, GLbyte ny, GLbyte nz);
+void APIENTRY gl_dispatch_stub_53(const GLbyte *v);
+void APIENTRY gl_dispatch_stub_54(GLdouble nx, GLdouble ny, GLdouble nz);
+void APIENTRY gl_dispatch_stub_55(const GLdouble *v);
+void APIENTRY gl_dispatch_stub_56(GLfloat nx, GLfloat ny, GLfloat nz);
+void APIENTRY gl_dispatch_stub_57(const GLfloat *v);
+void APIENTRY gl_dispatch_stub_58(GLint nx, GLint ny, GLint nz);
+void APIENTRY gl_dispatch_stub_59(const GLint *v);
+void APIENTRY gl_dispatch_stub_60(GLshort nx, GLshort ny, GLshort nz);
+void APIENTRY gl_dispatch_stub_61(const GLshort *v);
+void APIENTRY gl_dispatch_stub_62(GLdouble x, GLdouble y);
+void APIENTRY gl_dispatch_stub_63(const GLdouble *v);
+void APIENTRY gl_dispatch_stub_64(GLfloat x, GLfloat y);
+void APIENTRY gl_dispatch_stub_65(const GLfloat *v);
+void APIENTRY gl_dispatch_stub_66(GLint x, GLint y);
+void APIENTRY gl_dispatch_stub_67(const GLint *v);
+void APIENTRY gl_dispatch_stub_68(GLshort x, GLshort y);
+void APIENTRY gl_dispatch_stub_69(const GLshort *v);
+void APIENTRY gl_dispatch_stub_70(GLdouble x, GLdouble y, GLdouble z);
+void APIENTRY gl_dispatch_stub_71(const GLdouble *v);
+void APIENTRY gl_dispatch_stub_72(GLfloat x, GLfloat y, GLfloat z);
+void APIENTRY gl_dispatch_stub_73(const GLfloat *v);
+void APIENTRY gl_dispatch_stub_74(GLint x, GLint y, GLint z);
+void APIENTRY gl_dispatch_stub_75(const GLint *v);
+void APIENTRY gl_dispatch_stub_76(GLshort x, GLshort y, GLshort z);
+void APIENTRY gl_dispatch_stub_77(const GLshort *v);
+void APIENTRY gl_dispatch_stub_78(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void APIENTRY gl_dispatch_stub_79(const GLdouble *v);
+void APIENTRY gl_dispatch_stub_80(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void APIENTRY gl_dispatch_stub_81(const GLfloat *v);
+void APIENTRY gl_dispatch_stub_82(GLint x, GLint y, GLint z, GLint w);
+void APIENTRY gl_dispatch_stub_83(const GLint *v);
+void APIENTRY gl_dispatch_stub_84(GLshort x, GLshort y, GLshort z, GLshort w);
+void APIENTRY gl_dispatch_stub_85(const GLshort *v);
+void APIENTRY gl_dispatch_stub_86(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
+void APIENTRY gl_dispatch_stub_87(const GLdouble *v1, const GLdouble *v2);
+void APIENTRY gl_dispatch_stub_88(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
+void APIENTRY gl_dispatch_stub_89(const GLfloat *v1, const GLfloat *v2);
+void APIENTRY gl_dispatch_stub_90(GLint x1, GLint y1, GLint x2, GLint y2);
+void APIENTRY gl_dispatch_stub_91(const GLint *v1, const GLint *v2);
+void APIENTRY gl_dispatch_stub_92(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
+void APIENTRY gl_dispatch_stub_93(const GLshort *v1, const GLshort *v2);
+void APIENTRY gl_dispatch_stub_94(GLdouble s);
+void APIENTRY gl_dispatch_stub_95(const GLdouble *v);
+void APIENTRY gl_dispatch_stub_96(GLfloat s);
+void APIENTRY gl_dispatch_stub_97(const GLfloat *v);
+void APIENTRY gl_dispatch_stub_98(GLint s);
+void APIENTRY gl_dispatch_stub_99(const GLint *v);
+void APIENTRY gl_dispatch_stub_100(GLshort s);
+void APIENTRY gl_dispatch_stub_101(const GLshort *v);
+void APIENTRY gl_dispatch_stub_102(GLdouble s, GLdouble t);
+void APIENTRY gl_dispatch_stub_103(const GLdouble *v);
+void APIENTRY gl_dispatch_stub_104(GLfloat s, GLfloat t);
+void APIENTRY gl_dispatch_stub_105(const GLfloat *v);
+void APIENTRY gl_dispatch_stub_106(GLint s, GLint t);
+void APIENTRY gl_dispatch_stub_107(const GLint *v);
+void APIENTRY gl_dispatch_stub_108(GLshort s, GLshort t);
+void APIENTRY gl_dispatch_stub_109(const GLshort *v);
+void APIENTRY gl_dispatch_stub_110(GLdouble s, GLdouble t, GLdouble r);
+void APIENTRY gl_dispatch_stub_111(const GLdouble *v);
+void APIENTRY gl_dispatch_stub_112(GLfloat s, GLfloat t, GLfloat r);
+void APIENTRY gl_dispatch_stub_113(const GLfloat *v);
+void APIENTRY gl_dispatch_stub_114(GLint s, GLint t, GLint r);
+void APIENTRY gl_dispatch_stub_115(const GLint *v);
+void APIENTRY gl_dispatch_stub_116(GLshort s, GLshort t, GLshort r);
+void APIENTRY gl_dispatch_stub_117(const GLshort *v);
+void APIENTRY gl_dispatch_stub_118(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+void APIENTRY gl_dispatch_stub_119(const GLdouble *v);
+void APIENTRY gl_dispatch_stub_120(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+void APIENTRY gl_dispatch_stub_121(const GLfloat *v);
+void APIENTRY gl_dispatch_stub_122(GLint s, GLint t, GLint r, GLint q);
+void APIENTRY gl_dispatch_stub_123(const GLint *v);
+void APIENTRY gl_dispatch_stub_124(GLshort s, GLshort t, GLshort r, GLshort q);
+void APIENTRY gl_dispatch_stub_125(const GLshort *v);
+void APIENTRY gl_dispatch_stub_126(GLdouble x, GLdouble y);
+void APIENTRY gl_dispatch_stub_127(const GLdouble *v);
+void APIENTRY gl_dispatch_stub_128(GLfloat x, GLfloat y);
+void APIENTRY gl_dispatch_stub_129(const GLfloat *v);
+void APIENTRY gl_dispatch_stub_130(GLint x, GLint y);
+void APIENTRY gl_dispatch_stub_131(const GLint *v);
+void APIENTRY gl_dispatch_stub_132(GLshort x, GLshort y);
+void APIENTRY gl_dispatch_stub_133(const GLshort *v);
+void APIENTRY gl_dispatch_stub_134(GLdouble x, GLdouble y, GLdouble z);
+void APIENTRY gl_dispatch_stub_135(const GLdouble *v);
+void APIENTRY gl_dispatch_stub_136(GLfloat x, GLfloat y, GLfloat z);
+void APIENTRY gl_dispatch_stub_137(const GLfloat *v);
+void APIENTRY gl_dispatch_stub_138(GLint x, GLint y, GLint z);
+void APIENTRY gl_dispatch_stub_139(const GLint *v);
+void APIENTRY gl_dispatch_stub_140(GLshort x, GLshort y, GLshort z);
+void APIENTRY gl_dispatch_stub_141(const GLshort *v);
+void APIENTRY gl_dispatch_stub_142(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void APIENTRY gl_dispatch_stub_143(const GLdouble *v);
+void APIENTRY gl_dispatch_stub_144(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void APIENTRY gl_dispatch_stub_145(const GLfloat *v);
+void APIENTRY gl_dispatch_stub_146(GLint x, GLint y, GLint z, GLint w);
+void APIENTRY gl_dispatch_stub_147(const GLint *v);
+void APIENTRY gl_dispatch_stub_148(GLshort x, GLshort y, GLshort z, GLshort w);
+void APIENTRY gl_dispatch_stub_149(const GLshort *v);
+void APIENTRY gl_dispatch_stub_150(GLenum plane, const GLdouble *equation);
+void APIENTRY gl_dispatch_stub_151(GLenum face, GLenum mode);
+GLAPI void APIENTRY glCullFace(GLenum mode);
+void APIENTRY gl_dispatch_stub_153(GLenum pname, GLfloat param);
+void APIENTRY gl_dispatch_stub_154(GLenum pname, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_155(GLenum pname, GLint param);
+void APIENTRY gl_dispatch_stub_156(GLenum pname, const GLint *params);
+GLAPI void APIENTRY glFrontFace(GLenum mode);
+GLAPI void APIENTRY glHint(GLenum target, GLenum mode);
+void APIENTRY gl_dispatch_stub_159(GLenum light, GLenum pname, GLfloat param);
+void APIENTRY gl_dispatch_stub_160(GLenum light, GLenum pname, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_161(GLenum light, GLenum pname, GLint param);
+void APIENTRY gl_dispatch_stub_162(GLenum light, GLenum pname, const GLint *params);
+void APIENTRY gl_dispatch_stub_163(GLenum pname, GLfloat param);
+void APIENTRY gl_dispatch_stub_164(GLenum pname, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_165(GLenum pname, GLint param);
+void APIENTRY gl_dispatch_stub_166(GLenum pname, const GLint *params);
+void APIENTRY gl_dispatch_stub_167(GLint factor, GLushort pattern);
+GLAPI void APIENTRY glLineWidth(GLfloat width);
+void APIENTRY gl_dispatch_stub_169(GLenum face, GLenum pname, GLfloat param);
+void APIENTRY gl_dispatch_stub_170(GLenum face, GLenum pname, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_171(GLenum face, GLenum pname, GLint param);
+void APIENTRY gl_dispatch_stub_172(GLenum face, GLenum pname, const GLint *params);
+void APIENTRY gl_dispatch_stub_173(GLfloat size);
+void APIENTRY gl_dispatch_stub_174(GLenum face, GLenum mode);
+void APIENTRY gl_dispatch_stub_175(const GLubyte *mask);
+GLAPI void APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height);
+void APIENTRY gl_dispatch_stub_177(GLenum mode);
+GLAPI void APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint *params);
+void APIENTRY gl_dispatch_stub_182(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+void APIENTRY gl_dispatch_stub_184(GLenum target, GLenum pname, GLfloat param);
+void APIENTRY gl_dispatch_stub_185(GLenum target, GLenum pname, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_186(GLenum target, GLenum pname, GLint param);
+void APIENTRY gl_dispatch_stub_187(GLenum target, GLenum pname, const GLint *params);
+void APIENTRY gl_dispatch_stub_188(GLenum coord, GLenum pname, GLdouble param);
+void APIENTRY gl_dispatch_stub_189(GLenum coord, GLenum pname, const GLdouble *params);
+void APIENTRY gl_dispatch_stub_190(GLenum coord, GLenum pname, GLfloat param);
+void APIENTRY gl_dispatch_stub_191(GLenum coord, GLenum pname, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_192(GLenum coord, GLenum pname, GLint param);
+void APIENTRY gl_dispatch_stub_193(GLenum coord, GLenum pname, const GLint *params);
+void APIENTRY gl_dispatch_stub_194(GLsizei size, GLenum type, GLfloat *buffer);
+void APIENTRY gl_dispatch_stub_195(GLsizei size, GLuint *buffer);
+GLint APIENTRY gl_dispatch_stub_196(GLenum mode);
+void APIENTRY gl_dispatch_stub_197(void);
+void APIENTRY gl_dispatch_stub_198(GLuint name);
+void APIENTRY gl_dispatch_stub_199(GLfloat token);
+void APIENTRY gl_dispatch_stub_200(void);
+void APIENTRY gl_dispatch_stub_201(GLuint name);
+void APIENTRY gl_dispatch_stub_202(GLenum mode);
+GLAPI void APIENTRY glClear(GLbitfield mask);
+void APIENTRY gl_dispatch_stub_204(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+void APIENTRY gl_dispatch_stub_205(GLfloat c);
+GLAPI void APIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GLAPI void APIENTRY glClearStencil(GLint s);
+void APIENTRY gl_dispatch_stub_208(GLclampd depth);
+GLAPI void APIENTRY glStencilMask(GLuint mask);
+GLAPI void APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+GLAPI void APIENTRY glDepthMask(GLboolean flag);
+void APIENTRY gl_dispatch_stub_212(GLuint mask);
+void APIENTRY gl_dispatch_stub_213(GLenum op, GLfloat value);
+GLAPI void APIENTRY glDisable(GLenum cap);
+GLAPI void APIENTRY glEnable(GLenum cap);
+GLAPI void APIENTRY glFinish(void);
+GLAPI void APIENTRY glFlush(void);
+void APIENTRY gl_dispatch_stub_218(void);
+void APIENTRY gl_dispatch_stub_219(GLbitfield mask);
+void APIENTRY gl_dispatch_stub_220(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
+void APIENTRY gl_dispatch_stub_221(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
+void APIENTRY gl_dispatch_stub_222(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
+void APIENTRY gl_dispatch_stub_223(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
+void APIENTRY gl_dispatch_stub_224(GLint un, GLdouble u1, GLdouble u2);
+void APIENTRY gl_dispatch_stub_225(GLint un, GLfloat u1, GLfloat u2);
+void APIENTRY gl_dispatch_stub_226(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
+void APIENTRY gl_dispatch_stub_227(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
+void APIENTRY gl_dispatch_stub_228(GLdouble u);
+void APIENTRY gl_dispatch_stub_229(const GLdouble *u);
+void APIENTRY gl_dispatch_stub_230(GLfloat u);
+void APIENTRY gl_dispatch_stub_231(const GLfloat *u);
+void APIENTRY gl_dispatch_stub_232(GLdouble u, GLdouble v);
+void APIENTRY gl_dispatch_stub_233(const GLdouble *u);
+void APIENTRY gl_dispatch_stub_234(GLfloat u, GLfloat v);
+void APIENTRY gl_dispatch_stub_235(const GLfloat *u);
+void APIENTRY gl_dispatch_stub_236(GLenum mode, GLint i1, GLint i2);
+void APIENTRY gl_dispatch_stub_237(GLint i);
+void APIENTRY gl_dispatch_stub_238(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
+void APIENTRY gl_dispatch_stub_239(GLint i, GLint j);
+void APIENTRY gl_dispatch_stub_240(GLenum func, GLclampf ref);
+GLAPI void APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor);
+void APIENTRY gl_dispatch_stub_242(GLenum opcode);
+GLAPI void APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask);
+GLAPI void APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass);
+GLAPI void APIENTRY glDepthFunc(GLenum func);
+void APIENTRY gl_dispatch_stub_246(GLfloat xfactor, GLfloat yfactor);
+void APIENTRY gl_dispatch_stub_247(GLenum pname, GLfloat param);
+void APIENTRY gl_dispatch_stub_248(GLenum pname, GLint param);
+void APIENTRY gl_dispatch_stub_249(GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPixelStorei(GLenum pname, GLint param);
+void APIENTRY gl_dispatch_stub_251(GLenum map, GLsizei mapsize, const GLfloat *values);
+void APIENTRY gl_dispatch_stub_252(GLenum map, GLsizei mapsize, const GLuint *values);
+void APIENTRY gl_dispatch_stub_253(GLenum map, GLsizei mapsize, const GLushort *values);
+void APIENTRY gl_dispatch_stub_254(GLenum mode);
+void APIENTRY gl_dispatch_stub_255(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
+GLAPI void APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
+void APIENTRY gl_dispatch_stub_257(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glGetBooleanv(GLenum pname, GLboolean *params);
+void APIENTRY gl_dispatch_stub_259(GLenum plane, GLdouble *equation);
+void APIENTRY gl_dispatch_stub_260(GLenum pname, GLdouble *params);
+GLAPI GLenum APIENTRY glGetError(void);
+GLAPI void APIENTRY glGetFloatv(GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetIntegerv(GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_264(GLenum light, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_265(GLenum light, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_266(GLenum target, GLenum query, GLdouble *v);
+void APIENTRY gl_dispatch_stub_267(GLenum target, GLenum query, GLfloat *v);
+void APIENTRY gl_dispatch_stub_268(GLenum target, GLenum query, GLint *v);
+void APIENTRY gl_dispatch_stub_269(GLenum face, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_270(GLenum face, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_271(GLenum map, GLfloat *values);
+void APIENTRY gl_dispatch_stub_272(GLenum map, GLuint *values);
+void APIENTRY gl_dispatch_stub_273(GLenum map, GLushort *values);
+void APIENTRY gl_dispatch_stub_274(GLubyte *mask);
+GLAPI const GLubyte * APIENTRY glGetString(GLenum name);
+void APIENTRY gl_dispatch_stub_276(GLenum target, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_277(GLenum target, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_278(GLenum coord, GLenum pname, GLdouble *params);
+void APIENTRY gl_dispatch_stub_279(GLenum coord, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_280(GLenum coord, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_281(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_284(GLenum target, GLint level, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_285(GLenum target, GLint level, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY glIsEnabled(GLenum cap);
+GLboolean APIENTRY gl_dispatch_stub_287(GLuint list);
+void APIENTRY gl_dispatch_stub_288(GLclampd zNear, GLclampd zFar);
+void APIENTRY gl_dispatch_stub_289(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+void APIENTRY gl_dispatch_stub_290(void);
+void APIENTRY gl_dispatch_stub_291(const GLfloat *m);
+void APIENTRY gl_dispatch_stub_292(const GLdouble *m);
+void APIENTRY gl_dispatch_stub_293(GLenum mode);
+void APIENTRY gl_dispatch_stub_294(const GLfloat *m);
+void APIENTRY gl_dispatch_stub_295(const GLdouble *m);
+void APIENTRY gl_dispatch_stub_296(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+void APIENTRY gl_dispatch_stub_297(void);
+void APIENTRY gl_dispatch_stub_298(void);
+void APIENTRY gl_dispatch_stub_299(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+void APIENTRY gl_dispatch_stub_300(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+void APIENTRY gl_dispatch_stub_301(GLdouble x, GLdouble y, GLdouble z);
+void APIENTRY gl_dispatch_stub_302(GLfloat x, GLfloat y, GLfloat z);
+void APIENTRY gl_dispatch_stub_303(GLdouble x, GLdouble y, GLdouble z);
+void APIENTRY gl_dispatch_stub_304(GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
+void APIENTRY gl_dispatch_stub_306(GLint i);
+GLAPI void APIENTRY glBindTexture(GLenum target, GLuint texture);
+void APIENTRY gl_dispatch_stub_308(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_309(GLenum array);
+GLAPI void APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count);
+GLAPI void APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
+void APIENTRY gl_dispatch_stub_312(GLsizei stride, const GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_313(GLenum array);
+void APIENTRY gl_dispatch_stub_314(GLenum type, GLsizei stride, const GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_315(GLubyte c);
+void APIENTRY gl_dispatch_stub_316(const GLubyte *c);
+void APIENTRY gl_dispatch_stub_317(GLenum format, GLsizei stride, const GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_318(GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glPolygonOffset(GLfloat factor, GLfloat units);
+void APIENTRY gl_dispatch_stub_320(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_321(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLboolean APIENTRY gl_dispatch_stub_322(GLsizei n, const GLuint *textures, GLboolean *residences);
+void APIENTRY gl_dispatch_stub_323(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+void APIENTRY gl_dispatch_stub_325(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glDeleteTextures(GLsizei n, const GLuint *textures);
+GLAPI void APIENTRY glGenTextures(GLsizei n, GLuint *textures);
+void APIENTRY gl_dispatch_stub_329(GLenum pname, GLvoid **params);
+GLAPI GLboolean APIENTRY glIsTexture(GLuint texture);
+void APIENTRY gl_dispatch_stub_331(GLsizei n, const GLuint *textures, const GLclampf *priorities);
+void APIENTRY gl_dispatch_stub_332(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+void APIENTRY gl_dispatch_stub_334(void);
+void APIENTRY gl_dispatch_stub_335(GLbitfield mask);
+GLAPI void APIENTRY glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GLAPI void APIENTRY glBlendEquation(GLenum mode);
+void APIENTRY gl_dispatch_stub_338(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+void APIENTRY gl_dispatch_stub_339(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+void APIENTRY gl_dispatch_stub_340(GLenum target, GLenum pname, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_341(GLenum target, GLenum pname, const GLint *params);
+void APIENTRY gl_dispatch_stub_342(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+void APIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid *table);
+void APIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_346(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+void APIENTRY gl_dispatch_stub_347(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+void APIENTRY gl_dispatch_stub_348(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+void APIENTRY gl_dispatch_stub_349(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+void APIENTRY gl_dispatch_stub_350(GLenum target, GLenum pname, GLfloat params);
+void APIENTRY gl_dispatch_stub_351(GLenum target, GLenum pname, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_352(GLenum target, GLenum pname, GLint params);
+void APIENTRY gl_dispatch_stub_353(GLenum target, GLenum pname, const GLint *params);
+void APIENTRY gl_dispatch_stub_354(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+void APIENTRY gl_dispatch_stub_355(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+void APIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid *image);
+void APIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+void APIENTRY gl_dispatch_stub_360(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+void APIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+void APIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+void APIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_367(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+void APIENTRY gl_dispatch_stub_368(GLenum target, GLenum internalformat, GLboolean sink);
+void APIENTRY gl_dispatch_stub_369(GLenum target);
+void APIENTRY gl_dispatch_stub_370(GLenum target);
+void APIENTRY gl_dispatch_stub_371(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+void APIENTRY gl_dispatch_stub_372(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+void APIENTRY gl_dispatch_stub_373(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glCopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+void APIENTRY gl_dispatch_stub_374(GLenum texture);
+GLAPI void APIENTRY glActiveTexture(GLenum texture);
+void APIENTRY gl_dispatch_stub_375(GLenum texture);
+void APIENTRY gl_dispatch_stub_376(GLenum target, GLdouble s);
+void APIENTRY gl_dispatch_stub_377(GLenum target, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_378(GLenum target, GLfloat s);
+void APIENTRY gl_dispatch_stub_379(GLenum target, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_380(GLenum target, GLint s);
+void APIENTRY gl_dispatch_stub_381(GLenum target, const GLint *v);
+void APIENTRY gl_dispatch_stub_382(GLenum target, GLshort s);
+void APIENTRY gl_dispatch_stub_383(GLenum target, const GLshort *v);
+void APIENTRY gl_dispatch_stub_384(GLenum target, GLdouble s, GLdouble t);
+void APIENTRY gl_dispatch_stub_385(GLenum target, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_386(GLenum target, GLfloat s, GLfloat t);
+void APIENTRY gl_dispatch_stub_387(GLenum target, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_388(GLenum target, GLint s, GLint t);
+void APIENTRY gl_dispatch_stub_389(GLenum target, const GLint *v);
+void APIENTRY gl_dispatch_stub_390(GLenum target, GLshort s, GLshort t);
+void APIENTRY gl_dispatch_stub_391(GLenum target, const GLshort *v);
+void APIENTRY gl_dispatch_stub_392(GLenum target, GLdouble s, GLdouble t, GLdouble r);
+void APIENTRY gl_dispatch_stub_393(GLenum target, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_394(GLenum target, GLfloat s, GLfloat t, GLfloat r);
+void APIENTRY gl_dispatch_stub_395(GLenum target, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_396(GLenum target, GLint s, GLint t, GLint r);
+void APIENTRY gl_dispatch_stub_397(GLenum target, const GLint *v);
+void APIENTRY gl_dispatch_stub_398(GLenum target, GLshort s, GLshort t, GLshort r);
+void APIENTRY gl_dispatch_stub_399(GLenum target, const GLshort *v);
+void APIENTRY gl_dispatch_stub_400(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+void APIENTRY gl_dispatch_stub_401(GLenum target, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_402(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+void APIENTRY gl_dispatch_stub_403(GLenum target, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_404(GLenum target, GLint s, GLint t, GLint r, GLint q);
+void APIENTRY gl_dispatch_stub_405(GLenum target, const GLint *v);
+void APIENTRY gl_dispatch_stub_406(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+void APIENTRY gl_dispatch_stub_407(GLenum target, const GLshort *v);
+GLAPI void APIENTRY glAttachShader(GLuint program, GLuint shader);
+GLAPI GLuint APIENTRY glCreateProgram(void);
+GLAPI GLuint APIENTRY glCreateShader(GLenum type);
+GLAPI void APIENTRY glDeleteProgram(GLuint program);
+GLAPI void APIENTRY glDeleteShader(GLuint program);
+GLAPI void APIENTRY glDetachShader(GLuint program, GLuint shader);
+GLAPI void APIENTRY glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
+GLAPI void APIENTRY glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY glGetProgramiv(GLuint program, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY glGetShaderiv(GLuint shader, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY glIsProgram(GLuint program);
+GLAPI GLboolean APIENTRY glIsShader(GLuint shader);
+GLAPI void APIENTRY glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask);
+GLAPI void APIENTRY glStencilMaskSeparate(GLenum face, GLuint mask);
+GLAPI void APIENTRY glStencilOpSeparate(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass);
+void APIENTRY gl_dispatch_stub_424(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_425(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_426(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_427(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_428(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_429(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_430(GLenum target, GLenum clamp);
+void APIENTRY gl_dispatch_stub_431(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+void APIENTRY gl_dispatch_stub_432(GLenum buffer, GLint drawbuffer, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_433(GLenum buffer, GLint drawbuffer, const GLint *value);
+void APIENTRY gl_dispatch_stub_434(GLenum buffer, GLint drawbuffer, const GLuint *value);
+const GLubyte * APIENTRY gl_dispatch_stub_435(GLenum name, GLuint index);
+void APIENTRY gl_dispatch_stub_436(GLenum target, GLenum internalFormat, GLuint buffer);
+void APIENTRY gl_dispatch_stub_437(GLenum target, GLenum attachment, GLuint texture, GLint level);
+void APIENTRY gl_dispatch_stub_438(GLenum target, GLenum pname, GLint64 *params);
+void APIENTRY gl_dispatch_stub_439(GLenum cap, GLuint index, GLint64 *data);
+void APIENTRY gl_dispatch_stub_440(GLuint index, GLuint divisor);
+void APIENTRY gl_dispatch_stub_441(const GLdouble *m);
+void APIENTRY gl_dispatch_stub_442(const GLfloat *m);
+void APIENTRY gl_dispatch_stub_443(const GLdouble *m);
+void APIENTRY gl_dispatch_stub_444(const GLfloat *m);
+void APIENTRY gl_dispatch_stub_445(GLclampf value, GLboolean invert);
+GLAPI void APIENTRY glSampleCoverage(GLclampf value, GLboolean invert);
+void APIENTRY gl_dispatch_stub_446(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+void APIENTRY gl_dispatch_stub_447(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+void APIENTRY gl_dispatch_stub_448(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+void APIENTRY gl_dispatch_stub_449(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+void APIENTRY gl_dispatch_stub_450(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+void APIENTRY gl_dispatch_stub_451(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+void APIENTRY gl_dispatch_stub_452(GLenum target, GLint level, GLvoid *img);
+void APIENTRY gl_dispatch_stub_453(GLuint index);
+GLAPI void APIENTRY glDisableVertexAttribArray(GLuint index);
+void APIENTRY gl_dispatch_stub_454(GLuint index);
+GLAPI void APIENTRY glEnableVertexAttribArray(GLuint index);
+void APIENTRY gl_dispatch_stub_455(GLenum target, GLuint index, GLdouble *params);
+void APIENTRY gl_dispatch_stub_456(GLenum target, GLuint index, GLfloat *params);
+void APIENTRY gl_dispatch_stub_457(GLenum target, GLuint index, GLdouble *params);
+void APIENTRY gl_dispatch_stub_458(GLenum target, GLuint index, GLfloat *params);
+void APIENTRY gl_dispatch_stub_459(GLenum target, GLenum pname, GLvoid *string);
+void APIENTRY gl_dispatch_stub_460(GLenum target, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_461(GLuint index, GLenum pname, GLdouble *params);
+void APIENTRY gl_dispatch_stub_462(GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_463(GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetVertexAttribiv(GLuint index, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_464(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void APIENTRY gl_dispatch_stub_465(GLenum target, GLuint index, const GLdouble *params);
+void APIENTRY gl_dispatch_stub_466(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void APIENTRY gl_dispatch_stub_467(GLenum target, GLuint index, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_468(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void APIENTRY gl_dispatch_stub_469(GLenum target, GLuint index, const GLdouble *params);
+void APIENTRY gl_dispatch_stub_470(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void APIENTRY gl_dispatch_stub_471(GLenum target, GLuint index, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_472(GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+void APIENTRY gl_dispatch_stub_473(GLuint index, GLdouble x);
+void APIENTRY gl_dispatch_stub_474(GLuint index, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_475(GLuint index, GLfloat x);
+GLAPI void APIENTRY glVertexAttrib1f(GLuint index, GLfloat x);
+void APIENTRY gl_dispatch_stub_476(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib1fv(GLuint index, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_477(GLuint index, GLshort x);
+void APIENTRY gl_dispatch_stub_478(GLuint index, const GLshort *v);
+void APIENTRY gl_dispatch_stub_479(GLuint index, GLdouble x, GLdouble y);
+void APIENTRY gl_dispatch_stub_480(GLuint index, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_481(GLuint index, GLfloat x, GLfloat y);
+GLAPI void APIENTRY glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y);
+void APIENTRY gl_dispatch_stub_482(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib2fv(GLuint index, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_483(GLuint index, GLshort x, GLshort y);
+void APIENTRY gl_dispatch_stub_484(GLuint index, const GLshort *v);
+void APIENTRY gl_dispatch_stub_485(GLuint index, GLdouble x, GLdouble y, GLdouble z);
+void APIENTRY gl_dispatch_stub_486(GLuint index, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_487(GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z);
+void APIENTRY gl_dispatch_stub_488(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib3fv(GLuint index, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_489(GLuint index, GLshort x, GLshort y, GLshort z);
+void APIENTRY gl_dispatch_stub_490(GLuint index, const GLshort *v);
+void APIENTRY gl_dispatch_stub_491(GLuint index, const GLbyte *v);
+void APIENTRY gl_dispatch_stub_492(GLuint index, const GLint *v);
+void APIENTRY gl_dispatch_stub_493(GLuint index, const GLshort *v);
+void APIENTRY gl_dispatch_stub_494(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+void APIENTRY gl_dispatch_stub_495(GLuint index, const GLubyte *v);
+void APIENTRY gl_dispatch_stub_496(GLuint index, const GLuint *v);
+void APIENTRY gl_dispatch_stub_497(GLuint index, const GLushort *v);
+void APIENTRY gl_dispatch_stub_498(GLuint index, const GLbyte *v);
+void APIENTRY gl_dispatch_stub_499(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void APIENTRY gl_dispatch_stub_500(GLuint index, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_501(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void APIENTRY gl_dispatch_stub_502(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY glVertexAttrib4fv(GLuint index, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_503(GLuint index, const GLint *v);
+void APIENTRY gl_dispatch_stub_504(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+void APIENTRY gl_dispatch_stub_505(GLuint index, const GLshort *v);
+void APIENTRY gl_dispatch_stub_506(GLuint index, const GLubyte *v);
+void APIENTRY gl_dispatch_stub_507(GLuint index, const GLuint *v);
+void APIENTRY gl_dispatch_stub_508(GLuint index, const GLushort *v);
+void APIENTRY gl_dispatch_stub_509(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_510(GLenum target, GLuint buffer);
+GLAPI void APIENTRY glBindBuffer(GLenum target, GLuint buffer);
+void APIENTRY gl_dispatch_stub_511(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
+GLAPI void APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+void APIENTRY gl_dispatch_stub_512(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
+GLAPI void APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+void APIENTRY gl_dispatch_stub_513(GLsizei n, const GLuint *buffer);
+GLAPI void APIENTRY glDeleteBuffers(GLsizei n, const GLuint *buffer);
+void APIENTRY gl_dispatch_stub_514(GLsizei n, GLuint *buffer);
+GLAPI void APIENTRY glGenBuffers(GLsizei n, GLuint *buffer);
+void APIENTRY gl_dispatch_stub_515(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_516(GLenum target, GLenum pname, GLvoid **params);
+GLAPI void APIENTRY glGetBufferPointervOES(GLenum target, GLenum pname, GLvoid **params);
+void APIENTRY gl_dispatch_stub_517(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
+GLboolean APIENTRY gl_dispatch_stub_518(GLuint buffer);
+GLAPI GLboolean APIENTRY glIsBuffer(GLuint buffer);
+GLvoid * APIENTRY gl_dispatch_stub_519(GLenum target, GLenum access);
+GLAPI GLvoid * APIENTRY glMapBufferOES(GLenum target, GLenum access);
+GLboolean APIENTRY gl_dispatch_stub_520(GLenum target);
+GLAPI GLboolean APIENTRY glUnmapBufferOES(GLenum target);
+void APIENTRY gl_dispatch_stub_521(GLenum target, GLuint id);
+void APIENTRY gl_dispatch_stub_522(GLsizei n, const GLuint *ids);
+void APIENTRY gl_dispatch_stub_523(GLenum target);
+void APIENTRY gl_dispatch_stub_524(GLsizei n, GLuint *ids);
+void APIENTRY gl_dispatch_stub_525(GLuint id, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_526(GLuint id, GLenum pname, GLuint *params);
+void APIENTRY gl_dispatch_stub_527(GLenum target, GLenum pname, GLint *params);
+GLboolean APIENTRY gl_dispatch_stub_528(GLuint id);
+void APIENTRY gl_dispatch_stub_529(GLhandleARB containerObj, GLhandleARB obj);
+void APIENTRY gl_dispatch_stub_530(GLhandleARB shader);
+GLAPI void APIENTRY glCompileShader(GLuint shader);
+GLhandleARB APIENTRY gl_dispatch_stub_531(void);
+GLhandleARB APIENTRY gl_dispatch_stub_532(GLenum shaderType);
+void APIENTRY gl_dispatch_stub_533(GLhandleARB obj);
+void APIENTRY gl_dispatch_stub_534(GLhandleARB containerObj, GLhandleARB attachedObj);
+void APIENTRY gl_dispatch_stub_535(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+GLAPI void APIENTRY glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+void APIENTRY gl_dispatch_stub_536(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog);
+GLhandleARB APIENTRY gl_dispatch_stub_537(GLenum pname);
+void APIENTRY gl_dispatch_stub_538(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
+void APIENTRY gl_dispatch_stub_539(GLhandleARB obj, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_540(GLhandleARB obj, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_541(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source);
+GLAPI void APIENTRY glGetShaderSource(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+GLint APIENTRY gl_dispatch_stub_542(GLhandleARB program, const GLcharARB *name);
+GLAPI GLint APIENTRY glGetUniformLocation(GLuint program, const GLchar *name);
+void APIENTRY gl_dispatch_stub_543(GLhandleARB program, GLint location, GLfloat *params);
+GLAPI void APIENTRY glGetUniformfv(GLuint program, GLint location, GLfloat *params);
+void APIENTRY gl_dispatch_stub_544(GLhandleARB program, GLint location, GLint *params);
+GLAPI void APIENTRY glGetUniformiv(GLuint program, GLint location, GLint *params);
+void APIENTRY gl_dispatch_stub_545(GLhandleARB program);
+GLAPI void APIENTRY glLinkProgram(GLuint program);
+void APIENTRY gl_dispatch_stub_546(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length);
+GLAPI void APIENTRY glShaderSource(GLuint shader, GLsizei count, const GLchar **string, const GLint *length);
+void APIENTRY gl_dispatch_stub_547(GLint location, GLfloat v0);
+GLAPI void APIENTRY glUniform1f(GLint location, GLfloat v0);
+void APIENTRY gl_dispatch_stub_548(GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform1fv(GLint location, GLsizei count, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_549(GLint location, GLint v0);
+GLAPI void APIENTRY glUniform1i(GLint location, GLint v0);
+void APIENTRY gl_dispatch_stub_550(GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform1iv(GLint location, GLsizei count, const GLint *value);
+void APIENTRY gl_dispatch_stub_551(GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glUniform2f(GLint location, GLfloat v0, GLfloat v1);
+void APIENTRY gl_dispatch_stub_552(GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform2fv(GLint location, GLsizei count, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_553(GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glUniform2i(GLint location, GLint v0, GLint v1);
+void APIENTRY gl_dispatch_stub_554(GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform2iv(GLint location, GLsizei count, const GLint *value);
+void APIENTRY gl_dispatch_stub_555(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+void APIENTRY gl_dispatch_stub_556(GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform3fv(GLint location, GLsizei count, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_557(GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glUniform3i(GLint location, GLint v0, GLint v1, GLint v2);
+void APIENTRY gl_dispatch_stub_558(GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform3iv(GLint location, GLsizei count, const GLint *value);
+void APIENTRY gl_dispatch_stub_559(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+void APIENTRY gl_dispatch_stub_560(GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glUniform4fv(GLint location, GLsizei count, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_561(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+void APIENTRY gl_dispatch_stub_562(GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glUniform4iv(GLint location, GLsizei count, const GLint *value);
+void APIENTRY gl_dispatch_stub_563(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_564(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_565(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_566(GLhandleARB program);
+GLAPI void APIENTRY glUseProgram(GLuint program);
+void APIENTRY gl_dispatch_stub_567(GLhandleARB program);
+GLAPI void APIENTRY glValidateProgram(GLuint program);
+void APIENTRY gl_dispatch_stub_568(GLhandleARB program, GLuint index, const GLcharARB *name);
+GLAPI void APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar *name);
+void APIENTRY gl_dispatch_stub_569(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+GLAPI void APIENTRY glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GLint APIENTRY gl_dispatch_stub_570(GLhandleARB program, const GLcharARB *name);
+GLAPI GLint APIENTRY glGetAttribLocation(GLuint program, const GLchar *name);
+void APIENTRY gl_dispatch_stub_571(GLsizei n, const GLenum *bufs);
+void APIENTRY gl_dispatch_stub_572(GLenum target, GLenum clamp);
+void APIENTRY gl_dispatch_stub_573(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+void APIENTRY gl_dispatch_stub_574(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+void APIENTRY gl_dispatch_stub_575(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+void APIENTRY gl_dispatch_stub_576(GLenum target, GLenum attachment, GLuint texture, GLint level);
+void APIENTRY gl_dispatch_stub_577(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+void APIENTRY gl_dispatch_stub_578(GLuint program, GLenum pname, GLint value);
+void APIENTRY gl_dispatch_stub_579(GLuint index, GLuint divisor);
+void APIENTRY gl_dispatch_stub_580(GLenum target, GLintptr offset, GLsizeiptr length);
+GLvoid * APIENTRY gl_dispatch_stub_581(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+void APIENTRY gl_dispatch_stub_582(GLenum target, GLenum internalFormat, GLuint buffer);
+void APIENTRY gl_dispatch_stub_583(GLuint array);
+void APIENTRY gl_dispatch_stub_584(GLsizei n, GLuint *arrays);
+void APIENTRY gl_dispatch_stub_585(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+GLenum APIENTRY gl_dispatch_stub_586(GLsync sync, GLbitfield flags, GLuint64 timeout);
+void APIENTRY gl_dispatch_stub_587(GLsync sync);
+GLsync APIENTRY gl_dispatch_stub_588(GLenum condition, GLbitfield flags);
+void APIENTRY gl_dispatch_stub_589(GLenum pname, GLint64 *params);
+void APIENTRY gl_dispatch_stub_590(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+GLboolean APIENTRY gl_dispatch_stub_591(GLsync sync);
+void APIENTRY gl_dispatch_stub_592(GLsync sync, GLbitfield flags, GLuint64 timeout);
+void APIENTRY gl_dispatch_stub_593(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+void APIENTRY gl_dispatch_stub_594(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
+void APIENTRY gl_dispatch_stub_595(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+void APIENTRY gl_dispatch_stub_596(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex);
+void APIENTRY gl_dispatch_stub_597(GLuint buf, GLenum modeRGB, GLenum modeA);
+void APIENTRY gl_dispatch_stub_598(GLuint buf, GLenum mode);
+void APIENTRY gl_dispatch_stub_599(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA);
+void APIENTRY gl_dispatch_stub_600(GLuint buf, GLenum src, GLenum dst);
+void APIENTRY gl_dispatch_stub_601(GLuint unit, GLuint sampler);
+void APIENTRY gl_dispatch_stub_602(GLsizei count, const GLuint *samplers);
+void APIENTRY gl_dispatch_stub_603(GLsizei count, GLuint *samplers);
+void APIENTRY gl_dispatch_stub_604(GLuint sampler, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_605(GLuint sampler, GLenum pname, GLuint *params);
+void APIENTRY gl_dispatch_stub_606(GLuint sampler, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_607(GLuint sampler, GLenum pname, GLint *params);
+GLboolean APIENTRY gl_dispatch_stub_608(GLuint sampler);
+void APIENTRY gl_dispatch_stub_609(GLuint sampler, GLenum pname, const GLint *params);
+void APIENTRY gl_dispatch_stub_610(GLuint sampler, GLenum pname, const GLuint *params);
+void APIENTRY gl_dispatch_stub_611(GLuint sampler, GLenum pname, GLfloat param);
+void APIENTRY gl_dispatch_stub_612(GLuint sampler, GLenum pname, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_613(GLuint sampler, GLenum pname, GLint param);
+void APIENTRY gl_dispatch_stub_614(GLuint sampler, GLenum pname, const GLint *params);
+void APIENTRY gl_dispatch_stub_615(GLenum target, GLuint id);
+void APIENTRY gl_dispatch_stub_616(GLsizei n, const GLuint *ids);
+void APIENTRY gl_dispatch_stub_617(GLenum mode, GLuint id);
+void APIENTRY gl_dispatch_stub_618(GLsizei n, GLuint *ids);
+GLboolean APIENTRY gl_dispatch_stub_619(GLuint id);
+void APIENTRY gl_dispatch_stub_620(void);
+void APIENTRY gl_dispatch_stub_621(void);
+GLAPI void APIENTRY glClearDepthf(GLclampf depth);
+GLAPI void APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar);
+GLAPI void APIENTRY glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+GLAPI void APIENTRY glReleaseShaderCompiler(void);
+GLAPI void APIENTRY glShaderBinary(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+void APIENTRY gl_dispatch_stub_627(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+GLAPI void APIENTRY glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+void APIENTRY gl_dispatch_stub_628(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
+GLAPI void APIENTRY glProgramBinaryOES(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
+void APIENTRY gl_dispatch_stub_629(GLuint program, GLenum pname, GLint value);
+GLenum APIENTRY gl_dispatch_stub_630(void);
+void APIENTRY gl_dispatch_stub_631(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
+void APIENTRY gl_dispatch_stub_632(GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
+void APIENTRY gl_dispatch_stub_633(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
+void APIENTRY gl_dispatch_stub_634(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+void APIENTRY gl_dispatch_stub_635(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
+void APIENTRY gl_dispatch_stub_636(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
+void APIENTRY gl_dispatch_stub_637(GLenum target, GLenum query, GLsizei bufSize, GLint *v);
+void APIENTRY gl_dispatch_stub_638(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+void APIENTRY gl_dispatch_stub_639(GLenum map, GLsizei bufSize, GLfloat *values);
+void APIENTRY gl_dispatch_stub_640(GLenum map, GLsizei bufSize, GLuint *values);
+void APIENTRY gl_dispatch_stub_641(GLenum map, GLsizei bufSize, GLushort *values);
+void APIENTRY gl_dispatch_stub_642(GLsizei bufSize, GLubyte *pattern);
+void APIENTRY gl_dispatch_stub_643(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
+void APIENTRY gl_dispatch_stub_644(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
+void APIENTRY gl_dispatch_stub_645(GLhandleARB program, GLint location, GLsizei bufSize, GLdouble *params);
+void APIENTRY gl_dispatch_stub_646(GLhandleARB program, GLint location, GLsizei bufSize, GLfloat *params);
+void APIENTRY gl_dispatch_stub_647(GLhandleARB program, GLint location, GLsizei bufSize, GLint *params);
+void APIENTRY gl_dispatch_stub_648(GLhandleARB program, GLint location, GLsizei bufSize, GLuint *params);
+void APIENTRY gl_dispatch_stub_649(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
+void APIENTRY gl_dispatch_stub_650(GLfloat factor, GLfloat bias);
+void APIENTRY gl_dispatch_stub_651(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+void APIENTRY gl_dispatch_stub_652(const GLfloat *coords);
+void APIENTRY gl_dispatch_stub_653(GLint x, GLint y, GLint z, GLint width, GLint height);
+void APIENTRY gl_dispatch_stub_654(const GLint *coords);
+void APIENTRY gl_dispatch_stub_655(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+void APIENTRY gl_dispatch_stub_656(const GLshort *coords);
+void APIENTRY gl_dispatch_stub_657(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+void APIENTRY gl_dispatch_stub_658(const GLfixed *coords);
+void APIENTRY gl_dispatch_stub_659(GLenum type, GLsizei stride, const GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_660(GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_661(GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_662(GLenum pname, GLfloat param);
+void APIENTRY gl_dispatch_stub_663(GLenum pname, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_664(GLenum pname, GLint param);
+void APIENTRY gl_dispatch_stub_665(GLenum pname, const GLint *params);
+GLbitfield APIENTRY gl_dispatch_stub_666(GLfixed *mantissa, GLint *exponent);
+void APIENTRY gl_dispatch_stub_667(GLclampf value, GLboolean invert);
+void APIENTRY gl_dispatch_stub_668(GLenum pattern);
+void APIENTRY gl_dispatch_stub_669(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_670(GLsizei stride, GLsizei count, const GLboolean *pointer);
+void APIENTRY gl_dispatch_stub_671(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_672(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_673(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_674(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_675(GLenum pname, GLfloat param);
+void APIENTRY gl_dispatch_stub_676(GLenum pname, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_677(GLint first, GLsizei count);
+void APIENTRY gl_dispatch_stub_678(void);
+void APIENTRY gl_dispatch_stub_679(GLbyte red, GLbyte green, GLbyte blue);
+void APIENTRY gl_dispatch_stub_680(const GLbyte *v);
+void APIENTRY gl_dispatch_stub_681(GLdouble red, GLdouble green, GLdouble blue);
+void APIENTRY gl_dispatch_stub_682(const GLdouble *v);
+void APIENTRY gl_dispatch_stub_683(GLfloat red, GLfloat green, GLfloat blue);
+void APIENTRY gl_dispatch_stub_684(const GLfloat *v);
+void APIENTRY gl_dispatch_stub_685(GLint red, GLint green, GLint blue);
+void APIENTRY gl_dispatch_stub_686(const GLint *v);
+void APIENTRY gl_dispatch_stub_687(GLshort red, GLshort green, GLshort blue);
+void APIENTRY gl_dispatch_stub_688(const GLshort *v);
+void APIENTRY gl_dispatch_stub_689(GLubyte red, GLubyte green, GLubyte blue);
+void APIENTRY gl_dispatch_stub_690(const GLubyte *v);
+void APIENTRY gl_dispatch_stub_691(GLuint red, GLuint green, GLuint blue);
+void APIENTRY gl_dispatch_stub_692(const GLuint *v);
+void APIENTRY gl_dispatch_stub_693(GLushort red, GLushort green, GLushort blue);
+void APIENTRY gl_dispatch_stub_694(const GLushort *v);
+void APIENTRY gl_dispatch_stub_695(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glMultiDrawArraysEXT(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+GLAPI void APIENTRY glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
+void APIENTRY gl_dispatch_stub_698(GLenum type, GLsizei stride, const GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_699(GLdouble coord);
+void APIENTRY gl_dispatch_stub_700(const GLdouble *coord);
+void APIENTRY gl_dispatch_stub_701(GLfloat coord);
+void APIENTRY gl_dispatch_stub_702(const GLfloat *coord);
+void APIENTRY gl_dispatch_stub_703(GLenum mode);
+void APIENTRY gl_dispatch_stub_704(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+GLAPI void APIENTRY glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+void APIENTRY gl_dispatch_stub_705(void);
+void APIENTRY gl_dispatch_stub_706(GLsizei length, const GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_707(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+void APIENTRY gl_dispatch_stub_708(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
+void APIENTRY gl_dispatch_stub_709(GLenum pname, GLfloat param);
+void APIENTRY gl_dispatch_stub_710(GLenum pname, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_711(GLenum pname, GLint param);
+void APIENTRY gl_dispatch_stub_712(GLenum pname, const GLint *params);
+void APIENTRY gl_dispatch_stub_713(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+void APIENTRY gl_dispatch_stub_714(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_715(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_716(GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_717(GLenum stage, GLenum portion, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_718(GLenum variable, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_719(GLenum variable, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_720(void);
+void APIENTRY gl_dispatch_stub_721(GLdouble x, GLdouble y);
+void APIENTRY gl_dispatch_stub_722(const GLdouble *v);
+void APIENTRY gl_dispatch_stub_723(GLfloat x, GLfloat y);
+void APIENTRY gl_dispatch_stub_724(const GLfloat *v);
+void APIENTRY gl_dispatch_stub_725(GLint x, GLint y);
+void APIENTRY gl_dispatch_stub_726(const GLint *v);
+void APIENTRY gl_dispatch_stub_727(GLshort x, GLshort y);
+void APIENTRY gl_dispatch_stub_728(const GLshort *v);
+void APIENTRY gl_dispatch_stub_729(GLdouble x, GLdouble y, GLdouble z);
+void APIENTRY gl_dispatch_stub_730(const GLdouble *v);
+void APIENTRY gl_dispatch_stub_731(GLfloat x, GLfloat y, GLfloat z);
+void APIENTRY gl_dispatch_stub_732(const GLfloat *v);
+void APIENTRY gl_dispatch_stub_733(GLint x, GLint y, GLint z);
+void APIENTRY gl_dispatch_stub_734(const GLint *v);
+void APIENTRY gl_dispatch_stub_735(GLshort x, GLshort y, GLshort z);
+void APIENTRY gl_dispatch_stub_736(const GLshort *v);
+void APIENTRY gl_dispatch_stub_737(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void APIENTRY gl_dispatch_stub_738(const GLdouble *v);
+void APIENTRY gl_dispatch_stub_739(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void APIENTRY gl_dispatch_stub_740(const GLfloat *v);
+void APIENTRY gl_dispatch_stub_741(GLint x, GLint y, GLint z, GLint w);
+void APIENTRY gl_dispatch_stub_742(const GLint *v);
+void APIENTRY gl_dispatch_stub_743(GLshort x, GLshort y, GLshort z, GLshort w);
+void APIENTRY gl_dispatch_stub_744(const GLshort *v);
+void APIENTRY gl_dispatch_stub_745(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
+void APIENTRY gl_dispatch_stub_746(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride);
+void APIENTRY gl_dispatch_stub_747(GLsizei n, const GLuint *fences);
+void APIENTRY gl_dispatch_stub_748(GLuint fence);
+void APIENTRY gl_dispatch_stub_749(GLsizei n, GLuint *fences);
+void APIENTRY gl_dispatch_stub_750(GLuint fence, GLenum pname, GLint *params);
+GLboolean APIENTRY gl_dispatch_stub_751(GLuint fence);
+void APIENTRY gl_dispatch_stub_752(GLuint fence, GLenum condition);
+GLboolean APIENTRY gl_dispatch_stub_753(GLuint fence);
+GLboolean APIENTRY gl_dispatch_stub_754(GLsizei n, const GLuint *ids, GLboolean *residences);
+void APIENTRY gl_dispatch_stub_755(GLenum target, GLuint program);
+void APIENTRY gl_dispatch_stub_756(GLsizei n, const GLuint *programs);
+void APIENTRY gl_dispatch_stub_757(GLenum target, GLuint id, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_758(GLsizei n, GLuint *programs);
+void APIENTRY gl_dispatch_stub_759(GLenum target, GLuint index, GLenum pname, GLdouble *params);
+void APIENTRY gl_dispatch_stub_760(GLenum target, GLuint index, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_761(GLuint id, GLenum pname, GLubyte *program);
+void APIENTRY gl_dispatch_stub_762(GLuint id, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_763(GLenum target, GLuint address, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_764(GLuint index, GLenum pname, GLvoid **pointer);
+GLAPI void APIENTRY glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid **pointer);
+void APIENTRY gl_dispatch_stub_765(GLuint index, GLenum pname, GLdouble *params);
+void APIENTRY gl_dispatch_stub_766(GLuint index, GLenum pname, GLfloat *params);
+void APIENTRY gl_dispatch_stub_767(GLuint index, GLenum pname, GLint *params);
+GLboolean APIENTRY gl_dispatch_stub_768(GLuint program);
+void APIENTRY gl_dispatch_stub_769(GLenum target, GLuint id, GLsizei len, const GLubyte *program);
+void APIENTRY gl_dispatch_stub_770(GLenum target, GLuint index, GLsizei num, const GLdouble *params);
+void APIENTRY gl_dispatch_stub_771(GLenum target, GLuint index, GLsizei num, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_772(GLsizei n, const GLuint *ids);
+void APIENTRY gl_dispatch_stub_773(GLenum target, GLuint address, GLenum matrix, GLenum transform);
+void APIENTRY gl_dispatch_stub_774(GLuint index, GLdouble x);
+void APIENTRY gl_dispatch_stub_775(GLuint index, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_776(GLuint index, GLfloat x);
+void APIENTRY gl_dispatch_stub_777(GLuint index, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_778(GLuint index, GLshort x);
+void APIENTRY gl_dispatch_stub_779(GLuint index, const GLshort *v);
+void APIENTRY gl_dispatch_stub_780(GLuint index, GLdouble x, GLdouble y);
+void APIENTRY gl_dispatch_stub_781(GLuint index, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_782(GLuint index, GLfloat x, GLfloat y);
+void APIENTRY gl_dispatch_stub_783(GLuint index, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_784(GLuint index, GLshort x, GLshort y);
+void APIENTRY gl_dispatch_stub_785(GLuint index, const GLshort *v);
+void APIENTRY gl_dispatch_stub_786(GLuint index, GLdouble x, GLdouble y, GLdouble z);
+void APIENTRY gl_dispatch_stub_787(GLuint index, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_788(GLuint index, GLfloat x, GLfloat y, GLfloat z);
+void APIENTRY gl_dispatch_stub_789(GLuint index, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_790(GLuint index, GLshort x, GLshort y, GLshort z);
+void APIENTRY gl_dispatch_stub_791(GLuint index, const GLshort *v);
+void APIENTRY gl_dispatch_stub_792(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void APIENTRY gl_dispatch_stub_793(GLuint index, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_794(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void APIENTRY gl_dispatch_stub_795(GLuint index, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_796(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+void APIENTRY gl_dispatch_stub_797(GLuint index, const GLshort *v);
+void APIENTRY gl_dispatch_stub_798(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+void APIENTRY gl_dispatch_stub_799(GLuint index, const GLubyte *v);
+void APIENTRY gl_dispatch_stub_800(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_801(GLuint index, GLsizei n, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_802(GLuint index, GLsizei n, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_803(GLuint index, GLsizei n, const GLshort *v);
+void APIENTRY gl_dispatch_stub_804(GLuint index, GLsizei n, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_805(GLuint index, GLsizei n, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_806(GLuint index, GLsizei n, const GLshort *v);
+void APIENTRY gl_dispatch_stub_807(GLuint index, GLsizei n, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_808(GLuint index, GLsizei n, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_809(GLuint index, GLsizei n, const GLshort *v);
+void APIENTRY gl_dispatch_stub_810(GLuint index, GLsizei n, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_811(GLuint index, GLsizei n, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_812(GLuint index, GLsizei n, const GLshort *v);
+void APIENTRY gl_dispatch_stub_813(GLuint index, GLsizei n, const GLubyte *v);
+void APIENTRY gl_dispatch_stub_814(GLenum pname, GLfloat *param);
+void APIENTRY gl_dispatch_stub_815(GLenum pname, GLint *param);
+void APIENTRY gl_dispatch_stub_816(GLenum pname, const GLfloat *param);
+void APIENTRY gl_dispatch_stub_817(GLenum pname, const GLint *param);
+void APIENTRY gl_dispatch_stub_818(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+void APIENTRY gl_dispatch_stub_819(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+void APIENTRY gl_dispatch_stub_820(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+void APIENTRY gl_dispatch_stub_821(void);
+void APIENTRY gl_dispatch_stub_822(GLuint id);
+void APIENTRY gl_dispatch_stub_823(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+void APIENTRY gl_dispatch_stub_824(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+void APIENTRY gl_dispatch_stub_825(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+void APIENTRY gl_dispatch_stub_826(GLuint id);
+void APIENTRY gl_dispatch_stub_827(void);
+GLuint APIENTRY gl_dispatch_stub_828(GLuint range);
+void APIENTRY gl_dispatch_stub_829(GLuint dst, GLuint coord, GLenum swizzle);
+void APIENTRY gl_dispatch_stub_830(GLuint dst, GLuint interp, GLenum swizzle);
+void APIENTRY gl_dispatch_stub_831(GLuint dst, const GLfloat *value);
+void APIENTRY gl_dispatch_stub_832(GLenum pname, GLint param);
+void APIENTRY gl_dispatch_stub_833(GLenum pname, const GLint *params);
+void APIENTRY gl_dispatch_stub_834(GLenum face);
+void APIENTRY gl_dispatch_stub_835(GLuint array);
+void APIENTRY gl_dispatch_stub_836(GLsizei n, const GLuint *arrays);
+void APIENTRY gl_dispatch_stub_837(GLsizei n, GLuint *arrays);
+GLboolean APIENTRY gl_dispatch_stub_838(GLuint array);
+void APIENTRY gl_dispatch_stub_839(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
+void APIENTRY gl_dispatch_stub_840(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
+void APIENTRY gl_dispatch_stub_841(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void APIENTRY gl_dispatch_stub_842(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
+void APIENTRY gl_dispatch_stub_843(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void APIENTRY gl_dispatch_stub_844(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
+void APIENTRY gl_dispatch_stub_845(GLuint index);
+void APIENTRY gl_dispatch_stub_846(void);
+void APIENTRY gl_dispatch_stub_847(GLenum func, GLclampx ref);
+void APIENTRY gl_dispatch_stub_848(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
+void APIENTRY gl_dispatch_stub_849(GLclampx depth);
+void APIENTRY gl_dispatch_stub_850(GLenum plane, const GLfixed *equation);
+void APIENTRY gl_dispatch_stub_851(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+void APIENTRY gl_dispatch_stub_852(GLclampx zNear, GLclampx zFar);
+void APIENTRY gl_dispatch_stub_853(GLenum pname, GLfixed param);
+void APIENTRY gl_dispatch_stub_854(GLenum pname, const GLfixed *params);
+void APIENTRY gl_dispatch_stub_855(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+void APIENTRY gl_dispatch_stub_856(GLenum plane, GLfixed *equation);
+void APIENTRY gl_dispatch_stub_857(GLenum pname, GLfixed *params);
+void APIENTRY gl_dispatch_stub_858(GLenum light, GLenum pname, GLfixed *params);
+void APIENTRY gl_dispatch_stub_859(GLenum face, GLenum pname, GLfixed *params);
+void APIENTRY gl_dispatch_stub_860(GLenum target, GLenum pname, GLfixed *params);
+void APIENTRY gl_dispatch_stub_861(GLenum coord, GLenum pname, GLfixed *params);
+void APIENTRY gl_dispatch_stub_862(GLenum target, GLenum pname, GLfixed *params);
+void APIENTRY gl_dispatch_stub_863(GLenum pname, GLfixed param);
+void APIENTRY gl_dispatch_stub_864(GLenum pname, const GLfixed *params);
+void APIENTRY gl_dispatch_stub_865(GLenum light, GLenum pname, GLfixed param);
+void APIENTRY gl_dispatch_stub_866(GLenum light, GLenum pname, const GLfixed *params);
+void APIENTRY gl_dispatch_stub_867(GLfixed width);
+void APIENTRY gl_dispatch_stub_868(const GLfixed *m);
+void APIENTRY gl_dispatch_stub_869(GLenum face, GLenum pname, GLfixed param);
+void APIENTRY gl_dispatch_stub_870(GLenum face, GLenum pname, const GLfixed *params);
+void APIENTRY gl_dispatch_stub_871(const GLfixed *m);
+void APIENTRY gl_dispatch_stub_872(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+void APIENTRY gl_dispatch_stub_873(GLfixed nx, GLfixed ny, GLfixed nz);
+void APIENTRY gl_dispatch_stub_874(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+void APIENTRY gl_dispatch_stub_875(GLenum pname, GLfixed param);
+void APIENTRY gl_dispatch_stub_876(GLenum pname, const GLfixed *params);
+void APIENTRY gl_dispatch_stub_877(GLfixed size);
+void APIENTRY gl_dispatch_stub_878(GLfixed factor, GLfixed units);
+void APIENTRY gl_dispatch_stub_879(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+void APIENTRY gl_dispatch_stub_880(GLclampx value, GLboolean invert);
+void APIENTRY gl_dispatch_stub_881(GLfixed x, GLfixed y, GLfixed z);
+void APIENTRY gl_dispatch_stub_882(GLenum target, GLenum pname, GLfixed param);
+void APIENTRY gl_dispatch_stub_883(GLenum target, GLenum pname, const GLfixed *params);
+void APIENTRY gl_dispatch_stub_884(GLenum coord, GLenum pname, GLint param);
+void APIENTRY gl_dispatch_stub_885(GLenum coord, GLenum pname, const GLfixed *params);
+void APIENTRY gl_dispatch_stub_886(GLenum target, GLenum pname, GLfixed param);
+void APIENTRY gl_dispatch_stub_887(GLenum target, GLenum pname, const GLfixed *params);
+void APIENTRY gl_dispatch_stub_888(GLfixed x, GLfixed y, GLfixed z);
+void APIENTRY gl_dispatch_stub_889(GLenum plane, const GLfloat *equation);
+void APIENTRY gl_dispatch_stub_890(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+void APIENTRY gl_dispatch_stub_891(GLenum plane, GLfloat *equation);
+void APIENTRY gl_dispatch_stub_892(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+void APIENTRY gl_dispatch_stub_893(GLclampd zmin, GLclampd zmax);
+void APIENTRY gl_dispatch_stub_894(GLenum modeRGB, GLenum modeA);
+GLAPI void APIENTRY glBlendEquationSeparate(GLenum modeRGB, GLenum modeA);
+void APIENTRY gl_dispatch_stub_895(GLenum target, GLuint framebuffer);
+GLAPI void APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer);
+void APIENTRY gl_dispatch_stub_896(GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glBindRenderbuffer(GLenum target, GLuint renderbuffer);
+GLenum APIENTRY gl_dispatch_stub_897(GLenum target);
+GLAPI GLenum APIENTRY glCheckFramebufferStatus(GLenum target);
+void APIENTRY gl_dispatch_stub_898(GLsizei n, const GLuint *framebuffers);
+GLAPI void APIENTRY glDeleteFramebuffers(GLsizei n, const GLuint *framebuffers);
+void APIENTRY gl_dispatch_stub_899(GLsizei n, const GLuint *renderbuffers);
+GLAPI void APIENTRY glDeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers);
+void APIENTRY gl_dispatch_stub_900(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI void APIENTRY glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+void APIENTRY gl_dispatch_stub_901(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+void APIENTRY gl_dispatch_stub_902(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+void APIENTRY gl_dispatch_stub_903(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI void APIENTRY glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+void APIENTRY gl_dispatch_stub_904(GLsizei n, GLuint *framebuffers);
+GLAPI void APIENTRY glGenFramebuffers(GLsizei n, GLuint *framebuffers);
+void APIENTRY gl_dispatch_stub_905(GLsizei n, GLuint *renderbuffers);
+GLAPI void APIENTRY glGenRenderbuffers(GLsizei n, GLuint *renderbuffers);
+void APIENTRY gl_dispatch_stub_906(GLenum target);
+GLAPI void APIENTRY glGenerateMipmap(GLenum target);
+void APIENTRY gl_dispatch_stub_907(GLenum target, GLenum attachment, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_908(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params);
+GLboolean APIENTRY gl_dispatch_stub_909(GLuint framebuffer);
+GLAPI GLboolean APIENTRY glIsFramebuffer(GLuint framebuffer);
+GLboolean APIENTRY gl_dispatch_stub_910(GLuint renderbuffer);
+GLAPI GLboolean APIENTRY glIsRenderbuffer(GLuint renderbuffer);
+void APIENTRY gl_dispatch_stub_911(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+void APIENTRY gl_dispatch_stub_912(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void APIENTRY gl_dispatch_stub_913(GLenum target, GLenum pname, GLint param);
+void APIENTRY gl_dispatch_stub_914(GLenum target, GLintptr offset, GLsizeiptr size);
+void APIENTRY gl_dispatch_stub_915(GLuint program, GLuint colorNumber, const GLchar *name);
+GLint APIENTRY gl_dispatch_stub_916(GLuint program, const GLchar *name);
+void APIENTRY gl_dispatch_stub_917(GLuint program, GLint location, GLuint *params);
+void APIENTRY gl_dispatch_stub_918(GLuint index, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_919(GLuint index, GLenum pname, GLuint *params);
+void APIENTRY gl_dispatch_stub_920(GLint location, GLuint x);
+void APIENTRY gl_dispatch_stub_921(GLint location, GLsizei count, const GLuint *value);
+void APIENTRY gl_dispatch_stub_922(GLint location, GLuint x, GLuint y);
+void APIENTRY gl_dispatch_stub_923(GLint location, GLsizei count, const GLuint *value);
+void APIENTRY gl_dispatch_stub_924(GLint location, GLuint x, GLuint y, GLuint z);
+void APIENTRY gl_dispatch_stub_925(GLint location, GLsizei count, const GLuint *value);
+void APIENTRY gl_dispatch_stub_926(GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
+void APIENTRY gl_dispatch_stub_927(GLint location, GLsizei count, const GLuint *value);
+void APIENTRY gl_dispatch_stub_928(GLuint index, GLint x);
+void APIENTRY gl_dispatch_stub_929(GLuint index, const GLint *v);
+void APIENTRY gl_dispatch_stub_930(GLuint index, GLuint x);
+void APIENTRY gl_dispatch_stub_931(GLuint index, const GLuint *v);
+void APIENTRY gl_dispatch_stub_932(GLuint index, GLint x, GLint y);
+void APIENTRY gl_dispatch_stub_933(GLuint index, const GLint *v);
+void APIENTRY gl_dispatch_stub_934(GLuint index, GLuint x, GLuint y);
+void APIENTRY gl_dispatch_stub_935(GLuint index, const GLuint *v);
+void APIENTRY gl_dispatch_stub_936(GLuint index, GLint x, GLint y, GLint z);
+void APIENTRY gl_dispatch_stub_937(GLuint index, const GLint *v);
+void APIENTRY gl_dispatch_stub_938(GLuint index, GLuint x, GLuint y, GLuint z);
+void APIENTRY gl_dispatch_stub_939(GLuint index, const GLuint *v);
+void APIENTRY gl_dispatch_stub_940(GLuint index, const GLbyte *v);
+void APIENTRY gl_dispatch_stub_941(GLuint index, GLint x, GLint y, GLint z, GLint w);
+void APIENTRY gl_dispatch_stub_942(GLuint index, const GLint *v);
+void APIENTRY gl_dispatch_stub_943(GLuint index, const GLshort *v);
+void APIENTRY gl_dispatch_stub_944(GLuint index, const GLubyte *v);
+void APIENTRY gl_dispatch_stub_945(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+void APIENTRY gl_dispatch_stub_946(GLuint index, const GLuint *v);
+void APIENTRY gl_dispatch_stub_947(GLuint index, const GLushort *v);
+void APIENTRY gl_dispatch_stub_948(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_949(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+void APIENTRY gl_dispatch_stub_950(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+void APIENTRY gl_dispatch_stub_951(GLenum target, GLuint index);
+void APIENTRY gl_dispatch_stub_952(GLenum target, GLuint index);
+void APIENTRY gl_dispatch_stub_953(GLenum value, GLuint index, GLboolean *data);
+void APIENTRY gl_dispatch_stub_954(GLenum value, GLuint index, GLint *data);
+GLboolean APIENTRY gl_dispatch_stub_955(GLenum target, GLuint index);
+void APIENTRY gl_dispatch_stub_956(GLint r, GLint g, GLint b, GLint a);
+void APIENTRY gl_dispatch_stub_957(GLuint r, GLuint g, GLuint b, GLuint a);
+void APIENTRY gl_dispatch_stub_958(GLenum target, GLenum pname, GLint *params);
+void APIENTRY gl_dispatch_stub_959(GLenum target, GLenum pname, GLuint *params);
+void APIENTRY gl_dispatch_stub_960(GLenum target, GLenum pname, const GLint *params);
+void APIENTRY gl_dispatch_stub_961(GLenum target, GLenum pname, const GLuint *params);
+void APIENTRY gl_dispatch_stub_962(GLuint query, GLenum mode);
+void APIENTRY gl_dispatch_stub_963(void);
+void APIENTRY gl_dispatch_stub_964(GLenum mode);
+void APIENTRY gl_dispatch_stub_965(GLenum target, GLuint index, GLuint buffer);
+void APIENTRY gl_dispatch_stub_966(GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+void APIENTRY gl_dispatch_stub_967(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+void APIENTRY gl_dispatch_stub_968(void);
+void APIENTRY gl_dispatch_stub_969(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+void APIENTRY gl_dispatch_stub_970(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode);
+void APIENTRY gl_dispatch_stub_971(GLenum mode);
+void APIENTRY gl_dispatch_stub_972(GLenum target, GLenum pname, GLvoid **params);
+void APIENTRY gl_dispatch_stub_973(GLenum target, GLsizei length, GLvoid *pointer);
+void APIENTRY gl_dispatch_stub_974(GLenum objectType, GLuint name, GLenum pname, GLint *value);
+GLenum APIENTRY gl_dispatch_stub_975(GLenum objectType, GLuint name, GLenum option);
+GLenum APIENTRY gl_dispatch_stub_976(GLenum objectType, GLuint name, GLenum option);
+void APIENTRY gl_dispatch_stub_977(GLuint program);
+GLuint APIENTRY gl_dispatch_stub_978(GLenum type, const GLchar *string);
+void APIENTRY gl_dispatch_stub_979(GLenum type, GLuint program);
+void APIENTRY gl_dispatch_stub_980(void);
+void APIENTRY gl_dispatch_stub_981(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void APIENTRY gl_dispatch_stub_982(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_983(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+void APIENTRY gl_dispatch_stub_984(GLuint id, GLenum pname, GLint64EXT *params);
+void APIENTRY gl_dispatch_stub_985(GLuint id, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES(GLenum target, GLvoid *writeOffset);
+GLAPI void APIENTRY glEGLImageTargetTexture2DOES(GLenum target, GLvoid *writeOffset);
+#undef MAPI_TMP_DEFINES
+#endif /* MAPI_TMP_DEFINES */
+
+#ifdef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN
+GLAPI void APIENTRY glCullFace(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[152];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY glFrontFace(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[157];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY glHint(GLenum target, GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[158];
+ ((void (APIENTRY *)(GLenum target, GLenum mode)) _func)(target, mode);
+}
+
+GLAPI void APIENTRY glLineWidth(GLfloat width)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[168];
+ ((void (APIENTRY *)(GLfloat width)) _func)(width);
+}
+
+GLAPI void APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[176];
+ ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height);
+}
+
+GLAPI void APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[178];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param);
+}
+
+GLAPI void APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[179];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[180];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param);
+}
+
+GLAPI void APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[181];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[183];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, border, format, type, pixels);
+}
+
+GLAPI void APIENTRY glClear(GLbitfield mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[203];
+ ((void (APIENTRY *)(GLbitfield mask)) _func)(mask);
+}
+
+GLAPI void APIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[206];
+ ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY glClearStencil(GLint s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[207];
+ ((void (APIENTRY *)(GLint s)) _func)(s);
+}
+
+GLAPI void APIENTRY glStencilMask(GLuint mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[209];
+ ((void (APIENTRY *)(GLuint mask)) _func)(mask);
+}
+
+GLAPI void APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[210];
+ ((void (APIENTRY *)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY glDepthMask(GLboolean flag)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[211];
+ ((void (APIENTRY *)(GLboolean flag)) _func)(flag);
+}
+
+GLAPI void APIENTRY glDisable(GLenum cap)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[214];
+ ((void (APIENTRY *)(GLenum cap)) _func)(cap);
+}
+
+GLAPI void APIENTRY glEnable(GLenum cap)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[215];
+ ((void (APIENTRY *)(GLenum cap)) _func)(cap);
+}
+
+GLAPI void APIENTRY glFinish(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[216];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY glFlush(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[217];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[241];
+ ((void (APIENTRY *)(GLenum sfactor, GLenum dfactor)) _func)(sfactor, dfactor);
+}
+
+GLAPI void APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[243];
+ ((void (APIENTRY *)(GLenum func, GLint ref, GLuint mask)) _func)(func, ref, mask);
+}
+
+GLAPI void APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[244];
+ ((void (APIENTRY *)(GLenum fail, GLenum zfail, GLenum zpass)) _func)(fail, zfail, zpass);
+}
+
+GLAPI void APIENTRY glDepthFunc(GLenum func)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[245];
+ ((void (APIENTRY *)(GLenum func)) _func)(func);
+}
+
+GLAPI void APIENTRY glPixelStorei(GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[250];
+ ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[256];
+ ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)) _func)(x, y, width, height, format, type, pixels);
+}
+
+GLAPI void APIENTRY glGetBooleanv(GLenum pname, GLboolean *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[258];
+ ((void (APIENTRY *)(GLenum pname, GLboolean *params)) _func)(pname, params);
+}
+
+GLAPI GLenum APIENTRY glGetError(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[261];
+ return ((GLenum (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY glGetFloatv(GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[262];
+ ((void (APIENTRY *)(GLenum pname, GLfloat *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY glGetIntegerv(GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[263];
+ ((void (APIENTRY *)(GLenum pname, GLint *params)) _func)(pname, params);
+}
+
+GLAPI const GLubyte * APIENTRY glGetString(GLenum name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[275];
+ return ((const GLubyte * (APIENTRY *)(GLenum name)) _func)(name);
+}
+
+GLAPI void APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[282];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[283];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI GLboolean APIENTRY glIsEnabled(GLenum cap)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[286];
+ return ((GLboolean (APIENTRY *)(GLenum cap)) _func)(cap);
+}
+
+GLAPI void APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[305];
+ ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height);
+}
+
+GLAPI void APIENTRY glBindTexture(GLenum target, GLuint texture)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[307];
+ ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture);
+}
+
+GLAPI void APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[310];
+ ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count);
+}
+
+GLAPI void APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[311];
+ ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, count, type, indices);
+}
+
+GLAPI void APIENTRY glPolygonOffset(GLfloat factor, GLfloat units)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[319];
+ ((void (APIENTRY *)(GLfloat factor, GLfloat units)) _func)(factor, units);
+}
+
+GLAPI void APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[324];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border);
+}
+
+GLAPI void APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[326];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height);
+}
+
+GLAPI void APIENTRY glDeleteTextures(GLsizei n, const GLuint *textures)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[327];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures);
+}
+
+GLAPI void APIENTRY glGenTextures(GLsizei n, GLuint *textures)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[328];
+ ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures);
+}
+
+GLAPI GLboolean APIENTRY glIsTexture(GLuint texture)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[330];
+ return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture);
+}
+
+GLAPI void APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[333];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels);
+}
+
+GLAPI void APIENTRY glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[336];
+ ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY glBlendEquation(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[337];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[371];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, depth, border, format, type, pixels);
+}
+
+GLAPI void APIENTRY glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[372];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
+}
+
+GLAPI void APIENTRY glCopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[373];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, zoffset, x, y, width, height);
+}
+
+GLAPI void APIENTRY glActiveTexture(GLenum texture)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[374];
+ ((void (APIENTRY *)(GLenum texture)) _func)(texture);
+}
+
+GLAPI void APIENTRY glAttachShader(GLuint program, GLuint shader)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[408];
+ ((void (APIENTRY *)(GLuint program, GLuint shader)) _func)(program, shader);
+}
+
+GLAPI GLuint APIENTRY glCreateProgram(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[409];
+ return ((GLuint (APIENTRY *)(void)) _func)();
+}
+
+GLAPI GLuint APIENTRY glCreateShader(GLenum type)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[410];
+ return ((GLuint (APIENTRY *)(GLenum type)) _func)(type);
+}
+
+GLAPI void APIENTRY glDeleteProgram(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[411];
+ ((void (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+GLAPI void APIENTRY glDeleteShader(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[412];
+ ((void (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+GLAPI void APIENTRY glDetachShader(GLuint program, GLuint shader)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[413];
+ ((void (APIENTRY *)(GLuint program, GLuint shader)) _func)(program, shader);
+}
+
+GLAPI void APIENTRY glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[414];
+ ((void (APIENTRY *)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)) _func)(program, maxCount, count, obj);
+}
+
+GLAPI void APIENTRY glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[415];
+ ((void (APIENTRY *)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(program, bufSize, length, infoLog);
+}
+
+GLAPI void APIENTRY glGetProgramiv(GLuint program, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[416];
+ ((void (APIENTRY *)(GLuint program, GLenum pname, GLint *params)) _func)(program, pname, params);
+}
+
+GLAPI void APIENTRY glGetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[417];
+ ((void (APIENTRY *)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(shader, bufSize, length, infoLog);
+}
+
+GLAPI void APIENTRY glGetShaderiv(GLuint shader, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[418];
+ ((void (APIENTRY *)(GLuint shader, GLenum pname, GLint *params)) _func)(shader, pname, params);
+}
+
+GLAPI GLboolean APIENTRY glIsProgram(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[419];
+ return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+GLAPI GLboolean APIENTRY glIsShader(GLuint shader)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[420];
+ return ((GLboolean (APIENTRY *)(GLuint shader)) _func)(shader);
+}
+
+GLAPI void APIENTRY glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[421];
+ ((void (APIENTRY *)(GLenum face, GLenum func, GLint ref, GLuint mask)) _func)(face, func, ref, mask);
+}
+
+GLAPI void APIENTRY glStencilMaskSeparate(GLenum face, GLuint mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[422];
+ ((void (APIENTRY *)(GLenum face, GLuint mask)) _func)(face, mask);
+}
+
+GLAPI void APIENTRY glStencilOpSeparate(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[423];
+ ((void (APIENTRY *)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)) _func)(face, sfail, zfail, zpass);
+}
+
+GLAPI void APIENTRY glSampleCoverage(GLclampf value, GLboolean invert)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[445];
+ ((void (APIENTRY *)(GLclampf value, GLboolean invert)) _func)(value, invert);
+}
+
+GLAPI void APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[447];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, border, imageSize, data);
+}
+
+GLAPI void APIENTRY glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[448];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, depth, border, imageSize, data);
+}
+
+GLAPI void APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[450];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data);
+}
+
+GLAPI void APIENTRY glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[451];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
+}
+
+GLAPI void APIENTRY glDisableVertexAttribArray(GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[453];
+ ((void (APIENTRY *)(GLuint index)) _func)(index);
+}
+
+GLAPI void APIENTRY glEnableVertexAttribArray(GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[454];
+ ((void (APIENTRY *)(GLuint index)) _func)(index);
+}
+
+GLAPI void APIENTRY glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[462];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY glGetVertexAttribiv(GLuint index, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[463];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY glVertexAttrib1f(GLuint index, GLfloat x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[475];
+ ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY glVertexAttrib1fv(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[476];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[481];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY glVertexAttrib2fv(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[482];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[487];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY glVertexAttrib3fv(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[488];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[501];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY glVertexAttrib4fv(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[502];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[509];
+ ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, normalized, stride, pointer);
+}
+
+GLAPI void APIENTRY glBindBuffer(GLenum target, GLuint buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[510];
+ ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer);
+}
+
+GLAPI void APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[511];
+ ((void (APIENTRY *)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)) _func)(target, size, data, usage);
+}
+
+GLAPI void APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[512];
+ ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)) _func)(target, offset, size, data);
+}
+
+GLAPI void APIENTRY glDeleteBuffers(GLsizei n, const GLuint *buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[513];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *buffer)) _func)(n, buffer);
+}
+
+GLAPI void APIENTRY glGenBuffers(GLsizei n, GLuint *buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[514];
+ ((void (APIENTRY *)(GLsizei n, GLuint *buffer)) _func)(n, buffer);
+}
+
+GLAPI void APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[515];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY glGetBufferPointervOES(GLenum target, GLenum pname, GLvoid **params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[516];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid **params)) _func)(target, pname, params);
+}
+
+GLAPI GLboolean APIENTRY glIsBuffer(GLuint buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[518];
+ return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer);
+}
+
+GLAPI GLvoid * APIENTRY glMapBufferOES(GLenum target, GLenum access)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[519];
+ return ((GLvoid * (APIENTRY *)(GLenum target, GLenum access)) _func)(target, access);
+}
+
+GLAPI GLboolean APIENTRY glUnmapBufferOES(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[520];
+ return ((GLboolean (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI void APIENTRY glCompileShader(GLuint shader)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[530];
+ ((void (APIENTRY *)(GLuint shader)) _func)(shader);
+}
+
+GLAPI void APIENTRY glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[535];
+ ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
+}
+
+GLAPI void APIENTRY glGetShaderSource(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[541];
+ ((void (APIENTRY *)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)) _func)(shader, bufSize, length, source);
+}
+
+GLAPI GLint APIENTRY glGetUniformLocation(GLuint program, const GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[542];
+ return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
+}
+
+GLAPI void APIENTRY glGetUniformfv(GLuint program, GLint location, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[543];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLfloat *params)) _func)(program, location, params);
+}
+
+GLAPI void APIENTRY glGetUniformiv(GLuint program, GLint location, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[544];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLint *params)) _func)(program, location, params);
+}
+
+GLAPI void APIENTRY glLinkProgram(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[545];
+ ((void (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+GLAPI void APIENTRY glShaderSource(GLuint shader, GLsizei count, const GLchar **string, const GLint *length)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[546];
+ ((void (APIENTRY *)(GLuint shader, GLsizei count, const GLchar **string, const GLint *length)) _func)(shader, count, string, length);
+}
+
+GLAPI void APIENTRY glUniform1f(GLint location, GLfloat v0)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[547];
+ ((void (APIENTRY *)(GLint location, GLfloat v0)) _func)(location, v0);
+}
+
+GLAPI void APIENTRY glUniform1fv(GLint location, GLsizei count, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[548];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY glUniform1i(GLint location, GLint v0)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[549];
+ ((void (APIENTRY *)(GLint location, GLint v0)) _func)(location, v0);
+}
+
+GLAPI void APIENTRY glUniform1iv(GLint location, GLsizei count, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[550];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY glUniform2f(GLint location, GLfloat v0, GLfloat v1)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[551];
+ ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1)) _func)(location, v0, v1);
+}
+
+GLAPI void APIENTRY glUniform2fv(GLint location, GLsizei count, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[552];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY glUniform2i(GLint location, GLint v0, GLint v1)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[553];
+ ((void (APIENTRY *)(GLint location, GLint v0, GLint v1)) _func)(location, v0, v1);
+}
+
+GLAPI void APIENTRY glUniform2iv(GLint location, GLsizei count, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[554];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[555];
+ ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)) _func)(location, v0, v1, v2);
+}
+
+GLAPI void APIENTRY glUniform3fv(GLint location, GLsizei count, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[556];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY glUniform3i(GLint location, GLint v0, GLint v1, GLint v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[557];
+ ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2)) _func)(location, v0, v1, v2);
+}
+
+GLAPI void APIENTRY glUniform3iv(GLint location, GLsizei count, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[558];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[559];
+ ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)) _func)(location, v0, v1, v2, v3);
+}
+
+GLAPI void APIENTRY glUniform4fv(GLint location, GLsizei count, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[560];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[561];
+ ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)) _func)(location, v0, v1, v2, v3);
+}
+
+GLAPI void APIENTRY glUniform4iv(GLint location, GLsizei count, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[562];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[563];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[564];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[565];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY glUseProgram(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[566];
+ ((void (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+GLAPI void APIENTRY glValidateProgram(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[567];
+ ((void (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+GLAPI void APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[568];
+ ((void (APIENTRY *)(GLuint program, GLuint index, const GLchar *name)) _func)(program, index, name);
+}
+
+GLAPI void APIENTRY glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[569];
+ ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
+}
+
+GLAPI GLint APIENTRY glGetAttribLocation(GLuint program, const GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[570];
+ return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
+}
+
+GLAPI void APIENTRY glClearDepthf(GLclampf depth)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[622];
+ ((void (APIENTRY *)(GLclampf depth)) _func)(depth);
+}
+
+GLAPI void APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[623];
+ ((void (APIENTRY *)(GLclampf zNear, GLclampf zFar)) _func)(zNear, zFar);
+}
+
+GLAPI void APIENTRY glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[624];
+ ((void (APIENTRY *)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)) _func)(shadertype, precisiontype, range, precision);
+}
+
+GLAPI void APIENTRY glReleaseShaderCompiler(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[625];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY glShaderBinary(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[626];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)) _func)(n, shaders, binaryformat, binary, length);
+}
+
+GLAPI void APIENTRY glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[627];
+ ((void (APIENTRY *)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary)) _func)(program, bufSize, length, binaryFormat, binary);
+}
+
+GLAPI void APIENTRY glProgramBinaryOES(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[628];
+ ((void (APIENTRY *)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length)) _func)(program, binaryFormat, binary, length);
+}
+
+GLAPI void APIENTRY glMultiDrawArraysEXT(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[696];
+ ((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount);
+}
+
+GLAPI void APIENTRY glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[697];
+ ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
+}
+
+GLAPI void APIENTRY glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[704];
+ ((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
+}
+
+GLAPI void APIENTRY glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid **pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[764];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer);
+}
+
+GLAPI void APIENTRY glBlendEquationSeparate(GLenum modeRGB, GLenum modeA)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[894];
+ ((void (APIENTRY *)(GLenum modeRGB, GLenum modeA)) _func)(modeRGB, modeA);
+}
+
+GLAPI void APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[895];
+ ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer);
+}
+
+GLAPI void APIENTRY glBindRenderbuffer(GLenum target, GLuint renderbuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[896];
+ ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer);
+}
+
+GLAPI GLenum APIENTRY glCheckFramebufferStatus(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[897];
+ return ((GLenum (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI void APIENTRY glDeleteFramebuffers(GLsizei n, const GLuint *framebuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[898];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers);
+}
+
+GLAPI void APIENTRY glDeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[899];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers);
+}
+
+GLAPI void APIENTRY glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[900];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer);
+}
+
+GLAPI void APIENTRY glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[902];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
+}
+
+GLAPI void APIENTRY glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[903];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)) _func)(target, attachment, textarget, texture, level, zoffset);
+}
+
+GLAPI void APIENTRY glGenFramebuffers(GLsizei n, GLuint *framebuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[904];
+ ((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers);
+}
+
+GLAPI void APIENTRY glGenRenderbuffers(GLsizei n, GLuint *renderbuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[905];
+ ((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers);
+}
+
+GLAPI void APIENTRY glGenerateMipmap(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[906];
+ ((void (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[907];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params);
+}
+
+GLAPI void APIENTRY glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[908];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI GLboolean APIENTRY glIsFramebuffer(GLuint framebuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[909];
+ return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer);
+}
+
+GLAPI GLboolean APIENTRY glIsRenderbuffer(GLuint renderbuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[910];
+ return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer);
+}
+
+GLAPI void APIENTRY glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[911];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height);
+}
+
+GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES(GLenum target, GLvoid *writeOffset)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[986];
+ ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset);
+}
+
+GLAPI void APIENTRY glEGLImageTargetTexture2DOES(GLenum target, GLvoid *writeOffset)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[987];
+ ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset);
+}
+
+/* does not need public_entries */
+#undef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN
+#endif /* MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN */
+
+#ifdef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN
+__asm__(
+STUB_ASM_ENTRY("glCullFace")"\n"
+"\t"STUB_ASM_CODE("152")"\n"
+
+STUB_ASM_ENTRY("glFrontFace")"\n"
+"\t"STUB_ASM_CODE("157")"\n"
+
+STUB_ASM_ENTRY("glHint")"\n"
+"\t"STUB_ASM_CODE("158")"\n"
+
+STUB_ASM_ENTRY("glLineWidth")"\n"
+"\t"STUB_ASM_CODE("168")"\n"
+
+STUB_ASM_ENTRY("glScissor")"\n"
+"\t"STUB_ASM_CODE("176")"\n"
+
+STUB_ASM_ENTRY("glTexParameterf")"\n"
+"\t"STUB_ASM_CODE("178")"\n"
+
+STUB_ASM_ENTRY("glTexParameterfv")"\n"
+"\t"STUB_ASM_CODE("179")"\n"
+
+STUB_ASM_ENTRY("glTexParameteri")"\n"
+"\t"STUB_ASM_CODE("180")"\n"
+
+STUB_ASM_ENTRY("glTexParameteriv")"\n"
+"\t"STUB_ASM_CODE("181")"\n"
+
+STUB_ASM_ENTRY("glTexImage2D")"\n"
+"\t"STUB_ASM_CODE("183")"\n"
+
+STUB_ASM_ENTRY("glClear")"\n"
+"\t"STUB_ASM_CODE("203")"\n"
+
+STUB_ASM_ENTRY("glClearColor")"\n"
+"\t"STUB_ASM_CODE("206")"\n"
+
+STUB_ASM_ENTRY("glClearStencil")"\n"
+"\t"STUB_ASM_CODE("207")"\n"
+
+STUB_ASM_ENTRY("glStencilMask")"\n"
+"\t"STUB_ASM_CODE("209")"\n"
+
+STUB_ASM_ENTRY("glColorMask")"\n"
+"\t"STUB_ASM_CODE("210")"\n"
+
+STUB_ASM_ENTRY("glDepthMask")"\n"
+"\t"STUB_ASM_CODE("211")"\n"
+
+STUB_ASM_ENTRY("glDisable")"\n"
+"\t"STUB_ASM_CODE("214")"\n"
+
+STUB_ASM_ENTRY("glEnable")"\n"
+"\t"STUB_ASM_CODE("215")"\n"
+
+STUB_ASM_ENTRY("glFinish")"\n"
+"\t"STUB_ASM_CODE("216")"\n"
+
+STUB_ASM_ENTRY("glFlush")"\n"
+"\t"STUB_ASM_CODE("217")"\n"
+
+STUB_ASM_ENTRY("glBlendFunc")"\n"
+"\t"STUB_ASM_CODE("241")"\n"
+
+STUB_ASM_ENTRY("glStencilFunc")"\n"
+"\t"STUB_ASM_CODE("243")"\n"
+
+STUB_ASM_ENTRY("glStencilOp")"\n"
+"\t"STUB_ASM_CODE("244")"\n"
+
+STUB_ASM_ENTRY("glDepthFunc")"\n"
+"\t"STUB_ASM_CODE("245")"\n"
+
+STUB_ASM_ENTRY("glPixelStorei")"\n"
+"\t"STUB_ASM_CODE("250")"\n"
+
+STUB_ASM_ENTRY("glReadPixels")"\n"
+"\t"STUB_ASM_CODE("256")"\n"
+
+STUB_ASM_ENTRY("glGetBooleanv")"\n"
+"\t"STUB_ASM_CODE("258")"\n"
+
+STUB_ASM_ENTRY("glGetError")"\n"
+"\t"STUB_ASM_CODE("261")"\n"
+
+STUB_ASM_ENTRY("glGetFloatv")"\n"
+"\t"STUB_ASM_CODE("262")"\n"
+
+STUB_ASM_ENTRY("glGetIntegerv")"\n"
+"\t"STUB_ASM_CODE("263")"\n"
+
+STUB_ASM_ENTRY("glGetString")"\n"
+"\t"STUB_ASM_CODE("275")"\n"
+
+STUB_ASM_ENTRY("glGetTexParameterfv")"\n"
+"\t"STUB_ASM_CODE("282")"\n"
+
+STUB_ASM_ENTRY("glGetTexParameteriv")"\n"
+"\t"STUB_ASM_CODE("283")"\n"
+
+STUB_ASM_ENTRY("glIsEnabled")"\n"
+"\t"STUB_ASM_CODE("286")"\n"
+
+STUB_ASM_ENTRY("glViewport")"\n"
+"\t"STUB_ASM_CODE("305")"\n"
+
+STUB_ASM_ENTRY("glBindTexture")"\n"
+"\t"STUB_ASM_CODE("307")"\n"
+
+STUB_ASM_ENTRY("glDrawArrays")"\n"
+"\t"STUB_ASM_CODE("310")"\n"
+
+STUB_ASM_ENTRY("glDrawElements")"\n"
+"\t"STUB_ASM_CODE("311")"\n"
+
+STUB_ASM_ENTRY("glPolygonOffset")"\n"
+"\t"STUB_ASM_CODE("319")"\n"
+
+STUB_ASM_ENTRY("glCopyTexImage2D")"\n"
+"\t"STUB_ASM_CODE("324")"\n"
+
+STUB_ASM_ENTRY("glCopyTexSubImage2D")"\n"
+"\t"STUB_ASM_CODE("326")"\n"
+
+STUB_ASM_ENTRY("glDeleteTextures")"\n"
+"\t"STUB_ASM_CODE("327")"\n"
+
+STUB_ASM_ENTRY("glGenTextures")"\n"
+"\t"STUB_ASM_CODE("328")"\n"
+
+STUB_ASM_ENTRY("glIsTexture")"\n"
+"\t"STUB_ASM_CODE("330")"\n"
+
+STUB_ASM_ENTRY("glTexSubImage2D")"\n"
+"\t"STUB_ASM_CODE("333")"\n"
+
+STUB_ASM_ENTRY("glBlendColor")"\n"
+"\t"STUB_ASM_CODE("336")"\n"
+
+STUB_ASM_ENTRY("glBlendEquation")"\n"
+"\t"STUB_ASM_CODE("337")"\n"
+
+STUB_ASM_ENTRY("glTexImage3DOES")"\n"
+"\t"STUB_ASM_CODE("371")"\n"
+
+STUB_ASM_ENTRY("glTexSubImage3DOES")"\n"
+"\t"STUB_ASM_CODE("372")"\n"
+
+STUB_ASM_ENTRY("glCopyTexSubImage3DOES")"\n"
+"\t"STUB_ASM_CODE("373")"\n"
+
+STUB_ASM_ENTRY("glActiveTexture")"\n"
+"\t"STUB_ASM_CODE("374")"\n"
+
+STUB_ASM_ENTRY("glAttachShader")"\n"
+"\t"STUB_ASM_CODE("408")"\n"
+
+STUB_ASM_ENTRY("glCreateProgram")"\n"
+"\t"STUB_ASM_CODE("409")"\n"
+
+STUB_ASM_ENTRY("glCreateShader")"\n"
+"\t"STUB_ASM_CODE("410")"\n"
+
+STUB_ASM_ENTRY("glDeleteProgram")"\n"
+"\t"STUB_ASM_CODE("411")"\n"
+
+STUB_ASM_ENTRY("glDeleteShader")"\n"
+"\t"STUB_ASM_CODE("412")"\n"
+
+STUB_ASM_ENTRY("glDetachShader")"\n"
+"\t"STUB_ASM_CODE("413")"\n"
+
+STUB_ASM_ENTRY("glGetAttachedShaders")"\n"
+"\t"STUB_ASM_CODE("414")"\n"
+
+STUB_ASM_ENTRY("glGetProgramInfoLog")"\n"
+"\t"STUB_ASM_CODE("415")"\n"
+
+STUB_ASM_ENTRY("glGetProgramiv")"\n"
+"\t"STUB_ASM_CODE("416")"\n"
+
+STUB_ASM_ENTRY("glGetShaderInfoLog")"\n"
+"\t"STUB_ASM_CODE("417")"\n"
+
+STUB_ASM_ENTRY("glGetShaderiv")"\n"
+"\t"STUB_ASM_CODE("418")"\n"
+
+STUB_ASM_ENTRY("glIsProgram")"\n"
+"\t"STUB_ASM_CODE("419")"\n"
+
+STUB_ASM_ENTRY("glIsShader")"\n"
+"\t"STUB_ASM_CODE("420")"\n"
+
+STUB_ASM_ENTRY("glStencilFuncSeparate")"\n"
+"\t"STUB_ASM_CODE("421")"\n"
+
+STUB_ASM_ENTRY("glStencilMaskSeparate")"\n"
+"\t"STUB_ASM_CODE("422")"\n"
+
+STUB_ASM_ENTRY("glStencilOpSeparate")"\n"
+"\t"STUB_ASM_CODE("423")"\n"
+
+STUB_ASM_ENTRY("glSampleCoverage")"\n"
+"\t"STUB_ASM_CODE("445")"\n"
+
+STUB_ASM_ENTRY("glCompressedTexImage2D")"\n"
+"\t"STUB_ASM_CODE("447")"\n"
+
+STUB_ASM_ENTRY("glCompressedTexImage3DOES")"\n"
+"\t"STUB_ASM_CODE("448")"\n"
+
+STUB_ASM_ENTRY("glCompressedTexSubImage2D")"\n"
+"\t"STUB_ASM_CODE("450")"\n"
+
+STUB_ASM_ENTRY("glCompressedTexSubImage3DOES")"\n"
+"\t"STUB_ASM_CODE("451")"\n"
+
+STUB_ASM_ENTRY("glDisableVertexAttribArray")"\n"
+"\t"STUB_ASM_CODE("453")"\n"
+
+STUB_ASM_ENTRY("glEnableVertexAttribArray")"\n"
+"\t"STUB_ASM_CODE("454")"\n"
+
+STUB_ASM_ENTRY("glGetVertexAttribfv")"\n"
+"\t"STUB_ASM_CODE("462")"\n"
+
+STUB_ASM_ENTRY("glGetVertexAttribiv")"\n"
+"\t"STUB_ASM_CODE("463")"\n"
+
+STUB_ASM_ENTRY("glVertexAttrib1f")"\n"
+"\t"STUB_ASM_CODE("475")"\n"
+
+STUB_ASM_ENTRY("glVertexAttrib1fv")"\n"
+"\t"STUB_ASM_CODE("476")"\n"
+
+STUB_ASM_ENTRY("glVertexAttrib2f")"\n"
+"\t"STUB_ASM_CODE("481")"\n"
+
+STUB_ASM_ENTRY("glVertexAttrib2fv")"\n"
+"\t"STUB_ASM_CODE("482")"\n"
+
+STUB_ASM_ENTRY("glVertexAttrib3f")"\n"
+"\t"STUB_ASM_CODE("487")"\n"
+
+STUB_ASM_ENTRY("glVertexAttrib3fv")"\n"
+"\t"STUB_ASM_CODE("488")"\n"
+
+STUB_ASM_ENTRY("glVertexAttrib4f")"\n"
+"\t"STUB_ASM_CODE("501")"\n"
+
+STUB_ASM_ENTRY("glVertexAttrib4fv")"\n"
+"\t"STUB_ASM_CODE("502")"\n"
+
+STUB_ASM_ENTRY("glVertexAttribPointer")"\n"
+"\t"STUB_ASM_CODE("509")"\n"
+
+STUB_ASM_ENTRY("glBindBuffer")"\n"
+"\t"STUB_ASM_CODE("510")"\n"
+
+STUB_ASM_ENTRY("glBufferData")"\n"
+"\t"STUB_ASM_CODE("511")"\n"
+
+STUB_ASM_ENTRY("glBufferSubData")"\n"
+"\t"STUB_ASM_CODE("512")"\n"
+
+STUB_ASM_ENTRY("glDeleteBuffers")"\n"
+"\t"STUB_ASM_CODE("513")"\n"
+
+STUB_ASM_ENTRY("glGenBuffers")"\n"
+"\t"STUB_ASM_CODE("514")"\n"
+
+STUB_ASM_ENTRY("glGetBufferParameteriv")"\n"
+"\t"STUB_ASM_CODE("515")"\n"
+
+STUB_ASM_ENTRY("glGetBufferPointervOES")"\n"
+"\t"STUB_ASM_CODE("516")"\n"
+
+STUB_ASM_ENTRY("glIsBuffer")"\n"
+"\t"STUB_ASM_CODE("518")"\n"
+
+STUB_ASM_ENTRY("glMapBufferOES")"\n"
+"\t"STUB_ASM_CODE("519")"\n"
+
+STUB_ASM_ENTRY("glUnmapBufferOES")"\n"
+"\t"STUB_ASM_CODE("520")"\n"
+
+STUB_ASM_ENTRY("glCompileShader")"\n"
+"\t"STUB_ASM_CODE("530")"\n"
+
+STUB_ASM_ENTRY("glGetActiveUniform")"\n"
+"\t"STUB_ASM_CODE("535")"\n"
+
+STUB_ASM_ENTRY("glGetShaderSource")"\n"
+"\t"STUB_ASM_CODE("541")"\n"
+
+STUB_ASM_ENTRY("glGetUniformLocation")"\n"
+"\t"STUB_ASM_CODE("542")"\n"
+
+STUB_ASM_ENTRY("glGetUniformfv")"\n"
+"\t"STUB_ASM_CODE("543")"\n"
+
+STUB_ASM_ENTRY("glGetUniformiv")"\n"
+"\t"STUB_ASM_CODE("544")"\n"
+
+STUB_ASM_ENTRY("glLinkProgram")"\n"
+"\t"STUB_ASM_CODE("545")"\n"
+
+STUB_ASM_ENTRY("glShaderSource")"\n"
+"\t"STUB_ASM_CODE("546")"\n"
+
+STUB_ASM_ENTRY("glUniform1f")"\n"
+"\t"STUB_ASM_CODE("547")"\n"
+
+STUB_ASM_ENTRY("glUniform1fv")"\n"
+"\t"STUB_ASM_CODE("548")"\n"
+
+STUB_ASM_ENTRY("glUniform1i")"\n"
+"\t"STUB_ASM_CODE("549")"\n"
+
+STUB_ASM_ENTRY("glUniform1iv")"\n"
+"\t"STUB_ASM_CODE("550")"\n"
+
+STUB_ASM_ENTRY("glUniform2f")"\n"
+"\t"STUB_ASM_CODE("551")"\n"
+
+STUB_ASM_ENTRY("glUniform2fv")"\n"
+"\t"STUB_ASM_CODE("552")"\n"
+
+STUB_ASM_ENTRY("glUniform2i")"\n"
+"\t"STUB_ASM_CODE("553")"\n"
+
+STUB_ASM_ENTRY("glUniform2iv")"\n"
+"\t"STUB_ASM_CODE("554")"\n"
+
+STUB_ASM_ENTRY("glUniform3f")"\n"
+"\t"STUB_ASM_CODE("555")"\n"
+
+STUB_ASM_ENTRY("glUniform3fv")"\n"
+"\t"STUB_ASM_CODE("556")"\n"
+
+STUB_ASM_ENTRY("glUniform3i")"\n"
+"\t"STUB_ASM_CODE("557")"\n"
+
+STUB_ASM_ENTRY("glUniform3iv")"\n"
+"\t"STUB_ASM_CODE("558")"\n"
+
+STUB_ASM_ENTRY("glUniform4f")"\n"
+"\t"STUB_ASM_CODE("559")"\n"
+
+STUB_ASM_ENTRY("glUniform4fv")"\n"
+"\t"STUB_ASM_CODE("560")"\n"
+
+STUB_ASM_ENTRY("glUniform4i")"\n"
+"\t"STUB_ASM_CODE("561")"\n"
+
+STUB_ASM_ENTRY("glUniform4iv")"\n"
+"\t"STUB_ASM_CODE("562")"\n"
+
+STUB_ASM_ENTRY("glUniformMatrix2fv")"\n"
+"\t"STUB_ASM_CODE("563")"\n"
+
+STUB_ASM_ENTRY("glUniformMatrix3fv")"\n"
+"\t"STUB_ASM_CODE("564")"\n"
+
+STUB_ASM_ENTRY("glUniformMatrix4fv")"\n"
+"\t"STUB_ASM_CODE("565")"\n"
+
+STUB_ASM_ENTRY("glUseProgram")"\n"
+"\t"STUB_ASM_CODE("566")"\n"
+
+STUB_ASM_ENTRY("glValidateProgram")"\n"
+"\t"STUB_ASM_CODE("567")"\n"
+
+STUB_ASM_ENTRY("glBindAttribLocation")"\n"
+"\t"STUB_ASM_CODE("568")"\n"
+
+STUB_ASM_ENTRY("glGetActiveAttrib")"\n"
+"\t"STUB_ASM_CODE("569")"\n"
+
+STUB_ASM_ENTRY("glGetAttribLocation")"\n"
+"\t"STUB_ASM_CODE("570")"\n"
+
+STUB_ASM_ENTRY("glClearDepthf")"\n"
+"\t"STUB_ASM_CODE("622")"\n"
+
+STUB_ASM_ENTRY("glDepthRangef")"\n"
+"\t"STUB_ASM_CODE("623")"\n"
+
+STUB_ASM_ENTRY("glGetShaderPrecisionFormat")"\n"
+"\t"STUB_ASM_CODE("624")"\n"
+
+STUB_ASM_ENTRY("glReleaseShaderCompiler")"\n"
+"\t"STUB_ASM_CODE("625")"\n"
+
+STUB_ASM_ENTRY("glShaderBinary")"\n"
+"\t"STUB_ASM_CODE("626")"\n"
+
+STUB_ASM_ENTRY("glGetProgramBinaryOES")"\n"
+"\t"STUB_ASM_CODE("627")"\n"
+
+STUB_ASM_ENTRY("glProgramBinaryOES")"\n"
+"\t"STUB_ASM_CODE("628")"\n"
+
+STUB_ASM_ENTRY("glMultiDrawArraysEXT")"\n"
+"\t"STUB_ASM_CODE("696")"\n"
+
+STUB_ASM_ENTRY("glMultiDrawElementsEXT")"\n"
+"\t"STUB_ASM_CODE("697")"\n"
+
+STUB_ASM_ENTRY("glBlendFuncSeparate")"\n"
+"\t"STUB_ASM_CODE("704")"\n"
+
+STUB_ASM_ENTRY("glGetVertexAttribPointerv")"\n"
+"\t"STUB_ASM_CODE("764")"\n"
+
+STUB_ASM_ENTRY("glBlendEquationSeparate")"\n"
+"\t"STUB_ASM_CODE("894")"\n"
+
+STUB_ASM_ENTRY("glBindFramebuffer")"\n"
+"\t"STUB_ASM_CODE("895")"\n"
+
+STUB_ASM_ENTRY("glBindRenderbuffer")"\n"
+"\t"STUB_ASM_CODE("896")"\n"
+
+STUB_ASM_ENTRY("glCheckFramebufferStatus")"\n"
+"\t"STUB_ASM_CODE("897")"\n"
+
+STUB_ASM_ENTRY("glDeleteFramebuffers")"\n"
+"\t"STUB_ASM_CODE("898")"\n"
+
+STUB_ASM_ENTRY("glDeleteRenderbuffers")"\n"
+"\t"STUB_ASM_CODE("899")"\n"
+
+STUB_ASM_ENTRY("glFramebufferRenderbuffer")"\n"
+"\t"STUB_ASM_CODE("900")"\n"
+
+STUB_ASM_ENTRY("glFramebufferTexture2D")"\n"
+"\t"STUB_ASM_CODE("902")"\n"
+
+STUB_ASM_ENTRY("glFramebufferTexture3DOES")"\n"
+"\t"STUB_ASM_CODE("903")"\n"
+
+STUB_ASM_ENTRY("glGenFramebuffers")"\n"
+"\t"STUB_ASM_CODE("904")"\n"
+
+STUB_ASM_ENTRY("glGenRenderbuffers")"\n"
+"\t"STUB_ASM_CODE("905")"\n"
+
+STUB_ASM_ENTRY("glGenerateMipmap")"\n"
+"\t"STUB_ASM_CODE("906")"\n"
+
+STUB_ASM_ENTRY("glGetFramebufferAttachmentParameteriv")"\n"
+"\t"STUB_ASM_CODE("907")"\n"
+
+STUB_ASM_ENTRY("glGetRenderbufferParameteriv")"\n"
+"\t"STUB_ASM_CODE("908")"\n"
+
+STUB_ASM_ENTRY("glIsFramebuffer")"\n"
+"\t"STUB_ASM_CODE("909")"\n"
+
+STUB_ASM_ENTRY("glIsRenderbuffer")"\n"
+"\t"STUB_ASM_CODE("910")"\n"
+
+STUB_ASM_ENTRY("glRenderbufferStorage")"\n"
+"\t"STUB_ASM_CODE("911")"\n"
+
+STUB_ASM_ENTRY("glEGLImageTargetRenderbufferStorageOES")"\n"
+"\t"STUB_ASM_CODE("986")"\n"
+
+STUB_ASM_ENTRY("glEGLImageTargetTexture2DOES")"\n"
+"\t"STUB_ASM_CODE("987")"\n"
+
+);
+#undef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN
+#endif /* MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN */
diff --git a/src/mapi/es2api/main/dispatch.h b/src/mapi/es2api/main/dispatch.h
new file mode 100644
index 0000000000..1fe0cddd1d
--- /dev/null
+++ b/src/mapi/es2api/main/dispatch.h
@@ -0,0 +1,6536 @@
+/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */
+
+/*
+ * (C) Copyright IBM Corporation 2005
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#if !defined( _DISPATCH_H_ )
+# define _DISPATCH_H_
+
+
+/**
+ * \file main/dispatch.h
+ * Macros for handling GL dispatch tables.
+ *
+ * For each known GL function, there are 3 macros in this file. The first
+ * macro is named CALL_FuncName and is used to call that GL function using
+ * the specified dispatch table. The other 2 macros, called GET_FuncName
+ * can SET_FuncName, are used to get and set the dispatch pointer for the
+ * named function in the specified dispatch table.
+ */
+
+#include "main/mfeatures.h"
+
+#define CALL_by_offset(disp, cast, offset, parameters) \
+ (*(cast (GET_by_offset(disp, offset)))) parameters
+#define GET_by_offset(disp, offset) \
+ (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL
+#define SET_by_offset(disp, offset, fn) \
+ do { \
+ if ( (offset) < 0 ) { \
+ /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\n", */ \
+ /* __func__, __LINE__, disp, offset, # fn); */ \
+ /* abort(); */ \
+ } \
+ else { \
+ ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \
+ } \
+ } while(0)
+
+/* total number of offsets below */
+#define _gloffset_COUNT 518
+
+#define _gloffset_NewList 0
+#define _gloffset_EndList 1
+#define _gloffset_CallList 2
+#define _gloffset_CallLists 3
+#define _gloffset_DeleteLists 4
+#define _gloffset_GenLists 5
+#define _gloffset_ListBase 6
+#define _gloffset_Begin 7
+#define _gloffset_Bitmap 8
+#define _gloffset_Color3b 9
+#define _gloffset_Color3bv 10
+#define _gloffset_Color3d 11
+#define _gloffset_Color3dv 12
+#define _gloffset_Color3f 13
+#define _gloffset_Color3fv 14
+#define _gloffset_Color3i 15
+#define _gloffset_Color3iv 16
+#define _gloffset_Color3s 17
+#define _gloffset_Color3sv 18
+#define _gloffset_Color3ub 19
+#define _gloffset_Color3ubv 20
+#define _gloffset_Color3ui 21
+#define _gloffset_Color3uiv 22
+#define _gloffset_Color3us 23
+#define _gloffset_Color3usv 24
+#define _gloffset_Color4b 25
+#define _gloffset_Color4bv 26
+#define _gloffset_Color4d 27
+#define _gloffset_Color4dv 28
+#define _gloffset_Color4f 29
+#define _gloffset_Color4fv 30
+#define _gloffset_Color4i 31
+#define _gloffset_Color4iv 32
+#define _gloffset_Color4s 33
+#define _gloffset_Color4sv 34
+#define _gloffset_Color4ub 35
+#define _gloffset_Color4ubv 36
+#define _gloffset_Color4ui 37
+#define _gloffset_Color4uiv 38
+#define _gloffset_Color4us 39
+#define _gloffset_Color4usv 40
+#define _gloffset_EdgeFlag 41
+#define _gloffset_EdgeFlagv 42
+#define _gloffset_End 43
+#define _gloffset_Indexd 44
+#define _gloffset_Indexdv 45
+#define _gloffset_Indexf 46
+#define _gloffset_Indexfv 47
+#define _gloffset_Indexi 48
+#define _gloffset_Indexiv 49
+#define _gloffset_Indexs 50
+#define _gloffset_Indexsv 51
+#define _gloffset_Normal3b 52
+#define _gloffset_Normal3bv 53
+#define _gloffset_Normal3d 54
+#define _gloffset_Normal3dv 55
+#define _gloffset_Normal3f 56
+#define _gloffset_Normal3fv 57
+#define _gloffset_Normal3i 58
+#define _gloffset_Normal3iv 59
+#define _gloffset_Normal3s 60
+#define _gloffset_Normal3sv 61
+#define _gloffset_RasterPos2d 62
+#define _gloffset_RasterPos2dv 63
+#define _gloffset_RasterPos2f 64
+#define _gloffset_RasterPos2fv 65
+#define _gloffset_RasterPos2i 66
+#define _gloffset_RasterPos2iv 67
+#define _gloffset_RasterPos2s 68
+#define _gloffset_RasterPos2sv 69
+#define _gloffset_RasterPos3d 70
+#define _gloffset_RasterPos3dv 71
+#define _gloffset_RasterPos3f 72
+#define _gloffset_RasterPos3fv 73
+#define _gloffset_RasterPos3i 74
+#define _gloffset_RasterPos3iv 75
+#define _gloffset_RasterPos3s 76
+#define _gloffset_RasterPos3sv 77
+#define _gloffset_RasterPos4d 78
+#define _gloffset_RasterPos4dv 79
+#define _gloffset_RasterPos4f 80
+#define _gloffset_RasterPos4fv 81
+#define _gloffset_RasterPos4i 82
+#define _gloffset_RasterPos4iv 83
+#define _gloffset_RasterPos4s 84
+#define _gloffset_RasterPos4sv 85
+#define _gloffset_Rectd 86
+#define _gloffset_Rectdv 87
+#define _gloffset_Rectf 88
+#define _gloffset_Rectfv 89
+#define _gloffset_Recti 90
+#define _gloffset_Rectiv 91
+#define _gloffset_Rects 92
+#define _gloffset_Rectsv 93
+#define _gloffset_TexCoord1d 94
+#define _gloffset_TexCoord1dv 95
+#define _gloffset_TexCoord1f 96
+#define _gloffset_TexCoord1fv 97
+#define _gloffset_TexCoord1i 98
+#define _gloffset_TexCoord1iv 99
+#define _gloffset_TexCoord1s 100
+#define _gloffset_TexCoord1sv 101
+#define _gloffset_TexCoord2d 102
+#define _gloffset_TexCoord2dv 103
+#define _gloffset_TexCoord2f 104
+#define _gloffset_TexCoord2fv 105
+#define _gloffset_TexCoord2i 106
+#define _gloffset_TexCoord2iv 107
+#define _gloffset_TexCoord2s 108
+#define _gloffset_TexCoord2sv 109
+#define _gloffset_TexCoord3d 110
+#define _gloffset_TexCoord3dv 111
+#define _gloffset_TexCoord3f 112
+#define _gloffset_TexCoord3fv 113
+#define _gloffset_TexCoord3i 114
+#define _gloffset_TexCoord3iv 115
+#define _gloffset_TexCoord3s 116
+#define _gloffset_TexCoord3sv 117
+#define _gloffset_TexCoord4d 118
+#define _gloffset_TexCoord4dv 119
+#define _gloffset_TexCoord4f 120
+#define _gloffset_TexCoord4fv 121
+#define _gloffset_TexCoord4i 122
+#define _gloffset_TexCoord4iv 123
+#define _gloffset_TexCoord4s 124
+#define _gloffset_TexCoord4sv 125
+#define _gloffset_Vertex2d 126
+#define _gloffset_Vertex2dv 127
+#define _gloffset_Vertex2f 128
+#define _gloffset_Vertex2fv 129
+#define _gloffset_Vertex2i 130
+#define _gloffset_Vertex2iv 131
+#define _gloffset_Vertex2s 132
+#define _gloffset_Vertex2sv 133
+#define _gloffset_Vertex3d 134
+#define _gloffset_Vertex3dv 135
+#define _gloffset_Vertex3f 136
+#define _gloffset_Vertex3fv 137
+#define _gloffset_Vertex3i 138
+#define _gloffset_Vertex3iv 139
+#define _gloffset_Vertex3s 140
+#define _gloffset_Vertex3sv 141
+#define _gloffset_Vertex4d 142
+#define _gloffset_Vertex4dv 143
+#define _gloffset_Vertex4f 144
+#define _gloffset_Vertex4fv 145
+#define _gloffset_Vertex4i 146
+#define _gloffset_Vertex4iv 147
+#define _gloffset_Vertex4s 148
+#define _gloffset_Vertex4sv 149
+#define _gloffset_ClipPlane 150
+#define _gloffset_ColorMaterial 151
+#define _gloffset_CullFace 152
+#define _gloffset_Fogf 153
+#define _gloffset_Fogfv 154
+#define _gloffset_Fogi 155
+#define _gloffset_Fogiv 156
+#define _gloffset_FrontFace 157
+#define _gloffset_Hint 158
+#define _gloffset_Lightf 159
+#define _gloffset_Lightfv 160
+#define _gloffset_Lighti 161
+#define _gloffset_Lightiv 162
+#define _gloffset_LightModelf 163
+#define _gloffset_LightModelfv 164
+#define _gloffset_LightModeli 165
+#define _gloffset_LightModeliv 166
+#define _gloffset_LineStipple 167
+#define _gloffset_LineWidth 168
+#define _gloffset_Materialf 169
+#define _gloffset_Materialfv 170
+#define _gloffset_Materiali 171
+#define _gloffset_Materialiv 172
+#define _gloffset_PointSize 173
+#define _gloffset_PolygonMode 174
+#define _gloffset_PolygonStipple 175
+#define _gloffset_Scissor 176
+#define _gloffset_ShadeModel 177
+#define _gloffset_TexParameterf 178
+#define _gloffset_TexParameterfv 179
+#define _gloffset_TexParameteri 180
+#define _gloffset_TexParameteriv 181
+#define _gloffset_TexImage1D 182
+#define _gloffset_TexImage2D 183
+#define _gloffset_TexEnvf 184
+#define _gloffset_TexEnvfv 185
+#define _gloffset_TexEnvi 186
+#define _gloffset_TexEnviv 187
+#define _gloffset_TexGend 188
+#define _gloffset_TexGendv 189
+#define _gloffset_TexGenf 190
+#define _gloffset_TexGenfv 191
+#define _gloffset_TexGeni 192
+#define _gloffset_TexGeniv 193
+#define _gloffset_FeedbackBuffer 194
+#define _gloffset_SelectBuffer 195
+#define _gloffset_RenderMode 196
+#define _gloffset_InitNames 197
+#define _gloffset_LoadName 198
+#define _gloffset_PassThrough 199
+#define _gloffset_PopName 200
+#define _gloffset_PushName 201
+#define _gloffset_DrawBuffer 202
+#define _gloffset_Clear 203
+#define _gloffset_ClearAccum 204
+#define _gloffset_ClearIndex 205
+#define _gloffset_ClearColor 206
+#define _gloffset_ClearStencil 207
+#define _gloffset_ClearDepth 208
+#define _gloffset_StencilMask 209
+#define _gloffset_ColorMask 210
+#define _gloffset_DepthMask 211
+#define _gloffset_IndexMask 212
+#define _gloffset_Accum 213
+#define _gloffset_Disable 214
+#define _gloffset_Enable 215
+#define _gloffset_Finish 216
+#define _gloffset_Flush 217
+#define _gloffset_PopAttrib 218
+#define _gloffset_PushAttrib 219
+#define _gloffset_Map1d 220
+#define _gloffset_Map1f 221
+#define _gloffset_Map2d 222
+#define _gloffset_Map2f 223
+#define _gloffset_MapGrid1d 224
+#define _gloffset_MapGrid1f 225
+#define _gloffset_MapGrid2d 226
+#define _gloffset_MapGrid2f 227
+#define _gloffset_EvalCoord1d 228
+#define _gloffset_EvalCoord1dv 229
+#define _gloffset_EvalCoord1f 230
+#define _gloffset_EvalCoord1fv 231
+#define _gloffset_EvalCoord2d 232
+#define _gloffset_EvalCoord2dv 233
+#define _gloffset_EvalCoord2f 234
+#define _gloffset_EvalCoord2fv 235
+#define _gloffset_EvalMesh1 236
+#define _gloffset_EvalPoint1 237
+#define _gloffset_EvalMesh2 238
+#define _gloffset_EvalPoint2 239
+#define _gloffset_AlphaFunc 240
+#define _gloffset_BlendFunc 241
+#define _gloffset_LogicOp 242
+#define _gloffset_StencilFunc 243
+#define _gloffset_StencilOp 244
+#define _gloffset_DepthFunc 245
+#define _gloffset_PixelZoom 246
+#define _gloffset_PixelTransferf 247
+#define _gloffset_PixelTransferi 248
+#define _gloffset_PixelStoref 249
+#define _gloffset_PixelStorei 250
+#define _gloffset_PixelMapfv 251
+#define _gloffset_PixelMapuiv 252
+#define _gloffset_PixelMapusv 253
+#define _gloffset_ReadBuffer 254
+#define _gloffset_CopyPixels 255
+#define _gloffset_ReadPixels 256
+#define _gloffset_DrawPixels 257
+#define _gloffset_GetBooleanv 258
+#define _gloffset_GetClipPlane 259
+#define _gloffset_GetDoublev 260
+#define _gloffset_GetError 261
+#define _gloffset_GetFloatv 262
+#define _gloffset_GetIntegerv 263
+#define _gloffset_GetLightfv 264
+#define _gloffset_GetLightiv 265
+#define _gloffset_GetMapdv 266
+#define _gloffset_GetMapfv 267
+#define _gloffset_GetMapiv 268
+#define _gloffset_GetMaterialfv 269
+#define _gloffset_GetMaterialiv 270
+#define _gloffset_GetPixelMapfv 271
+#define _gloffset_GetPixelMapuiv 272
+#define _gloffset_GetPixelMapusv 273
+#define _gloffset_GetPolygonStipple 274
+#define _gloffset_GetString 275
+#define _gloffset_GetTexEnvfv 276
+#define _gloffset_GetTexEnviv 277
+#define _gloffset_GetTexGendv 278
+#define _gloffset_GetTexGenfv 279
+#define _gloffset_GetTexGeniv 280
+#define _gloffset_GetTexImage 281
+#define _gloffset_GetTexParameterfv 282
+#define _gloffset_GetTexParameteriv 283
+#define _gloffset_GetTexLevelParameterfv 284
+#define _gloffset_GetTexLevelParameteriv 285
+#define _gloffset_IsEnabled 286
+#define _gloffset_IsList 287
+#define _gloffset_DepthRange 288
+#define _gloffset_Frustum 289
+#define _gloffset_LoadIdentity 290
+#define _gloffset_LoadMatrixf 291
+#define _gloffset_LoadMatrixd 292
+#define _gloffset_MatrixMode 293
+#define _gloffset_MultMatrixf 294
+#define _gloffset_MultMatrixd 295
+#define _gloffset_Ortho 296
+#define _gloffset_PopMatrix 297
+#define _gloffset_PushMatrix 298
+#define _gloffset_Rotated 299
+#define _gloffset_Rotatef 300
+#define _gloffset_Scaled 301
+#define _gloffset_Scalef 302
+#define _gloffset_Translated 303
+#define _gloffset_Translatef 304
+#define _gloffset_Viewport 305
+#define _gloffset_ArrayElement 306
+#define _gloffset_BindTexture 307
+#define _gloffset_ColorPointer 308
+#define _gloffset_DisableClientState 309
+#define _gloffset_DrawArrays 310
+#define _gloffset_DrawElements 311
+#define _gloffset_EdgeFlagPointer 312
+#define _gloffset_EnableClientState 313
+#define _gloffset_IndexPointer 314
+#define _gloffset_Indexub 315
+#define _gloffset_Indexubv 316
+#define _gloffset_InterleavedArrays 317
+#define _gloffset_NormalPointer 318
+#define _gloffset_PolygonOffset 319
+#define _gloffset_TexCoordPointer 320
+#define _gloffset_VertexPointer 321
+#define _gloffset_AreTexturesResident 322
+#define _gloffset_CopyTexImage1D 323
+#define _gloffset_CopyTexImage2D 324
+#define _gloffset_CopyTexSubImage1D 325
+#define _gloffset_CopyTexSubImage2D 326
+#define _gloffset_DeleteTextures 327
+#define _gloffset_GenTextures 328
+#define _gloffset_GetPointerv 329
+#define _gloffset_IsTexture 330
+#define _gloffset_PrioritizeTextures 331
+#define _gloffset_TexSubImage1D 332
+#define _gloffset_TexSubImage2D 333
+#define _gloffset_PopClientAttrib 334
+#define _gloffset_PushClientAttrib 335
+#define _gloffset_BlendColor 336
+#define _gloffset_BlendEquation 337
+#define _gloffset_DrawRangeElements 338
+#define _gloffset_ColorTable 339
+#define _gloffset_ColorTableParameterfv 340
+#define _gloffset_ColorTableParameteriv 341
+#define _gloffset_CopyColorTable 342
+#define _gloffset_GetColorTable 343
+#define _gloffset_GetColorTableParameterfv 344
+#define _gloffset_GetColorTableParameteriv 345
+#define _gloffset_ColorSubTable 346
+#define _gloffset_CopyColorSubTable 347
+#define _gloffset_ConvolutionFilter1D 348
+#define _gloffset_ConvolutionFilter2D 349
+#define _gloffset_ConvolutionParameterf 350
+#define _gloffset_ConvolutionParameterfv 351
+#define _gloffset_ConvolutionParameteri 352
+#define _gloffset_ConvolutionParameteriv 353
+#define _gloffset_CopyConvolutionFilter1D 354
+#define _gloffset_CopyConvolutionFilter2D 355
+#define _gloffset_GetConvolutionFilter 356
+#define _gloffset_GetConvolutionParameterfv 357
+#define _gloffset_GetConvolutionParameteriv 358
+#define _gloffset_GetSeparableFilter 359
+#define _gloffset_SeparableFilter2D 360
+#define _gloffset_GetHistogram 361
+#define _gloffset_GetHistogramParameterfv 362
+#define _gloffset_GetHistogramParameteriv 363
+#define _gloffset_GetMinmax 364
+#define _gloffset_GetMinmaxParameterfv 365
+#define _gloffset_GetMinmaxParameteriv 366
+#define _gloffset_Histogram 367
+#define _gloffset_Minmax 368
+#define _gloffset_ResetHistogram 369
+#define _gloffset_ResetMinmax 370
+#define _gloffset_TexImage3DOES 371
+#define _gloffset_TexSubImage3DOES 372
+#define _gloffset_CopyTexSubImage3DOES 373
+#define _gloffset_ActiveTexture 374
+#define _gloffset_ClientActiveTextureARB 375
+#define _gloffset_MultiTexCoord1dARB 376
+#define _gloffset_MultiTexCoord1dvARB 377
+#define _gloffset_MultiTexCoord1fARB 378
+#define _gloffset_MultiTexCoord1fvARB 379
+#define _gloffset_MultiTexCoord1iARB 380
+#define _gloffset_MultiTexCoord1ivARB 381
+#define _gloffset_MultiTexCoord1sARB 382
+#define _gloffset_MultiTexCoord1svARB 383
+#define _gloffset_MultiTexCoord2dARB 384
+#define _gloffset_MultiTexCoord2dvARB 385
+#define _gloffset_MultiTexCoord2fARB 386
+#define _gloffset_MultiTexCoord2fvARB 387
+#define _gloffset_MultiTexCoord2iARB 388
+#define _gloffset_MultiTexCoord2ivARB 389
+#define _gloffset_MultiTexCoord2sARB 390
+#define _gloffset_MultiTexCoord2svARB 391
+#define _gloffset_MultiTexCoord3dARB 392
+#define _gloffset_MultiTexCoord3dvARB 393
+#define _gloffset_MultiTexCoord3fARB 394
+#define _gloffset_MultiTexCoord3fvARB 395
+#define _gloffset_MultiTexCoord3iARB 396
+#define _gloffset_MultiTexCoord3ivARB 397
+#define _gloffset_MultiTexCoord3sARB 398
+#define _gloffset_MultiTexCoord3svARB 399
+#define _gloffset_MultiTexCoord4dARB 400
+#define _gloffset_MultiTexCoord4dvARB 401
+#define _gloffset_MultiTexCoord4fARB 402
+#define _gloffset_MultiTexCoord4fvARB 403
+#define _gloffset_MultiTexCoord4iARB 404
+#define _gloffset_MultiTexCoord4ivARB 405
+#define _gloffset_MultiTexCoord4sARB 406
+#define _gloffset_MultiTexCoord4svARB 407
+
+#if !FEATURE_remap_table
+
+#define _gloffset_GetBufferPointervOES 408
+#define _gloffset_MapBufferOES 409
+#define _gloffset_UnmapBufferOES 410
+#define _gloffset_CompressedTexImage3DOES 411
+#define _gloffset_CompressedTexSubImage3DOES 412
+#define _gloffset_FramebufferTexture3DOES 413
+#define _gloffset_GetProgramBinaryOES 414
+#define _gloffset_ProgramBinaryOES 415
+#define _gloffset_MultiDrawArraysEXT 416
+#define _gloffset_MultiDrawElementsEXT 417
+#define _gloffset_BindVertexArrayAPPLE 418
+#define _gloffset_DeleteVertexArraysAPPLE 419
+#define _gloffset_GenVertexArraysAPPLE 420
+#define _gloffset_IsVertexArrayAPPLE 421
+#define _gloffset_EGLImageTargetRenderbufferStorageOES 422
+#define _gloffset_EGLImageTargetTexture2DOES 423
+#define _gloffset_CompressedTexImage2D 424
+#define _gloffset_CompressedTexSubImage2D 425
+#define _gloffset_SampleCoverage 426
+#define _gloffset_BindBuffer 427
+#define _gloffset_BufferData 428
+#define _gloffset_BufferSubData 429
+#define _gloffset_DeleteBuffers 430
+#define _gloffset_GenBuffers 431
+#define _gloffset_GetBufferParameteriv 432
+#define _gloffset_IsBuffer 433
+#define _gloffset_AttachShader 434
+#define _gloffset_BindAttribLocation 435
+#define _gloffset_BlendEquationSeparate 436
+#define _gloffset_CompileShader 437
+#define _gloffset_CreateProgram 438
+#define _gloffset_CreateShader 439
+#define _gloffset_DeleteProgram 440
+#define _gloffset_DeleteShader 441
+#define _gloffset_DetachShader 442
+#define _gloffset_DisableVertexAttribArray 443
+#define _gloffset_EnableVertexAttribArray 444
+#define _gloffset_GetActiveAttrib 445
+#define _gloffset_GetActiveUniform 446
+#define _gloffset_GetAttachedShaders 447
+#define _gloffset_GetAttribLocation 448
+#define _gloffset_GetProgramInfoLog 449
+#define _gloffset_GetProgramiv 450
+#define _gloffset_GetShaderInfoLog 451
+#define _gloffset_GetShaderSource 452
+#define _gloffset_GetShaderiv 453
+#define _gloffset_GetUniformLocation 454
+#define _gloffset_GetUniformfv 455
+#define _gloffset_GetUniformiv 456
+#define _gloffset_GetVertexAttribPointerv 457
+#define _gloffset_GetVertexAttribfv 458
+#define _gloffset_GetVertexAttribiv 459
+#define _gloffset_IsProgram 460
+#define _gloffset_IsShader 461
+#define _gloffset_LinkProgram 462
+#define _gloffset_ShaderSource 463
+#define _gloffset_StencilFuncSeparate 464
+#define _gloffset_StencilMaskSeparate 465
+#define _gloffset_StencilOpSeparate 466
+#define _gloffset_Uniform1f 467
+#define _gloffset_Uniform1fv 468
+#define _gloffset_Uniform1i 469
+#define _gloffset_Uniform1iv 470
+#define _gloffset_Uniform2f 471
+#define _gloffset_Uniform2fv 472
+#define _gloffset_Uniform2i 473
+#define _gloffset_Uniform2iv 474
+#define _gloffset_Uniform3f 475
+#define _gloffset_Uniform3fv 476
+#define _gloffset_Uniform3i 477
+#define _gloffset_Uniform3iv 478
+#define _gloffset_Uniform4f 479
+#define _gloffset_Uniform4fv 480
+#define _gloffset_Uniform4i 481
+#define _gloffset_Uniform4iv 482
+#define _gloffset_UniformMatrix2fv 483
+#define _gloffset_UniformMatrix3fv 484
+#define _gloffset_UniformMatrix4fv 485
+#define _gloffset_UseProgram 486
+#define _gloffset_ValidateProgram 487
+#define _gloffset_VertexAttrib1f 488
+#define _gloffset_VertexAttrib1fv 489
+#define _gloffset_VertexAttrib2f 490
+#define _gloffset_VertexAttrib2fv 491
+#define _gloffset_VertexAttrib3f 492
+#define _gloffset_VertexAttrib3fv 493
+#define _gloffset_VertexAttrib4f 494
+#define _gloffset_VertexAttrib4fv 495
+#define _gloffset_VertexAttribPointer 496
+#define _gloffset_BlendFuncSeparate 497
+#define _gloffset_BindFramebuffer 498
+#define _gloffset_BindRenderbuffer 499
+#define _gloffset_CheckFramebufferStatus 500
+#define _gloffset_ClearDepthf 501
+#define _gloffset_DeleteFramebuffers 502
+#define _gloffset_DeleteRenderbuffers 503
+#define _gloffset_DepthRangef 504
+#define _gloffset_FramebufferRenderbuffer 505
+#define _gloffset_FramebufferTexture2D 506
+#define _gloffset_GenFramebuffers 507
+#define _gloffset_GenRenderbuffers 508
+#define _gloffset_GenerateMipmap 509
+#define _gloffset_GetFramebufferAttachmentParameteriv 510
+#define _gloffset_GetRenderbufferParameteriv 511
+#define _gloffset_GetShaderPrecisionFormat 512
+#define _gloffset_IsFramebuffer 513
+#define _gloffset_IsRenderbuffer 514
+#define _gloffset_ReleaseShaderCompiler 515
+#define _gloffset_RenderbufferStorage 516
+#define _gloffset_ShaderBinary 517
+
+#else /* !FEATURE_remap_table */
+
+#define esLocalRemapTable_size 110
+static int esLocalRemapTable[ esLocalRemapTable_size ];
+
+#define GetBufferPointervOES_remap_index 0
+#define MapBufferOES_remap_index 1
+#define UnmapBufferOES_remap_index 2
+#define CompressedTexImage3DOES_remap_index 3
+#define CompressedTexSubImage3DOES_remap_index 4
+#define FramebufferTexture3DOES_remap_index 5
+#define GetProgramBinaryOES_remap_index 6
+#define ProgramBinaryOES_remap_index 7
+#define MultiDrawArraysEXT_remap_index 8
+#define MultiDrawElementsEXT_remap_index 9
+#define BindVertexArrayAPPLE_remap_index 10
+#define DeleteVertexArraysAPPLE_remap_index 11
+#define GenVertexArraysAPPLE_remap_index 12
+#define IsVertexArrayAPPLE_remap_index 13
+#define EGLImageTargetRenderbufferStorageOES_remap_index 14
+#define EGLImageTargetTexture2DOES_remap_index 15
+#define CompressedTexImage2D_remap_index 16
+#define CompressedTexSubImage2D_remap_index 17
+#define SampleCoverage_remap_index 18
+#define BindBuffer_remap_index 19
+#define BufferData_remap_index 20
+#define BufferSubData_remap_index 21
+#define DeleteBuffers_remap_index 22
+#define GenBuffers_remap_index 23
+#define GetBufferParameteriv_remap_index 24
+#define IsBuffer_remap_index 25
+#define AttachShader_remap_index 26
+#define BindAttribLocation_remap_index 27
+#define BlendEquationSeparate_remap_index 28
+#define CompileShader_remap_index 29
+#define CreateProgram_remap_index 30
+#define CreateShader_remap_index 31
+#define DeleteProgram_remap_index 32
+#define DeleteShader_remap_index 33
+#define DetachShader_remap_index 34
+#define DisableVertexAttribArray_remap_index 35
+#define EnableVertexAttribArray_remap_index 36
+#define GetActiveAttrib_remap_index 37
+#define GetActiveUniform_remap_index 38
+#define GetAttachedShaders_remap_index 39
+#define GetAttribLocation_remap_index 40
+#define GetProgramInfoLog_remap_index 41
+#define GetProgramiv_remap_index 42
+#define GetShaderInfoLog_remap_index 43
+#define GetShaderSource_remap_index 44
+#define GetShaderiv_remap_index 45
+#define GetUniformLocation_remap_index 46
+#define GetUniformfv_remap_index 47
+#define GetUniformiv_remap_index 48
+#define GetVertexAttribPointerv_remap_index 49
+#define GetVertexAttribfv_remap_index 50
+#define GetVertexAttribiv_remap_index 51
+#define IsProgram_remap_index 52
+#define IsShader_remap_index 53
+#define LinkProgram_remap_index 54
+#define ShaderSource_remap_index 55
+#define StencilFuncSeparate_remap_index 56
+#define StencilMaskSeparate_remap_index 57
+#define StencilOpSeparate_remap_index 58
+#define Uniform1f_remap_index 59
+#define Uniform1fv_remap_index 60
+#define Uniform1i_remap_index 61
+#define Uniform1iv_remap_index 62
+#define Uniform2f_remap_index 63
+#define Uniform2fv_remap_index 64
+#define Uniform2i_remap_index 65
+#define Uniform2iv_remap_index 66
+#define Uniform3f_remap_index 67
+#define Uniform3fv_remap_index 68
+#define Uniform3i_remap_index 69
+#define Uniform3iv_remap_index 70
+#define Uniform4f_remap_index 71
+#define Uniform4fv_remap_index 72
+#define Uniform4i_remap_index 73
+#define Uniform4iv_remap_index 74
+#define UniformMatrix2fv_remap_index 75
+#define UniformMatrix3fv_remap_index 76
+#define UniformMatrix4fv_remap_index 77
+#define UseProgram_remap_index 78
+#define ValidateProgram_remap_index 79
+#define VertexAttrib1f_remap_index 80
+#define VertexAttrib1fv_remap_index 81
+#define VertexAttrib2f_remap_index 82
+#define VertexAttrib2fv_remap_index 83
+#define VertexAttrib3f_remap_index 84
+#define VertexAttrib3fv_remap_index 85
+#define VertexAttrib4f_remap_index 86
+#define VertexAttrib4fv_remap_index 87
+#define VertexAttribPointer_remap_index 88
+#define BlendFuncSeparate_remap_index 89
+#define BindFramebuffer_remap_index 90
+#define BindRenderbuffer_remap_index 91
+#define CheckFramebufferStatus_remap_index 92
+#define ClearDepthf_remap_index 93
+#define DeleteFramebuffers_remap_index 94
+#define DeleteRenderbuffers_remap_index 95
+#define DepthRangef_remap_index 96
+#define FramebufferRenderbuffer_remap_index 97
+#define FramebufferTexture2D_remap_index 98
+#define GenFramebuffers_remap_index 99
+#define GenRenderbuffers_remap_index 100
+#define GenerateMipmap_remap_index 101
+#define GetFramebufferAttachmentParameteriv_remap_index 102
+#define GetRenderbufferParameteriv_remap_index 103
+#define GetShaderPrecisionFormat_remap_index 104
+#define IsFramebuffer_remap_index 105
+#define IsRenderbuffer_remap_index 106
+#define ReleaseShaderCompiler_remap_index 107
+#define RenderbufferStorage_remap_index 108
+#define ShaderBinary_remap_index 109
+
+#define _gloffset_GetBufferPointervOES esLocalRemapTable[GetBufferPointervOES_remap_index]
+#define _gloffset_MapBufferOES esLocalRemapTable[MapBufferOES_remap_index]
+#define _gloffset_UnmapBufferOES esLocalRemapTable[UnmapBufferOES_remap_index]
+#define _gloffset_CompressedTexImage3DOES esLocalRemapTable[CompressedTexImage3DOES_remap_index]
+#define _gloffset_CompressedTexSubImage3DOES esLocalRemapTable[CompressedTexSubImage3DOES_remap_index]
+#define _gloffset_FramebufferTexture3DOES esLocalRemapTable[FramebufferTexture3DOES_remap_index]
+#define _gloffset_GetProgramBinaryOES esLocalRemapTable[GetProgramBinaryOES_remap_index]
+#define _gloffset_ProgramBinaryOES esLocalRemapTable[ProgramBinaryOES_remap_index]
+#define _gloffset_MultiDrawArraysEXT esLocalRemapTable[MultiDrawArraysEXT_remap_index]
+#define _gloffset_MultiDrawElementsEXT esLocalRemapTable[MultiDrawElementsEXT_remap_index]
+#define _gloffset_BindVertexArrayAPPLE esLocalRemapTable[BindVertexArrayAPPLE_remap_index]
+#define _gloffset_DeleteVertexArraysAPPLE esLocalRemapTable[DeleteVertexArraysAPPLE_remap_index]
+#define _gloffset_GenVertexArraysAPPLE esLocalRemapTable[GenVertexArraysAPPLE_remap_index]
+#define _gloffset_IsVertexArrayAPPLE esLocalRemapTable[IsVertexArrayAPPLE_remap_index]
+#define _gloffset_EGLImageTargetRenderbufferStorageOES esLocalRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index]
+#define _gloffset_EGLImageTargetTexture2DOES esLocalRemapTable[EGLImageTargetTexture2DOES_remap_index]
+#define _gloffset_CompressedTexImage2D esLocalRemapTable[CompressedTexImage2D_remap_index]
+#define _gloffset_CompressedTexSubImage2D esLocalRemapTable[CompressedTexSubImage2D_remap_index]
+#define _gloffset_SampleCoverage esLocalRemapTable[SampleCoverage_remap_index]
+#define _gloffset_BindBuffer esLocalRemapTable[BindBuffer_remap_index]
+#define _gloffset_BufferData esLocalRemapTable[BufferData_remap_index]
+#define _gloffset_BufferSubData esLocalRemapTable[BufferSubData_remap_index]
+#define _gloffset_DeleteBuffers esLocalRemapTable[DeleteBuffers_remap_index]
+#define _gloffset_GenBuffers esLocalRemapTable[GenBuffers_remap_index]
+#define _gloffset_GetBufferParameteriv esLocalRemapTable[GetBufferParameteriv_remap_index]
+#define _gloffset_IsBuffer esLocalRemapTable[IsBuffer_remap_index]
+#define _gloffset_AttachShader esLocalRemapTable[AttachShader_remap_index]
+#define _gloffset_BindAttribLocation esLocalRemapTable[BindAttribLocation_remap_index]
+#define _gloffset_BlendEquationSeparate esLocalRemapTable[BlendEquationSeparate_remap_index]
+#define _gloffset_CompileShader esLocalRemapTable[CompileShader_remap_index]
+#define _gloffset_CreateProgram esLocalRemapTable[CreateProgram_remap_index]
+#define _gloffset_CreateShader esLocalRemapTable[CreateShader_remap_index]
+#define _gloffset_DeleteProgram esLocalRemapTable[DeleteProgram_remap_index]
+#define _gloffset_DeleteShader esLocalRemapTable[DeleteShader_remap_index]
+#define _gloffset_DetachShader esLocalRemapTable[DetachShader_remap_index]
+#define _gloffset_DisableVertexAttribArray esLocalRemapTable[DisableVertexAttribArray_remap_index]
+#define _gloffset_EnableVertexAttribArray esLocalRemapTable[EnableVertexAttribArray_remap_index]
+#define _gloffset_GetActiveAttrib esLocalRemapTable[GetActiveAttrib_remap_index]
+#define _gloffset_GetActiveUniform esLocalRemapTable[GetActiveUniform_remap_index]
+#define _gloffset_GetAttachedShaders esLocalRemapTable[GetAttachedShaders_remap_index]
+#define _gloffset_GetAttribLocation esLocalRemapTable[GetAttribLocation_remap_index]
+#define _gloffset_GetProgramInfoLog esLocalRemapTable[GetProgramInfoLog_remap_index]
+#define _gloffset_GetProgramiv esLocalRemapTable[GetProgramiv_remap_index]
+#define _gloffset_GetShaderInfoLog esLocalRemapTable[GetShaderInfoLog_remap_index]
+#define _gloffset_GetShaderSource esLocalRemapTable[GetShaderSource_remap_index]
+#define _gloffset_GetShaderiv esLocalRemapTable[GetShaderiv_remap_index]
+#define _gloffset_GetUniformLocation esLocalRemapTable[GetUniformLocation_remap_index]
+#define _gloffset_GetUniformfv esLocalRemapTable[GetUniformfv_remap_index]
+#define _gloffset_GetUniformiv esLocalRemapTable[GetUniformiv_remap_index]
+#define _gloffset_GetVertexAttribPointerv esLocalRemapTable[GetVertexAttribPointerv_remap_index]
+#define _gloffset_GetVertexAttribfv esLocalRemapTable[GetVertexAttribfv_remap_index]
+#define _gloffset_GetVertexAttribiv esLocalRemapTable[GetVertexAttribiv_remap_index]
+#define _gloffset_IsProgram esLocalRemapTable[IsProgram_remap_index]
+#define _gloffset_IsShader esLocalRemapTable[IsShader_remap_index]
+#define _gloffset_LinkProgram esLocalRemapTable[LinkProgram_remap_index]
+#define _gloffset_ShaderSource esLocalRemapTable[ShaderSource_remap_index]
+#define _gloffset_StencilFuncSeparate esLocalRemapTable[StencilFuncSeparate_remap_index]
+#define _gloffset_StencilMaskSeparate esLocalRemapTable[StencilMaskSeparate_remap_index]
+#define _gloffset_StencilOpSeparate esLocalRemapTable[StencilOpSeparate_remap_index]
+#define _gloffset_Uniform1f esLocalRemapTable[Uniform1f_remap_index]
+#define _gloffset_Uniform1fv esLocalRemapTable[Uniform1fv_remap_index]
+#define _gloffset_Uniform1i esLocalRemapTable[Uniform1i_remap_index]
+#define _gloffset_Uniform1iv esLocalRemapTable[Uniform1iv_remap_index]
+#define _gloffset_Uniform2f esLocalRemapTable[Uniform2f_remap_index]
+#define _gloffset_Uniform2fv esLocalRemapTable[Uniform2fv_remap_index]
+#define _gloffset_Uniform2i esLocalRemapTable[Uniform2i_remap_index]
+#define _gloffset_Uniform2iv esLocalRemapTable[Uniform2iv_remap_index]
+#define _gloffset_Uniform3f esLocalRemapTable[Uniform3f_remap_index]
+#define _gloffset_Uniform3fv esLocalRemapTable[Uniform3fv_remap_index]
+#define _gloffset_Uniform3i esLocalRemapTable[Uniform3i_remap_index]
+#define _gloffset_Uniform3iv esLocalRemapTable[Uniform3iv_remap_index]
+#define _gloffset_Uniform4f esLocalRemapTable[Uniform4f_remap_index]
+#define _gloffset_Uniform4fv esLocalRemapTable[Uniform4fv_remap_index]
+#define _gloffset_Uniform4i esLocalRemapTable[Uniform4i_remap_index]
+#define _gloffset_Uniform4iv esLocalRemapTable[Uniform4iv_remap_index]
+#define _gloffset_UniformMatrix2fv esLocalRemapTable[UniformMatrix2fv_remap_index]
+#define _gloffset_UniformMatrix3fv esLocalRemapTable[UniformMatrix3fv_remap_index]
+#define _gloffset_UniformMatrix4fv esLocalRemapTable[UniformMatrix4fv_remap_index]
+#define _gloffset_UseProgram esLocalRemapTable[UseProgram_remap_index]
+#define _gloffset_ValidateProgram esLocalRemapTable[ValidateProgram_remap_index]
+#define _gloffset_VertexAttrib1f esLocalRemapTable[VertexAttrib1f_remap_index]
+#define _gloffset_VertexAttrib1fv esLocalRemapTable[VertexAttrib1fv_remap_index]
+#define _gloffset_VertexAttrib2f esLocalRemapTable[VertexAttrib2f_remap_index]
+#define _gloffset_VertexAttrib2fv esLocalRemapTable[VertexAttrib2fv_remap_index]
+#define _gloffset_VertexAttrib3f esLocalRemapTable[VertexAttrib3f_remap_index]
+#define _gloffset_VertexAttrib3fv esLocalRemapTable[VertexAttrib3fv_remap_index]
+#define _gloffset_VertexAttrib4f esLocalRemapTable[VertexAttrib4f_remap_index]
+#define _gloffset_VertexAttrib4fv esLocalRemapTable[VertexAttrib4fv_remap_index]
+#define _gloffset_VertexAttribPointer esLocalRemapTable[VertexAttribPointer_remap_index]
+#define _gloffset_BlendFuncSeparate esLocalRemapTable[BlendFuncSeparate_remap_index]
+#define _gloffset_BindFramebuffer esLocalRemapTable[BindFramebuffer_remap_index]
+#define _gloffset_BindRenderbuffer esLocalRemapTable[BindRenderbuffer_remap_index]
+#define _gloffset_CheckFramebufferStatus esLocalRemapTable[CheckFramebufferStatus_remap_index]
+#define _gloffset_ClearDepthf esLocalRemapTable[ClearDepthf_remap_index]
+#define _gloffset_DeleteFramebuffers esLocalRemapTable[DeleteFramebuffers_remap_index]
+#define _gloffset_DeleteRenderbuffers esLocalRemapTable[DeleteRenderbuffers_remap_index]
+#define _gloffset_DepthRangef esLocalRemapTable[DepthRangef_remap_index]
+#define _gloffset_FramebufferRenderbuffer esLocalRemapTable[FramebufferRenderbuffer_remap_index]
+#define _gloffset_FramebufferTexture2D esLocalRemapTable[FramebufferTexture2D_remap_index]
+#define _gloffset_GenFramebuffers esLocalRemapTable[GenFramebuffers_remap_index]
+#define _gloffset_GenRenderbuffers esLocalRemapTable[GenRenderbuffers_remap_index]
+#define _gloffset_GenerateMipmap esLocalRemapTable[GenerateMipmap_remap_index]
+#define _gloffset_GetFramebufferAttachmentParameteriv esLocalRemapTable[GetFramebufferAttachmentParameteriv_remap_index]
+#define _gloffset_GetRenderbufferParameteriv esLocalRemapTable[GetRenderbufferParameteriv_remap_index]
+#define _gloffset_GetShaderPrecisionFormat esLocalRemapTable[GetShaderPrecisionFormat_remap_index]
+#define _gloffset_IsFramebuffer esLocalRemapTable[IsFramebuffer_remap_index]
+#define _gloffset_IsRenderbuffer esLocalRemapTable[IsRenderbuffer_remap_index]
+#define _gloffset_ReleaseShaderCompiler esLocalRemapTable[ReleaseShaderCompiler_remap_index]
+#define _gloffset_RenderbufferStorage esLocalRemapTable[RenderbufferStorage_remap_index]
+#define _gloffset_ShaderBinary esLocalRemapTable[ShaderBinary_remap_index]
+
+#endif /* !FEATURE_remap_table */
+
+typedef void (GLAPIENTRYP _glptr_NewList)(GLuint, GLenum);
+#define CALL_NewList(disp, parameters) \
+ (* GET_NewList(disp)) parameters
+static INLINE _glptr_NewList GET_NewList(struct _glapi_table *disp) {
+ return (_glptr_NewList) (GET_by_offset(disp, _gloffset_NewList));
+}
+
+static INLINE void SET_NewList(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum)) {
+ SET_by_offset(disp, _gloffset_NewList, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EndList)(void);
+#define CALL_EndList(disp, parameters) \
+ (* GET_EndList(disp)) parameters
+static INLINE _glptr_EndList GET_EndList(struct _glapi_table *disp) {
+ return (_glptr_EndList) (GET_by_offset(disp, _gloffset_EndList));
+}
+
+static INLINE void SET_EndList(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_EndList, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CallList)(GLuint);
+#define CALL_CallList(disp, parameters) \
+ (* GET_CallList(disp)) parameters
+static INLINE _glptr_CallList GET_CallList(struct _glapi_table *disp) {
+ return (_glptr_CallList) (GET_by_offset(disp, _gloffset_CallList));
+}
+
+static INLINE void SET_CallList(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_CallList, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CallLists)(GLsizei, GLenum, const GLvoid *);
+#define CALL_CallLists(disp, parameters) \
+ (* GET_CallLists(disp)) parameters
+static INLINE _glptr_CallLists GET_CallLists(struct _glapi_table *disp) {
+ return (_glptr_CallLists) (GET_by_offset(disp, _gloffset_CallLists));
+}
+
+static INLINE void SET_CallLists(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_CallLists, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteLists)(GLuint, GLsizei);
+#define CALL_DeleteLists(disp, parameters) \
+ (* GET_DeleteLists(disp)) parameters
+static INLINE _glptr_DeleteLists GET_DeleteLists(struct _glapi_table *disp) {
+ return (_glptr_DeleteLists) (GET_by_offset(disp, _gloffset_DeleteLists));
+}
+
+static INLINE void SET_DeleteLists(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei)) {
+ SET_by_offset(disp, _gloffset_DeleteLists, fn);
+}
+
+typedef GLuint (GLAPIENTRYP _glptr_GenLists)(GLsizei);
+#define CALL_GenLists(disp, parameters) \
+ (* GET_GenLists(disp)) parameters
+static INLINE _glptr_GenLists GET_GenLists(struct _glapi_table *disp) {
+ return (_glptr_GenLists) (GET_by_offset(disp, _gloffset_GenLists));
+}
+
+static INLINE void SET_GenLists(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLsizei)) {
+ SET_by_offset(disp, _gloffset_GenLists, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ListBase)(GLuint);
+#define CALL_ListBase(disp, parameters) \
+ (* GET_ListBase(disp)) parameters
+static INLINE _glptr_ListBase GET_ListBase(struct _glapi_table *disp) {
+ return (_glptr_ListBase) (GET_by_offset(disp, _gloffset_ListBase));
+}
+
+static INLINE void SET_ListBase(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_ListBase, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Begin)(GLenum);
+#define CALL_Begin(disp, parameters) \
+ (* GET_Begin(disp)) parameters
+static INLINE _glptr_Begin GET_Begin(struct _glapi_table *disp) {
+ return (_glptr_Begin) (GET_by_offset(disp, _gloffset_Begin));
+}
+
+static INLINE void SET_Begin(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_Begin, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Bitmap)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *);
+#define CALL_Bitmap(disp, parameters) \
+ (* GET_Bitmap(disp)) parameters
+static INLINE _glptr_Bitmap GET_Bitmap(struct _glapi_table *disp) {
+ return (_glptr_Bitmap) (GET_by_offset(disp, _gloffset_Bitmap));
+}
+
+static INLINE void SET_Bitmap(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *)) {
+ SET_by_offset(disp, _gloffset_Bitmap, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3b)(GLbyte, GLbyte, GLbyte);
+#define CALL_Color3b(disp, parameters) \
+ (* GET_Color3b(disp)) parameters
+static INLINE _glptr_Color3b GET_Color3b(struct _glapi_table *disp) {
+ return (_glptr_Color3b) (GET_by_offset(disp, _gloffset_Color3b));
+}
+
+static INLINE void SET_Color3b(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte)) {
+ SET_by_offset(disp, _gloffset_Color3b, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3bv)(const GLbyte *);
+#define CALL_Color3bv(disp, parameters) \
+ (* GET_Color3bv(disp)) parameters
+static INLINE _glptr_Color3bv GET_Color3bv(struct _glapi_table *disp) {
+ return (_glptr_Color3bv) (GET_by_offset(disp, _gloffset_Color3bv));
+}
+
+static INLINE void SET_Color3bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) {
+ SET_by_offset(disp, _gloffset_Color3bv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3d)(GLdouble, GLdouble, GLdouble);
+#define CALL_Color3d(disp, parameters) \
+ (* GET_Color3d(disp)) parameters
+static INLINE _glptr_Color3d GET_Color3d(struct _glapi_table *disp) {
+ return (_glptr_Color3d) (GET_by_offset(disp, _gloffset_Color3d));
+}
+
+static INLINE void SET_Color3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Color3d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3dv)(const GLdouble *);
+#define CALL_Color3dv(disp, parameters) \
+ (* GET_Color3dv(disp)) parameters
+static INLINE _glptr_Color3dv GET_Color3dv(struct _glapi_table *disp) {
+ return (_glptr_Color3dv) (GET_by_offset(disp, _gloffset_Color3dv));
+}
+
+static INLINE void SET_Color3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Color3dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3f)(GLfloat, GLfloat, GLfloat);
+#define CALL_Color3f(disp, parameters) \
+ (* GET_Color3f(disp)) parameters
+static INLINE _glptr_Color3f GET_Color3f(struct _glapi_table *disp) {
+ return (_glptr_Color3f) (GET_by_offset(disp, _gloffset_Color3f));
+}
+
+static INLINE void SET_Color3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Color3f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3fv)(const GLfloat *);
+#define CALL_Color3fv(disp, parameters) \
+ (* GET_Color3fv(disp)) parameters
+static INLINE _glptr_Color3fv GET_Color3fv(struct _glapi_table *disp) {
+ return (_glptr_Color3fv) (GET_by_offset(disp, _gloffset_Color3fv));
+}
+
+static INLINE void SET_Color3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Color3fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3i)(GLint, GLint, GLint);
+#define CALL_Color3i(disp, parameters) \
+ (* GET_Color3i(disp)) parameters
+static INLINE _glptr_Color3i GET_Color3i(struct _glapi_table *disp) {
+ return (_glptr_Color3i) (GET_by_offset(disp, _gloffset_Color3i));
+}
+
+static INLINE void SET_Color3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Color3i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3iv)(const GLint *);
+#define CALL_Color3iv(disp, parameters) \
+ (* GET_Color3iv(disp)) parameters
+static INLINE _glptr_Color3iv GET_Color3iv(struct _glapi_table *disp) {
+ return (_glptr_Color3iv) (GET_by_offset(disp, _gloffset_Color3iv));
+}
+
+static INLINE void SET_Color3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_Color3iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3s)(GLshort, GLshort, GLshort);
+#define CALL_Color3s(disp, parameters) \
+ (* GET_Color3s(disp)) parameters
+static INLINE _glptr_Color3s GET_Color3s(struct _glapi_table *disp) {
+ return (_glptr_Color3s) (GET_by_offset(disp, _gloffset_Color3s));
+}
+
+static INLINE void SET_Color3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_Color3s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3sv)(const GLshort *);
+#define CALL_Color3sv(disp, parameters) \
+ (* GET_Color3sv(disp)) parameters
+static INLINE _glptr_Color3sv GET_Color3sv(struct _glapi_table *disp) {
+ return (_glptr_Color3sv) (GET_by_offset(disp, _gloffset_Color3sv));
+}
+
+static INLINE void SET_Color3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_Color3sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3ub)(GLubyte, GLubyte, GLubyte);
+#define CALL_Color3ub(disp, parameters) \
+ (* GET_Color3ub(disp)) parameters
+static INLINE _glptr_Color3ub GET_Color3ub(struct _glapi_table *disp) {
+ return (_glptr_Color3ub) (GET_by_offset(disp, _gloffset_Color3ub));
+}
+
+static INLINE void SET_Color3ub(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte, GLubyte, GLubyte)) {
+ SET_by_offset(disp, _gloffset_Color3ub, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3ubv)(const GLubyte *);
+#define CALL_Color3ubv(disp, parameters) \
+ (* GET_Color3ubv(disp)) parameters
+static INLINE _glptr_Color3ubv GET_Color3ubv(struct _glapi_table *disp) {
+ return (_glptr_Color3ubv) (GET_by_offset(disp, _gloffset_Color3ubv));
+}
+
+static INLINE void SET_Color3ubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) {
+ SET_by_offset(disp, _gloffset_Color3ubv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3ui)(GLuint, GLuint, GLuint);
+#define CALL_Color3ui(disp, parameters) \
+ (* GET_Color3ui(disp)) parameters
+static INLINE _glptr_Color3ui GET_Color3ui(struct _glapi_table *disp) {
+ return (_glptr_Color3ui) (GET_by_offset(disp, _gloffset_Color3ui));
+}
+
+static INLINE void SET_Color3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_Color3ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3uiv)(const GLuint *);
+#define CALL_Color3uiv(disp, parameters) \
+ (* GET_Color3uiv(disp)) parameters
+static INLINE _glptr_Color3uiv GET_Color3uiv(struct _glapi_table *disp) {
+ return (_glptr_Color3uiv) (GET_by_offset(disp, _gloffset_Color3uiv));
+}
+
+static INLINE void SET_Color3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLuint *)) {
+ SET_by_offset(disp, _gloffset_Color3uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3us)(GLushort, GLushort, GLushort);
+#define CALL_Color3us(disp, parameters) \
+ (* GET_Color3us(disp)) parameters
+static INLINE _glptr_Color3us GET_Color3us(struct _glapi_table *disp) {
+ return (_glptr_Color3us) (GET_by_offset(disp, _gloffset_Color3us));
+}
+
+static INLINE void SET_Color3us(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLushort, GLushort, GLushort)) {
+ SET_by_offset(disp, _gloffset_Color3us, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3usv)(const GLushort *);
+#define CALL_Color3usv(disp, parameters) \
+ (* GET_Color3usv(disp)) parameters
+static INLINE _glptr_Color3usv GET_Color3usv(struct _glapi_table *disp) {
+ return (_glptr_Color3usv) (GET_by_offset(disp, _gloffset_Color3usv));
+}
+
+static INLINE void SET_Color3usv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLushort *)) {
+ SET_by_offset(disp, _gloffset_Color3usv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4b)(GLbyte, GLbyte, GLbyte, GLbyte);
+#define CALL_Color4b(disp, parameters) \
+ (* GET_Color4b(disp)) parameters
+static INLINE _glptr_Color4b GET_Color4b(struct _glapi_table *disp) {
+ return (_glptr_Color4b) (GET_by_offset(disp, _gloffset_Color4b));
+}
+
+static INLINE void SET_Color4b(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte, GLbyte)) {
+ SET_by_offset(disp, _gloffset_Color4b, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4bv)(const GLbyte *);
+#define CALL_Color4bv(disp, parameters) \
+ (* GET_Color4bv(disp)) parameters
+static INLINE _glptr_Color4bv GET_Color4bv(struct _glapi_table *disp) {
+ return (_glptr_Color4bv) (GET_by_offset(disp, _gloffset_Color4bv));
+}
+
+static INLINE void SET_Color4bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) {
+ SET_by_offset(disp, _gloffset_Color4bv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4d)(GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_Color4d(disp, parameters) \
+ (* GET_Color4d(disp)) parameters
+static INLINE _glptr_Color4d GET_Color4d(struct _glapi_table *disp) {
+ return (_glptr_Color4d) (GET_by_offset(disp, _gloffset_Color4d));
+}
+
+static INLINE void SET_Color4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Color4d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4dv)(const GLdouble *);
+#define CALL_Color4dv(disp, parameters) \
+ (* GET_Color4dv(disp)) parameters
+static INLINE _glptr_Color4dv GET_Color4dv(struct _glapi_table *disp) {
+ return (_glptr_Color4dv) (GET_by_offset(disp, _gloffset_Color4dv));
+}
+
+static INLINE void SET_Color4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Color4dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4f)(GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_Color4f(disp, parameters) \
+ (* GET_Color4f(disp)) parameters
+static INLINE _glptr_Color4f GET_Color4f(struct _glapi_table *disp) {
+ return (_glptr_Color4f) (GET_by_offset(disp, _gloffset_Color4f));
+}
+
+static INLINE void SET_Color4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Color4f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4fv)(const GLfloat *);
+#define CALL_Color4fv(disp, parameters) \
+ (* GET_Color4fv(disp)) parameters
+static INLINE _glptr_Color4fv GET_Color4fv(struct _glapi_table *disp) {
+ return (_glptr_Color4fv) (GET_by_offset(disp, _gloffset_Color4fv));
+}
+
+static INLINE void SET_Color4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Color4fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4i)(GLint, GLint, GLint, GLint);
+#define CALL_Color4i(disp, parameters) \
+ (* GET_Color4i(disp)) parameters
+static INLINE _glptr_Color4i GET_Color4i(struct _glapi_table *disp) {
+ return (_glptr_Color4i) (GET_by_offset(disp, _gloffset_Color4i));
+}
+
+static INLINE void SET_Color4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Color4i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4iv)(const GLint *);
+#define CALL_Color4iv(disp, parameters) \
+ (* GET_Color4iv(disp)) parameters
+static INLINE _glptr_Color4iv GET_Color4iv(struct _glapi_table *disp) {
+ return (_glptr_Color4iv) (GET_by_offset(disp, _gloffset_Color4iv));
+}
+
+static INLINE void SET_Color4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_Color4iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4s)(GLshort, GLshort, GLshort, GLshort);
+#define CALL_Color4s(disp, parameters) \
+ (* GET_Color4s(disp)) parameters
+static INLINE _glptr_Color4s GET_Color4s(struct _glapi_table *disp) {
+ return (_glptr_Color4s) (GET_by_offset(disp, _gloffset_Color4s));
+}
+
+static INLINE void SET_Color4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_Color4s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4sv)(const GLshort *);
+#define CALL_Color4sv(disp, parameters) \
+ (* GET_Color4sv(disp)) parameters
+static INLINE _glptr_Color4sv GET_Color4sv(struct _glapi_table *disp) {
+ return (_glptr_Color4sv) (GET_by_offset(disp, _gloffset_Color4sv));
+}
+
+static INLINE void SET_Color4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_Color4sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4ub)(GLubyte, GLubyte, GLubyte, GLubyte);
+#define CALL_Color4ub(disp, parameters) \
+ (* GET_Color4ub(disp)) parameters
+static INLINE _glptr_Color4ub GET_Color4ub(struct _glapi_table *disp) {
+ return (_glptr_Color4ub) (GET_by_offset(disp, _gloffset_Color4ub));
+}
+
+static INLINE void SET_Color4ub(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte, GLubyte, GLubyte, GLubyte)) {
+ SET_by_offset(disp, _gloffset_Color4ub, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4ubv)(const GLubyte *);
+#define CALL_Color4ubv(disp, parameters) \
+ (* GET_Color4ubv(disp)) parameters
+static INLINE _glptr_Color4ubv GET_Color4ubv(struct _glapi_table *disp) {
+ return (_glptr_Color4ubv) (GET_by_offset(disp, _gloffset_Color4ubv));
+}
+
+static INLINE void SET_Color4ubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) {
+ SET_by_offset(disp, _gloffset_Color4ubv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4ui)(GLuint, GLuint, GLuint, GLuint);
+#define CALL_Color4ui(disp, parameters) \
+ (* GET_Color4ui(disp)) parameters
+static INLINE _glptr_Color4ui GET_Color4ui(struct _glapi_table *disp) {
+ return (_glptr_Color4ui) (GET_by_offset(disp, _gloffset_Color4ui));
+}
+
+static INLINE void SET_Color4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_Color4ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4uiv)(const GLuint *);
+#define CALL_Color4uiv(disp, parameters) \
+ (* GET_Color4uiv(disp)) parameters
+static INLINE _glptr_Color4uiv GET_Color4uiv(struct _glapi_table *disp) {
+ return (_glptr_Color4uiv) (GET_by_offset(disp, _gloffset_Color4uiv));
+}
+
+static INLINE void SET_Color4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLuint *)) {
+ SET_by_offset(disp, _gloffset_Color4uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4us)(GLushort, GLushort, GLushort, GLushort);
+#define CALL_Color4us(disp, parameters) \
+ (* GET_Color4us(disp)) parameters
+static INLINE _glptr_Color4us GET_Color4us(struct _glapi_table *disp) {
+ return (_glptr_Color4us) (GET_by_offset(disp, _gloffset_Color4us));
+}
+
+static INLINE void SET_Color4us(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLushort, GLushort, GLushort, GLushort)) {
+ SET_by_offset(disp, _gloffset_Color4us, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4usv)(const GLushort *);
+#define CALL_Color4usv(disp, parameters) \
+ (* GET_Color4usv(disp)) parameters
+static INLINE _glptr_Color4usv GET_Color4usv(struct _glapi_table *disp) {
+ return (_glptr_Color4usv) (GET_by_offset(disp, _gloffset_Color4usv));
+}
+
+static INLINE void SET_Color4usv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLushort *)) {
+ SET_by_offset(disp, _gloffset_Color4usv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EdgeFlag)(GLboolean);
+#define CALL_EdgeFlag(disp, parameters) \
+ (* GET_EdgeFlag(disp)) parameters
+static INLINE _glptr_EdgeFlag GET_EdgeFlag(struct _glapi_table *disp) {
+ return (_glptr_EdgeFlag) (GET_by_offset(disp, _gloffset_EdgeFlag));
+}
+
+static INLINE void SET_EdgeFlag(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLboolean)) {
+ SET_by_offset(disp, _gloffset_EdgeFlag, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EdgeFlagv)(const GLboolean *);
+#define CALL_EdgeFlagv(disp, parameters) \
+ (* GET_EdgeFlagv(disp)) parameters
+static INLINE _glptr_EdgeFlagv GET_EdgeFlagv(struct _glapi_table *disp) {
+ return (_glptr_EdgeFlagv) (GET_by_offset(disp, _gloffset_EdgeFlagv));
+}
+
+static INLINE void SET_EdgeFlagv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLboolean *)) {
+ SET_by_offset(disp, _gloffset_EdgeFlagv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_End)(void);
+#define CALL_End(disp, parameters) \
+ (* GET_End(disp)) parameters
+static INLINE _glptr_End GET_End(struct _glapi_table *disp) {
+ return (_glptr_End) (GET_by_offset(disp, _gloffset_End));
+}
+
+static INLINE void SET_End(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_End, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexd)(GLdouble);
+#define CALL_Indexd(disp, parameters) \
+ (* GET_Indexd(disp)) parameters
+static INLINE _glptr_Indexd GET_Indexd(struct _glapi_table *disp) {
+ return (_glptr_Indexd) (GET_by_offset(disp, _gloffset_Indexd));
+}
+
+static INLINE void SET_Indexd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) {
+ SET_by_offset(disp, _gloffset_Indexd, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexdv)(const GLdouble *);
+#define CALL_Indexdv(disp, parameters) \
+ (* GET_Indexdv(disp)) parameters
+static INLINE _glptr_Indexdv GET_Indexdv(struct _glapi_table *disp) {
+ return (_glptr_Indexdv) (GET_by_offset(disp, _gloffset_Indexdv));
+}
+
+static INLINE void SET_Indexdv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Indexdv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexf)(GLfloat);
+#define CALL_Indexf(disp, parameters) \
+ (* GET_Indexf(disp)) parameters
+static INLINE _glptr_Indexf GET_Indexf(struct _glapi_table *disp) {
+ return (_glptr_Indexf) (GET_by_offset(disp, _gloffset_Indexf));
+}
+
+static INLINE void SET_Indexf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
+ SET_by_offset(disp, _gloffset_Indexf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexfv)(const GLfloat *);
+#define CALL_Indexfv(disp, parameters) \
+ (* GET_Indexfv(disp)) parameters
+static INLINE _glptr_Indexfv GET_Indexfv(struct _glapi_table *disp) {
+ return (_glptr_Indexfv) (GET_by_offset(disp, _gloffset_Indexfv));
+}
+
+static INLINE void SET_Indexfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Indexfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexi)(GLint);
+#define CALL_Indexi(disp, parameters) \
+ (* GET_Indexi(disp)) parameters
+static INLINE _glptr_Indexi GET_Indexi(struct _glapi_table *disp) {
+ return (_glptr_Indexi) (GET_by_offset(disp, _gloffset_Indexi));
+}
+
+static INLINE void SET_Indexi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) {
+ SET_by_offset(disp, _gloffset_Indexi, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexiv)(const GLint *);
+#define CALL_Indexiv(disp, parameters) \
+ (* GET_Indexiv(disp)) parameters
+static INLINE _glptr_Indexiv GET_Indexiv(struct _glapi_table *disp) {
+ return (_glptr_Indexiv) (GET_by_offset(disp, _gloffset_Indexiv));
+}
+
+static INLINE void SET_Indexiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_Indexiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexs)(GLshort);
+#define CALL_Indexs(disp, parameters) \
+ (* GET_Indexs(disp)) parameters
+static INLINE _glptr_Indexs GET_Indexs(struct _glapi_table *disp) {
+ return (_glptr_Indexs) (GET_by_offset(disp, _gloffset_Indexs));
+}
+
+static INLINE void SET_Indexs(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort)) {
+ SET_by_offset(disp, _gloffset_Indexs, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexsv)(const GLshort *);
+#define CALL_Indexsv(disp, parameters) \
+ (* GET_Indexsv(disp)) parameters
+static INLINE _glptr_Indexsv GET_Indexsv(struct _glapi_table *disp) {
+ return (_glptr_Indexsv) (GET_by_offset(disp, _gloffset_Indexsv));
+}
+
+static INLINE void SET_Indexsv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_Indexsv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3b)(GLbyte, GLbyte, GLbyte);
+#define CALL_Normal3b(disp, parameters) \
+ (* GET_Normal3b(disp)) parameters
+static INLINE _glptr_Normal3b GET_Normal3b(struct _glapi_table *disp) {
+ return (_glptr_Normal3b) (GET_by_offset(disp, _gloffset_Normal3b));
+}
+
+static INLINE void SET_Normal3b(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte)) {
+ SET_by_offset(disp, _gloffset_Normal3b, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3bv)(const GLbyte *);
+#define CALL_Normal3bv(disp, parameters) \
+ (* GET_Normal3bv(disp)) parameters
+static INLINE _glptr_Normal3bv GET_Normal3bv(struct _glapi_table *disp) {
+ return (_glptr_Normal3bv) (GET_by_offset(disp, _gloffset_Normal3bv));
+}
+
+static INLINE void SET_Normal3bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) {
+ SET_by_offset(disp, _gloffset_Normal3bv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3d)(GLdouble, GLdouble, GLdouble);
+#define CALL_Normal3d(disp, parameters) \
+ (* GET_Normal3d(disp)) parameters
+static INLINE _glptr_Normal3d GET_Normal3d(struct _glapi_table *disp) {
+ return (_glptr_Normal3d) (GET_by_offset(disp, _gloffset_Normal3d));
+}
+
+static INLINE void SET_Normal3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Normal3d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3dv)(const GLdouble *);
+#define CALL_Normal3dv(disp, parameters) \
+ (* GET_Normal3dv(disp)) parameters
+static INLINE _glptr_Normal3dv GET_Normal3dv(struct _glapi_table *disp) {
+ return (_glptr_Normal3dv) (GET_by_offset(disp, _gloffset_Normal3dv));
+}
+
+static INLINE void SET_Normal3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Normal3dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3f)(GLfloat, GLfloat, GLfloat);
+#define CALL_Normal3f(disp, parameters) \
+ (* GET_Normal3f(disp)) parameters
+static INLINE _glptr_Normal3f GET_Normal3f(struct _glapi_table *disp) {
+ return (_glptr_Normal3f) (GET_by_offset(disp, _gloffset_Normal3f));
+}
+
+static INLINE void SET_Normal3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Normal3f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3fv)(const GLfloat *);
+#define CALL_Normal3fv(disp, parameters) \
+ (* GET_Normal3fv(disp)) parameters
+static INLINE _glptr_Normal3fv GET_Normal3fv(struct _glapi_table *disp) {
+ return (_glptr_Normal3fv) (GET_by_offset(disp, _gloffset_Normal3fv));
+}
+
+static INLINE void SET_Normal3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Normal3fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3i)(GLint, GLint, GLint);
+#define CALL_Normal3i(disp, parameters) \
+ (* GET_Normal3i(disp)) parameters
+static INLINE _glptr_Normal3i GET_Normal3i(struct _glapi_table *disp) {
+ return (_glptr_Normal3i) (GET_by_offset(disp, _gloffset_Normal3i));
+}
+
+static INLINE void SET_Normal3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Normal3i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3iv)(const GLint *);
+#define CALL_Normal3iv(disp, parameters) \
+ (* GET_Normal3iv(disp)) parameters
+static INLINE _glptr_Normal3iv GET_Normal3iv(struct _glapi_table *disp) {
+ return (_glptr_Normal3iv) (GET_by_offset(disp, _gloffset_Normal3iv));
+}
+
+static INLINE void SET_Normal3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_Normal3iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3s)(GLshort, GLshort, GLshort);
+#define CALL_Normal3s(disp, parameters) \
+ (* GET_Normal3s(disp)) parameters
+static INLINE _glptr_Normal3s GET_Normal3s(struct _glapi_table *disp) {
+ return (_glptr_Normal3s) (GET_by_offset(disp, _gloffset_Normal3s));
+}
+
+static INLINE void SET_Normal3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_Normal3s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3sv)(const GLshort *);
+#define CALL_Normal3sv(disp, parameters) \
+ (* GET_Normal3sv(disp)) parameters
+static INLINE _glptr_Normal3sv GET_Normal3sv(struct _glapi_table *disp) {
+ return (_glptr_Normal3sv) (GET_by_offset(disp, _gloffset_Normal3sv));
+}
+
+static INLINE void SET_Normal3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_Normal3sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos2d)(GLdouble, GLdouble);
+#define CALL_RasterPos2d(disp, parameters) \
+ (* GET_RasterPos2d(disp)) parameters
+static INLINE _glptr_RasterPos2d GET_RasterPos2d(struct _glapi_table *disp) {
+ return (_glptr_RasterPos2d) (GET_by_offset(disp, _gloffset_RasterPos2d));
+}
+
+static INLINE void SET_RasterPos2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_RasterPos2d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos2dv)(const GLdouble *);
+#define CALL_RasterPos2dv(disp, parameters) \
+ (* GET_RasterPos2dv(disp)) parameters
+static INLINE _glptr_RasterPos2dv GET_RasterPos2dv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos2dv) (GET_by_offset(disp, _gloffset_RasterPos2dv));
+}
+
+static INLINE void SET_RasterPos2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_RasterPos2dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos2f)(GLfloat, GLfloat);
+#define CALL_RasterPos2f(disp, parameters) \
+ (* GET_RasterPos2f(disp)) parameters
+static INLINE _glptr_RasterPos2f GET_RasterPos2f(struct _glapi_table *disp) {
+ return (_glptr_RasterPos2f) (GET_by_offset(disp, _gloffset_RasterPos2f));
+}
+
+static INLINE void SET_RasterPos2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_RasterPos2f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos2fv)(const GLfloat *);
+#define CALL_RasterPos2fv(disp, parameters) \
+ (* GET_RasterPos2fv(disp)) parameters
+static INLINE _glptr_RasterPos2fv GET_RasterPos2fv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos2fv) (GET_by_offset(disp, _gloffset_RasterPos2fv));
+}
+
+static INLINE void SET_RasterPos2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_RasterPos2fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos2i)(GLint, GLint);
+#define CALL_RasterPos2i(disp, parameters) \
+ (* GET_RasterPos2i(disp)) parameters
+static INLINE _glptr_RasterPos2i GET_RasterPos2i(struct _glapi_table *disp) {
+ return (_glptr_RasterPos2i) (GET_by_offset(disp, _gloffset_RasterPos2i));
+}
+
+static INLINE void SET_RasterPos2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_RasterPos2i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos2iv)(const GLint *);
+#define CALL_RasterPos2iv(disp, parameters) \
+ (* GET_RasterPos2iv(disp)) parameters
+static INLINE _glptr_RasterPos2iv GET_RasterPos2iv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos2iv) (GET_by_offset(disp, _gloffset_RasterPos2iv));
+}
+
+static INLINE void SET_RasterPos2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_RasterPos2iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos2s)(GLshort, GLshort);
+#define CALL_RasterPos2s(disp, parameters) \
+ (* GET_RasterPos2s(disp)) parameters
+static INLINE _glptr_RasterPos2s GET_RasterPos2s(struct _glapi_table *disp) {
+ return (_glptr_RasterPos2s) (GET_by_offset(disp, _gloffset_RasterPos2s));
+}
+
+static INLINE void SET_RasterPos2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_RasterPos2s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos2sv)(const GLshort *);
+#define CALL_RasterPos2sv(disp, parameters) \
+ (* GET_RasterPos2sv(disp)) parameters
+static INLINE _glptr_RasterPos2sv GET_RasterPos2sv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos2sv) (GET_by_offset(disp, _gloffset_RasterPos2sv));
+}
+
+static INLINE void SET_RasterPos2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_RasterPos2sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos3d)(GLdouble, GLdouble, GLdouble);
+#define CALL_RasterPos3d(disp, parameters) \
+ (* GET_RasterPos3d(disp)) parameters
+static INLINE _glptr_RasterPos3d GET_RasterPos3d(struct _glapi_table *disp) {
+ return (_glptr_RasterPos3d) (GET_by_offset(disp, _gloffset_RasterPos3d));
+}
+
+static INLINE void SET_RasterPos3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_RasterPos3d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos3dv)(const GLdouble *);
+#define CALL_RasterPos3dv(disp, parameters) \
+ (* GET_RasterPos3dv(disp)) parameters
+static INLINE _glptr_RasterPos3dv GET_RasterPos3dv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos3dv) (GET_by_offset(disp, _gloffset_RasterPos3dv));
+}
+
+static INLINE void SET_RasterPos3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_RasterPos3dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos3f)(GLfloat, GLfloat, GLfloat);
+#define CALL_RasterPos3f(disp, parameters) \
+ (* GET_RasterPos3f(disp)) parameters
+static INLINE _glptr_RasterPos3f GET_RasterPos3f(struct _glapi_table *disp) {
+ return (_glptr_RasterPos3f) (GET_by_offset(disp, _gloffset_RasterPos3f));
+}
+
+static INLINE void SET_RasterPos3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_RasterPos3f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos3fv)(const GLfloat *);
+#define CALL_RasterPos3fv(disp, parameters) \
+ (* GET_RasterPos3fv(disp)) parameters
+static INLINE _glptr_RasterPos3fv GET_RasterPos3fv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos3fv) (GET_by_offset(disp, _gloffset_RasterPos3fv));
+}
+
+static INLINE void SET_RasterPos3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_RasterPos3fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos3i)(GLint, GLint, GLint);
+#define CALL_RasterPos3i(disp, parameters) \
+ (* GET_RasterPos3i(disp)) parameters
+static INLINE _glptr_RasterPos3i GET_RasterPos3i(struct _glapi_table *disp) {
+ return (_glptr_RasterPos3i) (GET_by_offset(disp, _gloffset_RasterPos3i));
+}
+
+static INLINE void SET_RasterPos3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_RasterPos3i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos3iv)(const GLint *);
+#define CALL_RasterPos3iv(disp, parameters) \
+ (* GET_RasterPos3iv(disp)) parameters
+static INLINE _glptr_RasterPos3iv GET_RasterPos3iv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos3iv) (GET_by_offset(disp, _gloffset_RasterPos3iv));
+}
+
+static INLINE void SET_RasterPos3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_RasterPos3iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos3s)(GLshort, GLshort, GLshort);
+#define CALL_RasterPos3s(disp, parameters) \
+ (* GET_RasterPos3s(disp)) parameters
+static INLINE _glptr_RasterPos3s GET_RasterPos3s(struct _glapi_table *disp) {
+ return (_glptr_RasterPos3s) (GET_by_offset(disp, _gloffset_RasterPos3s));
+}
+
+static INLINE void SET_RasterPos3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_RasterPos3s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos3sv)(const GLshort *);
+#define CALL_RasterPos3sv(disp, parameters) \
+ (* GET_RasterPos3sv(disp)) parameters
+static INLINE _glptr_RasterPos3sv GET_RasterPos3sv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos3sv) (GET_by_offset(disp, _gloffset_RasterPos3sv));
+}
+
+static INLINE void SET_RasterPos3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_RasterPos3sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos4d)(GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_RasterPos4d(disp, parameters) \
+ (* GET_RasterPos4d(disp)) parameters
+static INLINE _glptr_RasterPos4d GET_RasterPos4d(struct _glapi_table *disp) {
+ return (_glptr_RasterPos4d) (GET_by_offset(disp, _gloffset_RasterPos4d));
+}
+
+static INLINE void SET_RasterPos4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_RasterPos4d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos4dv)(const GLdouble *);
+#define CALL_RasterPos4dv(disp, parameters) \
+ (* GET_RasterPos4dv(disp)) parameters
+static INLINE _glptr_RasterPos4dv GET_RasterPos4dv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos4dv) (GET_by_offset(disp, _gloffset_RasterPos4dv));
+}
+
+static INLINE void SET_RasterPos4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_RasterPos4dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos4f)(GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_RasterPos4f(disp, parameters) \
+ (* GET_RasterPos4f(disp)) parameters
+static INLINE _glptr_RasterPos4f GET_RasterPos4f(struct _glapi_table *disp) {
+ return (_glptr_RasterPos4f) (GET_by_offset(disp, _gloffset_RasterPos4f));
+}
+
+static INLINE void SET_RasterPos4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_RasterPos4f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos4fv)(const GLfloat *);
+#define CALL_RasterPos4fv(disp, parameters) \
+ (* GET_RasterPos4fv(disp)) parameters
+static INLINE _glptr_RasterPos4fv GET_RasterPos4fv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos4fv) (GET_by_offset(disp, _gloffset_RasterPos4fv));
+}
+
+static INLINE void SET_RasterPos4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_RasterPos4fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos4i)(GLint, GLint, GLint, GLint);
+#define CALL_RasterPos4i(disp, parameters) \
+ (* GET_RasterPos4i(disp)) parameters
+static INLINE _glptr_RasterPos4i GET_RasterPos4i(struct _glapi_table *disp) {
+ return (_glptr_RasterPos4i) (GET_by_offset(disp, _gloffset_RasterPos4i));
+}
+
+static INLINE void SET_RasterPos4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_RasterPos4i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos4iv)(const GLint *);
+#define CALL_RasterPos4iv(disp, parameters) \
+ (* GET_RasterPos4iv(disp)) parameters
+static INLINE _glptr_RasterPos4iv GET_RasterPos4iv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos4iv) (GET_by_offset(disp, _gloffset_RasterPos4iv));
+}
+
+static INLINE void SET_RasterPos4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_RasterPos4iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos4s)(GLshort, GLshort, GLshort, GLshort);
+#define CALL_RasterPos4s(disp, parameters) \
+ (* GET_RasterPos4s(disp)) parameters
+static INLINE _glptr_RasterPos4s GET_RasterPos4s(struct _glapi_table *disp) {
+ return (_glptr_RasterPos4s) (GET_by_offset(disp, _gloffset_RasterPos4s));
+}
+
+static INLINE void SET_RasterPos4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_RasterPos4s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos4sv)(const GLshort *);
+#define CALL_RasterPos4sv(disp, parameters) \
+ (* GET_RasterPos4sv(disp)) parameters
+static INLINE _glptr_RasterPos4sv GET_RasterPos4sv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos4sv) (GET_by_offset(disp, _gloffset_RasterPos4sv));
+}
+
+static INLINE void SET_RasterPos4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_RasterPos4sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rectd)(GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_Rectd(disp, parameters) \
+ (* GET_Rectd(disp)) parameters
+static INLINE _glptr_Rectd GET_Rectd(struct _glapi_table *disp) {
+ return (_glptr_Rectd) (GET_by_offset(disp, _gloffset_Rectd));
+}
+
+static INLINE void SET_Rectd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Rectd, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rectdv)(const GLdouble *, const GLdouble *);
+#define CALL_Rectdv(disp, parameters) \
+ (* GET_Rectdv(disp)) parameters
+static INLINE _glptr_Rectdv GET_Rectdv(struct _glapi_table *disp) {
+ return (_glptr_Rectdv) (GET_by_offset(disp, _gloffset_Rectdv));
+}
+
+static INLINE void SET_Rectdv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Rectdv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rectf)(GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_Rectf(disp, parameters) \
+ (* GET_Rectf(disp)) parameters
+static INLINE _glptr_Rectf GET_Rectf(struct _glapi_table *disp) {
+ return (_glptr_Rectf) (GET_by_offset(disp, _gloffset_Rectf));
+}
+
+static INLINE void SET_Rectf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Rectf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rectfv)(const GLfloat *, const GLfloat *);
+#define CALL_Rectfv(disp, parameters) \
+ (* GET_Rectfv(disp)) parameters
+static INLINE _glptr_Rectfv GET_Rectfv(struct _glapi_table *disp) {
+ return (_glptr_Rectfv) (GET_by_offset(disp, _gloffset_Rectfv));
+}
+
+static INLINE void SET_Rectfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Rectfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Recti)(GLint, GLint, GLint, GLint);
+#define CALL_Recti(disp, parameters) \
+ (* GET_Recti(disp)) parameters
+static INLINE _glptr_Recti GET_Recti(struct _glapi_table *disp) {
+ return (_glptr_Recti) (GET_by_offset(disp, _gloffset_Recti));
+}
+
+static INLINE void SET_Recti(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Recti, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rectiv)(const GLint *, const GLint *);
+#define CALL_Rectiv(disp, parameters) \
+ (* GET_Rectiv(disp)) parameters
+static INLINE _glptr_Rectiv GET_Rectiv(struct _glapi_table *disp) {
+ return (_glptr_Rectiv) (GET_by_offset(disp, _gloffset_Rectiv));
+}
+
+static INLINE void SET_Rectiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *, const GLint *)) {
+ SET_by_offset(disp, _gloffset_Rectiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rects)(GLshort, GLshort, GLshort, GLshort);
+#define CALL_Rects(disp, parameters) \
+ (* GET_Rects(disp)) parameters
+static INLINE _glptr_Rects GET_Rects(struct _glapi_table *disp) {
+ return (_glptr_Rects) (GET_by_offset(disp, _gloffset_Rects));
+}
+
+static INLINE void SET_Rects(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_Rects, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rectsv)(const GLshort *, const GLshort *);
+#define CALL_Rectsv(disp, parameters) \
+ (* GET_Rectsv(disp)) parameters
+static INLINE _glptr_Rectsv GET_Rectsv(struct _glapi_table *disp) {
+ return (_glptr_Rectsv) (GET_by_offset(disp, _gloffset_Rectsv));
+}
+
+static INLINE void SET_Rectsv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_Rectsv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord1d)(GLdouble);
+#define CALL_TexCoord1d(disp, parameters) \
+ (* GET_TexCoord1d(disp)) parameters
+static INLINE _glptr_TexCoord1d GET_TexCoord1d(struct _glapi_table *disp) {
+ return (_glptr_TexCoord1d) (GET_by_offset(disp, _gloffset_TexCoord1d));
+}
+
+static INLINE void SET_TexCoord1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) {
+ SET_by_offset(disp, _gloffset_TexCoord1d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord1dv)(const GLdouble *);
+#define CALL_TexCoord1dv(disp, parameters) \
+ (* GET_TexCoord1dv(disp)) parameters
+static INLINE _glptr_TexCoord1dv GET_TexCoord1dv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord1dv) (GET_by_offset(disp, _gloffset_TexCoord1dv));
+}
+
+static INLINE void SET_TexCoord1dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_TexCoord1dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord1f)(GLfloat);
+#define CALL_TexCoord1f(disp, parameters) \
+ (* GET_TexCoord1f(disp)) parameters
+static INLINE _glptr_TexCoord1f GET_TexCoord1f(struct _glapi_table *disp) {
+ return (_glptr_TexCoord1f) (GET_by_offset(disp, _gloffset_TexCoord1f));
+}
+
+static INLINE void SET_TexCoord1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
+ SET_by_offset(disp, _gloffset_TexCoord1f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord1fv)(const GLfloat *);
+#define CALL_TexCoord1fv(disp, parameters) \
+ (* GET_TexCoord1fv(disp)) parameters
+static INLINE _glptr_TexCoord1fv GET_TexCoord1fv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord1fv) (GET_by_offset(disp, _gloffset_TexCoord1fv));
+}
+
+static INLINE void SET_TexCoord1fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_TexCoord1fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord1i)(GLint);
+#define CALL_TexCoord1i(disp, parameters) \
+ (* GET_TexCoord1i(disp)) parameters
+static INLINE _glptr_TexCoord1i GET_TexCoord1i(struct _glapi_table *disp) {
+ return (_glptr_TexCoord1i) (GET_by_offset(disp, _gloffset_TexCoord1i));
+}
+
+static INLINE void SET_TexCoord1i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) {
+ SET_by_offset(disp, _gloffset_TexCoord1i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord1iv)(const GLint *);
+#define CALL_TexCoord1iv(disp, parameters) \
+ (* GET_TexCoord1iv(disp)) parameters
+static INLINE _glptr_TexCoord1iv GET_TexCoord1iv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord1iv) (GET_by_offset(disp, _gloffset_TexCoord1iv));
+}
+
+static INLINE void SET_TexCoord1iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_TexCoord1iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord1s)(GLshort);
+#define CALL_TexCoord1s(disp, parameters) \
+ (* GET_TexCoord1s(disp)) parameters
+static INLINE _glptr_TexCoord1s GET_TexCoord1s(struct _glapi_table *disp) {
+ return (_glptr_TexCoord1s) (GET_by_offset(disp, _gloffset_TexCoord1s));
+}
+
+static INLINE void SET_TexCoord1s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort)) {
+ SET_by_offset(disp, _gloffset_TexCoord1s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord1sv)(const GLshort *);
+#define CALL_TexCoord1sv(disp, parameters) \
+ (* GET_TexCoord1sv(disp)) parameters
+static INLINE _glptr_TexCoord1sv GET_TexCoord1sv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord1sv) (GET_by_offset(disp, _gloffset_TexCoord1sv));
+}
+
+static INLINE void SET_TexCoord1sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_TexCoord1sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord2d)(GLdouble, GLdouble);
+#define CALL_TexCoord2d(disp, parameters) \
+ (* GET_TexCoord2d(disp)) parameters
+static INLINE _glptr_TexCoord2d GET_TexCoord2d(struct _glapi_table *disp) {
+ return (_glptr_TexCoord2d) (GET_by_offset(disp, _gloffset_TexCoord2d));
+}
+
+static INLINE void SET_TexCoord2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_TexCoord2d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord2dv)(const GLdouble *);
+#define CALL_TexCoord2dv(disp, parameters) \
+ (* GET_TexCoord2dv(disp)) parameters
+static INLINE _glptr_TexCoord2dv GET_TexCoord2dv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord2dv) (GET_by_offset(disp, _gloffset_TexCoord2dv));
+}
+
+static INLINE void SET_TexCoord2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_TexCoord2dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord2f)(GLfloat, GLfloat);
+#define CALL_TexCoord2f(disp, parameters) \
+ (* GET_TexCoord2f(disp)) parameters
+static INLINE _glptr_TexCoord2f GET_TexCoord2f(struct _glapi_table *disp) {
+ return (_glptr_TexCoord2f) (GET_by_offset(disp, _gloffset_TexCoord2f));
+}
+
+static INLINE void SET_TexCoord2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_TexCoord2f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord2fv)(const GLfloat *);
+#define CALL_TexCoord2fv(disp, parameters) \
+ (* GET_TexCoord2fv(disp)) parameters
+static INLINE _glptr_TexCoord2fv GET_TexCoord2fv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord2fv) (GET_by_offset(disp, _gloffset_TexCoord2fv));
+}
+
+static INLINE void SET_TexCoord2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_TexCoord2fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord2i)(GLint, GLint);
+#define CALL_TexCoord2i(disp, parameters) \
+ (* GET_TexCoord2i(disp)) parameters
+static INLINE _glptr_TexCoord2i GET_TexCoord2i(struct _glapi_table *disp) {
+ return (_glptr_TexCoord2i) (GET_by_offset(disp, _gloffset_TexCoord2i));
+}
+
+static INLINE void SET_TexCoord2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_TexCoord2i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord2iv)(const GLint *);
+#define CALL_TexCoord2iv(disp, parameters) \
+ (* GET_TexCoord2iv(disp)) parameters
+static INLINE _glptr_TexCoord2iv GET_TexCoord2iv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord2iv) (GET_by_offset(disp, _gloffset_TexCoord2iv));
+}
+
+static INLINE void SET_TexCoord2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_TexCoord2iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord2s)(GLshort, GLshort);
+#define CALL_TexCoord2s(disp, parameters) \
+ (* GET_TexCoord2s(disp)) parameters
+static INLINE _glptr_TexCoord2s GET_TexCoord2s(struct _glapi_table *disp) {
+ return (_glptr_TexCoord2s) (GET_by_offset(disp, _gloffset_TexCoord2s));
+}
+
+static INLINE void SET_TexCoord2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_TexCoord2s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord2sv)(const GLshort *);
+#define CALL_TexCoord2sv(disp, parameters) \
+ (* GET_TexCoord2sv(disp)) parameters
+static INLINE _glptr_TexCoord2sv GET_TexCoord2sv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord2sv) (GET_by_offset(disp, _gloffset_TexCoord2sv));
+}
+
+static INLINE void SET_TexCoord2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_TexCoord2sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord3d)(GLdouble, GLdouble, GLdouble);
+#define CALL_TexCoord3d(disp, parameters) \
+ (* GET_TexCoord3d(disp)) parameters
+static INLINE _glptr_TexCoord3d GET_TexCoord3d(struct _glapi_table *disp) {
+ return (_glptr_TexCoord3d) (GET_by_offset(disp, _gloffset_TexCoord3d));
+}
+
+static INLINE void SET_TexCoord3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_TexCoord3d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord3dv)(const GLdouble *);
+#define CALL_TexCoord3dv(disp, parameters) \
+ (* GET_TexCoord3dv(disp)) parameters
+static INLINE _glptr_TexCoord3dv GET_TexCoord3dv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord3dv) (GET_by_offset(disp, _gloffset_TexCoord3dv));
+}
+
+static INLINE void SET_TexCoord3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_TexCoord3dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord3f)(GLfloat, GLfloat, GLfloat);
+#define CALL_TexCoord3f(disp, parameters) \
+ (* GET_TexCoord3f(disp)) parameters
+static INLINE _glptr_TexCoord3f GET_TexCoord3f(struct _glapi_table *disp) {
+ return (_glptr_TexCoord3f) (GET_by_offset(disp, _gloffset_TexCoord3f));
+}
+
+static INLINE void SET_TexCoord3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_TexCoord3f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord3fv)(const GLfloat *);
+#define CALL_TexCoord3fv(disp, parameters) \
+ (* GET_TexCoord3fv(disp)) parameters
+static INLINE _glptr_TexCoord3fv GET_TexCoord3fv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord3fv) (GET_by_offset(disp, _gloffset_TexCoord3fv));
+}
+
+static INLINE void SET_TexCoord3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_TexCoord3fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord3i)(GLint, GLint, GLint);
+#define CALL_TexCoord3i(disp, parameters) \
+ (* GET_TexCoord3i(disp)) parameters
+static INLINE _glptr_TexCoord3i GET_TexCoord3i(struct _glapi_table *disp) {
+ return (_glptr_TexCoord3i) (GET_by_offset(disp, _gloffset_TexCoord3i));
+}
+
+static INLINE void SET_TexCoord3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_TexCoord3i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord3iv)(const GLint *);
+#define CALL_TexCoord3iv(disp, parameters) \
+ (* GET_TexCoord3iv(disp)) parameters
+static INLINE _glptr_TexCoord3iv GET_TexCoord3iv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord3iv) (GET_by_offset(disp, _gloffset_TexCoord3iv));
+}
+
+static INLINE void SET_TexCoord3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_TexCoord3iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord3s)(GLshort, GLshort, GLshort);
+#define CALL_TexCoord3s(disp, parameters) \
+ (* GET_TexCoord3s(disp)) parameters
+static INLINE _glptr_TexCoord3s GET_TexCoord3s(struct _glapi_table *disp) {
+ return (_glptr_TexCoord3s) (GET_by_offset(disp, _gloffset_TexCoord3s));
+}
+
+static INLINE void SET_TexCoord3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_TexCoord3s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord3sv)(const GLshort *);
+#define CALL_TexCoord3sv(disp, parameters) \
+ (* GET_TexCoord3sv(disp)) parameters
+static INLINE _glptr_TexCoord3sv GET_TexCoord3sv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord3sv) (GET_by_offset(disp, _gloffset_TexCoord3sv));
+}
+
+static INLINE void SET_TexCoord3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_TexCoord3sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord4d)(GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_TexCoord4d(disp, parameters) \
+ (* GET_TexCoord4d(disp)) parameters
+static INLINE _glptr_TexCoord4d GET_TexCoord4d(struct _glapi_table *disp) {
+ return (_glptr_TexCoord4d) (GET_by_offset(disp, _gloffset_TexCoord4d));
+}
+
+static INLINE void SET_TexCoord4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_TexCoord4d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord4dv)(const GLdouble *);
+#define CALL_TexCoord4dv(disp, parameters) \
+ (* GET_TexCoord4dv(disp)) parameters
+static INLINE _glptr_TexCoord4dv GET_TexCoord4dv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord4dv) (GET_by_offset(disp, _gloffset_TexCoord4dv));
+}
+
+static INLINE void SET_TexCoord4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_TexCoord4dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord4f)(GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_TexCoord4f(disp, parameters) \
+ (* GET_TexCoord4f(disp)) parameters
+static INLINE _glptr_TexCoord4f GET_TexCoord4f(struct _glapi_table *disp) {
+ return (_glptr_TexCoord4f) (GET_by_offset(disp, _gloffset_TexCoord4f));
+}
+
+static INLINE void SET_TexCoord4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_TexCoord4f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord4fv)(const GLfloat *);
+#define CALL_TexCoord4fv(disp, parameters) \
+ (* GET_TexCoord4fv(disp)) parameters
+static INLINE _glptr_TexCoord4fv GET_TexCoord4fv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord4fv) (GET_by_offset(disp, _gloffset_TexCoord4fv));
+}
+
+static INLINE void SET_TexCoord4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_TexCoord4fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord4i)(GLint, GLint, GLint, GLint);
+#define CALL_TexCoord4i(disp, parameters) \
+ (* GET_TexCoord4i(disp)) parameters
+static INLINE _glptr_TexCoord4i GET_TexCoord4i(struct _glapi_table *disp) {
+ return (_glptr_TexCoord4i) (GET_by_offset(disp, _gloffset_TexCoord4i));
+}
+
+static INLINE void SET_TexCoord4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_TexCoord4i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord4iv)(const GLint *);
+#define CALL_TexCoord4iv(disp, parameters) \
+ (* GET_TexCoord4iv(disp)) parameters
+static INLINE _glptr_TexCoord4iv GET_TexCoord4iv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord4iv) (GET_by_offset(disp, _gloffset_TexCoord4iv));
+}
+
+static INLINE void SET_TexCoord4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_TexCoord4iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord4s)(GLshort, GLshort, GLshort, GLshort);
+#define CALL_TexCoord4s(disp, parameters) \
+ (* GET_TexCoord4s(disp)) parameters
+static INLINE _glptr_TexCoord4s GET_TexCoord4s(struct _glapi_table *disp) {
+ return (_glptr_TexCoord4s) (GET_by_offset(disp, _gloffset_TexCoord4s));
+}
+
+static INLINE void SET_TexCoord4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_TexCoord4s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord4sv)(const GLshort *);
+#define CALL_TexCoord4sv(disp, parameters) \
+ (* GET_TexCoord4sv(disp)) parameters
+static INLINE _glptr_TexCoord4sv GET_TexCoord4sv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord4sv) (GET_by_offset(disp, _gloffset_TexCoord4sv));
+}
+
+static INLINE void SET_TexCoord4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_TexCoord4sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex2d)(GLdouble, GLdouble);
+#define CALL_Vertex2d(disp, parameters) \
+ (* GET_Vertex2d(disp)) parameters
+static INLINE _glptr_Vertex2d GET_Vertex2d(struct _glapi_table *disp) {
+ return (_glptr_Vertex2d) (GET_by_offset(disp, _gloffset_Vertex2d));
+}
+
+static INLINE void SET_Vertex2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Vertex2d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex2dv)(const GLdouble *);
+#define CALL_Vertex2dv(disp, parameters) \
+ (* GET_Vertex2dv(disp)) parameters
+static INLINE _glptr_Vertex2dv GET_Vertex2dv(struct _glapi_table *disp) {
+ return (_glptr_Vertex2dv) (GET_by_offset(disp, _gloffset_Vertex2dv));
+}
+
+static INLINE void SET_Vertex2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Vertex2dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex2f)(GLfloat, GLfloat);
+#define CALL_Vertex2f(disp, parameters) \
+ (* GET_Vertex2f(disp)) parameters
+static INLINE _glptr_Vertex2f GET_Vertex2f(struct _glapi_table *disp) {
+ return (_glptr_Vertex2f) (GET_by_offset(disp, _gloffset_Vertex2f));
+}
+
+static INLINE void SET_Vertex2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Vertex2f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex2fv)(const GLfloat *);
+#define CALL_Vertex2fv(disp, parameters) \
+ (* GET_Vertex2fv(disp)) parameters
+static INLINE _glptr_Vertex2fv GET_Vertex2fv(struct _glapi_table *disp) {
+ return (_glptr_Vertex2fv) (GET_by_offset(disp, _gloffset_Vertex2fv));
+}
+
+static INLINE void SET_Vertex2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Vertex2fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex2i)(GLint, GLint);
+#define CALL_Vertex2i(disp, parameters) \
+ (* GET_Vertex2i(disp)) parameters
+static INLINE _glptr_Vertex2i GET_Vertex2i(struct _glapi_table *disp) {
+ return (_glptr_Vertex2i) (GET_by_offset(disp, _gloffset_Vertex2i));
+}
+
+static INLINE void SET_Vertex2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Vertex2i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex2iv)(const GLint *);
+#define CALL_Vertex2iv(disp, parameters) \
+ (* GET_Vertex2iv(disp)) parameters
+static INLINE _glptr_Vertex2iv GET_Vertex2iv(struct _glapi_table *disp) {
+ return (_glptr_Vertex2iv) (GET_by_offset(disp, _gloffset_Vertex2iv));
+}
+
+static INLINE void SET_Vertex2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_Vertex2iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex2s)(GLshort, GLshort);
+#define CALL_Vertex2s(disp, parameters) \
+ (* GET_Vertex2s(disp)) parameters
+static INLINE _glptr_Vertex2s GET_Vertex2s(struct _glapi_table *disp) {
+ return (_glptr_Vertex2s) (GET_by_offset(disp, _gloffset_Vertex2s));
+}
+
+static INLINE void SET_Vertex2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_Vertex2s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex2sv)(const GLshort *);
+#define CALL_Vertex2sv(disp, parameters) \
+ (* GET_Vertex2sv(disp)) parameters
+static INLINE _glptr_Vertex2sv GET_Vertex2sv(struct _glapi_table *disp) {
+ return (_glptr_Vertex2sv) (GET_by_offset(disp, _gloffset_Vertex2sv));
+}
+
+static INLINE void SET_Vertex2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_Vertex2sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex3d)(GLdouble, GLdouble, GLdouble);
+#define CALL_Vertex3d(disp, parameters) \
+ (* GET_Vertex3d(disp)) parameters
+static INLINE _glptr_Vertex3d GET_Vertex3d(struct _glapi_table *disp) {
+ return (_glptr_Vertex3d) (GET_by_offset(disp, _gloffset_Vertex3d));
+}
+
+static INLINE void SET_Vertex3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Vertex3d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex3dv)(const GLdouble *);
+#define CALL_Vertex3dv(disp, parameters) \
+ (* GET_Vertex3dv(disp)) parameters
+static INLINE _glptr_Vertex3dv GET_Vertex3dv(struct _glapi_table *disp) {
+ return (_glptr_Vertex3dv) (GET_by_offset(disp, _gloffset_Vertex3dv));
+}
+
+static INLINE void SET_Vertex3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Vertex3dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex3f)(GLfloat, GLfloat, GLfloat);
+#define CALL_Vertex3f(disp, parameters) \
+ (* GET_Vertex3f(disp)) parameters
+static INLINE _glptr_Vertex3f GET_Vertex3f(struct _glapi_table *disp) {
+ return (_glptr_Vertex3f) (GET_by_offset(disp, _gloffset_Vertex3f));
+}
+
+static INLINE void SET_Vertex3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Vertex3f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex3fv)(const GLfloat *);
+#define CALL_Vertex3fv(disp, parameters) \
+ (* GET_Vertex3fv(disp)) parameters
+static INLINE _glptr_Vertex3fv GET_Vertex3fv(struct _glapi_table *disp) {
+ return (_glptr_Vertex3fv) (GET_by_offset(disp, _gloffset_Vertex3fv));
+}
+
+static INLINE void SET_Vertex3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Vertex3fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex3i)(GLint, GLint, GLint);
+#define CALL_Vertex3i(disp, parameters) \
+ (* GET_Vertex3i(disp)) parameters
+static INLINE _glptr_Vertex3i GET_Vertex3i(struct _glapi_table *disp) {
+ return (_glptr_Vertex3i) (GET_by_offset(disp, _gloffset_Vertex3i));
+}
+
+static INLINE void SET_Vertex3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Vertex3i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex3iv)(const GLint *);
+#define CALL_Vertex3iv(disp, parameters) \
+ (* GET_Vertex3iv(disp)) parameters
+static INLINE _glptr_Vertex3iv GET_Vertex3iv(struct _glapi_table *disp) {
+ return (_glptr_Vertex3iv) (GET_by_offset(disp, _gloffset_Vertex3iv));
+}
+
+static INLINE void SET_Vertex3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_Vertex3iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex3s)(GLshort, GLshort, GLshort);
+#define CALL_Vertex3s(disp, parameters) \
+ (* GET_Vertex3s(disp)) parameters
+static INLINE _glptr_Vertex3s GET_Vertex3s(struct _glapi_table *disp) {
+ return (_glptr_Vertex3s) (GET_by_offset(disp, _gloffset_Vertex3s));
+}
+
+static INLINE void SET_Vertex3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_Vertex3s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex3sv)(const GLshort *);
+#define CALL_Vertex3sv(disp, parameters) \
+ (* GET_Vertex3sv(disp)) parameters
+static INLINE _glptr_Vertex3sv GET_Vertex3sv(struct _glapi_table *disp) {
+ return (_glptr_Vertex3sv) (GET_by_offset(disp, _gloffset_Vertex3sv));
+}
+
+static INLINE void SET_Vertex3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_Vertex3sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex4d)(GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_Vertex4d(disp, parameters) \
+ (* GET_Vertex4d(disp)) parameters
+static INLINE _glptr_Vertex4d GET_Vertex4d(struct _glapi_table *disp) {
+ return (_glptr_Vertex4d) (GET_by_offset(disp, _gloffset_Vertex4d));
+}
+
+static INLINE void SET_Vertex4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Vertex4d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex4dv)(const GLdouble *);
+#define CALL_Vertex4dv(disp, parameters) \
+ (* GET_Vertex4dv(disp)) parameters
+static INLINE _glptr_Vertex4dv GET_Vertex4dv(struct _glapi_table *disp) {
+ return (_glptr_Vertex4dv) (GET_by_offset(disp, _gloffset_Vertex4dv));
+}
+
+static INLINE void SET_Vertex4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Vertex4dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex4f)(GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_Vertex4f(disp, parameters) \
+ (* GET_Vertex4f(disp)) parameters
+static INLINE _glptr_Vertex4f GET_Vertex4f(struct _glapi_table *disp) {
+ return (_glptr_Vertex4f) (GET_by_offset(disp, _gloffset_Vertex4f));
+}
+
+static INLINE void SET_Vertex4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Vertex4f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex4fv)(const GLfloat *);
+#define CALL_Vertex4fv(disp, parameters) \
+ (* GET_Vertex4fv(disp)) parameters
+static INLINE _glptr_Vertex4fv GET_Vertex4fv(struct _glapi_table *disp) {
+ return (_glptr_Vertex4fv) (GET_by_offset(disp, _gloffset_Vertex4fv));
+}
+
+static INLINE void SET_Vertex4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Vertex4fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex4i)(GLint, GLint, GLint, GLint);
+#define CALL_Vertex4i(disp, parameters) \
+ (* GET_Vertex4i(disp)) parameters
+static INLINE _glptr_Vertex4i GET_Vertex4i(struct _glapi_table *disp) {
+ return (_glptr_Vertex4i) (GET_by_offset(disp, _gloffset_Vertex4i));
+}
+
+static INLINE void SET_Vertex4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Vertex4i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex4iv)(const GLint *);
+#define CALL_Vertex4iv(disp, parameters) \
+ (* GET_Vertex4iv(disp)) parameters
+static INLINE _glptr_Vertex4iv GET_Vertex4iv(struct _glapi_table *disp) {
+ return (_glptr_Vertex4iv) (GET_by_offset(disp, _gloffset_Vertex4iv));
+}
+
+static INLINE void SET_Vertex4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_Vertex4iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex4s)(GLshort, GLshort, GLshort, GLshort);
+#define CALL_Vertex4s(disp, parameters) \
+ (* GET_Vertex4s(disp)) parameters
+static INLINE _glptr_Vertex4s GET_Vertex4s(struct _glapi_table *disp) {
+ return (_glptr_Vertex4s) (GET_by_offset(disp, _gloffset_Vertex4s));
+}
+
+static INLINE void SET_Vertex4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_Vertex4s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex4sv)(const GLshort *);
+#define CALL_Vertex4sv(disp, parameters) \
+ (* GET_Vertex4sv(disp)) parameters
+static INLINE _glptr_Vertex4sv GET_Vertex4sv(struct _glapi_table *disp) {
+ return (_glptr_Vertex4sv) (GET_by_offset(disp, _gloffset_Vertex4sv));
+}
+
+static INLINE void SET_Vertex4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_Vertex4sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClipPlane)(GLenum, const GLdouble *);
+#define CALL_ClipPlane(disp, parameters) \
+ (* GET_ClipPlane(disp)) parameters
+static INLINE _glptr_ClipPlane GET_ClipPlane(struct _glapi_table *disp) {
+ return (_glptr_ClipPlane) (GET_by_offset(disp, _gloffset_ClipPlane));
+}
+
+static INLINE void SET_ClipPlane(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_ClipPlane, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorMaterial)(GLenum, GLenum);
+#define CALL_ColorMaterial(disp, parameters) \
+ (* GET_ColorMaterial(disp)) parameters
+static INLINE _glptr_ColorMaterial GET_ColorMaterial(struct _glapi_table *disp) {
+ return (_glptr_ColorMaterial) (GET_by_offset(disp, _gloffset_ColorMaterial));
+}
+
+static INLINE void SET_ColorMaterial(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_ColorMaterial, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CullFace)(GLenum);
+#define CALL_CullFace(disp, parameters) \
+ (* GET_CullFace(disp)) parameters
+static INLINE _glptr_CullFace GET_CullFace(struct _glapi_table *disp) {
+ return (_glptr_CullFace) (GET_by_offset(disp, _gloffset_CullFace));
+}
+
+static INLINE void SET_CullFace(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_CullFace, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Fogf)(GLenum, GLfloat);
+#define CALL_Fogf(disp, parameters) \
+ (* GET_Fogf(disp)) parameters
+static INLINE _glptr_Fogf GET_Fogf(struct _glapi_table *disp) {
+ return (_glptr_Fogf) (GET_by_offset(disp, _gloffset_Fogf));
+}
+
+static INLINE void SET_Fogf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Fogf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Fogfv)(GLenum, const GLfloat *);
+#define CALL_Fogfv(disp, parameters) \
+ (* GET_Fogfv(disp)) parameters
+static INLINE _glptr_Fogfv GET_Fogfv(struct _glapi_table *disp) {
+ return (_glptr_Fogfv) (GET_by_offset(disp, _gloffset_Fogfv));
+}
+
+static INLINE void SET_Fogfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Fogfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Fogi)(GLenum, GLint);
+#define CALL_Fogi(disp, parameters) \
+ (* GET_Fogi(disp)) parameters
+static INLINE _glptr_Fogi GET_Fogi(struct _glapi_table *disp) {
+ return (_glptr_Fogi) (GET_by_offset(disp, _gloffset_Fogi));
+}
+
+static INLINE void SET_Fogi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_Fogi, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Fogiv)(GLenum, const GLint *);
+#define CALL_Fogiv(disp, parameters) \
+ (* GET_Fogiv(disp)) parameters
+static INLINE _glptr_Fogiv GET_Fogiv(struct _glapi_table *disp) {
+ return (_glptr_Fogiv) (GET_by_offset(disp, _gloffset_Fogiv));
+}
+
+static INLINE void SET_Fogiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_Fogiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FrontFace)(GLenum);
+#define CALL_FrontFace(disp, parameters) \
+ (* GET_FrontFace(disp)) parameters
+static INLINE _glptr_FrontFace GET_FrontFace(struct _glapi_table *disp) {
+ return (_glptr_FrontFace) (GET_by_offset(disp, _gloffset_FrontFace));
+}
+
+static INLINE void SET_FrontFace(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_FrontFace, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Hint)(GLenum, GLenum);
+#define CALL_Hint(disp, parameters) \
+ (* GET_Hint(disp)) parameters
+static INLINE _glptr_Hint GET_Hint(struct _glapi_table *disp) {
+ return (_glptr_Hint) (GET_by_offset(disp, _gloffset_Hint));
+}
+
+static INLINE void SET_Hint(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_Hint, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Lightf)(GLenum, GLenum, GLfloat);
+#define CALL_Lightf(disp, parameters) \
+ (* GET_Lightf(disp)) parameters
+static INLINE _glptr_Lightf GET_Lightf(struct _glapi_table *disp) {
+ return (_glptr_Lightf) (GET_by_offset(disp, _gloffset_Lightf));
+}
+
+static INLINE void SET_Lightf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Lightf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Lightfv)(GLenum, GLenum, const GLfloat *);
+#define CALL_Lightfv(disp, parameters) \
+ (* GET_Lightfv(disp)) parameters
+static INLINE _glptr_Lightfv GET_Lightfv(struct _glapi_table *disp) {
+ return (_glptr_Lightfv) (GET_by_offset(disp, _gloffset_Lightfv));
+}
+
+static INLINE void SET_Lightfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Lightfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Lighti)(GLenum, GLenum, GLint);
+#define CALL_Lighti(disp, parameters) \
+ (* GET_Lighti(disp)) parameters
+static INLINE _glptr_Lighti GET_Lighti(struct _glapi_table *disp) {
+ return (_glptr_Lighti) (GET_by_offset(disp, _gloffset_Lighti));
+}
+
+static INLINE void SET_Lighti(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_Lighti, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Lightiv)(GLenum, GLenum, const GLint *);
+#define CALL_Lightiv(disp, parameters) \
+ (* GET_Lightiv(disp)) parameters
+static INLINE _glptr_Lightiv GET_Lightiv(struct _glapi_table *disp) {
+ return (_glptr_Lightiv) (GET_by_offset(disp, _gloffset_Lightiv));
+}
+
+static INLINE void SET_Lightiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_Lightiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LightModelf)(GLenum, GLfloat);
+#define CALL_LightModelf(disp, parameters) \
+ (* GET_LightModelf(disp)) parameters
+static INLINE _glptr_LightModelf GET_LightModelf(struct _glapi_table *disp) {
+ return (_glptr_LightModelf) (GET_by_offset(disp, _gloffset_LightModelf));
+}
+
+static INLINE void SET_LightModelf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_LightModelf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LightModelfv)(GLenum, const GLfloat *);
+#define CALL_LightModelfv(disp, parameters) \
+ (* GET_LightModelfv(disp)) parameters
+static INLINE _glptr_LightModelfv GET_LightModelfv(struct _glapi_table *disp) {
+ return (_glptr_LightModelfv) (GET_by_offset(disp, _gloffset_LightModelfv));
+}
+
+static INLINE void SET_LightModelfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_LightModelfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LightModeli)(GLenum, GLint);
+#define CALL_LightModeli(disp, parameters) \
+ (* GET_LightModeli(disp)) parameters
+static INLINE _glptr_LightModeli GET_LightModeli(struct _glapi_table *disp) {
+ return (_glptr_LightModeli) (GET_by_offset(disp, _gloffset_LightModeli));
+}
+
+static INLINE void SET_LightModeli(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_LightModeli, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LightModeliv)(GLenum, const GLint *);
+#define CALL_LightModeliv(disp, parameters) \
+ (* GET_LightModeliv(disp)) parameters
+static INLINE _glptr_LightModeliv GET_LightModeliv(struct _glapi_table *disp) {
+ return (_glptr_LightModeliv) (GET_by_offset(disp, _gloffset_LightModeliv));
+}
+
+static INLINE void SET_LightModeliv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_LightModeliv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LineStipple)(GLint, GLushort);
+#define CALL_LineStipple(disp, parameters) \
+ (* GET_LineStipple(disp)) parameters
+static INLINE _glptr_LineStipple GET_LineStipple(struct _glapi_table *disp) {
+ return (_glptr_LineStipple) (GET_by_offset(disp, _gloffset_LineStipple));
+}
+
+static INLINE void SET_LineStipple(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLushort)) {
+ SET_by_offset(disp, _gloffset_LineStipple, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LineWidth)(GLfloat);
+#define CALL_LineWidth(disp, parameters) \
+ (* GET_LineWidth(disp)) parameters
+static INLINE _glptr_LineWidth GET_LineWidth(struct _glapi_table *disp) {
+ return (_glptr_LineWidth) (GET_by_offset(disp, _gloffset_LineWidth));
+}
+
+static INLINE void SET_LineWidth(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
+ SET_by_offset(disp, _gloffset_LineWidth, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Materialf)(GLenum, GLenum, GLfloat);
+#define CALL_Materialf(disp, parameters) \
+ (* GET_Materialf(disp)) parameters
+static INLINE _glptr_Materialf GET_Materialf(struct _glapi_table *disp) {
+ return (_glptr_Materialf) (GET_by_offset(disp, _gloffset_Materialf));
+}
+
+static INLINE void SET_Materialf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Materialf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Materialfv)(GLenum, GLenum, const GLfloat *);
+#define CALL_Materialfv(disp, parameters) \
+ (* GET_Materialfv(disp)) parameters
+static INLINE _glptr_Materialfv GET_Materialfv(struct _glapi_table *disp) {
+ return (_glptr_Materialfv) (GET_by_offset(disp, _gloffset_Materialfv));
+}
+
+static INLINE void SET_Materialfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Materialfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Materiali)(GLenum, GLenum, GLint);
+#define CALL_Materiali(disp, parameters) \
+ (* GET_Materiali(disp)) parameters
+static INLINE _glptr_Materiali GET_Materiali(struct _glapi_table *disp) {
+ return (_glptr_Materiali) (GET_by_offset(disp, _gloffset_Materiali));
+}
+
+static INLINE void SET_Materiali(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_Materiali, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Materialiv)(GLenum, GLenum, const GLint *);
+#define CALL_Materialiv(disp, parameters) \
+ (* GET_Materialiv(disp)) parameters
+static INLINE _glptr_Materialiv GET_Materialiv(struct _glapi_table *disp) {
+ return (_glptr_Materialiv) (GET_by_offset(disp, _gloffset_Materialiv));
+}
+
+static INLINE void SET_Materialiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_Materialiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PointSize)(GLfloat);
+#define CALL_PointSize(disp, parameters) \
+ (* GET_PointSize(disp)) parameters
+static INLINE _glptr_PointSize GET_PointSize(struct _glapi_table *disp) {
+ return (_glptr_PointSize) (GET_by_offset(disp, _gloffset_PointSize));
+}
+
+static INLINE void SET_PointSize(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
+ SET_by_offset(disp, _gloffset_PointSize, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PolygonMode)(GLenum, GLenum);
+#define CALL_PolygonMode(disp, parameters) \
+ (* GET_PolygonMode(disp)) parameters
+static INLINE _glptr_PolygonMode GET_PolygonMode(struct _glapi_table *disp) {
+ return (_glptr_PolygonMode) (GET_by_offset(disp, _gloffset_PolygonMode));
+}
+
+static INLINE void SET_PolygonMode(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_PolygonMode, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PolygonStipple)(const GLubyte *);
+#define CALL_PolygonStipple(disp, parameters) \
+ (* GET_PolygonStipple(disp)) parameters
+static INLINE _glptr_PolygonStipple GET_PolygonStipple(struct _glapi_table *disp) {
+ return (_glptr_PolygonStipple) (GET_by_offset(disp, _gloffset_PolygonStipple));
+}
+
+static INLINE void SET_PolygonStipple(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) {
+ SET_by_offset(disp, _gloffset_PolygonStipple, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Scissor)(GLint, GLint, GLsizei, GLsizei);
+#define CALL_Scissor(disp, parameters) \
+ (* GET_Scissor(disp)) parameters
+static INLINE _glptr_Scissor GET_Scissor(struct _glapi_table *disp) {
+ return (_glptr_Scissor) (GET_by_offset(disp, _gloffset_Scissor));
+}
+
+static INLINE void SET_Scissor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_Scissor, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ShadeModel)(GLenum);
+#define CALL_ShadeModel(disp, parameters) \
+ (* GET_ShadeModel(disp)) parameters
+static INLINE _glptr_ShadeModel GET_ShadeModel(struct _glapi_table *disp) {
+ return (_glptr_ShadeModel) (GET_by_offset(disp, _gloffset_ShadeModel));
+}
+
+static INLINE void SET_ShadeModel(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_ShadeModel, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexParameterf)(GLenum, GLenum, GLfloat);
+#define CALL_TexParameterf(disp, parameters) \
+ (* GET_TexParameterf(disp)) parameters
+static INLINE _glptr_TexParameterf GET_TexParameterf(struct _glapi_table *disp) {
+ return (_glptr_TexParameterf) (GET_by_offset(disp, _gloffset_TexParameterf));
+}
+
+static INLINE void SET_TexParameterf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_TexParameterf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexParameterfv)(GLenum, GLenum, const GLfloat *);
+#define CALL_TexParameterfv(disp, parameters) \
+ (* GET_TexParameterfv(disp)) parameters
+static INLINE _glptr_TexParameterfv GET_TexParameterfv(struct _glapi_table *disp) {
+ return (_glptr_TexParameterfv) (GET_by_offset(disp, _gloffset_TexParameterfv));
+}
+
+static INLINE void SET_TexParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_TexParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexParameteri)(GLenum, GLenum, GLint);
+#define CALL_TexParameteri(disp, parameters) \
+ (* GET_TexParameteri(disp)) parameters
+static INLINE _glptr_TexParameteri GET_TexParameteri(struct _glapi_table *disp) {
+ return (_glptr_TexParameteri) (GET_by_offset(disp, _gloffset_TexParameteri));
+}
+
+static INLINE void SET_TexParameteri(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_TexParameteri, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexParameteriv)(GLenum, GLenum, const GLint *);
+#define CALL_TexParameteriv(disp, parameters) \
+ (* GET_TexParameteriv(disp)) parameters
+static INLINE _glptr_TexParameteriv GET_TexParameteriv(struct _glapi_table *disp) {
+ return (_glptr_TexParameteriv) (GET_by_offset(disp, _gloffset_TexParameteriv));
+}
+
+static INLINE void SET_TexParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_TexParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexImage1D)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+#define CALL_TexImage1D(disp, parameters) \
+ (* GET_TexImage1D(disp)) parameters
+static INLINE _glptr_TexImage1D GET_TexImage1D(struct _glapi_table *disp) {
+ return (_glptr_TexImage1D) (GET_by_offset(disp, _gloffset_TexImage1D));
+}
+
+static INLINE void SET_TexImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_TexImage1D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexImage2D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+#define CALL_TexImage2D(disp, parameters) \
+ (* GET_TexImage2D(disp)) parameters
+static INLINE _glptr_TexImage2D GET_TexImage2D(struct _glapi_table *disp) {
+ return (_glptr_TexImage2D) (GET_by_offset(disp, _gloffset_TexImage2D));
+}
+
+static INLINE void SET_TexImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_TexImage2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexEnvf)(GLenum, GLenum, GLfloat);
+#define CALL_TexEnvf(disp, parameters) \
+ (* GET_TexEnvf(disp)) parameters
+static INLINE _glptr_TexEnvf GET_TexEnvf(struct _glapi_table *disp) {
+ return (_glptr_TexEnvf) (GET_by_offset(disp, _gloffset_TexEnvf));
+}
+
+static INLINE void SET_TexEnvf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_TexEnvf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexEnvfv)(GLenum, GLenum, const GLfloat *);
+#define CALL_TexEnvfv(disp, parameters) \
+ (* GET_TexEnvfv(disp)) parameters
+static INLINE _glptr_TexEnvfv GET_TexEnvfv(struct _glapi_table *disp) {
+ return (_glptr_TexEnvfv) (GET_by_offset(disp, _gloffset_TexEnvfv));
+}
+
+static INLINE void SET_TexEnvfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_TexEnvfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexEnvi)(GLenum, GLenum, GLint);
+#define CALL_TexEnvi(disp, parameters) \
+ (* GET_TexEnvi(disp)) parameters
+static INLINE _glptr_TexEnvi GET_TexEnvi(struct _glapi_table *disp) {
+ return (_glptr_TexEnvi) (GET_by_offset(disp, _gloffset_TexEnvi));
+}
+
+static INLINE void SET_TexEnvi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_TexEnvi, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexEnviv)(GLenum, GLenum, const GLint *);
+#define CALL_TexEnviv(disp, parameters) \
+ (* GET_TexEnviv(disp)) parameters
+static INLINE _glptr_TexEnviv GET_TexEnviv(struct _glapi_table *disp) {
+ return (_glptr_TexEnviv) (GET_by_offset(disp, _gloffset_TexEnviv));
+}
+
+static INLINE void SET_TexEnviv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_TexEnviv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexGend)(GLenum, GLenum, GLdouble);
+#define CALL_TexGend(disp, parameters) \
+ (* GET_TexGend(disp)) parameters
+static INLINE _glptr_TexGend GET_TexGend(struct _glapi_table *disp) {
+ return (_glptr_TexGend) (GET_by_offset(disp, _gloffset_TexGend));
+}
+
+static INLINE void SET_TexGend(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLdouble)) {
+ SET_by_offset(disp, _gloffset_TexGend, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexGendv)(GLenum, GLenum, const GLdouble *);
+#define CALL_TexGendv(disp, parameters) \
+ (* GET_TexGendv(disp)) parameters
+static INLINE _glptr_TexGendv GET_TexGendv(struct _glapi_table *disp) {
+ return (_glptr_TexGendv) (GET_by_offset(disp, _gloffset_TexGendv));
+}
+
+static INLINE void SET_TexGendv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_TexGendv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexGenf)(GLenum, GLenum, GLfloat);
+#define CALL_TexGenf(disp, parameters) \
+ (* GET_TexGenf(disp)) parameters
+static INLINE _glptr_TexGenf GET_TexGenf(struct _glapi_table *disp) {
+ return (_glptr_TexGenf) (GET_by_offset(disp, _gloffset_TexGenf));
+}
+
+static INLINE void SET_TexGenf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_TexGenf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexGenfv)(GLenum, GLenum, const GLfloat *);
+#define CALL_TexGenfv(disp, parameters) \
+ (* GET_TexGenfv(disp)) parameters
+static INLINE _glptr_TexGenfv GET_TexGenfv(struct _glapi_table *disp) {
+ return (_glptr_TexGenfv) (GET_by_offset(disp, _gloffset_TexGenfv));
+}
+
+static INLINE void SET_TexGenfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_TexGenfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexGeni)(GLenum, GLenum, GLint);
+#define CALL_TexGeni(disp, parameters) \
+ (* GET_TexGeni(disp)) parameters
+static INLINE _glptr_TexGeni GET_TexGeni(struct _glapi_table *disp) {
+ return (_glptr_TexGeni) (GET_by_offset(disp, _gloffset_TexGeni));
+}
+
+static INLINE void SET_TexGeni(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_TexGeni, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexGeniv)(GLenum, GLenum, const GLint *);
+#define CALL_TexGeniv(disp, parameters) \
+ (* GET_TexGeniv(disp)) parameters
+static INLINE _glptr_TexGeniv GET_TexGeniv(struct _glapi_table *disp) {
+ return (_glptr_TexGeniv) (GET_by_offset(disp, _gloffset_TexGeniv));
+}
+
+static INLINE void SET_TexGeniv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_TexGeniv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FeedbackBuffer)(GLsizei, GLenum, GLfloat *);
+#define CALL_FeedbackBuffer(disp, parameters) \
+ (* GET_FeedbackBuffer(disp)) parameters
+static INLINE _glptr_FeedbackBuffer GET_FeedbackBuffer(struct _glapi_table *disp) {
+ return (_glptr_FeedbackBuffer) (GET_by_offset(disp, _gloffset_FeedbackBuffer));
+}
+
+static INLINE void SET_FeedbackBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_FeedbackBuffer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SelectBuffer)(GLsizei, GLuint *);
+#define CALL_SelectBuffer(disp, parameters) \
+ (* GET_SelectBuffer(disp)) parameters
+static INLINE _glptr_SelectBuffer GET_SelectBuffer(struct _glapi_table *disp) {
+ return (_glptr_SelectBuffer) (GET_by_offset(disp, _gloffset_SelectBuffer));
+}
+
+static INLINE void SET_SelectBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_SelectBuffer, fn);
+}
+
+typedef GLint (GLAPIENTRYP _glptr_RenderMode)(GLenum);
+#define CALL_RenderMode(disp, parameters) \
+ (* GET_RenderMode(disp)) parameters
+static INLINE _glptr_RenderMode GET_RenderMode(struct _glapi_table *disp) {
+ return (_glptr_RenderMode) (GET_by_offset(disp, _gloffset_RenderMode));
+}
+
+static INLINE void SET_RenderMode(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_RenderMode, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_InitNames)(void);
+#define CALL_InitNames(disp, parameters) \
+ (* GET_InitNames(disp)) parameters
+static INLINE _glptr_InitNames GET_InitNames(struct _glapi_table *disp) {
+ return (_glptr_InitNames) (GET_by_offset(disp, _gloffset_InitNames));
+}
+
+static INLINE void SET_InitNames(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_InitNames, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LoadName)(GLuint);
+#define CALL_LoadName(disp, parameters) \
+ (* GET_LoadName(disp)) parameters
+static INLINE _glptr_LoadName GET_LoadName(struct _glapi_table *disp) {
+ return (_glptr_LoadName) (GET_by_offset(disp, _gloffset_LoadName));
+}
+
+static INLINE void SET_LoadName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_LoadName, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PassThrough)(GLfloat);
+#define CALL_PassThrough(disp, parameters) \
+ (* GET_PassThrough(disp)) parameters
+static INLINE _glptr_PassThrough GET_PassThrough(struct _glapi_table *disp) {
+ return (_glptr_PassThrough) (GET_by_offset(disp, _gloffset_PassThrough));
+}
+
+static INLINE void SET_PassThrough(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
+ SET_by_offset(disp, _gloffset_PassThrough, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PopName)(void);
+#define CALL_PopName(disp, parameters) \
+ (* GET_PopName(disp)) parameters
+static INLINE _glptr_PopName GET_PopName(struct _glapi_table *disp) {
+ return (_glptr_PopName) (GET_by_offset(disp, _gloffset_PopName));
+}
+
+static INLINE void SET_PopName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_PopName, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PushName)(GLuint);
+#define CALL_PushName(disp, parameters) \
+ (* GET_PushName(disp)) parameters
+static INLINE _glptr_PushName GET_PushName(struct _glapi_table *disp) {
+ return (_glptr_PushName) (GET_by_offset(disp, _gloffset_PushName));
+}
+
+static INLINE void SET_PushName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_PushName, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawBuffer)(GLenum);
+#define CALL_DrawBuffer(disp, parameters) \
+ (* GET_DrawBuffer(disp)) parameters
+static INLINE _glptr_DrawBuffer GET_DrawBuffer(struct _glapi_table *disp) {
+ return (_glptr_DrawBuffer) (GET_by_offset(disp, _gloffset_DrawBuffer));
+}
+
+static INLINE void SET_DrawBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_DrawBuffer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Clear)(GLbitfield);
+#define CALL_Clear(disp, parameters) \
+ (* GET_Clear(disp)) parameters
+static INLINE _glptr_Clear GET_Clear(struct _glapi_table *disp) {
+ return (_glptr_Clear) (GET_by_offset(disp, _gloffset_Clear));
+}
+
+static INLINE void SET_Clear(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbitfield)) {
+ SET_by_offset(disp, _gloffset_Clear, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearAccum)(GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_ClearAccum(disp, parameters) \
+ (* GET_ClearAccum(disp)) parameters
+static INLINE _glptr_ClearAccum GET_ClearAccum(struct _glapi_table *disp) {
+ return (_glptr_ClearAccum) (GET_by_offset(disp, _gloffset_ClearAccum));
+}
+
+static INLINE void SET_ClearAccum(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_ClearAccum, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearIndex)(GLfloat);
+#define CALL_ClearIndex(disp, parameters) \
+ (* GET_ClearIndex(disp)) parameters
+static INLINE _glptr_ClearIndex GET_ClearIndex(struct _glapi_table *disp) {
+ return (_glptr_ClearIndex) (GET_by_offset(disp, _gloffset_ClearIndex));
+}
+
+static INLINE void SET_ClearIndex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
+ SET_by_offset(disp, _gloffset_ClearIndex, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearColor)(GLclampf, GLclampf, GLclampf, GLclampf);
+#define CALL_ClearColor(disp, parameters) \
+ (* GET_ClearColor(disp)) parameters
+static INLINE _glptr_ClearColor GET_ClearColor(struct _glapi_table *disp) {
+ return (_glptr_ClearColor) (GET_by_offset(disp, _gloffset_ClearColor));
+}
+
+static INLINE void SET_ClearColor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLclampf, GLclampf, GLclampf)) {
+ SET_by_offset(disp, _gloffset_ClearColor, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearStencil)(GLint);
+#define CALL_ClearStencil(disp, parameters) \
+ (* GET_ClearStencil(disp)) parameters
+static INLINE _glptr_ClearStencil GET_ClearStencil(struct _glapi_table *disp) {
+ return (_glptr_ClearStencil) (GET_by_offset(disp, _gloffset_ClearStencil));
+}
+
+static INLINE void SET_ClearStencil(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) {
+ SET_by_offset(disp, _gloffset_ClearStencil, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearDepth)(GLclampd);
+#define CALL_ClearDepth(disp, parameters) \
+ (* GET_ClearDepth(disp)) parameters
+static INLINE _glptr_ClearDepth GET_ClearDepth(struct _glapi_table *disp) {
+ return (_glptr_ClearDepth) (GET_by_offset(disp, _gloffset_ClearDepth));
+}
+
+static INLINE void SET_ClearDepth(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampd)) {
+ SET_by_offset(disp, _gloffset_ClearDepth, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_StencilMask)(GLuint);
+#define CALL_StencilMask(disp, parameters) \
+ (* GET_StencilMask(disp)) parameters
+static INLINE _glptr_StencilMask GET_StencilMask(struct _glapi_table *disp) {
+ return (_glptr_StencilMask) (GET_by_offset(disp, _gloffset_StencilMask));
+}
+
+static INLINE void SET_StencilMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_StencilMask, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorMask)(GLboolean, GLboolean, GLboolean, GLboolean);
+#define CALL_ColorMask(disp, parameters) \
+ (* GET_ColorMask(disp)) parameters
+static INLINE _glptr_ColorMask GET_ColorMask(struct _glapi_table *disp) {
+ return (_glptr_ColorMask) (GET_by_offset(disp, _gloffset_ColorMask));
+}
+
+static INLINE void SET_ColorMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLboolean, GLboolean, GLboolean, GLboolean)) {
+ SET_by_offset(disp, _gloffset_ColorMask, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DepthMask)(GLboolean);
+#define CALL_DepthMask(disp, parameters) \
+ (* GET_DepthMask(disp)) parameters
+static INLINE _glptr_DepthMask GET_DepthMask(struct _glapi_table *disp) {
+ return (_glptr_DepthMask) (GET_by_offset(disp, _gloffset_DepthMask));
+}
+
+static INLINE void SET_DepthMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLboolean)) {
+ SET_by_offset(disp, _gloffset_DepthMask, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_IndexMask)(GLuint);
+#define CALL_IndexMask(disp, parameters) \
+ (* GET_IndexMask(disp)) parameters
+static INLINE _glptr_IndexMask GET_IndexMask(struct _glapi_table *disp) {
+ return (_glptr_IndexMask) (GET_by_offset(disp, _gloffset_IndexMask));
+}
+
+static INLINE void SET_IndexMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IndexMask, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Accum)(GLenum, GLfloat);
+#define CALL_Accum(disp, parameters) \
+ (* GET_Accum(disp)) parameters
+static INLINE _glptr_Accum GET_Accum(struct _glapi_table *disp) {
+ return (_glptr_Accum) (GET_by_offset(disp, _gloffset_Accum));
+}
+
+static INLINE void SET_Accum(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Accum, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Disable)(GLenum);
+#define CALL_Disable(disp, parameters) \
+ (* GET_Disable(disp)) parameters
+static INLINE _glptr_Disable GET_Disable(struct _glapi_table *disp) {
+ return (_glptr_Disable) (GET_by_offset(disp, _gloffset_Disable));
+}
+
+static INLINE void SET_Disable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_Disable, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Enable)(GLenum);
+#define CALL_Enable(disp, parameters) \
+ (* GET_Enable(disp)) parameters
+static INLINE _glptr_Enable GET_Enable(struct _glapi_table *disp) {
+ return (_glptr_Enable) (GET_by_offset(disp, _gloffset_Enable));
+}
+
+static INLINE void SET_Enable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_Enable, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Finish)(void);
+#define CALL_Finish(disp, parameters) \
+ (* GET_Finish(disp)) parameters
+static INLINE _glptr_Finish GET_Finish(struct _glapi_table *disp) {
+ return (_glptr_Finish) (GET_by_offset(disp, _gloffset_Finish));
+}
+
+static INLINE void SET_Finish(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_Finish, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Flush)(void);
+#define CALL_Flush(disp, parameters) \
+ (* GET_Flush(disp)) parameters
+static INLINE _glptr_Flush GET_Flush(struct _glapi_table *disp) {
+ return (_glptr_Flush) (GET_by_offset(disp, _gloffset_Flush));
+}
+
+static INLINE void SET_Flush(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_Flush, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PopAttrib)(void);
+#define CALL_PopAttrib(disp, parameters) \
+ (* GET_PopAttrib(disp)) parameters
+static INLINE _glptr_PopAttrib GET_PopAttrib(struct _glapi_table *disp) {
+ return (_glptr_PopAttrib) (GET_by_offset(disp, _gloffset_PopAttrib));
+}
+
+static INLINE void SET_PopAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_PopAttrib, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PushAttrib)(GLbitfield);
+#define CALL_PushAttrib(disp, parameters) \
+ (* GET_PushAttrib(disp)) parameters
+static INLINE _glptr_PushAttrib GET_PushAttrib(struct _glapi_table *disp) {
+ return (_glptr_PushAttrib) (GET_by_offset(disp, _gloffset_PushAttrib));
+}
+
+static INLINE void SET_PushAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbitfield)) {
+ SET_by_offset(disp, _gloffset_PushAttrib, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Map1d)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *);
+#define CALL_Map1d(disp, parameters) \
+ (* GET_Map1d(disp)) parameters
+static INLINE _glptr_Map1d GET_Map1d(struct _glapi_table *disp) {
+ return (_glptr_Map1d) (GET_by_offset(disp, _gloffset_Map1d));
+}
+
+static INLINE void SET_Map1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Map1d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Map1f)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *);
+#define CALL_Map1f(disp, parameters) \
+ (* GET_Map1f(disp)) parameters
+static INLINE _glptr_Map1f GET_Map1f(struct _glapi_table *disp) {
+ return (_glptr_Map1f) (GET_by_offset(disp, _gloffset_Map1f));
+}
+
+static INLINE void SET_Map1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Map1f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Map2d)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *);
+#define CALL_Map2d(disp, parameters) \
+ (* GET_Map2d(disp)) parameters
+static INLINE _glptr_Map2d GET_Map2d(struct _glapi_table *disp) {
+ return (_glptr_Map2d) (GET_by_offset(disp, _gloffset_Map2d));
+}
+
+static INLINE void SET_Map2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Map2d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Map2f)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *);
+#define CALL_Map2f(disp, parameters) \
+ (* GET_Map2f(disp)) parameters
+static INLINE _glptr_Map2f GET_Map2f(struct _glapi_table *disp) {
+ return (_glptr_Map2f) (GET_by_offset(disp, _gloffset_Map2f));
+}
+
+static INLINE void SET_Map2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Map2f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MapGrid1d)(GLint, GLdouble, GLdouble);
+#define CALL_MapGrid1d(disp, parameters) \
+ (* GET_MapGrid1d(disp)) parameters
+static INLINE _glptr_MapGrid1d GET_MapGrid1d(struct _glapi_table *disp) {
+ return (_glptr_MapGrid1d) (GET_by_offset(disp, _gloffset_MapGrid1d));
+}
+
+static INLINE void SET_MapGrid1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_MapGrid1d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MapGrid1f)(GLint, GLfloat, GLfloat);
+#define CALL_MapGrid1f(disp, parameters) \
+ (* GET_MapGrid1f(disp)) parameters
+static INLINE _glptr_MapGrid1f GET_MapGrid1f(struct _glapi_table *disp) {
+ return (_glptr_MapGrid1f) (GET_by_offset(disp, _gloffset_MapGrid1f));
+}
+
+static INLINE void SET_MapGrid1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_MapGrid1f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MapGrid2d)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble);
+#define CALL_MapGrid2d(disp, parameters) \
+ (* GET_MapGrid2d(disp)) parameters
+static INLINE _glptr_MapGrid2d GET_MapGrid2d(struct _glapi_table *disp) {
+ return (_glptr_MapGrid2d) (GET_by_offset(disp, _gloffset_MapGrid2d));
+}
+
+static INLINE void SET_MapGrid2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_MapGrid2d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MapGrid2f)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat);
+#define CALL_MapGrid2f(disp, parameters) \
+ (* GET_MapGrid2f(disp)) parameters
+static INLINE _glptr_MapGrid2f GET_MapGrid2f(struct _glapi_table *disp) {
+ return (_glptr_MapGrid2f) (GET_by_offset(disp, _gloffset_MapGrid2f));
+}
+
+static INLINE void SET_MapGrid2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_MapGrid2f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalCoord1d)(GLdouble);
+#define CALL_EvalCoord1d(disp, parameters) \
+ (* GET_EvalCoord1d(disp)) parameters
+static INLINE _glptr_EvalCoord1d GET_EvalCoord1d(struct _glapi_table *disp) {
+ return (_glptr_EvalCoord1d) (GET_by_offset(disp, _gloffset_EvalCoord1d));
+}
+
+static INLINE void SET_EvalCoord1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) {
+ SET_by_offset(disp, _gloffset_EvalCoord1d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalCoord1dv)(const GLdouble *);
+#define CALL_EvalCoord1dv(disp, parameters) \
+ (* GET_EvalCoord1dv(disp)) parameters
+static INLINE _glptr_EvalCoord1dv GET_EvalCoord1dv(struct _glapi_table *disp) {
+ return (_glptr_EvalCoord1dv) (GET_by_offset(disp, _gloffset_EvalCoord1dv));
+}
+
+static INLINE void SET_EvalCoord1dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_EvalCoord1dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalCoord1f)(GLfloat);
+#define CALL_EvalCoord1f(disp, parameters) \
+ (* GET_EvalCoord1f(disp)) parameters
+static INLINE _glptr_EvalCoord1f GET_EvalCoord1f(struct _glapi_table *disp) {
+ return (_glptr_EvalCoord1f) (GET_by_offset(disp, _gloffset_EvalCoord1f));
+}
+
+static INLINE void SET_EvalCoord1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
+ SET_by_offset(disp, _gloffset_EvalCoord1f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalCoord1fv)(const GLfloat *);
+#define CALL_EvalCoord1fv(disp, parameters) \
+ (* GET_EvalCoord1fv(disp)) parameters
+static INLINE _glptr_EvalCoord1fv GET_EvalCoord1fv(struct _glapi_table *disp) {
+ return (_glptr_EvalCoord1fv) (GET_by_offset(disp, _gloffset_EvalCoord1fv));
+}
+
+static INLINE void SET_EvalCoord1fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_EvalCoord1fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalCoord2d)(GLdouble, GLdouble);
+#define CALL_EvalCoord2d(disp, parameters) \
+ (* GET_EvalCoord2d(disp)) parameters
+static INLINE _glptr_EvalCoord2d GET_EvalCoord2d(struct _glapi_table *disp) {
+ return (_glptr_EvalCoord2d) (GET_by_offset(disp, _gloffset_EvalCoord2d));
+}
+
+static INLINE void SET_EvalCoord2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_EvalCoord2d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalCoord2dv)(const GLdouble *);
+#define CALL_EvalCoord2dv(disp, parameters) \
+ (* GET_EvalCoord2dv(disp)) parameters
+static INLINE _glptr_EvalCoord2dv GET_EvalCoord2dv(struct _glapi_table *disp) {
+ return (_glptr_EvalCoord2dv) (GET_by_offset(disp, _gloffset_EvalCoord2dv));
+}
+
+static INLINE void SET_EvalCoord2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_EvalCoord2dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalCoord2f)(GLfloat, GLfloat);
+#define CALL_EvalCoord2f(disp, parameters) \
+ (* GET_EvalCoord2f(disp)) parameters
+static INLINE _glptr_EvalCoord2f GET_EvalCoord2f(struct _glapi_table *disp) {
+ return (_glptr_EvalCoord2f) (GET_by_offset(disp, _gloffset_EvalCoord2f));
+}
+
+static INLINE void SET_EvalCoord2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_EvalCoord2f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalCoord2fv)(const GLfloat *);
+#define CALL_EvalCoord2fv(disp, parameters) \
+ (* GET_EvalCoord2fv(disp)) parameters
+static INLINE _glptr_EvalCoord2fv GET_EvalCoord2fv(struct _glapi_table *disp) {
+ return (_glptr_EvalCoord2fv) (GET_by_offset(disp, _gloffset_EvalCoord2fv));
+}
+
+static INLINE void SET_EvalCoord2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_EvalCoord2fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalMesh1)(GLenum, GLint, GLint);
+#define CALL_EvalMesh1(disp, parameters) \
+ (* GET_EvalMesh1(disp)) parameters
+static INLINE _glptr_EvalMesh1 GET_EvalMesh1(struct _glapi_table *disp) {
+ return (_glptr_EvalMesh1) (GET_by_offset(disp, _gloffset_EvalMesh1));
+}
+
+static INLINE void SET_EvalMesh1(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_EvalMesh1, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalPoint1)(GLint);
+#define CALL_EvalPoint1(disp, parameters) \
+ (* GET_EvalPoint1(disp)) parameters
+static INLINE _glptr_EvalPoint1 GET_EvalPoint1(struct _glapi_table *disp) {
+ return (_glptr_EvalPoint1) (GET_by_offset(disp, _gloffset_EvalPoint1));
+}
+
+static INLINE void SET_EvalPoint1(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) {
+ SET_by_offset(disp, _gloffset_EvalPoint1, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalMesh2)(GLenum, GLint, GLint, GLint, GLint);
+#define CALL_EvalMesh2(disp, parameters) \
+ (* GET_EvalMesh2(disp)) parameters
+static INLINE _glptr_EvalMesh2 GET_EvalMesh2(struct _glapi_table *disp) {
+ return (_glptr_EvalMesh2) (GET_by_offset(disp, _gloffset_EvalMesh2));
+}
+
+static INLINE void SET_EvalMesh2(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_EvalMesh2, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalPoint2)(GLint, GLint);
+#define CALL_EvalPoint2(disp, parameters) \
+ (* GET_EvalPoint2(disp)) parameters
+static INLINE _glptr_EvalPoint2 GET_EvalPoint2(struct _glapi_table *disp) {
+ return (_glptr_EvalPoint2) (GET_by_offset(disp, _gloffset_EvalPoint2));
+}
+
+static INLINE void SET_EvalPoint2(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_EvalPoint2, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_AlphaFunc)(GLenum, GLclampf);
+#define CALL_AlphaFunc(disp, parameters) \
+ (* GET_AlphaFunc(disp)) parameters
+static INLINE _glptr_AlphaFunc GET_AlphaFunc(struct _glapi_table *disp) {
+ return (_glptr_AlphaFunc) (GET_by_offset(disp, _gloffset_AlphaFunc));
+}
+
+static INLINE void SET_AlphaFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLclampf)) {
+ SET_by_offset(disp, _gloffset_AlphaFunc, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BlendFunc)(GLenum, GLenum);
+#define CALL_BlendFunc(disp, parameters) \
+ (* GET_BlendFunc(disp)) parameters
+static INLINE _glptr_BlendFunc GET_BlendFunc(struct _glapi_table *disp) {
+ return (_glptr_BlendFunc) (GET_by_offset(disp, _gloffset_BlendFunc));
+}
+
+static INLINE void SET_BlendFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_BlendFunc, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LogicOp)(GLenum);
+#define CALL_LogicOp(disp, parameters) \
+ (* GET_LogicOp(disp)) parameters
+static INLINE _glptr_LogicOp GET_LogicOp(struct _glapi_table *disp) {
+ return (_glptr_LogicOp) (GET_by_offset(disp, _gloffset_LogicOp));
+}
+
+static INLINE void SET_LogicOp(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_LogicOp, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_StencilFunc)(GLenum, GLint, GLuint);
+#define CALL_StencilFunc(disp, parameters) \
+ (* GET_StencilFunc(disp)) parameters
+static INLINE _glptr_StencilFunc GET_StencilFunc(struct _glapi_table *disp) {
+ return (_glptr_StencilFunc) (GET_by_offset(disp, _gloffset_StencilFunc));
+}
+
+static INLINE void SET_StencilFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLuint)) {
+ SET_by_offset(disp, _gloffset_StencilFunc, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_StencilOp)(GLenum, GLenum, GLenum);
+#define CALL_StencilOp(disp, parameters) \
+ (* GET_StencilOp(disp)) parameters
+static INLINE _glptr_StencilOp GET_StencilOp(struct _glapi_table *disp) {
+ return (_glptr_StencilOp) (GET_by_offset(disp, _gloffset_StencilOp));
+}
+
+static INLINE void SET_StencilOp(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_StencilOp, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DepthFunc)(GLenum);
+#define CALL_DepthFunc(disp, parameters) \
+ (* GET_DepthFunc(disp)) parameters
+static INLINE _glptr_DepthFunc GET_DepthFunc(struct _glapi_table *disp) {
+ return (_glptr_DepthFunc) (GET_by_offset(disp, _gloffset_DepthFunc));
+}
+
+static INLINE void SET_DepthFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_DepthFunc, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelZoom)(GLfloat, GLfloat);
+#define CALL_PixelZoom(disp, parameters) \
+ (* GET_PixelZoom(disp)) parameters
+static INLINE _glptr_PixelZoom GET_PixelZoom(struct _glapi_table *disp) {
+ return (_glptr_PixelZoom) (GET_by_offset(disp, _gloffset_PixelZoom));
+}
+
+static INLINE void SET_PixelZoom(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_PixelZoom, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelTransferf)(GLenum, GLfloat);
+#define CALL_PixelTransferf(disp, parameters) \
+ (* GET_PixelTransferf(disp)) parameters
+static INLINE _glptr_PixelTransferf GET_PixelTransferf(struct _glapi_table *disp) {
+ return (_glptr_PixelTransferf) (GET_by_offset(disp, _gloffset_PixelTransferf));
+}
+
+static INLINE void SET_PixelTransferf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_PixelTransferf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelTransferi)(GLenum, GLint);
+#define CALL_PixelTransferi(disp, parameters) \
+ (* GET_PixelTransferi(disp)) parameters
+static INLINE _glptr_PixelTransferi GET_PixelTransferi(struct _glapi_table *disp) {
+ return (_glptr_PixelTransferi) (GET_by_offset(disp, _gloffset_PixelTransferi));
+}
+
+static INLINE void SET_PixelTransferi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_PixelTransferi, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelStoref)(GLenum, GLfloat);
+#define CALL_PixelStoref(disp, parameters) \
+ (* GET_PixelStoref(disp)) parameters
+static INLINE _glptr_PixelStoref GET_PixelStoref(struct _glapi_table *disp) {
+ return (_glptr_PixelStoref) (GET_by_offset(disp, _gloffset_PixelStoref));
+}
+
+static INLINE void SET_PixelStoref(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_PixelStoref, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelStorei)(GLenum, GLint);
+#define CALL_PixelStorei(disp, parameters) \
+ (* GET_PixelStorei(disp)) parameters
+static INLINE _glptr_PixelStorei GET_PixelStorei(struct _glapi_table *disp) {
+ return (_glptr_PixelStorei) (GET_by_offset(disp, _gloffset_PixelStorei));
+}
+
+static INLINE void SET_PixelStorei(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_PixelStorei, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelMapfv)(GLenum, GLsizei, const GLfloat *);
+#define CALL_PixelMapfv(disp, parameters) \
+ (* GET_PixelMapfv(disp)) parameters
+static INLINE _glptr_PixelMapfv GET_PixelMapfv(struct _glapi_table *disp) {
+ return (_glptr_PixelMapfv) (GET_by_offset(disp, _gloffset_PixelMapfv));
+}
+
+static INLINE void SET_PixelMapfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_PixelMapfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelMapuiv)(GLenum, GLsizei, const GLuint *);
+#define CALL_PixelMapuiv(disp, parameters) \
+ (* GET_PixelMapuiv(disp)) parameters
+static INLINE _glptr_PixelMapuiv GET_PixelMapuiv(struct _glapi_table *disp) {
+ return (_glptr_PixelMapuiv) (GET_by_offset(disp, _gloffset_PixelMapuiv));
+}
+
+static INLINE void SET_PixelMapuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_PixelMapuiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelMapusv)(GLenum, GLsizei, const GLushort *);
+#define CALL_PixelMapusv(disp, parameters) \
+ (* GET_PixelMapusv(disp)) parameters
+static INLINE _glptr_PixelMapusv GET_PixelMapusv(struct _glapi_table *disp) {
+ return (_glptr_PixelMapusv) (GET_by_offset(disp, _gloffset_PixelMapusv));
+}
+
+static INLINE void SET_PixelMapusv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLushort *)) {
+ SET_by_offset(disp, _gloffset_PixelMapusv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ReadBuffer)(GLenum);
+#define CALL_ReadBuffer(disp, parameters) \
+ (* GET_ReadBuffer(disp)) parameters
+static INLINE _glptr_ReadBuffer GET_ReadBuffer(struct _glapi_table *disp) {
+ return (_glptr_ReadBuffer) (GET_by_offset(disp, _gloffset_ReadBuffer));
+}
+
+static INLINE void SET_ReadBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_ReadBuffer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyPixels)(GLint, GLint, GLsizei, GLsizei, GLenum);
+#define CALL_CopyPixels(disp, parameters) \
+ (* GET_CopyPixels(disp)) parameters
+static INLINE _glptr_CopyPixels GET_CopyPixels(struct _glapi_table *disp) {
+ return (_glptr_CopyPixels) (GET_by_offset(disp, _gloffset_CopyPixels));
+}
+
+static INLINE void SET_CopyPixels(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei, GLenum)) {
+ SET_by_offset(disp, _gloffset_CopyPixels, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ReadPixels)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *);
+#define CALL_ReadPixels(disp, parameters) \
+ (* GET_ReadPixels(disp)) parameters
+static INLINE _glptr_ReadPixels GET_ReadPixels(struct _glapi_table *disp) {
+ return (_glptr_ReadPixels) (GET_by_offset(disp, _gloffset_ReadPixels));
+}
+
+static INLINE void SET_ReadPixels(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_ReadPixels, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawPixels)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+#define CALL_DrawPixels(disp, parameters) \
+ (* GET_DrawPixels(disp)) parameters
+static INLINE _glptr_DrawPixels GET_DrawPixels(struct _glapi_table *disp) {
+ return (_glptr_DrawPixels) (GET_by_offset(disp, _gloffset_DrawPixels));
+}
+
+static INLINE void SET_DrawPixels(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_DrawPixels, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetBooleanv)(GLenum, GLboolean *);
+#define CALL_GetBooleanv(disp, parameters) \
+ (* GET_GetBooleanv(disp)) parameters
+static INLINE _glptr_GetBooleanv GET_GetBooleanv(struct _glapi_table *disp) {
+ return (_glptr_GetBooleanv) (GET_by_offset(disp, _gloffset_GetBooleanv));
+}
+
+static INLINE void SET_GetBooleanv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean *)) {
+ SET_by_offset(disp, _gloffset_GetBooleanv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetClipPlane)(GLenum, GLdouble *);
+#define CALL_GetClipPlane(disp, parameters) \
+ (* GET_GetClipPlane(disp)) parameters
+static INLINE _glptr_GetClipPlane GET_GetClipPlane(struct _glapi_table *disp) {
+ return (_glptr_GetClipPlane) (GET_by_offset(disp, _gloffset_GetClipPlane));
+}
+
+static INLINE void SET_GetClipPlane(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble *)) {
+ SET_by_offset(disp, _gloffset_GetClipPlane, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetDoublev)(GLenum, GLdouble *);
+#define CALL_GetDoublev(disp, parameters) \
+ (* GET_GetDoublev(disp)) parameters
+static INLINE _glptr_GetDoublev GET_GetDoublev(struct _glapi_table *disp) {
+ return (_glptr_GetDoublev) (GET_by_offset(disp, _gloffset_GetDoublev));
+}
+
+static INLINE void SET_GetDoublev(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble *)) {
+ SET_by_offset(disp, _gloffset_GetDoublev, fn);
+}
+
+typedef GLenum (GLAPIENTRYP _glptr_GetError)(void);
+#define CALL_GetError(disp, parameters) \
+ (* GET_GetError(disp)) parameters
+static INLINE _glptr_GetError GET_GetError(struct _glapi_table *disp) {
+ return (_glptr_GetError) (GET_by_offset(disp, _gloffset_GetError));
+}
+
+static INLINE void SET_GetError(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_GetError, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetFloatv)(GLenum, GLfloat *);
+#define CALL_GetFloatv(disp, parameters) \
+ (* GET_GetFloatv(disp)) parameters
+static INLINE _glptr_GetFloatv GET_GetFloatv(struct _glapi_table *disp) {
+ return (_glptr_GetFloatv) (GET_by_offset(disp, _gloffset_GetFloatv));
+}
+
+static INLINE void SET_GetFloatv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetFloatv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetIntegerv)(GLenum, GLint *);
+#define CALL_GetIntegerv(disp, parameters) \
+ (* GET_GetIntegerv(disp)) parameters
+static INLINE _glptr_GetIntegerv GET_GetIntegerv(struct _glapi_table *disp) {
+ return (_glptr_GetIntegerv) (GET_by_offset(disp, _gloffset_GetIntegerv));
+}
+
+static INLINE void SET_GetIntegerv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetIntegerv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetLightfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetLightfv(disp, parameters) \
+ (* GET_GetLightfv(disp)) parameters
+static INLINE _glptr_GetLightfv GET_GetLightfv(struct _glapi_table *disp) {
+ return (_glptr_GetLightfv) (GET_by_offset(disp, _gloffset_GetLightfv));
+}
+
+static INLINE void SET_GetLightfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetLightfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetLightiv)(GLenum, GLenum, GLint *);
+#define CALL_GetLightiv(disp, parameters) \
+ (* GET_GetLightiv(disp)) parameters
+static INLINE _glptr_GetLightiv GET_GetLightiv(struct _glapi_table *disp) {
+ return (_glptr_GetLightiv) (GET_by_offset(disp, _gloffset_GetLightiv));
+}
+
+static INLINE void SET_GetLightiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetLightiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetMapdv)(GLenum, GLenum, GLdouble *);
+#define CALL_GetMapdv(disp, parameters) \
+ (* GET_GetMapdv(disp)) parameters
+static INLINE _glptr_GetMapdv GET_GetMapdv(struct _glapi_table *disp) {
+ return (_glptr_GetMapdv) (GET_by_offset(disp, _gloffset_GetMapdv));
+}
+
+static INLINE void SET_GetMapdv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLdouble *)) {
+ SET_by_offset(disp, _gloffset_GetMapdv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetMapfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetMapfv(disp, parameters) \
+ (* GET_GetMapfv(disp)) parameters
+static INLINE _glptr_GetMapfv GET_GetMapfv(struct _glapi_table *disp) {
+ return (_glptr_GetMapfv) (GET_by_offset(disp, _gloffset_GetMapfv));
+}
+
+static INLINE void SET_GetMapfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetMapfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetMapiv)(GLenum, GLenum, GLint *);
+#define CALL_GetMapiv(disp, parameters) \
+ (* GET_GetMapiv(disp)) parameters
+static INLINE _glptr_GetMapiv GET_GetMapiv(struct _glapi_table *disp) {
+ return (_glptr_GetMapiv) (GET_by_offset(disp, _gloffset_GetMapiv));
+}
+
+static INLINE void SET_GetMapiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetMapiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetMaterialfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetMaterialfv(disp, parameters) \
+ (* GET_GetMaterialfv(disp)) parameters
+static INLINE _glptr_GetMaterialfv GET_GetMaterialfv(struct _glapi_table *disp) {
+ return (_glptr_GetMaterialfv) (GET_by_offset(disp, _gloffset_GetMaterialfv));
+}
+
+static INLINE void SET_GetMaterialfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetMaterialfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetMaterialiv)(GLenum, GLenum, GLint *);
+#define CALL_GetMaterialiv(disp, parameters) \
+ (* GET_GetMaterialiv(disp)) parameters
+static INLINE _glptr_GetMaterialiv GET_GetMaterialiv(struct _glapi_table *disp) {
+ return (_glptr_GetMaterialiv) (GET_by_offset(disp, _gloffset_GetMaterialiv));
+}
+
+static INLINE void SET_GetMaterialiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetMaterialiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetPixelMapfv)(GLenum, GLfloat *);
+#define CALL_GetPixelMapfv(disp, parameters) \
+ (* GET_GetPixelMapfv(disp)) parameters
+static INLINE _glptr_GetPixelMapfv GET_GetPixelMapfv(struct _glapi_table *disp) {
+ return (_glptr_GetPixelMapfv) (GET_by_offset(disp, _gloffset_GetPixelMapfv));
+}
+
+static INLINE void SET_GetPixelMapfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetPixelMapfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetPixelMapuiv)(GLenum, GLuint *);
+#define CALL_GetPixelMapuiv(disp, parameters) \
+ (* GET_GetPixelMapuiv(disp)) parameters
+static INLINE _glptr_GetPixelMapuiv GET_GetPixelMapuiv(struct _glapi_table *disp) {
+ return (_glptr_GetPixelMapuiv) (GET_by_offset(disp, _gloffset_GetPixelMapuiv));
+}
+
+static INLINE void SET_GetPixelMapuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GetPixelMapuiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetPixelMapusv)(GLenum, GLushort *);
+#define CALL_GetPixelMapusv(disp, parameters) \
+ (* GET_GetPixelMapusv(disp)) parameters
+static INLINE _glptr_GetPixelMapusv GET_GetPixelMapusv(struct _glapi_table *disp) {
+ return (_glptr_GetPixelMapusv) (GET_by_offset(disp, _gloffset_GetPixelMapusv));
+}
+
+static INLINE void SET_GetPixelMapusv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLushort *)) {
+ SET_by_offset(disp, _gloffset_GetPixelMapusv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetPolygonStipple)(GLubyte *);
+#define CALL_GetPolygonStipple(disp, parameters) \
+ (* GET_GetPolygonStipple(disp)) parameters
+static INLINE _glptr_GetPolygonStipple GET_GetPolygonStipple(struct _glapi_table *disp) {
+ return (_glptr_GetPolygonStipple) (GET_by_offset(disp, _gloffset_GetPolygonStipple));
+}
+
+static INLINE void SET_GetPolygonStipple(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte *)) {
+ SET_by_offset(disp, _gloffset_GetPolygonStipple, fn);
+}
+
+typedef const GLubyte * (GLAPIENTRYP _glptr_GetString)(GLenum);
+#define CALL_GetString(disp, parameters) \
+ (* GET_GetString(disp)) parameters
+static INLINE _glptr_GetString GET_GetString(struct _glapi_table *disp) {
+ return (_glptr_GetString) (GET_by_offset(disp, _gloffset_GetString));
+}
+
+static INLINE void SET_GetString(struct _glapi_table *disp, const GLubyte * (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_GetString, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexEnvfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetTexEnvfv(disp, parameters) \
+ (* GET_GetTexEnvfv(disp)) parameters
+static INLINE _glptr_GetTexEnvfv GET_GetTexEnvfv(struct _glapi_table *disp) {
+ return (_glptr_GetTexEnvfv) (GET_by_offset(disp, _gloffset_GetTexEnvfv));
+}
+
+static INLINE void SET_GetTexEnvfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetTexEnvfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexEnviv)(GLenum, GLenum, GLint *);
+#define CALL_GetTexEnviv(disp, parameters) \
+ (* GET_GetTexEnviv(disp)) parameters
+static INLINE _glptr_GetTexEnviv GET_GetTexEnviv(struct _glapi_table *disp) {
+ return (_glptr_GetTexEnviv) (GET_by_offset(disp, _gloffset_GetTexEnviv));
+}
+
+static INLINE void SET_GetTexEnviv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetTexEnviv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexGendv)(GLenum, GLenum, GLdouble *);
+#define CALL_GetTexGendv(disp, parameters) \
+ (* GET_GetTexGendv(disp)) parameters
+static INLINE _glptr_GetTexGendv GET_GetTexGendv(struct _glapi_table *disp) {
+ return (_glptr_GetTexGendv) (GET_by_offset(disp, _gloffset_GetTexGendv));
+}
+
+static INLINE void SET_GetTexGendv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLdouble *)) {
+ SET_by_offset(disp, _gloffset_GetTexGendv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexGenfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetTexGenfv(disp, parameters) \
+ (* GET_GetTexGenfv(disp)) parameters
+static INLINE _glptr_GetTexGenfv GET_GetTexGenfv(struct _glapi_table *disp) {
+ return (_glptr_GetTexGenfv) (GET_by_offset(disp, _gloffset_GetTexGenfv));
+}
+
+static INLINE void SET_GetTexGenfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetTexGenfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexGeniv)(GLenum, GLenum, GLint *);
+#define CALL_GetTexGeniv(disp, parameters) \
+ (* GET_GetTexGeniv(disp)) parameters
+static INLINE _glptr_GetTexGeniv GET_GetTexGeniv(struct _glapi_table *disp) {
+ return (_glptr_GetTexGeniv) (GET_by_offset(disp, _gloffset_GetTexGeniv));
+}
+
+static INLINE void SET_GetTexGeniv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetTexGeniv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexImage)(GLenum, GLint, GLenum, GLenum, GLvoid *);
+#define CALL_GetTexImage(disp, parameters) \
+ (* GET_GetTexImage(disp)) parameters
+static INLINE _glptr_GetTexImage GET_GetTexImage(struct _glapi_table *disp) {
+ return (_glptr_GetTexImage) (GET_by_offset(disp, _gloffset_GetTexImage));
+}
+
+static INLINE void SET_GetTexImage(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLenum, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetTexImage, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexParameterfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetTexParameterfv(disp, parameters) \
+ (* GET_GetTexParameterfv(disp)) parameters
+static INLINE _glptr_GetTexParameterfv GET_GetTexParameterfv(struct _glapi_table *disp) {
+ return (_glptr_GetTexParameterfv) (GET_by_offset(disp, _gloffset_GetTexParameterfv));
+}
+
+static INLINE void SET_GetTexParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetTexParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexParameteriv)(GLenum, GLenum, GLint *);
+#define CALL_GetTexParameteriv(disp, parameters) \
+ (* GET_GetTexParameteriv(disp)) parameters
+static INLINE _glptr_GetTexParameteriv GET_GetTexParameteriv(struct _glapi_table *disp) {
+ return (_glptr_GetTexParameteriv) (GET_by_offset(disp, _gloffset_GetTexParameteriv));
+}
+
+static INLINE void SET_GetTexParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetTexParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexLevelParameterfv)(GLenum, GLint, GLenum, GLfloat *);
+#define CALL_GetTexLevelParameterfv(disp, parameters) \
+ (* GET_GetTexLevelParameterfv(disp)) parameters
+static INLINE _glptr_GetTexLevelParameterfv GET_GetTexLevelParameterfv(struct _glapi_table *disp) {
+ return (_glptr_GetTexLevelParameterfv) (GET_by_offset(disp, _gloffset_GetTexLevelParameterfv));
+}
+
+static INLINE void SET_GetTexLevelParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetTexLevelParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexLevelParameteriv)(GLenum, GLint, GLenum, GLint *);
+#define CALL_GetTexLevelParameteriv(disp, parameters) \
+ (* GET_GetTexLevelParameteriv(disp)) parameters
+static INLINE _glptr_GetTexLevelParameteriv GET_GetTexLevelParameteriv(struct _glapi_table *disp) {
+ return (_glptr_GetTexLevelParameteriv) (GET_by_offset(disp, _gloffset_GetTexLevelParameteriv));
+}
+
+static INLINE void SET_GetTexLevelParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetTexLevelParameteriv, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsEnabled)(GLenum);
+#define CALL_IsEnabled(disp, parameters) \
+ (* GET_IsEnabled(disp)) parameters
+static INLINE _glptr_IsEnabled GET_IsEnabled(struct _glapi_table *disp) {
+ return (_glptr_IsEnabled) (GET_by_offset(disp, _gloffset_IsEnabled));
+}
+
+static INLINE void SET_IsEnabled(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_IsEnabled, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsList)(GLuint);
+#define CALL_IsList(disp, parameters) \
+ (* GET_IsList(disp)) parameters
+static INLINE _glptr_IsList GET_IsList(struct _glapi_table *disp) {
+ return (_glptr_IsList) (GET_by_offset(disp, _gloffset_IsList));
+}
+
+static INLINE void SET_IsList(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsList, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DepthRange)(GLclampd, GLclampd);
+#define CALL_DepthRange(disp, parameters) \
+ (* GET_DepthRange(disp)) parameters
+static INLINE _glptr_DepthRange GET_DepthRange(struct _glapi_table *disp) {
+ return (_glptr_DepthRange) (GET_by_offset(disp, _gloffset_DepthRange));
+}
+
+static INLINE void SET_DepthRange(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampd, GLclampd)) {
+ SET_by_offset(disp, _gloffset_DepthRange, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Frustum)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_Frustum(disp, parameters) \
+ (* GET_Frustum(disp)) parameters
+static INLINE _glptr_Frustum GET_Frustum(struct _glapi_table *disp) {
+ return (_glptr_Frustum) (GET_by_offset(disp, _gloffset_Frustum));
+}
+
+static INLINE void SET_Frustum(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Frustum, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LoadIdentity)(void);
+#define CALL_LoadIdentity(disp, parameters) \
+ (* GET_LoadIdentity(disp)) parameters
+static INLINE _glptr_LoadIdentity GET_LoadIdentity(struct _glapi_table *disp) {
+ return (_glptr_LoadIdentity) (GET_by_offset(disp, _gloffset_LoadIdentity));
+}
+
+static INLINE void SET_LoadIdentity(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_LoadIdentity, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LoadMatrixf)(const GLfloat *);
+#define CALL_LoadMatrixf(disp, parameters) \
+ (* GET_LoadMatrixf(disp)) parameters
+static INLINE _glptr_LoadMatrixf GET_LoadMatrixf(struct _glapi_table *disp) {
+ return (_glptr_LoadMatrixf) (GET_by_offset(disp, _gloffset_LoadMatrixf));
+}
+
+static INLINE void SET_LoadMatrixf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_LoadMatrixf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LoadMatrixd)(const GLdouble *);
+#define CALL_LoadMatrixd(disp, parameters) \
+ (* GET_LoadMatrixd(disp)) parameters
+static INLINE _glptr_LoadMatrixd GET_LoadMatrixd(struct _glapi_table *disp) {
+ return (_glptr_LoadMatrixd) (GET_by_offset(disp, _gloffset_LoadMatrixd));
+}
+
+static INLINE void SET_LoadMatrixd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_LoadMatrixd, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MatrixMode)(GLenum);
+#define CALL_MatrixMode(disp, parameters) \
+ (* GET_MatrixMode(disp)) parameters
+static INLINE _glptr_MatrixMode GET_MatrixMode(struct _glapi_table *disp) {
+ return (_glptr_MatrixMode) (GET_by_offset(disp, _gloffset_MatrixMode));
+}
+
+static INLINE void SET_MatrixMode(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_MatrixMode, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultMatrixf)(const GLfloat *);
+#define CALL_MultMatrixf(disp, parameters) \
+ (* GET_MultMatrixf(disp)) parameters
+static INLINE _glptr_MultMatrixf GET_MultMatrixf(struct _glapi_table *disp) {
+ return (_glptr_MultMatrixf) (GET_by_offset(disp, _gloffset_MultMatrixf));
+}
+
+static INLINE void SET_MultMatrixf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_MultMatrixf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultMatrixd)(const GLdouble *);
+#define CALL_MultMatrixd(disp, parameters) \
+ (* GET_MultMatrixd(disp)) parameters
+static INLINE _glptr_MultMatrixd GET_MultMatrixd(struct _glapi_table *disp) {
+ return (_glptr_MultMatrixd) (GET_by_offset(disp, _gloffset_MultMatrixd));
+}
+
+static INLINE void SET_MultMatrixd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_MultMatrixd, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Ortho)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_Ortho(disp, parameters) \
+ (* GET_Ortho(disp)) parameters
+static INLINE _glptr_Ortho GET_Ortho(struct _glapi_table *disp) {
+ return (_glptr_Ortho) (GET_by_offset(disp, _gloffset_Ortho));
+}
+
+static INLINE void SET_Ortho(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Ortho, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PopMatrix)(void);
+#define CALL_PopMatrix(disp, parameters) \
+ (* GET_PopMatrix(disp)) parameters
+static INLINE _glptr_PopMatrix GET_PopMatrix(struct _glapi_table *disp) {
+ return (_glptr_PopMatrix) (GET_by_offset(disp, _gloffset_PopMatrix));
+}
+
+static INLINE void SET_PopMatrix(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_PopMatrix, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PushMatrix)(void);
+#define CALL_PushMatrix(disp, parameters) \
+ (* GET_PushMatrix(disp)) parameters
+static INLINE _glptr_PushMatrix GET_PushMatrix(struct _glapi_table *disp) {
+ return (_glptr_PushMatrix) (GET_by_offset(disp, _gloffset_PushMatrix));
+}
+
+static INLINE void SET_PushMatrix(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_PushMatrix, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rotated)(GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_Rotated(disp, parameters) \
+ (* GET_Rotated(disp)) parameters
+static INLINE _glptr_Rotated GET_Rotated(struct _glapi_table *disp) {
+ return (_glptr_Rotated) (GET_by_offset(disp, _gloffset_Rotated));
+}
+
+static INLINE void SET_Rotated(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Rotated, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rotatef)(GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_Rotatef(disp, parameters) \
+ (* GET_Rotatef(disp)) parameters
+static INLINE _glptr_Rotatef GET_Rotatef(struct _glapi_table *disp) {
+ return (_glptr_Rotatef) (GET_by_offset(disp, _gloffset_Rotatef));
+}
+
+static INLINE void SET_Rotatef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Rotatef, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Scaled)(GLdouble, GLdouble, GLdouble);
+#define CALL_Scaled(disp, parameters) \
+ (* GET_Scaled(disp)) parameters
+static INLINE _glptr_Scaled GET_Scaled(struct _glapi_table *disp) {
+ return (_glptr_Scaled) (GET_by_offset(disp, _gloffset_Scaled));
+}
+
+static INLINE void SET_Scaled(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Scaled, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Scalef)(GLfloat, GLfloat, GLfloat);
+#define CALL_Scalef(disp, parameters) \
+ (* GET_Scalef(disp)) parameters
+static INLINE _glptr_Scalef GET_Scalef(struct _glapi_table *disp) {
+ return (_glptr_Scalef) (GET_by_offset(disp, _gloffset_Scalef));
+}
+
+static INLINE void SET_Scalef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Scalef, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Translated)(GLdouble, GLdouble, GLdouble);
+#define CALL_Translated(disp, parameters) \
+ (* GET_Translated(disp)) parameters
+static INLINE _glptr_Translated GET_Translated(struct _glapi_table *disp) {
+ return (_glptr_Translated) (GET_by_offset(disp, _gloffset_Translated));
+}
+
+static INLINE void SET_Translated(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Translated, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Translatef)(GLfloat, GLfloat, GLfloat);
+#define CALL_Translatef(disp, parameters) \
+ (* GET_Translatef(disp)) parameters
+static INLINE _glptr_Translatef GET_Translatef(struct _glapi_table *disp) {
+ return (_glptr_Translatef) (GET_by_offset(disp, _gloffset_Translatef));
+}
+
+static INLINE void SET_Translatef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Translatef, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Viewport)(GLint, GLint, GLsizei, GLsizei);
+#define CALL_Viewport(disp, parameters) \
+ (* GET_Viewport(disp)) parameters
+static INLINE _glptr_Viewport GET_Viewport(struct _glapi_table *disp) {
+ return (_glptr_Viewport) (GET_by_offset(disp, _gloffset_Viewport));
+}
+
+static INLINE void SET_Viewport(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_Viewport, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ArrayElement)(GLint);
+#define CALL_ArrayElement(disp, parameters) \
+ (* GET_ArrayElement(disp)) parameters
+static INLINE _glptr_ArrayElement GET_ArrayElement(struct _glapi_table *disp) {
+ return (_glptr_ArrayElement) (GET_by_offset(disp, _gloffset_ArrayElement));
+}
+
+static INLINE void SET_ArrayElement(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) {
+ SET_by_offset(disp, _gloffset_ArrayElement, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindTexture)(GLenum, GLuint);
+#define CALL_BindTexture(disp, parameters) \
+ (* GET_BindTexture(disp)) parameters
+static INLINE _glptr_BindTexture GET_BindTexture(struct _glapi_table *disp) {
+ return (_glptr_BindTexture) (GET_by_offset(disp, _gloffset_BindTexture));
+}
+
+static INLINE void SET_BindTexture(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_BindTexture, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorPointer)(GLint, GLenum, GLsizei, const GLvoid *);
+#define CALL_ColorPointer(disp, parameters) \
+ (* GET_ColorPointer(disp)) parameters
+static INLINE _glptr_ColorPointer GET_ColorPointer(struct _glapi_table *disp) {
+ return (_glptr_ColorPointer) (GET_by_offset(disp, _gloffset_ColorPointer));
+}
+
+static INLINE void SET_ColorPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_ColorPointer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DisableClientState)(GLenum);
+#define CALL_DisableClientState(disp, parameters) \
+ (* GET_DisableClientState(disp)) parameters
+static INLINE _glptr_DisableClientState GET_DisableClientState(struct _glapi_table *disp) {
+ return (_glptr_DisableClientState) (GET_by_offset(disp, _gloffset_DisableClientState));
+}
+
+static INLINE void SET_DisableClientState(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_DisableClientState, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawArrays)(GLenum, GLint, GLsizei);
+#define CALL_DrawArrays(disp, parameters) \
+ (* GET_DrawArrays(disp)) parameters
+static INLINE _glptr_DrawArrays GET_DrawArrays(struct _glapi_table *disp) {
+ return (_glptr_DrawArrays) (GET_by_offset(disp, _gloffset_DrawArrays));
+}
+
+static INLINE void SET_DrawArrays(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLsizei)) {
+ SET_by_offset(disp, _gloffset_DrawArrays, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawElements)(GLenum, GLsizei, GLenum, const GLvoid *);
+#define CALL_DrawElements(disp, parameters) \
+ (* GET_DrawElements(disp)) parameters
+static INLINE _glptr_DrawElements GET_DrawElements(struct _glapi_table *disp) {
+ return (_glptr_DrawElements) (GET_by_offset(disp, _gloffset_DrawElements));
+}
+
+static INLINE void SET_DrawElements(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_DrawElements, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EdgeFlagPointer)(GLsizei, const GLvoid *);
+#define CALL_EdgeFlagPointer(disp, parameters) \
+ (* GET_EdgeFlagPointer(disp)) parameters
+static INLINE _glptr_EdgeFlagPointer GET_EdgeFlagPointer(struct _glapi_table *disp) {
+ return (_glptr_EdgeFlagPointer) (GET_by_offset(disp, _gloffset_EdgeFlagPointer));
+}
+
+static INLINE void SET_EdgeFlagPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_EdgeFlagPointer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EnableClientState)(GLenum);
+#define CALL_EnableClientState(disp, parameters) \
+ (* GET_EnableClientState(disp)) parameters
+static INLINE _glptr_EnableClientState GET_EnableClientState(struct _glapi_table *disp) {
+ return (_glptr_EnableClientState) (GET_by_offset(disp, _gloffset_EnableClientState));
+}
+
+static INLINE void SET_EnableClientState(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_EnableClientState, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_IndexPointer)(GLenum, GLsizei, const GLvoid *);
+#define CALL_IndexPointer(disp, parameters) \
+ (* GET_IndexPointer(disp)) parameters
+static INLINE _glptr_IndexPointer GET_IndexPointer(struct _glapi_table *disp) {
+ return (_glptr_IndexPointer) (GET_by_offset(disp, _gloffset_IndexPointer));
+}
+
+static INLINE void SET_IndexPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_IndexPointer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexub)(GLubyte);
+#define CALL_Indexub(disp, parameters) \
+ (* GET_Indexub(disp)) parameters
+static INLINE _glptr_Indexub GET_Indexub(struct _glapi_table *disp) {
+ return (_glptr_Indexub) (GET_by_offset(disp, _gloffset_Indexub));
+}
+
+static INLINE void SET_Indexub(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte)) {
+ SET_by_offset(disp, _gloffset_Indexub, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexubv)(const GLubyte *);
+#define CALL_Indexubv(disp, parameters) \
+ (* GET_Indexubv(disp)) parameters
+static INLINE _glptr_Indexubv GET_Indexubv(struct _glapi_table *disp) {
+ return (_glptr_Indexubv) (GET_by_offset(disp, _gloffset_Indexubv));
+}
+
+static INLINE void SET_Indexubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) {
+ SET_by_offset(disp, _gloffset_Indexubv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_InterleavedArrays)(GLenum, GLsizei, const GLvoid *);
+#define CALL_InterleavedArrays(disp, parameters) \
+ (* GET_InterleavedArrays(disp)) parameters
+static INLINE _glptr_InterleavedArrays GET_InterleavedArrays(struct _glapi_table *disp) {
+ return (_glptr_InterleavedArrays) (GET_by_offset(disp, _gloffset_InterleavedArrays));
+}
+
+static INLINE void SET_InterleavedArrays(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_InterleavedArrays, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_NormalPointer)(GLenum, GLsizei, const GLvoid *);
+#define CALL_NormalPointer(disp, parameters) \
+ (* GET_NormalPointer(disp)) parameters
+static INLINE _glptr_NormalPointer GET_NormalPointer(struct _glapi_table *disp) {
+ return (_glptr_NormalPointer) (GET_by_offset(disp, _gloffset_NormalPointer));
+}
+
+static INLINE void SET_NormalPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_NormalPointer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PolygonOffset)(GLfloat, GLfloat);
+#define CALL_PolygonOffset(disp, parameters) \
+ (* GET_PolygonOffset(disp)) parameters
+static INLINE _glptr_PolygonOffset GET_PolygonOffset(struct _glapi_table *disp) {
+ return (_glptr_PolygonOffset) (GET_by_offset(disp, _gloffset_PolygonOffset));
+}
+
+static INLINE void SET_PolygonOffset(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_PolygonOffset, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoordPointer)(GLint, GLenum, GLsizei, const GLvoid *);
+#define CALL_TexCoordPointer(disp, parameters) \
+ (* GET_TexCoordPointer(disp)) parameters
+static INLINE _glptr_TexCoordPointer GET_TexCoordPointer(struct _glapi_table *disp) {
+ return (_glptr_TexCoordPointer) (GET_by_offset(disp, _gloffset_TexCoordPointer));
+}
+
+static INLINE void SET_TexCoordPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_TexCoordPointer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexPointer)(GLint, GLenum, GLsizei, const GLvoid *);
+#define CALL_VertexPointer(disp, parameters) \
+ (* GET_VertexPointer(disp)) parameters
+static INLINE _glptr_VertexPointer GET_VertexPointer(struct _glapi_table *disp) {
+ return (_glptr_VertexPointer) (GET_by_offset(disp, _gloffset_VertexPointer));
+}
+
+static INLINE void SET_VertexPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_VertexPointer, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_AreTexturesResident)(GLsizei, const GLuint *, GLboolean *);
+#define CALL_AreTexturesResident(disp, parameters) \
+ (* GET_AreTexturesResident(disp)) parameters
+static INLINE _glptr_AreTexturesResident GET_AreTexturesResident(struct _glapi_table *disp) {
+ return (_glptr_AreTexturesResident) (GET_by_offset(disp, _gloffset_AreTexturesResident));
+}
+
+static INLINE void SET_AreTexturesResident(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLsizei, const GLuint *, GLboolean *)) {
+ SET_by_offset(disp, _gloffset_AreTexturesResident, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyTexImage1D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint);
+#define CALL_CopyTexImage1D(disp, parameters) \
+ (* GET_CopyTexImage1D(disp)) parameters
+static INLINE _glptr_CopyTexImage1D GET_CopyTexImage1D(struct _glapi_table *disp) {
+ return (_glptr_CopyTexImage1D) (GET_by_offset(disp, _gloffset_CopyTexImage1D));
+}
+
+static INLINE void SET_CopyTexImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint)) {
+ SET_by_offset(disp, _gloffset_CopyTexImage1D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyTexImage2D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint);
+#define CALL_CopyTexImage2D(disp, parameters) \
+ (* GET_CopyTexImage2D(disp)) parameters
+static INLINE _glptr_CopyTexImage2D GET_CopyTexImage2D(struct _glapi_table *disp) {
+ return (_glptr_CopyTexImage2D) (GET_by_offset(disp, _gloffset_CopyTexImage2D));
+}
+
+static INLINE void SET_CopyTexImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint)) {
+ SET_by_offset(disp, _gloffset_CopyTexImage2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyTexSubImage1D)(GLenum, GLint, GLint, GLint, GLint, GLsizei);
+#define CALL_CopyTexSubImage1D(disp, parameters) \
+ (* GET_CopyTexSubImage1D(disp)) parameters
+static INLINE _glptr_CopyTexSubImage1D GET_CopyTexSubImage1D(struct _glapi_table *disp) {
+ return (_glptr_CopyTexSubImage1D) (GET_by_offset(disp, _gloffset_CopyTexSubImage1D));
+}
+
+static INLINE void SET_CopyTexSubImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLsizei)) {
+ SET_by_offset(disp, _gloffset_CopyTexSubImage1D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyTexSubImage2D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
+#define CALL_CopyTexSubImage2D(disp, parameters) \
+ (* GET_CopyTexSubImage2D(disp)) parameters
+static INLINE _glptr_CopyTexSubImage2D GET_CopyTexSubImage2D(struct _glapi_table *disp) {
+ return (_glptr_CopyTexSubImage2D) (GET_by_offset(disp, _gloffset_CopyTexSubImage2D));
+}
+
+static INLINE void SET_CopyTexSubImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_CopyTexSubImage2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteTextures)(GLsizei, const GLuint *);
+#define CALL_DeleteTextures(disp, parameters) \
+ (* GET_DeleteTextures(disp)) parameters
+static INLINE _glptr_DeleteTextures GET_DeleteTextures(struct _glapi_table *disp) {
+ return (_glptr_DeleteTextures) (GET_by_offset(disp, _gloffset_DeleteTextures));
+}
+
+static INLINE void SET_DeleteTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_DeleteTextures, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GenTextures)(GLsizei, GLuint *);
+#define CALL_GenTextures(disp, parameters) \
+ (* GET_GenTextures(disp)) parameters
+static INLINE _glptr_GenTextures GET_GenTextures(struct _glapi_table *disp) {
+ return (_glptr_GenTextures) (GET_by_offset(disp, _gloffset_GenTextures));
+}
+
+static INLINE void SET_GenTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GenTextures, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetPointerv)(GLenum, GLvoid **);
+#define CALL_GetPointerv(disp, parameters) \
+ (* GET_GetPointerv(disp)) parameters
+static INLINE _glptr_GetPointerv GET_GetPointerv(struct _glapi_table *disp) {
+ return (_glptr_GetPointerv) (GET_by_offset(disp, _gloffset_GetPointerv));
+}
+
+static INLINE void SET_GetPointerv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLvoid **)) {
+ SET_by_offset(disp, _gloffset_GetPointerv, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsTexture)(GLuint);
+#define CALL_IsTexture(disp, parameters) \
+ (* GET_IsTexture(disp)) parameters
+static INLINE _glptr_IsTexture GET_IsTexture(struct _glapi_table *disp) {
+ return (_glptr_IsTexture) (GET_by_offset(disp, _gloffset_IsTexture));
+}
+
+static INLINE void SET_IsTexture(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsTexture, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PrioritizeTextures)(GLsizei, const GLuint *, const GLclampf *);
+#define CALL_PrioritizeTextures(disp, parameters) \
+ (* GET_PrioritizeTextures(disp)) parameters
+static INLINE _glptr_PrioritizeTextures GET_PrioritizeTextures(struct _glapi_table *disp) {
+ return (_glptr_PrioritizeTextures) (GET_by_offset(disp, _gloffset_PrioritizeTextures));
+}
+
+static INLINE void SET_PrioritizeTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *, const GLclampf *)) {
+ SET_by_offset(disp, _gloffset_PrioritizeTextures, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexSubImage1D)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *);
+#define CALL_TexSubImage1D(disp, parameters) \
+ (* GET_TexSubImage1D(disp)) parameters
+static INLINE _glptr_TexSubImage1D GET_TexSubImage1D(struct _glapi_table *disp) {
+ return (_glptr_TexSubImage1D) (GET_by_offset(disp, _gloffset_TexSubImage1D));
+}
+
+static INLINE void SET_TexSubImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_TexSubImage1D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+#define CALL_TexSubImage2D(disp, parameters) \
+ (* GET_TexSubImage2D(disp)) parameters
+static INLINE _glptr_TexSubImage2D GET_TexSubImage2D(struct _glapi_table *disp) {
+ return (_glptr_TexSubImage2D) (GET_by_offset(disp, _gloffset_TexSubImage2D));
+}
+
+static INLINE void SET_TexSubImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_TexSubImage2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PopClientAttrib)(void);
+#define CALL_PopClientAttrib(disp, parameters) \
+ (* GET_PopClientAttrib(disp)) parameters
+static INLINE _glptr_PopClientAttrib GET_PopClientAttrib(struct _glapi_table *disp) {
+ return (_glptr_PopClientAttrib) (GET_by_offset(disp, _gloffset_PopClientAttrib));
+}
+
+static INLINE void SET_PopClientAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_PopClientAttrib, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PushClientAttrib)(GLbitfield);
+#define CALL_PushClientAttrib(disp, parameters) \
+ (* GET_PushClientAttrib(disp)) parameters
+static INLINE _glptr_PushClientAttrib GET_PushClientAttrib(struct _glapi_table *disp) {
+ return (_glptr_PushClientAttrib) (GET_by_offset(disp, _gloffset_PushClientAttrib));
+}
+
+static INLINE void SET_PushClientAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbitfield)) {
+ SET_by_offset(disp, _gloffset_PushClientAttrib, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BlendColor)(GLclampf, GLclampf, GLclampf, GLclampf);
+#define CALL_BlendColor(disp, parameters) \
+ (* GET_BlendColor(disp)) parameters
+static INLINE _glptr_BlendColor GET_BlendColor(struct _glapi_table *disp) {
+ return (_glptr_BlendColor) (GET_by_offset(disp, _gloffset_BlendColor));
+}
+
+static INLINE void SET_BlendColor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLclampf, GLclampf, GLclampf)) {
+ SET_by_offset(disp, _gloffset_BlendColor, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BlendEquation)(GLenum);
+#define CALL_BlendEquation(disp, parameters) \
+ (* GET_BlendEquation(disp)) parameters
+static INLINE _glptr_BlendEquation GET_BlendEquation(struct _glapi_table *disp) {
+ return (_glptr_BlendEquation) (GET_by_offset(disp, _gloffset_BlendEquation));
+}
+
+static INLINE void SET_BlendEquation(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_BlendEquation, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawRangeElements)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);
+#define CALL_DrawRangeElements(disp, parameters) \
+ (* GET_DrawRangeElements(disp)) parameters
+static INLINE _glptr_DrawRangeElements GET_DrawRangeElements(struct _glapi_table *disp) {
+ return (_glptr_DrawRangeElements) (GET_by_offset(disp, _gloffset_DrawRangeElements));
+}
+
+static INLINE void SET_DrawRangeElements(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_DrawRangeElements, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorTable)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
+#define CALL_ColorTable(disp, parameters) \
+ (* GET_ColorTable(disp)) parameters
+static INLINE _glptr_ColorTable GET_ColorTable(struct _glapi_table *disp) {
+ return (_glptr_ColorTable) (GET_by_offset(disp, _gloffset_ColorTable));
+}
+
+static INLINE void SET_ColorTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_ColorTable, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorTableParameterfv)(GLenum, GLenum, const GLfloat *);
+#define CALL_ColorTableParameterfv(disp, parameters) \
+ (* GET_ColorTableParameterfv(disp)) parameters
+static INLINE _glptr_ColorTableParameterfv GET_ColorTableParameterfv(struct _glapi_table *disp) {
+ return (_glptr_ColorTableParameterfv) (GET_by_offset(disp, _gloffset_ColorTableParameterfv));
+}
+
+static INLINE void SET_ColorTableParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_ColorTableParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorTableParameteriv)(GLenum, GLenum, const GLint *);
+#define CALL_ColorTableParameteriv(disp, parameters) \
+ (* GET_ColorTableParameteriv(disp)) parameters
+static INLINE _glptr_ColorTableParameteriv GET_ColorTableParameteriv(struct _glapi_table *disp) {
+ return (_glptr_ColorTableParameteriv) (GET_by_offset(disp, _gloffset_ColorTableParameteriv));
+}
+
+static INLINE void SET_ColorTableParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_ColorTableParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyColorTable)(GLenum, GLenum, GLint, GLint, GLsizei);
+#define CALL_CopyColorTable(disp, parameters) \
+ (* GET_CopyColorTable(disp)) parameters
+static INLINE _glptr_CopyColorTable GET_CopyColorTable(struct _glapi_table *disp) {
+ return (_glptr_CopyColorTable) (GET_by_offset(disp, _gloffset_CopyColorTable));
+}
+
+static INLINE void SET_CopyColorTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLint, GLsizei)) {
+ SET_by_offset(disp, _gloffset_CopyColorTable, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetColorTable)(GLenum, GLenum, GLenum, GLvoid *);
+#define CALL_GetColorTable(disp, parameters) \
+ (* GET_GetColorTable(disp)) parameters
+static INLINE _glptr_GetColorTable GET_GetColorTable(struct _glapi_table *disp) {
+ return (_glptr_GetColorTable) (GET_by_offset(disp, _gloffset_GetColorTable));
+}
+
+static INLINE void SET_GetColorTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetColorTable, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetColorTableParameterfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetColorTableParameterfv(disp, parameters) \
+ (* GET_GetColorTableParameterfv(disp)) parameters
+static INLINE _glptr_GetColorTableParameterfv GET_GetColorTableParameterfv(struct _glapi_table *disp) {
+ return (_glptr_GetColorTableParameterfv) (GET_by_offset(disp, _gloffset_GetColorTableParameterfv));
+}
+
+static INLINE void SET_GetColorTableParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetColorTableParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetColorTableParameteriv)(GLenum, GLenum, GLint *);
+#define CALL_GetColorTableParameteriv(disp, parameters) \
+ (* GET_GetColorTableParameteriv(disp)) parameters
+static INLINE _glptr_GetColorTableParameteriv GET_GetColorTableParameteriv(struct _glapi_table *disp) {
+ return (_glptr_GetColorTableParameteriv) (GET_by_offset(disp, _gloffset_GetColorTableParameteriv));
+}
+
+static INLINE void SET_GetColorTableParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetColorTableParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorSubTable)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+#define CALL_ColorSubTable(disp, parameters) \
+ (* GET_ColorSubTable(disp)) parameters
+static INLINE _glptr_ColorSubTable GET_ColorSubTable(struct _glapi_table *disp) {
+ return (_glptr_ColorSubTable) (GET_by_offset(disp, _gloffset_ColorSubTable));
+}
+
+static INLINE void SET_ColorSubTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_ColorSubTable, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyColorSubTable)(GLenum, GLsizei, GLint, GLint, GLsizei);
+#define CALL_CopyColorSubTable(disp, parameters) \
+ (* GET_CopyColorSubTable(disp)) parameters
+static INLINE _glptr_CopyColorSubTable GET_CopyColorSubTable(struct _glapi_table *disp) {
+ return (_glptr_CopyColorSubTable) (GET_by_offset(disp, _gloffset_CopyColorSubTable));
+}
+
+static INLINE void SET_CopyColorSubTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLint, GLint, GLsizei)) {
+ SET_by_offset(disp, _gloffset_CopyColorSubTable, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ConvolutionFilter1D)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
+#define CALL_ConvolutionFilter1D(disp, parameters) \
+ (* GET_ConvolutionFilter1D(disp)) parameters
+static INLINE _glptr_ConvolutionFilter1D GET_ConvolutionFilter1D(struct _glapi_table *disp) {
+ return (_glptr_ConvolutionFilter1D) (GET_by_offset(disp, _gloffset_ConvolutionFilter1D));
+}
+
+static INLINE void SET_ConvolutionFilter1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_ConvolutionFilter1D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ConvolutionFilter2D)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+#define CALL_ConvolutionFilter2D(disp, parameters) \
+ (* GET_ConvolutionFilter2D(disp)) parameters
+static INLINE _glptr_ConvolutionFilter2D GET_ConvolutionFilter2D(struct _glapi_table *disp) {
+ return (_glptr_ConvolutionFilter2D) (GET_by_offset(disp, _gloffset_ConvolutionFilter2D));
+}
+
+static INLINE void SET_ConvolutionFilter2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_ConvolutionFilter2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ConvolutionParameterf)(GLenum, GLenum, GLfloat);
+#define CALL_ConvolutionParameterf(disp, parameters) \
+ (* GET_ConvolutionParameterf(disp)) parameters
+static INLINE _glptr_ConvolutionParameterf GET_ConvolutionParameterf(struct _glapi_table *disp) {
+ return (_glptr_ConvolutionParameterf) (GET_by_offset(disp, _gloffset_ConvolutionParameterf));
+}
+
+static INLINE void SET_ConvolutionParameterf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_ConvolutionParameterf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ConvolutionParameterfv)(GLenum, GLenum, const GLfloat *);
+#define CALL_ConvolutionParameterfv(disp, parameters) \
+ (* GET_ConvolutionParameterfv(disp)) parameters
+static INLINE _glptr_ConvolutionParameterfv GET_ConvolutionParameterfv(struct _glapi_table *disp) {
+ return (_glptr_ConvolutionParameterfv) (GET_by_offset(disp, _gloffset_ConvolutionParameterfv));
+}
+
+static INLINE void SET_ConvolutionParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_ConvolutionParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ConvolutionParameteri)(GLenum, GLenum, GLint);
+#define CALL_ConvolutionParameteri(disp, parameters) \
+ (* GET_ConvolutionParameteri(disp)) parameters
+static INLINE _glptr_ConvolutionParameteri GET_ConvolutionParameteri(struct _glapi_table *disp) {
+ return (_glptr_ConvolutionParameteri) (GET_by_offset(disp, _gloffset_ConvolutionParameteri));
+}
+
+static INLINE void SET_ConvolutionParameteri(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_ConvolutionParameteri, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ConvolutionParameteriv)(GLenum, GLenum, const GLint *);
+#define CALL_ConvolutionParameteriv(disp, parameters) \
+ (* GET_ConvolutionParameteriv(disp)) parameters
+static INLINE _glptr_ConvolutionParameteriv GET_ConvolutionParameteriv(struct _glapi_table *disp) {
+ return (_glptr_ConvolutionParameteriv) (GET_by_offset(disp, _gloffset_ConvolutionParameteriv));
+}
+
+static INLINE void SET_ConvolutionParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_ConvolutionParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyConvolutionFilter1D)(GLenum, GLenum, GLint, GLint, GLsizei);
+#define CALL_CopyConvolutionFilter1D(disp, parameters) \
+ (* GET_CopyConvolutionFilter1D(disp)) parameters
+static INLINE _glptr_CopyConvolutionFilter1D GET_CopyConvolutionFilter1D(struct _glapi_table *disp) {
+ return (_glptr_CopyConvolutionFilter1D) (GET_by_offset(disp, _gloffset_CopyConvolutionFilter1D));
+}
+
+static INLINE void SET_CopyConvolutionFilter1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLint, GLsizei)) {
+ SET_by_offset(disp, _gloffset_CopyConvolutionFilter1D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyConvolutionFilter2D)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei);
+#define CALL_CopyConvolutionFilter2D(disp, parameters) \
+ (* GET_CopyConvolutionFilter2D(disp)) parameters
+static INLINE _glptr_CopyConvolutionFilter2D GET_CopyConvolutionFilter2D(struct _glapi_table *disp) {
+ return (_glptr_CopyConvolutionFilter2D) (GET_by_offset(disp, _gloffset_CopyConvolutionFilter2D));
+}
+
+static INLINE void SET_CopyConvolutionFilter2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_CopyConvolutionFilter2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetConvolutionFilter)(GLenum, GLenum, GLenum, GLvoid *);
+#define CALL_GetConvolutionFilter(disp, parameters) \
+ (* GET_GetConvolutionFilter(disp)) parameters
+static INLINE _glptr_GetConvolutionFilter GET_GetConvolutionFilter(struct _glapi_table *disp) {
+ return (_glptr_GetConvolutionFilter) (GET_by_offset(disp, _gloffset_GetConvolutionFilter));
+}
+
+static INLINE void SET_GetConvolutionFilter(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetConvolutionFilter, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetConvolutionParameterfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetConvolutionParameterfv(disp, parameters) \
+ (* GET_GetConvolutionParameterfv(disp)) parameters
+static INLINE _glptr_GetConvolutionParameterfv GET_GetConvolutionParameterfv(struct _glapi_table *disp) {
+ return (_glptr_GetConvolutionParameterfv) (GET_by_offset(disp, _gloffset_GetConvolutionParameterfv));
+}
+
+static INLINE void SET_GetConvolutionParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetConvolutionParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetConvolutionParameteriv)(GLenum, GLenum, GLint *);
+#define CALL_GetConvolutionParameteriv(disp, parameters) \
+ (* GET_GetConvolutionParameteriv(disp)) parameters
+static INLINE _glptr_GetConvolutionParameteriv GET_GetConvolutionParameteriv(struct _glapi_table *disp) {
+ return (_glptr_GetConvolutionParameteriv) (GET_by_offset(disp, _gloffset_GetConvolutionParameteriv));
+}
+
+static INLINE void SET_GetConvolutionParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetConvolutionParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetSeparableFilter)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *);
+#define CALL_GetSeparableFilter(disp, parameters) \
+ (* GET_GetSeparableFilter(disp)) parameters
+static INLINE _glptr_GetSeparableFilter GET_GetSeparableFilter(struct _glapi_table *disp) {
+ return (_glptr_GetSeparableFilter) (GET_by_offset(disp, _gloffset_GetSeparableFilter));
+}
+
+static INLINE void SET_GetSeparableFilter(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetSeparableFilter, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SeparableFilter2D)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);
+#define CALL_SeparableFilter2D(disp, parameters) \
+ (* GET_SeparableFilter2D(disp)) parameters
+static INLINE _glptr_SeparableFilter2D GET_SeparableFilter2D(struct _glapi_table *disp) {
+ return (_glptr_SeparableFilter2D) (GET_by_offset(disp, _gloffset_SeparableFilter2D));
+}
+
+static INLINE void SET_SeparableFilter2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_SeparableFilter2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetHistogram)(GLenum, GLboolean, GLenum, GLenum, GLvoid *);
+#define CALL_GetHistogram(disp, parameters) \
+ (* GET_GetHistogram(disp)) parameters
+static INLINE _glptr_GetHistogram GET_GetHistogram(struct _glapi_table *disp) {
+ return (_glptr_GetHistogram) (GET_by_offset(disp, _gloffset_GetHistogram));
+}
+
+static INLINE void SET_GetHistogram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetHistogram, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetHistogramParameterfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetHistogramParameterfv(disp, parameters) \
+ (* GET_GetHistogramParameterfv(disp)) parameters
+static INLINE _glptr_GetHistogramParameterfv GET_GetHistogramParameterfv(struct _glapi_table *disp) {
+ return (_glptr_GetHistogramParameterfv) (GET_by_offset(disp, _gloffset_GetHistogramParameterfv));
+}
+
+static INLINE void SET_GetHistogramParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetHistogramParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetHistogramParameteriv)(GLenum, GLenum, GLint *);
+#define CALL_GetHistogramParameteriv(disp, parameters) \
+ (* GET_GetHistogramParameteriv(disp)) parameters
+static INLINE _glptr_GetHistogramParameteriv GET_GetHistogramParameteriv(struct _glapi_table *disp) {
+ return (_glptr_GetHistogramParameteriv) (GET_by_offset(disp, _gloffset_GetHistogramParameteriv));
+}
+
+static INLINE void SET_GetHistogramParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetHistogramParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetMinmax)(GLenum, GLboolean, GLenum, GLenum, GLvoid *);
+#define CALL_GetMinmax(disp, parameters) \
+ (* GET_GetMinmax(disp)) parameters
+static INLINE _glptr_GetMinmax GET_GetMinmax(struct _glapi_table *disp) {
+ return (_glptr_GetMinmax) (GET_by_offset(disp, _gloffset_GetMinmax));
+}
+
+static INLINE void SET_GetMinmax(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetMinmax, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetMinmaxParameterfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetMinmaxParameterfv(disp, parameters) \
+ (* GET_GetMinmaxParameterfv(disp)) parameters
+static INLINE _glptr_GetMinmaxParameterfv GET_GetMinmaxParameterfv(struct _glapi_table *disp) {
+ return (_glptr_GetMinmaxParameterfv) (GET_by_offset(disp, _gloffset_GetMinmaxParameterfv));
+}
+
+static INLINE void SET_GetMinmaxParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetMinmaxParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetMinmaxParameteriv)(GLenum, GLenum, GLint *);
+#define CALL_GetMinmaxParameteriv(disp, parameters) \
+ (* GET_GetMinmaxParameteriv(disp)) parameters
+static INLINE _glptr_GetMinmaxParameteriv GET_GetMinmaxParameteriv(struct _glapi_table *disp) {
+ return (_glptr_GetMinmaxParameteriv) (GET_by_offset(disp, _gloffset_GetMinmaxParameteriv));
+}
+
+static INLINE void SET_GetMinmaxParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetMinmaxParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Histogram)(GLenum, GLsizei, GLenum, GLboolean);
+#define CALL_Histogram(disp, parameters) \
+ (* GET_Histogram(disp)) parameters
+static INLINE _glptr_Histogram GET_Histogram(struct _glapi_table *disp) {
+ return (_glptr_Histogram) (GET_by_offset(disp, _gloffset_Histogram));
+}
+
+static INLINE void SET_Histogram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLboolean)) {
+ SET_by_offset(disp, _gloffset_Histogram, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Minmax)(GLenum, GLenum, GLboolean);
+#define CALL_Minmax(disp, parameters) \
+ (* GET_Minmax(disp)) parameters
+static INLINE _glptr_Minmax GET_Minmax(struct _glapi_table *disp) {
+ return (_glptr_Minmax) (GET_by_offset(disp, _gloffset_Minmax));
+}
+
+static INLINE void SET_Minmax(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLboolean)) {
+ SET_by_offset(disp, _gloffset_Minmax, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ResetHistogram)(GLenum);
+#define CALL_ResetHistogram(disp, parameters) \
+ (* GET_ResetHistogram(disp)) parameters
+static INLINE _glptr_ResetHistogram GET_ResetHistogram(struct _glapi_table *disp) {
+ return (_glptr_ResetHistogram) (GET_by_offset(disp, _gloffset_ResetHistogram));
+}
+
+static INLINE void SET_ResetHistogram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_ResetHistogram, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ResetMinmax)(GLenum);
+#define CALL_ResetMinmax(disp, parameters) \
+ (* GET_ResetMinmax(disp)) parameters
+static INLINE _glptr_ResetMinmax GET_ResetMinmax(struct _glapi_table *disp) {
+ return (_glptr_ResetMinmax) (GET_by_offset(disp, _gloffset_ResetMinmax));
+}
+
+static INLINE void SET_ResetMinmax(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_ResetMinmax, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexImage3DOES)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+#define CALL_TexImage3DOES(disp, parameters) \
+ (* GET_TexImage3DOES(disp)) parameters
+static INLINE _glptr_TexImage3DOES GET_TexImage3DOES(struct _glapi_table *disp) {
+ return (_glptr_TexImage3DOES) (GET_by_offset(disp, _gloffset_TexImage3DOES));
+}
+
+static INLINE void SET_TexImage3DOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_TexImage3DOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexSubImage3DOES)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+#define CALL_TexSubImage3DOES(disp, parameters) \
+ (* GET_TexSubImage3DOES(disp)) parameters
+static INLINE _glptr_TexSubImage3DOES GET_TexSubImage3DOES(struct _glapi_table *disp) {
+ return (_glptr_TexSubImage3DOES) (GET_by_offset(disp, _gloffset_TexSubImage3DOES));
+}
+
+static INLINE void SET_TexSubImage3DOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_TexSubImage3DOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyTexSubImage3DOES)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
+#define CALL_CopyTexSubImage3DOES(disp, parameters) \
+ (* GET_CopyTexSubImage3DOES(disp)) parameters
+static INLINE _glptr_CopyTexSubImage3DOES GET_CopyTexSubImage3DOES(struct _glapi_table *disp) {
+ return (_glptr_CopyTexSubImage3DOES) (GET_by_offset(disp, _gloffset_CopyTexSubImage3DOES));
+}
+
+static INLINE void SET_CopyTexSubImage3DOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_CopyTexSubImage3DOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ActiveTexture)(GLenum);
+#define CALL_ActiveTexture(disp, parameters) \
+ (* GET_ActiveTexture(disp)) parameters
+static INLINE _glptr_ActiveTexture GET_ActiveTexture(struct _glapi_table *disp) {
+ return (_glptr_ActiveTexture) (GET_by_offset(disp, _gloffset_ActiveTexture));
+}
+
+static INLINE void SET_ActiveTexture(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_ActiveTexture, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClientActiveTextureARB)(GLenum);
+#define CALL_ClientActiveTextureARB(disp, parameters) \
+ (* GET_ClientActiveTextureARB(disp)) parameters
+static INLINE _glptr_ClientActiveTextureARB GET_ClientActiveTextureARB(struct _glapi_table *disp) {
+ return (_glptr_ClientActiveTextureARB) (GET_by_offset(disp, _gloffset_ClientActiveTextureARB));
+}
+
+static INLINE void SET_ClientActiveTextureARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_ClientActiveTextureARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord1dARB)(GLenum, GLdouble);
+#define CALL_MultiTexCoord1dARB(disp, parameters) \
+ (* GET_MultiTexCoord1dARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord1dARB GET_MultiTexCoord1dARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord1dARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1dARB));
+}
+
+static INLINE void SET_MultiTexCoord1dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord1dARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord1dvARB)(GLenum, const GLdouble *);
+#define CALL_MultiTexCoord1dvARB(disp, parameters) \
+ (* GET_MultiTexCoord1dvARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord1dvARB GET_MultiTexCoord1dvARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord1dvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1dvARB));
+}
+
+static INLINE void SET_MultiTexCoord1dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord1dvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord1fARB)(GLenum, GLfloat);
+#define CALL_MultiTexCoord1fARB(disp, parameters) \
+ (* GET_MultiTexCoord1fARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord1fARB GET_MultiTexCoord1fARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord1fARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1fARB));
+}
+
+static INLINE void SET_MultiTexCoord1fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord1fARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord1fvARB)(GLenum, const GLfloat *);
+#define CALL_MultiTexCoord1fvARB(disp, parameters) \
+ (* GET_MultiTexCoord1fvARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord1fvARB GET_MultiTexCoord1fvARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord1fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1fvARB));
+}
+
+static INLINE void SET_MultiTexCoord1fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord1fvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord1iARB)(GLenum, GLint);
+#define CALL_MultiTexCoord1iARB(disp, parameters) \
+ (* GET_MultiTexCoord1iARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord1iARB GET_MultiTexCoord1iARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord1iARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1iARB));
+}
+
+static INLINE void SET_MultiTexCoord1iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord1iARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord1ivARB)(GLenum, const GLint *);
+#define CALL_MultiTexCoord1ivARB(disp, parameters) \
+ (* GET_MultiTexCoord1ivARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord1ivARB GET_MultiTexCoord1ivARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord1ivARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1ivARB));
+}
+
+static INLINE void SET_MultiTexCoord1ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord1ivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord1sARB)(GLenum, GLshort);
+#define CALL_MultiTexCoord1sARB(disp, parameters) \
+ (* GET_MultiTexCoord1sARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord1sARB GET_MultiTexCoord1sARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord1sARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1sARB));
+}
+
+static INLINE void SET_MultiTexCoord1sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord1sARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord1svARB)(GLenum, const GLshort *);
+#define CALL_MultiTexCoord1svARB(disp, parameters) \
+ (* GET_MultiTexCoord1svARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord1svARB GET_MultiTexCoord1svARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord1svARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1svARB));
+}
+
+static INLINE void SET_MultiTexCoord1svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord1svARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord2dARB)(GLenum, GLdouble, GLdouble);
+#define CALL_MultiTexCoord2dARB(disp, parameters) \
+ (* GET_MultiTexCoord2dARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord2dARB GET_MultiTexCoord2dARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord2dARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2dARB));
+}
+
+static INLINE void SET_MultiTexCoord2dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord2dARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord2dvARB)(GLenum, const GLdouble *);
+#define CALL_MultiTexCoord2dvARB(disp, parameters) \
+ (* GET_MultiTexCoord2dvARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord2dvARB GET_MultiTexCoord2dvARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord2dvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2dvARB));
+}
+
+static INLINE void SET_MultiTexCoord2dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord2dvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord2fARB)(GLenum, GLfloat, GLfloat);
+#define CALL_MultiTexCoord2fARB(disp, parameters) \
+ (* GET_MultiTexCoord2fARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord2fARB GET_MultiTexCoord2fARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord2fARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2fARB));
+}
+
+static INLINE void SET_MultiTexCoord2fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord2fARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord2fvARB)(GLenum, const GLfloat *);
+#define CALL_MultiTexCoord2fvARB(disp, parameters) \
+ (* GET_MultiTexCoord2fvARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord2fvARB GET_MultiTexCoord2fvARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord2fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2fvARB));
+}
+
+static INLINE void SET_MultiTexCoord2fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord2fvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord2iARB)(GLenum, GLint, GLint);
+#define CALL_MultiTexCoord2iARB(disp, parameters) \
+ (* GET_MultiTexCoord2iARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord2iARB GET_MultiTexCoord2iARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord2iARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2iARB));
+}
+
+static INLINE void SET_MultiTexCoord2iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord2iARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord2ivARB)(GLenum, const GLint *);
+#define CALL_MultiTexCoord2ivARB(disp, parameters) \
+ (* GET_MultiTexCoord2ivARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord2ivARB GET_MultiTexCoord2ivARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord2ivARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2ivARB));
+}
+
+static INLINE void SET_MultiTexCoord2ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord2ivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord2sARB)(GLenum, GLshort, GLshort);
+#define CALL_MultiTexCoord2sARB(disp, parameters) \
+ (* GET_MultiTexCoord2sARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord2sARB GET_MultiTexCoord2sARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord2sARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2sARB));
+}
+
+static INLINE void SET_MultiTexCoord2sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord2sARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord2svARB)(GLenum, const GLshort *);
+#define CALL_MultiTexCoord2svARB(disp, parameters) \
+ (* GET_MultiTexCoord2svARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord2svARB GET_MultiTexCoord2svARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord2svARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2svARB));
+}
+
+static INLINE void SET_MultiTexCoord2svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord2svARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord3dARB)(GLenum, GLdouble, GLdouble, GLdouble);
+#define CALL_MultiTexCoord3dARB(disp, parameters) \
+ (* GET_MultiTexCoord3dARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord3dARB GET_MultiTexCoord3dARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord3dARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3dARB));
+}
+
+static INLINE void SET_MultiTexCoord3dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord3dARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord3dvARB)(GLenum, const GLdouble *);
+#define CALL_MultiTexCoord3dvARB(disp, parameters) \
+ (* GET_MultiTexCoord3dvARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord3dvARB GET_MultiTexCoord3dvARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord3dvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3dvARB));
+}
+
+static INLINE void SET_MultiTexCoord3dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord3dvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord3fARB)(GLenum, GLfloat, GLfloat, GLfloat);
+#define CALL_MultiTexCoord3fARB(disp, parameters) \
+ (* GET_MultiTexCoord3fARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord3fARB GET_MultiTexCoord3fARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord3fARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3fARB));
+}
+
+static INLINE void SET_MultiTexCoord3fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord3fARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord3fvARB)(GLenum, const GLfloat *);
+#define CALL_MultiTexCoord3fvARB(disp, parameters) \
+ (* GET_MultiTexCoord3fvARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord3fvARB GET_MultiTexCoord3fvARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord3fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3fvARB));
+}
+
+static INLINE void SET_MultiTexCoord3fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord3fvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord3iARB)(GLenum, GLint, GLint, GLint);
+#define CALL_MultiTexCoord3iARB(disp, parameters) \
+ (* GET_MultiTexCoord3iARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord3iARB GET_MultiTexCoord3iARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord3iARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3iARB));
+}
+
+static INLINE void SET_MultiTexCoord3iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord3iARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord3ivARB)(GLenum, const GLint *);
+#define CALL_MultiTexCoord3ivARB(disp, parameters) \
+ (* GET_MultiTexCoord3ivARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord3ivARB GET_MultiTexCoord3ivARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord3ivARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3ivARB));
+}
+
+static INLINE void SET_MultiTexCoord3ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord3ivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord3sARB)(GLenum, GLshort, GLshort, GLshort);
+#define CALL_MultiTexCoord3sARB(disp, parameters) \
+ (* GET_MultiTexCoord3sARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord3sARB GET_MultiTexCoord3sARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord3sARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3sARB));
+}
+
+static INLINE void SET_MultiTexCoord3sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord3sARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord3svARB)(GLenum, const GLshort *);
+#define CALL_MultiTexCoord3svARB(disp, parameters) \
+ (* GET_MultiTexCoord3svARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord3svARB GET_MultiTexCoord3svARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord3svARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3svARB));
+}
+
+static INLINE void SET_MultiTexCoord3svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord3svARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord4dARB)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_MultiTexCoord4dARB(disp, parameters) \
+ (* GET_MultiTexCoord4dARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord4dARB GET_MultiTexCoord4dARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord4dARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4dARB));
+}
+
+static INLINE void SET_MultiTexCoord4dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord4dARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord4dvARB)(GLenum, const GLdouble *);
+#define CALL_MultiTexCoord4dvARB(disp, parameters) \
+ (* GET_MultiTexCoord4dvARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord4dvARB GET_MultiTexCoord4dvARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord4dvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4dvARB));
+}
+
+static INLINE void SET_MultiTexCoord4dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord4dvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord4fARB)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_MultiTexCoord4fARB(disp, parameters) \
+ (* GET_MultiTexCoord4fARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord4fARB GET_MultiTexCoord4fARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord4fARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4fARB));
+}
+
+static INLINE void SET_MultiTexCoord4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord4fARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord4fvARB)(GLenum, const GLfloat *);
+#define CALL_MultiTexCoord4fvARB(disp, parameters) \
+ (* GET_MultiTexCoord4fvARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord4fvARB GET_MultiTexCoord4fvARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord4fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4fvARB));
+}
+
+static INLINE void SET_MultiTexCoord4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord4fvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord4iARB)(GLenum, GLint, GLint, GLint, GLint);
+#define CALL_MultiTexCoord4iARB(disp, parameters) \
+ (* GET_MultiTexCoord4iARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord4iARB GET_MultiTexCoord4iARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord4iARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4iARB));
+}
+
+static INLINE void SET_MultiTexCoord4iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord4iARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord4ivARB)(GLenum, const GLint *);
+#define CALL_MultiTexCoord4ivARB(disp, parameters) \
+ (* GET_MultiTexCoord4ivARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord4ivARB GET_MultiTexCoord4ivARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord4ivARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4ivARB));
+}
+
+static INLINE void SET_MultiTexCoord4ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord4ivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord4sARB)(GLenum, GLshort, GLshort, GLshort, GLshort);
+#define CALL_MultiTexCoord4sARB(disp, parameters) \
+ (* GET_MultiTexCoord4sARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord4sARB GET_MultiTexCoord4sARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord4sARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4sARB));
+}
+
+static INLINE void SET_MultiTexCoord4sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord4sARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord4svARB)(GLenum, const GLshort *);
+#define CALL_MultiTexCoord4svARB(disp, parameters) \
+ (* GET_MultiTexCoord4svARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord4svARB GET_MultiTexCoord4svARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord4svARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4svARB));
+}
+
+static INLINE void SET_MultiTexCoord4svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord4svARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetBufferPointervOES)(GLenum, GLenum, GLvoid **);
+#define CALL_GetBufferPointervOES(disp, parameters) \
+ (* GET_GetBufferPointervOES(disp)) parameters
+static INLINE _glptr_GetBufferPointervOES GET_GetBufferPointervOES(struct _glapi_table *disp) {
+ return (_glptr_GetBufferPointervOES) (GET_by_offset(disp, _gloffset_GetBufferPointervOES));
+}
+
+static INLINE void SET_GetBufferPointervOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLvoid **)) {
+ SET_by_offset(disp, _gloffset_GetBufferPointervOES, fn);
+}
+
+typedef GLvoid * (GLAPIENTRYP _glptr_MapBufferOES)(GLenum, GLenum);
+#define CALL_MapBufferOES(disp, parameters) \
+ (* GET_MapBufferOES(disp)) parameters
+static INLINE _glptr_MapBufferOES GET_MapBufferOES(struct _glapi_table *disp) {
+ return (_glptr_MapBufferOES) (GET_by_offset(disp, _gloffset_MapBufferOES));
+}
+
+static INLINE void SET_MapBufferOES(struct _glapi_table *disp, GLvoid * (GLAPIENTRYP fn)(GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_MapBufferOES, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_UnmapBufferOES)(GLenum);
+#define CALL_UnmapBufferOES(disp, parameters) \
+ (* GET_UnmapBufferOES(disp)) parameters
+static INLINE _glptr_UnmapBufferOES GET_UnmapBufferOES(struct _glapi_table *disp) {
+ return (_glptr_UnmapBufferOES) (GET_by_offset(disp, _gloffset_UnmapBufferOES));
+}
+
+static INLINE void SET_UnmapBufferOES(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_UnmapBufferOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CompressedTexImage3DOES)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
+#define CALL_CompressedTexImage3DOES(disp, parameters) \
+ (* GET_CompressedTexImage3DOES(disp)) parameters
+static INLINE _glptr_CompressedTexImage3DOES GET_CompressedTexImage3DOES(struct _glapi_table *disp) {
+ return (_glptr_CompressedTexImage3DOES) (GET_by_offset(disp, _gloffset_CompressedTexImage3DOES));
+}
+
+static INLINE void SET_CompressedTexImage3DOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_CompressedTexImage3DOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CompressedTexSubImage3DOES)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
+#define CALL_CompressedTexSubImage3DOES(disp, parameters) \
+ (* GET_CompressedTexSubImage3DOES(disp)) parameters
+static INLINE _glptr_CompressedTexSubImage3DOES GET_CompressedTexSubImage3DOES(struct _glapi_table *disp) {
+ return (_glptr_CompressedTexSubImage3DOES) (GET_by_offset(disp, _gloffset_CompressedTexSubImage3DOES));
+}
+
+static INLINE void SET_CompressedTexSubImage3DOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_CompressedTexSubImage3DOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FramebufferTexture3DOES)(GLenum, GLenum, GLenum, GLuint, GLint, GLint);
+#define CALL_FramebufferTexture3DOES(disp, parameters) \
+ (* GET_FramebufferTexture3DOES(disp)) parameters
+static INLINE _glptr_FramebufferTexture3DOES GET_FramebufferTexture3DOES(struct _glapi_table *disp) {
+ return (_glptr_FramebufferTexture3DOES) (GET_by_offset(disp, _gloffset_FramebufferTexture3DOES));
+}
+
+static INLINE void SET_FramebufferTexture3DOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_FramebufferTexture3DOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetProgramBinaryOES)(GLuint, GLsizei, GLsizei *, GLenum *, GLvoid *);
+#define CALL_GetProgramBinaryOES(disp, parameters) \
+ (* GET_GetProgramBinaryOES(disp)) parameters
+static INLINE _glptr_GetProgramBinaryOES GET_GetProgramBinaryOES(struct _glapi_table *disp) {
+ return (_glptr_GetProgramBinaryOES) (GET_by_offset(disp, _gloffset_GetProgramBinaryOES));
+}
+
+static INLINE void SET_GetProgramBinaryOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLenum *, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetProgramBinaryOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramBinaryOES)(GLuint, GLenum, const GLvoid *, GLint);
+#define CALL_ProgramBinaryOES(disp, parameters) \
+ (* GET_ProgramBinaryOES(disp)) parameters
+static INLINE _glptr_ProgramBinaryOES GET_ProgramBinaryOES(struct _glapi_table *disp) {
+ return (_glptr_ProgramBinaryOES) (GET_by_offset(disp, _gloffset_ProgramBinaryOES));
+}
+
+static INLINE void SET_ProgramBinaryOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, const GLvoid *, GLint)) {
+ SET_by_offset(disp, _gloffset_ProgramBinaryOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiDrawArraysEXT)(GLenum, const GLint *, const GLsizei *, GLsizei);
+#define CALL_MultiDrawArraysEXT(disp, parameters) \
+ (* GET_MultiDrawArraysEXT(disp)) parameters
+static INLINE _glptr_MultiDrawArraysEXT GET_MultiDrawArraysEXT(struct _glapi_table *disp) {
+ return (_glptr_MultiDrawArraysEXT) (GET_by_offset(disp, _gloffset_MultiDrawArraysEXT));
+}
+
+static INLINE void SET_MultiDrawArraysEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *, const GLsizei *, GLsizei)) {
+ SET_by_offset(disp, _gloffset_MultiDrawArraysEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiDrawElementsEXT)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei);
+#define CALL_MultiDrawElementsEXT(disp, parameters) \
+ (* GET_MultiDrawElementsEXT(disp)) parameters
+static INLINE _glptr_MultiDrawElementsEXT GET_MultiDrawElementsEXT(struct _glapi_table *disp) {
+ return (_glptr_MultiDrawElementsEXT) (GET_by_offset(disp, _gloffset_MultiDrawElementsEXT));
+}
+
+static INLINE void SET_MultiDrawElementsEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)) {
+ SET_by_offset(disp, _gloffset_MultiDrawElementsEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindVertexArrayAPPLE)(GLuint);
+#define CALL_BindVertexArrayAPPLE(disp, parameters) \
+ (* GET_BindVertexArrayAPPLE(disp)) parameters
+static INLINE _glptr_BindVertexArrayAPPLE GET_BindVertexArrayAPPLE(struct _glapi_table *disp) {
+ return (_glptr_BindVertexArrayAPPLE) (GET_by_offset(disp, _gloffset_BindVertexArrayAPPLE));
+}
+
+static INLINE void SET_BindVertexArrayAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_BindVertexArrayAPPLE, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteVertexArraysAPPLE)(GLsizei, const GLuint *);
+#define CALL_DeleteVertexArraysAPPLE(disp, parameters) \
+ (* GET_DeleteVertexArraysAPPLE(disp)) parameters
+static INLINE _glptr_DeleteVertexArraysAPPLE GET_DeleteVertexArraysAPPLE(struct _glapi_table *disp) {
+ return (_glptr_DeleteVertexArraysAPPLE) (GET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE));
+}
+
+static INLINE void SET_DeleteVertexArraysAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GenVertexArraysAPPLE)(GLsizei, GLuint *);
+#define CALL_GenVertexArraysAPPLE(disp, parameters) \
+ (* GET_GenVertexArraysAPPLE(disp)) parameters
+static INLINE _glptr_GenVertexArraysAPPLE GET_GenVertexArraysAPPLE(struct _glapi_table *disp) {
+ return (_glptr_GenVertexArraysAPPLE) (GET_by_offset(disp, _gloffset_GenVertexArraysAPPLE));
+}
+
+static INLINE void SET_GenVertexArraysAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GenVertexArraysAPPLE, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsVertexArrayAPPLE)(GLuint);
+#define CALL_IsVertexArrayAPPLE(disp, parameters) \
+ (* GET_IsVertexArrayAPPLE(disp)) parameters
+static INLINE _glptr_IsVertexArrayAPPLE GET_IsVertexArrayAPPLE(struct _glapi_table *disp) {
+ return (_glptr_IsVertexArrayAPPLE) (GET_by_offset(disp, _gloffset_IsVertexArrayAPPLE));
+}
+
+static INLINE void SET_IsVertexArrayAPPLE(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsVertexArrayAPPLE, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EGLImageTargetRenderbufferStorageOES)(GLenum, GLvoid *);
+#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) \
+ (* GET_EGLImageTargetRenderbufferStorageOES(disp)) parameters
+static INLINE _glptr_EGLImageTargetRenderbufferStorageOES GET_EGLImageTargetRenderbufferStorageOES(struct _glapi_table *disp) {
+ return (_glptr_EGLImageTargetRenderbufferStorageOES) (GET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES));
+}
+
+static INLINE void SET_EGLImageTargetRenderbufferStorageOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EGLImageTargetTexture2DOES)(GLenum, GLvoid *);
+#define CALL_EGLImageTargetTexture2DOES(disp, parameters) \
+ (* GET_EGLImageTargetTexture2DOES(disp)) parameters
+static INLINE _glptr_EGLImageTargetTexture2DOES GET_EGLImageTargetTexture2DOES(struct _glapi_table *disp) {
+ return (_glptr_EGLImageTargetTexture2DOES) (GET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES));
+}
+
+static INLINE void SET_EGLImageTargetTexture2DOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CompressedTexImage2D)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
+#define CALL_CompressedTexImage2D(disp, parameters) \
+ (* GET_CompressedTexImage2D(disp)) parameters
+static INLINE _glptr_CompressedTexImage2D GET_CompressedTexImage2D(struct _glapi_table *disp) {
+ return (_glptr_CompressedTexImage2D) (GET_by_offset(disp, _gloffset_CompressedTexImage2D));
+}
+
+static INLINE void SET_CompressedTexImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_CompressedTexImage2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CompressedTexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
+#define CALL_CompressedTexSubImage2D(disp, parameters) \
+ (* GET_CompressedTexSubImage2D(disp)) parameters
+static INLINE _glptr_CompressedTexSubImage2D GET_CompressedTexSubImage2D(struct _glapi_table *disp) {
+ return (_glptr_CompressedTexSubImage2D) (GET_by_offset(disp, _gloffset_CompressedTexSubImage2D));
+}
+
+static INLINE void SET_CompressedTexSubImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_CompressedTexSubImage2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SampleCoverage)(GLclampf, GLboolean);
+#define CALL_SampleCoverage(disp, parameters) \
+ (* GET_SampleCoverage(disp)) parameters
+static INLINE _glptr_SampleCoverage GET_SampleCoverage(struct _glapi_table *disp) {
+ return (_glptr_SampleCoverage) (GET_by_offset(disp, _gloffset_SampleCoverage));
+}
+
+static INLINE void SET_SampleCoverage(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLboolean)) {
+ SET_by_offset(disp, _gloffset_SampleCoverage, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindBuffer)(GLenum, GLuint);
+#define CALL_BindBuffer(disp, parameters) \
+ (* GET_BindBuffer(disp)) parameters
+static INLINE _glptr_BindBuffer GET_BindBuffer(struct _glapi_table *disp) {
+ return (_glptr_BindBuffer) (GET_by_offset(disp, _gloffset_BindBuffer));
+}
+
+static INLINE void SET_BindBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_BindBuffer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BufferData)(GLenum, GLsizeiptr, const GLvoid *, GLenum);
+#define CALL_BufferData(disp, parameters) \
+ (* GET_BufferData(disp)) parameters
+static INLINE _glptr_BufferData GET_BufferData(struct _glapi_table *disp) {
+ return (_glptr_BufferData) (GET_by_offset(disp, _gloffset_BufferData));
+}
+
+static INLINE void SET_BufferData(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizeiptr, const GLvoid *, GLenum)) {
+ SET_by_offset(disp, _gloffset_BufferData, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BufferSubData)(GLenum, GLintptr, GLsizeiptr, const GLvoid *);
+#define CALL_BufferSubData(disp, parameters) \
+ (* GET_BufferSubData(disp)) parameters
+static INLINE _glptr_BufferSubData GET_BufferSubData(struct _glapi_table *disp) {
+ return (_glptr_BufferSubData) (GET_by_offset(disp, _gloffset_BufferSubData));
+}
+
+static INLINE void SET_BufferSubData(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLintptr, GLsizeiptr, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_BufferSubData, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteBuffers)(GLsizei, const GLuint *);
+#define CALL_DeleteBuffers(disp, parameters) \
+ (* GET_DeleteBuffers(disp)) parameters
+static INLINE _glptr_DeleteBuffers GET_DeleteBuffers(struct _glapi_table *disp) {
+ return (_glptr_DeleteBuffers) (GET_by_offset(disp, _gloffset_DeleteBuffers));
+}
+
+static INLINE void SET_DeleteBuffers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_DeleteBuffers, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GenBuffers)(GLsizei, GLuint *);
+#define CALL_GenBuffers(disp, parameters) \
+ (* GET_GenBuffers(disp)) parameters
+static INLINE _glptr_GenBuffers GET_GenBuffers(struct _glapi_table *disp) {
+ return (_glptr_GenBuffers) (GET_by_offset(disp, _gloffset_GenBuffers));
+}
+
+static INLINE void SET_GenBuffers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GenBuffers, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetBufferParameteriv)(GLenum, GLenum, GLint *);
+#define CALL_GetBufferParameteriv(disp, parameters) \
+ (* GET_GetBufferParameteriv(disp)) parameters
+static INLINE _glptr_GetBufferParameteriv GET_GetBufferParameteriv(struct _glapi_table *disp) {
+ return (_glptr_GetBufferParameteriv) (GET_by_offset(disp, _gloffset_GetBufferParameteriv));
+}
+
+static INLINE void SET_GetBufferParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetBufferParameteriv, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsBuffer)(GLuint);
+#define CALL_IsBuffer(disp, parameters) \
+ (* GET_IsBuffer(disp)) parameters
+static INLINE _glptr_IsBuffer GET_IsBuffer(struct _glapi_table *disp) {
+ return (_glptr_IsBuffer) (GET_by_offset(disp, _gloffset_IsBuffer));
+}
+
+static INLINE void SET_IsBuffer(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsBuffer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_AttachShader)(GLuint, GLuint);
+#define CALL_AttachShader(disp, parameters) \
+ (* GET_AttachShader(disp)) parameters
+static INLINE _glptr_AttachShader GET_AttachShader(struct _glapi_table *disp) {
+ return (_glptr_AttachShader) (GET_by_offset(disp, _gloffset_AttachShader));
+}
+
+static INLINE void SET_AttachShader(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_AttachShader, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindAttribLocation)(GLuint, GLuint, const GLchar *);
+#define CALL_BindAttribLocation(disp, parameters) \
+ (* GET_BindAttribLocation(disp)) parameters
+static INLINE _glptr_BindAttribLocation GET_BindAttribLocation(struct _glapi_table *disp) {
+ return (_glptr_BindAttribLocation) (GET_by_offset(disp, _gloffset_BindAttribLocation));
+}
+
+static INLINE void SET_BindAttribLocation(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, const GLchar *)) {
+ SET_by_offset(disp, _gloffset_BindAttribLocation, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BlendEquationSeparate)(GLenum, GLenum);
+#define CALL_BlendEquationSeparate(disp, parameters) \
+ (* GET_BlendEquationSeparate(disp)) parameters
+static INLINE _glptr_BlendEquationSeparate GET_BlendEquationSeparate(struct _glapi_table *disp) {
+ return (_glptr_BlendEquationSeparate) (GET_by_offset(disp, _gloffset_BlendEquationSeparate));
+}
+
+static INLINE void SET_BlendEquationSeparate(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_BlendEquationSeparate, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CompileShader)(GLuint);
+#define CALL_CompileShader(disp, parameters) \
+ (* GET_CompileShader(disp)) parameters
+static INLINE _glptr_CompileShader GET_CompileShader(struct _glapi_table *disp) {
+ return (_glptr_CompileShader) (GET_by_offset(disp, _gloffset_CompileShader));
+}
+
+static INLINE void SET_CompileShader(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_CompileShader, fn);
+}
+
+typedef GLuint (GLAPIENTRYP _glptr_CreateProgram)(void);
+#define CALL_CreateProgram(disp, parameters) \
+ (* GET_CreateProgram(disp)) parameters
+static INLINE _glptr_CreateProgram GET_CreateProgram(struct _glapi_table *disp) {
+ return (_glptr_CreateProgram) (GET_by_offset(disp, _gloffset_CreateProgram));
+}
+
+static INLINE void SET_CreateProgram(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_CreateProgram, fn);
+}
+
+typedef GLuint (GLAPIENTRYP _glptr_CreateShader)(GLenum);
+#define CALL_CreateShader(disp, parameters) \
+ (* GET_CreateShader(disp)) parameters
+static INLINE _glptr_CreateShader GET_CreateShader(struct _glapi_table *disp) {
+ return (_glptr_CreateShader) (GET_by_offset(disp, _gloffset_CreateShader));
+}
+
+static INLINE void SET_CreateShader(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_CreateShader, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteProgram)(GLuint);
+#define CALL_DeleteProgram(disp, parameters) \
+ (* GET_DeleteProgram(disp)) parameters
+static INLINE _glptr_DeleteProgram GET_DeleteProgram(struct _glapi_table *disp) {
+ return (_glptr_DeleteProgram) (GET_by_offset(disp, _gloffset_DeleteProgram));
+}
+
+static INLINE void SET_DeleteProgram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_DeleteProgram, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteShader)(GLuint);
+#define CALL_DeleteShader(disp, parameters) \
+ (* GET_DeleteShader(disp)) parameters
+static INLINE _glptr_DeleteShader GET_DeleteShader(struct _glapi_table *disp) {
+ return (_glptr_DeleteShader) (GET_by_offset(disp, _gloffset_DeleteShader));
+}
+
+static INLINE void SET_DeleteShader(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_DeleteShader, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DetachShader)(GLuint, GLuint);
+#define CALL_DetachShader(disp, parameters) \
+ (* GET_DetachShader(disp)) parameters
+static INLINE _glptr_DetachShader GET_DetachShader(struct _glapi_table *disp) {
+ return (_glptr_DetachShader) (GET_by_offset(disp, _gloffset_DetachShader));
+}
+
+static INLINE void SET_DetachShader(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_DetachShader, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DisableVertexAttribArray)(GLuint);
+#define CALL_DisableVertexAttribArray(disp, parameters) \
+ (* GET_DisableVertexAttribArray(disp)) parameters
+static INLINE _glptr_DisableVertexAttribArray GET_DisableVertexAttribArray(struct _glapi_table *disp) {
+ return (_glptr_DisableVertexAttribArray) (GET_by_offset(disp, _gloffset_DisableVertexAttribArray));
+}
+
+static INLINE void SET_DisableVertexAttribArray(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_DisableVertexAttribArray, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EnableVertexAttribArray)(GLuint);
+#define CALL_EnableVertexAttribArray(disp, parameters) \
+ (* GET_EnableVertexAttribArray(disp)) parameters
+static INLINE _glptr_EnableVertexAttribArray GET_EnableVertexAttribArray(struct _glapi_table *disp) {
+ return (_glptr_EnableVertexAttribArray) (GET_by_offset(disp, _gloffset_EnableVertexAttribArray));
+}
+
+static INLINE void SET_EnableVertexAttribArray(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_EnableVertexAttribArray, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetActiveAttrib)(GLuint, GLuint, GLsizei , GLsizei *, GLint *, GLenum *, GLchar *);
+#define CALL_GetActiveAttrib(disp, parameters) \
+ (* GET_GetActiveAttrib(disp)) parameters
+static INLINE _glptr_GetActiveAttrib GET_GetActiveAttrib(struct _glapi_table *disp) {
+ return (_glptr_GetActiveAttrib) (GET_by_offset(disp, _gloffset_GetActiveAttrib));
+}
+
+static INLINE void SET_GetActiveAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLsizei , GLsizei *, GLint *, GLenum *, GLchar *)) {
+ SET_by_offset(disp, _gloffset_GetActiveAttrib, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetActiveUniform)(GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *);
+#define CALL_GetActiveUniform(disp, parameters) \
+ (* GET_GetActiveUniform(disp)) parameters
+static INLINE _glptr_GetActiveUniform GET_GetActiveUniform(struct _glapi_table *disp) {
+ return (_glptr_GetActiveUniform) (GET_by_offset(disp, _gloffset_GetActiveUniform));
+}
+
+static INLINE void SET_GetActiveUniform(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *)) {
+ SET_by_offset(disp, _gloffset_GetActiveUniform, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetAttachedShaders)(GLuint, GLsizei, GLsizei *, GLuint *);
+#define CALL_GetAttachedShaders(disp, parameters) \
+ (* GET_GetAttachedShaders(disp)) parameters
+static INLINE _glptr_GetAttachedShaders GET_GetAttachedShaders(struct _glapi_table *disp) {
+ return (_glptr_GetAttachedShaders) (GET_by_offset(disp, _gloffset_GetAttachedShaders));
+}
+
+static INLINE void SET_GetAttachedShaders(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GetAttachedShaders, fn);
+}
+
+typedef GLint (GLAPIENTRYP _glptr_GetAttribLocation)(GLuint, const GLchar *);
+#define CALL_GetAttribLocation(disp, parameters) \
+ (* GET_GetAttribLocation(disp)) parameters
+static INLINE _glptr_GetAttribLocation GET_GetAttribLocation(struct _glapi_table *disp) {
+ return (_glptr_GetAttribLocation) (GET_by_offset(disp, _gloffset_GetAttribLocation));
+}
+
+static INLINE void SET_GetAttribLocation(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLuint, const GLchar *)) {
+ SET_by_offset(disp, _gloffset_GetAttribLocation, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetProgramInfoLog)(GLuint, GLsizei, GLsizei *, GLchar *);
+#define CALL_GetProgramInfoLog(disp, parameters) \
+ (* GET_GetProgramInfoLog(disp)) parameters
+static INLINE _glptr_GetProgramInfoLog GET_GetProgramInfoLog(struct _glapi_table *disp) {
+ return (_glptr_GetProgramInfoLog) (GET_by_offset(disp, _gloffset_GetProgramInfoLog));
+}
+
+static INLINE void SET_GetProgramInfoLog(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLchar *)) {
+ SET_by_offset(disp, _gloffset_GetProgramInfoLog, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetProgramiv)(GLuint, GLenum, GLint *);
+#define CALL_GetProgramiv(disp, parameters) \
+ (* GET_GetProgramiv(disp)) parameters
+static INLINE _glptr_GetProgramiv GET_GetProgramiv(struct _glapi_table *disp) {
+ return (_glptr_GetProgramiv) (GET_by_offset(disp, _gloffset_GetProgramiv));
+}
+
+static INLINE void SET_GetProgramiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetProgramiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetShaderInfoLog)(GLuint, GLsizei, GLsizei *, GLchar *);
+#define CALL_GetShaderInfoLog(disp, parameters) \
+ (* GET_GetShaderInfoLog(disp)) parameters
+static INLINE _glptr_GetShaderInfoLog GET_GetShaderInfoLog(struct _glapi_table *disp) {
+ return (_glptr_GetShaderInfoLog) (GET_by_offset(disp, _gloffset_GetShaderInfoLog));
+}
+
+static INLINE void SET_GetShaderInfoLog(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLchar *)) {
+ SET_by_offset(disp, _gloffset_GetShaderInfoLog, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetShaderSource)(GLuint, GLsizei, GLsizei *, GLchar *);
+#define CALL_GetShaderSource(disp, parameters) \
+ (* GET_GetShaderSource(disp)) parameters
+static INLINE _glptr_GetShaderSource GET_GetShaderSource(struct _glapi_table *disp) {
+ return (_glptr_GetShaderSource) (GET_by_offset(disp, _gloffset_GetShaderSource));
+}
+
+static INLINE void SET_GetShaderSource(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLchar *)) {
+ SET_by_offset(disp, _gloffset_GetShaderSource, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetShaderiv)(GLuint, GLenum, GLint *);
+#define CALL_GetShaderiv(disp, parameters) \
+ (* GET_GetShaderiv(disp)) parameters
+static INLINE _glptr_GetShaderiv GET_GetShaderiv(struct _glapi_table *disp) {
+ return (_glptr_GetShaderiv) (GET_by_offset(disp, _gloffset_GetShaderiv));
+}
+
+static INLINE void SET_GetShaderiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetShaderiv, fn);
+}
+
+typedef GLint (GLAPIENTRYP _glptr_GetUniformLocation)(GLuint, const GLchar *);
+#define CALL_GetUniformLocation(disp, parameters) \
+ (* GET_GetUniformLocation(disp)) parameters
+static INLINE _glptr_GetUniformLocation GET_GetUniformLocation(struct _glapi_table *disp) {
+ return (_glptr_GetUniformLocation) (GET_by_offset(disp, _gloffset_GetUniformLocation));
+}
+
+static INLINE void SET_GetUniformLocation(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLuint, const GLchar *)) {
+ SET_by_offset(disp, _gloffset_GetUniformLocation, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetUniformfv)(GLuint, GLint, GLfloat *);
+#define CALL_GetUniformfv(disp, parameters) \
+ (* GET_GetUniformfv(disp)) parameters
+static INLINE _glptr_GetUniformfv GET_GetUniformfv(struct _glapi_table *disp) {
+ return (_glptr_GetUniformfv) (GET_by_offset(disp, _gloffset_GetUniformfv));
+}
+
+static INLINE void SET_GetUniformfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetUniformfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetUniformiv)(GLuint, GLint, GLint *);
+#define CALL_GetUniformiv(disp, parameters) \
+ (* GET_GetUniformiv(disp)) parameters
+static INLINE _glptr_GetUniformiv GET_GetUniformiv(struct _glapi_table *disp) {
+ return (_glptr_GetUniformiv) (GET_by_offset(disp, _gloffset_GetUniformiv));
+}
+
+static INLINE void SET_GetUniformiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetUniformiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetVertexAttribPointerv)(GLuint, GLenum, GLvoid **);
+#define CALL_GetVertexAttribPointerv(disp, parameters) \
+ (* GET_GetVertexAttribPointerv(disp)) parameters
+static INLINE _glptr_GetVertexAttribPointerv GET_GetVertexAttribPointerv(struct _glapi_table *disp) {
+ return (_glptr_GetVertexAttribPointerv) (GET_by_offset(disp, _gloffset_GetVertexAttribPointerv));
+}
+
+static INLINE void SET_GetVertexAttribPointerv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLvoid **)) {
+ SET_by_offset(disp, _gloffset_GetVertexAttribPointerv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetVertexAttribfv)(GLuint, GLenum, GLfloat *);
+#define CALL_GetVertexAttribfv(disp, parameters) \
+ (* GET_GetVertexAttribfv(disp)) parameters
+static INLINE _glptr_GetVertexAttribfv GET_GetVertexAttribfv(struct _glapi_table *disp) {
+ return (_glptr_GetVertexAttribfv) (GET_by_offset(disp, _gloffset_GetVertexAttribfv));
+}
+
+static INLINE void SET_GetVertexAttribfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetVertexAttribfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetVertexAttribiv)(GLuint, GLenum, GLint *);
+#define CALL_GetVertexAttribiv(disp, parameters) \
+ (* GET_GetVertexAttribiv(disp)) parameters
+static INLINE _glptr_GetVertexAttribiv GET_GetVertexAttribiv(struct _glapi_table *disp) {
+ return (_glptr_GetVertexAttribiv) (GET_by_offset(disp, _gloffset_GetVertexAttribiv));
+}
+
+static INLINE void SET_GetVertexAttribiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetVertexAttribiv, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsProgram)(GLuint);
+#define CALL_IsProgram(disp, parameters) \
+ (* GET_IsProgram(disp)) parameters
+static INLINE _glptr_IsProgram GET_IsProgram(struct _glapi_table *disp) {
+ return (_glptr_IsProgram) (GET_by_offset(disp, _gloffset_IsProgram));
+}
+
+static INLINE void SET_IsProgram(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsProgram, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsShader)(GLuint);
+#define CALL_IsShader(disp, parameters) \
+ (* GET_IsShader(disp)) parameters
+static INLINE _glptr_IsShader GET_IsShader(struct _glapi_table *disp) {
+ return (_glptr_IsShader) (GET_by_offset(disp, _gloffset_IsShader));
+}
+
+static INLINE void SET_IsShader(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsShader, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LinkProgram)(GLuint);
+#define CALL_LinkProgram(disp, parameters) \
+ (* GET_LinkProgram(disp)) parameters
+static INLINE _glptr_LinkProgram GET_LinkProgram(struct _glapi_table *disp) {
+ return (_glptr_LinkProgram) (GET_by_offset(disp, _gloffset_LinkProgram));
+}
+
+static INLINE void SET_LinkProgram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_LinkProgram, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ShaderSource)(GLuint, GLsizei, const GLchar **, const GLint *);
+#define CALL_ShaderSource(disp, parameters) \
+ (* GET_ShaderSource(disp)) parameters
+static INLINE _glptr_ShaderSource GET_ShaderSource(struct _glapi_table *disp) {
+ return (_glptr_ShaderSource) (GET_by_offset(disp, _gloffset_ShaderSource));
+}
+
+static INLINE void SET_ShaderSource(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLchar **, const GLint *)) {
+ SET_by_offset(disp, _gloffset_ShaderSource, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_StencilFuncSeparate)(GLenum, GLenum, GLint, GLuint);
+#define CALL_StencilFuncSeparate(disp, parameters) \
+ (* GET_StencilFuncSeparate(disp)) parameters
+static INLINE _glptr_StencilFuncSeparate GET_StencilFuncSeparate(struct _glapi_table *disp) {
+ return (_glptr_StencilFuncSeparate) (GET_by_offset(disp, _gloffset_StencilFuncSeparate));
+}
+
+static INLINE void SET_StencilFuncSeparate(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLuint)) {
+ SET_by_offset(disp, _gloffset_StencilFuncSeparate, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_StencilMaskSeparate)(GLenum, GLuint);
+#define CALL_StencilMaskSeparate(disp, parameters) \
+ (* GET_StencilMaskSeparate(disp)) parameters
+static INLINE _glptr_StencilMaskSeparate GET_StencilMaskSeparate(struct _glapi_table *disp) {
+ return (_glptr_StencilMaskSeparate) (GET_by_offset(disp, _gloffset_StencilMaskSeparate));
+}
+
+static INLINE void SET_StencilMaskSeparate(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_StencilMaskSeparate, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_StencilOpSeparate)(GLenum, GLenum, GLenum, GLenum);
+#define CALL_StencilOpSeparate(disp, parameters) \
+ (* GET_StencilOpSeparate(disp)) parameters
+static INLINE _glptr_StencilOpSeparate GET_StencilOpSeparate(struct _glapi_table *disp) {
+ return (_glptr_StencilOpSeparate) (GET_by_offset(disp, _gloffset_StencilOpSeparate));
+}
+
+static INLINE void SET_StencilOpSeparate(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_StencilOpSeparate, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform1f)(GLint, GLfloat);
+#define CALL_Uniform1f(disp, parameters) \
+ (* GET_Uniform1f(disp)) parameters
+static INLINE _glptr_Uniform1f GET_Uniform1f(struct _glapi_table *disp) {
+ return (_glptr_Uniform1f) (GET_by_offset(disp, _gloffset_Uniform1f));
+}
+
+static INLINE void SET_Uniform1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Uniform1f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform1fv)(GLint, GLsizei, const GLfloat *);
+#define CALL_Uniform1fv(disp, parameters) \
+ (* GET_Uniform1fv(disp)) parameters
+static INLINE _glptr_Uniform1fv GET_Uniform1fv(struct _glapi_table *disp) {
+ return (_glptr_Uniform1fv) (GET_by_offset(disp, _gloffset_Uniform1fv));
+}
+
+static INLINE void SET_Uniform1fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Uniform1fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform1i)(GLint, GLint);
+#define CALL_Uniform1i(disp, parameters) \
+ (* GET_Uniform1i(disp)) parameters
+static INLINE _glptr_Uniform1i GET_Uniform1i(struct _glapi_table *disp) {
+ return (_glptr_Uniform1i) (GET_by_offset(disp, _gloffset_Uniform1i));
+}
+
+static INLINE void SET_Uniform1i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Uniform1i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform1iv)(GLint, GLsizei, const GLint *);
+#define CALL_Uniform1iv(disp, parameters) \
+ (* GET_Uniform1iv(disp)) parameters
+static INLINE _glptr_Uniform1iv GET_Uniform1iv(struct _glapi_table *disp) {
+ return (_glptr_Uniform1iv) (GET_by_offset(disp, _gloffset_Uniform1iv));
+}
+
+static INLINE void SET_Uniform1iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) {
+ SET_by_offset(disp, _gloffset_Uniform1iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform2f)(GLint, GLfloat, GLfloat);
+#define CALL_Uniform2f(disp, parameters) \
+ (* GET_Uniform2f(disp)) parameters
+static INLINE _glptr_Uniform2f GET_Uniform2f(struct _glapi_table *disp) {
+ return (_glptr_Uniform2f) (GET_by_offset(disp, _gloffset_Uniform2f));
+}
+
+static INLINE void SET_Uniform2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Uniform2f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform2fv)(GLint, GLsizei, const GLfloat *);
+#define CALL_Uniform2fv(disp, parameters) \
+ (* GET_Uniform2fv(disp)) parameters
+static INLINE _glptr_Uniform2fv GET_Uniform2fv(struct _glapi_table *disp) {
+ return (_glptr_Uniform2fv) (GET_by_offset(disp, _gloffset_Uniform2fv));
+}
+
+static INLINE void SET_Uniform2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Uniform2fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform2i)(GLint, GLint, GLint);
+#define CALL_Uniform2i(disp, parameters) \
+ (* GET_Uniform2i(disp)) parameters
+static INLINE _glptr_Uniform2i GET_Uniform2i(struct _glapi_table *disp) {
+ return (_glptr_Uniform2i) (GET_by_offset(disp, _gloffset_Uniform2i));
+}
+
+static INLINE void SET_Uniform2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Uniform2i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform2iv)(GLint, GLsizei, const GLint *);
+#define CALL_Uniform2iv(disp, parameters) \
+ (* GET_Uniform2iv(disp)) parameters
+static INLINE _glptr_Uniform2iv GET_Uniform2iv(struct _glapi_table *disp) {
+ return (_glptr_Uniform2iv) (GET_by_offset(disp, _gloffset_Uniform2iv));
+}
+
+static INLINE void SET_Uniform2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) {
+ SET_by_offset(disp, _gloffset_Uniform2iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform3f)(GLint, GLfloat, GLfloat, GLfloat);
+#define CALL_Uniform3f(disp, parameters) \
+ (* GET_Uniform3f(disp)) parameters
+static INLINE _glptr_Uniform3f GET_Uniform3f(struct _glapi_table *disp) {
+ return (_glptr_Uniform3f) (GET_by_offset(disp, _gloffset_Uniform3f));
+}
+
+static INLINE void SET_Uniform3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Uniform3f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform3fv)(GLint, GLsizei, const GLfloat *);
+#define CALL_Uniform3fv(disp, parameters) \
+ (* GET_Uniform3fv(disp)) parameters
+static INLINE _glptr_Uniform3fv GET_Uniform3fv(struct _glapi_table *disp) {
+ return (_glptr_Uniform3fv) (GET_by_offset(disp, _gloffset_Uniform3fv));
+}
+
+static INLINE void SET_Uniform3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Uniform3fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform3i)(GLint, GLint, GLint, GLint);
+#define CALL_Uniform3i(disp, parameters) \
+ (* GET_Uniform3i(disp)) parameters
+static INLINE _glptr_Uniform3i GET_Uniform3i(struct _glapi_table *disp) {
+ return (_glptr_Uniform3i) (GET_by_offset(disp, _gloffset_Uniform3i));
+}
+
+static INLINE void SET_Uniform3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Uniform3i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform3iv)(GLint, GLsizei, const GLint *);
+#define CALL_Uniform3iv(disp, parameters) \
+ (* GET_Uniform3iv(disp)) parameters
+static INLINE _glptr_Uniform3iv GET_Uniform3iv(struct _glapi_table *disp) {
+ return (_glptr_Uniform3iv) (GET_by_offset(disp, _gloffset_Uniform3iv));
+}
+
+static INLINE void SET_Uniform3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) {
+ SET_by_offset(disp, _gloffset_Uniform3iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform4f)(GLint, GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_Uniform4f(disp, parameters) \
+ (* GET_Uniform4f(disp)) parameters
+static INLINE _glptr_Uniform4f GET_Uniform4f(struct _glapi_table *disp) {
+ return (_glptr_Uniform4f) (GET_by_offset(disp, _gloffset_Uniform4f));
+}
+
+static INLINE void SET_Uniform4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Uniform4f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform4fv)(GLint, GLsizei, const GLfloat *);
+#define CALL_Uniform4fv(disp, parameters) \
+ (* GET_Uniform4fv(disp)) parameters
+static INLINE _glptr_Uniform4fv GET_Uniform4fv(struct _glapi_table *disp) {
+ return (_glptr_Uniform4fv) (GET_by_offset(disp, _gloffset_Uniform4fv));
+}
+
+static INLINE void SET_Uniform4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Uniform4fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform4i)(GLint, GLint, GLint, GLint, GLint);
+#define CALL_Uniform4i(disp, parameters) \
+ (* GET_Uniform4i(disp)) parameters
+static INLINE _glptr_Uniform4i GET_Uniform4i(struct _glapi_table *disp) {
+ return (_glptr_Uniform4i) (GET_by_offset(disp, _gloffset_Uniform4i));
+}
+
+static INLINE void SET_Uniform4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Uniform4i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform4iv)(GLint, GLsizei, const GLint *);
+#define CALL_Uniform4iv(disp, parameters) \
+ (* GET_Uniform4iv(disp)) parameters
+static INLINE _glptr_Uniform4iv GET_Uniform4iv(struct _glapi_table *disp) {
+ return (_glptr_Uniform4iv) (GET_by_offset(disp, _gloffset_Uniform4iv));
+}
+
+static INLINE void SET_Uniform4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) {
+ SET_by_offset(disp, _gloffset_Uniform4iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_UniformMatrix2fv)(GLint, GLsizei, GLboolean, const GLfloat *);
+#define CALL_UniformMatrix2fv(disp, parameters) \
+ (* GET_UniformMatrix2fv(disp)) parameters
+static INLINE _glptr_UniformMatrix2fv GET_UniformMatrix2fv(struct _glapi_table *disp) {
+ return (_glptr_UniformMatrix2fv) (GET_by_offset(disp, _gloffset_UniformMatrix2fv));
+}
+
+static INLINE void SET_UniformMatrix2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_UniformMatrix2fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_UniformMatrix3fv)(GLint, GLsizei, GLboolean, const GLfloat *);
+#define CALL_UniformMatrix3fv(disp, parameters) \
+ (* GET_UniformMatrix3fv(disp)) parameters
+static INLINE _glptr_UniformMatrix3fv GET_UniformMatrix3fv(struct _glapi_table *disp) {
+ return (_glptr_UniformMatrix3fv) (GET_by_offset(disp, _gloffset_UniformMatrix3fv));
+}
+
+static INLINE void SET_UniformMatrix3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_UniformMatrix3fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_UniformMatrix4fv)(GLint, GLsizei, GLboolean, const GLfloat *);
+#define CALL_UniformMatrix4fv(disp, parameters) \
+ (* GET_UniformMatrix4fv(disp)) parameters
+static INLINE _glptr_UniformMatrix4fv GET_UniformMatrix4fv(struct _glapi_table *disp) {
+ return (_glptr_UniformMatrix4fv) (GET_by_offset(disp, _gloffset_UniformMatrix4fv));
+}
+
+static INLINE void SET_UniformMatrix4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_UniformMatrix4fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_UseProgram)(GLuint);
+#define CALL_UseProgram(disp, parameters) \
+ (* GET_UseProgram(disp)) parameters
+static INLINE _glptr_UseProgram GET_UseProgram(struct _glapi_table *disp) {
+ return (_glptr_UseProgram) (GET_by_offset(disp, _gloffset_UseProgram));
+}
+
+static INLINE void SET_UseProgram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_UseProgram, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ValidateProgram)(GLuint);
+#define CALL_ValidateProgram(disp, parameters) \
+ (* GET_ValidateProgram(disp)) parameters
+static INLINE _glptr_ValidateProgram GET_ValidateProgram(struct _glapi_table *disp) {
+ return (_glptr_ValidateProgram) (GET_by_offset(disp, _gloffset_ValidateProgram));
+}
+
+static INLINE void SET_ValidateProgram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_ValidateProgram, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib1f)(GLuint, GLfloat);
+#define CALL_VertexAttrib1f(disp, parameters) \
+ (* GET_VertexAttrib1f(disp)) parameters
+static INLINE _glptr_VertexAttrib1f GET_VertexAttrib1f(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib1f) (GET_by_offset(disp, _gloffset_VertexAttrib1f));
+}
+
+static INLINE void SET_VertexAttrib1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib1f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib1fv)(GLuint, const GLfloat *);
+#define CALL_VertexAttrib1fv(disp, parameters) \
+ (* GET_VertexAttrib1fv(disp)) parameters
+static INLINE _glptr_VertexAttrib1fv GET_VertexAttrib1fv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib1fv) (GET_by_offset(disp, _gloffset_VertexAttrib1fv));
+}
+
+static INLINE void SET_VertexAttrib1fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib1fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib2f)(GLuint, GLfloat, GLfloat);
+#define CALL_VertexAttrib2f(disp, parameters) \
+ (* GET_VertexAttrib2f(disp)) parameters
+static INLINE _glptr_VertexAttrib2f GET_VertexAttrib2f(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib2f) (GET_by_offset(disp, _gloffset_VertexAttrib2f));
+}
+
+static INLINE void SET_VertexAttrib2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib2f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib2fv)(GLuint, const GLfloat *);
+#define CALL_VertexAttrib2fv(disp, parameters) \
+ (* GET_VertexAttrib2fv(disp)) parameters
+static INLINE _glptr_VertexAttrib2fv GET_VertexAttrib2fv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib2fv) (GET_by_offset(disp, _gloffset_VertexAttrib2fv));
+}
+
+static INLINE void SET_VertexAttrib2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib2fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib3f)(GLuint, GLfloat, GLfloat, GLfloat);
+#define CALL_VertexAttrib3f(disp, parameters) \
+ (* GET_VertexAttrib3f(disp)) parameters
+static INLINE _glptr_VertexAttrib3f GET_VertexAttrib3f(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib3f) (GET_by_offset(disp, _gloffset_VertexAttrib3f));
+}
+
+static INLINE void SET_VertexAttrib3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib3f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib3fv)(GLuint, const GLfloat *);
+#define CALL_VertexAttrib3fv(disp, parameters) \
+ (* GET_VertexAttrib3fv(disp)) parameters
+static INLINE _glptr_VertexAttrib3fv GET_VertexAttrib3fv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib3fv) (GET_by_offset(disp, _gloffset_VertexAttrib3fv));
+}
+
+static INLINE void SET_VertexAttrib3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib3fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4f)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_VertexAttrib4f(disp, parameters) \
+ (* GET_VertexAttrib4f(disp)) parameters
+static INLINE _glptr_VertexAttrib4f GET_VertexAttrib4f(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4f) (GET_by_offset(disp, _gloffset_VertexAttrib4f));
+}
+
+static INLINE void SET_VertexAttrib4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4fv)(GLuint, const GLfloat *);
+#define CALL_VertexAttrib4fv(disp, parameters) \
+ (* GET_VertexAttrib4fv(disp)) parameters
+static INLINE _glptr_VertexAttrib4fv GET_VertexAttrib4fv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4fv) (GET_by_offset(disp, _gloffset_VertexAttrib4fv));
+}
+
+static INLINE void SET_VertexAttrib4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribPointer)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *);
+#define CALL_VertexAttribPointer(disp, parameters) \
+ (* GET_VertexAttribPointer(disp)) parameters
+static INLINE _glptr_VertexAttribPointer GET_VertexAttribPointer(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribPointer) (GET_by_offset(disp, _gloffset_VertexAttribPointer));
+}
+
+static INLINE void SET_VertexAttribPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribPointer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BlendFuncSeparate)(GLenum, GLenum, GLenum, GLenum);
+#define CALL_BlendFuncSeparate(disp, parameters) \
+ (* GET_BlendFuncSeparate(disp)) parameters
+static INLINE _glptr_BlendFuncSeparate GET_BlendFuncSeparate(struct _glapi_table *disp) {
+ return (_glptr_BlendFuncSeparate) (GET_by_offset(disp, _gloffset_BlendFuncSeparate));
+}
+
+static INLINE void SET_BlendFuncSeparate(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_BlendFuncSeparate, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindFramebuffer)(GLenum, GLuint);
+#define CALL_BindFramebuffer(disp, parameters) \
+ (* GET_BindFramebuffer(disp)) parameters
+static INLINE _glptr_BindFramebuffer GET_BindFramebuffer(struct _glapi_table *disp) {
+ return (_glptr_BindFramebuffer) (GET_by_offset(disp, _gloffset_BindFramebuffer));
+}
+
+static INLINE void SET_BindFramebuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_BindFramebuffer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindRenderbuffer)(GLenum, GLuint);
+#define CALL_BindRenderbuffer(disp, parameters) \
+ (* GET_BindRenderbuffer(disp)) parameters
+static INLINE _glptr_BindRenderbuffer GET_BindRenderbuffer(struct _glapi_table *disp) {
+ return (_glptr_BindRenderbuffer) (GET_by_offset(disp, _gloffset_BindRenderbuffer));
+}
+
+static INLINE void SET_BindRenderbuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_BindRenderbuffer, fn);
+}
+
+typedef GLenum (GLAPIENTRYP _glptr_CheckFramebufferStatus)(GLenum);
+#define CALL_CheckFramebufferStatus(disp, parameters) \
+ (* GET_CheckFramebufferStatus(disp)) parameters
+static INLINE _glptr_CheckFramebufferStatus GET_CheckFramebufferStatus(struct _glapi_table *disp) {
+ return (_glptr_CheckFramebufferStatus) (GET_by_offset(disp, _gloffset_CheckFramebufferStatus));
+}
+
+static INLINE void SET_CheckFramebufferStatus(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_CheckFramebufferStatus, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearDepthf)(GLclampf);
+#define CALL_ClearDepthf(disp, parameters) \
+ (* GET_ClearDepthf(disp)) parameters
+static INLINE _glptr_ClearDepthf GET_ClearDepthf(struct _glapi_table *disp) {
+ return (_glptr_ClearDepthf) (GET_by_offset(disp, _gloffset_ClearDepthf));
+}
+
+static INLINE void SET_ClearDepthf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf)) {
+ SET_by_offset(disp, _gloffset_ClearDepthf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteFramebuffers)(GLsizei, const GLuint *);
+#define CALL_DeleteFramebuffers(disp, parameters) \
+ (* GET_DeleteFramebuffers(disp)) parameters
+static INLINE _glptr_DeleteFramebuffers GET_DeleteFramebuffers(struct _glapi_table *disp) {
+ return (_glptr_DeleteFramebuffers) (GET_by_offset(disp, _gloffset_DeleteFramebuffers));
+}
+
+static INLINE void SET_DeleteFramebuffers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_DeleteFramebuffers, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteRenderbuffers)(GLsizei, const GLuint *);
+#define CALL_DeleteRenderbuffers(disp, parameters) \
+ (* GET_DeleteRenderbuffers(disp)) parameters
+static INLINE _glptr_DeleteRenderbuffers GET_DeleteRenderbuffers(struct _glapi_table *disp) {
+ return (_glptr_DeleteRenderbuffers) (GET_by_offset(disp, _gloffset_DeleteRenderbuffers));
+}
+
+static INLINE void SET_DeleteRenderbuffers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_DeleteRenderbuffers, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DepthRangef)(GLclampf, GLclampf);
+#define CALL_DepthRangef(disp, parameters) \
+ (* GET_DepthRangef(disp)) parameters
+static INLINE _glptr_DepthRangef GET_DepthRangef(struct _glapi_table *disp) {
+ return (_glptr_DepthRangef) (GET_by_offset(disp, _gloffset_DepthRangef));
+}
+
+static INLINE void SET_DepthRangef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLclampf)) {
+ SET_by_offset(disp, _gloffset_DepthRangef, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FramebufferRenderbuffer)(GLenum, GLenum, GLenum, GLuint);
+#define CALL_FramebufferRenderbuffer(disp, parameters) \
+ (* GET_FramebufferRenderbuffer(disp)) parameters
+static INLINE _glptr_FramebufferRenderbuffer GET_FramebufferRenderbuffer(struct _glapi_table *disp) {
+ return (_glptr_FramebufferRenderbuffer) (GET_by_offset(disp, _gloffset_FramebufferRenderbuffer));
+}
+
+static INLINE void SET_FramebufferRenderbuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_FramebufferRenderbuffer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FramebufferTexture2D)(GLenum, GLenum, GLenum, GLuint, GLint);
+#define CALL_FramebufferTexture2D(disp, parameters) \
+ (* GET_FramebufferTexture2D(disp)) parameters
+static INLINE _glptr_FramebufferTexture2D GET_FramebufferTexture2D(struct _glapi_table *disp) {
+ return (_glptr_FramebufferTexture2D) (GET_by_offset(disp, _gloffset_FramebufferTexture2D));
+}
+
+static INLINE void SET_FramebufferTexture2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint, GLint)) {
+ SET_by_offset(disp, _gloffset_FramebufferTexture2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GenFramebuffers)(GLsizei, GLuint *);
+#define CALL_GenFramebuffers(disp, parameters) \
+ (* GET_GenFramebuffers(disp)) parameters
+static INLINE _glptr_GenFramebuffers GET_GenFramebuffers(struct _glapi_table *disp) {
+ return (_glptr_GenFramebuffers) (GET_by_offset(disp, _gloffset_GenFramebuffers));
+}
+
+static INLINE void SET_GenFramebuffers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GenFramebuffers, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GenRenderbuffers)(GLsizei, GLuint *);
+#define CALL_GenRenderbuffers(disp, parameters) \
+ (* GET_GenRenderbuffers(disp)) parameters
+static INLINE _glptr_GenRenderbuffers GET_GenRenderbuffers(struct _glapi_table *disp) {
+ return (_glptr_GenRenderbuffers) (GET_by_offset(disp, _gloffset_GenRenderbuffers));
+}
+
+static INLINE void SET_GenRenderbuffers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GenRenderbuffers, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GenerateMipmap)(GLenum);
+#define CALL_GenerateMipmap(disp, parameters) \
+ (* GET_GenerateMipmap(disp)) parameters
+static INLINE _glptr_GenerateMipmap GET_GenerateMipmap(struct _glapi_table *disp) {
+ return (_glptr_GenerateMipmap) (GET_by_offset(disp, _gloffset_GenerateMipmap));
+}
+
+static INLINE void SET_GenerateMipmap(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_GenerateMipmap, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetFramebufferAttachmentParameteriv)(GLenum, GLenum, GLenum, GLint *);
+#define CALL_GetFramebufferAttachmentParameteriv(disp, parameters) \
+ (* GET_GetFramebufferAttachmentParameteriv(disp)) parameters
+static INLINE _glptr_GetFramebufferAttachmentParameteriv GET_GetFramebufferAttachmentParameteriv(struct _glapi_table *disp) {
+ return (_glptr_GetFramebufferAttachmentParameteriv) (GET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameteriv));
+}
+
+static INLINE void SET_GetFramebufferAttachmentParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetRenderbufferParameteriv)(GLenum, GLenum, GLint *);
+#define CALL_GetRenderbufferParameteriv(disp, parameters) \
+ (* GET_GetRenderbufferParameteriv(disp)) parameters
+static INLINE _glptr_GetRenderbufferParameteriv GET_GetRenderbufferParameteriv(struct _glapi_table *disp) {
+ return (_glptr_GetRenderbufferParameteriv) (GET_by_offset(disp, _gloffset_GetRenderbufferParameteriv));
+}
+
+static INLINE void SET_GetRenderbufferParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetRenderbufferParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetShaderPrecisionFormat)(GLenum, GLenum, GLint *, GLint *);
+#define CALL_GetShaderPrecisionFormat(disp, parameters) \
+ (* GET_GetShaderPrecisionFormat(disp)) parameters
+static INLINE _glptr_GetShaderPrecisionFormat GET_GetShaderPrecisionFormat(struct _glapi_table *disp) {
+ return (_glptr_GetShaderPrecisionFormat) (GET_by_offset(disp, _gloffset_GetShaderPrecisionFormat));
+}
+
+static INLINE void SET_GetShaderPrecisionFormat(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetShaderPrecisionFormat, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsFramebuffer)(GLuint);
+#define CALL_IsFramebuffer(disp, parameters) \
+ (* GET_IsFramebuffer(disp)) parameters
+static INLINE _glptr_IsFramebuffer GET_IsFramebuffer(struct _glapi_table *disp) {
+ return (_glptr_IsFramebuffer) (GET_by_offset(disp, _gloffset_IsFramebuffer));
+}
+
+static INLINE void SET_IsFramebuffer(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsFramebuffer, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsRenderbuffer)(GLuint);
+#define CALL_IsRenderbuffer(disp, parameters) \
+ (* GET_IsRenderbuffer(disp)) parameters
+static INLINE _glptr_IsRenderbuffer GET_IsRenderbuffer(struct _glapi_table *disp) {
+ return (_glptr_IsRenderbuffer) (GET_by_offset(disp, _gloffset_IsRenderbuffer));
+}
+
+static INLINE void SET_IsRenderbuffer(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsRenderbuffer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ReleaseShaderCompiler)(void);
+#define CALL_ReleaseShaderCompiler(disp, parameters) \
+ (* GET_ReleaseShaderCompiler(disp)) parameters
+static INLINE _glptr_ReleaseShaderCompiler GET_ReleaseShaderCompiler(struct _glapi_table *disp) {
+ return (_glptr_ReleaseShaderCompiler) (GET_by_offset(disp, _gloffset_ReleaseShaderCompiler));
+}
+
+static INLINE void SET_ReleaseShaderCompiler(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_ReleaseShaderCompiler, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RenderbufferStorage)(GLenum, GLenum, GLsizei, GLsizei);
+#define CALL_RenderbufferStorage(disp, parameters) \
+ (* GET_RenderbufferStorage(disp)) parameters
+static INLINE _glptr_RenderbufferStorage GET_RenderbufferStorage(struct _glapi_table *disp) {
+ return (_glptr_RenderbufferStorage) (GET_by_offset(disp, _gloffset_RenderbufferStorage));
+}
+
+static INLINE void SET_RenderbufferStorage(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_RenderbufferStorage, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ShaderBinary)(GLsizei, const GLuint *, GLenum, const GLvoid *, GLsizei);
+#define CALL_ShaderBinary(disp, parameters) \
+ (* GET_ShaderBinary(disp)) parameters
+static INLINE _glptr_ShaderBinary GET_ShaderBinary(struct _glapi_table *disp) {
+ return (_glptr_ShaderBinary) (GET_by_offset(disp, _gloffset_ShaderBinary));
+}
+
+static INLINE void SET_ShaderBinary(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *, GLenum, const GLvoid *, GLsizei)) {
+ SET_by_offset(disp, _gloffset_ShaderBinary, fn);
+}
+
+
+/* define aliases for compatibility */
+#define CALL_TexImage3D(disp, parameters) CALL_TexImage3DOES(disp, parameters)
+#define GET_TexImage3D(disp) GET_TexImage3DOES(disp)
+#define SET_TexImage3D(disp, fn) SET_TexImage3DOES(disp, fn)
+#define CALL_TexSubImage3D(disp, parameters) CALL_TexSubImage3DOES(disp, parameters)
+#define GET_TexSubImage3D(disp) GET_TexSubImage3DOES(disp)
+#define SET_TexSubImage3D(disp, fn) SET_TexSubImage3DOES(disp, fn)
+#define CALL_CopyTexSubImage3D(disp, parameters) CALL_CopyTexSubImage3DOES(disp, parameters)
+#define GET_CopyTexSubImage3D(disp) GET_CopyTexSubImage3DOES(disp)
+#define SET_CopyTexSubImage3D(disp, fn) SET_CopyTexSubImage3DOES(disp, fn)
+#define CALL_ActiveTextureARB(disp, parameters) CALL_ActiveTexture(disp, parameters)
+#define GET_ActiveTextureARB(disp) GET_ActiveTexture(disp)
+#define SET_ActiveTextureARB(disp, fn) SET_ActiveTexture(disp, fn)
+
+#if FEATURE_remap_table
+#define TexImage3D_remap_index TexImage3DOES_remap_index
+#define TexSubImage3D_remap_index TexSubImage3DOES_remap_index
+#define CopyTexSubImage3D_remap_index CopyTexSubImage3DOES_remap_index
+#define ActiveTextureARB_remap_index ActiveTexture_remap_index
+#endif /* FEATURE_remap_table */
+
+
+#endif /* !defined( _DISPATCH_H_ ) */
diff --git a/src/mapi/es2api/main/remap_helper.h b/src/mapi/es2api/main/remap_helper.h
new file mode 100644
index 0000000000..fb1c1ec7a5
--- /dev/null
+++ b/src/mapi/es2api/main/remap_helper.h
@@ -0,0 +1,2269 @@
+/* DO NOT EDIT - This file generated automatically by remap_helper.py (from Mesa) script */
+
+/*
+ * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * Chia-I Wu,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include "main/dispatch.h"
+#include "main/remap.h"
+
+/* this is internal to remap.c */
+#ifdef need_MESA_remap_table
+
+static const char _mesa_function_pool[] =
+ /* _mesa_function_pool[0]: MapGrid1d (offset 224) */
+ "idd\0"
+ "glMapGrid1d\0"
+ "\0"
+ /* _mesa_function_pool[17]: MapGrid1f (offset 225) */
+ "iff\0"
+ "glMapGrid1f\0"
+ "\0"
+ /* _mesa_function_pool[34]: RasterPos4i (offset 82) */
+ "iiii\0"
+ "glRasterPos4i\0"
+ "\0"
+ /* _mesa_function_pool[54]: RasterPos4d (offset 78) */
+ "dddd\0"
+ "glRasterPos4d\0"
+ "\0"
+ /* _mesa_function_pool[74]: NewList (dynamic) */
+ "ii\0"
+ "glNewList\0"
+ "\0"
+ /* _mesa_function_pool[88]: RasterPos4f (offset 80) */
+ "ffff\0"
+ "glRasterPos4f\0"
+ "\0"
+ /* _mesa_function_pool[108]: LoadIdentity (offset 290) */
+ "\0"
+ "glLoadIdentity\0"
+ "\0"
+ /* _mesa_function_pool[125]: ConvolutionFilter1D (offset 348) */
+ "iiiiip\0"
+ "glConvolutionFilter1D\0"
+ "\0"
+ /* _mesa_function_pool[155]: RasterPos3dv (offset 71) */
+ "p\0"
+ "glRasterPos3dv\0"
+ "\0"
+ /* _mesa_function_pool[173]: GetProgramiv (will be remapped) */
+ "iip\0"
+ "glGetProgramiv\0"
+ "\0"
+ /* _mesa_function_pool[193]: TexCoord1iv (offset 99) */
+ "p\0"
+ "glTexCoord1iv\0"
+ "\0"
+ /* _mesa_function_pool[210]: TexCoord4sv (offset 125) */
+ "p\0"
+ "glTexCoord4sv\0"
+ "\0"
+ /* _mesa_function_pool[227]: RasterPos4s (offset 84) */
+ "iiii\0"
+ "glRasterPos4s\0"
+ "\0"
+ /* _mesa_function_pool[247]: TexCoord1f (offset 96) */
+ "f\0"
+ "glTexCoord1f\0"
+ "\0"
+ /* _mesa_function_pool[263]: TexCoord1d (offset 94) */
+ "d\0"
+ "glTexCoord1d\0"
+ "\0"
+ /* _mesa_function_pool[279]: TexCoord1i (offset 98) */
+ "i\0"
+ "glTexCoord1i\0"
+ "\0"
+ /* _mesa_function_pool[295]: Histogram (offset 367) */
+ "iiii\0"
+ "glHistogram\0"
+ "\0"
+ /* _mesa_function_pool[313]: TexCoord1s (offset 100) */
+ "i\0"
+ "glTexCoord1s\0"
+ "\0"
+ /* _mesa_function_pool[329]: GetMapfv (offset 267) */
+ "iip\0"
+ "glGetMapfv\0"
+ "\0"
+ /* _mesa_function_pool[345]: GetProgramInfoLog (will be remapped) */
+ "iipp\0"
+ "glGetProgramInfoLog\0"
+ "\0"
+ /* _mesa_function_pool[371]: Uniform2fv (will be remapped) */
+ "iip\0"
+ "glUniform2fv\0"
+ "\0"
+ /* _mesa_function_pool[389]: PolygonStipple (offset 175) */
+ "p\0"
+ "glPolygonStipple\0"
+ "\0"
+ /* _mesa_function_pool[409]: TexImage3DOES (offset 371) */
+ "iiiiiiiiip\0"
+ "glTexImage3DOES\0"
+ "glTexImage3D\0"
+ "\0"
+ /* _mesa_function_pool[450]: VertexAttrib4fv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4fv\0"
+ "\0"
+ /* _mesa_function_pool[472]: GetPixelMapfv (offset 271) */
+ "ip\0"
+ "glGetPixelMapfv\0"
+ "\0"
+ /* _mesa_function_pool[492]: Color3uiv (offset 22) */
+ "p\0"
+ "glColor3uiv\0"
+ "\0"
+ /* _mesa_function_pool[507]: IsEnabled (offset 286) */
+ "i\0"
+ "glIsEnabled\0"
+ "\0"
+ /* _mesa_function_pool[522]: EvalCoord2fv (offset 235) */
+ "p\0"
+ "glEvalCoord2fv\0"
+ "\0"
+ /* _mesa_function_pool[540]: AttachShader (will be remapped) */
+ "ii\0"
+ "glAttachShader\0"
+ "\0"
+ /* _mesa_function_pool[559]: GetMapiv (offset 268) */
+ "iip\0"
+ "glGetMapiv\0"
+ "\0"
+ /* _mesa_function_pool[575]: Indexubv (offset 316) */
+ "p\0"
+ "glIndexubv\0"
+ "\0"
+ /* _mesa_function_pool[589]: EdgeFlagPointer (offset 312) */
+ "ip\0"
+ "glEdgeFlagPointer\0"
+ "\0"
+ /* _mesa_function_pool[611]: Color3ubv (offset 20) */
+ "p\0"
+ "glColor3ubv\0"
+ "\0"
+ /* _mesa_function_pool[626]: Vertex3dv (offset 135) */
+ "p\0"
+ "glVertex3dv\0"
+ "\0"
+ /* _mesa_function_pool[641]: LightModeliv (offset 166) */
+ "ip\0"
+ "glLightModeliv\0"
+ "\0"
+ /* _mesa_function_pool[660]: GetVertexAttribfv (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribfv\0"
+ "\0"
+ /* _mesa_function_pool[685]: Normal3bv (offset 53) */
+ "p\0"
+ "glNormal3bv\0"
+ "\0"
+ /* _mesa_function_pool[700]: TexGeniv (offset 193) */
+ "iip\0"
+ "glTexGeniv\0"
+ "\0"
+ /* _mesa_function_pool[716]: Vertex3iv (offset 139) */
+ "p\0"
+ "glVertex3iv\0"
+ "\0"
+ /* _mesa_function_pool[731]: RenderbufferStorage (will be remapped) */
+ "iiii\0"
+ "glRenderbufferStorage\0"
+ "\0"
+ /* _mesa_function_pool[759]: CopyConvolutionFilter1D (offset 354) */
+ "iiiii\0"
+ "glCopyConvolutionFilter1D\0"
+ "\0"
+ /* _mesa_function_pool[792]: ClearColor (offset 206) */
+ "ffff\0"
+ "glClearColor\0"
+ "\0"
+ /* _mesa_function_pool[811]: Uniform3i (will be remapped) */
+ "iiii\0"
+ "glUniform3i\0"
+ "\0"
+ /* _mesa_function_pool[829]: BlendColor (offset 336) */
+ "ffff\0"
+ "glBlendColor\0"
+ "\0"
+ /* _mesa_function_pool[848]: DeleteVertexArraysAPPLE (will be remapped) */
+ "ip\0"
+ "glDeleteVertexArraysAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[878]: Scalef (offset 302) */
+ "fff\0"
+ "glScalef\0"
+ "\0"
+ /* _mesa_function_pool[892]: Uniform3f (will be remapped) */
+ "ifff\0"
+ "glUniform3f\0"
+ "\0"
+ /* _mesa_function_pool[910]: Normal3iv (offset 59) */
+ "p\0"
+ "glNormal3iv\0"
+ "\0"
+ /* _mesa_function_pool[925]: Indexdv (offset 45) */
+ "p\0"
+ "glIndexdv\0"
+ "\0"
+ /* _mesa_function_pool[938]: Viewport (offset 305) */
+ "iiii\0"
+ "glViewport\0"
+ "\0"
+ /* _mesa_function_pool[955]: UniformMatrix3fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix3fv\0"
+ "\0"
+ /* _mesa_function_pool[980]: DepthRange (offset 288) */
+ "dd\0"
+ "glDepthRange\0"
+ "\0"
+ /* _mesa_function_pool[997]: LoadMatrixf (offset 291) */
+ "p\0"
+ "glLoadMatrixf\0"
+ "\0"
+ /* _mesa_function_pool[1014]: VertexAttrib3f (will be remapped) */
+ "ifff\0"
+ "glVertexAttrib3f\0"
+ "\0"
+ /* _mesa_function_pool[1037]: CompressedTexSubImage2D (will be remapped) */
+ "iiiiiiiip\0"
+ "glCompressedTexSubImage2D\0"
+ "\0"
+ /* _mesa_function_pool[1074]: TexCoord2sv (offset 109) */
+ "p\0"
+ "glTexCoord2sv\0"
+ "\0"
+ /* _mesa_function_pool[1091]: TexCoord2dv (offset 103) */
+ "p\0"
+ "glTexCoord2dv\0"
+ "\0"
+ /* _mesa_function_pool[1108]: StencilMaskSeparate (will be remapped) */
+ "ii\0"
+ "glStencilMaskSeparate\0"
+ "\0"
+ /* _mesa_function_pool[1134]: Color3sv (offset 18) */
+ "p\0"
+ "glColor3sv\0"
+ "\0"
+ /* _mesa_function_pool[1148]: EvalCoord1f (offset 230) */
+ "f\0"
+ "glEvalCoord1f\0"
+ "\0"
+ /* _mesa_function_pool[1165]: GetConvolutionParameteriv (offset 358) */
+ "iip\0"
+ "glGetConvolutionParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[1198]: AlphaFunc (offset 240) */
+ "if\0"
+ "glAlphaFunc\0"
+ "\0"
+ /* _mesa_function_pool[1214]: MultiTexCoord1fvARB (offset 379) */
+ "ip\0"
+ "glMultiTexCoord1fvARB\0"
+ "\0"
+ /* _mesa_function_pool[1240]: TexCoord3iv (offset 115) */
+ "p\0"
+ "glTexCoord3iv\0"
+ "\0"
+ /* _mesa_function_pool[1257]: Color3fv (offset 14) */
+ "p\0"
+ "glColor3fv\0"
+ "\0"
+ /* _mesa_function_pool[1271]: CompressedTexImage3DOES (will be remapped) */
+ "iiiiiiiip\0"
+ "glCompressedTexImage3DOES\0"
+ "\0"
+ /* _mesa_function_pool[1308]: Translatef (offset 304) */
+ "fff\0"
+ "glTranslatef\0"
+ "\0"
+ /* _mesa_function_pool[1326]: PointSize (offset 173) */
+ "f\0"
+ "glPointSize\0"
+ "\0"
+ /* _mesa_function_pool[1341]: PopName (offset 200) */
+ "\0"
+ "glPopName\0"
+ "\0"
+ /* _mesa_function_pool[1353]: Vertex4sv (offset 149) */
+ "p\0"
+ "glVertex4sv\0"
+ "\0"
+ /* _mesa_function_pool[1368]: GetTexEnvfv (offset 276) */
+ "iip\0"
+ "glGetTexEnvfv\0"
+ "\0"
+ /* _mesa_function_pool[1387]: BindAttribLocation (will be remapped) */
+ "iip\0"
+ "glBindAttribLocation\0"
+ "\0"
+ /* _mesa_function_pool[1413]: GetProgramBinaryOES (will be remapped) */
+ "iippp\0"
+ "glGetProgramBinaryOES\0"
+ "\0"
+ /* _mesa_function_pool[1442]: LineStipple (offset 167) */
+ "ii\0"
+ "glLineStipple\0"
+ "\0"
+ /* _mesa_function_pool[1460]: TexEnvi (offset 186) */
+ "iii\0"
+ "glTexEnvi\0"
+ "\0"
+ /* _mesa_function_pool[1475]: GetClipPlane (offset 259) */
+ "ip\0"
+ "glGetClipPlane\0"
+ "\0"
+ /* _mesa_function_pool[1494]: Scaled (offset 301) */
+ "ddd\0"
+ "glScaled\0"
+ "\0"
+ /* _mesa_function_pool[1508]: CallLists (offset 3) */
+ "iip\0"
+ "glCallLists\0"
+ "\0"
+ /* _mesa_function_pool[1525]: GetUniformfv (will be remapped) */
+ "iip\0"
+ "glGetUniformfv\0"
+ "\0"
+ /* _mesa_function_pool[1545]: Vertex2dv (offset 127) */
+ "p\0"
+ "glVertex2dv\0"
+ "\0"
+ /* _mesa_function_pool[1560]: EdgeFlag (offset 41) */
+ "i\0"
+ "glEdgeFlag\0"
+ "\0"
+ /* _mesa_function_pool[1574]: TexCoord2iv (offset 107) */
+ "p\0"
+ "glTexCoord2iv\0"
+ "\0"
+ /* _mesa_function_pool[1591]: Rotated (offset 299) */
+ "dddd\0"
+ "glRotated\0"
+ "\0"
+ /* _mesa_function_pool[1607]: ReadPixels (offset 256) */
+ "iiiiiip\0"
+ "glReadPixels\0"
+ "\0"
+ /* _mesa_function_pool[1629]: EdgeFlagv (offset 42) */
+ "p\0"
+ "glEdgeFlagv\0"
+ "\0"
+ /* _mesa_function_pool[1644]: Indexd (offset 44) */
+ "d\0"
+ "glIndexd\0"
+ "\0"
+ /* _mesa_function_pool[1656]: TexParameterf (offset 178) */
+ "iif\0"
+ "glTexParameterf\0"
+ "\0"
+ /* _mesa_function_pool[1677]: TexParameteri (offset 180) */
+ "iii\0"
+ "glTexParameteri\0"
+ "\0"
+ /* _mesa_function_pool[1698]: MultiTexCoord3dARB (offset 392) */
+ "iddd\0"
+ "glMultiTexCoord3dARB\0"
+ "\0"
+ /* _mesa_function_pool[1725]: GetUniformiv (will be remapped) */
+ "iip\0"
+ "glGetUniformiv\0"
+ "\0"
+ /* _mesa_function_pool[1745]: DrawPixels (offset 257) */
+ "iiiip\0"
+ "glDrawPixels\0"
+ "\0"
+ /* _mesa_function_pool[1765]: MultiTexCoord2svARB (offset 391) */
+ "ip\0"
+ "glMultiTexCoord2svARB\0"
+ "\0"
+ /* _mesa_function_pool[1791]: MultiTexCoord2iARB (offset 388) */
+ "iii\0"
+ "glMultiTexCoord2iARB\0"
+ "\0"
+ /* _mesa_function_pool[1817]: MultiTexCoord3svARB (offset 399) */
+ "ip\0"
+ "glMultiTexCoord3svARB\0"
+ "\0"
+ /* _mesa_function_pool[1843]: CreateProgram (will be remapped) */
+ "\0"
+ "glCreateProgram\0"
+ "\0"
+ /* _mesa_function_pool[1861]: DepthRangef (will be remapped) */
+ "ff\0"
+ "glDepthRangef\0"
+ "\0"
+ /* _mesa_function_pool[1879]: Uniform3fv (will be remapped) */
+ "iip\0"
+ "glUniform3fv\0"
+ "\0"
+ /* _mesa_function_pool[1897]: MapGrid2f (offset 227) */
+ "iffiff\0"
+ "glMapGrid2f\0"
+ "\0"
+ /* _mesa_function_pool[1917]: ValidateProgram (will be remapped) */
+ "i\0"
+ "glValidateProgram\0"
+ "\0"
+ /* _mesa_function_pool[1938]: Scissor (offset 176) */
+ "iiii\0"
+ "glScissor\0"
+ "\0"
+ /* _mesa_function_pool[1954]: Fogf (offset 153) */
+ "if\0"
+ "glFogf\0"
+ "\0"
+ /* _mesa_function_pool[1965]: TexSubImage1D (offset 332) */
+ "iiiiiip\0"
+ "glTexSubImage1D\0"
+ "\0"
+ /* _mesa_function_pool[1990]: Color4usv (offset 40) */
+ "p\0"
+ "glColor4usv\0"
+ "\0"
+ /* _mesa_function_pool[2005]: Fogi (offset 155) */
+ "ii\0"
+ "glFogi\0"
+ "\0"
+ /* _mesa_function_pool[2016]: MultiTexCoord3sARB (offset 398) */
+ "iiii\0"
+ "glMultiTexCoord3sARB\0"
+ "\0"
+ /* _mesa_function_pool[2043]: RasterPos3iv (offset 75) */
+ "p\0"
+ "glRasterPos3iv\0"
+ "\0"
+ /* _mesa_function_pool[2061]: GetActiveAttrib (will be remapped) */
+ "iiipppp\0"
+ "glGetActiveAttrib\0"
+ "\0"
+ /* _mesa_function_pool[2088]: TexCoord2i (offset 106) */
+ "ii\0"
+ "glTexCoord2i\0"
+ "\0"
+ /* _mesa_function_pool[2105]: DepthFunc (offset 245) */
+ "i\0"
+ "glDepthFunc\0"
+ "\0"
+ /* _mesa_function_pool[2120]: Color4ui (offset 37) */
+ "iiii\0"
+ "glColor4ui\0"
+ "\0"
+ /* _mesa_function_pool[2137]: RasterPos3s (offset 76) */
+ "iii\0"
+ "glRasterPos3s\0"
+ "\0"
+ /* _mesa_function_pool[2156]: Color3usv (offset 24) */
+ "p\0"
+ "glColor3usv\0"
+ "\0"
+ /* _mesa_function_pool[2171]: TexCoord2f (offset 104) */
+ "ff\0"
+ "glTexCoord2f\0"
+ "\0"
+ /* _mesa_function_pool[2188]: TexCoord2d (offset 102) */
+ "dd\0"
+ "glTexCoord2d\0"
+ "\0"
+ /* _mesa_function_pool[2205]: RasterPos3d (offset 70) */
+ "ddd\0"
+ "glRasterPos3d\0"
+ "\0"
+ /* _mesa_function_pool[2224]: RasterPos3f (offset 72) */
+ "fff\0"
+ "glRasterPos3f\0"
+ "\0"
+ /* _mesa_function_pool[2243]: AreTexturesResident (offset 322) */
+ "ipp\0"
+ "glAreTexturesResident\0"
+ "\0"
+ /* _mesa_function_pool[2270]: TexCoord2s (offset 108) */
+ "ii\0"
+ "glTexCoord2s\0"
+ "\0"
+ /* _mesa_function_pool[2287]: StencilOpSeparate (will be remapped) */
+ "iiii\0"
+ "glStencilOpSeparate\0"
+ "\0"
+ /* _mesa_function_pool[2313]: RasterPos3i (offset 74) */
+ "iii\0"
+ "glRasterPos3i\0"
+ "\0"
+ /* _mesa_function_pool[2332]: Color4us (offset 39) */
+ "iiii\0"
+ "glColor4us\0"
+ "\0"
+ /* _mesa_function_pool[2349]: GetTexParameteriv (offset 283) */
+ "iip\0"
+ "glGetTexParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[2374]: MapBufferOES (will be remapped) */
+ "ii\0"
+ "glMapBufferOES\0"
+ "\0"
+ /* _mesa_function_pool[2393]: MultiTexCoord2fARB (offset 386) */
+ "iff\0"
+ "glMultiTexCoord2fARB\0"
+ "\0"
+ /* _mesa_function_pool[2419]: ColorTable (offset 339) */
+ "iiiiip\0"
+ "glColorTable\0"
+ "\0"
+ /* _mesa_function_pool[2440]: IndexPointer (offset 314) */
+ "iip\0"
+ "glIndexPointer\0"
+ "\0"
+ /* _mesa_function_pool[2460]: Accum (offset 213) */
+ "if\0"
+ "glAccum\0"
+ "\0"
+ /* _mesa_function_pool[2472]: GetTexImage (offset 281) */
+ "iiiip\0"
+ "glGetTexImage\0"
+ "\0"
+ /* _mesa_function_pool[2493]: LoadName (offset 198) */
+ "i\0"
+ "glLoadName\0"
+ "\0"
+ /* _mesa_function_pool[2507]: Finish (offset 216) */
+ "\0"
+ "glFinish\0"
+ "\0"
+ /* _mesa_function_pool[2518]: ClearStencil (offset 207) */
+ "i\0"
+ "glClearStencil\0"
+ "\0"
+ /* _mesa_function_pool[2536]: ConvolutionParameteriv (offset 353) */
+ "iip\0"
+ "glConvolutionParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[2566]: GenBuffers (will be remapped) */
+ "ip\0"
+ "glGenBuffers\0"
+ "\0"
+ /* _mesa_function_pool[2583]: InterleavedArrays (offset 317) */
+ "iip\0"
+ "glInterleavedArrays\0"
+ "\0"
+ /* _mesa_function_pool[2608]: RasterPos2fv (offset 65) */
+ "p\0"
+ "glRasterPos2fv\0"
+ "\0"
+ /* _mesa_function_pool[2626]: TexCoord1fv (offset 97) */
+ "p\0"
+ "glTexCoord1fv\0"
+ "\0"
+ /* _mesa_function_pool[2643]: MultiTexCoord1sARB (offset 382) */
+ "ii\0"
+ "glMultiTexCoord1sARB\0"
+ "\0"
+ /* _mesa_function_pool[2668]: EnableVertexAttribArray (will be remapped) */
+ "i\0"
+ "glEnableVertexAttribArray\0"
+ "\0"
+ /* _mesa_function_pool[2697]: Color4i (offset 31) */
+ "iiii\0"
+ "glColor4i\0"
+ "\0"
+ /* _mesa_function_pool[2713]: Color4f (offset 29) */
+ "ffff\0"
+ "glColor4f\0"
+ "\0"
+ /* _mesa_function_pool[2729]: RasterPos4fv (offset 81) */
+ "p\0"
+ "glRasterPos4fv\0"
+ "\0"
+ /* _mesa_function_pool[2747]: Color4d (offset 27) */
+ "dddd\0"
+ "glColor4d\0"
+ "\0"
+ /* _mesa_function_pool[2763]: ClearIndex (offset 205) */
+ "f\0"
+ "glClearIndex\0"
+ "\0"
+ /* _mesa_function_pool[2779]: Color4b (offset 25) */
+ "iiii\0"
+ "glColor4b\0"
+ "\0"
+ /* _mesa_function_pool[2795]: LoadMatrixd (offset 292) */
+ "p\0"
+ "glLoadMatrixd\0"
+ "\0"
+ /* _mesa_function_pool[2812]: PushMatrix (offset 298) */
+ "\0"
+ "glPushMatrix\0"
+ "\0"
+ /* _mesa_function_pool[2827]: ConvolutionParameterfv (offset 351) */
+ "iip\0"
+ "glConvolutionParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[2857]: GetTexGendv (offset 278) */
+ "iip\0"
+ "glGetTexGendv\0"
+ "\0"
+ /* _mesa_function_pool[2876]: EndList (offset 1) */
+ "\0"
+ "glEndList\0"
+ "\0"
+ /* _mesa_function_pool[2888]: EvalCoord1fv (offset 231) */
+ "p\0"
+ "glEvalCoord1fv\0"
+ "\0"
+ /* _mesa_function_pool[2906]: DrawRangeElements (offset 338) */
+ "iiiiip\0"
+ "glDrawRangeElements\0"
+ "\0"
+ /* _mesa_function_pool[2934]: EvalMesh2 (offset 238) */
+ "iiiii\0"
+ "glEvalMesh2\0"
+ "\0"
+ /* _mesa_function_pool[2953]: Vertex4fv (offset 145) */
+ "p\0"
+ "glVertex4fv\0"
+ "\0"
+ /* _mesa_function_pool[2968]: BindFramebuffer (will be remapped) */
+ "ii\0"
+ "glBindFramebuffer\0"
+ "\0"
+ /* _mesa_function_pool[2990]: GenLists (offset 5) */
+ "i\0"
+ "glGenLists\0"
+ "\0"
+ /* _mesa_function_pool[3004]: ReleaseShaderCompiler (will be remapped) */
+ "\0"
+ "glReleaseShaderCompiler\0"
+ "\0"
+ /* _mesa_function_pool[3030]: GetMinmax (offset 364) */
+ "iiiip\0"
+ "glGetMinmax\0"
+ "\0"
+ /* _mesa_function_pool[3049]: BlendFuncSeparate (will be remapped) */
+ "iiii\0"
+ "glBlendFuncSeparate\0"
+ "\0"
+ /* _mesa_function_pool[3075]: StencilFuncSeparate (will be remapped) */
+ "iiii\0"
+ "glStencilFuncSeparate\0"
+ "\0"
+ /* _mesa_function_pool[3103]: ShaderSource (will be remapped) */
+ "iipp\0"
+ "glShaderSource\0"
+ "\0"
+ /* _mesa_function_pool[3124]: Normal3fv (offset 57) */
+ "p\0"
+ "glNormal3fv\0"
+ "\0"
+ /* _mesa_function_pool[3139]: Color3us (offset 23) */
+ "iii\0"
+ "glColor3us\0"
+ "\0"
+ /* _mesa_function_pool[3155]: End (offset 43) */
+ "\0"
+ "glEnd\0"
+ "\0"
+ /* _mesa_function_pool[3163]: MultiTexCoord3fvARB (offset 395) */
+ "ip\0"
+ "glMultiTexCoord3fvARB\0"
+ "\0"
+ /* _mesa_function_pool[3189]: Color3ub (offset 19) */
+ "iii\0"
+ "glColor3ub\0"
+ "\0"
+ /* _mesa_function_pool[3205]: BufferData (will be remapped) */
+ "iipi\0"
+ "glBufferData\0"
+ "\0"
+ /* _mesa_function_pool[3224]: Color3ui (offset 21) */
+ "iii\0"
+ "glColor3ui\0"
+ "\0"
+ /* _mesa_function_pool[3240]: TexSubImage2D (offset 333) */
+ "iiiiiiiip\0"
+ "glTexSubImage2D\0"
+ "\0"
+ /* _mesa_function_pool[3267]: Enable (offset 215) */
+ "i\0"
+ "glEnable\0"
+ "\0"
+ /* _mesa_function_pool[3279]: GetVertexAttribiv (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribiv\0"
+ "\0"
+ /* _mesa_function_pool[3304]: ShaderBinary (will be remapped) */
+ "ipipi\0"
+ "glShaderBinary\0"
+ "\0"
+ /* _mesa_function_pool[3326]: MultiTexCoord4sARB (offset 406) */
+ "iiiii\0"
+ "glMultiTexCoord4sARB\0"
+ "\0"
+ /* _mesa_function_pool[3354]: MapGrid2d (offset 226) */
+ "iddidd\0"
+ "glMapGrid2d\0"
+ "\0"
+ /* _mesa_function_pool[3374]: BlendEquation (offset 337) */
+ "i\0"
+ "glBlendEquation\0"
+ "\0"
+ /* _mesa_function_pool[3393]: GetError (offset 261) */
+ "\0"
+ "glGetError\0"
+ "\0"
+ /* _mesa_function_pool[3406]: TexCoord3dv (offset 111) */
+ "p\0"
+ "glTexCoord3dv\0"
+ "\0"
+ /* _mesa_function_pool[3423]: PassThrough (offset 199) */
+ "f\0"
+ "glPassThrough\0"
+ "\0"
+ /* _mesa_function_pool[3440]: Normal3s (offset 60) */
+ "iii\0"
+ "glNormal3s\0"
+ "\0"
+ /* _mesa_function_pool[3456]: PushName (offset 201) */
+ "i\0"
+ "glPushName\0"
+ "\0"
+ /* _mesa_function_pool[3470]: MultiTexCoord2dvARB (offset 385) */
+ "ip\0"
+ "glMultiTexCoord2dvARB\0"
+ "\0"
+ /* _mesa_function_pool[3496]: Normal3i (offset 58) */
+ "iii\0"
+ "glNormal3i\0"
+ "\0"
+ /* _mesa_function_pool[3512]: DeleteRenderbuffers (will be remapped) */
+ "ip\0"
+ "glDeleteRenderbuffers\0"
+ "\0"
+ /* _mesa_function_pool[3538]: Normal3b (offset 52) */
+ "iii\0"
+ "glNormal3b\0"
+ "\0"
+ /* _mesa_function_pool[3554]: Normal3d (offset 54) */
+ "ddd\0"
+ "glNormal3d\0"
+ "\0"
+ /* _mesa_function_pool[3570]: CopyTexSubImage3DOES (offset 373) */
+ "iiiiiiiii\0"
+ "glCopyTexSubImage3DOES\0"
+ "glCopyTexSubImage3D\0"
+ "\0"
+ /* _mesa_function_pool[3624]: Normal3f (offset 56) */
+ "fff\0"
+ "glNormal3f\0"
+ "\0"
+ /* _mesa_function_pool[3640]: MultiTexCoord1svARB (offset 383) */
+ "ip\0"
+ "glMultiTexCoord1svARB\0"
+ "\0"
+ /* _mesa_function_pool[3666]: Indexi (offset 48) */
+ "i\0"
+ "glIndexi\0"
+ "\0"
+ /* _mesa_function_pool[3678]: EGLImageTargetTexture2DOES (will be remapped) */
+ "ip\0"
+ "glEGLImageTargetTexture2DOES\0"
+ "\0"
+ /* _mesa_function_pool[3711]: IsRenderbuffer (will be remapped) */
+ "i\0"
+ "glIsRenderbuffer\0"
+ "\0"
+ /* _mesa_function_pool[3731]: DepthMask (offset 211) */
+ "i\0"
+ "glDepthMask\0"
+ "\0"
+ /* _mesa_function_pool[3746]: IsShader (will be remapped) */
+ "i\0"
+ "glIsShader\0"
+ "\0"
+ /* _mesa_function_pool[3760]: Indexf (offset 46) */
+ "f\0"
+ "glIndexf\0"
+ "\0"
+ /* _mesa_function_pool[3772]: Color4iv (offset 32) */
+ "p\0"
+ "glColor4iv\0"
+ "\0"
+ /* _mesa_function_pool[3786]: GetMaterialiv (offset 270) */
+ "iip\0"
+ "glGetMaterialiv\0"
+ "\0"
+ /* _mesa_function_pool[3807]: StencilOp (offset 244) */
+ "iii\0"
+ "glStencilOp\0"
+ "\0"
+ /* _mesa_function_pool[3824]: GetShaderInfoLog (will be remapped) */
+ "iipp\0"
+ "glGetShaderInfoLog\0"
+ "\0"
+ /* _mesa_function_pool[3849]: TexEnvfv (offset 185) */
+ "iip\0"
+ "glTexEnvfv\0"
+ "\0"
+ /* _mesa_function_pool[3865]: MultiTexCoord4iARB (offset 404) */
+ "iiiii\0"
+ "glMultiTexCoord4iARB\0"
+ "\0"
+ /* _mesa_function_pool[3893]: Indexs (offset 50) */
+ "i\0"
+ "glIndexs\0"
+ "\0"
+ /* _mesa_function_pool[3905]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
+ "ip\0"
+ "glEGLImageTargetRenderbufferStorageOES\0"
+ "\0"
+ /* _mesa_function_pool[3948]: Vertex2i (offset 130) */
+ "ii\0"
+ "glVertex2i\0"
+ "\0"
+ /* _mesa_function_pool[3963]: Vertex2d (offset 126) */
+ "dd\0"
+ "glVertex2d\0"
+ "\0"
+ /* _mesa_function_pool[3978]: Vertex2f (offset 128) */
+ "ff\0"
+ "glVertex2f\0"
+ "\0"
+ /* _mesa_function_pool[3993]: Color4bv (offset 26) */
+ "p\0"
+ "glColor4bv\0"
+ "\0"
+ /* _mesa_function_pool[4007]: VertexPointer (offset 321) */
+ "iiip\0"
+ "glVertexPointer\0"
+ "\0"
+ /* _mesa_function_pool[4029]: DeleteLists (offset 4) */
+ "ii\0"
+ "glDeleteLists\0"
+ "\0"
+ /* _mesa_function_pool[4047]: LogicOp (offset 242) */
+ "i\0"
+ "glLogicOp\0"
+ "\0"
+ /* _mesa_function_pool[4060]: Vertex2s (offset 132) */
+ "ii\0"
+ "glVertex2s\0"
+ "\0"
+ /* _mesa_function_pool[4075]: TexCoord4fv (offset 121) */
+ "p\0"
+ "glTexCoord4fv\0"
+ "\0"
+ /* _mesa_function_pool[4092]: ActiveTexture (offset 374) */
+ "i\0"
+ "glActiveTexture\0"
+ "glActiveTextureARB\0"
+ "\0"
+ /* _mesa_function_pool[4130]: MultiTexCoord3iARB (offset 396) */
+ "iiii\0"
+ "glMultiTexCoord3iARB\0"
+ "\0"
+ /* _mesa_function_pool[4157]: IsProgram (will be remapped) */
+ "i\0"
+ "glIsProgram\0"
+ "\0"
+ /* _mesa_function_pool[4172]: GenTextures (offset 328) */
+ "ip\0"
+ "glGenTextures\0"
+ "\0"
+ /* _mesa_function_pool[4190]: RasterPos2sv (offset 69) */
+ "p\0"
+ "glRasterPos2sv\0"
+ "\0"
+ /* _mesa_function_pool[4208]: Color4ubv (offset 36) */
+ "p\0"
+ "glColor4ubv\0"
+ "\0"
+ /* _mesa_function_pool[4223]: DrawBuffer (offset 202) */
+ "i\0"
+ "glDrawBuffer\0"
+ "\0"
+ /* _mesa_function_pool[4239]: TexCoord2fv (offset 105) */
+ "p\0"
+ "glTexCoord2fv\0"
+ "\0"
+ /* _mesa_function_pool[4256]: GetPointerv (offset 329) */
+ "ip\0"
+ "glGetPointerv\0"
+ "\0"
+ /* _mesa_function_pool[4274]: TexCoord1sv (offset 101) */
+ "p\0"
+ "glTexCoord1sv\0"
+ "\0"
+ /* _mesa_function_pool[4291]: PixelMapfv (offset 251) */
+ "iip\0"
+ "glPixelMapfv\0"
+ "\0"
+ /* _mesa_function_pool[4309]: PixelMapusv (offset 253) */
+ "iip\0"
+ "glPixelMapusv\0"
+ "\0"
+ /* _mesa_function_pool[4328]: MultiTexCoord1dARB (offset 376) */
+ "id\0"
+ "glMultiTexCoord1dARB\0"
+ "\0"
+ /* _mesa_function_pool[4353]: BlendFunc (offset 241) */
+ "ii\0"
+ "glBlendFunc\0"
+ "\0"
+ /* _mesa_function_pool[4369]: Uniform4i (will be remapped) */
+ "iiiii\0"
+ "glUniform4i\0"
+ "\0"
+ /* _mesa_function_pool[4388]: ProgramBinaryOES (will be remapped) */
+ "iipi\0"
+ "glProgramBinaryOES\0"
+ "\0"
+ /* _mesa_function_pool[4413]: CompressedTexImage2D (will be remapped) */
+ "iiiiiiip\0"
+ "glCompressedTexImage2D\0"
+ "\0"
+ /* _mesa_function_pool[4446]: MultiTexCoord3dvARB (offset 393) */
+ "ip\0"
+ "glMultiTexCoord3dvARB\0"
+ "\0"
+ /* _mesa_function_pool[4472]: GetShaderPrecisionFormat (will be remapped) */
+ "iipp\0"
+ "glGetShaderPrecisionFormat\0"
+ "\0"
+ /* _mesa_function_pool[4505]: Flush (offset 217) */
+ "\0"
+ "glFlush\0"
+ "\0"
+ /* _mesa_function_pool[4515]: Color4uiv (offset 38) */
+ "p\0"
+ "glColor4uiv\0"
+ "\0"
+ /* _mesa_function_pool[4530]: RasterPos3sv (offset 77) */
+ "p\0"
+ "glRasterPos3sv\0"
+ "\0"
+ /* _mesa_function_pool[4548]: PushAttrib (offset 219) */
+ "i\0"
+ "glPushAttrib\0"
+ "\0"
+ /* _mesa_function_pool[4564]: RasterPos2i (offset 66) */
+ "ii\0"
+ "glRasterPos2i\0"
+ "\0"
+ /* _mesa_function_pool[4582]: Uniform3iv (will be remapped) */
+ "iip\0"
+ "glUniform3iv\0"
+ "\0"
+ /* _mesa_function_pool[4600]: TexParameteriv (offset 181) */
+ "iip\0"
+ "glTexParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[4622]: GetAttribLocation (will be remapped) */
+ "ip\0"
+ "glGetAttribLocation\0"
+ "\0"
+ /* _mesa_function_pool[4646]: RasterPos2f (offset 64) */
+ "ff\0"
+ "glRasterPos2f\0"
+ "\0"
+ /* _mesa_function_pool[4664]: RasterPos2d (offset 62) */
+ "dd\0"
+ "glRasterPos2d\0"
+ "\0"
+ /* _mesa_function_pool[4682]: RasterPos3fv (offset 73) */
+ "p\0"
+ "glRasterPos3fv\0"
+ "\0"
+ /* _mesa_function_pool[4700]: Color4ub (offset 35) */
+ "iiii\0"
+ "glColor4ub\0"
+ "\0"
+ /* _mesa_function_pool[4717]: RasterPos2s (offset 68) */
+ "ii\0"
+ "glRasterPos2s\0"
+ "\0"
+ /* _mesa_function_pool[4735]: GetColorTable (offset 343) */
+ "iiip\0"
+ "glGetColorTable\0"
+ "\0"
+ /* _mesa_function_pool[4757]: Indexiv (offset 49) */
+ "p\0"
+ "glIndexiv\0"
+ "\0"
+ /* _mesa_function_pool[4770]: TexCoord3i (offset 114) */
+ "iii\0"
+ "glTexCoord3i\0"
+ "\0"
+ /* _mesa_function_pool[4788]: CopyColorTable (offset 342) */
+ "iiiii\0"
+ "glCopyColorTable\0"
+ "\0"
+ /* _mesa_function_pool[4812]: GetHistogramParameterfv (offset 362) */
+ "iip\0"
+ "glGetHistogramParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[4843]: Frustum (offset 289) */
+ "dddddd\0"
+ "glFrustum\0"
+ "\0"
+ /* _mesa_function_pool[4861]: GetString (offset 275) */
+ "i\0"
+ "glGetString\0"
+ "\0"
+ /* _mesa_function_pool[4876]: TexEnvf (offset 184) */
+ "iif\0"
+ "glTexEnvf\0"
+ "\0"
+ /* _mesa_function_pool[4891]: TexCoord3d (offset 110) */
+ "ddd\0"
+ "glTexCoord3d\0"
+ "\0"
+ /* _mesa_function_pool[4909]: VertexAttrib3fv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib3fv\0"
+ "\0"
+ /* _mesa_function_pool[4931]: TexCoord3f (offset 112) */
+ "fff\0"
+ "glTexCoord3f\0"
+ "\0"
+ /* _mesa_function_pool[4949]: MultiTexCoord3ivARB (offset 397) */
+ "ip\0"
+ "glMultiTexCoord3ivARB\0"
+ "\0"
+ /* _mesa_function_pool[4975]: MultiTexCoord2sARB (offset 390) */
+ "iii\0"
+ "glMultiTexCoord2sARB\0"
+ "\0"
+ /* _mesa_function_pool[5001]: DeleteTextures (offset 327) */
+ "ip\0"
+ "glDeleteTextures\0"
+ "\0"
+ /* _mesa_function_pool[5022]: TexCoord3s (offset 116) */
+ "iii\0"
+ "glTexCoord3s\0"
+ "\0"
+ /* _mesa_function_pool[5040]: GetTexLevelParameteriv (offset 285) */
+ "iiip\0"
+ "glGetTexLevelParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[5071]: ClearAccum (offset 204) */
+ "ffff\0"
+ "glClearAccum\0"
+ "\0"
+ /* _mesa_function_pool[5090]: TexCoord4iv (offset 123) */
+ "p\0"
+ "glTexCoord4iv\0"
+ "\0"
+ /* _mesa_function_pool[5107]: PolygonOffset (offset 319) */
+ "ff\0"
+ "glPolygonOffset\0"
+ "\0"
+ /* _mesa_function_pool[5127]: GetBufferParameteriv (will be remapped) */
+ "iip\0"
+ "glGetBufferParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[5155]: Indexfv (offset 47) */
+ "p\0"
+ "glIndexfv\0"
+ "\0"
+ /* _mesa_function_pool[5168]: ColorTableParameteriv (offset 341) */
+ "iip\0"
+ "glColorTableParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[5197]: CopyTexImage2D (offset 324) */
+ "iiiiiiii\0"
+ "glCopyTexImage2D\0"
+ "\0"
+ /* _mesa_function_pool[5224]: GenVertexArraysAPPLE (will be remapped) */
+ "ip\0"
+ "glGenVertexArraysAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[5251]: Lightfv (offset 160) */
+ "iip\0"
+ "glLightfv\0"
+ "\0"
+ /* _mesa_function_pool[5266]: GetFramebufferAttachmentParameteriv (will be remapped) */
+ "iiip\0"
+ "glGetFramebufferAttachmentParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[5310]: ClearDepth (offset 208) */
+ "d\0"
+ "glClearDepth\0"
+ "\0"
+ /* _mesa_function_pool[5326]: GetVertexAttribPointerv (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribPointerv\0"
+ "\0"
+ /* _mesa_function_pool[5357]: ColorSubTable (offset 346) */
+ "iiiiip\0"
+ "glColorSubTable\0"
+ "\0"
+ /* _mesa_function_pool[5381]: Color4fv (offset 30) */
+ "p\0"
+ "glColor4fv\0"
+ "\0"
+ /* _mesa_function_pool[5395]: MultiTexCoord4ivARB (offset 405) */
+ "ip\0"
+ "glMultiTexCoord4ivARB\0"
+ "\0"
+ /* _mesa_function_pool[5421]: ColorPointer (offset 308) */
+ "iiip\0"
+ "glColorPointer\0"
+ "\0"
+ /* _mesa_function_pool[5442]: GetShaderiv (will be remapped) */
+ "iip\0"
+ "glGetShaderiv\0"
+ "\0"
+ /* _mesa_function_pool[5461]: Lightiv (offset 162) */
+ "iip\0"
+ "glLightiv\0"
+ "\0"
+ /* _mesa_function_pool[5476]: Color3bv (offset 10) */
+ "p\0"
+ "glColor3bv\0"
+ "\0"
+ /* _mesa_function_pool[5490]: GetBufferPointervOES (will be remapped) */
+ "iip\0"
+ "glGetBufferPointervOES\0"
+ "\0"
+ /* _mesa_function_pool[5518]: Rectdv (offset 87) */
+ "pp\0"
+ "glRectdv\0"
+ "\0"
+ /* _mesa_function_pool[5531]: GetAttachedShaders (will be remapped) */
+ "iipp\0"
+ "glGetAttachedShaders\0"
+ "\0"
+ /* _mesa_function_pool[5558]: Materialiv (offset 172) */
+ "iip\0"
+ "glMaterialiv\0"
+ "\0"
+ /* _mesa_function_pool[5576]: PushClientAttrib (offset 335) */
+ "i\0"
+ "glPushClientAttrib\0"
+ "\0"
+ /* _mesa_function_pool[5598]: PolygonMode (offset 174) */
+ "ii\0"
+ "glPolygonMode\0"
+ "\0"
+ /* _mesa_function_pool[5616]: LinkProgram (will be remapped) */
+ "i\0"
+ "glLinkProgram\0"
+ "\0"
+ /* _mesa_function_pool[5633]: Uniform1f (will be remapped) */
+ "if\0"
+ "glUniform1f\0"
+ "\0"
+ /* _mesa_function_pool[5649]: DisableClientState (offset 309) */
+ "i\0"
+ "glDisableClientState\0"
+ "\0"
+ /* _mesa_function_pool[5673]: TexGeni (offset 192) */
+ "iii\0"
+ "glTexGeni\0"
+ "\0"
+ /* _mesa_function_pool[5688]: TexGenf (offset 190) */
+ "iif\0"
+ "glTexGenf\0"
+ "\0"
+ /* _mesa_function_pool[5703]: TexGend (offset 188) */
+ "iid\0"
+ "glTexGend\0"
+ "\0"
+ /* _mesa_function_pool[5718]: Uniform1i (will be remapped) */
+ "ii\0"
+ "glUniform1i\0"
+ "\0"
+ /* _mesa_function_pool[5734]: GetPolygonStipple (offset 274) */
+ "p\0"
+ "glGetPolygonStipple\0"
+ "\0"
+ /* _mesa_function_pool[5757]: VertexAttrib4f (will be remapped) */
+ "iffff\0"
+ "glVertexAttrib4f\0"
+ "\0"
+ /* _mesa_function_pool[5781]: ConvolutionFilter2D (offset 349) */
+ "iiiiiip\0"
+ "glConvolutionFilter2D\0"
+ "\0"
+ /* _mesa_function_pool[5812]: ClientActiveTextureARB (offset 375) */
+ "i\0"
+ "glClientActiveTextureARB\0"
+ "\0"
+ /* _mesa_function_pool[5840]: UseProgram (will be remapped) */
+ "i\0"
+ "glUseProgram\0"
+ "\0"
+ /* _mesa_function_pool[5856]: Color4sv (offset 34) */
+ "p\0"
+ "glColor4sv\0"
+ "\0"
+ /* _mesa_function_pool[5870]: Uniform4f (will be remapped) */
+ "iffff\0"
+ "glUniform4f\0"
+ "\0"
+ /* _mesa_function_pool[5889]: ResetHistogram (offset 369) */
+ "i\0"
+ "glResetHistogram\0"
+ "\0"
+ /* _mesa_function_pool[5909]: PixelZoom (offset 246) */
+ "ff\0"
+ "glPixelZoom\0"
+ "\0"
+ /* _mesa_function_pool[5925]: ColorTableParameterfv (offset 340) */
+ "iip\0"
+ "glColorTableParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[5954]: PixelMapuiv (offset 252) */
+ "iip\0"
+ "glPixelMapuiv\0"
+ "\0"
+ /* _mesa_function_pool[5973]: Color3dv (offset 12) */
+ "p\0"
+ "glColor3dv\0"
+ "\0"
+ /* _mesa_function_pool[5987]: IsTexture (offset 330) */
+ "i\0"
+ "glIsTexture\0"
+ "\0"
+ /* _mesa_function_pool[6002]: Fogfv (offset 154) */
+ "ip\0"
+ "glFogfv\0"
+ "\0"
+ /* _mesa_function_pool[6014]: GetMapdv (offset 266) */
+ "iip\0"
+ "glGetMapdv\0"
+ "\0"
+ /* _mesa_function_pool[6030]: GetUniformLocation (will be remapped) */
+ "ip\0"
+ "glGetUniformLocation\0"
+ "\0"
+ /* _mesa_function_pool[6055]: PixelStoref (offset 249) */
+ "if\0"
+ "glPixelStoref\0"
+ "\0"
+ /* _mesa_function_pool[6073]: PrioritizeTextures (offset 331) */
+ "ipp\0"
+ "glPrioritizeTextures\0"
+ "\0"
+ /* _mesa_function_pool[6099]: PixelStorei (offset 250) */
+ "ii\0"
+ "glPixelStorei\0"
+ "\0"
+ /* _mesa_function_pool[6117]: IsBuffer (will be remapped) */
+ "i\0"
+ "glIsBuffer\0"
+ "\0"
+ /* _mesa_function_pool[6131]: EvalCoord2dv (offset 233) */
+ "p\0"
+ "glEvalCoord2dv\0"
+ "\0"
+ /* _mesa_function_pool[6149]: ColorMaterial (offset 151) */
+ "ii\0"
+ "glColorMaterial\0"
+ "\0"
+ /* _mesa_function_pool[6169]: Minmax (offset 368) */
+ "iii\0"
+ "glMinmax\0"
+ "\0"
+ /* _mesa_function_pool[6183]: GetSeparableFilter (offset 359) */
+ "iiippp\0"
+ "glGetSeparableFilter\0"
+ "\0"
+ /* _mesa_function_pool[6212]: FeedbackBuffer (offset 194) */
+ "iip\0"
+ "glFeedbackBuffer\0"
+ "\0"
+ /* _mesa_function_pool[6234]: RasterPos2iv (offset 67) */
+ "p\0"
+ "glRasterPos2iv\0"
+ "\0"
+ /* _mesa_function_pool[6252]: TexImage1D (offset 182) */
+ "iiiiiiip\0"
+ "glTexImage1D\0"
+ "\0"
+ /* _mesa_function_pool[6275]: MultiDrawElementsEXT (will be remapped) */
+ "ipipi\0"
+ "glMultiDrawElementsEXT\0"
+ "\0"
+ /* _mesa_function_pool[6305]: Color3s (offset 17) */
+ "iii\0"
+ "glColor3s\0"
+ "\0"
+ /* _mesa_function_pool[6320]: CheckFramebufferStatus (will be remapped) */
+ "i\0"
+ "glCheckFramebufferStatus\0"
+ "\0"
+ /* _mesa_function_pool[6348]: TexCoordPointer (offset 320) */
+ "iiip\0"
+ "glTexCoordPointer\0"
+ "\0"
+ /* _mesa_function_pool[6372]: Color3i (offset 15) */
+ "iii\0"
+ "glColor3i\0"
+ "\0"
+ /* _mesa_function_pool[6387]: FrontFace (offset 157) */
+ "i\0"
+ "glFrontFace\0"
+ "\0"
+ /* _mesa_function_pool[6402]: EvalCoord2d (offset 232) */
+ "dd\0"
+ "glEvalCoord2d\0"
+ "\0"
+ /* _mesa_function_pool[6420]: EvalCoord2f (offset 234) */
+ "ff\0"
+ "glEvalCoord2f\0"
+ "\0"
+ /* _mesa_function_pool[6438]: Color3b (offset 9) */
+ "iii\0"
+ "glColor3b\0"
+ "\0"
+ /* _mesa_function_pool[6453]: MultiTexCoord2dARB (offset 384) */
+ "idd\0"
+ "glMultiTexCoord2dARB\0"
+ "\0"
+ /* _mesa_function_pool[6479]: Color3f (offset 13) */
+ "fff\0"
+ "glColor3f\0"
+ "\0"
+ /* _mesa_function_pool[6494]: Color3d (offset 11) */
+ "ddd\0"
+ "glColor3d\0"
+ "\0"
+ /* _mesa_function_pool[6509]: Normal3dv (offset 55) */
+ "p\0"
+ "glNormal3dv\0"
+ "\0"
+ /* _mesa_function_pool[6524]: Lightf (offset 159) */
+ "iif\0"
+ "glLightf\0"
+ "\0"
+ /* _mesa_function_pool[6538]: MatrixMode (offset 293) */
+ "i\0"
+ "glMatrixMode\0"
+ "\0"
+ /* _mesa_function_pool[6554]: Uniform1iv (will be remapped) */
+ "iip\0"
+ "glUniform1iv\0"
+ "\0"
+ /* _mesa_function_pool[6572]: Lighti (offset 161) */
+ "iii\0"
+ "glLighti\0"
+ "\0"
+ /* _mesa_function_pool[6586]: GenFramebuffers (will be remapped) */
+ "ip\0"
+ "glGenFramebuffers\0"
+ "\0"
+ /* _mesa_function_pool[6608]: Color4s (offset 33) */
+ "iiii\0"
+ "glColor4s\0"
+ "\0"
+ /* _mesa_function_pool[6624]: IsFramebuffer (will be remapped) */
+ "i\0"
+ "glIsFramebuffer\0"
+ "\0"
+ /* _mesa_function_pool[6643]: BlendEquationSeparate (will be remapped) */
+ "ii\0"
+ "glBlendEquationSeparate\0"
+ "\0"
+ /* _mesa_function_pool[6671]: GetDoublev (offset 260) */
+ "ip\0"
+ "glGetDoublev\0"
+ "\0"
+ /* _mesa_function_pool[6688]: MultMatrixd (offset 295) */
+ "p\0"
+ "glMultMatrixd\0"
+ "\0"
+ /* _mesa_function_pool[6705]: MultMatrixf (offset 294) */
+ "p\0"
+ "glMultMatrixf\0"
+ "\0"
+ /* _mesa_function_pool[6722]: VertexAttrib1f (will be remapped) */
+ "if\0"
+ "glVertexAttrib1f\0"
+ "\0"
+ /* _mesa_function_pool[6743]: MultiTexCoord4fvARB (offset 403) */
+ "ip\0"
+ "glMultiTexCoord4fvARB\0"
+ "\0"
+ /* _mesa_function_pool[6769]: RasterPos4sv (offset 85) */
+ "p\0"
+ "glRasterPos4sv\0"
+ "\0"
+ /* _mesa_function_pool[6787]: DrawArrays (offset 310) */
+ "iii\0"
+ "glDrawArrays\0"
+ "\0"
+ /* _mesa_function_pool[6805]: TexEnviv (offset 187) */
+ "iip\0"
+ "glTexEnviv\0"
+ "\0"
+ /* _mesa_function_pool[6821]: CreateShader (will be remapped) */
+ "i\0"
+ "glCreateShader\0"
+ "\0"
+ /* _mesa_function_pool[6839]: GetColorTableParameterfv (offset 344) */
+ "iip\0"
+ "glGetColorTableParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[6871]: FramebufferTexture2D (will be remapped) */
+ "iiiii\0"
+ "glFramebufferTexture2D\0"
+ "\0"
+ /* _mesa_function_pool[6901]: Bitmap (offset 8) */
+ "iiffffp\0"
+ "glBitmap\0"
+ "\0"
+ /* _mesa_function_pool[6919]: MultiTexCoord3fARB (offset 394) */
+ "ifff\0"
+ "glMultiTexCoord3fARB\0"
+ "\0"
+ /* _mesa_function_pool[6946]: GetTexLevelParameterfv (offset 284) */
+ "iiip\0"
+ "glGetTexLevelParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[6977]: Vertex2sv (offset 133) */
+ "p\0"
+ "glVertex2sv\0"
+ "\0"
+ /* _mesa_function_pool[6992]: GetIntegerv (offset 263) */
+ "ip\0"
+ "glGetIntegerv\0"
+ "\0"
+ /* _mesa_function_pool[7010]: GetShaderSource (will be remapped) */
+ "iipp\0"
+ "glGetShaderSource\0"
+ "\0"
+ /* _mesa_function_pool[7034]: GetActiveUniform (will be remapped) */
+ "iiipppp\0"
+ "glGetActiveUniform\0"
+ "\0"
+ /* _mesa_function_pool[7062]: DeleteBuffers (will be remapped) */
+ "ip\0"
+ "glDeleteBuffers\0"
+ "\0"
+ /* _mesa_function_pool[7082]: GetTexEnviv (offset 277) */
+ "iip\0"
+ "glGetTexEnviv\0"
+ "\0"
+ /* _mesa_function_pool[7101]: PopClientAttrib (offset 334) */
+ "\0"
+ "glPopClientAttrib\0"
+ "\0"
+ /* _mesa_function_pool[7121]: SeparableFilter2D (offset 360) */
+ "iiiiiipp\0"
+ "glSeparableFilter2D\0"
+ "\0"
+ /* _mesa_function_pool[7151]: VertexAttrib2fv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib2fv\0"
+ "\0"
+ /* _mesa_function_pool[7173]: Map1d (offset 220) */
+ "iddiip\0"
+ "glMap1d\0"
+ "\0"
+ /* _mesa_function_pool[7189]: Map1f (offset 221) */
+ "iffiip\0"
+ "glMap1f\0"
+ "\0"
+ /* _mesa_function_pool[7205]: ArrayElement (offset 306) */
+ "i\0"
+ "glArrayElement\0"
+ "\0"
+ /* _mesa_function_pool[7223]: TexImage2D (offset 183) */
+ "iiiiiiiip\0"
+ "glTexImage2D\0"
+ "\0"
+ /* _mesa_function_pool[7247]: GetMinmaxParameteriv (offset 366) */
+ "iip\0"
+ "glGetMinmaxParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[7275]: PixelTransferf (offset 247) */
+ "if\0"
+ "glPixelTransferf\0"
+ "\0"
+ /* _mesa_function_pool[7296]: CopyTexImage1D (offset 323) */
+ "iiiiiii\0"
+ "glCopyTexImage1D\0"
+ "\0"
+ /* _mesa_function_pool[7322]: RasterPos2dv (offset 63) */
+ "p\0"
+ "glRasterPos2dv\0"
+ "\0"
+ /* _mesa_function_pool[7340]: Fogiv (offset 156) */
+ "ip\0"
+ "glFogiv\0"
+ "\0"
+ /* _mesa_function_pool[7352]: TexCoord1dv (offset 95) */
+ "p\0"
+ "glTexCoord1dv\0"
+ "\0"
+ /* _mesa_function_pool[7369]: PixelTransferi (offset 248) */
+ "ii\0"
+ "glPixelTransferi\0"
+ "\0"
+ /* _mesa_function_pool[7390]: Rotatef (offset 300) */
+ "ffff\0"
+ "glRotatef\0"
+ "\0"
+ /* _mesa_function_pool[7406]: Vertex3i (offset 138) */
+ "iii\0"
+ "glVertex3i\0"
+ "\0"
+ /* _mesa_function_pool[7422]: Vertex3f (offset 136) */
+ "fff\0"
+ "glVertex3f\0"
+ "\0"
+ /* _mesa_function_pool[7438]: Clear (offset 203) */
+ "i\0"
+ "glClear\0"
+ "\0"
+ /* _mesa_function_pool[7449]: Vertex3d (offset 134) */
+ "ddd\0"
+ "glVertex3d\0"
+ "\0"
+ /* _mesa_function_pool[7465]: ReadBuffer (offset 254) */
+ "i\0"
+ "glReadBuffer\0"
+ "\0"
+ /* _mesa_function_pool[7481]: ConvolutionParameteri (offset 352) */
+ "iii\0"
+ "glConvolutionParameteri\0"
+ "\0"
+ /* _mesa_function_pool[7510]: Ortho (offset 296) */
+ "dddddd\0"
+ "glOrtho\0"
+ "\0"
+ /* _mesa_function_pool[7526]: ListBase (offset 6) */
+ "i\0"
+ "glListBase\0"
+ "\0"
+ /* _mesa_function_pool[7540]: Vertex3s (offset 140) */
+ "iii\0"
+ "glVertex3s\0"
+ "\0"
+ /* _mesa_function_pool[7556]: ConvolutionParameterf (offset 350) */
+ "iif\0"
+ "glConvolutionParameterf\0"
+ "\0"
+ /* _mesa_function_pool[7585]: GetColorTableParameteriv (offset 345) */
+ "iip\0"
+ "glGetColorTableParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[7617]: ShadeModel (offset 177) */
+ "i\0"
+ "glShadeModel\0"
+ "\0"
+ /* _mesa_function_pool[7633]: GenerateMipmap (will be remapped) */
+ "i\0"
+ "glGenerateMipmap\0"
+ "\0"
+ /* _mesa_function_pool[7653]: Rectiv (offset 91) */
+ "pp\0"
+ "glRectiv\0"
+ "\0"
+ /* _mesa_function_pool[7666]: TexCoord3fv (offset 113) */
+ "p\0"
+ "glTexCoord3fv\0"
+ "\0"
+ /* _mesa_function_pool[7683]: Vertex2fv (offset 129) */
+ "p\0"
+ "glVertex2fv\0"
+ "\0"
+ /* _mesa_function_pool[7698]: MultiDrawArraysEXT (will be remapped) */
+ "ippi\0"
+ "glMultiDrawArraysEXT\0"
+ "\0"
+ /* _mesa_function_pool[7725]: MultiTexCoord4dARB (offset 400) */
+ "idddd\0"
+ "glMultiTexCoord4dARB\0"
+ "\0"
+ /* _mesa_function_pool[7753]: Vertex3sv (offset 141) */
+ "p\0"
+ "glVertex3sv\0"
+ "\0"
+ /* _mesa_function_pool[7768]: EvalMesh1 (offset 236) */
+ "iii\0"
+ "glEvalMesh1\0"
+ "\0"
+ /* _mesa_function_pool[7785]: DeleteShader (will be remapped) */
+ "i\0"
+ "glDeleteShader\0"
+ "\0"
+ /* _mesa_function_pool[7803]: VertexAttrib2f (will be remapped) */
+ "iff\0"
+ "glVertexAttrib2f\0"
+ "\0"
+ /* _mesa_function_pool[7825]: Uniform2f (will be remapped) */
+ "iff\0"
+ "glUniform2f\0"
+ "\0"
+ /* _mesa_function_pool[7842]: MultiTexCoord1dvARB (offset 377) */
+ "ip\0"
+ "glMultiTexCoord1dvARB\0"
+ "\0"
+ /* _mesa_function_pool[7868]: CompileShader (will be remapped) */
+ "i\0"
+ "glCompileShader\0"
+ "\0"
+ /* _mesa_function_pool[7887]: Vertex2iv (offset 131) */
+ "p\0"
+ "glVertex2iv\0"
+ "\0"
+ /* _mesa_function_pool[7902]: LineWidth (offset 168) */
+ "f\0"
+ "glLineWidth\0"
+ "\0"
+ /* _mesa_function_pool[7917]: MultiTexCoord2ivARB (offset 389) */
+ "ip\0"
+ "glMultiTexCoord2ivARB\0"
+ "\0"
+ /* _mesa_function_pool[7943]: Uniform2i (will be remapped) */
+ "iii\0"
+ "glUniform2i\0"
+ "\0"
+ /* _mesa_function_pool[7960]: TexGendv (offset 189) */
+ "iip\0"
+ "glTexGendv\0"
+ "\0"
+ /* _mesa_function_pool[7976]: Uniform1fv (will be remapped) */
+ "iip\0"
+ "glUniform1fv\0"
+ "\0"
+ /* _mesa_function_pool[7994]: ResetMinmax (offset 370) */
+ "i\0"
+ "glResetMinmax\0"
+ "\0"
+ /* _mesa_function_pool[8011]: EnableClientState (offset 313) */
+ "i\0"
+ "glEnableClientState\0"
+ "\0"
+ /* _mesa_function_pool[8034]: GetConvolutionParameterfv (offset 357) */
+ "iip\0"
+ "glGetConvolutionParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[8067]: GetPixelMapusv (offset 273) */
+ "ip\0"
+ "glGetPixelMapusv\0"
+ "\0"
+ /* _mesa_function_pool[8088]: GetMaterialfv (offset 269) */
+ "iip\0"
+ "glGetMaterialfv\0"
+ "\0"
+ /* _mesa_function_pool[8109]: CallList (offset 2) */
+ "i\0"
+ "glCallList\0"
+ "\0"
+ /* _mesa_function_pool[8123]: Materialfv (offset 170) */
+ "iip\0"
+ "glMaterialfv\0"
+ "\0"
+ /* _mesa_function_pool[8141]: DeleteProgram (will be remapped) */
+ "i\0"
+ "glDeleteProgram\0"
+ "\0"
+ /* _mesa_function_pool[8160]: CompressedTexSubImage3DOES (will be remapped) */
+ "iiiiiiiiiip\0"
+ "glCompressedTexSubImage3DOES\0"
+ "\0"
+ /* _mesa_function_pool[8202]: MultiTexCoord1ivARB (offset 381) */
+ "ip\0"
+ "glMultiTexCoord1ivARB\0"
+ "\0"
+ /* _mesa_function_pool[8228]: DetachShader (will be remapped) */
+ "ii\0"
+ "glDetachShader\0"
+ "\0"
+ /* _mesa_function_pool[8247]: ClearDepthf (will be remapped) */
+ "f\0"
+ "glClearDepthf\0"
+ "\0"
+ /* _mesa_function_pool[8264]: CopyTexSubImage2D (offset 326) */
+ "iiiiiiii\0"
+ "glCopyTexSubImage2D\0"
+ "\0"
+ /* _mesa_function_pool[8294]: SampleCoverage (will be remapped) */
+ "fi\0"
+ "glSampleCoverage\0"
+ "\0"
+ /* _mesa_function_pool[8315]: Color3iv (offset 16) */
+ "p\0"
+ "glColor3iv\0"
+ "\0"
+ /* _mesa_function_pool[8329]: DrawElements (offset 311) */
+ "iiip\0"
+ "glDrawElements\0"
+ "\0"
+ /* _mesa_function_pool[8350]: BindVertexArrayAPPLE (will be remapped) */
+ "i\0"
+ "glBindVertexArrayAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[8376]: GetHistogramParameteriv (offset 363) */
+ "iip\0"
+ "glGetHistogramParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[8407]: MultiTexCoord1iARB (offset 380) */
+ "ii\0"
+ "glMultiTexCoord1iARB\0"
+ "\0"
+ /* _mesa_function_pool[8432]: GetConvolutionFilter (offset 356) */
+ "iiip\0"
+ "glGetConvolutionFilter\0"
+ "\0"
+ /* _mesa_function_pool[8461]: TexSubImage3DOES (offset 372) */
+ "iiiiiiiiiip\0"
+ "glTexSubImage3DOES\0"
+ "glTexSubImage3D\0"
+ "\0"
+ /* _mesa_function_pool[8509]: Uniform2iv (will be remapped) */
+ "iip\0"
+ "glUniform2iv\0"
+ "\0"
+ /* _mesa_function_pool[8527]: BindRenderbuffer (will be remapped) */
+ "ii\0"
+ "glBindRenderbuffer\0"
+ "\0"
+ /* _mesa_function_pool[8550]: EvalPoint2 (offset 239) */
+ "ii\0"
+ "glEvalPoint2\0"
+ "\0"
+ /* _mesa_function_pool[8567]: EvalPoint1 (offset 237) */
+ "i\0"
+ "glEvalPoint1\0"
+ "\0"
+ /* _mesa_function_pool[8583]: PopMatrix (offset 297) */
+ "\0"
+ "glPopMatrix\0"
+ "\0"
+ /* _mesa_function_pool[8597]: DeleteFramebuffers (will be remapped) */
+ "ip\0"
+ "glDeleteFramebuffers\0"
+ "\0"
+ /* _mesa_function_pool[8622]: GetTexGeniv (offset 280) */
+ "iip\0"
+ "glGetTexGeniv\0"
+ "\0"
+ /* _mesa_function_pool[8641]: MultiTexCoord4dvARB (offset 401) */
+ "ip\0"
+ "glMultiTexCoord4dvARB\0"
+ "\0"
+ /* _mesa_function_pool[8667]: FramebufferRenderbuffer (will be remapped) */
+ "iiii\0"
+ "glFramebufferRenderbuffer\0"
+ "\0"
+ /* _mesa_function_pool[8699]: Map2d (offset 222) */
+ "iddiiddiip\0"
+ "glMap2d\0"
+ "\0"
+ /* _mesa_function_pool[8719]: Map2f (offset 223) */
+ "iffiiffiip\0"
+ "glMap2f\0"
+ "\0"
+ /* _mesa_function_pool[8739]: Vertex4s (offset 148) */
+ "iiii\0"
+ "glVertex4s\0"
+ "\0"
+ /* _mesa_function_pool[8756]: Vertex4f (offset 144) */
+ "ffff\0"
+ "glVertex4f\0"
+ "\0"
+ /* _mesa_function_pool[8773]: EvalCoord1d (offset 228) */
+ "d\0"
+ "glEvalCoord1d\0"
+ "\0"
+ /* _mesa_function_pool[8790]: Vertex4d (offset 142) */
+ "dddd\0"
+ "glVertex4d\0"
+ "\0"
+ /* _mesa_function_pool[8807]: RasterPos4dv (offset 79) */
+ "p\0"
+ "glRasterPos4dv\0"
+ "\0"
+ /* _mesa_function_pool[8825]: GetTexGenfv (offset 279) */
+ "iip\0"
+ "glGetTexGenfv\0"
+ "\0"
+ /* _mesa_function_pool[8844]: Vertex4i (offset 146) */
+ "iiii\0"
+ "glVertex4i\0"
+ "\0"
+ /* _mesa_function_pool[8861]: GetHistogram (offset 361) */
+ "iiiip\0"
+ "glGetHistogram\0"
+ "\0"
+ /* _mesa_function_pool[8883]: Materialf (offset 169) */
+ "iif\0"
+ "glMaterialf\0"
+ "\0"
+ /* _mesa_function_pool[8900]: Materiali (offset 171) */
+ "iii\0"
+ "glMateriali\0"
+ "\0"
+ /* _mesa_function_pool[8917]: Indexsv (offset 51) */
+ "p\0"
+ "glIndexsv\0"
+ "\0"
+ /* _mesa_function_pool[8930]: MultiTexCoord4svARB (offset 407) */
+ "ip\0"
+ "glMultiTexCoord4svARB\0"
+ "\0"
+ /* _mesa_function_pool[8956]: LightModelfv (offset 164) */
+ "ip\0"
+ "glLightModelfv\0"
+ "\0"
+ /* _mesa_function_pool[8975]: Vertex4dv (offset 143) */
+ "p\0"
+ "glVertex4dv\0"
+ "\0"
+ /* _mesa_function_pool[8990]: EvalCoord1dv (offset 229) */
+ "p\0"
+ "glEvalCoord1dv\0"
+ "\0"
+ /* _mesa_function_pool[9008]: Translated (offset 303) */
+ "ddd\0"
+ "glTranslated\0"
+ "\0"
+ /* _mesa_function_pool[9026]: Uniform4fv (will be remapped) */
+ "iip\0"
+ "glUniform4fv\0"
+ "\0"
+ /* _mesa_function_pool[9044]: StencilMask (offset 209) */
+ "i\0"
+ "glStencilMask\0"
+ "\0"
+ /* _mesa_function_pool[9061]: GetLightiv (offset 265) */
+ "iip\0"
+ "glGetLightiv\0"
+ "\0"
+ /* _mesa_function_pool[9079]: IsList (offset 287) */
+ "i\0"
+ "glIsList\0"
+ "\0"
+ /* _mesa_function_pool[9091]: RenderMode (offset 196) */
+ "i\0"
+ "glRenderMode\0"
+ "\0"
+ /* _mesa_function_pool[9107]: MultiTexCoord1fARB (offset 378) */
+ "if\0"
+ "glMultiTexCoord1fARB\0"
+ "\0"
+ /* _mesa_function_pool[9132]: BindBuffer (will be remapped) */
+ "ii\0"
+ "glBindBuffer\0"
+ "\0"
+ /* _mesa_function_pool[9149]: CopyTexSubImage1D (offset 325) */
+ "iiiiii\0"
+ "glCopyTexSubImage1D\0"
+ "\0"
+ /* _mesa_function_pool[9177]: CullFace (offset 152) */
+ "i\0"
+ "glCullFace\0"
+ "\0"
+ /* _mesa_function_pool[9191]: BindTexture (offset 307) */
+ "ii\0"
+ "glBindTexture\0"
+ "\0"
+ /* _mesa_function_pool[9209]: MultiTexCoord4fARB (offset 402) */
+ "iffff\0"
+ "glMultiTexCoord4fARB\0"
+ "\0"
+ /* _mesa_function_pool[9237]: StencilFunc (offset 243) */
+ "iii\0"
+ "glStencilFunc\0"
+ "\0"
+ /* _mesa_function_pool[9256]: CopyPixels (offset 255) */
+ "iiiii\0"
+ "glCopyPixels\0"
+ "\0"
+ /* _mesa_function_pool[9276]: Rectsv (offset 93) */
+ "pp\0"
+ "glRectsv\0"
+ "\0"
+ /* _mesa_function_pool[9289]: GetPixelMapuiv (offset 272) */
+ "ip\0"
+ "glGetPixelMapuiv\0"
+ "\0"
+ /* _mesa_function_pool[9310]: CopyConvolutionFilter2D (offset 355) */
+ "iiiiii\0"
+ "glCopyConvolutionFilter2D\0"
+ "\0"
+ /* _mesa_function_pool[9344]: NormalPointer (offset 318) */
+ "iip\0"
+ "glNormalPointer\0"
+ "\0"
+ /* _mesa_function_pool[9365]: TexParameterfv (offset 179) */
+ "iip\0"
+ "glTexParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[9387]: ClipPlane (offset 150) */
+ "ip\0"
+ "glClipPlane\0"
+ "\0"
+ /* _mesa_function_pool[9403]: Recti (offset 90) */
+ "iiii\0"
+ "glRecti\0"
+ "\0"
+ /* _mesa_function_pool[9417]: VertexAttribPointer (will be remapped) */
+ "iiiiip\0"
+ "glVertexAttribPointer\0"
+ "\0"
+ /* _mesa_function_pool[9447]: VertexAttrib1fv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib1fv\0"
+ "\0"
+ /* _mesa_function_pool[9469]: Rectf (offset 88) */
+ "ffff\0"
+ "glRectf\0"
+ "\0"
+ /* _mesa_function_pool[9483]: Rectd (offset 86) */
+ "dddd\0"
+ "glRectd\0"
+ "\0"
+ /* _mesa_function_pool[9497]: Rects (offset 92) */
+ "iiii\0"
+ "glRects\0"
+ "\0"
+ /* _mesa_function_pool[9511]: IndexMask (offset 212) */
+ "i\0"
+ "glIndexMask\0"
+ "\0"
+ /* _mesa_function_pool[9526]: GetFloatv (offset 262) */
+ "ip\0"
+ "glGetFloatv\0"
+ "\0"
+ /* _mesa_function_pool[9542]: FramebufferTexture3DOES (will be remapped) */
+ "iiiiii\0"
+ "glFramebufferTexture3DOES\0"
+ "\0"
+ /* _mesa_function_pool[9576]: TexCoord4s (offset 124) */
+ "iiii\0"
+ "glTexCoord4s\0"
+ "\0"
+ /* _mesa_function_pool[9595]: TexCoord3sv (offset 117) */
+ "p\0"
+ "glTexCoord3sv\0"
+ "\0"
+ /* _mesa_function_pool[9612]: PopAttrib (offset 218) */
+ "\0"
+ "glPopAttrib\0"
+ "\0"
+ /* _mesa_function_pool[9626]: TexCoord4i (offset 122) */
+ "iiii\0"
+ "glTexCoord4i\0"
+ "\0"
+ /* _mesa_function_pool[9645]: InitNames (offset 197) */
+ "\0"
+ "glInitNames\0"
+ "\0"
+ /* _mesa_function_pool[9659]: Normal3sv (offset 61) */
+ "p\0"
+ "glNormal3sv\0"
+ "\0"
+ /* _mesa_function_pool[9674]: UnmapBufferOES (will be remapped) */
+ "i\0"
+ "glUnmapBufferOES\0"
+ "\0"
+ /* _mesa_function_pool[9694]: TexCoord4d (offset 118) */
+ "dddd\0"
+ "glTexCoord4d\0"
+ "\0"
+ /* _mesa_function_pool[9713]: TexCoord4f (offset 120) */
+ "ffff\0"
+ "glTexCoord4f\0"
+ "\0"
+ /* _mesa_function_pool[9732]: GetBooleanv (offset 258) */
+ "ip\0"
+ "glGetBooleanv\0"
+ "\0"
+ /* _mesa_function_pool[9750]: Hint (offset 158) */
+ "ii\0"
+ "glHint\0"
+ "\0"
+ /* _mesa_function_pool[9761]: Color4dv (offset 28) */
+ "p\0"
+ "glColor4dv\0"
+ "\0"
+ /* _mesa_function_pool[9775]: DisableVertexAttribArray (will be remapped) */
+ "i\0"
+ "glDisableVertexAttribArray\0"
+ "\0"
+ /* _mesa_function_pool[9805]: CopyColorSubTable (offset 347) */
+ "iiiii\0"
+ "glCopyColorSubTable\0"
+ "\0"
+ /* _mesa_function_pool[9832]: IsVertexArrayAPPLE (will be remapped) */
+ "i\0"
+ "glIsVertexArrayAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[9856]: Vertex4iv (offset 147) */
+ "p\0"
+ "glVertex4iv\0"
+ "\0"
+ /* _mesa_function_pool[9871]: BufferSubData (will be remapped) */
+ "iiip\0"
+ "glBufferSubData\0"
+ "\0"
+ /* _mesa_function_pool[9893]: TexCoord4dv (offset 119) */
+ "p\0"
+ "glTexCoord4dv\0"
+ "\0"
+ /* _mesa_function_pool[9910]: Begin (offset 7) */
+ "i\0"
+ "glBegin\0"
+ "\0"
+ /* _mesa_function_pool[9921]: LightModeli (offset 165) */
+ "ii\0"
+ "glLightModeli\0"
+ "\0"
+ /* _mesa_function_pool[9939]: Rectfv (offset 89) */
+ "pp\0"
+ "glRectfv\0"
+ "\0"
+ /* _mesa_function_pool[9952]: UniformMatrix2fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix2fv\0"
+ "\0"
+ /* _mesa_function_pool[9977]: LightModelf (offset 163) */
+ "if\0"
+ "glLightModelf\0"
+ "\0"
+ /* _mesa_function_pool[9995]: GetTexParameterfv (offset 282) */
+ "iip\0"
+ "glGetTexParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[10020]: GetLightfv (offset 264) */
+ "iip\0"
+ "glGetLightfv\0"
+ "\0"
+ /* _mesa_function_pool[10038]: Disable (offset 214) */
+ "i\0"
+ "glDisable\0"
+ "\0"
+ /* _mesa_function_pool[10051]: MultiTexCoord2fvARB (offset 387) */
+ "ip\0"
+ "glMultiTexCoord2fvARB\0"
+ "\0"
+ /* _mesa_function_pool[10077]: SelectBuffer (offset 195) */
+ "ip\0"
+ "glSelectBuffer\0"
+ "\0"
+ /* _mesa_function_pool[10096]: ColorMask (offset 210) */
+ "iiii\0"
+ "glColorMask\0"
+ "\0"
+ /* _mesa_function_pool[10114]: RasterPos4iv (offset 83) */
+ "p\0"
+ "glRasterPos4iv\0"
+ "\0"
+ /* _mesa_function_pool[10132]: TexGenfv (offset 191) */
+ "iip\0"
+ "glTexGenfv\0"
+ "\0"
+ /* _mesa_function_pool[10148]: GetRenderbufferParameteriv (will be remapped) */
+ "iip\0"
+ "glGetRenderbufferParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[10182]: Indexub (offset 315) */
+ "i\0"
+ "glIndexub\0"
+ "\0"
+ /* _mesa_function_pool[10195]: GenRenderbuffers (will be remapped) */
+ "ip\0"
+ "glGenRenderbuffers\0"
+ "\0"
+ /* _mesa_function_pool[10218]: UniformMatrix4fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix4fv\0"
+ "\0"
+ /* _mesa_function_pool[10243]: GetMinmaxParameterfv (offset 365) */
+ "iip\0"
+ "glGetMinmaxParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[10271]: Vertex3fv (offset 137) */
+ "p\0"
+ "glVertex3fv\0"
+ "\0"
+ /* _mesa_function_pool[10286]: Uniform4iv (will be remapped) */
+ "iip\0"
+ "glUniform4iv\0"
+ "\0"
+ ;
+
+/* these functions need to be remapped */
+static const struct gl_function_pool_remap MESA_remap_table_functions[] = {
+ { 5490, GetBufferPointervOES_remap_index },
+ { 2374, MapBufferOES_remap_index },
+ { 9674, UnmapBufferOES_remap_index },
+ { 1271, CompressedTexImage3DOES_remap_index },
+ { 8160, CompressedTexSubImage3DOES_remap_index },
+ { 9542, FramebufferTexture3DOES_remap_index },
+ { 1413, GetProgramBinaryOES_remap_index },
+ { 4388, ProgramBinaryOES_remap_index },
+ { 7698, MultiDrawArraysEXT_remap_index },
+ { 6275, MultiDrawElementsEXT_remap_index },
+ { 8350, BindVertexArrayAPPLE_remap_index },
+ { 848, DeleteVertexArraysAPPLE_remap_index },
+ { 5224, GenVertexArraysAPPLE_remap_index },
+ { 9832, IsVertexArrayAPPLE_remap_index },
+ { 3905, EGLImageTargetRenderbufferStorageOES_remap_index },
+ { 3678, EGLImageTargetTexture2DOES_remap_index },
+ { 4413, CompressedTexImage2D_remap_index },
+ { 1037, CompressedTexSubImage2D_remap_index },
+ { 8294, SampleCoverage_remap_index },
+ { 9132, BindBuffer_remap_index },
+ { 3205, BufferData_remap_index },
+ { 9871, BufferSubData_remap_index },
+ { 7062, DeleteBuffers_remap_index },
+ { 2566, GenBuffers_remap_index },
+ { 5127, GetBufferParameteriv_remap_index },
+ { 6117, IsBuffer_remap_index },
+ { 540, AttachShader_remap_index },
+ { 1387, BindAttribLocation_remap_index },
+ { 6643, BlendEquationSeparate_remap_index },
+ { 7868, CompileShader_remap_index },
+ { 1843, CreateProgram_remap_index },
+ { 6821, CreateShader_remap_index },
+ { 8141, DeleteProgram_remap_index },
+ { 7785, DeleteShader_remap_index },
+ { 8228, DetachShader_remap_index },
+ { 9775, DisableVertexAttribArray_remap_index },
+ { 2668, EnableVertexAttribArray_remap_index },
+ { 2061, GetActiveAttrib_remap_index },
+ { 7034, GetActiveUniform_remap_index },
+ { 5531, GetAttachedShaders_remap_index },
+ { 4622, GetAttribLocation_remap_index },
+ { 345, GetProgramInfoLog_remap_index },
+ { 173, GetProgramiv_remap_index },
+ { 3824, GetShaderInfoLog_remap_index },
+ { 7010, GetShaderSource_remap_index },
+ { 5442, GetShaderiv_remap_index },
+ { 6030, GetUniformLocation_remap_index },
+ { 1525, GetUniformfv_remap_index },
+ { 1725, GetUniformiv_remap_index },
+ { 5326, GetVertexAttribPointerv_remap_index },
+ { 660, GetVertexAttribfv_remap_index },
+ { 3279, GetVertexAttribiv_remap_index },
+ { 4157, IsProgram_remap_index },
+ { 3746, IsShader_remap_index },
+ { 5616, LinkProgram_remap_index },
+ { 3103, ShaderSource_remap_index },
+ { 3075, StencilFuncSeparate_remap_index },
+ { 1108, StencilMaskSeparate_remap_index },
+ { 2287, StencilOpSeparate_remap_index },
+ { 5633, Uniform1f_remap_index },
+ { 7976, Uniform1fv_remap_index },
+ { 5718, Uniform1i_remap_index },
+ { 6554, Uniform1iv_remap_index },
+ { 7825, Uniform2f_remap_index },
+ { 371, Uniform2fv_remap_index },
+ { 7943, Uniform2i_remap_index },
+ { 8509, Uniform2iv_remap_index },
+ { 892, Uniform3f_remap_index },
+ { 1879, Uniform3fv_remap_index },
+ { 811, Uniform3i_remap_index },
+ { 4582, Uniform3iv_remap_index },
+ { 5870, Uniform4f_remap_index },
+ { 9026, Uniform4fv_remap_index },
+ { 4369, Uniform4i_remap_index },
+ { 10286, Uniform4iv_remap_index },
+ { 9952, UniformMatrix2fv_remap_index },
+ { 955, UniformMatrix3fv_remap_index },
+ { 10218, UniformMatrix4fv_remap_index },
+ { 5840, UseProgram_remap_index },
+ { 1917, ValidateProgram_remap_index },
+ { 6722, VertexAttrib1f_remap_index },
+ { 9447, VertexAttrib1fv_remap_index },
+ { 7803, VertexAttrib2f_remap_index },
+ { 7151, VertexAttrib2fv_remap_index },
+ { 1014, VertexAttrib3f_remap_index },
+ { 4909, VertexAttrib3fv_remap_index },
+ { 5757, VertexAttrib4f_remap_index },
+ { 450, VertexAttrib4fv_remap_index },
+ { 9417, VertexAttribPointer_remap_index },
+ { 3049, BlendFuncSeparate_remap_index },
+ { 2968, BindFramebuffer_remap_index },
+ { 8527, BindRenderbuffer_remap_index },
+ { 6320, CheckFramebufferStatus_remap_index },
+ { 8247, ClearDepthf_remap_index },
+ { 8597, DeleteFramebuffers_remap_index },
+ { 3512, DeleteRenderbuffers_remap_index },
+ { 1861, DepthRangef_remap_index },
+ { 8667, FramebufferRenderbuffer_remap_index },
+ { 6871, FramebufferTexture2D_remap_index },
+ { 6586, GenFramebuffers_remap_index },
+ { 10195, GenRenderbuffers_remap_index },
+ { 7633, GenerateMipmap_remap_index },
+ { 5266, GetFramebufferAttachmentParameteriv_remap_index },
+ { 10148, GetRenderbufferParameteriv_remap_index },
+ { 4472, GetShaderPrecisionFormat_remap_index },
+ { 6624, IsFramebuffer_remap_index },
+ { 3711, IsRenderbuffer_remap_index },
+ { 3004, ReleaseShaderCompiler_remap_index },
+ { 731, RenderbufferStorage_remap_index },
+ { 3304, ShaderBinary_remap_index },
+ { -1, -1 }
+};
+
+/* these functions are in the ABI, but have alternative names */
+static const struct gl_function_remap MESA_alt_functions[] = {
+ { -1, -1 }
+};
+
+#endif /* need_MESA_remap_table */
+
+#if defined(need_GL_APPLE_vertex_array_object)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_APPLE_vertex_array_object_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_multi_draw_arrays)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_multi_draw_arrays_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_OES_EGL_image)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_OES_EGL_image_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_OES_get_program_binary)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_OES_get_program_binary_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_OES_mapbuffer)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_OES_mapbuffer_functions[] = {
+ { -1, -1 }
+};
+#endif
+
diff --git a/src/mapi/shared-glapi/glapi_mapi_tmp.h b/src/mapi/shared-glapi/glapi_mapi_tmp.h
new file mode 100644
index 0000000000..370d869b5f
--- /dev/null
+++ b/src/mapi/shared-glapi/glapi_mapi_tmp.h
@@ -0,0 +1,23236 @@
+/* This file is automatically generated by mapi_abi.py. Do not modify. */
+
+#ifndef _GLAPI_TMP_H_
+#define _GLAPI_TMP_H_
+typedef int GLfixed;
+typedef int GLclampx;
+#endif /* _GLAPI_TMP_H_ */
+
+#ifdef MAPI_TMP_DEFINES
+#define GL_GLEXT_PROTOTYPES
+#include "GL/gl.h"
+#include "GL/glext.h"
+
+void APIENTRY shared_dispatch_stub_0(GLuint list, GLenum mode);
+void APIENTRY shared_dispatch_stub_1(void);
+void APIENTRY shared_dispatch_stub_2(GLuint list);
+void APIENTRY shared_dispatch_stub_3(GLsizei n, GLenum type, const GLvoid *lists);
+void APIENTRY shared_dispatch_stub_4(GLuint list, GLsizei range);
+GLuint APIENTRY shared_dispatch_stub_5(GLsizei range);
+void APIENTRY shared_dispatch_stub_6(GLuint base);
+void APIENTRY shared_dispatch_stub_7(GLenum mode);
+void APIENTRY shared_dispatch_stub_8(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
+void APIENTRY shared_dispatch_stub_9(GLbyte red, GLbyte green, GLbyte blue);
+void APIENTRY shared_dispatch_stub_10(const GLbyte *v);
+void APIENTRY shared_dispatch_stub_11(GLdouble red, GLdouble green, GLdouble blue);
+void APIENTRY shared_dispatch_stub_12(const GLdouble *v);
+void APIENTRY shared_dispatch_stub_13(GLfloat red, GLfloat green, GLfloat blue);
+void APIENTRY shared_dispatch_stub_14(const GLfloat *v);
+void APIENTRY shared_dispatch_stub_15(GLint red, GLint green, GLint blue);
+void APIENTRY shared_dispatch_stub_16(const GLint *v);
+void APIENTRY shared_dispatch_stub_17(GLshort red, GLshort green, GLshort blue);
+void APIENTRY shared_dispatch_stub_18(const GLshort *v);
+void APIENTRY shared_dispatch_stub_19(GLubyte red, GLubyte green, GLubyte blue);
+void APIENTRY shared_dispatch_stub_20(const GLubyte *v);
+void APIENTRY shared_dispatch_stub_21(GLuint red, GLuint green, GLuint blue);
+void APIENTRY shared_dispatch_stub_22(const GLuint *v);
+void APIENTRY shared_dispatch_stub_23(GLushort red, GLushort green, GLushort blue);
+void APIENTRY shared_dispatch_stub_24(const GLushort *v);
+void APIENTRY shared_dispatch_stub_25(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
+void APIENTRY shared_dispatch_stub_26(const GLbyte *v);
+void APIENTRY shared_dispatch_stub_27(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
+void APIENTRY shared_dispatch_stub_28(const GLdouble *v);
+void APIENTRY shared_dispatch_stub_29(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+void APIENTRY shared_dispatch_stub_30(const GLfloat *v);
+void APIENTRY shared_dispatch_stub_31(GLint red, GLint green, GLint blue, GLint alpha);
+void APIENTRY shared_dispatch_stub_32(const GLint *v);
+void APIENTRY shared_dispatch_stub_33(GLshort red, GLshort green, GLshort blue, GLshort alpha);
+void APIENTRY shared_dispatch_stub_34(const GLshort *v);
+void APIENTRY shared_dispatch_stub_35(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
+void APIENTRY shared_dispatch_stub_36(const GLubyte *v);
+void APIENTRY shared_dispatch_stub_37(GLuint red, GLuint green, GLuint blue, GLuint alpha);
+void APIENTRY shared_dispatch_stub_38(const GLuint *v);
+void APIENTRY shared_dispatch_stub_39(GLushort red, GLushort green, GLushort blue, GLushort alpha);
+void APIENTRY shared_dispatch_stub_40(const GLushort *v);
+void APIENTRY shared_dispatch_stub_41(GLboolean flag);
+void APIENTRY shared_dispatch_stub_42(const GLboolean *flag);
+void APIENTRY shared_dispatch_stub_43(void);
+void APIENTRY shared_dispatch_stub_44(GLdouble c);
+void APIENTRY shared_dispatch_stub_45(const GLdouble *c);
+void APIENTRY shared_dispatch_stub_46(GLfloat c);
+void APIENTRY shared_dispatch_stub_47(const GLfloat *c);
+void APIENTRY shared_dispatch_stub_48(GLint c);
+void APIENTRY shared_dispatch_stub_49(const GLint *c);
+void APIENTRY shared_dispatch_stub_50(GLshort c);
+void APIENTRY shared_dispatch_stub_51(const GLshort *c);
+void APIENTRY shared_dispatch_stub_52(GLbyte nx, GLbyte ny, GLbyte nz);
+void APIENTRY shared_dispatch_stub_53(const GLbyte *v);
+void APIENTRY shared_dispatch_stub_54(GLdouble nx, GLdouble ny, GLdouble nz);
+void APIENTRY shared_dispatch_stub_55(const GLdouble *v);
+void APIENTRY shared_dispatch_stub_56(GLfloat nx, GLfloat ny, GLfloat nz);
+void APIENTRY shared_dispatch_stub_57(const GLfloat *v);
+void APIENTRY shared_dispatch_stub_58(GLint nx, GLint ny, GLint nz);
+void APIENTRY shared_dispatch_stub_59(const GLint *v);
+void APIENTRY shared_dispatch_stub_60(GLshort nx, GLshort ny, GLshort nz);
+void APIENTRY shared_dispatch_stub_61(const GLshort *v);
+void APIENTRY shared_dispatch_stub_62(GLdouble x, GLdouble y);
+void APIENTRY shared_dispatch_stub_63(const GLdouble *v);
+void APIENTRY shared_dispatch_stub_64(GLfloat x, GLfloat y);
+void APIENTRY shared_dispatch_stub_65(const GLfloat *v);
+void APIENTRY shared_dispatch_stub_66(GLint x, GLint y);
+void APIENTRY shared_dispatch_stub_67(const GLint *v);
+void APIENTRY shared_dispatch_stub_68(GLshort x, GLshort y);
+void APIENTRY shared_dispatch_stub_69(const GLshort *v);
+void APIENTRY shared_dispatch_stub_70(GLdouble x, GLdouble y, GLdouble z);
+void APIENTRY shared_dispatch_stub_71(const GLdouble *v);
+void APIENTRY shared_dispatch_stub_72(GLfloat x, GLfloat y, GLfloat z);
+void APIENTRY shared_dispatch_stub_73(const GLfloat *v);
+void APIENTRY shared_dispatch_stub_74(GLint x, GLint y, GLint z);
+void APIENTRY shared_dispatch_stub_75(const GLint *v);
+void APIENTRY shared_dispatch_stub_76(GLshort x, GLshort y, GLshort z);
+void APIENTRY shared_dispatch_stub_77(const GLshort *v);
+void APIENTRY shared_dispatch_stub_78(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void APIENTRY shared_dispatch_stub_79(const GLdouble *v);
+void APIENTRY shared_dispatch_stub_80(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void APIENTRY shared_dispatch_stub_81(const GLfloat *v);
+void APIENTRY shared_dispatch_stub_82(GLint x, GLint y, GLint z, GLint w);
+void APIENTRY shared_dispatch_stub_83(const GLint *v);
+void APIENTRY shared_dispatch_stub_84(GLshort x, GLshort y, GLshort z, GLshort w);
+void APIENTRY shared_dispatch_stub_85(const GLshort *v);
+void APIENTRY shared_dispatch_stub_86(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
+void APIENTRY shared_dispatch_stub_87(const GLdouble *v1, const GLdouble *v2);
+void APIENTRY shared_dispatch_stub_88(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
+void APIENTRY shared_dispatch_stub_89(const GLfloat *v1, const GLfloat *v2);
+void APIENTRY shared_dispatch_stub_90(GLint x1, GLint y1, GLint x2, GLint y2);
+void APIENTRY shared_dispatch_stub_91(const GLint *v1, const GLint *v2);
+void APIENTRY shared_dispatch_stub_92(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
+void APIENTRY shared_dispatch_stub_93(const GLshort *v1, const GLshort *v2);
+void APIENTRY shared_dispatch_stub_94(GLdouble s);
+void APIENTRY shared_dispatch_stub_95(const GLdouble *v);
+void APIENTRY shared_dispatch_stub_96(GLfloat s);
+void APIENTRY shared_dispatch_stub_97(const GLfloat *v);
+void APIENTRY shared_dispatch_stub_98(GLint s);
+void APIENTRY shared_dispatch_stub_99(const GLint *v);
+void APIENTRY shared_dispatch_stub_100(GLshort s);
+void APIENTRY shared_dispatch_stub_101(const GLshort *v);
+void APIENTRY shared_dispatch_stub_102(GLdouble s, GLdouble t);
+void APIENTRY shared_dispatch_stub_103(const GLdouble *v);
+void APIENTRY shared_dispatch_stub_104(GLfloat s, GLfloat t);
+void APIENTRY shared_dispatch_stub_105(const GLfloat *v);
+void APIENTRY shared_dispatch_stub_106(GLint s, GLint t);
+void APIENTRY shared_dispatch_stub_107(const GLint *v);
+void APIENTRY shared_dispatch_stub_108(GLshort s, GLshort t);
+void APIENTRY shared_dispatch_stub_109(const GLshort *v);
+void APIENTRY shared_dispatch_stub_110(GLdouble s, GLdouble t, GLdouble r);
+void APIENTRY shared_dispatch_stub_111(const GLdouble *v);
+void APIENTRY shared_dispatch_stub_112(GLfloat s, GLfloat t, GLfloat r);
+void APIENTRY shared_dispatch_stub_113(const GLfloat *v);
+void APIENTRY shared_dispatch_stub_114(GLint s, GLint t, GLint r);
+void APIENTRY shared_dispatch_stub_115(const GLint *v);
+void APIENTRY shared_dispatch_stub_116(GLshort s, GLshort t, GLshort r);
+void APIENTRY shared_dispatch_stub_117(const GLshort *v);
+void APIENTRY shared_dispatch_stub_118(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+void APIENTRY shared_dispatch_stub_119(const GLdouble *v);
+void APIENTRY shared_dispatch_stub_120(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+void APIENTRY shared_dispatch_stub_121(const GLfloat *v);
+void APIENTRY shared_dispatch_stub_122(GLint s, GLint t, GLint r, GLint q);
+void APIENTRY shared_dispatch_stub_123(const GLint *v);
+void APIENTRY shared_dispatch_stub_124(GLshort s, GLshort t, GLshort r, GLshort q);
+void APIENTRY shared_dispatch_stub_125(const GLshort *v);
+void APIENTRY shared_dispatch_stub_126(GLdouble x, GLdouble y);
+void APIENTRY shared_dispatch_stub_127(const GLdouble *v);
+void APIENTRY shared_dispatch_stub_128(GLfloat x, GLfloat y);
+void APIENTRY shared_dispatch_stub_129(const GLfloat *v);
+void APIENTRY shared_dispatch_stub_130(GLint x, GLint y);
+void APIENTRY shared_dispatch_stub_131(const GLint *v);
+void APIENTRY shared_dispatch_stub_132(GLshort x, GLshort y);
+void APIENTRY shared_dispatch_stub_133(const GLshort *v);
+void APIENTRY shared_dispatch_stub_134(GLdouble x, GLdouble y, GLdouble z);
+void APIENTRY shared_dispatch_stub_135(const GLdouble *v);
+void APIENTRY shared_dispatch_stub_136(GLfloat x, GLfloat y, GLfloat z);
+void APIENTRY shared_dispatch_stub_137(const GLfloat *v);
+void APIENTRY shared_dispatch_stub_138(GLint x, GLint y, GLint z);
+void APIENTRY shared_dispatch_stub_139(const GLint *v);
+void APIENTRY shared_dispatch_stub_140(GLshort x, GLshort y, GLshort z);
+void APIENTRY shared_dispatch_stub_141(const GLshort *v);
+void APIENTRY shared_dispatch_stub_142(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void APIENTRY shared_dispatch_stub_143(const GLdouble *v);
+void APIENTRY shared_dispatch_stub_144(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void APIENTRY shared_dispatch_stub_145(const GLfloat *v);
+void APIENTRY shared_dispatch_stub_146(GLint x, GLint y, GLint z, GLint w);
+void APIENTRY shared_dispatch_stub_147(const GLint *v);
+void APIENTRY shared_dispatch_stub_148(GLshort x, GLshort y, GLshort z, GLshort w);
+void APIENTRY shared_dispatch_stub_149(const GLshort *v);
+void APIENTRY shared_dispatch_stub_150(GLenum plane, const GLdouble *equation);
+void APIENTRY shared_dispatch_stub_151(GLenum face, GLenum mode);
+void APIENTRY shared_dispatch_stub_152(GLenum mode);
+void APIENTRY shared_dispatch_stub_153(GLenum pname, GLfloat param);
+void APIENTRY shared_dispatch_stub_154(GLenum pname, const GLfloat *params);
+void APIENTRY shared_dispatch_stub_155(GLenum pname, GLint param);
+void APIENTRY shared_dispatch_stub_156(GLenum pname, const GLint *params);
+void APIENTRY shared_dispatch_stub_157(GLenum mode);
+void APIENTRY shared_dispatch_stub_158(GLenum target, GLenum mode);
+void APIENTRY shared_dispatch_stub_159(GLenum light, GLenum pname, GLfloat param);
+void APIENTRY shared_dispatch_stub_160(GLenum light, GLenum pname, const GLfloat *params);
+void APIENTRY shared_dispatch_stub_161(GLenum light, GLenum pname, GLint param);
+void APIENTRY shared_dispatch_stub_162(GLenum light, GLenum pname, const GLint *params);
+void APIENTRY shared_dispatch_stub_163(GLenum pname, GLfloat param);
+void APIENTRY shared_dispatch_stub_164(GLenum pname, const GLfloat *params);
+void APIENTRY shared_dispatch_stub_165(GLenum pname, GLint param);
+void APIENTRY shared_dispatch_stub_166(GLenum pname, const GLint *params);
+void APIENTRY shared_dispatch_stub_167(GLint factor, GLushort pattern);
+void APIENTRY shared_dispatch_stub_168(GLfloat width);
+void APIENTRY shared_dispatch_stub_169(GLenum face, GLenum pname, GLfloat param);
+void APIENTRY shared_dispatch_stub_170(GLenum face, GLenum pname, const GLfloat *params);
+void APIENTRY shared_dispatch_stub_171(GLenum face, GLenum pname, GLint param);
+void APIENTRY shared_dispatch_stub_172(GLenum face, GLenum pname, const GLint *params);
+void APIENTRY shared_dispatch_stub_173(GLfloat size);
+void APIENTRY shared_dispatch_stub_174(GLenum face, GLenum mode);
+void APIENTRY shared_dispatch_stub_175(const GLubyte *mask);
+void APIENTRY shared_dispatch_stub_176(GLint x, GLint y, GLsizei width, GLsizei height);
+void APIENTRY shared_dispatch_stub_177(GLenum mode);
+void APIENTRY shared_dispatch_stub_178(GLenum target, GLenum pname, GLfloat param);
+void APIENTRY shared_dispatch_stub_179(GLenum target, GLenum pname, const GLfloat *params);
+void APIENTRY shared_dispatch_stub_180(GLenum target, GLenum pname, GLint param);
+void APIENTRY shared_dispatch_stub_181(GLenum target, GLenum pname, const GLint *params);
+void APIENTRY shared_dispatch_stub_182(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+void APIENTRY shared_dispatch_stub_183(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+void APIENTRY shared_dispatch_stub_184(GLenum target, GLenum pname, GLfloat param);
+void APIENTRY shared_dispatch_stub_185(GLenum target, GLenum pname, const GLfloat *params);
+void APIENTRY shared_dispatch_stub_186(GLenum target, GLenum pname, GLint param);
+void APIENTRY shared_dispatch_stub_187(GLenum target, GLenum pname, const GLint *params);
+void APIENTRY shared_dispatch_stub_188(GLenum coord, GLenum pname, GLdouble param);
+void APIENTRY shared_dispatch_stub_189(GLenum coord, GLenum pname, const GLdouble *params);
+void APIENTRY shared_dispatch_stub_190(GLenum coord, GLenum pname, GLfloat param);
+void APIENTRY shared_dispatch_stub_191(GLenum coord, GLenum pname, const GLfloat *params);
+void APIENTRY shared_dispatch_stub_192(GLenum coord, GLenum pname, GLint param);
+void APIENTRY shared_dispatch_stub_193(GLenum coord, GLenum pname, const GLint *params);
+void APIENTRY shared_dispatch_stub_194(GLsizei size, GLenum type, GLfloat *buffer);
+void APIENTRY shared_dispatch_stub_195(GLsizei size, GLuint *buffer);
+GLint APIENTRY shared_dispatch_stub_196(GLenum mode);
+void APIENTRY shared_dispatch_stub_197(void);
+void APIENTRY shared_dispatch_stub_198(GLuint name);
+void APIENTRY shared_dispatch_stub_199(GLfloat token);
+void APIENTRY shared_dispatch_stub_200(void);
+void APIENTRY shared_dispatch_stub_201(GLuint name);
+void APIENTRY shared_dispatch_stub_202(GLenum mode);
+void APIENTRY shared_dispatch_stub_203(GLbitfield mask);
+void APIENTRY shared_dispatch_stub_204(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+void APIENTRY shared_dispatch_stub_205(GLfloat c);
+void APIENTRY shared_dispatch_stub_206(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+void APIENTRY shared_dispatch_stub_207(GLint s);
+void APIENTRY shared_dispatch_stub_208(GLclampd depth);
+void APIENTRY shared_dispatch_stub_209(GLuint mask);
+void APIENTRY shared_dispatch_stub_210(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+void APIENTRY shared_dispatch_stub_211(GLboolean flag);
+void APIENTRY shared_dispatch_stub_212(GLuint mask);
+void APIENTRY shared_dispatch_stub_213(GLenum op, GLfloat value);
+void APIENTRY shared_dispatch_stub_214(GLenum cap);
+void APIENTRY shared_dispatch_stub_215(GLenum cap);
+void APIENTRY shared_dispatch_stub_216(void);
+void APIENTRY shared_dispatch_stub_217(void);
+void APIENTRY shared_dispatch_stub_218(void);
+void APIENTRY shared_dispatch_stub_219(GLbitfield mask);
+void APIENTRY shared_dispatch_stub_220(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
+void APIENTRY shared_dispatch_stub_221(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
+void APIENTRY shared_dispatch_stub_222(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
+void APIENTRY shared_dispatch_stub_223(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
+void APIENTRY shared_dispatch_stub_224(GLint un, GLdouble u1, GLdouble u2);
+void APIENTRY shared_dispatch_stub_225(GLint un, GLfloat u1, GLfloat u2);
+void APIENTRY shared_dispatch_stub_226(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
+void APIENTRY shared_dispatch_stub_227(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
+void APIENTRY shared_dispatch_stub_228(GLdouble u);
+void APIENTRY shared_dispatch_stub_229(const GLdouble *u);
+void APIENTRY shared_dispatch_stub_230(GLfloat u);
+void APIENTRY shared_dispatch_stub_231(const GLfloat *u);
+void APIENTRY shared_dispatch_stub_232(GLdouble u, GLdouble v);
+void APIENTRY shared_dispatch_stub_233(const GLdouble *u);
+void APIENTRY shared_dispatch_stub_234(GLfloat u, GLfloat v);
+void APIENTRY shared_dispatch_stub_235(const GLfloat *u);
+void APIENTRY shared_dispatch_stub_236(GLenum mode, GLint i1, GLint i2);
+void APIENTRY shared_dispatch_stub_237(GLint i);
+void APIENTRY shared_dispatch_stub_238(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
+void APIENTRY shared_dispatch_stub_239(GLint i, GLint j);
+void APIENTRY shared_dispatch_stub_240(GLenum func, GLclampf ref);
+void APIENTRY shared_dispatch_stub_241(GLenum sfactor, GLenum dfactor);
+void APIENTRY shared_dispatch_stub_242(GLenum opcode);
+void APIENTRY shared_dispatch_stub_243(GLenum func, GLint ref, GLuint mask);
+void APIENTRY shared_dispatch_stub_244(GLenum fail, GLenum zfail, GLenum zpass);
+void APIENTRY shared_dispatch_stub_245(GLenum func);
+void APIENTRY shared_dispatch_stub_246(GLfloat xfactor, GLfloat yfactor);
+void APIENTRY shared_dispatch_stub_247(GLenum pname, GLfloat param);
+void APIENTRY shared_dispatch_stub_248(GLenum pname, GLint param);
+void APIENTRY shared_dispatch_stub_249(GLenum pname, GLfloat param);
+void APIENTRY shared_dispatch_stub_250(GLenum pname, GLint param);
+void APIENTRY shared_dispatch_stub_251(GLenum map, GLsizei mapsize, const GLfloat *values);
+void APIENTRY shared_dispatch_stub_252(GLenum map, GLsizei mapsize, const GLuint *values);
+void APIENTRY shared_dispatch_stub_253(GLenum map, GLsizei mapsize, const GLushort *values);
+void APIENTRY shared_dispatch_stub_254(GLenum mode);
+void APIENTRY shared_dispatch_stub_255(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
+void APIENTRY shared_dispatch_stub_256(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
+void APIENTRY shared_dispatch_stub_257(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+void APIENTRY shared_dispatch_stub_258(GLenum pname, GLboolean *params);
+void APIENTRY shared_dispatch_stub_259(GLenum plane, GLdouble *equation);
+void APIENTRY shared_dispatch_stub_260(GLenum pname, GLdouble *params);
+GLenum APIENTRY shared_dispatch_stub_261(void);
+void APIENTRY shared_dispatch_stub_262(GLenum pname, GLfloat *params);
+void APIENTRY shared_dispatch_stub_263(GLenum pname, GLint *params);
+void APIENTRY shared_dispatch_stub_264(GLenum light, GLenum pname, GLfloat *params);
+void APIENTRY shared_dispatch_stub_265(GLenum light, GLenum pname, GLint *params);
+void APIENTRY shared_dispatch_stub_266(GLenum target, GLenum query, GLdouble *v);
+void APIENTRY shared_dispatch_stub_267(GLenum target, GLenum query, GLfloat *v);
+void APIENTRY shared_dispatch_stub_268(GLenum target, GLenum query, GLint *v);
+void APIENTRY shared_dispatch_stub_269(GLenum face, GLenum pname, GLfloat *params);
+void APIENTRY shared_dispatch_stub_270(GLenum face, GLenum pname, GLint *params);
+void APIENTRY shared_dispatch_stub_271(GLenum map, GLfloat *values);
+void APIENTRY shared_dispatch_stub_272(GLenum map, GLuint *values);
+void APIENTRY shared_dispatch_stub_273(GLenum map, GLushort *values);
+void APIENTRY shared_dispatch_stub_274(GLubyte *mask);
+const GLubyte * APIENTRY shared_dispatch_stub_275(GLenum name);
+void APIENTRY shared_dispatch_stub_276(GLenum target, GLenum pname, GLfloat *params);
+void APIENTRY shared_dispatch_stub_277(GLenum target, GLenum pname, GLint *params);
+void APIENTRY shared_dispatch_stub_278(GLenum coord, GLenum pname, GLdouble *params);
+void APIENTRY shared_dispatch_stub_279(GLenum coord, GLenum pname, GLfloat *params);
+void APIENTRY shared_dispatch_stub_280(GLenum coord, GLenum pname, GLint *params);
+void APIENTRY shared_dispatch_stub_281(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+void APIENTRY shared_dispatch_stub_282(GLenum target, GLenum pname, GLfloat *params);
+void APIENTRY shared_dispatch_stub_283(GLenum target, GLenum pname, GLint *params);
+void APIENTRY shared_dispatch_stub_284(GLenum target, GLint level, GLenum pname, GLfloat *params);
+void APIENTRY shared_dispatch_stub_285(GLenum target, GLint level, GLenum pname, GLint *params);
+GLboolean APIENTRY shared_dispatch_stub_286(GLenum cap);
+GLboolean APIENTRY shared_dispatch_stub_287(GLuint list);
+void APIENTRY shared_dispatch_stub_288(GLclampd zNear, GLclampd zFar);
+void APIENTRY shared_dispatch_stub_289(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+void APIENTRY shared_dispatch_stub_290(void);
+void APIENTRY shared_dispatch_stub_291(const GLfloat *m);
+void APIENTRY shared_dispatch_stub_292(const GLdouble *m);
+void APIENTRY shared_dispatch_stub_293(GLenum mode);
+void APIENTRY shared_dispatch_stub_294(const GLfloat *m);
+void APIENTRY shared_dispatch_stub_295(const GLdouble *m);
+void APIENTRY shared_dispatch_stub_296(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+void APIENTRY shared_dispatch_stub_297(void);
+void APIENTRY shared_dispatch_stub_298(void);
+void APIENTRY shared_dispatch_stub_299(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+void APIENTRY shared_dispatch_stub_300(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+void APIENTRY shared_dispatch_stub_301(GLdouble x, GLdouble y, GLdouble z);
+void APIENTRY shared_dispatch_stub_302(GLfloat x, GLfloat y, GLfloat z);
+void APIENTRY shared_dispatch_stub_303(GLdouble x, GLdouble y, GLdouble z);
+void APIENTRY shared_dispatch_stub_304(GLfloat x, GLfloat y, GLfloat z);
+void APIENTRY shared_dispatch_stub_305(GLint x, GLint y, GLsizei width, GLsizei height);
+void APIENTRY shared_dispatch_stub_306(GLint i);
+void APIENTRY shared_dispatch_stub_307(GLenum target, GLuint texture);
+void APIENTRY shared_dispatch_stub_308(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+void APIENTRY shared_dispatch_stub_309(GLenum array);
+void APIENTRY shared_dispatch_stub_310(GLenum mode, GLint first, GLsizei count);
+void APIENTRY shared_dispatch_stub_311(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
+void APIENTRY shared_dispatch_stub_312(GLsizei stride, const GLvoid *pointer);
+void APIENTRY shared_dispatch_stub_313(GLenum array);
+void APIENTRY shared_dispatch_stub_314(GLenum type, GLsizei stride, const GLvoid *pointer);
+void APIENTRY shared_dispatch_stub_315(GLubyte c);
+void APIENTRY shared_dispatch_stub_316(const GLubyte *c);
+void APIENTRY shared_dispatch_stub_317(GLenum format, GLsizei stride, const GLvoid *pointer);
+void APIENTRY shared_dispatch_stub_318(GLenum type, GLsizei stride, const GLvoid *pointer);
+void APIENTRY shared_dispatch_stub_319(GLfloat factor, GLfloat units);
+void APIENTRY shared_dispatch_stub_320(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+void APIENTRY shared_dispatch_stub_321(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLboolean APIENTRY shared_dispatch_stub_322(GLsizei n, const GLuint *textures, GLboolean *residences);
+void APIENTRY shared_dispatch_stub_323(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+void APIENTRY shared_dispatch_stub_324(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+void APIENTRY shared_dispatch_stub_325(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+void APIENTRY shared_dispatch_stub_326(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+void APIENTRY shared_dispatch_stub_327(GLsizei n, const GLuint *textures);
+void APIENTRY shared_dispatch_stub_328(GLsizei n, GLuint *textures);
+void APIENTRY shared_dispatch_stub_329(GLenum pname, GLvoid **params);
+GLboolean APIENTRY shared_dispatch_stub_330(GLuint texture);
+void APIENTRY shared_dispatch_stub_331(GLsizei n, const GLuint *textures, const GLclampf *priorities);
+void APIENTRY shared_dispatch_stub_332(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+void APIENTRY shared_dispatch_stub_333(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+void APIENTRY shared_dispatch_stub_334(void);
+void APIENTRY shared_dispatch_stub_335(GLbitfield mask);
+void APIENTRY shared_dispatch_stub_336(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+void APIENTRY shared_dispatch_stub_337(GLenum mode);
+void APIENTRY shared_dispatch_stub_338(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+void APIENTRY shared_dispatch_stub_339(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+void APIENTRY shared_dispatch_stub_340(GLenum target, GLenum pname, const GLfloat *params);
+void APIENTRY shared_dispatch_stub_341(GLenum target, GLenum pname, const GLint *params);
+void APIENTRY shared_dispatch_stub_342(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+void APIENTRY shared_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid *table);
+void APIENTRY shared_dispatch_stub_344(GLenum target, GLenum pname, GLfloat *params);
+void APIENTRY shared_dispatch_stub_345(GLenum target, GLenum pname, GLint *params);
+void APIENTRY shared_dispatch_stub_346(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+void APIENTRY shared_dispatch_stub_347(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+void APIENTRY shared_dispatch_stub_348(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+void APIENTRY shared_dispatch_stub_349(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+void APIENTRY shared_dispatch_stub_350(GLenum target, GLenum pname, GLfloat params);
+void APIENTRY shared_dispatch_stub_351(GLenum target, GLenum pname, const GLfloat *params);
+void APIENTRY shared_dispatch_stub_352(GLenum target, GLenum pname, GLint params);
+void APIENTRY shared_dispatch_stub_353(GLenum target, GLenum pname, const GLint *params);
+void APIENTRY shared_dispatch_stub_354(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+void APIENTRY shared_dispatch_stub_355(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+void APIENTRY shared_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid *image);
+void APIENTRY shared_dispatch_stub_357(GLenum target, GLenum pname, GLfloat *params);
+void APIENTRY shared_dispatch_stub_358(GLenum target, GLenum pname, GLint *params);
+void APIENTRY shared_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+void APIENTRY shared_dispatch_stub_360(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+void APIENTRY shared_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+void APIENTRY shared_dispatch_stub_362(GLenum target, GLenum pname, GLfloat *params);
+void APIENTRY shared_dispatch_stub_363(GLenum target, GLenum pname, GLint *params);
+void APIENTRY shared_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+void APIENTRY shared_dispatch_stub_365(GLenum target, GLenum pname, GLfloat *params);
+void APIENTRY shared_dispatch_stub_366(GLenum target, GLenum pname, GLint *params);
+void APIENTRY shared_dispatch_stub_367(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+void APIENTRY shared_dispatch_stub_368(GLenum target, GLenum internalformat, GLboolean sink);
+void APIENTRY shared_dispatch_stub_369(GLenum target);
+void APIENTRY shared_dispatch_stub_370(GLenum target);
+void APIENTRY shared_dispatch_stub_371(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+void APIENTRY shared_dispatch_stub_372(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+void APIENTRY shared_dispatch_stub_373(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+void APIENTRY shared_dispatch_stub_374(GLenum texture);
+void APIENTRY shared_dispatch_stub_375(GLenum texture);
+void APIENTRY shared_dispatch_stub_376(GLenum target, GLdouble s);
+void APIENTRY shared_dispatch_stub_377(GLenum target, const GLdouble *v);
+void APIENTRY shared_dispatch_stub_378(GLenum target, GLfloat s);
+void APIENTRY shared_dispatch_stub_379(GLenum target, const GLfloat *v);
+void APIENTRY shared_dispatch_stub_380(GLenum target, GLint s);
+void APIENTRY shared_dispatch_stub_381(GLenum target, const GLint *v);
+void APIENTRY shared_dispatch_stub_382(GLenum target, GLshort s);
+void APIENTRY shared_dispatch_stub_383(GLenum target, const GLshort *v);
+void APIENTRY shared_dispatch_stub_384(GLenum target, GLdouble s, GLdouble t);
+void APIENTRY shared_dispatch_stub_385(GLenum target, const GLdouble *v);
+void APIENTRY shared_dispatch_stub_386(GLenum target, GLfloat s, GLfloat t);
+void APIENTRY shared_dispatch_stub_387(GLenum target, const GLfloat *v);
+void APIENTRY shared_dispatch_stub_388(GLenum target, GLint s, GLint t);
+void APIENTRY shared_dispatch_stub_389(GLenum target, const GLint *v);
+void APIENTRY shared_dispatch_stub_390(GLenum target, GLshort s, GLshort t);
+void APIENTRY shared_dispatch_stub_391(GLenum target, const GLshort *v);
+void APIENTRY shared_dispatch_stub_392(GLenum target, GLdouble s, GLdouble t, GLdouble r);
+void APIENTRY shared_dispatch_stub_393(GLenum target, const GLdouble *v);
+void APIENTRY shared_dispatch_stub_394(GLenum target, GLfloat s, GLfloat t, GLfloat r);
+void APIENTRY shared_dispatch_stub_395(GLenum target, const GLfloat *v);
+void APIENTRY shared_dispatch_stub_396(GLenum target, GLint s, GLint t, GLint r);
+void APIENTRY shared_dispatch_stub_397(GLenum target, const GLint *v);
+void APIENTRY shared_dispatch_stub_398(GLenum target, GLshort s, GLshort t, GLshort r);
+void APIENTRY shared_dispatch_stub_399(GLenum target, const GLshort *v);
+void APIENTRY shared_dispatch_stub_400(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+void APIENTRY shared_dispatch_stub_401(GLenum target, const GLdouble *v);
+void APIENTRY shared_dispatch_stub_402(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+void APIENTRY shared_dispatch_stub_403(GLenum target, const GLfloat *v);
+void APIENTRY shared_dispatch_stub_404(GLenum target, GLint s, GLint t, GLint r, GLint q);
+void APIENTRY shared_dispatch_stub_405(GLenum target, const GLint *v);
+void APIENTRY shared_dispatch_stub_406(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+void APIENTRY shared_dispatch_stub_407(GLenum target, const GLshort *v);
+void APIENTRY shared_dispatch_stub_408(GLuint program, GLuint shader);
+GLuint APIENTRY shared_dispatch_stub_409(void);
+GLuint APIENTRY shared_dispatch_stub_410(GLenum type);
+void APIENTRY shared_dispatch_stub_411(GLuint program);
+void APIENTRY shared_dispatch_stub_412(GLuint program);
+void APIENTRY shared_dispatch_stub_413(GLuint program, GLuint shader);
+void APIENTRY shared_dispatch_stub_414(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
+void APIENTRY shared_dispatch_stub_415(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+void APIENTRY shared_dispatch_stub_416(GLuint program, GLenum pname, GLint *params);
+void APIENTRY shared_dispatch_stub_417(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+void APIENTRY shared_dispatch_stub_418(GLuint shader, GLenum pname, GLint *params);
+GLboolean APIENTRY shared_dispatch_stub_419(GLuint program);
+GLboolean APIENTRY shared_dispatch_stub_420(GLuint shader);
+void APIENTRY shared_dispatch_stub_421(GLenum face, GLenum func, GLint ref, GLuint mask);
+void APIENTRY shared_dispatch_stub_422(GLenum face, GLuint mask);
+void APIENTRY shared_dispatch_stub_423(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass);
+void APIENTRY shared_dispatch_stub_424(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY shared_dispatch_stub_425(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY shared_dispatch_stub_426(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY shared_dispatch_stub_427(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY shared_dispatch_stub_428(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY shared_dispatch_stub_429(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY shared_dispatch_stub_430(GLenum target, GLenum clamp);
+void APIENTRY shared_dispatch_stub_431(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+void APIENTRY shared_dispatch_stub_432(GLenum buffer, GLint drawbuffer, const GLfloat *value);
+void APIENTRY shared_dispatch_stub_433(GLenum buffer, GLint drawbuffer, const GLint *value);
+void APIENTRY shared_dispatch_stub_434(GLenum buffer, GLint drawbuffer, const GLuint *value);
+const GLubyte * APIENTRY shared_dispatch_stub_435(GLenum name, GLuint index);
+void APIENTRY shared_dispatch_stub_436(GLenum target, GLenum internalFormat, GLuint buffer);
+void APIENTRY shared_dispatch_stub_437(GLenum target, GLenum attachment, GLuint texture, GLint level);
+void APIENTRY shared_dispatch_stub_438(GLenum target, GLenum pname, GLint64 *params);
+void APIENTRY shared_dispatch_stub_439(GLenum cap, GLuint index, GLint64 *data);
+void APIENTRY shared_dispatch_stub_440(GLuint index, GLuint divisor);
+void APIENTRY shared_dispatch_stub_441(const GLdouble *m);
+void APIENTRY shared_dispatch_stub_442(const GLfloat *m);
+void APIENTRY shared_dispatch_stub_443(const GLdouble *m);
+void APIENTRY shared_dispatch_stub_444(const GLfloat *m);
+void APIENTRY shared_dispatch_stub_445(GLclampf value, GLboolean invert);
+void APIENTRY shared_dispatch_stub_446(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+void APIENTRY shared_dispatch_stub_447(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+void APIENTRY shared_dispatch_stub_448(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+void APIENTRY shared_dispatch_stub_449(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+void APIENTRY shared_dispatch_stub_450(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+void APIENTRY shared_dispatch_stub_451(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+void APIENTRY shared_dispatch_stub_452(GLenum target, GLint level, GLvoid *img);
+void APIENTRY shared_dispatch_stub_453(GLuint index);
+void APIENTRY shared_dispatch_stub_454(GLuint index);
+void APIENTRY shared_dispatch_stub_455(GLenum target, GLuint index, GLdouble *params);
+void APIENTRY shared_dispatch_stub_456(GLenum target, GLuint index, GLfloat *params);
+void APIENTRY shared_dispatch_stub_457(GLenum target, GLuint index, GLdouble *params);
+void APIENTRY shared_dispatch_stub_458(GLenum target, GLuint index, GLfloat *params);
+void APIENTRY shared_dispatch_stub_459(GLenum target, GLenum pname, GLvoid *string);
+void APIENTRY shared_dispatch_stub_460(GLenum target, GLenum pname, GLint *params);
+void APIENTRY shared_dispatch_stub_461(GLuint index, GLenum pname, GLdouble *params);
+void APIENTRY shared_dispatch_stub_462(GLuint index, GLenum pname, GLfloat *params);
+void APIENTRY shared_dispatch_stub_463(GLuint index, GLenum pname, GLint *params);
+void APIENTRY shared_dispatch_stub_464(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void APIENTRY shared_dispatch_stub_465(GLenum target, GLuint index, const GLdouble *params);
+void APIENTRY shared_dispatch_stub_466(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void APIENTRY shared_dispatch_stub_467(GLenum target, GLuint index, const GLfloat *params);
+void APIENTRY shared_dispatch_stub_468(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void APIENTRY shared_dispatch_stub_469(GLenum target, GLuint index, const GLdouble *params);
+void APIENTRY shared_dispatch_stub_470(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void APIENTRY shared_dispatch_stub_471(GLenum target, GLuint index, const GLfloat *params);
+void APIENTRY shared_dispatch_stub_472(GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+void APIENTRY shared_dispatch_stub_473(GLuint index, GLdouble x);
+void APIENTRY shared_dispatch_stub_474(GLuint index, const GLdouble *v);
+void APIENTRY shared_dispatch_stub_475(GLuint index, GLfloat x);
+void APIENTRY shared_dispatch_stub_476(GLuint index, const GLfloat *v);
+void APIENTRY shared_dispatch_stub_477(GLuint index, GLshort x);
+void APIENTRY shared_dispatch_stub_478(GLuint index, const GLshort *v);
+void APIENTRY shared_dispatch_stub_479(GLuint index, GLdouble x, GLdouble y);
+void APIENTRY shared_dispatch_stub_480(GLuint index, const GLdouble *v);
+void APIENTRY shared_dispatch_stub_481(GLuint index, GLfloat x, GLfloat y);
+void APIENTRY shared_dispatch_stub_482(GLuint index, const GLfloat *v);
+void APIENTRY shared_dispatch_stub_483(GLuint index, GLshort x, GLshort y);
+void APIENTRY shared_dispatch_stub_484(GLuint index, const GLshort *v);
+void APIENTRY shared_dispatch_stub_485(GLuint index, GLdouble x, GLdouble y, GLdouble z);
+void APIENTRY shared_dispatch_stub_486(GLuint index, const GLdouble *v);
+void APIENTRY shared_dispatch_stub_487(GLuint index, GLfloat x, GLfloat y, GLfloat z);
+void APIENTRY shared_dispatch_stub_488(GLuint index, const GLfloat *v);
+void APIENTRY shared_dispatch_stub_489(GLuint index, GLshort x, GLshort y, GLshort z);
+void APIENTRY shared_dispatch_stub_490(GLuint index, const GLshort *v);
+void APIENTRY shared_dispatch_stub_491(GLuint index, const GLbyte *v);
+void APIENTRY shared_dispatch_stub_492(GLuint index, const GLint *v);
+void APIENTRY shared_dispatch_stub_493(GLuint index, const GLshort *v);
+void APIENTRY shared_dispatch_stub_494(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+void APIENTRY shared_dispatch_stub_495(GLuint index, const GLubyte *v);
+void APIENTRY shared_dispatch_stub_496(GLuint index, const GLuint *v);
+void APIENTRY shared_dispatch_stub_497(GLuint index, const GLushort *v);
+void APIENTRY shared_dispatch_stub_498(GLuint index, const GLbyte *v);
+void APIENTRY shared_dispatch_stub_499(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void APIENTRY shared_dispatch_stub_500(GLuint index, const GLdouble *v);
+void APIENTRY shared_dispatch_stub_501(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void APIENTRY shared_dispatch_stub_502(GLuint index, const GLfloat *v);
+void APIENTRY shared_dispatch_stub_503(GLuint index, const GLint *v);
+void APIENTRY shared_dispatch_stub_504(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+void APIENTRY shared_dispatch_stub_505(GLuint index, const GLshort *v);
+void APIENTRY shared_dispatch_stub_506(GLuint index, const GLubyte *v);
+void APIENTRY shared_dispatch_stub_507(GLuint index, const GLuint *v);
+void APIENTRY shared_dispatch_stub_508(GLuint index, const GLushort *v);
+void APIENTRY shared_dispatch_stub_509(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+void APIENTRY shared_dispatch_stub_510(GLenum target, GLuint buffer);
+void APIENTRY shared_dispatch_stub_511(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
+void APIENTRY shared_dispatch_stub_512(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
+void APIENTRY shared_dispatch_stub_513(GLsizei n, const GLuint *buffer);
+void APIENTRY shared_dispatch_stub_514(GLsizei n, GLuint *buffer);
+void APIENTRY shared_dispatch_stub_515(GLenum target, GLenum pname, GLint *params);
+void APIENTRY shared_dispatch_stub_516(GLenum target, GLenum pname, GLvoid **params);
+void APIENTRY shared_dispatch_stub_517(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
+GLboolean APIENTRY shared_dispatch_stub_518(GLuint buffer);
+GLvoid * APIENTRY shared_dispatch_stub_519(GLenum target, GLenum access);
+GLboolean APIENTRY shared_dispatch_stub_520(GLenum target);
+void APIENTRY shared_dispatch_stub_521(GLenum target, GLuint id);
+void APIENTRY shared_dispatch_stub_522(GLsizei n, const GLuint *ids);
+void APIENTRY shared_dispatch_stub_523(GLenum target);
+void APIENTRY shared_dispatch_stub_524(GLsizei n, GLuint *ids);
+void APIENTRY shared_dispatch_stub_525(GLuint id, GLenum pname, GLint *params);
+void APIENTRY shared_dispatch_stub_526(GLuint id, GLenum pname, GLuint *params);
+void APIENTRY shared_dispatch_stub_527(GLenum target, GLenum pname, GLint *params);
+GLboolean APIENTRY shared_dispatch_stub_528(GLuint id);
+void APIENTRY shared_dispatch_stub_529(GLhandleARB containerObj, GLhandleARB obj);
+void APIENTRY shared_dispatch_stub_530(GLhandleARB shader);
+GLhandleARB APIENTRY shared_dispatch_stub_531(void);
+GLhandleARB APIENTRY shared_dispatch_stub_532(GLenum shaderType);
+void APIENTRY shared_dispatch_stub_533(GLhandleARB obj);
+void APIENTRY shared_dispatch_stub_534(GLhandleARB containerObj, GLhandleARB attachedObj);
+void APIENTRY shared_dispatch_stub_535(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+void APIENTRY shared_dispatch_stub_536(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog);
+GLhandleARB APIENTRY shared_dispatch_stub_537(GLenum pname);
+void APIENTRY shared_dispatch_stub_538(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
+void APIENTRY shared_dispatch_stub_539(GLhandleARB obj, GLenum pname, GLfloat *params);
+void APIENTRY shared_dispatch_stub_540(GLhandleARB obj, GLenum pname, GLint *params);
+void APIENTRY shared_dispatch_stub_541(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source);
+GLint APIENTRY shared_dispatch_stub_542(GLhandleARB program, const GLcharARB *name);
+void APIENTRY shared_dispatch_stub_543(GLhandleARB program, GLint location, GLfloat *params);
+void APIENTRY shared_dispatch_stub_544(GLhandleARB program, GLint location, GLint *params);
+void APIENTRY shared_dispatch_stub_545(GLhandleARB program);
+void APIENTRY shared_dispatch_stub_546(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length);
+void APIENTRY shared_dispatch_stub_547(GLint location, GLfloat v0);
+void APIENTRY shared_dispatch_stub_548(GLint location, GLsizei count, const GLfloat *value);
+void APIENTRY shared_dispatch_stub_549(GLint location, GLint v0);
+void APIENTRY shared_dispatch_stub_550(GLint location, GLsizei count, const GLint *value);
+void APIENTRY shared_dispatch_stub_551(GLint location, GLfloat v0, GLfloat v1);
+void APIENTRY shared_dispatch_stub_552(GLint location, GLsizei count, const GLfloat *value);
+void APIENTRY shared_dispatch_stub_553(GLint location, GLint v0, GLint v1);
+void APIENTRY shared_dispatch_stub_554(GLint location, GLsizei count, const GLint *value);
+void APIENTRY shared_dispatch_stub_555(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+void APIENTRY shared_dispatch_stub_556(GLint location, GLsizei count, const GLfloat *value);
+void APIENTRY shared_dispatch_stub_557(GLint location, GLint v0, GLint v1, GLint v2);
+void APIENTRY shared_dispatch_stub_558(GLint location, GLsizei count, const GLint *value);
+void APIENTRY shared_dispatch_stub_559(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+void APIENTRY shared_dispatch_stub_560(GLint location, GLsizei count, const GLfloat *value);
+void APIENTRY shared_dispatch_stub_561(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+void APIENTRY shared_dispatch_stub_562(GLint location, GLsizei count, const GLint *value);
+void APIENTRY shared_dispatch_stub_563(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY shared_dispatch_stub_564(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY shared_dispatch_stub_565(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+void APIENTRY shared_dispatch_stub_566(GLhandleARB program);
+void APIENTRY shared_dispatch_stub_567(GLhandleARB program);
+void APIENTRY shared_dispatch_stub_568(GLhandleARB program, GLuint index, const GLcharARB *name);
+void APIENTRY shared_dispatch_stub_569(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+GLint APIENTRY shared_dispatch_stub_570(GLhandleARB program, const GLcharARB *name);
+void APIENTRY shared_dispatch_stub_571(GLsizei n, const GLenum *bufs);
+void APIENTRY shared_dispatch_stub_572(GLenum target, GLenum clamp);
+void APIENTRY shared_dispatch_stub_573(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+void APIENTRY shared_dispatch_stub_574(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+void APIENTRY shared_dispatch_stub_575(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+void APIENTRY shared_dispatch_stub_576(GLenum target, GLenum attachment, GLuint texture, GLint level);
+void APIENTRY shared_dispatch_stub_577(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+void APIENTRY shared_dispatch_stub_578(GLuint program, GLenum pname, GLint value);
+void APIENTRY shared_dispatch_stub_579(GLuint index, GLuint divisor);
+void APIENTRY shared_dispatch_stub_580(GLenum target, GLintptr offset, GLsizeiptr length);
+GLvoid * APIENTRY shared_dispatch_stub_581(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+void APIENTRY shared_dispatch_stub_582(GLenum target, GLenum internalFormat, GLuint buffer);
+void APIENTRY shared_dispatch_stub_583(GLuint array);
+void APIENTRY shared_dispatch_stub_584(GLsizei n, GLuint *arrays);
+void APIENTRY shared_dispatch_stub_585(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+GLenum APIENTRY shared_dispatch_stub_586(GLsync sync, GLbitfield flags, GLuint64 timeout);
+void APIENTRY shared_dispatch_stub_587(GLsync sync);
+GLsync APIENTRY shared_dispatch_stub_588(GLenum condition, GLbitfield flags);
+void APIENTRY shared_dispatch_stub_589(GLenum pname, GLint64 *params);
+void APIENTRY shared_dispatch_stub_590(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+GLboolean APIENTRY shared_dispatch_stub_591(GLsync sync);
+void APIENTRY shared_dispatch_stub_592(GLsync sync, GLbitfield flags, GLuint64 timeout);
+void APIENTRY shared_dispatch_stub_593(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+void APIENTRY shared_dispatch_stub_594(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
+void APIENTRY shared_dispatch_stub_595(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+void APIENTRY shared_dispatch_stub_596(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex);
+void APIENTRY shared_dispatch_stub_597(GLuint buf, GLenum modeRGB, GLenum modeA);
+void APIENTRY shared_dispatch_stub_598(GLuint buf, GLenum mode);
+void APIENTRY shared_dispatch_stub_599(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA);
+void APIENTRY shared_dispatch_stub_600(GLuint buf, GLenum src, GLenum dst);
+void APIENTRY shared_dispatch_stub_601(GLuint unit, GLuint sampler);
+void APIENTRY shared_dispatch_stub_602(GLsizei count, const GLuint *samplers);
+void APIENTRY shared_dispatch_stub_603(GLsizei count, GLuint *samplers);
+void APIENTRY shared_dispatch_stub_604(GLuint sampler, GLenum pname, GLint *params);
+void APIENTRY shared_dispatch_stub_605(GLuint sampler, GLenum pname, GLuint *params);
+void APIENTRY shared_dispatch_stub_606(GLuint sampler, GLenum pname, GLfloat *params);
+void APIENTRY shared_dispatch_stub_607(GLuint sampler, GLenum pname, GLint *params);
+GLboolean APIENTRY shared_dispatch_stub_608(GLuint sampler);
+void APIENTRY shared_dispatch_stub_609(GLuint sampler, GLenum pname, const GLint *params);
+void APIENTRY shared_dispatch_stub_610(GLuint sampler, GLenum pname, const GLuint *params);
+void APIENTRY shared_dispatch_stub_611(GLuint sampler, GLenum pname, GLfloat param);
+void APIENTRY shared_dispatch_stub_612(GLuint sampler, GLenum pname, const GLfloat *params);
+void APIENTRY shared_dispatch_stub_613(GLuint sampler, GLenum pname, GLint param);
+void APIENTRY shared_dispatch_stub_614(GLuint sampler, GLenum pname, const GLint *params);
+void APIENTRY shared_dispatch_stub_615(GLenum target, GLuint id);
+void APIENTRY shared_dispatch_stub_616(GLsizei n, const GLuint *ids);
+void APIENTRY shared_dispatch_stub_617(GLenum mode, GLuint id);
+void APIENTRY shared_dispatch_stub_618(GLsizei n, GLuint *ids);
+GLboolean APIENTRY shared_dispatch_stub_619(GLuint id);
+void APIENTRY shared_dispatch_stub_620(void);
+void APIENTRY shared_dispatch_stub_621(void);
+void APIENTRY shared_dispatch_stub_622(GLclampf depth);
+void APIENTRY shared_dispatch_stub_623(GLclampf zNear, GLclampf zFar);
+void APIENTRY shared_dispatch_stub_624(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+void APIENTRY shared_dispatch_stub_625(void);
+void APIENTRY shared_dispatch_stub_626(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+void APIENTRY shared_dispatch_stub_627(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+void APIENTRY shared_dispatch_stub_628(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
+void APIENTRY shared_dispatch_stub_629(GLuint program, GLenum pname, GLint value);
+GLenum APIENTRY shared_dispatch_stub_630(void);
+void APIENTRY shared_dispatch_stub_631(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
+void APIENTRY shared_dispatch_stub_632(GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
+void APIENTRY shared_dispatch_stub_633(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
+void APIENTRY shared_dispatch_stub_634(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+void APIENTRY shared_dispatch_stub_635(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
+void APIENTRY shared_dispatch_stub_636(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
+void APIENTRY shared_dispatch_stub_637(GLenum target, GLenum query, GLsizei bufSize, GLint *v);
+void APIENTRY shared_dispatch_stub_638(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+void APIENTRY shared_dispatch_stub_639(GLenum map, GLsizei bufSize, GLfloat *values);
+void APIENTRY shared_dispatch_stub_640(GLenum map, GLsizei bufSize, GLuint *values);
+void APIENTRY shared_dispatch_stub_641(GLenum map, GLsizei bufSize, GLushort *values);
+void APIENTRY shared_dispatch_stub_642(GLsizei bufSize, GLubyte *pattern);
+void APIENTRY shared_dispatch_stub_643(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
+void APIENTRY shared_dispatch_stub_644(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
+void APIENTRY shared_dispatch_stub_645(GLhandleARB program, GLint location, GLsizei bufSize, GLdouble *params);
+void APIENTRY shared_dispatch_stub_646(GLhandleARB program, GLint location, GLsizei bufSize, GLfloat *params);
+void APIENTRY shared_dispatch_stub_647(GLhandleARB program, GLint location, GLsizei bufSize, GLint *params);
+void APIENTRY shared_dispatch_stub_648(GLhandleARB program, GLint location, GLsizei bufSize, GLuint *params);
+void APIENTRY shared_dispatch_stub_649(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
+void APIENTRY shared_dispatch_stub_650(GLfloat factor, GLfloat bias);
+void APIENTRY shared_dispatch_stub_651(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+void APIENTRY shared_dispatch_stub_652(const GLfloat *coords);
+void APIENTRY shared_dispatch_stub_653(GLint x, GLint y, GLint z, GLint width, GLint height);
+void APIENTRY shared_dispatch_stub_654(const GLint *coords);
+void APIENTRY shared_dispatch_stub_655(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+void APIENTRY shared_dispatch_stub_656(const GLshort *coords);
+void APIENTRY shared_dispatch_stub_657(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+void APIENTRY shared_dispatch_stub_658(const GLfixed *coords);
+void APIENTRY shared_dispatch_stub_659(GLenum type, GLsizei stride, const GLvoid *pointer);
+void APIENTRY shared_dispatch_stub_660(GLenum pname, GLfloat *params);
+void APIENTRY shared_dispatch_stub_661(GLenum pname, GLint *params);
+void APIENTRY shared_dispatch_stub_662(GLenum pname, GLfloat param);
+void APIENTRY shared_dispatch_stub_663(GLenum pname, const GLfloat *params);
+void APIENTRY shared_dispatch_stub_664(GLenum pname, GLint param);
+void APIENTRY shared_dispatch_stub_665(GLenum pname, const GLint *params);
+GLbitfield APIENTRY shared_dispatch_stub_666(GLfixed *mantissa, GLint *exponent);
+void APIENTRY shared_dispatch_stub_667(GLclampf value, GLboolean invert);
+void APIENTRY shared_dispatch_stub_668(GLenum pattern);
+void APIENTRY shared_dispatch_stub_669(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+void APIENTRY shared_dispatch_stub_670(GLsizei stride, GLsizei count, const GLboolean *pointer);
+void APIENTRY shared_dispatch_stub_671(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+void APIENTRY shared_dispatch_stub_672(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+void APIENTRY shared_dispatch_stub_673(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+void APIENTRY shared_dispatch_stub_674(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+void APIENTRY shared_dispatch_stub_675(GLenum pname, GLfloat param);
+void APIENTRY shared_dispatch_stub_676(GLenum pname, const GLfloat *params);
+void APIENTRY shared_dispatch_stub_677(GLint first, GLsizei count);
+void APIENTRY shared_dispatch_stub_678(void);
+void APIENTRY shared_dispatch_stub_679(GLbyte red, GLbyte green, GLbyte blue);
+void APIENTRY shared_dispatch_stub_680(const GLbyte *v);
+void APIENTRY shared_dispatch_stub_681(GLdouble red, GLdouble green, GLdouble blue);
+void APIENTRY shared_dispatch_stub_682(const GLdouble *v);
+void APIENTRY shared_dispatch_stub_683(GLfloat red, GLfloat green, GLfloat blue);
+void APIENTRY shared_dispatch_stub_684(const GLfloat *v);
+void APIENTRY shared_dispatch_stub_685(GLint red, GLint green, GLint blue);
+void APIENTRY shared_dispatch_stub_686(const GLint *v);
+void APIENTRY shared_dispatch_stub_687(GLshort red, GLshort green, GLshort blue);
+void APIENTRY shared_dispatch_stub_688(const GLshort *v);
+void APIENTRY shared_dispatch_stub_689(GLubyte red, GLubyte green, GLubyte blue);
+void APIENTRY shared_dispatch_stub_690(const GLubyte *v);
+void APIENTRY shared_dispatch_stub_691(GLuint red, GLuint green, GLuint blue);
+void APIENTRY shared_dispatch_stub_692(const GLuint *v);
+void APIENTRY shared_dispatch_stub_693(GLushort red, GLushort green, GLushort blue);
+void APIENTRY shared_dispatch_stub_694(const GLushort *v);
+void APIENTRY shared_dispatch_stub_695(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+void APIENTRY shared_dispatch_stub_696(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+void APIENTRY shared_dispatch_stub_697(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
+void APIENTRY shared_dispatch_stub_698(GLenum type, GLsizei stride, const GLvoid *pointer);
+void APIENTRY shared_dispatch_stub_699(GLdouble coord);
+void APIENTRY shared_dispatch_stub_700(const GLdouble *coord);
+void APIENTRY shared_dispatch_stub_701(GLfloat coord);
+void APIENTRY shared_dispatch_stub_702(const GLfloat *coord);
+void APIENTRY shared_dispatch_stub_703(GLenum mode);
+void APIENTRY shared_dispatch_stub_704(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+void APIENTRY shared_dispatch_stub_705(void);
+void APIENTRY shared_dispatch_stub_706(GLsizei length, const GLvoid *pointer);
+void APIENTRY shared_dispatch_stub_707(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+void APIENTRY shared_dispatch_stub_708(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
+void APIENTRY shared_dispatch_stub_709(GLenum pname, GLfloat param);
+void APIENTRY shared_dispatch_stub_710(GLenum pname, const GLfloat *params);
+void APIENTRY shared_dispatch_stub_711(GLenum pname, GLint param);
+void APIENTRY shared_dispatch_stub_712(GLenum pname, const GLint *params);
+void APIENTRY shared_dispatch_stub_713(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+void APIENTRY shared_dispatch_stub_714(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
+void APIENTRY shared_dispatch_stub_715(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
+void APIENTRY shared_dispatch_stub_716(GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
+void APIENTRY shared_dispatch_stub_717(GLenum stage, GLenum portion, GLenum pname, GLint *params);
+void APIENTRY shared_dispatch_stub_718(GLenum variable, GLenum pname, GLfloat *params);
+void APIENTRY shared_dispatch_stub_719(GLenum variable, GLenum pname, GLint *params);
+void APIENTRY shared_dispatch_stub_720(void);
+void APIENTRY shared_dispatch_stub_721(GLdouble x, GLdouble y);
+void APIENTRY shared_dispatch_stub_722(const GLdouble *v);
+void APIENTRY shared_dispatch_stub_723(GLfloat x, GLfloat y);
+void APIENTRY shared_dispatch_stub_724(const GLfloat *v);
+void APIENTRY shared_dispatch_stub_725(GLint x, GLint y);
+void APIENTRY shared_dispatch_stub_726(const GLint *v);
+void APIENTRY shared_dispatch_stub_727(GLshort x, GLshort y);
+void APIENTRY shared_dispatch_stub_728(const GLshort *v);
+void APIENTRY shared_dispatch_stub_729(GLdouble x, GLdouble y, GLdouble z);
+void APIENTRY shared_dispatch_stub_730(const GLdouble *v);
+void APIENTRY shared_dispatch_stub_731(GLfloat x, GLfloat y, GLfloat z);
+void APIENTRY shared_dispatch_stub_732(const GLfloat *v);
+void APIENTRY shared_dispatch_stub_733(GLint x, GLint y, GLint z);
+void APIENTRY shared_dispatch_stub_734(const GLint *v);
+void APIENTRY shared_dispatch_stub_735(GLshort x, GLshort y, GLshort z);
+void APIENTRY shared_dispatch_stub_736(const GLshort *v);
+void APIENTRY shared_dispatch_stub_737(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void APIENTRY shared_dispatch_stub_738(const GLdouble *v);
+void APIENTRY shared_dispatch_stub_739(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void APIENTRY shared_dispatch_stub_740(const GLfloat *v);
+void APIENTRY shared_dispatch_stub_741(GLint x, GLint y, GLint z, GLint w);
+void APIENTRY shared_dispatch_stub_742(const GLint *v);
+void APIENTRY shared_dispatch_stub_743(GLshort x, GLshort y, GLshort z, GLshort w);
+void APIENTRY shared_dispatch_stub_744(const GLshort *v);
+void APIENTRY shared_dispatch_stub_745(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
+void APIENTRY shared_dispatch_stub_746(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride);
+void APIENTRY shared_dispatch_stub_747(GLsizei n, const GLuint *fences);
+void APIENTRY shared_dispatch_stub_748(GLuint fence);
+void APIENTRY shared_dispatch_stub_749(GLsizei n, GLuint *fences);
+void APIENTRY shared_dispatch_stub_750(GLuint fence, GLenum pname, GLint *params);
+GLboolean APIENTRY shared_dispatch_stub_751(GLuint fence);
+void APIENTRY shared_dispatch_stub_752(GLuint fence, GLenum condition);
+GLboolean APIENTRY shared_dispatch_stub_753(GLuint fence);
+GLboolean APIENTRY shared_dispatch_stub_754(GLsizei n, const GLuint *ids, GLboolean *residences);
+void APIENTRY shared_dispatch_stub_755(GLenum target, GLuint program);
+void APIENTRY shared_dispatch_stub_756(GLsizei n, const GLuint *programs);
+void APIENTRY shared_dispatch_stub_757(GLenum target, GLuint id, const GLfloat *params);
+void APIENTRY shared_dispatch_stub_758(GLsizei n, GLuint *programs);
+void APIENTRY shared_dispatch_stub_759(GLenum target, GLuint index, GLenum pname, GLdouble *params);
+void APIENTRY shared_dispatch_stub_760(GLenum target, GLuint index, GLenum pname, GLfloat *params);
+void APIENTRY shared_dispatch_stub_761(GLuint id, GLenum pname, GLubyte *program);
+void APIENTRY shared_dispatch_stub_762(GLuint id, GLenum pname, GLint *params);
+void APIENTRY shared_dispatch_stub_763(GLenum target, GLuint address, GLenum pname, GLint *params);
+void APIENTRY shared_dispatch_stub_764(GLuint index, GLenum pname, GLvoid **pointer);
+void APIENTRY shared_dispatch_stub_765(GLuint index, GLenum pname, GLdouble *params);
+void APIENTRY shared_dispatch_stub_766(GLuint index, GLenum pname, GLfloat *params);
+void APIENTRY shared_dispatch_stub_767(GLuint index, GLenum pname, GLint *params);
+GLboolean APIENTRY shared_dispatch_stub_768(GLuint program);
+void APIENTRY shared_dispatch_stub_769(GLenum target, GLuint id, GLsizei len, const GLubyte *program);
+void APIENTRY shared_dispatch_stub_770(GLenum target, GLuint index, GLsizei num, const GLdouble *params);
+void APIENTRY shared_dispatch_stub_771(GLenum target, GLuint index, GLsizei num, const GLfloat *params);
+void APIENTRY shared_dispatch_stub_772(GLsizei n, const GLuint *ids);
+void APIENTRY shared_dispatch_stub_773(GLenum target, GLuint address, GLenum matrix, GLenum transform);
+void APIENTRY shared_dispatch_stub_774(GLuint index, GLdouble x);
+void APIENTRY shared_dispatch_stub_775(GLuint index, const GLdouble *v);
+void APIENTRY shared_dispatch_stub_776(GLuint index, GLfloat x);
+void APIENTRY shared_dispatch_stub_777(GLuint index, const GLfloat *v);
+void APIENTRY shared_dispatch_stub_778(GLuint index, GLshort x);
+void APIENTRY shared_dispatch_stub_779(GLuint index, const GLshort *v);
+void APIENTRY shared_dispatch_stub_780(GLuint index, GLdouble x, GLdouble y);
+void APIENTRY shared_dispatch_stub_781(GLuint index, const GLdouble *v);
+void APIENTRY shared_dispatch_stub_782(GLuint index, GLfloat x, GLfloat y);
+void APIENTRY shared_dispatch_stub_783(GLuint index, const GLfloat *v);
+void APIENTRY shared_dispatch_stub_784(GLuint index, GLshort x, GLshort y);
+void APIENTRY shared_dispatch_stub_785(GLuint index, const GLshort *v);
+void APIENTRY shared_dispatch_stub_786(GLuint index, GLdouble x, GLdouble y, GLdouble z);
+void APIENTRY shared_dispatch_stub_787(GLuint index, const GLdouble *v);
+void APIENTRY shared_dispatch_stub_788(GLuint index, GLfloat x, GLfloat y, GLfloat z);
+void APIENTRY shared_dispatch_stub_789(GLuint index, const GLfloat *v);
+void APIENTRY shared_dispatch_stub_790(GLuint index, GLshort x, GLshort y, GLshort z);
+void APIENTRY shared_dispatch_stub_791(GLuint index, const GLshort *v);
+void APIENTRY shared_dispatch_stub_792(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void APIENTRY shared_dispatch_stub_793(GLuint index, const GLdouble *v);
+void APIENTRY shared_dispatch_stub_794(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void APIENTRY shared_dispatch_stub_795(GLuint index, const GLfloat *v);
+void APIENTRY shared_dispatch_stub_796(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+void APIENTRY shared_dispatch_stub_797(GLuint index, const GLshort *v);
+void APIENTRY shared_dispatch_stub_798(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+void APIENTRY shared_dispatch_stub_799(GLuint index, const GLubyte *v);
+void APIENTRY shared_dispatch_stub_800(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+void APIENTRY shared_dispatch_stub_801(GLuint index, GLsizei n, const GLdouble *v);
+void APIENTRY shared_dispatch_stub_802(GLuint index, GLsizei n, const GLfloat *v);
+void APIENTRY shared_dispatch_stub_803(GLuint index, GLsizei n, const GLshort *v);
+void APIENTRY shared_dispatch_stub_804(GLuint index, GLsizei n, const GLdouble *v);
+void APIENTRY shared_dispatch_stub_805(GLuint index, GLsizei n, const GLfloat *v);
+void APIENTRY shared_dispatch_stub_806(GLuint index, GLsizei n, const GLshort *v);
+void APIENTRY shared_dispatch_stub_807(GLuint index, GLsizei n, const GLdouble *v);
+void APIENTRY shared_dispatch_stub_808(GLuint index, GLsizei n, const GLfloat *v);
+void APIENTRY shared_dispatch_stub_809(GLuint index, GLsizei n, const GLshort *v);
+void APIENTRY shared_dispatch_stub_810(GLuint index, GLsizei n, const GLdouble *v);
+void APIENTRY shared_dispatch_stub_811(GLuint index, GLsizei n, const GLfloat *v);
+void APIENTRY shared_dispatch_stub_812(GLuint index, GLsizei n, const GLshort *v);
+void APIENTRY shared_dispatch_stub_813(GLuint index, GLsizei n, const GLubyte *v);
+void APIENTRY shared_dispatch_stub_814(GLenum pname, GLfloat *param);
+void APIENTRY shared_dispatch_stub_815(GLenum pname, GLint *param);
+void APIENTRY shared_dispatch_stub_816(GLenum pname, const GLfloat *param);
+void APIENTRY shared_dispatch_stub_817(GLenum pname, const GLint *param);
+void APIENTRY shared_dispatch_stub_818(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+void APIENTRY shared_dispatch_stub_819(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+void APIENTRY shared_dispatch_stub_820(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+void APIENTRY shared_dispatch_stub_821(void);
+void APIENTRY shared_dispatch_stub_822(GLuint id);
+void APIENTRY shared_dispatch_stub_823(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+void APIENTRY shared_dispatch_stub_824(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+void APIENTRY shared_dispatch_stub_825(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+void APIENTRY shared_dispatch_stub_826(GLuint id);
+void APIENTRY shared_dispatch_stub_827(void);
+GLuint APIENTRY shared_dispatch_stub_828(GLuint range);
+void APIENTRY shared_dispatch_stub_829(GLuint dst, GLuint coord, GLenum swizzle);
+void APIENTRY shared_dispatch_stub_830(GLuint dst, GLuint interp, GLenum swizzle);
+void APIENTRY shared_dispatch_stub_831(GLuint dst, const GLfloat *value);
+void APIENTRY shared_dispatch_stub_832(GLenum pname, GLint param);
+void APIENTRY shared_dispatch_stub_833(GLenum pname, const GLint *params);
+void APIENTRY shared_dispatch_stub_834(GLenum face);
+void APIENTRY shared_dispatch_stub_835(GLuint array);
+void APIENTRY shared_dispatch_stub_836(GLsizei n, const GLuint *arrays);
+void APIENTRY shared_dispatch_stub_837(GLsizei n, GLuint *arrays);
+GLboolean APIENTRY shared_dispatch_stub_838(GLuint array);
+void APIENTRY shared_dispatch_stub_839(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
+void APIENTRY shared_dispatch_stub_840(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
+void APIENTRY shared_dispatch_stub_841(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void APIENTRY shared_dispatch_stub_842(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
+void APIENTRY shared_dispatch_stub_843(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void APIENTRY shared_dispatch_stub_844(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
+void APIENTRY shared_dispatch_stub_845(GLuint index);
+void APIENTRY shared_dispatch_stub_846(void);
+void APIENTRY shared_dispatch_stub_847(GLenum func, GLclampx ref);
+void APIENTRY shared_dispatch_stub_848(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
+void APIENTRY shared_dispatch_stub_849(GLclampx depth);
+void APIENTRY shared_dispatch_stub_850(GLenum plane, const GLfixed *equation);
+void APIENTRY shared_dispatch_stub_851(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+void APIENTRY shared_dispatch_stub_852(GLclampx zNear, GLclampx zFar);
+void APIENTRY shared_dispatch_stub_853(GLenum pname, GLfixed param);
+void APIENTRY shared_dispatch_stub_854(GLenum pname, const GLfixed *params);
+void APIENTRY shared_dispatch_stub_855(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+void APIENTRY shared_dispatch_stub_856(GLenum plane, GLfixed *equation);
+void APIENTRY shared_dispatch_stub_857(GLenum pname, GLfixed *params);
+void APIENTRY shared_dispatch_stub_858(GLenum light, GLenum pname, GLfixed *params);
+void APIENTRY shared_dispatch_stub_859(GLenum face, GLenum pname, GLfixed *params);
+void APIENTRY shared_dispatch_stub_860(GLenum target, GLenum pname, GLfixed *params);
+void APIENTRY shared_dispatch_stub_861(GLenum coord, GLenum pname, GLfixed *params);
+void APIENTRY shared_dispatch_stub_862(GLenum target, GLenum pname, GLfixed *params);
+void APIENTRY shared_dispatch_stub_863(GLenum pname, GLfixed param);
+void APIENTRY shared_dispatch_stub_864(GLenum pname, const GLfixed *params);
+void APIENTRY shared_dispatch_stub_865(GLenum light, GLenum pname, GLfixed param);
+void APIENTRY shared_dispatch_stub_866(GLenum light, GLenum pname, const GLfixed *params);
+void APIENTRY shared_dispatch_stub_867(GLfixed width);
+void APIENTRY shared_dispatch_stub_868(const GLfixed *m);
+void APIENTRY shared_dispatch_stub_869(GLenum face, GLenum pname, GLfixed param);
+void APIENTRY shared_dispatch_stub_870(GLenum face, GLenum pname, const GLfixed *params);
+void APIENTRY shared_dispatch_stub_871(const GLfixed *m);
+void APIENTRY shared_dispatch_stub_872(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+void APIENTRY shared_dispatch_stub_873(GLfixed nx, GLfixed ny, GLfixed nz);
+void APIENTRY shared_dispatch_stub_874(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+void APIENTRY shared_dispatch_stub_875(GLenum pname, GLfixed param);
+void APIENTRY shared_dispatch_stub_876(GLenum pname, const GLfixed *params);
+void APIENTRY shared_dispatch_stub_877(GLfixed size);
+void APIENTRY shared_dispatch_stub_878(GLfixed factor, GLfixed units);
+void APIENTRY shared_dispatch_stub_879(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+void APIENTRY shared_dispatch_stub_880(GLclampx value, GLboolean invert);
+void APIENTRY shared_dispatch_stub_881(GLfixed x, GLfixed y, GLfixed z);
+void APIENTRY shared_dispatch_stub_882(GLenum target, GLenum pname, GLfixed param);
+void APIENTRY shared_dispatch_stub_883(GLenum target, GLenum pname, const GLfixed *params);
+void APIENTRY shared_dispatch_stub_884(GLenum coord, GLenum pname, GLint param);
+void APIENTRY shared_dispatch_stub_885(GLenum coord, GLenum pname, const GLfixed *params);
+void APIENTRY shared_dispatch_stub_886(GLenum target, GLenum pname, GLfixed param);
+void APIENTRY shared_dispatch_stub_887(GLenum target, GLenum pname, const GLfixed *params);
+void APIENTRY shared_dispatch_stub_888(GLfixed x, GLfixed y, GLfixed z);
+void APIENTRY shared_dispatch_stub_889(GLenum plane, const GLfloat *equation);
+void APIENTRY shared_dispatch_stub_890(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+void APIENTRY shared_dispatch_stub_891(GLenum plane, GLfloat *equation);
+void APIENTRY shared_dispatch_stub_892(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+void APIENTRY shared_dispatch_stub_893(GLclampd zmin, GLclampd zmax);
+void APIENTRY shared_dispatch_stub_894(GLenum modeRGB, GLenum modeA);
+void APIENTRY shared_dispatch_stub_895(GLenum target, GLuint framebuffer);
+void APIENTRY shared_dispatch_stub_896(GLenum target, GLuint renderbuffer);
+GLenum APIENTRY shared_dispatch_stub_897(GLenum target);
+void APIENTRY shared_dispatch_stub_898(GLsizei n, const GLuint *framebuffers);
+void APIENTRY shared_dispatch_stub_899(GLsizei n, const GLuint *renderbuffers);
+void APIENTRY shared_dispatch_stub_900(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+void APIENTRY shared_dispatch_stub_901(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+void APIENTRY shared_dispatch_stub_902(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+void APIENTRY shared_dispatch_stub_903(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+void APIENTRY shared_dispatch_stub_904(GLsizei n, GLuint *framebuffers);
+void APIENTRY shared_dispatch_stub_905(GLsizei n, GLuint *renderbuffers);
+void APIENTRY shared_dispatch_stub_906(GLenum target);
+void APIENTRY shared_dispatch_stub_907(GLenum target, GLenum attachment, GLenum pname, GLint *params);
+void APIENTRY shared_dispatch_stub_908(GLenum target, GLenum pname, GLint *params);
+GLboolean APIENTRY shared_dispatch_stub_909(GLuint framebuffer);
+GLboolean APIENTRY shared_dispatch_stub_910(GLuint renderbuffer);
+void APIENTRY shared_dispatch_stub_911(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+void APIENTRY shared_dispatch_stub_912(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void APIENTRY shared_dispatch_stub_913(GLenum target, GLenum pname, GLint param);
+void APIENTRY shared_dispatch_stub_914(GLenum target, GLintptr offset, GLsizeiptr size);
+void APIENTRY shared_dispatch_stub_915(GLuint program, GLuint colorNumber, const GLchar *name);
+GLint APIENTRY shared_dispatch_stub_916(GLuint program, const GLchar *name);
+void APIENTRY shared_dispatch_stub_917(GLuint program, GLint location, GLuint *params);
+void APIENTRY shared_dispatch_stub_918(GLuint index, GLenum pname, GLint *params);
+void APIENTRY shared_dispatch_stub_919(GLuint index, GLenum pname, GLuint *params);
+void APIENTRY shared_dispatch_stub_920(GLint location, GLuint x);
+void APIENTRY shared_dispatch_stub_921(GLint location, GLsizei count, const GLuint *value);
+void APIENTRY shared_dispatch_stub_922(GLint location, GLuint x, GLuint y);
+void APIENTRY shared_dispatch_stub_923(GLint location, GLsizei count, const GLuint *value);
+void APIENTRY shared_dispatch_stub_924(GLint location, GLuint x, GLuint y, GLuint z);
+void APIENTRY shared_dispatch_stub_925(GLint location, GLsizei count, const GLuint *value);
+void APIENTRY shared_dispatch_stub_926(GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
+void APIENTRY shared_dispatch_stub_927(GLint location, GLsizei count, const GLuint *value);
+void APIENTRY shared_dispatch_stub_928(GLuint index, GLint x);
+void APIENTRY shared_dispatch_stub_929(GLuint index, const GLint *v);
+void APIENTRY shared_dispatch_stub_930(GLuint index, GLuint x);
+void APIENTRY shared_dispatch_stub_931(GLuint index, const GLuint *v);
+void APIENTRY shared_dispatch_stub_932(GLuint index, GLint x, GLint y);
+void APIENTRY shared_dispatch_stub_933(GLuint index, const GLint *v);
+void APIENTRY shared_dispatch_stub_934(GLuint index, GLuint x, GLuint y);
+void APIENTRY shared_dispatch_stub_935(GLuint index, const GLuint *v);
+void APIENTRY shared_dispatch_stub_936(GLuint index, GLint x, GLint y, GLint z);
+void APIENTRY shared_dispatch_stub_937(GLuint index, const GLint *v);
+void APIENTRY shared_dispatch_stub_938(GLuint index, GLuint x, GLuint y, GLuint z);
+void APIENTRY shared_dispatch_stub_939(GLuint index, const GLuint *v);
+void APIENTRY shared_dispatch_stub_940(GLuint index, const GLbyte *v);
+void APIENTRY shared_dispatch_stub_941(GLuint index, GLint x, GLint y, GLint z, GLint w);
+void APIENTRY shared_dispatch_stub_942(GLuint index, const GLint *v);
+void APIENTRY shared_dispatch_stub_943(GLuint index, const GLshort *v);
+void APIENTRY shared_dispatch_stub_944(GLuint index, const GLubyte *v);
+void APIENTRY shared_dispatch_stub_945(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+void APIENTRY shared_dispatch_stub_946(GLuint index, const GLuint *v);
+void APIENTRY shared_dispatch_stub_947(GLuint index, const GLushort *v);
+void APIENTRY shared_dispatch_stub_948(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+void APIENTRY shared_dispatch_stub_949(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+void APIENTRY shared_dispatch_stub_950(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+void APIENTRY shared_dispatch_stub_951(GLenum target, GLuint index);
+void APIENTRY shared_dispatch_stub_952(GLenum target, GLuint index);
+void APIENTRY shared_dispatch_stub_953(GLenum value, GLuint index, GLboolean *data);
+void APIENTRY shared_dispatch_stub_954(GLenum value, GLuint index, GLint *data);
+GLboolean APIENTRY shared_dispatch_stub_955(GLenum target, GLuint index);
+void APIENTRY shared_dispatch_stub_956(GLint r, GLint g, GLint b, GLint a);
+void APIENTRY shared_dispatch_stub_957(GLuint r, GLuint g, GLuint b, GLuint a);
+void APIENTRY shared_dispatch_stub_958(GLenum target, GLenum pname, GLint *params);
+void APIENTRY shared_dispatch_stub_959(GLenum target, GLenum pname, GLuint *params);
+void APIENTRY shared_dispatch_stub_960(GLenum target, GLenum pname, const GLint *params);
+void APIENTRY shared_dispatch_stub_961(GLenum target, GLenum pname, const GLuint *params);
+void APIENTRY shared_dispatch_stub_962(GLuint query, GLenum mode);
+void APIENTRY shared_dispatch_stub_963(void);
+void APIENTRY shared_dispatch_stub_964(GLenum mode);
+void APIENTRY shared_dispatch_stub_965(GLenum target, GLuint index, GLuint buffer);
+void APIENTRY shared_dispatch_stub_966(GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+void APIENTRY shared_dispatch_stub_967(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+void APIENTRY shared_dispatch_stub_968(void);
+void APIENTRY shared_dispatch_stub_969(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+void APIENTRY shared_dispatch_stub_970(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode);
+void APIENTRY shared_dispatch_stub_971(GLenum mode);
+void APIENTRY shared_dispatch_stub_972(GLenum target, GLenum pname, GLvoid **params);
+void APIENTRY shared_dispatch_stub_973(GLenum target, GLsizei length, GLvoid *pointer);
+void APIENTRY shared_dispatch_stub_974(GLenum objectType, GLuint name, GLenum pname, GLint *value);
+GLenum APIENTRY shared_dispatch_stub_975(GLenum objectType, GLuint name, GLenum option);
+GLenum APIENTRY shared_dispatch_stub_976(GLenum objectType, GLuint name, GLenum option);
+void APIENTRY shared_dispatch_stub_977(GLuint program);
+GLuint APIENTRY shared_dispatch_stub_978(GLenum type, const GLchar *string);
+void APIENTRY shared_dispatch_stub_979(GLenum type, GLuint program);
+void APIENTRY shared_dispatch_stub_980(void);
+void APIENTRY shared_dispatch_stub_981(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void APIENTRY shared_dispatch_stub_982(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+void APIENTRY shared_dispatch_stub_983(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+void APIENTRY shared_dispatch_stub_984(GLuint id, GLenum pname, GLint64EXT *params);
+void APIENTRY shared_dispatch_stub_985(GLuint id, GLenum pname, GLuint64EXT *params);
+void APIENTRY shared_dispatch_stub_986(GLenum target, GLvoid *writeOffset);
+void APIENTRY shared_dispatch_stub_987(GLenum target, GLvoid *writeOffset);
+#undef MAPI_TMP_DEFINES
+#endif /* MAPI_TMP_DEFINES */
+
+#ifdef MAPI_TMP_TABLE
+#define MAPI_TABLE_NUM_STATIC 988
+#define MAPI_TABLE_NUM_DYNAMIC 256
+#undef MAPI_TMP_TABLE
+#endif /* MAPI_TMP_TABLE */
+
+#ifdef MAPI_TMP_NOOP_ARRAY
+#ifdef DEBUG
+
+static void APIENTRY noopNewList(GLuint list, GLenum mode)
+{
+ noop_warn("glNewList");
+}
+
+static void APIENTRY noopEndList(void)
+{
+ noop_warn("glEndList");
+}
+
+static void APIENTRY noopCallList(GLuint list)
+{
+ noop_warn("glCallList");
+}
+
+static void APIENTRY noopCallLists(GLsizei n, GLenum type, const GLvoid *lists)
+{
+ noop_warn("glCallLists");
+}
+
+static void APIENTRY noopDeleteLists(GLuint list, GLsizei range)
+{
+ noop_warn("glDeleteLists");
+}
+
+static GLuint APIENTRY noopGenLists(GLsizei range)
+{
+ noop_warn("glGenLists");
+ return (GLuint) 0;
+}
+
+static void APIENTRY noopListBase(GLuint base)
+{
+ noop_warn("glListBase");
+}
+
+static void APIENTRY noopBegin(GLenum mode)
+{
+ noop_warn("glBegin");
+}
+
+static void APIENTRY noopBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)
+{
+ noop_warn("glBitmap");
+}
+
+static void APIENTRY noopColor3b(GLbyte red, GLbyte green, GLbyte blue)
+{
+ noop_warn("glColor3b");
+}
+
+static void APIENTRY noopColor3bv(const GLbyte *v)
+{
+ noop_warn("glColor3bv");
+}
+
+static void APIENTRY noopColor3d(GLdouble red, GLdouble green, GLdouble blue)
+{
+ noop_warn("glColor3d");
+}
+
+static void APIENTRY noopColor3dv(const GLdouble *v)
+{
+ noop_warn("glColor3dv");
+}
+
+static void APIENTRY noopColor3f(GLfloat red, GLfloat green, GLfloat blue)
+{
+ noop_warn("glColor3f");
+}
+
+static void APIENTRY noopColor3fv(const GLfloat *v)
+{
+ noop_warn("glColor3fv");
+}
+
+static void APIENTRY noopColor3i(GLint red, GLint green, GLint blue)
+{
+ noop_warn("glColor3i");
+}
+
+static void APIENTRY noopColor3iv(const GLint *v)
+{
+ noop_warn("glColor3iv");
+}
+
+static void APIENTRY noopColor3s(GLshort red, GLshort green, GLshort blue)
+{
+ noop_warn("glColor3s");
+}
+
+static void APIENTRY noopColor3sv(const GLshort *v)
+{
+ noop_warn("glColor3sv");
+}
+
+static void APIENTRY noopColor3ub(GLubyte red, GLubyte green, GLubyte blue)
+{
+ noop_warn("glColor3ub");
+}
+
+static void APIENTRY noopColor3ubv(const GLubyte *v)
+{
+ noop_warn("glColor3ubv");
+}
+
+static void APIENTRY noopColor3ui(GLuint red, GLuint green, GLuint blue)
+{
+ noop_warn("glColor3ui");
+}
+
+static void APIENTRY noopColor3uiv(const GLuint *v)
+{
+ noop_warn("glColor3uiv");
+}
+
+static void APIENTRY noopColor3us(GLushort red, GLushort green, GLushort blue)
+{
+ noop_warn("glColor3us");
+}
+
+static void APIENTRY noopColor3usv(const GLushort *v)
+{
+ noop_warn("glColor3usv");
+}
+
+static void APIENTRY noopColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
+{
+ noop_warn("glColor4b");
+}
+
+static void APIENTRY noopColor4bv(const GLbyte *v)
+{
+ noop_warn("glColor4bv");
+}
+
+static void APIENTRY noopColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
+{
+ noop_warn("glColor4d");
+}
+
+static void APIENTRY noopColor4dv(const GLdouble *v)
+{
+ noop_warn("glColor4dv");
+}
+
+static void APIENTRY noopColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
+{
+ noop_warn("glColor4f");
+}
+
+static void APIENTRY noopColor4fv(const GLfloat *v)
+{
+ noop_warn("glColor4fv");
+}
+
+static void APIENTRY noopColor4i(GLint red, GLint green, GLint blue, GLint alpha)
+{
+ noop_warn("glColor4i");
+}
+
+static void APIENTRY noopColor4iv(const GLint *v)
+{
+ noop_warn("glColor4iv");
+}
+
+static void APIENTRY noopColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha)
+{
+ noop_warn("glColor4s");
+}
+
+static void APIENTRY noopColor4sv(const GLshort *v)
+{
+ noop_warn("glColor4sv");
+}
+
+static void APIENTRY noopColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
+{
+ noop_warn("glColor4ub");
+}
+
+static void APIENTRY noopColor4ubv(const GLubyte *v)
+{
+ noop_warn("glColor4ubv");
+}
+
+static void APIENTRY noopColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha)
+{
+ noop_warn("glColor4ui");
+}
+
+static void APIENTRY noopColor4uiv(const GLuint *v)
+{
+ noop_warn("glColor4uiv");
+}
+
+static void APIENTRY noopColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha)
+{
+ noop_warn("glColor4us");
+}
+
+static void APIENTRY noopColor4usv(const GLushort *v)
+{
+ noop_warn("glColor4usv");
+}
+
+static void APIENTRY noopEdgeFlag(GLboolean flag)
+{
+ noop_warn("glEdgeFlag");
+}
+
+static void APIENTRY noopEdgeFlagv(const GLboolean *flag)
+{
+ noop_warn("glEdgeFlagv");
+}
+
+static void APIENTRY noopEnd(void)
+{
+ noop_warn("glEnd");
+}
+
+static void APIENTRY noopIndexd(GLdouble c)
+{
+ noop_warn("glIndexd");
+}
+
+static void APIENTRY noopIndexdv(const GLdouble *c)
+{
+ noop_warn("glIndexdv");
+}
+
+static void APIENTRY noopIndexf(GLfloat c)
+{
+ noop_warn("glIndexf");
+}
+
+static void APIENTRY noopIndexfv(const GLfloat *c)
+{
+ noop_warn("glIndexfv");
+}
+
+static void APIENTRY noopIndexi(GLint c)
+{
+ noop_warn("glIndexi");
+}
+
+static void APIENTRY noopIndexiv(const GLint *c)
+{
+ noop_warn("glIndexiv");
+}
+
+static void APIENTRY noopIndexs(GLshort c)
+{
+ noop_warn("glIndexs");
+}
+
+static void APIENTRY noopIndexsv(const GLshort *c)
+{
+ noop_warn("glIndexsv");
+}
+
+static void APIENTRY noopNormal3b(GLbyte nx, GLbyte ny, GLbyte nz)
+{
+ noop_warn("glNormal3b");
+}
+
+static void APIENTRY noopNormal3bv(const GLbyte *v)
+{
+ noop_warn("glNormal3bv");
+}
+
+static void APIENTRY noopNormal3d(GLdouble nx, GLdouble ny, GLdouble nz)
+{
+ noop_warn("glNormal3d");
+}
+
+static void APIENTRY noopNormal3dv(const GLdouble *v)
+{
+ noop_warn("glNormal3dv");
+}
+
+static void APIENTRY noopNormal3f(GLfloat nx, GLfloat ny, GLfloat nz)
+{
+ noop_warn("glNormal3f");
+}
+
+static void APIENTRY noopNormal3fv(const GLfloat *v)
+{
+ noop_warn("glNormal3fv");
+}
+
+static void APIENTRY noopNormal3i(GLint nx, GLint ny, GLint nz)
+{
+ noop_warn("glNormal3i");
+}
+
+static void APIENTRY noopNormal3iv(const GLint *v)
+{
+ noop_warn("glNormal3iv");
+}
+
+static void APIENTRY noopNormal3s(GLshort nx, GLshort ny, GLshort nz)
+{
+ noop_warn("glNormal3s");
+}
+
+static void APIENTRY noopNormal3sv(const GLshort *v)
+{
+ noop_warn("glNormal3sv");
+}
+
+static void APIENTRY noopRasterPos2d(GLdouble x, GLdouble y)
+{
+ noop_warn("glRasterPos2d");
+}
+
+static void APIENTRY noopRasterPos2dv(const GLdouble *v)
+{
+ noop_warn("glRasterPos2dv");
+}
+
+static void APIENTRY noopRasterPos2f(GLfloat x, GLfloat y)
+{
+ noop_warn("glRasterPos2f");
+}
+
+static void APIENTRY noopRasterPos2fv(const GLfloat *v)
+{
+ noop_warn("glRasterPos2fv");
+}
+
+static void APIENTRY noopRasterPos2i(GLint x, GLint y)
+{
+ noop_warn("glRasterPos2i");
+}
+
+static void APIENTRY noopRasterPos2iv(const GLint *v)
+{
+ noop_warn("glRasterPos2iv");
+}
+
+static void APIENTRY noopRasterPos2s(GLshort x, GLshort y)
+{
+ noop_warn("glRasterPos2s");
+}
+
+static void APIENTRY noopRasterPos2sv(const GLshort *v)
+{
+ noop_warn("glRasterPos2sv");
+}
+
+static void APIENTRY noopRasterPos3d(GLdouble x, GLdouble y, GLdouble z)
+{
+ noop_warn("glRasterPos3d");
+}
+
+static void APIENTRY noopRasterPos3dv(const GLdouble *v)
+{
+ noop_warn("glRasterPos3dv");
+}
+
+static void APIENTRY noopRasterPos3f(GLfloat x, GLfloat y, GLfloat z)
+{
+ noop_warn("glRasterPos3f");
+}
+
+static void APIENTRY noopRasterPos3fv(const GLfloat *v)
+{
+ noop_warn("glRasterPos3fv");
+}
+
+static void APIENTRY noopRasterPos3i(GLint x, GLint y, GLint z)
+{
+ noop_warn("glRasterPos3i");
+}
+
+static void APIENTRY noopRasterPos3iv(const GLint *v)
+{
+ noop_warn("glRasterPos3iv");
+}
+
+static void APIENTRY noopRasterPos3s(GLshort x, GLshort y, GLshort z)
+{
+ noop_warn("glRasterPos3s");
+}
+
+static void APIENTRY noopRasterPos3sv(const GLshort *v)
+{
+ noop_warn("glRasterPos3sv");
+}
+
+static void APIENTRY noopRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ noop_warn("glRasterPos4d");
+}
+
+static void APIENTRY noopRasterPos4dv(const GLdouble *v)
+{
+ noop_warn("glRasterPos4dv");
+}
+
+static void APIENTRY noopRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ noop_warn("glRasterPos4f");
+}
+
+static void APIENTRY noopRasterPos4fv(const GLfloat *v)
+{
+ noop_warn("glRasterPos4fv");
+}
+
+static void APIENTRY noopRasterPos4i(GLint x, GLint y, GLint z, GLint w)
+{
+ noop_warn("glRasterPos4i");
+}
+
+static void APIENTRY noopRasterPos4iv(const GLint *v)
+{
+ noop_warn("glRasterPos4iv");
+}
+
+static void APIENTRY noopRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ noop_warn("glRasterPos4s");
+}
+
+static void APIENTRY noopRasterPos4sv(const GLshort *v)
+{
+ noop_warn("glRasterPos4sv");
+}
+
+static void APIENTRY noopRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
+{
+ noop_warn("glRectd");
+}
+
+static void APIENTRY noopRectdv(const GLdouble *v1, const GLdouble *v2)
+{
+ noop_warn("glRectdv");
+}
+
+static void APIENTRY noopRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
+{
+ noop_warn("glRectf");
+}
+
+static void APIENTRY noopRectfv(const GLfloat *v1, const GLfloat *v2)
+{
+ noop_warn("glRectfv");
+}
+
+static void APIENTRY noopRecti(GLint x1, GLint y1, GLint x2, GLint y2)
+{
+ noop_warn("glRecti");
+}
+
+static void APIENTRY noopRectiv(const GLint *v1, const GLint *v2)
+{
+ noop_warn("glRectiv");
+}
+
+static void APIENTRY noopRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
+{
+ noop_warn("glRects");
+}
+
+static void APIENTRY noopRectsv(const GLshort *v1, const GLshort *v2)
+{
+ noop_warn("glRectsv");
+}
+
+static void APIENTRY noopTexCoord1d(GLdouble s)
+{
+ noop_warn("glTexCoord1d");
+}
+
+static void APIENTRY noopTexCoord1dv(const GLdouble *v)
+{
+ noop_warn("glTexCoord1dv");
+}
+
+static void APIENTRY noopTexCoord1f(GLfloat s)
+{
+ noop_warn("glTexCoord1f");
+}
+
+static void APIENTRY noopTexCoord1fv(const GLfloat *v)
+{
+ noop_warn("glTexCoord1fv");
+}
+
+static void APIENTRY noopTexCoord1i(GLint s)
+{
+ noop_warn("glTexCoord1i");
+}
+
+static void APIENTRY noopTexCoord1iv(const GLint *v)
+{
+ noop_warn("glTexCoord1iv");
+}
+
+static void APIENTRY noopTexCoord1s(GLshort s)
+{
+ noop_warn("glTexCoord1s");
+}
+
+static void APIENTRY noopTexCoord1sv(const GLshort *v)
+{
+ noop_warn("glTexCoord1sv");
+}
+
+static void APIENTRY noopTexCoord2d(GLdouble s, GLdouble t)
+{
+ noop_warn("glTexCoord2d");
+}
+
+static void APIENTRY noopTexCoord2dv(const GLdouble *v)
+{
+ noop_warn("glTexCoord2dv");
+}
+
+static void APIENTRY noopTexCoord2f(GLfloat s, GLfloat t)
+{
+ noop_warn("glTexCoord2f");
+}
+
+static void APIENTRY noopTexCoord2fv(const GLfloat *v)
+{
+ noop_warn("glTexCoord2fv");
+}
+
+static void APIENTRY noopTexCoord2i(GLint s, GLint t)
+{
+ noop_warn("glTexCoord2i");
+}
+
+static void APIENTRY noopTexCoord2iv(const GLint *v)
+{
+ noop_warn("glTexCoord2iv");
+}
+
+static void APIENTRY noopTexCoord2s(GLshort s, GLshort t)
+{
+ noop_warn("glTexCoord2s");
+}
+
+static void APIENTRY noopTexCoord2sv(const GLshort *v)
+{
+ noop_warn("glTexCoord2sv");
+}
+
+static void APIENTRY noopTexCoord3d(GLdouble s, GLdouble t, GLdouble r)
+{
+ noop_warn("glTexCoord3d");
+}
+
+static void APIENTRY noopTexCoord3dv(const GLdouble *v)
+{
+ noop_warn("glTexCoord3dv");
+}
+
+static void APIENTRY noopTexCoord3f(GLfloat s, GLfloat t, GLfloat r)
+{
+ noop_warn("glTexCoord3f");
+}
+
+static void APIENTRY noopTexCoord3fv(const GLfloat *v)
+{
+ noop_warn("glTexCoord3fv");
+}
+
+static void APIENTRY noopTexCoord3i(GLint s, GLint t, GLint r)
+{
+ noop_warn("glTexCoord3i");
+}
+
+static void APIENTRY noopTexCoord3iv(const GLint *v)
+{
+ noop_warn("glTexCoord3iv");
+}
+
+static void APIENTRY noopTexCoord3s(GLshort s, GLshort t, GLshort r)
+{
+ noop_warn("glTexCoord3s");
+}
+
+static void APIENTRY noopTexCoord3sv(const GLshort *v)
+{
+ noop_warn("glTexCoord3sv");
+}
+
+static void APIENTRY noopTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q)
+{
+ noop_warn("glTexCoord4d");
+}
+
+static void APIENTRY noopTexCoord4dv(const GLdouble *v)
+{
+ noop_warn("glTexCoord4dv");
+}
+
+static void APIENTRY noopTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+{
+ noop_warn("glTexCoord4f");
+}
+
+static void APIENTRY noopTexCoord4fv(const GLfloat *v)
+{
+ noop_warn("glTexCoord4fv");
+}
+
+static void APIENTRY noopTexCoord4i(GLint s, GLint t, GLint r, GLint q)
+{
+ noop_warn("glTexCoord4i");
+}
+
+static void APIENTRY noopTexCoord4iv(const GLint *v)
+{
+ noop_warn("glTexCoord4iv");
+}
+
+static void APIENTRY noopTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q)
+{
+ noop_warn("glTexCoord4s");
+}
+
+static void APIENTRY noopTexCoord4sv(const GLshort *v)
+{
+ noop_warn("glTexCoord4sv");
+}
+
+static void APIENTRY noopVertex2d(GLdouble x, GLdouble y)
+{
+ noop_warn("glVertex2d");
+}
+
+static void APIENTRY noopVertex2dv(const GLdouble *v)
+{
+ noop_warn("glVertex2dv");
+}
+
+static void APIENTRY noopVertex2f(GLfloat x, GLfloat y)
+{
+ noop_warn("glVertex2f");
+}
+
+static void APIENTRY noopVertex2fv(const GLfloat *v)
+{
+ noop_warn("glVertex2fv");
+}
+
+static void APIENTRY noopVertex2i(GLint x, GLint y)
+{
+ noop_warn("glVertex2i");
+}
+
+static void APIENTRY noopVertex2iv(const GLint *v)
+{
+ noop_warn("glVertex2iv");
+}
+
+static void APIENTRY noopVertex2s(GLshort x, GLshort y)
+{
+ noop_warn("glVertex2s");
+}
+
+static void APIENTRY noopVertex2sv(const GLshort *v)
+{
+ noop_warn("glVertex2sv");
+}
+
+static void APIENTRY noopVertex3d(GLdouble x, GLdouble y, GLdouble z)
+{
+ noop_warn("glVertex3d");
+}
+
+static void APIENTRY noopVertex3dv(const GLdouble *v)
+{
+ noop_warn("glVertex3dv");
+}
+
+static void APIENTRY noopVertex3f(GLfloat x, GLfloat y, GLfloat z)
+{
+ noop_warn("glVertex3f");
+}
+
+static void APIENTRY noopVertex3fv(const GLfloat *v)
+{
+ noop_warn("glVertex3fv");
+}
+
+static void APIENTRY noopVertex3i(GLint x, GLint y, GLint z)
+{
+ noop_warn("glVertex3i");
+}
+
+static void APIENTRY noopVertex3iv(const GLint *v)
+{
+ noop_warn("glVertex3iv");
+}
+
+static void APIENTRY noopVertex3s(GLshort x, GLshort y, GLshort z)
+{
+ noop_warn("glVertex3s");
+}
+
+static void APIENTRY noopVertex3sv(const GLshort *v)
+{
+ noop_warn("glVertex3sv");
+}
+
+static void APIENTRY noopVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ noop_warn("glVertex4d");
+}
+
+static void APIENTRY noopVertex4dv(const GLdouble *v)
+{
+ noop_warn("glVertex4dv");
+}
+
+static void APIENTRY noopVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ noop_warn("glVertex4f");
+}
+
+static void APIENTRY noopVertex4fv(const GLfloat *v)
+{
+ noop_warn("glVertex4fv");
+}
+
+static void APIENTRY noopVertex4i(GLint x, GLint y, GLint z, GLint w)
+{
+ noop_warn("glVertex4i");
+}
+
+static void APIENTRY noopVertex4iv(const GLint *v)
+{
+ noop_warn("glVertex4iv");
+}
+
+static void APIENTRY noopVertex4s(GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ noop_warn("glVertex4s");
+}
+
+static void APIENTRY noopVertex4sv(const GLshort *v)
+{
+ noop_warn("glVertex4sv");
+}
+
+static void APIENTRY noopClipPlane(GLenum plane, const GLdouble *equation)
+{
+ noop_warn("glClipPlane");
+}
+
+static void APIENTRY noopColorMaterial(GLenum face, GLenum mode)
+{
+ noop_warn("glColorMaterial");
+}
+
+static void APIENTRY noopCullFace(GLenum mode)
+{
+ noop_warn("glCullFace");
+}
+
+static void APIENTRY noopFogf(GLenum pname, GLfloat param)
+{
+ noop_warn("glFogf");
+}
+
+static void APIENTRY noopFogfv(GLenum pname, const GLfloat *params)
+{
+ noop_warn("glFogfv");
+}
+
+static void APIENTRY noopFogi(GLenum pname, GLint param)
+{
+ noop_warn("glFogi");
+}
+
+static void APIENTRY noopFogiv(GLenum pname, const GLint *params)
+{
+ noop_warn("glFogiv");
+}
+
+static void APIENTRY noopFrontFace(GLenum mode)
+{
+ noop_warn("glFrontFace");
+}
+
+static void APIENTRY noopHint(GLenum target, GLenum mode)
+{
+ noop_warn("glHint");
+}
+
+static void APIENTRY noopLightf(GLenum light, GLenum pname, GLfloat param)
+{
+ noop_warn("glLightf");
+}
+
+static void APIENTRY noopLightfv(GLenum light, GLenum pname, const GLfloat *params)
+{
+ noop_warn("glLightfv");
+}
+
+static void APIENTRY noopLighti(GLenum light, GLenum pname, GLint param)
+{
+ noop_warn("glLighti");
+}
+
+static void APIENTRY noopLightiv(GLenum light, GLenum pname, const GLint *params)
+{
+ noop_warn("glLightiv");
+}
+
+static void APIENTRY noopLightModelf(GLenum pname, GLfloat param)
+{
+ noop_warn("glLightModelf");
+}
+
+static void APIENTRY noopLightModelfv(GLenum pname, const GLfloat *params)
+{
+ noop_warn("glLightModelfv");
+}
+
+static void APIENTRY noopLightModeli(GLenum pname, GLint param)
+{
+ noop_warn("glLightModeli");
+}
+
+static void APIENTRY noopLightModeliv(GLenum pname, const GLint *params)
+{
+ noop_warn("glLightModeliv");
+}
+
+static void APIENTRY noopLineStipple(GLint factor, GLushort pattern)
+{
+ noop_warn("glLineStipple");
+}
+
+static void APIENTRY noopLineWidth(GLfloat width)
+{
+ noop_warn("glLineWidth");
+}
+
+static void APIENTRY noopMaterialf(GLenum face, GLenum pname, GLfloat param)
+{
+ noop_warn("glMaterialf");
+}
+
+static void APIENTRY noopMaterialfv(GLenum face, GLenum pname, const GLfloat *params)
+{
+ noop_warn("glMaterialfv");
+}
+
+static void APIENTRY noopMateriali(GLenum face, GLenum pname, GLint param)
+{
+ noop_warn("glMateriali");
+}
+
+static void APIENTRY noopMaterialiv(GLenum face, GLenum pname, const GLint *params)
+{
+ noop_warn("glMaterialiv");
+}
+
+static void APIENTRY noopPointSize(GLfloat size)
+{
+ noop_warn("glPointSize");
+}
+
+static void APIENTRY noopPolygonMode(GLenum face, GLenum mode)
+{
+ noop_warn("glPolygonMode");
+}
+
+static void APIENTRY noopPolygonStipple(const GLubyte *mask)
+{
+ noop_warn("glPolygonStipple");
+}
+
+static void APIENTRY noopScissor(GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ noop_warn("glScissor");
+}
+
+static void APIENTRY noopShadeModel(GLenum mode)
+{
+ noop_warn("glShadeModel");
+}
+
+static void APIENTRY noopTexParameterf(GLenum target, GLenum pname, GLfloat param)
+{
+ noop_warn("glTexParameterf");
+}
+
+static void APIENTRY noopTexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
+{
+ noop_warn("glTexParameterfv");
+}
+
+static void APIENTRY noopTexParameteri(GLenum target, GLenum pname, GLint param)
+{
+ noop_warn("glTexParameteri");
+}
+
+static void APIENTRY noopTexParameteriv(GLenum target, GLenum pname, const GLint *params)
+{
+ noop_warn("glTexParameteriv");
+}
+
+static void APIENTRY noopTexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ noop_warn("glTexImage1D");
+}
+
+static void APIENTRY noopTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ noop_warn("glTexImage2D");
+}
+
+static void APIENTRY noopTexEnvf(GLenum target, GLenum pname, GLfloat param)
+{
+ noop_warn("glTexEnvf");
+}
+
+static void APIENTRY noopTexEnvfv(GLenum target, GLenum pname, const GLfloat *params)
+{
+ noop_warn("glTexEnvfv");
+}
+
+static void APIENTRY noopTexEnvi(GLenum target, GLenum pname, GLint param)
+{
+ noop_warn("glTexEnvi");
+}
+
+static void APIENTRY noopTexEnviv(GLenum target, GLenum pname, const GLint *params)
+{
+ noop_warn("glTexEnviv");
+}
+
+static void APIENTRY noopTexGend(GLenum coord, GLenum pname, GLdouble param)
+{
+ noop_warn("glTexGend");
+}
+
+static void APIENTRY noopTexGendv(GLenum coord, GLenum pname, const GLdouble *params)
+{
+ noop_warn("glTexGendv");
+}
+
+static void APIENTRY noopTexGenf(GLenum coord, GLenum pname, GLfloat param)
+{
+ noop_warn("glTexGenf");
+}
+
+static void APIENTRY noopTexGenfv(GLenum coord, GLenum pname, const GLfloat *params)
+{
+ noop_warn("glTexGenfv");
+}
+
+static void APIENTRY noopTexGeni(GLenum coord, GLenum pname, GLint param)
+{
+ noop_warn("glTexGeni");
+}
+
+static void APIENTRY noopTexGeniv(GLenum coord, GLenum pname, const GLint *params)
+{
+ noop_warn("glTexGeniv");
+}
+
+static void APIENTRY noopFeedbackBuffer(GLsizei size, GLenum type, GLfloat *buffer)
+{
+ noop_warn("glFeedbackBuffer");
+}
+
+static void APIENTRY noopSelectBuffer(GLsizei size, GLuint *buffer)
+{
+ noop_warn("glSelectBuffer");
+}
+
+static GLint APIENTRY noopRenderMode(GLenum mode)
+{
+ noop_warn("glRenderMode");
+ return (GLint) 0;
+}
+
+static void APIENTRY noopInitNames(void)
+{
+ noop_warn("glInitNames");
+}
+
+static void APIENTRY noopLoadName(GLuint name)
+{
+ noop_warn("glLoadName");
+}
+
+static void APIENTRY noopPassThrough(GLfloat token)
+{
+ noop_warn("glPassThrough");
+}
+
+static void APIENTRY noopPopName(void)
+{
+ noop_warn("glPopName");
+}
+
+static void APIENTRY noopPushName(GLuint name)
+{
+ noop_warn("glPushName");
+}
+
+static void APIENTRY noopDrawBuffer(GLenum mode)
+{
+ noop_warn("glDrawBuffer");
+}
+
+static void APIENTRY noopClear(GLbitfield mask)
+{
+ noop_warn("glClear");
+}
+
+static void APIENTRY noopClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
+{
+ noop_warn("glClearAccum");
+}
+
+static void APIENTRY noopClearIndex(GLfloat c)
+{
+ noop_warn("glClearIndex");
+}
+
+static void APIENTRY noopClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+{
+ noop_warn("glClearColor");
+}
+
+static void APIENTRY noopClearStencil(GLint s)
+{
+ noop_warn("glClearStencil");
+}
+
+static void APIENTRY noopClearDepth(GLclampd depth)
+{
+ noop_warn("glClearDepth");
+}
+
+static void APIENTRY noopStencilMask(GLuint mask)
+{
+ noop_warn("glStencilMask");
+}
+
+static void APIENTRY noopColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
+{
+ noop_warn("glColorMask");
+}
+
+static void APIENTRY noopDepthMask(GLboolean flag)
+{
+ noop_warn("glDepthMask");
+}
+
+static void APIENTRY noopIndexMask(GLuint mask)
+{
+ noop_warn("glIndexMask");
+}
+
+static void APIENTRY noopAccum(GLenum op, GLfloat value)
+{
+ noop_warn("glAccum");
+}
+
+static void APIENTRY noopDisable(GLenum cap)
+{
+ noop_warn("glDisable");
+}
+
+static void APIENTRY noopEnable(GLenum cap)
+{
+ noop_warn("glEnable");
+}
+
+static void APIENTRY noopFinish(void)
+{
+ noop_warn("glFinish");
+}
+
+static void APIENTRY noopFlush(void)
+{
+ noop_warn("glFlush");
+}
+
+static void APIENTRY noopPopAttrib(void)
+{
+ noop_warn("glPopAttrib");
+}
+
+static void APIENTRY noopPushAttrib(GLbitfield mask)
+{
+ noop_warn("glPushAttrib");
+}
+
+static void APIENTRY noopMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
+{
+ noop_warn("glMap1d");
+}
+
+static void APIENTRY noopMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)
+{
+ noop_warn("glMap1f");
+}
+
+static void APIENTRY noopMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
+{
+ noop_warn("glMap2d");
+}
+
+static void APIENTRY noopMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)
+{
+ noop_warn("glMap2f");
+}
+
+static void APIENTRY noopMapGrid1d(GLint un, GLdouble u1, GLdouble u2)
+{
+ noop_warn("glMapGrid1d");
+}
+
+static void APIENTRY noopMapGrid1f(GLint un, GLfloat u1, GLfloat u2)
+{
+ noop_warn("glMapGrid1f");
+}
+
+static void APIENTRY noopMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
+{
+ noop_warn("glMapGrid2d");
+}
+
+static void APIENTRY noopMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
+{
+ noop_warn("glMapGrid2f");
+}
+
+static void APIENTRY noopEvalCoord1d(GLdouble u)
+{
+ noop_warn("glEvalCoord1d");
+}
+
+static void APIENTRY noopEvalCoord1dv(const GLdouble *u)
+{
+ noop_warn("glEvalCoord1dv");
+}
+
+static void APIENTRY noopEvalCoord1f(GLfloat u)
+{
+ noop_warn("glEvalCoord1f");
+}
+
+static void APIENTRY noopEvalCoord1fv(const GLfloat *u)
+{
+ noop_warn("glEvalCoord1fv");
+}
+
+static void APIENTRY noopEvalCoord2d(GLdouble u, GLdouble v)
+{
+ noop_warn("glEvalCoord2d");
+}
+
+static void APIENTRY noopEvalCoord2dv(const GLdouble *u)
+{
+ noop_warn("glEvalCoord2dv");
+}
+
+static void APIENTRY noopEvalCoord2f(GLfloat u, GLfloat v)
+{
+ noop_warn("glEvalCoord2f");
+}
+
+static void APIENTRY noopEvalCoord2fv(const GLfloat *u)
+{
+ noop_warn("glEvalCoord2fv");
+}
+
+static void APIENTRY noopEvalMesh1(GLenum mode, GLint i1, GLint i2)
+{
+ noop_warn("glEvalMesh1");
+}
+
+static void APIENTRY noopEvalPoint1(GLint i)
+{
+ noop_warn("glEvalPoint1");
+}
+
+static void APIENTRY noopEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
+{
+ noop_warn("glEvalMesh2");
+}
+
+static void APIENTRY noopEvalPoint2(GLint i, GLint j)
+{
+ noop_warn("glEvalPoint2");
+}
+
+static void APIENTRY noopAlphaFunc(GLenum func, GLclampf ref)
+{
+ noop_warn("glAlphaFunc");
+}
+
+static void APIENTRY noopBlendFunc(GLenum sfactor, GLenum dfactor)
+{
+ noop_warn("glBlendFunc");
+}
+
+static void APIENTRY noopLogicOp(GLenum opcode)
+{
+ noop_warn("glLogicOp");
+}
+
+static void APIENTRY noopStencilFunc(GLenum func, GLint ref, GLuint mask)
+{
+ noop_warn("glStencilFunc");
+}
+
+static void APIENTRY noopStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
+{
+ noop_warn("glStencilOp");
+}
+
+static void APIENTRY noopDepthFunc(GLenum func)
+{
+ noop_warn("glDepthFunc");
+}
+
+static void APIENTRY noopPixelZoom(GLfloat xfactor, GLfloat yfactor)
+{
+ noop_warn("glPixelZoom");
+}
+
+static void APIENTRY noopPixelTransferf(GLenum pname, GLfloat param)
+{
+ noop_warn("glPixelTransferf");
+}
+
+static void APIENTRY noopPixelTransferi(GLenum pname, GLint param)
+{
+ noop_warn("glPixelTransferi");
+}
+
+static void APIENTRY noopPixelStoref(GLenum pname, GLfloat param)
+{
+ noop_warn("glPixelStoref");
+}
+
+static void APIENTRY noopPixelStorei(GLenum pname, GLint param)
+{
+ noop_warn("glPixelStorei");
+}
+
+static void APIENTRY noopPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat *values)
+{
+ noop_warn("glPixelMapfv");
+}
+
+static void APIENTRY noopPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values)
+{
+ noop_warn("glPixelMapuiv");
+}
+
+static void APIENTRY noopPixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values)
+{
+ noop_warn("glPixelMapusv");
+}
+
+static void APIENTRY noopReadBuffer(GLenum mode)
+{
+ noop_warn("glReadBuffer");
+}
+
+static void APIENTRY noopCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
+{
+ noop_warn("glCopyPixels");
+}
+
+static void APIENTRY noopReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
+{
+ noop_warn("glReadPixels");
+}
+
+static void APIENTRY noopDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ noop_warn("glDrawPixels");
+}
+
+static void APIENTRY noopGetBooleanv(GLenum pname, GLboolean *params)
+{
+ noop_warn("glGetBooleanv");
+}
+
+static void APIENTRY noopGetClipPlane(GLenum plane, GLdouble *equation)
+{
+ noop_warn("glGetClipPlane");
+}
+
+static void APIENTRY noopGetDoublev(GLenum pname, GLdouble *params)
+{
+ noop_warn("glGetDoublev");
+}
+
+static GLenum APIENTRY noopGetError(void)
+{
+ noop_warn("glGetError");
+ return (GLenum) 0;
+}
+
+static void APIENTRY noopGetFloatv(GLenum pname, GLfloat *params)
+{
+ noop_warn("glGetFloatv");
+}
+
+static void APIENTRY noopGetIntegerv(GLenum pname, GLint *params)
+{
+ noop_warn("glGetIntegerv");
+}
+
+static void APIENTRY noopGetLightfv(GLenum light, GLenum pname, GLfloat *params)
+{
+ noop_warn("glGetLightfv");
+}
+
+static void APIENTRY noopGetLightiv(GLenum light, GLenum pname, GLint *params)
+{
+ noop_warn("glGetLightiv");
+}
+
+static void APIENTRY noopGetMapdv(GLenum target, GLenum query, GLdouble *v)
+{
+ noop_warn("glGetMapdv");
+}
+
+static void APIENTRY noopGetMapfv(GLenum target, GLenum query, GLfloat *v)
+{
+ noop_warn("glGetMapfv");
+}
+
+static void APIENTRY noopGetMapiv(GLenum target, GLenum query, GLint *v)
+{
+ noop_warn("glGetMapiv");
+}
+
+static void APIENTRY noopGetMaterialfv(GLenum face, GLenum pname, GLfloat *params)
+{
+ noop_warn("glGetMaterialfv");
+}
+
+static void APIENTRY noopGetMaterialiv(GLenum face, GLenum pname, GLint *params)
+{
+ noop_warn("glGetMaterialiv");
+}
+
+static void APIENTRY noopGetPixelMapfv(GLenum map, GLfloat *values)
+{
+ noop_warn("glGetPixelMapfv");
+}
+
+static void APIENTRY noopGetPixelMapuiv(GLenum map, GLuint *values)
+{
+ noop_warn("glGetPixelMapuiv");
+}
+
+static void APIENTRY noopGetPixelMapusv(GLenum map, GLushort *values)
+{
+ noop_warn("glGetPixelMapusv");
+}
+
+static void APIENTRY noopGetPolygonStipple(GLubyte *mask)
+{
+ noop_warn("glGetPolygonStipple");
+}
+
+static const GLubyte * APIENTRY noopGetString(GLenum name)
+{
+ noop_warn("glGetString");
+ return (const GLubyte *) 0;
+}
+
+static void APIENTRY noopGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params)
+{
+ noop_warn("glGetTexEnvfv");
+}
+
+static void APIENTRY noopGetTexEnviv(GLenum target, GLenum pname, GLint *params)
+{
+ noop_warn("glGetTexEnviv");
+}
+
+static void APIENTRY noopGetTexGendv(GLenum coord, GLenum pname, GLdouble *params)
+{
+ noop_warn("glGetTexGendv");
+}
+
+static void APIENTRY noopGetTexGenfv(GLenum coord, GLenum pname, GLfloat *params)
+{
+ noop_warn("glGetTexGenfv");
+}
+
+static void APIENTRY noopGetTexGeniv(GLenum coord, GLenum pname, GLint *params)
+{
+ noop_warn("glGetTexGeniv");
+}
+
+static void APIENTRY noopGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
+{
+ noop_warn("glGetTexImage");
+}
+
+static void APIENTRY noopGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
+{
+ noop_warn("glGetTexParameterfv");
+}
+
+static void APIENTRY noopGetTexParameteriv(GLenum target, GLenum pname, GLint *params)
+{
+ noop_warn("glGetTexParameteriv");
+}
+
+static void APIENTRY noopGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params)
+{
+ noop_warn("glGetTexLevelParameterfv");
+}
+
+static void APIENTRY noopGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params)
+{
+ noop_warn("glGetTexLevelParameteriv");
+}
+
+static GLboolean APIENTRY noopIsEnabled(GLenum cap)
+{
+ noop_warn("glIsEnabled");
+ return (GLboolean) 0;
+}
+
+static GLboolean APIENTRY noopIsList(GLuint list)
+{
+ noop_warn("glIsList");
+ return (GLboolean) 0;
+}
+
+static void APIENTRY noopDepthRange(GLclampd zNear, GLclampd zFar)
+{
+ noop_warn("glDepthRange");
+}
+
+static void APIENTRY noopFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
+{
+ noop_warn("glFrustum");
+}
+
+static void APIENTRY noopLoadIdentity(void)
+{
+ noop_warn("glLoadIdentity");
+}
+
+static void APIENTRY noopLoadMatrixf(const GLfloat *m)
+{
+ noop_warn("glLoadMatrixf");
+}
+
+static void APIENTRY noopLoadMatrixd(const GLdouble *m)
+{
+ noop_warn("glLoadMatrixd");
+}
+
+static void APIENTRY noopMatrixMode(GLenum mode)
+{
+ noop_warn("glMatrixMode");
+}
+
+static void APIENTRY noopMultMatrixf(const GLfloat *m)
+{
+ noop_warn("glMultMatrixf");
+}
+
+static void APIENTRY noopMultMatrixd(const GLdouble *m)
+{
+ noop_warn("glMultMatrixd");
+}
+
+static void APIENTRY noopOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
+{
+ noop_warn("glOrtho");
+}
+
+static void APIENTRY noopPopMatrix(void)
+{
+ noop_warn("glPopMatrix");
+}
+
+static void APIENTRY noopPushMatrix(void)
+{
+ noop_warn("glPushMatrix");
+}
+
+static void APIENTRY noopRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
+{
+ noop_warn("glRotated");
+}
+
+static void APIENTRY noopRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
+{
+ noop_warn("glRotatef");
+}
+
+static void APIENTRY noopScaled(GLdouble x, GLdouble y, GLdouble z)
+{
+ noop_warn("glScaled");
+}
+
+static void APIENTRY noopScalef(GLfloat x, GLfloat y, GLfloat z)
+{
+ noop_warn("glScalef");
+}
+
+static void APIENTRY noopTranslated(GLdouble x, GLdouble y, GLdouble z)
+{
+ noop_warn("glTranslated");
+}
+
+static void APIENTRY noopTranslatef(GLfloat x, GLfloat y, GLfloat z)
+{
+ noop_warn("glTranslatef");
+}
+
+static void APIENTRY noopViewport(GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ noop_warn("glViewport");
+}
+
+static void APIENTRY noopArrayElement(GLint i)
+{
+ noop_warn("glArrayElement");
+}
+
+static void APIENTRY noopBindTexture(GLenum target, GLuint texture)
+{
+ noop_warn("glBindTexture");
+}
+
+static void APIENTRY noopColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ noop_warn("glColorPointer");
+}
+
+static void APIENTRY noopDisableClientState(GLenum array)
+{
+ noop_warn("glDisableClientState");
+}
+
+static void APIENTRY noopDrawArrays(GLenum mode, GLint first, GLsizei count)
+{
+ noop_warn("glDrawArrays");
+}
+
+static void APIENTRY noopDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
+{
+ noop_warn("glDrawElements");
+}
+
+static void APIENTRY noopEdgeFlagPointer(GLsizei stride, const GLvoid *pointer)
+{
+ noop_warn("glEdgeFlagPointer");
+}
+
+static void APIENTRY noopEnableClientState(GLenum array)
+{
+ noop_warn("glEnableClientState");
+}
+
+static void APIENTRY noopIndexPointer(GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ noop_warn("glIndexPointer");
+}
+
+static void APIENTRY noopIndexub(GLubyte c)
+{
+ noop_warn("glIndexub");
+}
+
+static void APIENTRY noopIndexubv(const GLubyte *c)
+{
+ noop_warn("glIndexubv");
+}
+
+static void APIENTRY noopInterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)
+{
+ noop_warn("glInterleavedArrays");
+}
+
+static void APIENTRY noopNormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ noop_warn("glNormalPointer");
+}
+
+static void APIENTRY noopPolygonOffset(GLfloat factor, GLfloat units)
+{
+ noop_warn("glPolygonOffset");
+}
+
+static void APIENTRY noopTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ noop_warn("glTexCoordPointer");
+}
+
+static void APIENTRY noopVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ noop_warn("glVertexPointer");
+}
+
+static GLboolean APIENTRY noopAreTexturesResident(GLsizei n, const GLuint *textures, GLboolean *residences)
+{
+ noop_warn("glAreTexturesResident");
+ return (GLboolean) 0;
+}
+
+static void APIENTRY noopCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
+{
+ noop_warn("glCopyTexImage1D");
+}
+
+static void APIENTRY noopCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
+{
+ noop_warn("glCopyTexImage2D");
+}
+
+static void APIENTRY noopCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
+{
+ noop_warn("glCopyTexSubImage1D");
+}
+
+static void APIENTRY noopCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ noop_warn("glCopyTexSubImage2D");
+}
+
+static void APIENTRY noopDeleteTextures(GLsizei n, const GLuint *textures)
+{
+ noop_warn("glDeleteTextures");
+}
+
+static void APIENTRY noopGenTextures(GLsizei n, GLuint *textures)
+{
+ noop_warn("glGenTextures");
+}
+
+static void APIENTRY noopGetPointerv(GLenum pname, GLvoid **params)
+{
+ noop_warn("glGetPointerv");
+}
+
+static GLboolean APIENTRY noopIsTexture(GLuint texture)
+{
+ noop_warn("glIsTexture");
+ return (GLboolean) 0;
+}
+
+static void APIENTRY noopPrioritizeTextures(GLsizei n, const GLuint *textures, const GLclampf *priorities)
+{
+ noop_warn("glPrioritizeTextures");
+}
+
+static void APIENTRY noopTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ noop_warn("glTexSubImage1D");
+}
+
+static void APIENTRY noopTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ noop_warn("glTexSubImage2D");
+}
+
+static void APIENTRY noopPopClientAttrib(void)
+{
+ noop_warn("glPopClientAttrib");
+}
+
+static void APIENTRY noopPushClientAttrib(GLbitfield mask)
+{
+ noop_warn("glPushClientAttrib");
+}
+
+static void APIENTRY noopBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+{
+ noop_warn("glBlendColor");
+}
+
+static void APIENTRY noopBlendEquation(GLenum mode)
+{
+ noop_warn("glBlendEquation");
+}
+
+static void APIENTRY noopDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
+{
+ noop_warn("glDrawRangeElements");
+}
+
+static void APIENTRY noopColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
+{
+ noop_warn("glColorTable");
+}
+
+static void APIENTRY noopColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params)
+{
+ noop_warn("glColorTableParameterfv");
+}
+
+static void APIENTRY noopColorTableParameteriv(GLenum target, GLenum pname, const GLint *params)
+{
+ noop_warn("glColorTableParameteriv");
+}
+
+static void APIENTRY noopCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
+{
+ noop_warn("glCopyColorTable");
+}
+
+static void APIENTRY noopGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid *table)
+{
+ noop_warn("glGetColorTable");
+}
+
+static void APIENTRY noopGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat *params)
+{
+ noop_warn("glGetColorTableParameterfv");
+}
+
+static void APIENTRY noopGetColorTableParameteriv(GLenum target, GLenum pname, GLint *params)
+{
+ noop_warn("glGetColorTableParameteriv");
+}
+
+static void APIENTRY noopColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)
+{
+ noop_warn("glColorSubTable");
+}
+
+static void APIENTRY noopCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
+{
+ noop_warn("glCopyColorSubTable");
+}
+
+static void APIENTRY noopConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)
+{
+ noop_warn("glConvolutionFilter1D");
+}
+
+static void APIENTRY noopConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
+{
+ noop_warn("glConvolutionFilter2D");
+}
+
+static void APIENTRY noopConvolutionParameterf(GLenum target, GLenum pname, GLfloat params)
+{
+ noop_warn("glConvolutionParameterf");
+}
+
+static void APIENTRY noopConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params)
+{
+ noop_warn("glConvolutionParameterfv");
+}
+
+static void APIENTRY noopConvolutionParameteri(GLenum target, GLenum pname, GLint params)
+{
+ noop_warn("glConvolutionParameteri");
+}
+
+static void APIENTRY noopConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params)
+{
+ noop_warn("glConvolutionParameteriv");
+}
+
+static void APIENTRY noopCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
+{
+ noop_warn("glCopyConvolutionFilter1D");
+}
+
+static void APIENTRY noopCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ noop_warn("glCopyConvolutionFilter2D");
+}
+
+static void APIENTRY noopGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid *image)
+{
+ noop_warn("glGetConvolutionFilter");
+}
+
+static void APIENTRY noopGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params)
+{
+ noop_warn("glGetConvolutionParameterfv");
+}
+
+static void APIENTRY noopGetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params)
+{
+ noop_warn("glGetConvolutionParameteriv");
+}
+
+static void APIENTRY noopGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)
+{
+ noop_warn("glGetSeparableFilter");
+}
+
+static void APIENTRY noopSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
+{
+ noop_warn("glSeparableFilter2D");
+}
+
+static void APIENTRY noopGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
+{
+ noop_warn("glGetHistogram");
+}
+
+static void APIENTRY noopGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params)
+{
+ noop_warn("glGetHistogramParameterfv");
+}
+
+static void APIENTRY noopGetHistogramParameteriv(GLenum target, GLenum pname, GLint *params)
+{
+ noop_warn("glGetHistogramParameteriv");
+}
+
+static void APIENTRY noopGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
+{
+ noop_warn("glGetMinmax");
+}
+
+static void APIENTRY noopGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params)
+{
+ noop_warn("glGetMinmaxParameterfv");
+}
+
+static void APIENTRY noopGetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params)
+{
+ noop_warn("glGetMinmaxParameteriv");
+}
+
+static void APIENTRY noopHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
+{
+ noop_warn("glHistogram");
+}
+
+static void APIENTRY noopMinmax(GLenum target, GLenum internalformat, GLboolean sink)
+{
+ noop_warn("glMinmax");
+}
+
+static void APIENTRY noopResetHistogram(GLenum target)
+{
+ noop_warn("glResetHistogram");
+}
+
+static void APIENTRY noopResetMinmax(GLenum target)
+{
+ noop_warn("glResetMinmax");
+}
+
+static void APIENTRY noopTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ noop_warn("glTexImage3D");
+}
+
+static void APIENTRY noopTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ noop_warn("glTexSubImage3D");
+}
+
+static void APIENTRY noopCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ noop_warn("glCopyTexSubImage3D");
+}
+
+static void APIENTRY noopActiveTextureARB(GLenum texture)
+{
+ noop_warn("glActiveTextureARB");
+}
+
+static void APIENTRY noopClientActiveTextureARB(GLenum texture)
+{
+ noop_warn("glClientActiveTextureARB");
+}
+
+static void APIENTRY noopMultiTexCoord1dARB(GLenum target, GLdouble s)
+{
+ noop_warn("glMultiTexCoord1dARB");
+}
+
+static void APIENTRY noopMultiTexCoord1dvARB(GLenum target, const GLdouble *v)
+{
+ noop_warn("glMultiTexCoord1dvARB");
+}
+
+static void APIENTRY noopMultiTexCoord1fARB(GLenum target, GLfloat s)
+{
+ noop_warn("glMultiTexCoord1fARB");
+}
+
+static void APIENTRY noopMultiTexCoord1fvARB(GLenum target, const GLfloat *v)
+{
+ noop_warn("glMultiTexCoord1fvARB");
+}
+
+static void APIENTRY noopMultiTexCoord1iARB(GLenum target, GLint s)
+{
+ noop_warn("glMultiTexCoord1iARB");
+}
+
+static void APIENTRY noopMultiTexCoord1ivARB(GLenum target, const GLint *v)
+{
+ noop_warn("glMultiTexCoord1ivARB");
+}
+
+static void APIENTRY noopMultiTexCoord1sARB(GLenum target, GLshort s)
+{
+ noop_warn("glMultiTexCoord1sARB");
+}
+
+static void APIENTRY noopMultiTexCoord1svARB(GLenum target, const GLshort *v)
+{
+ noop_warn("glMultiTexCoord1svARB");
+}
+
+static void APIENTRY noopMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t)
+{
+ noop_warn("glMultiTexCoord2dARB");
+}
+
+static void APIENTRY noopMultiTexCoord2dvARB(GLenum target, const GLdouble *v)
+{
+ noop_warn("glMultiTexCoord2dvARB");
+}
+
+static void APIENTRY noopMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t)
+{
+ noop_warn("glMultiTexCoord2fARB");
+}
+
+static void APIENTRY noopMultiTexCoord2fvARB(GLenum target, const GLfloat *v)
+{
+ noop_warn("glMultiTexCoord2fvARB");
+}
+
+static void APIENTRY noopMultiTexCoord2iARB(GLenum target, GLint s, GLint t)
+{
+ noop_warn("glMultiTexCoord2iARB");
+}
+
+static void APIENTRY noopMultiTexCoord2ivARB(GLenum target, const GLint *v)
+{
+ noop_warn("glMultiTexCoord2ivARB");
+}
+
+static void APIENTRY noopMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t)
+{
+ noop_warn("glMultiTexCoord2sARB");
+}
+
+static void APIENTRY noopMultiTexCoord2svARB(GLenum target, const GLshort *v)
+{
+ noop_warn("glMultiTexCoord2svARB");
+}
+
+static void APIENTRY noopMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r)
+{
+ noop_warn("glMultiTexCoord3dARB");
+}
+
+static void APIENTRY noopMultiTexCoord3dvARB(GLenum target, const GLdouble *v)
+{
+ noop_warn("glMultiTexCoord3dvARB");
+}
+
+static void APIENTRY noopMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r)
+{
+ noop_warn("glMultiTexCoord3fARB");
+}
+
+static void APIENTRY noopMultiTexCoord3fvARB(GLenum target, const GLfloat *v)
+{
+ noop_warn("glMultiTexCoord3fvARB");
+}
+
+static void APIENTRY noopMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r)
+{
+ noop_warn("glMultiTexCoord3iARB");
+}
+
+static void APIENTRY noopMultiTexCoord3ivARB(GLenum target, const GLint *v)
+{
+ noop_warn("glMultiTexCoord3ivARB");
+}
+
+static void APIENTRY noopMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r)
+{
+ noop_warn("glMultiTexCoord3sARB");
+}
+
+static void APIENTRY noopMultiTexCoord3svARB(GLenum target, const GLshort *v)
+{
+ noop_warn("glMultiTexCoord3svARB");
+}
+
+static void APIENTRY noopMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
+{
+ noop_warn("glMultiTexCoord4dARB");
+}
+
+static void APIENTRY noopMultiTexCoord4dvARB(GLenum target, const GLdouble *v)
+{
+ noop_warn("glMultiTexCoord4dvARB");
+}
+
+static void APIENTRY noopMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+{
+ noop_warn("glMultiTexCoord4fARB");
+}
+
+static void APIENTRY noopMultiTexCoord4fvARB(GLenum target, const GLfloat *v)
+{
+ noop_warn("glMultiTexCoord4fvARB");
+}
+
+static void APIENTRY noopMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q)
+{
+ noop_warn("glMultiTexCoord4iARB");
+}
+
+static void APIENTRY noopMultiTexCoord4ivARB(GLenum target, const GLint *v)
+{
+ noop_warn("glMultiTexCoord4ivARB");
+}
+
+static void APIENTRY noopMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
+{
+ noop_warn("glMultiTexCoord4sARB");
+}
+
+static void APIENTRY noopMultiTexCoord4svARB(GLenum target, const GLshort *v)
+{
+ noop_warn("glMultiTexCoord4svARB");
+}
+
+static void APIENTRY noopAttachShader(GLuint program, GLuint shader)
+{
+ noop_warn("glAttachShader");
+}
+
+static GLuint APIENTRY noopCreateProgram(void)
+{
+ noop_warn("glCreateProgram");
+ return (GLuint) 0;
+}
+
+static GLuint APIENTRY noopCreateShader(GLenum type)
+{
+ noop_warn("glCreateShader");
+ return (GLuint) 0;
+}
+
+static void APIENTRY noopDeleteProgram(GLuint program)
+{
+ noop_warn("glDeleteProgram");
+}
+
+static void APIENTRY noopDeleteShader(GLuint program)
+{
+ noop_warn("glDeleteShader");
+}
+
+static void APIENTRY noopDetachShader(GLuint program, GLuint shader)
+{
+ noop_warn("glDetachShader");
+}
+
+static void APIENTRY noopGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)
+{
+ noop_warn("glGetAttachedShaders");
+}
+
+static void APIENTRY noopGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
+{
+ noop_warn("glGetProgramInfoLog");
+}
+
+static void APIENTRY noopGetProgramiv(GLuint program, GLenum pname, GLint *params)
+{
+ noop_warn("glGetProgramiv");
+}
+
+static void APIENTRY noopGetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
+{
+ noop_warn("glGetShaderInfoLog");
+}
+
+static void APIENTRY noopGetShaderiv(GLuint shader, GLenum pname, GLint *params)
+{
+ noop_warn("glGetShaderiv");
+}
+
+static GLboolean APIENTRY noopIsProgram(GLuint program)
+{
+ noop_warn("glIsProgram");
+ return (GLboolean) 0;
+}
+
+static GLboolean APIENTRY noopIsShader(GLuint shader)
+{
+ noop_warn("glIsShader");
+ return (GLboolean) 0;
+}
+
+static void APIENTRY noopStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)
+{
+ noop_warn("glStencilFuncSeparate");
+}
+
+static void APIENTRY noopStencilMaskSeparate(GLenum face, GLuint mask)
+{
+ noop_warn("glStencilMaskSeparate");
+}
+
+static void APIENTRY noopStencilOpSeparate(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
+{
+ noop_warn("glStencilOpSeparate");
+}
+
+static void APIENTRY noopUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ noop_warn("glUniformMatrix2x3fv");
+}
+
+static void APIENTRY noopUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ noop_warn("glUniformMatrix2x4fv");
+}
+
+static void APIENTRY noopUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ noop_warn("glUniformMatrix3x2fv");
+}
+
+static void APIENTRY noopUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ noop_warn("glUniformMatrix3x4fv");
+}
+
+static void APIENTRY noopUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ noop_warn("glUniformMatrix4x2fv");
+}
+
+static void APIENTRY noopUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ noop_warn("glUniformMatrix4x3fv");
+}
+
+static void APIENTRY noopClampColor(GLenum target, GLenum clamp)
+{
+ noop_warn("glClampColor");
+}
+
+static void APIENTRY noopClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
+{
+ noop_warn("glClearBufferfi");
+}
+
+static void APIENTRY noopClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value)
+{
+ noop_warn("glClearBufferfv");
+}
+
+static void APIENTRY noopClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)
+{
+ noop_warn("glClearBufferiv");
+}
+
+static void APIENTRY noopClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value)
+{
+ noop_warn("glClearBufferuiv");
+}
+
+static const GLubyte * APIENTRY noopGetStringi(GLenum name, GLuint index)
+{
+ noop_warn("glGetStringi");
+ return (const GLubyte *) 0;
+}
+
+static void APIENTRY noopTexBuffer(GLenum target, GLenum internalFormat, GLuint buffer)
+{
+ noop_warn("glTexBuffer");
+}
+
+static void APIENTRY noopFramebufferTexture(GLenum target, GLenum attachment, GLuint texture, GLint level)
+{
+ noop_warn("glFramebufferTexture");
+}
+
+static void APIENTRY noopGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
+{
+ noop_warn("glGetBufferParameteri64v");
+}
+
+static void APIENTRY noopGetInteger64i_v(GLenum cap, GLuint index, GLint64 *data)
+{
+ noop_warn("glGetInteger64i_v");
+}
+
+static void APIENTRY noopVertexAttribDivisor(GLuint index, GLuint divisor)
+{
+ noop_warn("glVertexAttribDivisor");
+}
+
+static void APIENTRY noopLoadTransposeMatrixdARB(const GLdouble *m)
+{
+ noop_warn("glLoadTransposeMatrixdARB");
+}
+
+static void APIENTRY noopLoadTransposeMatrixfARB(const GLfloat *m)
+{
+ noop_warn("glLoadTransposeMatrixfARB");
+}
+
+static void APIENTRY noopMultTransposeMatrixdARB(const GLdouble *m)
+{
+ noop_warn("glMultTransposeMatrixdARB");
+}
+
+static void APIENTRY noopMultTransposeMatrixfARB(const GLfloat *m)
+{
+ noop_warn("glMultTransposeMatrixfARB");
+}
+
+static void APIENTRY noopSampleCoverageARB(GLclampf value, GLboolean invert)
+{
+ noop_warn("glSampleCoverageARB");
+}
+
+static void APIENTRY noopCompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
+{
+ noop_warn("glCompressedTexImage1DARB");
+}
+
+static void APIENTRY noopCompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
+{
+ noop_warn("glCompressedTexImage2DARB");
+}
+
+static void APIENTRY noopCompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
+{
+ noop_warn("glCompressedTexImage3DARB");
+}
+
+static void APIENTRY noopCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
+{
+ noop_warn("glCompressedTexSubImage1DARB");
+}
+
+static void APIENTRY noopCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
+{
+ noop_warn("glCompressedTexSubImage2DARB");
+}
+
+static void APIENTRY noopCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
+{
+ noop_warn("glCompressedTexSubImage3DARB");
+}
+
+static void APIENTRY noopGetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img)
+{
+ noop_warn("glGetCompressedTexImageARB");
+}
+
+static void APIENTRY noopDisableVertexAttribArrayARB(GLuint index)
+{
+ noop_warn("glDisableVertexAttribArrayARB");
+}
+
+static void APIENTRY noopEnableVertexAttribArrayARB(GLuint index)
+{
+ noop_warn("glEnableVertexAttribArrayARB");
+}
+
+static void APIENTRY noopGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble *params)
+{
+ noop_warn("glGetProgramEnvParameterdvARB");
+}
+
+static void APIENTRY noopGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat *params)
+{
+ noop_warn("glGetProgramEnvParameterfvARB");
+}
+
+static void APIENTRY noopGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble *params)
+{
+ noop_warn("glGetProgramLocalParameterdvARB");
+}
+
+static void APIENTRY noopGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat *params)
+{
+ noop_warn("glGetProgramLocalParameterfvARB");
+}
+
+static void APIENTRY noopGetProgramStringARB(GLenum target, GLenum pname, GLvoid *string)
+{
+ noop_warn("glGetProgramStringARB");
+}
+
+static void APIENTRY noopGetProgramivARB(GLenum target, GLenum pname, GLint *params)
+{
+ noop_warn("glGetProgramivARB");
+}
+
+static void APIENTRY noopGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params)
+{
+ noop_warn("glGetVertexAttribdvARB");
+}
+
+static void APIENTRY noopGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
+{
+ noop_warn("glGetVertexAttribfvARB");
+}
+
+static void APIENTRY noopGetVertexAttribivARB(GLuint index, GLenum pname, GLint *params)
+{
+ noop_warn("glGetVertexAttribivARB");
+}
+
+static void APIENTRY noopProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ noop_warn("glProgramEnvParameter4dARB");
+}
+
+static void APIENTRY noopProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble *params)
+{
+ noop_warn("glProgramEnvParameter4dvARB");
+}
+
+static void APIENTRY noopProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ noop_warn("glProgramEnvParameter4fARB");
+}
+
+static void APIENTRY noopProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat *params)
+{
+ noop_warn("glProgramEnvParameter4fvARB");
+}
+
+static void APIENTRY noopProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ noop_warn("glProgramLocalParameter4dARB");
+}
+
+static void APIENTRY noopProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble *params)
+{
+ noop_warn("glProgramLocalParameter4dvARB");
+}
+
+static void APIENTRY noopProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ noop_warn("glProgramLocalParameter4fARB");
+}
+
+static void APIENTRY noopProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat *params)
+{
+ noop_warn("glProgramLocalParameter4fvARB");
+}
+
+static void APIENTRY noopProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid *string)
+{
+ noop_warn("glProgramStringARB");
+}
+
+static void APIENTRY noopVertexAttrib1dARB(GLuint index, GLdouble x)
+{
+ noop_warn("glVertexAttrib1dARB");
+}
+
+static void APIENTRY noopVertexAttrib1dvARB(GLuint index, const GLdouble *v)
+{
+ noop_warn("glVertexAttrib1dvARB");
+}
+
+static void APIENTRY noopVertexAttrib1fARB(GLuint index, GLfloat x)
+{
+ noop_warn("glVertexAttrib1fARB");
+}
+
+static void APIENTRY noopVertexAttrib1fvARB(GLuint index, const GLfloat *v)
+{
+ noop_warn("glVertexAttrib1fvARB");
+}
+
+static void APIENTRY noopVertexAttrib1sARB(GLuint index, GLshort x)
+{
+ noop_warn("glVertexAttrib1sARB");
+}
+
+static void APIENTRY noopVertexAttrib1svARB(GLuint index, const GLshort *v)
+{
+ noop_warn("glVertexAttrib1svARB");
+}
+
+static void APIENTRY noopVertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y)
+{
+ noop_warn("glVertexAttrib2dARB");
+}
+
+static void APIENTRY noopVertexAttrib2dvARB(GLuint index, const GLdouble *v)
+{
+ noop_warn("glVertexAttrib2dvARB");
+}
+
+static void APIENTRY noopVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y)
+{
+ noop_warn("glVertexAttrib2fARB");
+}
+
+static void APIENTRY noopVertexAttrib2fvARB(GLuint index, const GLfloat *v)
+{
+ noop_warn("glVertexAttrib2fvARB");
+}
+
+static void APIENTRY noopVertexAttrib2sARB(GLuint index, GLshort x, GLshort y)
+{
+ noop_warn("glVertexAttrib2sARB");
+}
+
+static void APIENTRY noopVertexAttrib2svARB(GLuint index, const GLshort *v)
+{
+ noop_warn("glVertexAttrib2svARB");
+}
+
+static void APIENTRY noopVertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z)
+{
+ noop_warn("glVertexAttrib3dARB");
+}
+
+static void APIENTRY noopVertexAttrib3dvARB(GLuint index, const GLdouble *v)
+{
+ noop_warn("glVertexAttrib3dvARB");
+}
+
+static void APIENTRY noopVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+{
+ noop_warn("glVertexAttrib3fARB");
+}
+
+static void APIENTRY noopVertexAttrib3fvARB(GLuint index, const GLfloat *v)
+{
+ noop_warn("glVertexAttrib3fvARB");
+}
+
+static void APIENTRY noopVertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z)
+{
+ noop_warn("glVertexAttrib3sARB");
+}
+
+static void APIENTRY noopVertexAttrib3svARB(GLuint index, const GLshort *v)
+{
+ noop_warn("glVertexAttrib3svARB");
+}
+
+static void APIENTRY noopVertexAttrib4NbvARB(GLuint index, const GLbyte *v)
+{
+ noop_warn("glVertexAttrib4NbvARB");
+}
+
+static void APIENTRY noopVertexAttrib4NivARB(GLuint index, const GLint *v)
+{
+ noop_warn("glVertexAttrib4NivARB");
+}
+
+static void APIENTRY noopVertexAttrib4NsvARB(GLuint index, const GLshort *v)
+{
+ noop_warn("glVertexAttrib4NsvARB");
+}
+
+static void APIENTRY noopVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
+{
+ noop_warn("glVertexAttrib4NubARB");
+}
+
+static void APIENTRY noopVertexAttrib4NubvARB(GLuint index, const GLubyte *v)
+{
+ noop_warn("glVertexAttrib4NubvARB");
+}
+
+static void APIENTRY noopVertexAttrib4NuivARB(GLuint index, const GLuint *v)
+{
+ noop_warn("glVertexAttrib4NuivARB");
+}
+
+static void APIENTRY noopVertexAttrib4NusvARB(GLuint index, const GLushort *v)
+{
+ noop_warn("glVertexAttrib4NusvARB");
+}
+
+static void APIENTRY noopVertexAttrib4bvARB(GLuint index, const GLbyte *v)
+{
+ noop_warn("glVertexAttrib4bvARB");
+}
+
+static void APIENTRY noopVertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ noop_warn("glVertexAttrib4dARB");
+}
+
+static void APIENTRY noopVertexAttrib4dvARB(GLuint index, const GLdouble *v)
+{
+ noop_warn("glVertexAttrib4dvARB");
+}
+
+static void APIENTRY noopVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ noop_warn("glVertexAttrib4fARB");
+}
+
+static void APIENTRY noopVertexAttrib4fvARB(GLuint index, const GLfloat *v)
+{
+ noop_warn("glVertexAttrib4fvARB");
+}
+
+static void APIENTRY noopVertexAttrib4ivARB(GLuint index, const GLint *v)
+{
+ noop_warn("glVertexAttrib4ivARB");
+}
+
+static void APIENTRY noopVertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ noop_warn("glVertexAttrib4sARB");
+}
+
+static void APIENTRY noopVertexAttrib4svARB(GLuint index, const GLshort *v)
+{
+ noop_warn("glVertexAttrib4svARB");
+}
+
+static void APIENTRY noopVertexAttrib4ubvARB(GLuint index, const GLubyte *v)
+{
+ noop_warn("glVertexAttrib4ubvARB");
+}
+
+static void APIENTRY noopVertexAttrib4uivARB(GLuint index, const GLuint *v)
+{
+ noop_warn("glVertexAttrib4uivARB");
+}
+
+static void APIENTRY noopVertexAttrib4usvARB(GLuint index, const GLushort *v)
+{
+ noop_warn("glVertexAttrib4usvARB");
+}
+
+static void APIENTRY noopVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
+{
+ noop_warn("glVertexAttribPointerARB");
+}
+
+static void APIENTRY noopBindBufferARB(GLenum target, GLuint buffer)
+{
+ noop_warn("glBindBufferARB");
+}
+
+static void APIENTRY noopBufferDataARB(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage)
+{
+ noop_warn("glBufferDataARB");
+}
+
+static void APIENTRY noopBufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data)
+{
+ noop_warn("glBufferSubDataARB");
+}
+
+static void APIENTRY noopDeleteBuffersARB(GLsizei n, const GLuint *buffer)
+{
+ noop_warn("glDeleteBuffersARB");
+}
+
+static void APIENTRY noopGenBuffersARB(GLsizei n, GLuint *buffer)
+{
+ noop_warn("glGenBuffersARB");
+}
+
+static void APIENTRY noopGetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
+{
+ noop_warn("glGetBufferParameterivARB");
+}
+
+static void APIENTRY noopGetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
+{
+ noop_warn("glGetBufferPointervARB");
+}
+
+static void APIENTRY noopGetBufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data)
+{
+ noop_warn("glGetBufferSubDataARB");
+}
+
+static GLboolean APIENTRY noopIsBufferARB(GLuint buffer)
+{
+ noop_warn("glIsBufferARB");
+ return (GLboolean) 0;
+}
+
+static GLvoid * APIENTRY noopMapBufferARB(GLenum target, GLenum access)
+{
+ noop_warn("glMapBufferARB");
+ return (GLvoid *) 0;
+}
+
+static GLboolean APIENTRY noopUnmapBufferARB(GLenum target)
+{
+ noop_warn("glUnmapBufferARB");
+ return (GLboolean) 0;
+}
+
+static void APIENTRY noopBeginQueryARB(GLenum target, GLuint id)
+{
+ noop_warn("glBeginQueryARB");
+}
+
+static void APIENTRY noopDeleteQueriesARB(GLsizei n, const GLuint *ids)
+{
+ noop_warn("glDeleteQueriesARB");
+}
+
+static void APIENTRY noopEndQueryARB(GLenum target)
+{
+ noop_warn("glEndQueryARB");
+}
+
+static void APIENTRY noopGenQueriesARB(GLsizei n, GLuint *ids)
+{
+ noop_warn("glGenQueriesARB");
+}
+
+static void APIENTRY noopGetQueryObjectivARB(GLuint id, GLenum pname, GLint *params)
+{
+ noop_warn("glGetQueryObjectivARB");
+}
+
+static void APIENTRY noopGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params)
+{
+ noop_warn("glGetQueryObjectuivARB");
+}
+
+static void APIENTRY noopGetQueryivARB(GLenum target, GLenum pname, GLint *params)
+{
+ noop_warn("glGetQueryivARB");
+}
+
+static GLboolean APIENTRY noopIsQueryARB(GLuint id)
+{
+ noop_warn("glIsQueryARB");
+ return (GLboolean) 0;
+}
+
+static void APIENTRY noopAttachObjectARB(GLhandleARB containerObj, GLhandleARB obj)
+{
+ noop_warn("glAttachObjectARB");
+}
+
+static void APIENTRY noopCompileShaderARB(GLhandleARB shader)
+{
+ noop_warn("glCompileShaderARB");
+}
+
+static GLhandleARB APIENTRY noopCreateProgramObjectARB(void)
+{
+ noop_warn("glCreateProgramObjectARB");
+ return (GLhandleARB) 0;
+}
+
+static GLhandleARB APIENTRY noopCreateShaderObjectARB(GLenum shaderType)
+{
+ noop_warn("glCreateShaderObjectARB");
+ return (GLhandleARB) 0;
+}
+
+static void APIENTRY noopDeleteObjectARB(GLhandleARB obj)
+{
+ noop_warn("glDeleteObjectARB");
+}
+
+static void APIENTRY noopDetachObjectARB(GLhandleARB containerObj, GLhandleARB attachedObj)
+{
+ noop_warn("glDetachObjectARB");
+}
+
+static void APIENTRY noopGetActiveUniformARB(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)
+{
+ noop_warn("glGetActiveUniformARB");
+}
+
+static void APIENTRY noopGetAttachedObjectsARB(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog)
+{
+ noop_warn("glGetAttachedObjectsARB");
+}
+
+static GLhandleARB APIENTRY noopGetHandleARB(GLenum pname)
+{
+ noop_warn("glGetHandleARB");
+ return (GLhandleARB) 0;
+}
+
+static void APIENTRY noopGetInfoLogARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog)
+{
+ noop_warn("glGetInfoLogARB");
+}
+
+static void APIENTRY noopGetObjectParameterfvARB(GLhandleARB obj, GLenum pname, GLfloat *params)
+{
+ noop_warn("glGetObjectParameterfvARB");
+}
+
+static void APIENTRY noopGetObjectParameterivARB(GLhandleARB obj, GLenum pname, GLint *params)
+{
+ noop_warn("glGetObjectParameterivARB");
+}
+
+static void APIENTRY noopGetShaderSourceARB(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source)
+{
+ noop_warn("glGetShaderSourceARB");
+}
+
+static GLint APIENTRY noopGetUniformLocationARB(GLhandleARB program, const GLcharARB *name)
+{
+ noop_warn("glGetUniformLocationARB");
+ return (GLint) 0;
+}
+
+static void APIENTRY noopGetUniformfvARB(GLhandleARB program, GLint location, GLfloat *params)
+{
+ noop_warn("glGetUniformfvARB");
+}
+
+static void APIENTRY noopGetUniformivARB(GLhandleARB program, GLint location, GLint *params)
+{
+ noop_warn("glGetUniformivARB");
+}
+
+static void APIENTRY noopLinkProgramARB(GLhandleARB program)
+{
+ noop_warn("glLinkProgramARB");
+}
+
+static void APIENTRY noopShaderSourceARB(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length)
+{
+ noop_warn("glShaderSourceARB");
+}
+
+static void APIENTRY noopUniform1fARB(GLint location, GLfloat v0)
+{
+ noop_warn("glUniform1fARB");
+}
+
+static void APIENTRY noopUniform1fvARB(GLint location, GLsizei count, const GLfloat *value)
+{
+ noop_warn("glUniform1fvARB");
+}
+
+static void APIENTRY noopUniform1iARB(GLint location, GLint v0)
+{
+ noop_warn("glUniform1iARB");
+}
+
+static void APIENTRY noopUniform1ivARB(GLint location, GLsizei count, const GLint *value)
+{
+ noop_warn("glUniform1ivARB");
+}
+
+static void APIENTRY noopUniform2fARB(GLint location, GLfloat v0, GLfloat v1)
+{
+ noop_warn("glUniform2fARB");
+}
+
+static void APIENTRY noopUniform2fvARB(GLint location, GLsizei count, const GLfloat *value)
+{
+ noop_warn("glUniform2fvARB");
+}
+
+static void APIENTRY noopUniform2iARB(GLint location, GLint v0, GLint v1)
+{
+ noop_warn("glUniform2iARB");
+}
+
+static void APIENTRY noopUniform2ivARB(GLint location, GLsizei count, const GLint *value)
+{
+ noop_warn("glUniform2ivARB");
+}
+
+static void APIENTRY noopUniform3fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
+{
+ noop_warn("glUniform3fARB");
+}
+
+static void APIENTRY noopUniform3fvARB(GLint location, GLsizei count, const GLfloat *value)
+{
+ noop_warn("glUniform3fvARB");
+}
+
+static void APIENTRY noopUniform3iARB(GLint location, GLint v0, GLint v1, GLint v2)
+{
+ noop_warn("glUniform3iARB");
+}
+
+static void APIENTRY noopUniform3ivARB(GLint location, GLsizei count, const GLint *value)
+{
+ noop_warn("glUniform3ivARB");
+}
+
+static void APIENTRY noopUniform4fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
+{
+ noop_warn("glUniform4fARB");
+}
+
+static void APIENTRY noopUniform4fvARB(GLint location, GLsizei count, const GLfloat *value)
+{
+ noop_warn("glUniform4fvARB");
+}
+
+static void APIENTRY noopUniform4iARB(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
+{
+ noop_warn("glUniform4iARB");
+}
+
+static void APIENTRY noopUniform4ivARB(GLint location, GLsizei count, const GLint *value)
+{
+ noop_warn("glUniform4ivARB");
+}
+
+static void APIENTRY noopUniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ noop_warn("glUniformMatrix2fvARB");
+}
+
+static void APIENTRY noopUniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ noop_warn("glUniformMatrix3fvARB");
+}
+
+static void APIENTRY noopUniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ noop_warn("glUniformMatrix4fvARB");
+}
+
+static void APIENTRY noopUseProgramObjectARB(GLhandleARB program)
+{
+ noop_warn("glUseProgramObjectARB");
+}
+
+static void APIENTRY noopValidateProgramARB(GLhandleARB program)
+{
+ noop_warn("glValidateProgramARB");
+}
+
+static void APIENTRY noopBindAttribLocationARB(GLhandleARB program, GLuint index, const GLcharARB *name)
+{
+ noop_warn("glBindAttribLocationARB");
+}
+
+static void APIENTRY noopGetActiveAttribARB(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)
+{
+ noop_warn("glGetActiveAttribARB");
+}
+
+static GLint APIENTRY noopGetAttribLocationARB(GLhandleARB program, const GLcharARB *name)
+{
+ noop_warn("glGetAttribLocationARB");
+ return (GLint) 0;
+}
+
+static void APIENTRY noopDrawBuffersARB(GLsizei n, const GLenum *bufs)
+{
+ noop_warn("glDrawBuffersARB");
+}
+
+static void APIENTRY noopClampColorARB(GLenum target, GLenum clamp)
+{
+ noop_warn("glClampColorARB");
+}
+
+static void APIENTRY noopDrawArraysInstancedARB(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+{
+ noop_warn("glDrawArraysInstancedARB");
+}
+
+static void APIENTRY noopDrawElementsInstancedARB(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
+{
+ noop_warn("glDrawElementsInstancedARB");
+}
+
+static void APIENTRY noopRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ noop_warn("glRenderbufferStorageMultisample");
+}
+
+static void APIENTRY noopFramebufferTextureARB(GLenum target, GLenum attachment, GLuint texture, GLint level)
+{
+ noop_warn("glFramebufferTextureARB");
+}
+
+static void APIENTRY noopFramebufferTextureFaceARB(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
+{
+ noop_warn("glFramebufferTextureFaceARB");
+}
+
+static void APIENTRY noopProgramParameteriARB(GLuint program, GLenum pname, GLint value)
+{
+ noop_warn("glProgramParameteriARB");
+}
+
+static void APIENTRY noopVertexAttribDivisorARB(GLuint index, GLuint divisor)
+{
+ noop_warn("glVertexAttribDivisorARB");
+}
+
+static void APIENTRY noopFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
+{
+ noop_warn("glFlushMappedBufferRange");
+}
+
+static GLvoid * APIENTRY noopMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
+{
+ noop_warn("glMapBufferRange");
+ return (GLvoid *) 0;
+}
+
+static void APIENTRY noopTexBufferARB(GLenum target, GLenum internalFormat, GLuint buffer)
+{
+ noop_warn("glTexBufferARB");
+}
+
+static void APIENTRY noopBindVertexArray(GLuint array)
+{
+ noop_warn("glBindVertexArray");
+}
+
+static void APIENTRY noopGenVertexArrays(GLsizei n, GLuint *arrays)
+{
+ noop_warn("glGenVertexArrays");
+}
+
+static void APIENTRY noopCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
+{
+ noop_warn("glCopyBufferSubData");
+}
+
+static GLenum APIENTRY noopClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
+{
+ noop_warn("glClientWaitSync");
+ return (GLenum) 0;
+}
+
+static void APIENTRY noopDeleteSync(GLsync sync)
+{
+ noop_warn("glDeleteSync");
+}
+
+static GLsync APIENTRY noopFenceSync(GLenum condition, GLbitfield flags)
+{
+ noop_warn("glFenceSync");
+ return (GLsync) 0;
+}
+
+static void APIENTRY noopGetInteger64v(GLenum pname, GLint64 *params)
+{
+ noop_warn("glGetInteger64v");
+}
+
+static void APIENTRY noopGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
+{
+ noop_warn("glGetSynciv");
+}
+
+static GLboolean APIENTRY noopIsSync(GLsync sync)
+{
+ noop_warn("glIsSync");
+ return (GLboolean) 0;
+}
+
+static void APIENTRY noopWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
+{
+ noop_warn("glWaitSync");
+}
+
+static void APIENTRY noopDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
+{
+ noop_warn("glDrawElementsBaseVertex");
+}
+
+static void APIENTRY noopDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex)
+{
+ noop_warn("glDrawElementsInstancedBaseVertex");
+}
+
+static void APIENTRY noopDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
+{
+ noop_warn("glDrawRangeElementsBaseVertex");
+}
+
+static void APIENTRY noopMultiDrawElementsBaseVertex(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex)
+{
+ noop_warn("glMultiDrawElementsBaseVertex");
+}
+
+static void APIENTRY noopBlendEquationSeparateiARB(GLuint buf, GLenum modeRGB, GLenum modeA)
+{
+ noop_warn("glBlendEquationSeparateiARB");
+}
+
+static void APIENTRY noopBlendEquationiARB(GLuint buf, GLenum mode)
+{
+ noop_warn("glBlendEquationiARB");
+}
+
+static void APIENTRY noopBlendFuncSeparateiARB(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA)
+{
+ noop_warn("glBlendFuncSeparateiARB");
+}
+
+static void APIENTRY noopBlendFunciARB(GLuint buf, GLenum src, GLenum dst)
+{
+ noop_warn("glBlendFunciARB");
+}
+
+static void APIENTRY noopBindSampler(GLuint unit, GLuint sampler)
+{
+ noop_warn("glBindSampler");
+}
+
+static void APIENTRY noopDeleteSamplers(GLsizei count, const GLuint *samplers)
+{
+ noop_warn("glDeleteSamplers");
+}
+
+static void APIENTRY noopGenSamplers(GLsizei count, GLuint *samplers)
+{
+ noop_warn("glGenSamplers");
+}
+
+static void APIENTRY noopGetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint *params)
+{
+ noop_warn("glGetSamplerParameterIiv");
+}
+
+static void APIENTRY noopGetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint *params)
+{
+ noop_warn("glGetSamplerParameterIuiv");
+}
+
+static void APIENTRY noopGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params)
+{
+ noop_warn("glGetSamplerParameterfv");
+}
+
+static void APIENTRY noopGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params)
+{
+ noop_warn("glGetSamplerParameteriv");
+}
+
+static GLboolean APIENTRY noopIsSampler(GLuint sampler)
+{
+ noop_warn("glIsSampler");
+ return (GLboolean) 0;
+}
+
+static void APIENTRY noopSamplerParameterIiv(GLuint sampler, GLenum pname, const GLint *params)
+{
+ noop_warn("glSamplerParameterIiv");
+}
+
+static void APIENTRY noopSamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint *params)
+{
+ noop_warn("glSamplerParameterIuiv");
+}
+
+static void APIENTRY noopSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
+{
+ noop_warn("glSamplerParameterf");
+}
+
+static void APIENTRY noopSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *params)
+{
+ noop_warn("glSamplerParameterfv");
+}
+
+static void APIENTRY noopSamplerParameteri(GLuint sampler, GLenum pname, GLint param)
+{
+ noop_warn("glSamplerParameteri");
+}
+
+static void APIENTRY noopSamplerParameteriv(GLuint sampler, GLenum pname, const GLint *params)
+{
+ noop_warn("glSamplerParameteriv");
+}
+
+static void APIENTRY noopBindTransformFeedback(GLenum target, GLuint id)
+{
+ noop_warn("glBindTransformFeedback");
+}
+
+static void APIENTRY noopDeleteTransformFeedbacks(GLsizei n, const GLuint *ids)
+{
+ noop_warn("glDeleteTransformFeedbacks");
+}
+
+static void APIENTRY noopDrawTransformFeedback(GLenum mode, GLuint id)
+{
+ noop_warn("glDrawTransformFeedback");
+}
+
+static void APIENTRY noopGenTransformFeedbacks(GLsizei n, GLuint *ids)
+{
+ noop_warn("glGenTransformFeedbacks");
+}
+
+static GLboolean APIENTRY noopIsTransformFeedback(GLuint id)
+{
+ noop_warn("glIsTransformFeedback");
+ return (GLboolean) 0;
+}
+
+static void APIENTRY noopPauseTransformFeedback(void)
+{
+ noop_warn("glPauseTransformFeedback");
+}
+
+static void APIENTRY noopResumeTransformFeedback(void)
+{
+ noop_warn("glResumeTransformFeedback");
+}
+
+static void APIENTRY noopClearDepthf(GLclampf depth)
+{
+ noop_warn("glClearDepthf");
+}
+
+static void APIENTRY noopDepthRangef(GLclampf zNear, GLclampf zFar)
+{
+ noop_warn("glDepthRangef");
+}
+
+static void APIENTRY noopGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)
+{
+ noop_warn("glGetShaderPrecisionFormat");
+}
+
+static void APIENTRY noopReleaseShaderCompiler(void)
+{
+ noop_warn("glReleaseShaderCompiler");
+}
+
+static void APIENTRY noopShaderBinary(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)
+{
+ noop_warn("glShaderBinary");
+}
+
+static void APIENTRY noopGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary)
+{
+ noop_warn("glGetProgramBinary");
+}
+
+static void APIENTRY noopProgramBinary(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length)
+{
+ noop_warn("glProgramBinary");
+}
+
+static void APIENTRY noopProgramParameteri(GLuint program, GLenum pname, GLint value)
+{
+ noop_warn("glProgramParameteri");
+}
+
+static GLenum APIENTRY noopGetGraphicsResetStatusARB(void)
+{
+ noop_warn("glGetGraphicsResetStatusARB");
+ return (GLenum) 0;
+}
+
+static void APIENTRY noopGetnColorTableARB(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table)
+{
+ noop_warn("glGetnColorTableARB");
+}
+
+static void APIENTRY noopGetnCompressedTexImageARB(GLenum target, GLint lod, GLsizei bufSize, GLvoid *img)
+{
+ noop_warn("glGetnCompressedTexImageARB");
+}
+
+static void APIENTRY noopGetnConvolutionFilterARB(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image)
+{
+ noop_warn("glGetnConvolutionFilterARB");
+}
+
+static void APIENTRY noopGetnHistogramARB(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values)
+{
+ noop_warn("glGetnHistogramARB");
+}
+
+static void APIENTRY noopGetnMapdvARB(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v)
+{
+ noop_warn("glGetnMapdvARB");
+}
+
+static void APIENTRY noopGetnMapfvARB(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v)
+{
+ noop_warn("glGetnMapfvARB");
+}
+
+static void APIENTRY noopGetnMapivARB(GLenum target, GLenum query, GLsizei bufSize, GLint *v)
+{
+ noop_warn("glGetnMapivARB");
+}
+
+static void APIENTRY noopGetnMinmaxARB(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values)
+{
+ noop_warn("glGetnMinmaxARB");
+}
+
+static void APIENTRY noopGetnPixelMapfvARB(GLenum map, GLsizei bufSize, GLfloat *values)
+{
+ noop_warn("glGetnPixelMapfvARB");
+}
+
+static void APIENTRY noopGetnPixelMapuivARB(GLenum map, GLsizei bufSize, GLuint *values)
+{
+ noop_warn("glGetnPixelMapuivARB");
+}
+
+static void APIENTRY noopGetnPixelMapusvARB(GLenum map, GLsizei bufSize, GLushort *values)
+{
+ noop_warn("glGetnPixelMapusvARB");
+}
+
+static void APIENTRY noopGetnPolygonStippleARB(GLsizei bufSize, GLubyte *pattern)
+{
+ noop_warn("glGetnPolygonStippleARB");
+}
+
+static void APIENTRY noopGetnSeparableFilterARB(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span)
+{
+ noop_warn("glGetnSeparableFilterARB");
+}
+
+static void APIENTRY noopGetnTexImageARB(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img)
+{
+ noop_warn("glGetnTexImageARB");
+}
+
+static void APIENTRY noopGetnUniformdvARB(GLhandleARB program, GLint location, GLsizei bufSize, GLdouble *params)
+{
+ noop_warn("glGetnUniformdvARB");
+}
+
+static void APIENTRY noopGetnUniformfvARB(GLhandleARB program, GLint location, GLsizei bufSize, GLfloat *params)
+{
+ noop_warn("glGetnUniformfvARB");
+}
+
+static void APIENTRY noopGetnUniformivARB(GLhandleARB program, GLint location, GLsizei bufSize, GLint *params)
+{
+ noop_warn("glGetnUniformivARB");
+}
+
+static void APIENTRY noopGetnUniformuivARB(GLhandleARB program, GLint location, GLsizei bufSize, GLuint *params)
+{
+ noop_warn("glGetnUniformuivARB");
+}
+
+static void APIENTRY noopReadnPixelsARB(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data)
+{
+ noop_warn("glReadnPixelsARB");
+}
+
+static void APIENTRY noopPolygonOffsetEXT(GLfloat factor, GLfloat bias)
+{
+ noop_warn("glPolygonOffsetEXT");
+}
+
+static void APIENTRY noopDrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height)
+{
+ noop_warn("glDrawTexfOES");
+}
+
+static void APIENTRY noopDrawTexfvOES(const GLfloat *coords)
+{
+ noop_warn("glDrawTexfvOES");
+}
+
+static void APIENTRY noopDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height)
+{
+ noop_warn("glDrawTexiOES");
+}
+
+static void APIENTRY noopDrawTexivOES(const GLint *coords)
+{
+ noop_warn("glDrawTexivOES");
+}
+
+static void APIENTRY noopDrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height)
+{
+ noop_warn("glDrawTexsOES");
+}
+
+static void APIENTRY noopDrawTexsvOES(const GLshort *coords)
+{
+ noop_warn("glDrawTexsvOES");
+}
+
+static void APIENTRY noopDrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height)
+{
+ noop_warn("glDrawTexxOES");
+}
+
+static void APIENTRY noopDrawTexxvOES(const GLfixed *coords)
+{
+ noop_warn("glDrawTexxvOES");
+}
+
+static void APIENTRY noopPointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ noop_warn("glPointSizePointerOES");
+}
+
+static void APIENTRY noopGetPixelTexGenParameterfvSGIS(GLenum pname, GLfloat *params)
+{
+ noop_warn("glGetPixelTexGenParameterfvSGIS");
+}
+
+static void APIENTRY noopGetPixelTexGenParameterivSGIS(GLenum pname, GLint *params)
+{
+ noop_warn("glGetPixelTexGenParameterivSGIS");
+}
+
+static void APIENTRY noopPixelTexGenParameterfSGIS(GLenum pname, GLfloat param)
+{
+ noop_warn("glPixelTexGenParameterfSGIS");
+}
+
+static void APIENTRY noopPixelTexGenParameterfvSGIS(GLenum pname, const GLfloat *params)
+{
+ noop_warn("glPixelTexGenParameterfvSGIS");
+}
+
+static void APIENTRY noopPixelTexGenParameteriSGIS(GLenum pname, GLint param)
+{
+ noop_warn("glPixelTexGenParameteriSGIS");
+}
+
+static void APIENTRY noopPixelTexGenParameterivSGIS(GLenum pname, const GLint *params)
+{
+ noop_warn("glPixelTexGenParameterivSGIS");
+}
+
+static GLbitfield APIENTRY noopQueryMatrixxOES(GLfixed *mantissa, GLint *exponent)
+{
+ noop_warn("glQueryMatrixxOES");
+ return (GLbitfield) 0;
+}
+
+static void APIENTRY noopSampleMaskSGIS(GLclampf value, GLboolean invert)
+{
+ noop_warn("glSampleMaskSGIS");
+}
+
+static void APIENTRY noopSamplePatternSGIS(GLenum pattern)
+{
+ noop_warn("glSamplePatternSGIS");
+}
+
+static void APIENTRY noopColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
+{
+ noop_warn("glColorPointerEXT");
+}
+
+static void APIENTRY noopEdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *pointer)
+{
+ noop_warn("glEdgeFlagPointerEXT");
+}
+
+static void APIENTRY noopIndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
+{
+ noop_warn("glIndexPointerEXT");
+}
+
+static void APIENTRY noopNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
+{
+ noop_warn("glNormalPointerEXT");
+}
+
+static void APIENTRY noopTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
+{
+ noop_warn("glTexCoordPointerEXT");
+}
+
+static void APIENTRY noopVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
+{
+ noop_warn("glVertexPointerEXT");
+}
+
+static void APIENTRY noopPointParameterfEXT(GLenum pname, GLfloat param)
+{
+ noop_warn("glPointParameterfEXT");
+}
+
+static void APIENTRY noopPointParameterfvEXT(GLenum pname, const GLfloat *params)
+{
+ noop_warn("glPointParameterfvEXT");
+}
+
+static void APIENTRY noopLockArraysEXT(GLint first, GLsizei count)
+{
+ noop_warn("glLockArraysEXT");
+}
+
+static void APIENTRY noopUnlockArraysEXT(void)
+{
+ noop_warn("glUnlockArraysEXT");
+}
+
+static void APIENTRY noopSecondaryColor3bEXT(GLbyte red, GLbyte green, GLbyte blue)
+{
+ noop_warn("glSecondaryColor3bEXT");
+}
+
+static void APIENTRY noopSecondaryColor3bvEXT(const GLbyte *v)
+{
+ noop_warn("glSecondaryColor3bvEXT");
+}
+
+static void APIENTRY noopSecondaryColor3dEXT(GLdouble red, GLdouble green, GLdouble blue)
+{
+ noop_warn("glSecondaryColor3dEXT");
+}
+
+static void APIENTRY noopSecondaryColor3dvEXT(const GLdouble *v)
+{
+ noop_warn("glSecondaryColor3dvEXT");
+}
+
+static void APIENTRY noopSecondaryColor3fEXT(GLfloat red, GLfloat green, GLfloat blue)
+{
+ noop_warn("glSecondaryColor3fEXT");
+}
+
+static void APIENTRY noopSecondaryColor3fvEXT(const GLfloat *v)
+{
+ noop_warn("glSecondaryColor3fvEXT");
+}
+
+static void APIENTRY noopSecondaryColor3iEXT(GLint red, GLint green, GLint blue)
+{
+ noop_warn("glSecondaryColor3iEXT");
+}
+
+static void APIENTRY noopSecondaryColor3ivEXT(const GLint *v)
+{
+ noop_warn("glSecondaryColor3ivEXT");
+}
+
+static void APIENTRY noopSecondaryColor3sEXT(GLshort red, GLshort green, GLshort blue)
+{
+ noop_warn("glSecondaryColor3sEXT");
+}
+
+static void APIENTRY noopSecondaryColor3svEXT(const GLshort *v)
+{
+ noop_warn("glSecondaryColor3svEXT");
+}
+
+static void APIENTRY noopSecondaryColor3ubEXT(GLubyte red, GLubyte green, GLubyte blue)
+{
+ noop_warn("glSecondaryColor3ubEXT");
+}
+
+static void APIENTRY noopSecondaryColor3ubvEXT(const GLubyte *v)
+{
+ noop_warn("glSecondaryColor3ubvEXT");
+}
+
+static void APIENTRY noopSecondaryColor3uiEXT(GLuint red, GLuint green, GLuint blue)
+{
+ noop_warn("glSecondaryColor3uiEXT");
+}
+
+static void APIENTRY noopSecondaryColor3uivEXT(const GLuint *v)
+{
+ noop_warn("glSecondaryColor3uivEXT");
+}
+
+static void APIENTRY noopSecondaryColor3usEXT(GLushort red, GLushort green, GLushort blue)
+{
+ noop_warn("glSecondaryColor3usEXT");
+}
+
+static void APIENTRY noopSecondaryColor3usvEXT(const GLushort *v)
+{
+ noop_warn("glSecondaryColor3usvEXT");
+}
+
+static void APIENTRY noopSecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ noop_warn("glSecondaryColorPointerEXT");
+}
+
+static void APIENTRY noopMultiDrawArraysEXT(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
+{
+ noop_warn("glMultiDrawArraysEXT");
+}
+
+static void APIENTRY noopMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
+{
+ noop_warn("glMultiDrawElementsEXT");
+}
+
+static void APIENTRY noopFogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ noop_warn("glFogCoordPointerEXT");
+}
+
+static void APIENTRY noopFogCoorddEXT(GLdouble coord)
+{
+ noop_warn("glFogCoorddEXT");
+}
+
+static void APIENTRY noopFogCoorddvEXT(const GLdouble *coord)
+{
+ noop_warn("glFogCoorddvEXT");
+}
+
+static void APIENTRY noopFogCoordfEXT(GLfloat coord)
+{
+ noop_warn("glFogCoordfEXT");
+}
+
+static void APIENTRY noopFogCoordfvEXT(const GLfloat *coord)
+{
+ noop_warn("glFogCoordfvEXT");
+}
+
+static void APIENTRY noopPixelTexGenSGIX(GLenum mode)
+{
+ noop_warn("glPixelTexGenSGIX");
+}
+
+static void APIENTRY noopBlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+{
+ noop_warn("glBlendFuncSeparateEXT");
+}
+
+static void APIENTRY noopFlushVertexArrayRangeNV(void)
+{
+ noop_warn("glFlushVertexArrayRangeNV");
+}
+
+static void APIENTRY noopVertexArrayRangeNV(GLsizei length, const GLvoid *pointer)
+{
+ noop_warn("glVertexArrayRangeNV");
+}
+
+static void APIENTRY noopCombinerInputNV(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
+{
+ noop_warn("glCombinerInputNV");
+}
+
+static void APIENTRY noopCombinerOutputNV(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)
+{
+ noop_warn("glCombinerOutputNV");
+}
+
+static void APIENTRY noopCombinerParameterfNV(GLenum pname, GLfloat param)
+{
+ noop_warn("glCombinerParameterfNV");
+}
+
+static void APIENTRY noopCombinerParameterfvNV(GLenum pname, const GLfloat *params)
+{
+ noop_warn("glCombinerParameterfvNV");
+}
+
+static void APIENTRY noopCombinerParameteriNV(GLenum pname, GLint param)
+{
+ noop_warn("glCombinerParameteriNV");
+}
+
+static void APIENTRY noopCombinerParameterivNV(GLenum pname, const GLint *params)
+{
+ noop_warn("glCombinerParameterivNV");
+}
+
+static void APIENTRY noopFinalCombinerInputNV(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
+{
+ noop_warn("glFinalCombinerInputNV");
+}
+
+static void APIENTRY noopGetCombinerInputParameterfvNV(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)
+{
+ noop_warn("glGetCombinerInputParameterfvNV");
+}
+
+static void APIENTRY noopGetCombinerInputParameterivNV(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)
+{
+ noop_warn("glGetCombinerInputParameterivNV");
+}
+
+static void APIENTRY noopGetCombinerOutputParameterfvNV(GLenum stage, GLenum portion, GLenum pname, GLfloat *params)
+{
+ noop_warn("glGetCombinerOutputParameterfvNV");
+}
+
+static void APIENTRY noopGetCombinerOutputParameterivNV(GLenum stage, GLenum portion, GLenum pname, GLint *params)
+{
+ noop_warn("glGetCombinerOutputParameterivNV");
+}
+
+static void APIENTRY noopGetFinalCombinerInputParameterfvNV(GLenum variable, GLenum pname, GLfloat *params)
+{
+ noop_warn("glGetFinalCombinerInputParameterfvNV");
+}
+
+static void APIENTRY noopGetFinalCombinerInputParameterivNV(GLenum variable, GLenum pname, GLint *params)
+{
+ noop_warn("glGetFinalCombinerInputParameterivNV");
+}
+
+static void APIENTRY noopResizeBuffersMESA(void)
+{
+ noop_warn("glResizeBuffersMESA");
+}
+
+static void APIENTRY noopWindowPos2dMESA(GLdouble x, GLdouble y)
+{
+ noop_warn("glWindowPos2dMESA");
+}
+
+static void APIENTRY noopWindowPos2dvMESA(const GLdouble *v)
+{
+ noop_warn("glWindowPos2dvMESA");
+}
+
+static void APIENTRY noopWindowPos2fMESA(GLfloat x, GLfloat y)
+{
+ noop_warn("glWindowPos2fMESA");
+}
+
+static void APIENTRY noopWindowPos2fvMESA(const GLfloat *v)
+{
+ noop_warn("glWindowPos2fvMESA");
+}
+
+static void APIENTRY noopWindowPos2iMESA(GLint x, GLint y)
+{
+ noop_warn("glWindowPos2iMESA");
+}
+
+static void APIENTRY noopWindowPos2ivMESA(const GLint *v)
+{
+ noop_warn("glWindowPos2ivMESA");
+}
+
+static void APIENTRY noopWindowPos2sMESA(GLshort x, GLshort y)
+{
+ noop_warn("glWindowPos2sMESA");
+}
+
+static void APIENTRY noopWindowPos2svMESA(const GLshort *v)
+{
+ noop_warn("glWindowPos2svMESA");
+}
+
+static void APIENTRY noopWindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z)
+{
+ noop_warn("glWindowPos3dMESA");
+}
+
+static void APIENTRY noopWindowPos3dvMESA(const GLdouble *v)
+{
+ noop_warn("glWindowPos3dvMESA");
+}
+
+static void APIENTRY noopWindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z)
+{
+ noop_warn("glWindowPos3fMESA");
+}
+
+static void APIENTRY noopWindowPos3fvMESA(const GLfloat *v)
+{
+ noop_warn("glWindowPos3fvMESA");
+}
+
+static void APIENTRY noopWindowPos3iMESA(GLint x, GLint y, GLint z)
+{
+ noop_warn("glWindowPos3iMESA");
+}
+
+static void APIENTRY noopWindowPos3ivMESA(const GLint *v)
+{
+ noop_warn("glWindowPos3ivMESA");
+}
+
+static void APIENTRY noopWindowPos3sMESA(GLshort x, GLshort y, GLshort z)
+{
+ noop_warn("glWindowPos3sMESA");
+}
+
+static void APIENTRY noopWindowPos3svMESA(const GLshort *v)
+{
+ noop_warn("glWindowPos3svMESA");
+}
+
+static void APIENTRY noopWindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ noop_warn("glWindowPos4dMESA");
+}
+
+static void APIENTRY noopWindowPos4dvMESA(const GLdouble *v)
+{
+ noop_warn("glWindowPos4dvMESA");
+}
+
+static void APIENTRY noopWindowPos4fMESA(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ noop_warn("glWindowPos4fMESA");
+}
+
+static void APIENTRY noopWindowPos4fvMESA(const GLfloat *v)
+{
+ noop_warn("glWindowPos4fvMESA");
+}
+
+static void APIENTRY noopWindowPos4iMESA(GLint x, GLint y, GLint z, GLint w)
+{
+ noop_warn("glWindowPos4iMESA");
+}
+
+static void APIENTRY noopWindowPos4ivMESA(const GLint *v)
+{
+ noop_warn("glWindowPos4ivMESA");
+}
+
+static void APIENTRY noopWindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ noop_warn("glWindowPos4sMESA");
+}
+
+static void APIENTRY noopWindowPos4svMESA(const GLshort *v)
+{
+ noop_warn("glWindowPos4svMESA");
+}
+
+static void APIENTRY noopMultiModeDrawArraysIBM(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride)
+{
+ noop_warn("glMultiModeDrawArraysIBM");
+}
+
+static void APIENTRY noopMultiModeDrawElementsIBM(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride)
+{
+ noop_warn("glMultiModeDrawElementsIBM");
+}
+
+static void APIENTRY noopDeleteFencesNV(GLsizei n, const GLuint *fences)
+{
+ noop_warn("glDeleteFencesNV");
+}
+
+static void APIENTRY noopFinishFenceNV(GLuint fence)
+{
+ noop_warn("glFinishFenceNV");
+}
+
+static void APIENTRY noopGenFencesNV(GLsizei n, GLuint *fences)
+{
+ noop_warn("glGenFencesNV");
+}
+
+static void APIENTRY noopGetFenceivNV(GLuint fence, GLenum pname, GLint *params)
+{
+ noop_warn("glGetFenceivNV");
+}
+
+static GLboolean APIENTRY noopIsFenceNV(GLuint fence)
+{
+ noop_warn("glIsFenceNV");
+ return (GLboolean) 0;
+}
+
+static void APIENTRY noopSetFenceNV(GLuint fence, GLenum condition)
+{
+ noop_warn("glSetFenceNV");
+}
+
+static GLboolean APIENTRY noopTestFenceNV(GLuint fence)
+{
+ noop_warn("glTestFenceNV");
+ return (GLboolean) 0;
+}
+
+static GLboolean APIENTRY noopAreProgramsResidentNV(GLsizei n, const GLuint *ids, GLboolean *residences)
+{
+ noop_warn("glAreProgramsResidentNV");
+ return (GLboolean) 0;
+}
+
+static void APIENTRY noopBindProgramNV(GLenum target, GLuint program)
+{
+ noop_warn("glBindProgramNV");
+}
+
+static void APIENTRY noopDeleteProgramsNV(GLsizei n, const GLuint *programs)
+{
+ noop_warn("glDeleteProgramsNV");
+}
+
+static void APIENTRY noopExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params)
+{
+ noop_warn("glExecuteProgramNV");
+}
+
+static void APIENTRY noopGenProgramsNV(GLsizei n, GLuint *programs)
+{
+ noop_warn("glGenProgramsNV");
+}
+
+static void APIENTRY noopGetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble *params)
+{
+ noop_warn("glGetProgramParameterdvNV");
+}
+
+static void APIENTRY noopGetProgramParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat *params)
+{
+ noop_warn("glGetProgramParameterfvNV");
+}
+
+static void APIENTRY noopGetProgramStringNV(GLuint id, GLenum pname, GLubyte *program)
+{
+ noop_warn("glGetProgramStringNV");
+}
+
+static void APIENTRY noopGetProgramivNV(GLuint id, GLenum pname, GLint *params)
+{
+ noop_warn("glGetProgramivNV");
+}
+
+static void APIENTRY noopGetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, GLint *params)
+{
+ noop_warn("glGetTrackMatrixivNV");
+}
+
+static void APIENTRY noopGetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer)
+{
+ noop_warn("glGetVertexAttribPointervNV");
+}
+
+static void APIENTRY noopGetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params)
+{
+ noop_warn("glGetVertexAttribdvNV");
+}
+
+static void APIENTRY noopGetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params)
+{
+ noop_warn("glGetVertexAttribfvNV");
+}
+
+static void APIENTRY noopGetVertexAttribivNV(GLuint index, GLenum pname, GLint *params)
+{
+ noop_warn("glGetVertexAttribivNV");
+}
+
+static GLboolean APIENTRY noopIsProgramNV(GLuint program)
+{
+ noop_warn("glIsProgramNV");
+ return (GLboolean) 0;
+}
+
+static void APIENTRY noopLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte *program)
+{
+ noop_warn("glLoadProgramNV");
+}
+
+static void APIENTRY noopProgramParameters4dvNV(GLenum target, GLuint index, GLsizei num, const GLdouble *params)
+{
+ noop_warn("glProgramParameters4dvNV");
+}
+
+static void APIENTRY noopProgramParameters4fvNV(GLenum target, GLuint index, GLsizei num, const GLfloat *params)
+{
+ noop_warn("glProgramParameters4fvNV");
+}
+
+static void APIENTRY noopRequestResidentProgramsNV(GLsizei n, const GLuint *ids)
+{
+ noop_warn("glRequestResidentProgramsNV");
+}
+
+static void APIENTRY noopTrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform)
+{
+ noop_warn("glTrackMatrixNV");
+}
+
+static void APIENTRY noopVertexAttrib1dNV(GLuint index, GLdouble x)
+{
+ noop_warn("glVertexAttrib1dNV");
+}
+
+static void APIENTRY noopVertexAttrib1dvNV(GLuint index, const GLdouble *v)
+{
+ noop_warn("glVertexAttrib1dvNV");
+}
+
+static void APIENTRY noopVertexAttrib1fNV(GLuint index, GLfloat x)
+{
+ noop_warn("glVertexAttrib1fNV");
+}
+
+static void APIENTRY noopVertexAttrib1fvNV(GLuint index, const GLfloat *v)
+{
+ noop_warn("glVertexAttrib1fvNV");
+}
+
+static void APIENTRY noopVertexAttrib1sNV(GLuint index, GLshort x)
+{
+ noop_warn("glVertexAttrib1sNV");
+}
+
+static void APIENTRY noopVertexAttrib1svNV(GLuint index, const GLshort *v)
+{
+ noop_warn("glVertexAttrib1svNV");
+}
+
+static void APIENTRY noopVertexAttrib2dNV(GLuint index, GLdouble x, GLdouble y)
+{
+ noop_warn("glVertexAttrib2dNV");
+}
+
+static void APIENTRY noopVertexAttrib2dvNV(GLuint index, const GLdouble *v)
+{
+ noop_warn("glVertexAttrib2dvNV");
+}
+
+static void APIENTRY noopVertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y)
+{
+ noop_warn("glVertexAttrib2fNV");
+}
+
+static void APIENTRY noopVertexAttrib2fvNV(GLuint index, const GLfloat *v)
+{
+ noop_warn("glVertexAttrib2fvNV");
+}
+
+static void APIENTRY noopVertexAttrib2sNV(GLuint index, GLshort x, GLshort y)
+{
+ noop_warn("glVertexAttrib2sNV");
+}
+
+static void APIENTRY noopVertexAttrib2svNV(GLuint index, const GLshort *v)
+{
+ noop_warn("glVertexAttrib2svNV");
+}
+
+static void APIENTRY noopVertexAttrib3dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z)
+{
+ noop_warn("glVertexAttrib3dNV");
+}
+
+static void APIENTRY noopVertexAttrib3dvNV(GLuint index, const GLdouble *v)
+{
+ noop_warn("glVertexAttrib3dvNV");
+}
+
+static void APIENTRY noopVertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+{
+ noop_warn("glVertexAttrib3fNV");
+}
+
+static void APIENTRY noopVertexAttrib3fvNV(GLuint index, const GLfloat *v)
+{
+ noop_warn("glVertexAttrib3fvNV");
+}
+
+static void APIENTRY noopVertexAttrib3sNV(GLuint index, GLshort x, GLshort y, GLshort z)
+{
+ noop_warn("glVertexAttrib3sNV");
+}
+
+static void APIENTRY noopVertexAttrib3svNV(GLuint index, const GLshort *v)
+{
+ noop_warn("glVertexAttrib3svNV");
+}
+
+static void APIENTRY noopVertexAttrib4dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ noop_warn("glVertexAttrib4dNV");
+}
+
+static void APIENTRY noopVertexAttrib4dvNV(GLuint index, const GLdouble *v)
+{
+ noop_warn("glVertexAttrib4dvNV");
+}
+
+static void APIENTRY noopVertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ noop_warn("glVertexAttrib4fNV");
+}
+
+static void APIENTRY noopVertexAttrib4fvNV(GLuint index, const GLfloat *v)
+{
+ noop_warn("glVertexAttrib4fvNV");
+}
+
+static void APIENTRY noopVertexAttrib4sNV(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ noop_warn("glVertexAttrib4sNV");
+}
+
+static void APIENTRY noopVertexAttrib4svNV(GLuint index, const GLshort *v)
+{
+ noop_warn("glVertexAttrib4svNV");
+}
+
+static void APIENTRY noopVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
+{
+ noop_warn("glVertexAttrib4ubNV");
+}
+
+static void APIENTRY noopVertexAttrib4ubvNV(GLuint index, const GLubyte *v)
+{
+ noop_warn("glVertexAttrib4ubvNV");
+}
+
+static void APIENTRY noopVertexAttribPointerNV(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ noop_warn("glVertexAttribPointerNV");
+}
+
+static void APIENTRY noopVertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble *v)
+{
+ noop_warn("glVertexAttribs1dvNV");
+}
+
+static void APIENTRY noopVertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat *v)
+{
+ noop_warn("glVertexAttribs1fvNV");
+}
+
+static void APIENTRY noopVertexAttribs1svNV(GLuint index, GLsizei n, const GLshort *v)
+{
+ noop_warn("glVertexAttribs1svNV");
+}
+
+static void APIENTRY noopVertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble *v)
+{
+ noop_warn("glVertexAttribs2dvNV");
+}
+
+static void APIENTRY noopVertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat *v)
+{
+ noop_warn("glVertexAttribs2fvNV");
+}
+
+static void APIENTRY noopVertexAttribs2svNV(GLuint index, GLsizei n, const GLshort *v)
+{
+ noop_warn("glVertexAttribs2svNV");
+}
+
+static void APIENTRY noopVertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble *v)
+{
+ noop_warn("glVertexAttribs3dvNV");
+}
+
+static void APIENTRY noopVertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat *v)
+{
+ noop_warn("glVertexAttribs3fvNV");
+}
+
+static void APIENTRY noopVertexAttribs3svNV(GLuint index, GLsizei n, const GLshort *v)
+{
+ noop_warn("glVertexAttribs3svNV");
+}
+
+static void APIENTRY noopVertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble *v)
+{
+ noop_warn("glVertexAttribs4dvNV");
+}
+
+static void APIENTRY noopVertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat *v)
+{
+ noop_warn("glVertexAttribs4fvNV");
+}
+
+static void APIENTRY noopVertexAttribs4svNV(GLuint index, GLsizei n, const GLshort *v)
+{
+ noop_warn("glVertexAttribs4svNV");
+}
+
+static void APIENTRY noopVertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v)
+{
+ noop_warn("glVertexAttribs4ubvNV");
+}
+
+static void APIENTRY noopGetTexBumpParameterfvATI(GLenum pname, GLfloat *param)
+{
+ noop_warn("glGetTexBumpParameterfvATI");
+}
+
+static void APIENTRY noopGetTexBumpParameterivATI(GLenum pname, GLint *param)
+{
+ noop_warn("glGetTexBumpParameterivATI");
+}
+
+static void APIENTRY noopTexBumpParameterfvATI(GLenum pname, const GLfloat *param)
+{
+ noop_warn("glTexBumpParameterfvATI");
+}
+
+static void APIENTRY noopTexBumpParameterivATI(GLenum pname, const GLint *param)
+{
+ noop_warn("glTexBumpParameterivATI");
+}
+
+static void APIENTRY noopAlphaFragmentOp1ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
+{
+ noop_warn("glAlphaFragmentOp1ATI");
+}
+
+static void APIENTRY noopAlphaFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
+{
+ noop_warn("glAlphaFragmentOp2ATI");
+}
+
+static void APIENTRY noopAlphaFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
+{
+ noop_warn("glAlphaFragmentOp3ATI");
+}
+
+static void APIENTRY noopBeginFragmentShaderATI(void)
+{
+ noop_warn("glBeginFragmentShaderATI");
+}
+
+static void APIENTRY noopBindFragmentShaderATI(GLuint id)
+{
+ noop_warn("glBindFragmentShaderATI");
+}
+
+static void APIENTRY noopColorFragmentOp1ATI(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
+{
+ noop_warn("glColorFragmentOp1ATI");
+}
+
+static void APIENTRY noopColorFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
+{
+ noop_warn("glColorFragmentOp2ATI");
+}
+
+static void APIENTRY noopColorFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
+{
+ noop_warn("glColorFragmentOp3ATI");
+}
+
+static void APIENTRY noopDeleteFragmentShaderATI(GLuint id)
+{
+ noop_warn("glDeleteFragmentShaderATI");
+}
+
+static void APIENTRY noopEndFragmentShaderATI(void)
+{
+ noop_warn("glEndFragmentShaderATI");
+}
+
+static GLuint APIENTRY noopGenFragmentShadersATI(GLuint range)
+{
+ noop_warn("glGenFragmentShadersATI");
+ return (GLuint) 0;
+}
+
+static void APIENTRY noopPassTexCoordATI(GLuint dst, GLuint coord, GLenum swizzle)
+{
+ noop_warn("glPassTexCoordATI");
+}
+
+static void APIENTRY noopSampleMapATI(GLuint dst, GLuint interp, GLenum swizzle)
+{
+ noop_warn("glSampleMapATI");
+}
+
+static void APIENTRY noopSetFragmentShaderConstantATI(GLuint dst, const GLfloat *value)
+{
+ noop_warn("glSetFragmentShaderConstantATI");
+}
+
+static void APIENTRY noopPointParameteriNV(GLenum pname, GLint param)
+{
+ noop_warn("glPointParameteriNV");
+}
+
+static void APIENTRY noopPointParameterivNV(GLenum pname, const GLint *params)
+{
+ noop_warn("glPointParameterivNV");
+}
+
+static void APIENTRY noopActiveStencilFaceEXT(GLenum face)
+{
+ noop_warn("glActiveStencilFaceEXT");
+}
+
+static void APIENTRY noopBindVertexArrayAPPLE(GLuint array)
+{
+ noop_warn("glBindVertexArrayAPPLE");
+}
+
+static void APIENTRY noopDeleteVertexArraysAPPLE(GLsizei n, const GLuint *arrays)
+{
+ noop_warn("glDeleteVertexArraysAPPLE");
+}
+
+static void APIENTRY noopGenVertexArraysAPPLE(GLsizei n, GLuint *arrays)
+{
+ noop_warn("glGenVertexArraysAPPLE");
+}
+
+static GLboolean APIENTRY noopIsVertexArrayAPPLE(GLuint array)
+{
+ noop_warn("glIsVertexArrayAPPLE");
+ return (GLboolean) 0;
+}
+
+static void APIENTRY noopGetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)
+{
+ noop_warn("glGetProgramNamedParameterdvNV");
+}
+
+static void APIENTRY noopGetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)
+{
+ noop_warn("glGetProgramNamedParameterfvNV");
+}
+
+static void APIENTRY noopProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ noop_warn("glProgramNamedParameter4dNV");
+}
+
+static void APIENTRY noopProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)
+{
+ noop_warn("glProgramNamedParameter4dvNV");
+}
+
+static void APIENTRY noopProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ noop_warn("glProgramNamedParameter4fNV");
+}
+
+static void APIENTRY noopProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)
+{
+ noop_warn("glProgramNamedParameter4fvNV");
+}
+
+static void APIENTRY noopPrimitiveRestartIndexNV(GLuint index)
+{
+ noop_warn("glPrimitiveRestartIndexNV");
+}
+
+static void APIENTRY noopPrimitiveRestartNV(void)
+{
+ noop_warn("glPrimitiveRestartNV");
+}
+
+static void APIENTRY noopAlphaFuncxOES(GLenum func, GLclampx ref)
+{
+ noop_warn("glAlphaFuncxOES");
+}
+
+static void APIENTRY noopClearColorxOES(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
+{
+ noop_warn("glClearColorxOES");
+}
+
+static void APIENTRY noopClearDepthxOES(GLclampx depth)
+{
+ noop_warn("glClearDepthxOES");
+}
+
+static void APIENTRY noopClipPlanexOES(GLenum plane, const GLfixed *equation)
+{
+ noop_warn("glClipPlanexOES");
+}
+
+static void APIENTRY noopColor4xOES(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
+{
+ noop_warn("glColor4xOES");
+}
+
+static void APIENTRY noopDepthRangexOES(GLclampx zNear, GLclampx zFar)
+{
+ noop_warn("glDepthRangexOES");
+}
+
+static void APIENTRY noopFogxOES(GLenum pname, GLfixed param)
+{
+ noop_warn("glFogxOES");
+}
+
+static void APIENTRY noopFogxvOES(GLenum pname, const GLfixed *params)
+{
+ noop_warn("glFogxvOES");
+}
+
+static void APIENTRY noopFrustumxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
+{
+ noop_warn("glFrustumxOES");
+}
+
+static void APIENTRY noopGetClipPlanexOES(GLenum plane, GLfixed *equation)
+{
+ noop_warn("glGetClipPlanexOES");
+}
+
+static void APIENTRY noopGetFixedvOES(GLenum pname, GLfixed *params)
+{
+ noop_warn("glGetFixedvOES");
+}
+
+static void APIENTRY noopGetLightxvOES(GLenum light, GLenum pname, GLfixed *params)
+{
+ noop_warn("glGetLightxvOES");
+}
+
+static void APIENTRY noopGetMaterialxvOES(GLenum face, GLenum pname, GLfixed *params)
+{
+ noop_warn("glGetMaterialxvOES");
+}
+
+static void APIENTRY noopGetTexEnvxvOES(GLenum target, GLenum pname, GLfixed *params)
+{
+ noop_warn("glGetTexEnvxvOES");
+}
+
+static void APIENTRY noopGetTexGenxvOES(GLenum coord, GLenum pname, GLfixed *params)
+{
+ noop_warn("glGetTexGenxvOES");
+}
+
+static void APIENTRY noopGetTexParameterxvOES(GLenum target, GLenum pname, GLfixed *params)
+{
+ noop_warn("glGetTexParameterxvOES");
+}
+
+static void APIENTRY noopLightModelxOES(GLenum pname, GLfixed param)
+{
+ noop_warn("glLightModelxOES");
+}
+
+static void APIENTRY noopLightModelxvOES(GLenum pname, const GLfixed *params)
+{
+ noop_warn("glLightModelxvOES");
+}
+
+static void APIENTRY noopLightxOES(GLenum light, GLenum pname, GLfixed param)
+{
+ noop_warn("glLightxOES");
+}
+
+static void APIENTRY noopLightxvOES(GLenum light, GLenum pname, const GLfixed *params)
+{
+ noop_warn("glLightxvOES");
+}
+
+static void APIENTRY noopLineWidthxOES(GLfixed width)
+{
+ noop_warn("glLineWidthxOES");
+}
+
+static void APIENTRY noopLoadMatrixxOES(const GLfixed *m)
+{
+ noop_warn("glLoadMatrixxOES");
+}
+
+static void APIENTRY noopMaterialxOES(GLenum face, GLenum pname, GLfixed param)
+{
+ noop_warn("glMaterialxOES");
+}
+
+static void APIENTRY noopMaterialxvOES(GLenum face, GLenum pname, const GLfixed *params)
+{
+ noop_warn("glMaterialxvOES");
+}
+
+static void APIENTRY noopMultMatrixxOES(const GLfixed *m)
+{
+ noop_warn("glMultMatrixxOES");
+}
+
+static void APIENTRY noopMultiTexCoord4xOES(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
+{
+ noop_warn("glMultiTexCoord4xOES");
+}
+
+static void APIENTRY noopNormal3xOES(GLfixed nx, GLfixed ny, GLfixed nz)
+{
+ noop_warn("glNormal3xOES");
+}
+
+static void APIENTRY noopOrthoxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
+{
+ noop_warn("glOrthoxOES");
+}
+
+static void APIENTRY noopPointParameterxOES(GLenum pname, GLfixed param)
+{
+ noop_warn("glPointParameterxOES");
+}
+
+static void APIENTRY noopPointParameterxvOES(GLenum pname, const GLfixed *params)
+{
+ noop_warn("glPointParameterxvOES");
+}
+
+static void APIENTRY noopPointSizexOES(GLfixed size)
+{
+ noop_warn("glPointSizexOES");
+}
+
+static void APIENTRY noopPolygonOffsetxOES(GLfixed factor, GLfixed units)
+{
+ noop_warn("glPolygonOffsetxOES");
+}
+
+static void APIENTRY noopRotatexOES(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
+{
+ noop_warn("glRotatexOES");
+}
+
+static void APIENTRY noopSampleCoveragexOES(GLclampx value, GLboolean invert)
+{
+ noop_warn("glSampleCoveragexOES");
+}
+
+static void APIENTRY noopScalexOES(GLfixed x, GLfixed y, GLfixed z)
+{
+ noop_warn("glScalexOES");
+}
+
+static void APIENTRY noopTexEnvxOES(GLenum target, GLenum pname, GLfixed param)
+{
+ noop_warn("glTexEnvxOES");
+}
+
+static void APIENTRY noopTexEnvxvOES(GLenum target, GLenum pname, const GLfixed *params)
+{
+ noop_warn("glTexEnvxvOES");
+}
+
+static void APIENTRY noopTexGenxOES(GLenum coord, GLenum pname, GLint param)
+{
+ noop_warn("glTexGenxOES");
+}
+
+static void APIENTRY noopTexGenxvOES(GLenum coord, GLenum pname, const GLfixed *params)
+{
+ noop_warn("glTexGenxvOES");
+}
+
+static void APIENTRY noopTexParameterxOES(GLenum target, GLenum pname, GLfixed param)
+{
+ noop_warn("glTexParameterxOES");
+}
+
+static void APIENTRY noopTexParameterxvOES(GLenum target, GLenum pname, const GLfixed *params)
+{
+ noop_warn("glTexParameterxvOES");
+}
+
+static void APIENTRY noopTranslatexOES(GLfixed x, GLfixed y, GLfixed z)
+{
+ noop_warn("glTranslatexOES");
+}
+
+static void APIENTRY noopClipPlanefOES(GLenum plane, const GLfloat *equation)
+{
+ noop_warn("glClipPlanefOES");
+}
+
+static void APIENTRY noopFrustumfOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
+{
+ noop_warn("glFrustumfOES");
+}
+
+static void APIENTRY noopGetClipPlanefOES(GLenum plane, GLfloat *equation)
+{
+ noop_warn("glGetClipPlanefOES");
+}
+
+static void APIENTRY noopOrthofOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
+{
+ noop_warn("glOrthofOES");
+}
+
+static void APIENTRY noopDepthBoundsEXT(GLclampd zmin, GLclampd zmax)
+{
+ noop_warn("glDepthBoundsEXT");
+}
+
+static void APIENTRY noopBlendEquationSeparateEXT(GLenum modeRGB, GLenum modeA)
+{
+ noop_warn("glBlendEquationSeparateEXT");
+}
+
+static void APIENTRY noopBindFramebufferEXT(GLenum target, GLuint framebuffer)
+{
+ noop_warn("glBindFramebufferEXT");
+}
+
+static void APIENTRY noopBindRenderbufferEXT(GLenum target, GLuint renderbuffer)
+{
+ noop_warn("glBindRenderbufferEXT");
+}
+
+static GLenum APIENTRY noopCheckFramebufferStatusEXT(GLenum target)
+{
+ noop_warn("glCheckFramebufferStatusEXT");
+ return (GLenum) 0;
+}
+
+static void APIENTRY noopDeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers)
+{
+ noop_warn("glDeleteFramebuffersEXT");
+}
+
+static void APIENTRY noopDeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers)
+{
+ noop_warn("glDeleteRenderbuffersEXT");
+}
+
+static void APIENTRY noopFramebufferRenderbufferEXT(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
+{
+ noop_warn("glFramebufferRenderbufferEXT");
+}
+
+static void APIENTRY noopFramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ noop_warn("glFramebufferTexture1DEXT");
+}
+
+static void APIENTRY noopFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ noop_warn("glFramebufferTexture2DEXT");
+}
+
+static void APIENTRY noopFramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
+{
+ noop_warn("glFramebufferTexture3DEXT");
+}
+
+static void APIENTRY noopGenFramebuffersEXT(GLsizei n, GLuint *framebuffers)
+{
+ noop_warn("glGenFramebuffersEXT");
+}
+
+static void APIENTRY noopGenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers)
+{
+ noop_warn("glGenRenderbuffersEXT");
+}
+
+static void APIENTRY noopGenerateMipmapEXT(GLenum target)
+{
+ noop_warn("glGenerateMipmapEXT");
+}
+
+static void APIENTRY noopGetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, GLenum pname, GLint *params)
+{
+ noop_warn("glGetFramebufferAttachmentParameterivEXT");
+}
+
+static void APIENTRY noopGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params)
+{
+ noop_warn("glGetRenderbufferParameterivEXT");
+}
+
+static GLboolean APIENTRY noopIsFramebufferEXT(GLuint framebuffer)
+{
+ noop_warn("glIsFramebufferEXT");
+ return (GLboolean) 0;
+}
+
+static GLboolean APIENTRY noopIsRenderbufferEXT(GLuint renderbuffer)
+{
+ noop_warn("glIsRenderbufferEXT");
+ return (GLboolean) 0;
+}
+
+static void APIENTRY noopRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ noop_warn("glRenderbufferStorageEXT");
+}
+
+static void APIENTRY noopBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
+{
+ noop_warn("glBlitFramebufferEXT");
+}
+
+static void APIENTRY noopBufferParameteriAPPLE(GLenum target, GLenum pname, GLint param)
+{
+ noop_warn("glBufferParameteriAPPLE");
+}
+
+static void APIENTRY noopFlushMappedBufferRangeAPPLE(GLenum target, GLintptr offset, GLsizeiptr size)
+{
+ noop_warn("glFlushMappedBufferRangeAPPLE");
+}
+
+static void APIENTRY noopBindFragDataLocationEXT(GLuint program, GLuint colorNumber, const GLchar *name)
+{
+ noop_warn("glBindFragDataLocationEXT");
+}
+
+static GLint APIENTRY noopGetFragDataLocationEXT(GLuint program, const GLchar *name)
+{
+ noop_warn("glGetFragDataLocationEXT");
+ return (GLint) 0;
+}
+
+static void APIENTRY noopGetUniformuivEXT(GLuint program, GLint location, GLuint *params)
+{
+ noop_warn("glGetUniformuivEXT");
+}
+
+static void APIENTRY noopGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint *params)
+{
+ noop_warn("glGetVertexAttribIivEXT");
+}
+
+static void APIENTRY noopGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint *params)
+{
+ noop_warn("glGetVertexAttribIuivEXT");
+}
+
+static void APIENTRY noopUniform1uiEXT(GLint location, GLuint x)
+{
+ noop_warn("glUniform1uiEXT");
+}
+
+static void APIENTRY noopUniform1uivEXT(GLint location, GLsizei count, const GLuint *value)
+{
+ noop_warn("glUniform1uivEXT");
+}
+
+static void APIENTRY noopUniform2uiEXT(GLint location, GLuint x, GLuint y)
+{
+ noop_warn("glUniform2uiEXT");
+}
+
+static void APIENTRY noopUniform2uivEXT(GLint location, GLsizei count, const GLuint *value)
+{
+ noop_warn("glUniform2uivEXT");
+}
+
+static void APIENTRY noopUniform3uiEXT(GLint location, GLuint x, GLuint y, GLuint z)
+{
+ noop_warn("glUniform3uiEXT");
+}
+
+static void APIENTRY noopUniform3uivEXT(GLint location, GLsizei count, const GLuint *value)
+{
+ noop_warn("glUniform3uivEXT");
+}
+
+static void APIENTRY noopUniform4uiEXT(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ noop_warn("glUniform4uiEXT");
+}
+
+static void APIENTRY noopUniform4uivEXT(GLint location, GLsizei count, const GLuint *value)
+{
+ noop_warn("glUniform4uivEXT");
+}
+
+static void APIENTRY noopVertexAttribI1iEXT(GLuint index, GLint x)
+{
+ noop_warn("glVertexAttribI1iEXT");
+}
+
+static void APIENTRY noopVertexAttribI1ivEXT(GLuint index, const GLint *v)
+{
+ noop_warn("glVertexAttribI1ivEXT");
+}
+
+static void APIENTRY noopVertexAttribI1uiEXT(GLuint index, GLuint x)
+{
+ noop_warn("glVertexAttribI1uiEXT");
+}
+
+static void APIENTRY noopVertexAttribI1uivEXT(GLuint index, const GLuint *v)
+{
+ noop_warn("glVertexAttribI1uivEXT");
+}
+
+static void APIENTRY noopVertexAttribI2iEXT(GLuint index, GLint x, GLint y)
+{
+ noop_warn("glVertexAttribI2iEXT");
+}
+
+static void APIENTRY noopVertexAttribI2ivEXT(GLuint index, const GLint *v)
+{
+ noop_warn("glVertexAttribI2ivEXT");
+}
+
+static void APIENTRY noopVertexAttribI2uiEXT(GLuint index, GLuint x, GLuint y)
+{
+ noop_warn("glVertexAttribI2uiEXT");
+}
+
+static void APIENTRY noopVertexAttribI2uivEXT(GLuint index, const GLuint *v)
+{
+ noop_warn("glVertexAttribI2uivEXT");
+}
+
+static void APIENTRY noopVertexAttribI3iEXT(GLuint index, GLint x, GLint y, GLint z)
+{
+ noop_warn("glVertexAttribI3iEXT");
+}
+
+static void APIENTRY noopVertexAttribI3ivEXT(GLuint index, const GLint *v)
+{
+ noop_warn("glVertexAttribI3ivEXT");
+}
+
+static void APIENTRY noopVertexAttribI3uiEXT(GLuint index, GLuint x, GLuint y, GLuint z)
+{
+ noop_warn("glVertexAttribI3uiEXT");
+}
+
+static void APIENTRY noopVertexAttribI3uivEXT(GLuint index, const GLuint *v)
+{
+ noop_warn("glVertexAttribI3uivEXT");
+}
+
+static void APIENTRY noopVertexAttribI4bvEXT(GLuint index, const GLbyte *v)
+{
+ noop_warn("glVertexAttribI4bvEXT");
+}
+
+static void APIENTRY noopVertexAttribI4iEXT(GLuint index, GLint x, GLint y, GLint z, GLint w)
+{
+ noop_warn("glVertexAttribI4iEXT");
+}
+
+static void APIENTRY noopVertexAttribI4ivEXT(GLuint index, const GLint *v)
+{
+ noop_warn("glVertexAttribI4ivEXT");
+}
+
+static void APIENTRY noopVertexAttribI4svEXT(GLuint index, const GLshort *v)
+{
+ noop_warn("glVertexAttribI4svEXT");
+}
+
+static void APIENTRY noopVertexAttribI4ubvEXT(GLuint index, const GLubyte *v)
+{
+ noop_warn("glVertexAttribI4ubvEXT");
+}
+
+static void APIENTRY noopVertexAttribI4uiEXT(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ noop_warn("glVertexAttribI4uiEXT");
+}
+
+static void APIENTRY noopVertexAttribI4uivEXT(GLuint index, const GLuint *v)
+{
+ noop_warn("glVertexAttribI4uivEXT");
+}
+
+static void APIENTRY noopVertexAttribI4usvEXT(GLuint index, const GLushort *v)
+{
+ noop_warn("glVertexAttribI4usvEXT");
+}
+
+static void APIENTRY noopVertexAttribIPointerEXT(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ noop_warn("glVertexAttribIPointerEXT");
+}
+
+static void APIENTRY noopFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
+{
+ noop_warn("glFramebufferTextureLayerEXT");
+}
+
+static void APIENTRY noopColorMaskIndexedEXT(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
+{
+ noop_warn("glColorMaskIndexedEXT");
+}
+
+static void APIENTRY noopDisableIndexedEXT(GLenum target, GLuint index)
+{
+ noop_warn("glDisableIndexedEXT");
+}
+
+static void APIENTRY noopEnableIndexedEXT(GLenum target, GLuint index)
+{
+ noop_warn("glEnableIndexedEXT");
+}
+
+static void APIENTRY noopGetBooleanIndexedvEXT(GLenum value, GLuint index, GLboolean *data)
+{
+ noop_warn("glGetBooleanIndexedvEXT");
+}
+
+static void APIENTRY noopGetIntegerIndexedvEXT(GLenum value, GLuint index, GLint *data)
+{
+ noop_warn("glGetIntegerIndexedvEXT");
+}
+
+static GLboolean APIENTRY noopIsEnabledIndexedEXT(GLenum target, GLuint index)
+{
+ noop_warn("glIsEnabledIndexedEXT");
+ return (GLboolean) 0;
+}
+
+static void APIENTRY noopClearColorIiEXT(GLint r, GLint g, GLint b, GLint a)
+{
+ noop_warn("glClearColorIiEXT");
+}
+
+static void APIENTRY noopClearColorIuiEXT(GLuint r, GLuint g, GLuint b, GLuint a)
+{
+ noop_warn("glClearColorIuiEXT");
+}
+
+static void APIENTRY noopGetTexParameterIivEXT(GLenum target, GLenum pname, GLint *params)
+{
+ noop_warn("glGetTexParameterIivEXT");
+}
+
+static void APIENTRY noopGetTexParameterIuivEXT(GLenum target, GLenum pname, GLuint *params)
+{
+ noop_warn("glGetTexParameterIuivEXT");
+}
+
+static void APIENTRY noopTexParameterIivEXT(GLenum target, GLenum pname, const GLint *params)
+{
+ noop_warn("glTexParameterIivEXT");
+}
+
+static void APIENTRY noopTexParameterIuivEXT(GLenum target, GLenum pname, const GLuint *params)
+{
+ noop_warn("glTexParameterIuivEXT");
+}
+
+static void APIENTRY noopBeginConditionalRenderNV(GLuint query, GLenum mode)
+{
+ noop_warn("glBeginConditionalRenderNV");
+}
+
+static void APIENTRY noopEndConditionalRenderNV(void)
+{
+ noop_warn("glEndConditionalRenderNV");
+}
+
+static void APIENTRY noopBeginTransformFeedbackEXT(GLenum mode)
+{
+ noop_warn("glBeginTransformFeedbackEXT");
+}
+
+static void APIENTRY noopBindBufferBaseEXT(GLenum target, GLuint index, GLuint buffer)
+{
+ noop_warn("glBindBufferBaseEXT");
+}
+
+static void APIENTRY noopBindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer, GLintptr offset)
+{
+ noop_warn("glBindBufferOffsetEXT");
+}
+
+static void APIENTRY noopBindBufferRangeEXT(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
+{
+ noop_warn("glBindBufferRangeEXT");
+}
+
+static void APIENTRY noopEndTransformFeedbackEXT(void)
+{
+ noop_warn("glEndTransformFeedbackEXT");
+}
+
+static void APIENTRY noopGetTransformFeedbackVaryingEXT(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
+{
+ noop_warn("glGetTransformFeedbackVaryingEXT");
+}
+
+static void APIENTRY noopTransformFeedbackVaryingsEXT(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode)
+{
+ noop_warn("glTransformFeedbackVaryingsEXT");
+}
+
+static void APIENTRY noopProvokingVertexEXT(GLenum mode)
+{
+ noop_warn("glProvokingVertexEXT");
+}
+
+static void APIENTRY noopGetTexParameterPointervAPPLE(GLenum target, GLenum pname, GLvoid **params)
+{
+ noop_warn("glGetTexParameterPointervAPPLE");
+}
+
+static void APIENTRY noopTextureRangeAPPLE(GLenum target, GLsizei length, GLvoid *pointer)
+{
+ noop_warn("glTextureRangeAPPLE");
+}
+
+static void APIENTRY noopGetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, GLint *value)
+{
+ noop_warn("glGetObjectParameterivAPPLE");
+}
+
+static GLenum APIENTRY noopObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
+{
+ noop_warn("glObjectPurgeableAPPLE");
+ return (GLenum) 0;
+}
+
+static GLenum APIENTRY noopObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
+{
+ noop_warn("glObjectUnpurgeableAPPLE");
+ return (GLenum) 0;
+}
+
+static void APIENTRY noopActiveProgramEXT(GLuint program)
+{
+ noop_warn("glActiveProgramEXT");
+}
+
+static GLuint APIENTRY noopCreateShaderProgramEXT(GLenum type, const GLchar *string)
+{
+ noop_warn("glCreateShaderProgramEXT");
+ return (GLuint) 0;
+}
+
+static void APIENTRY noopUseShaderProgramEXT(GLenum type, GLuint program)
+{
+ noop_warn("glUseShaderProgramEXT");
+}
+
+static void APIENTRY noopTextureBarrierNV(void)
+{
+ noop_warn("glTextureBarrierNV");
+}
+
+static void APIENTRY noopStencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
+{
+ noop_warn("glStencilFuncSeparateATI");
+}
+
+static void APIENTRY noopProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat *params)
+{
+ noop_warn("glProgramEnvParameters4fvEXT");
+}
+
+static void APIENTRY noopProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat *params)
+{
+ noop_warn("glProgramLocalParameters4fvEXT");
+}
+
+static void APIENTRY noopGetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT *params)
+{
+ noop_warn("glGetQueryObjecti64vEXT");
+}
+
+static void APIENTRY noopGetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64EXT *params)
+{
+ noop_warn("glGetQueryObjectui64vEXT");
+}
+
+static void APIENTRY noopEGLImageTargetRenderbufferStorageOES(GLenum target, GLvoid *writeOffset)
+{
+ noop_warn("glEGLImageTargetRenderbufferStorageOES");
+}
+
+static void APIENTRY noopEGLImageTargetTexture2DOES(GLenum target, GLvoid *writeOffset)
+{
+ noop_warn("glEGLImageTargetTexture2DOES");
+}
+
+const mapi_func table_noop_array[] = {
+ (mapi_func) noopNewList,
+ (mapi_func) noopEndList,
+ (mapi_func) noopCallList,
+ (mapi_func) noopCallLists,
+ (mapi_func) noopDeleteLists,
+ (mapi_func) noopGenLists,
+ (mapi_func) noopListBase,
+ (mapi_func) noopBegin,
+ (mapi_func) noopBitmap,
+ (mapi_func) noopColor3b,
+ (mapi_func) noopColor3bv,
+ (mapi_func) noopColor3d,
+ (mapi_func) noopColor3dv,
+ (mapi_func) noopColor3f,
+ (mapi_func) noopColor3fv,
+ (mapi_func) noopColor3i,
+ (mapi_func) noopColor3iv,
+ (mapi_func) noopColor3s,
+ (mapi_func) noopColor3sv,
+ (mapi_func) noopColor3ub,
+ (mapi_func) noopColor3ubv,
+ (mapi_func) noopColor3ui,
+ (mapi_func) noopColor3uiv,
+ (mapi_func) noopColor3us,
+ (mapi_func) noopColor3usv,
+ (mapi_func) noopColor4b,
+ (mapi_func) noopColor4bv,
+ (mapi_func) noopColor4d,
+ (mapi_func) noopColor4dv,
+ (mapi_func) noopColor4f,
+ (mapi_func) noopColor4fv,
+ (mapi_func) noopColor4i,
+ (mapi_func) noopColor4iv,
+ (mapi_func) noopColor4s,
+ (mapi_func) noopColor4sv,
+ (mapi_func) noopColor4ub,
+ (mapi_func) noopColor4ubv,
+ (mapi_func) noopColor4ui,
+ (mapi_func) noopColor4uiv,
+ (mapi_func) noopColor4us,
+ (mapi_func) noopColor4usv,
+ (mapi_func) noopEdgeFlag,
+ (mapi_func) noopEdgeFlagv,
+ (mapi_func) noopEnd,
+ (mapi_func) noopIndexd,
+ (mapi_func) noopIndexdv,
+ (mapi_func) noopIndexf,
+ (mapi_func) noopIndexfv,
+ (mapi_func) noopIndexi,
+ (mapi_func) noopIndexiv,
+ (mapi_func) noopIndexs,
+ (mapi_func) noopIndexsv,
+ (mapi_func) noopNormal3b,
+ (mapi_func) noopNormal3bv,
+ (mapi_func) noopNormal3d,
+ (mapi_func) noopNormal3dv,
+ (mapi_func) noopNormal3f,
+ (mapi_func) noopNormal3fv,
+ (mapi_func) noopNormal3i,
+ (mapi_func) noopNormal3iv,
+ (mapi_func) noopNormal3s,
+ (mapi_func) noopNormal3sv,
+ (mapi_func) noopRasterPos2d,
+ (mapi_func) noopRasterPos2dv,
+ (mapi_func) noopRasterPos2f,
+ (mapi_func) noopRasterPos2fv,
+ (mapi_func) noopRasterPos2i,
+ (mapi_func) noopRasterPos2iv,
+ (mapi_func) noopRasterPos2s,
+ (mapi_func) noopRasterPos2sv,
+ (mapi_func) noopRasterPos3d,
+ (mapi_func) noopRasterPos3dv,
+ (mapi_func) noopRasterPos3f,
+ (mapi_func) noopRasterPos3fv,
+ (mapi_func) noopRasterPos3i,
+ (mapi_func) noopRasterPos3iv,
+ (mapi_func) noopRasterPos3s,
+ (mapi_func) noopRasterPos3sv,
+ (mapi_func) noopRasterPos4d,
+ (mapi_func) noopRasterPos4dv,
+ (mapi_func) noopRasterPos4f,
+ (mapi_func) noopRasterPos4fv,
+ (mapi_func) noopRasterPos4i,
+ (mapi_func) noopRasterPos4iv,
+ (mapi_func) noopRasterPos4s,
+ (mapi_func) noopRasterPos4sv,
+ (mapi_func) noopRectd,
+ (mapi_func) noopRectdv,
+ (mapi_func) noopRectf,
+ (mapi_func) noopRectfv,
+ (mapi_func) noopRecti,
+ (mapi_func) noopRectiv,
+ (mapi_func) noopRects,
+ (mapi_func) noopRectsv,
+ (mapi_func) noopTexCoord1d,
+ (mapi_func) noopTexCoord1dv,
+ (mapi_func) noopTexCoord1f,
+ (mapi_func) noopTexCoord1fv,
+ (mapi_func) noopTexCoord1i,
+ (mapi_func) noopTexCoord1iv,
+ (mapi_func) noopTexCoord1s,
+ (mapi_func) noopTexCoord1sv,
+ (mapi_func) noopTexCoord2d,
+ (mapi_func) noopTexCoord2dv,
+ (mapi_func) noopTexCoord2f,
+ (mapi_func) noopTexCoord2fv,
+ (mapi_func) noopTexCoord2i,
+ (mapi_func) noopTexCoord2iv,
+ (mapi_func) noopTexCoord2s,
+ (mapi_func) noopTexCoord2sv,
+ (mapi_func) noopTexCoord3d,
+ (mapi_func) noopTexCoord3dv,
+ (mapi_func) noopTexCoord3f,
+ (mapi_func) noopTexCoord3fv,
+ (mapi_func) noopTexCoord3i,
+ (mapi_func) noopTexCoord3iv,
+ (mapi_func) noopTexCoord3s,
+ (mapi_func) noopTexCoord3sv,
+ (mapi_func) noopTexCoord4d,
+ (mapi_func) noopTexCoord4dv,
+ (mapi_func) noopTexCoord4f,
+ (mapi_func) noopTexCoord4fv,
+ (mapi_func) noopTexCoord4i,
+ (mapi_func) noopTexCoord4iv,
+ (mapi_func) noopTexCoord4s,
+ (mapi_func) noopTexCoord4sv,
+ (mapi_func) noopVertex2d,
+ (mapi_func) noopVertex2dv,
+ (mapi_func) noopVertex2f,
+ (mapi_func) noopVertex2fv,
+ (mapi_func) noopVertex2i,
+ (mapi_func) noopVertex2iv,
+ (mapi_func) noopVertex2s,
+ (mapi_func) noopVertex2sv,
+ (mapi_func) noopVertex3d,
+ (mapi_func) noopVertex3dv,
+ (mapi_func) noopVertex3f,
+ (mapi_func) noopVertex3fv,
+ (mapi_func) noopVertex3i,
+ (mapi_func) noopVertex3iv,
+ (mapi_func) noopVertex3s,
+ (mapi_func) noopVertex3sv,
+ (mapi_func) noopVertex4d,
+ (mapi_func) noopVertex4dv,
+ (mapi_func) noopVertex4f,
+ (mapi_func) noopVertex4fv,
+ (mapi_func) noopVertex4i,
+ (mapi_func) noopVertex4iv,
+ (mapi_func) noopVertex4s,
+ (mapi_func) noopVertex4sv,
+ (mapi_func) noopClipPlane,
+ (mapi_func) noopColorMaterial,
+ (mapi_func) noopCullFace,
+ (mapi_func) noopFogf,
+ (mapi_func) noopFogfv,
+ (mapi_func) noopFogi,
+ (mapi_func) noopFogiv,
+ (mapi_func) noopFrontFace,
+ (mapi_func) noopHint,
+ (mapi_func) noopLightf,
+ (mapi_func) noopLightfv,
+ (mapi_func) noopLighti,
+ (mapi_func) noopLightiv,
+ (mapi_func) noopLightModelf,
+ (mapi_func) noopLightModelfv,
+ (mapi_func) noopLightModeli,
+ (mapi_func) noopLightModeliv,
+ (mapi_func) noopLineStipple,
+ (mapi_func) noopLineWidth,
+ (mapi_func) noopMaterialf,
+ (mapi_func) noopMaterialfv,
+ (mapi_func) noopMateriali,
+ (mapi_func) noopMaterialiv,
+ (mapi_func) noopPointSize,
+ (mapi_func) noopPolygonMode,
+ (mapi_func) noopPolygonStipple,
+ (mapi_func) noopScissor,
+ (mapi_func) noopShadeModel,
+ (mapi_func) noopTexParameterf,
+ (mapi_func) noopTexParameterfv,
+ (mapi_func) noopTexParameteri,
+ (mapi_func) noopTexParameteriv,
+ (mapi_func) noopTexImage1D,
+ (mapi_func) noopTexImage2D,
+ (mapi_func) noopTexEnvf,
+ (mapi_func) noopTexEnvfv,
+ (mapi_func) noopTexEnvi,
+ (mapi_func) noopTexEnviv,
+ (mapi_func) noopTexGend,
+ (mapi_func) noopTexGendv,
+ (mapi_func) noopTexGenf,
+ (mapi_func) noopTexGenfv,
+ (mapi_func) noopTexGeni,
+ (mapi_func) noopTexGeniv,
+ (mapi_func) noopFeedbackBuffer,
+ (mapi_func) noopSelectBuffer,
+ (mapi_func) noopRenderMode,
+ (mapi_func) noopInitNames,
+ (mapi_func) noopLoadName,
+ (mapi_func) noopPassThrough,
+ (mapi_func) noopPopName,
+ (mapi_func) noopPushName,
+ (mapi_func) noopDrawBuffer,
+ (mapi_func) noopClear,
+ (mapi_func) noopClearAccum,
+ (mapi_func) noopClearIndex,
+ (mapi_func) noopClearColor,
+ (mapi_func) noopClearStencil,
+ (mapi_func) noopClearDepth,
+ (mapi_func) noopStencilMask,
+ (mapi_func) noopColorMask,
+ (mapi_func) noopDepthMask,
+ (mapi_func) noopIndexMask,
+ (mapi_func) noopAccum,
+ (mapi_func) noopDisable,
+ (mapi_func) noopEnable,
+ (mapi_func) noopFinish,
+ (mapi_func) noopFlush,
+ (mapi_func) noopPopAttrib,
+ (mapi_func) noopPushAttrib,
+ (mapi_func) noopMap1d,
+ (mapi_func) noopMap1f,
+ (mapi_func) noopMap2d,
+ (mapi_func) noopMap2f,
+ (mapi_func) noopMapGrid1d,
+ (mapi_func) noopMapGrid1f,
+ (mapi_func) noopMapGrid2d,
+ (mapi_func) noopMapGrid2f,
+ (mapi_func) noopEvalCoord1d,
+ (mapi_func) noopEvalCoord1dv,
+ (mapi_func) noopEvalCoord1f,
+ (mapi_func) noopEvalCoord1fv,
+ (mapi_func) noopEvalCoord2d,
+ (mapi_func) noopEvalCoord2dv,
+ (mapi_func) noopEvalCoord2f,
+ (mapi_func) noopEvalCoord2fv,
+ (mapi_func) noopEvalMesh1,
+ (mapi_func) noopEvalPoint1,
+ (mapi_func) noopEvalMesh2,
+ (mapi_func) noopEvalPoint2,
+ (mapi_func) noopAlphaFunc,
+ (mapi_func) noopBlendFunc,
+ (mapi_func) noopLogicOp,
+ (mapi_func) noopStencilFunc,
+ (mapi_func) noopStencilOp,
+ (mapi_func) noopDepthFunc,
+ (mapi_func) noopPixelZoom,
+ (mapi_func) noopPixelTransferf,
+ (mapi_func) noopPixelTransferi,
+ (mapi_func) noopPixelStoref,
+ (mapi_func) noopPixelStorei,
+ (mapi_func) noopPixelMapfv,
+ (mapi_func) noopPixelMapuiv,
+ (mapi_func) noopPixelMapusv,
+ (mapi_func) noopReadBuffer,
+ (mapi_func) noopCopyPixels,
+ (mapi_func) noopReadPixels,
+ (mapi_func) noopDrawPixels,
+ (mapi_func) noopGetBooleanv,
+ (mapi_func) noopGetClipPlane,
+ (mapi_func) noopGetDoublev,
+ (mapi_func) noopGetError,
+ (mapi_func) noopGetFloatv,
+ (mapi_func) noopGetIntegerv,
+ (mapi_func) noopGetLightfv,
+ (mapi_func) noopGetLightiv,
+ (mapi_func) noopGetMapdv,
+ (mapi_func) noopGetMapfv,
+ (mapi_func) noopGetMapiv,
+ (mapi_func) noopGetMaterialfv,
+ (mapi_func) noopGetMaterialiv,
+ (mapi_func) noopGetPixelMapfv,
+ (mapi_func) noopGetPixelMapuiv,
+ (mapi_func) noopGetPixelMapusv,
+ (mapi_func) noopGetPolygonStipple,
+ (mapi_func) noopGetString,
+ (mapi_func) noopGetTexEnvfv,
+ (mapi_func) noopGetTexEnviv,
+ (mapi_func) noopGetTexGendv,
+ (mapi_func) noopGetTexGenfv,
+ (mapi_func) noopGetTexGeniv,
+ (mapi_func) noopGetTexImage,
+ (mapi_func) noopGetTexParameterfv,
+ (mapi_func) noopGetTexParameteriv,
+ (mapi_func) noopGetTexLevelParameterfv,
+ (mapi_func) noopGetTexLevelParameteriv,
+ (mapi_func) noopIsEnabled,
+ (mapi_func) noopIsList,
+ (mapi_func) noopDepthRange,
+ (mapi_func) noopFrustum,
+ (mapi_func) noopLoadIdentity,
+ (mapi_func) noopLoadMatrixf,
+ (mapi_func) noopLoadMatrixd,
+ (mapi_func) noopMatrixMode,
+ (mapi_func) noopMultMatrixf,
+ (mapi_func) noopMultMatrixd,
+ (mapi_func) noopOrtho,
+ (mapi_func) noopPopMatrix,
+ (mapi_func) noopPushMatrix,
+ (mapi_func) noopRotated,
+ (mapi_func) noopRotatef,
+ (mapi_func) noopScaled,
+ (mapi_func) noopScalef,
+ (mapi_func) noopTranslated,
+ (mapi_func) noopTranslatef,
+ (mapi_func) noopViewport,
+ (mapi_func) noopArrayElement,
+ (mapi_func) noopBindTexture,
+ (mapi_func) noopColorPointer,
+ (mapi_func) noopDisableClientState,
+ (mapi_func) noopDrawArrays,
+ (mapi_func) noopDrawElements,
+ (mapi_func) noopEdgeFlagPointer,
+ (mapi_func) noopEnableClientState,
+ (mapi_func) noopIndexPointer,
+ (mapi_func) noopIndexub,
+ (mapi_func) noopIndexubv,
+ (mapi_func) noopInterleavedArrays,
+ (mapi_func) noopNormalPointer,
+ (mapi_func) noopPolygonOffset,
+ (mapi_func) noopTexCoordPointer,
+ (mapi_func) noopVertexPointer,
+ (mapi_func) noopAreTexturesResident,
+ (mapi_func) noopCopyTexImage1D,
+ (mapi_func) noopCopyTexImage2D,
+ (mapi_func) noopCopyTexSubImage1D,
+ (mapi_func) noopCopyTexSubImage2D,
+ (mapi_func) noopDeleteTextures,
+ (mapi_func) noopGenTextures,
+ (mapi_func) noopGetPointerv,
+ (mapi_func) noopIsTexture,
+ (mapi_func) noopPrioritizeTextures,
+ (mapi_func) noopTexSubImage1D,
+ (mapi_func) noopTexSubImage2D,
+ (mapi_func) noopPopClientAttrib,
+ (mapi_func) noopPushClientAttrib,
+ (mapi_func) noopBlendColor,
+ (mapi_func) noopBlendEquation,
+ (mapi_func) noopDrawRangeElements,
+ (mapi_func) noopColorTable,
+ (mapi_func) noopColorTableParameterfv,
+ (mapi_func) noopColorTableParameteriv,
+ (mapi_func) noopCopyColorTable,
+ (mapi_func) noopGetColorTable,
+ (mapi_func) noopGetColorTableParameterfv,
+ (mapi_func) noopGetColorTableParameteriv,
+ (mapi_func) noopColorSubTable,
+ (mapi_func) noopCopyColorSubTable,
+ (mapi_func) noopConvolutionFilter1D,
+ (mapi_func) noopConvolutionFilter2D,
+ (mapi_func) noopConvolutionParameterf,
+ (mapi_func) noopConvolutionParameterfv,
+ (mapi_func) noopConvolutionParameteri,
+ (mapi_func) noopConvolutionParameteriv,
+ (mapi_func) noopCopyConvolutionFilter1D,
+ (mapi_func) noopCopyConvolutionFilter2D,
+ (mapi_func) noopGetConvolutionFilter,
+ (mapi_func) noopGetConvolutionParameterfv,
+ (mapi_func) noopGetConvolutionParameteriv,
+ (mapi_func) noopGetSeparableFilter,
+ (mapi_func) noopSeparableFilter2D,
+ (mapi_func) noopGetHistogram,
+ (mapi_func) noopGetHistogramParameterfv,
+ (mapi_func) noopGetHistogramParameteriv,
+ (mapi_func) noopGetMinmax,
+ (mapi_func) noopGetMinmaxParameterfv,
+ (mapi_func) noopGetMinmaxParameteriv,
+ (mapi_func) noopHistogram,
+ (mapi_func) noopMinmax,
+ (mapi_func) noopResetHistogram,
+ (mapi_func) noopResetMinmax,
+ (mapi_func) noopTexImage3D,
+ (mapi_func) noopTexSubImage3D,
+ (mapi_func) noopCopyTexSubImage3D,
+ (mapi_func) noopActiveTextureARB,
+ (mapi_func) noopClientActiveTextureARB,
+ (mapi_func) noopMultiTexCoord1dARB,
+ (mapi_func) noopMultiTexCoord1dvARB,
+ (mapi_func) noopMultiTexCoord1fARB,
+ (mapi_func) noopMultiTexCoord1fvARB,
+ (mapi_func) noopMultiTexCoord1iARB,
+ (mapi_func) noopMultiTexCoord1ivARB,
+ (mapi_func) noopMultiTexCoord1sARB,
+ (mapi_func) noopMultiTexCoord1svARB,
+ (mapi_func) noopMultiTexCoord2dARB,
+ (mapi_func) noopMultiTexCoord2dvARB,
+ (mapi_func) noopMultiTexCoord2fARB,
+ (mapi_func) noopMultiTexCoord2fvARB,
+ (mapi_func) noopMultiTexCoord2iARB,
+ (mapi_func) noopMultiTexCoord2ivARB,
+ (mapi_func) noopMultiTexCoord2sARB,
+ (mapi_func) noopMultiTexCoord2svARB,
+ (mapi_func) noopMultiTexCoord3dARB,
+ (mapi_func) noopMultiTexCoord3dvARB,
+ (mapi_func) noopMultiTexCoord3fARB,
+ (mapi_func) noopMultiTexCoord3fvARB,
+ (mapi_func) noopMultiTexCoord3iARB,
+ (mapi_func) noopMultiTexCoord3ivARB,
+ (mapi_func) noopMultiTexCoord3sARB,
+ (mapi_func) noopMultiTexCoord3svARB,
+ (mapi_func) noopMultiTexCoord4dARB,
+ (mapi_func) noopMultiTexCoord4dvARB,
+ (mapi_func) noopMultiTexCoord4fARB,
+ (mapi_func) noopMultiTexCoord4fvARB,
+ (mapi_func) noopMultiTexCoord4iARB,
+ (mapi_func) noopMultiTexCoord4ivARB,
+ (mapi_func) noopMultiTexCoord4sARB,
+ (mapi_func) noopMultiTexCoord4svARB,
+ (mapi_func) noopAttachShader,
+ (mapi_func) noopCreateProgram,
+ (mapi_func) noopCreateShader,
+ (mapi_func) noopDeleteProgram,
+ (mapi_func) noopDeleteShader,
+ (mapi_func) noopDetachShader,
+ (mapi_func) noopGetAttachedShaders,
+ (mapi_func) noopGetProgramInfoLog,
+ (mapi_func) noopGetProgramiv,
+ (mapi_func) noopGetShaderInfoLog,
+ (mapi_func) noopGetShaderiv,
+ (mapi_func) noopIsProgram,
+ (mapi_func) noopIsShader,
+ (mapi_func) noopStencilFuncSeparate,
+ (mapi_func) noopStencilMaskSeparate,
+ (mapi_func) noopStencilOpSeparate,
+ (mapi_func) noopUniformMatrix2x3fv,
+ (mapi_func) noopUniformMatrix2x4fv,
+ (mapi_func) noopUniformMatrix3x2fv,
+ (mapi_func) noopUniformMatrix3x4fv,
+ (mapi_func) noopUniformMatrix4x2fv,
+ (mapi_func) noopUniformMatrix4x3fv,
+ (mapi_func) noopClampColor,
+ (mapi_func) noopClearBufferfi,
+ (mapi_func) noopClearBufferfv,
+ (mapi_func) noopClearBufferiv,
+ (mapi_func) noopClearBufferuiv,
+ (mapi_func) noopGetStringi,
+ (mapi_func) noopTexBuffer,
+ (mapi_func) noopFramebufferTexture,
+ (mapi_func) noopGetBufferParameteri64v,
+ (mapi_func) noopGetInteger64i_v,
+ (mapi_func) noopVertexAttribDivisor,
+ (mapi_func) noopLoadTransposeMatrixdARB,
+ (mapi_func) noopLoadTransposeMatrixfARB,
+ (mapi_func) noopMultTransposeMatrixdARB,
+ (mapi_func) noopMultTransposeMatrixfARB,
+ (mapi_func) noopSampleCoverageARB,
+ (mapi_func) noopCompressedTexImage1DARB,
+ (mapi_func) noopCompressedTexImage2DARB,
+ (mapi_func) noopCompressedTexImage3DARB,
+ (mapi_func) noopCompressedTexSubImage1DARB,
+ (mapi_func) noopCompressedTexSubImage2DARB,
+ (mapi_func) noopCompressedTexSubImage3DARB,
+ (mapi_func) noopGetCompressedTexImageARB,
+ (mapi_func) noopDisableVertexAttribArrayARB,
+ (mapi_func) noopEnableVertexAttribArrayARB,
+ (mapi_func) noopGetProgramEnvParameterdvARB,
+ (mapi_func) noopGetProgramEnvParameterfvARB,
+ (mapi_func) noopGetProgramLocalParameterdvARB,
+ (mapi_func) noopGetProgramLocalParameterfvARB,
+ (mapi_func) noopGetProgramStringARB,
+ (mapi_func) noopGetProgramivARB,
+ (mapi_func) noopGetVertexAttribdvARB,
+ (mapi_func) noopGetVertexAttribfvARB,
+ (mapi_func) noopGetVertexAttribivARB,
+ (mapi_func) noopProgramEnvParameter4dARB,
+ (mapi_func) noopProgramEnvParameter4dvARB,
+ (mapi_func) noopProgramEnvParameter4fARB,
+ (mapi_func) noopProgramEnvParameter4fvARB,
+ (mapi_func) noopProgramLocalParameter4dARB,
+ (mapi_func) noopProgramLocalParameter4dvARB,
+ (mapi_func) noopProgramLocalParameter4fARB,
+ (mapi_func) noopProgramLocalParameter4fvARB,
+ (mapi_func) noopProgramStringARB,
+ (mapi_func) noopVertexAttrib1dARB,
+ (mapi_func) noopVertexAttrib1dvARB,
+ (mapi_func) noopVertexAttrib1fARB,
+ (mapi_func) noopVertexAttrib1fvARB,
+ (mapi_func) noopVertexAttrib1sARB,
+ (mapi_func) noopVertexAttrib1svARB,
+ (mapi_func) noopVertexAttrib2dARB,
+ (mapi_func) noopVertexAttrib2dvARB,
+ (mapi_func) noopVertexAttrib2fARB,
+ (mapi_func) noopVertexAttrib2fvARB,
+ (mapi_func) noopVertexAttrib2sARB,
+ (mapi_func) noopVertexAttrib2svARB,
+ (mapi_func) noopVertexAttrib3dARB,
+ (mapi_func) noopVertexAttrib3dvARB,
+ (mapi_func) noopVertexAttrib3fARB,
+ (mapi_func) noopVertexAttrib3fvARB,
+ (mapi_func) noopVertexAttrib3sARB,
+ (mapi_func) noopVertexAttrib3svARB,
+ (mapi_func) noopVertexAttrib4NbvARB,
+ (mapi_func) noopVertexAttrib4NivARB,
+ (mapi_func) noopVertexAttrib4NsvARB,
+ (mapi_func) noopVertexAttrib4NubARB,
+ (mapi_func) noopVertexAttrib4NubvARB,
+ (mapi_func) noopVertexAttrib4NuivARB,
+ (mapi_func) noopVertexAttrib4NusvARB,
+ (mapi_func) noopVertexAttrib4bvARB,
+ (mapi_func) noopVertexAttrib4dARB,
+ (mapi_func) noopVertexAttrib4dvARB,
+ (mapi_func) noopVertexAttrib4fARB,
+ (mapi_func) noopVertexAttrib4fvARB,
+ (mapi_func) noopVertexAttrib4ivARB,
+ (mapi_func) noopVertexAttrib4sARB,
+ (mapi_func) noopVertexAttrib4svARB,
+ (mapi_func) noopVertexAttrib4ubvARB,
+ (mapi_func) noopVertexAttrib4uivARB,
+ (mapi_func) noopVertexAttrib4usvARB,
+ (mapi_func) noopVertexAttribPointerARB,
+ (mapi_func) noopBindBufferARB,
+ (mapi_func) noopBufferDataARB,
+ (mapi_func) noopBufferSubDataARB,
+ (mapi_func) noopDeleteBuffersARB,
+ (mapi_func) noopGenBuffersARB,
+ (mapi_func) noopGetBufferParameterivARB,
+ (mapi_func) noopGetBufferPointervARB,
+ (mapi_func) noopGetBufferSubDataARB,
+ (mapi_func) noopIsBufferARB,
+ (mapi_func) noopMapBufferARB,
+ (mapi_func) noopUnmapBufferARB,
+ (mapi_func) noopBeginQueryARB,
+ (mapi_func) noopDeleteQueriesARB,
+ (mapi_func) noopEndQueryARB,
+ (mapi_func) noopGenQueriesARB,
+ (mapi_func) noopGetQueryObjectivARB,
+ (mapi_func) noopGetQueryObjectuivARB,
+ (mapi_func) noopGetQueryivARB,
+ (mapi_func) noopIsQueryARB,
+ (mapi_func) noopAttachObjectARB,
+ (mapi_func) noopCompileShaderARB,
+ (mapi_func) noopCreateProgramObjectARB,
+ (mapi_func) noopCreateShaderObjectARB,
+ (mapi_func) noopDeleteObjectARB,
+ (mapi_func) noopDetachObjectARB,
+ (mapi_func) noopGetActiveUniformARB,
+ (mapi_func) noopGetAttachedObjectsARB,
+ (mapi_func) noopGetHandleARB,
+ (mapi_func) noopGetInfoLogARB,
+ (mapi_func) noopGetObjectParameterfvARB,
+ (mapi_func) noopGetObjectParameterivARB,
+ (mapi_func) noopGetShaderSourceARB,
+ (mapi_func) noopGetUniformLocationARB,
+ (mapi_func) noopGetUniformfvARB,
+ (mapi_func) noopGetUniformivARB,
+ (mapi_func) noopLinkProgramARB,
+ (mapi_func) noopShaderSourceARB,
+ (mapi_func) noopUniform1fARB,
+ (mapi_func) noopUniform1fvARB,
+ (mapi_func) noopUniform1iARB,
+ (mapi_func) noopUniform1ivARB,
+ (mapi_func) noopUniform2fARB,
+ (mapi_func) noopUniform2fvARB,
+ (mapi_func) noopUniform2iARB,
+ (mapi_func) noopUniform2ivARB,
+ (mapi_func) noopUniform3fARB,
+ (mapi_func) noopUniform3fvARB,
+ (mapi_func) noopUniform3iARB,
+ (mapi_func) noopUniform3ivARB,
+ (mapi_func) noopUniform4fARB,
+ (mapi_func) noopUniform4fvARB,
+ (mapi_func) noopUniform4iARB,
+ (mapi_func) noopUniform4ivARB,
+ (mapi_func) noopUniformMatrix2fvARB,
+ (mapi_func) noopUniformMatrix3fvARB,
+ (mapi_func) noopUniformMatrix4fvARB,
+ (mapi_func) noopUseProgramObjectARB,
+ (mapi_func) noopValidateProgramARB,
+ (mapi_func) noopBindAttribLocationARB,
+ (mapi_func) noopGetActiveAttribARB,
+ (mapi_func) noopGetAttribLocationARB,
+ (mapi_func) noopDrawBuffersARB,
+ (mapi_func) noopClampColorARB,
+ (mapi_func) noopDrawArraysInstancedARB,
+ (mapi_func) noopDrawElementsInstancedARB,
+ (mapi_func) noopRenderbufferStorageMultisample,
+ (mapi_func) noopFramebufferTextureARB,
+ (mapi_func) noopFramebufferTextureFaceARB,
+ (mapi_func) noopProgramParameteriARB,
+ (mapi_func) noopVertexAttribDivisorARB,
+ (mapi_func) noopFlushMappedBufferRange,
+ (mapi_func) noopMapBufferRange,
+ (mapi_func) noopTexBufferARB,
+ (mapi_func) noopBindVertexArray,
+ (mapi_func) noopGenVertexArrays,
+ (mapi_func) noopCopyBufferSubData,
+ (mapi_func) noopClientWaitSync,
+ (mapi_func) noopDeleteSync,
+ (mapi_func) noopFenceSync,
+ (mapi_func) noopGetInteger64v,
+ (mapi_func) noopGetSynciv,
+ (mapi_func) noopIsSync,
+ (mapi_func) noopWaitSync,
+ (mapi_func) noopDrawElementsBaseVertex,
+ (mapi_func) noopDrawElementsInstancedBaseVertex,
+ (mapi_func) noopDrawRangeElementsBaseVertex,
+ (mapi_func) noopMultiDrawElementsBaseVertex,
+ (mapi_func) noopBlendEquationSeparateiARB,
+ (mapi_func) noopBlendEquationiARB,
+ (mapi_func) noopBlendFuncSeparateiARB,
+ (mapi_func) noopBlendFunciARB,
+ (mapi_func) noopBindSampler,
+ (mapi_func) noopDeleteSamplers,
+ (mapi_func) noopGenSamplers,
+ (mapi_func) noopGetSamplerParameterIiv,
+ (mapi_func) noopGetSamplerParameterIuiv,
+ (mapi_func) noopGetSamplerParameterfv,
+ (mapi_func) noopGetSamplerParameteriv,
+ (mapi_func) noopIsSampler,
+ (mapi_func) noopSamplerParameterIiv,
+ (mapi_func) noopSamplerParameterIuiv,
+ (mapi_func) noopSamplerParameterf,
+ (mapi_func) noopSamplerParameterfv,
+ (mapi_func) noopSamplerParameteri,
+ (mapi_func) noopSamplerParameteriv,
+ (mapi_func) noopBindTransformFeedback,
+ (mapi_func) noopDeleteTransformFeedbacks,
+ (mapi_func) noopDrawTransformFeedback,
+ (mapi_func) noopGenTransformFeedbacks,
+ (mapi_func) noopIsTransformFeedback,
+ (mapi_func) noopPauseTransformFeedback,
+ (mapi_func) noopResumeTransformFeedback,
+ (mapi_func) noopClearDepthf,
+ (mapi_func) noopDepthRangef,
+ (mapi_func) noopGetShaderPrecisionFormat,
+ (mapi_func) noopReleaseShaderCompiler,
+ (mapi_func) noopShaderBinary,
+ (mapi_func) noopGetProgramBinary,
+ (mapi_func) noopProgramBinary,
+ (mapi_func) noopProgramParameteri,
+ (mapi_func) noopGetGraphicsResetStatusARB,
+ (mapi_func) noopGetnColorTableARB,
+ (mapi_func) noopGetnCompressedTexImageARB,
+ (mapi_func) noopGetnConvolutionFilterARB,
+ (mapi_func) noopGetnHistogramARB,
+ (mapi_func) noopGetnMapdvARB,
+ (mapi_func) noopGetnMapfvARB,
+ (mapi_func) noopGetnMapivARB,
+ (mapi_func) noopGetnMinmaxARB,
+ (mapi_func) noopGetnPixelMapfvARB,
+ (mapi_func) noopGetnPixelMapuivARB,
+ (mapi_func) noopGetnPixelMapusvARB,
+ (mapi_func) noopGetnPolygonStippleARB,
+ (mapi_func) noopGetnSeparableFilterARB,
+ (mapi_func) noopGetnTexImageARB,
+ (mapi_func) noopGetnUniformdvARB,
+ (mapi_func) noopGetnUniformfvARB,
+ (mapi_func) noopGetnUniformivARB,
+ (mapi_func) noopGetnUniformuivARB,
+ (mapi_func) noopReadnPixelsARB,
+ (mapi_func) noopPolygonOffsetEXT,
+ (mapi_func) noopDrawTexfOES,
+ (mapi_func) noopDrawTexfvOES,
+ (mapi_func) noopDrawTexiOES,
+ (mapi_func) noopDrawTexivOES,
+ (mapi_func) noopDrawTexsOES,
+ (mapi_func) noopDrawTexsvOES,
+ (mapi_func) noopDrawTexxOES,
+ (mapi_func) noopDrawTexxvOES,
+ (mapi_func) noopPointSizePointerOES,
+ (mapi_func) noopGetPixelTexGenParameterfvSGIS,
+ (mapi_func) noopGetPixelTexGenParameterivSGIS,
+ (mapi_func) noopPixelTexGenParameterfSGIS,
+ (mapi_func) noopPixelTexGenParameterfvSGIS,
+ (mapi_func) noopPixelTexGenParameteriSGIS,
+ (mapi_func) noopPixelTexGenParameterivSGIS,
+ (mapi_func) noopQueryMatrixxOES,
+ (mapi_func) noopSampleMaskSGIS,
+ (mapi_func) noopSamplePatternSGIS,
+ (mapi_func) noopColorPointerEXT,
+ (mapi_func) noopEdgeFlagPointerEXT,
+ (mapi_func) noopIndexPointerEXT,
+ (mapi_func) noopNormalPointerEXT,
+ (mapi_func) noopTexCoordPointerEXT,
+ (mapi_func) noopVertexPointerEXT,
+ (mapi_func) noopPointParameterfEXT,
+ (mapi_func) noopPointParameterfvEXT,
+ (mapi_func) noopLockArraysEXT,
+ (mapi_func) noopUnlockArraysEXT,
+ (mapi_func) noopSecondaryColor3bEXT,
+ (mapi_func) noopSecondaryColor3bvEXT,
+ (mapi_func) noopSecondaryColor3dEXT,
+ (mapi_func) noopSecondaryColor3dvEXT,
+ (mapi_func) noopSecondaryColor3fEXT,
+ (mapi_func) noopSecondaryColor3fvEXT,
+ (mapi_func) noopSecondaryColor3iEXT,
+ (mapi_func) noopSecondaryColor3ivEXT,
+ (mapi_func) noopSecondaryColor3sEXT,
+ (mapi_func) noopSecondaryColor3svEXT,
+ (mapi_func) noopSecondaryColor3ubEXT,
+ (mapi_func) noopSecondaryColor3ubvEXT,
+ (mapi_func) noopSecondaryColor3uiEXT,
+ (mapi_func) noopSecondaryColor3uivEXT,
+ (mapi_func) noopSecondaryColor3usEXT,
+ (mapi_func) noopSecondaryColor3usvEXT,
+ (mapi_func) noopSecondaryColorPointerEXT,
+ (mapi_func) noopMultiDrawArraysEXT,
+ (mapi_func) noopMultiDrawElementsEXT,
+ (mapi_func) noopFogCoordPointerEXT,
+ (mapi_func) noopFogCoorddEXT,
+ (mapi_func) noopFogCoorddvEXT,
+ (mapi_func) noopFogCoordfEXT,
+ (mapi_func) noopFogCoordfvEXT,
+ (mapi_func) noopPixelTexGenSGIX,
+ (mapi_func) noopBlendFuncSeparateEXT,
+ (mapi_func) noopFlushVertexArrayRangeNV,
+ (mapi_func) noopVertexArrayRangeNV,
+ (mapi_func) noopCombinerInputNV,
+ (mapi_func) noopCombinerOutputNV,
+ (mapi_func) noopCombinerParameterfNV,
+ (mapi_func) noopCombinerParameterfvNV,
+ (mapi_func) noopCombinerParameteriNV,
+ (mapi_func) noopCombinerParameterivNV,
+ (mapi_func) noopFinalCombinerInputNV,
+ (mapi_func) noopGetCombinerInputParameterfvNV,
+ (mapi_func) noopGetCombinerInputParameterivNV,
+ (mapi_func) noopGetCombinerOutputParameterfvNV,
+ (mapi_func) noopGetCombinerOutputParameterivNV,
+ (mapi_func) noopGetFinalCombinerInputParameterfvNV,
+ (mapi_func) noopGetFinalCombinerInputParameterivNV,
+ (mapi_func) noopResizeBuffersMESA,
+ (mapi_func) noopWindowPos2dMESA,
+ (mapi_func) noopWindowPos2dvMESA,
+ (mapi_func) noopWindowPos2fMESA,
+ (mapi_func) noopWindowPos2fvMESA,
+ (mapi_func) noopWindowPos2iMESA,
+ (mapi_func) noopWindowPos2ivMESA,
+ (mapi_func) noopWindowPos2sMESA,
+ (mapi_func) noopWindowPos2svMESA,
+ (mapi_func) noopWindowPos3dMESA,
+ (mapi_func) noopWindowPos3dvMESA,
+ (mapi_func) noopWindowPos3fMESA,
+ (mapi_func) noopWindowPos3fvMESA,
+ (mapi_func) noopWindowPos3iMESA,
+ (mapi_func) noopWindowPos3ivMESA,
+ (mapi_func) noopWindowPos3sMESA,
+ (mapi_func) noopWindowPos3svMESA,
+ (mapi_func) noopWindowPos4dMESA,
+ (mapi_func) noopWindowPos4dvMESA,
+ (mapi_func) noopWindowPos4fMESA,
+ (mapi_func) noopWindowPos4fvMESA,
+ (mapi_func) noopWindowPos4iMESA,
+ (mapi_func) noopWindowPos4ivMESA,
+ (mapi_func) noopWindowPos4sMESA,
+ (mapi_func) noopWindowPos4svMESA,
+ (mapi_func) noopMultiModeDrawArraysIBM,
+ (mapi_func) noopMultiModeDrawElementsIBM,
+ (mapi_func) noopDeleteFencesNV,
+ (mapi_func) noopFinishFenceNV,
+ (mapi_func) noopGenFencesNV,
+ (mapi_func) noopGetFenceivNV,
+ (mapi_func) noopIsFenceNV,
+ (mapi_func) noopSetFenceNV,
+ (mapi_func) noopTestFenceNV,
+ (mapi_func) noopAreProgramsResidentNV,
+ (mapi_func) noopBindProgramNV,
+ (mapi_func) noopDeleteProgramsNV,
+ (mapi_func) noopExecuteProgramNV,
+ (mapi_func) noopGenProgramsNV,
+ (mapi_func) noopGetProgramParameterdvNV,
+ (mapi_func) noopGetProgramParameterfvNV,
+ (mapi_func) noopGetProgramStringNV,
+ (mapi_func) noopGetProgramivNV,
+ (mapi_func) noopGetTrackMatrixivNV,
+ (mapi_func) noopGetVertexAttribPointervNV,
+ (mapi_func) noopGetVertexAttribdvNV,
+ (mapi_func) noopGetVertexAttribfvNV,
+ (mapi_func) noopGetVertexAttribivNV,
+ (mapi_func) noopIsProgramNV,
+ (mapi_func) noopLoadProgramNV,
+ (mapi_func) noopProgramParameters4dvNV,
+ (mapi_func) noopProgramParameters4fvNV,
+ (mapi_func) noopRequestResidentProgramsNV,
+ (mapi_func) noopTrackMatrixNV,
+ (mapi_func) noopVertexAttrib1dNV,
+ (mapi_func) noopVertexAttrib1dvNV,
+ (mapi_func) noopVertexAttrib1fNV,
+ (mapi_func) noopVertexAttrib1fvNV,
+ (mapi_func) noopVertexAttrib1sNV,
+ (mapi_func) noopVertexAttrib1svNV,
+ (mapi_func) noopVertexAttrib2dNV,
+ (mapi_func) noopVertexAttrib2dvNV,
+ (mapi_func) noopVertexAttrib2fNV,
+ (mapi_func) noopVertexAttrib2fvNV,
+ (mapi_func) noopVertexAttrib2sNV,
+ (mapi_func) noopVertexAttrib2svNV,
+ (mapi_func) noopVertexAttrib3dNV,
+ (mapi_func) noopVertexAttrib3dvNV,
+ (mapi_func) noopVertexAttrib3fNV,
+ (mapi_func) noopVertexAttrib3fvNV,
+ (mapi_func) noopVertexAttrib3sNV,
+ (mapi_func) noopVertexAttrib3svNV,
+ (mapi_func) noopVertexAttrib4dNV,
+ (mapi_func) noopVertexAttrib4dvNV,
+ (mapi_func) noopVertexAttrib4fNV,
+ (mapi_func) noopVertexAttrib4fvNV,
+ (mapi_func) noopVertexAttrib4sNV,
+ (mapi_func) noopVertexAttrib4svNV,
+ (mapi_func) noopVertexAttrib4ubNV,
+ (mapi_func) noopVertexAttrib4ubvNV,
+ (mapi_func) noopVertexAttribPointerNV,
+ (mapi_func) noopVertexAttribs1dvNV,
+ (mapi_func) noopVertexAttribs1fvNV,
+ (mapi_func) noopVertexAttribs1svNV,
+ (mapi_func) noopVertexAttribs2dvNV,
+ (mapi_func) noopVertexAttribs2fvNV,
+ (mapi_func) noopVertexAttribs2svNV,
+ (mapi_func) noopVertexAttribs3dvNV,
+ (mapi_func) noopVertexAttribs3fvNV,
+ (mapi_func) noopVertexAttribs3svNV,
+ (mapi_func) noopVertexAttribs4dvNV,
+ (mapi_func) noopVertexAttribs4fvNV,
+ (mapi_func) noopVertexAttribs4svNV,
+ (mapi_func) noopVertexAttribs4ubvNV,
+ (mapi_func) noopGetTexBumpParameterfvATI,
+ (mapi_func) noopGetTexBumpParameterivATI,
+ (mapi_func) noopTexBumpParameterfvATI,
+ (mapi_func) noopTexBumpParameterivATI,
+ (mapi_func) noopAlphaFragmentOp1ATI,
+ (mapi_func) noopAlphaFragmentOp2ATI,
+ (mapi_func) noopAlphaFragmentOp3ATI,
+ (mapi_func) noopBeginFragmentShaderATI,
+ (mapi_func) noopBindFragmentShaderATI,
+ (mapi_func) noopColorFragmentOp1ATI,
+ (mapi_func) noopColorFragmentOp2ATI,
+ (mapi_func) noopColorFragmentOp3ATI,
+ (mapi_func) noopDeleteFragmentShaderATI,
+ (mapi_func) noopEndFragmentShaderATI,
+ (mapi_func) noopGenFragmentShadersATI,
+ (mapi_func) noopPassTexCoordATI,
+ (mapi_func) noopSampleMapATI,
+ (mapi_func) noopSetFragmentShaderConstantATI,
+ (mapi_func) noopPointParameteriNV,
+ (mapi_func) noopPointParameterivNV,
+ (mapi_func) noopActiveStencilFaceEXT,
+ (mapi_func) noopBindVertexArrayAPPLE,
+ (mapi_func) noopDeleteVertexArraysAPPLE,
+ (mapi_func) noopGenVertexArraysAPPLE,
+ (mapi_func) noopIsVertexArrayAPPLE,
+ (mapi_func) noopGetProgramNamedParameterdvNV,
+ (mapi_func) noopGetProgramNamedParameterfvNV,
+ (mapi_func) noopProgramNamedParameter4dNV,
+ (mapi_func) noopProgramNamedParameter4dvNV,
+ (mapi_func) noopProgramNamedParameter4fNV,
+ (mapi_func) noopProgramNamedParameter4fvNV,
+ (mapi_func) noopPrimitiveRestartIndexNV,
+ (mapi_func) noopPrimitiveRestartNV,
+ (mapi_func) noopAlphaFuncxOES,
+ (mapi_func) noopClearColorxOES,
+ (mapi_func) noopClearDepthxOES,
+ (mapi_func) noopClipPlanexOES,
+ (mapi_func) noopColor4xOES,
+ (mapi_func) noopDepthRangexOES,
+ (mapi_func) noopFogxOES,
+ (mapi_func) noopFogxvOES,
+ (mapi_func) noopFrustumxOES,
+ (mapi_func) noopGetClipPlanexOES,
+ (mapi_func) noopGetFixedvOES,
+ (mapi_func) noopGetLightxvOES,
+ (mapi_func) noopGetMaterialxvOES,
+ (mapi_func) noopGetTexEnvxvOES,
+ (mapi_func) noopGetTexGenxvOES,
+ (mapi_func) noopGetTexParameterxvOES,
+ (mapi_func) noopLightModelxOES,
+ (mapi_func) noopLightModelxvOES,
+ (mapi_func) noopLightxOES,
+ (mapi_func) noopLightxvOES,
+ (mapi_func) noopLineWidthxOES,
+ (mapi_func) noopLoadMatrixxOES,
+ (mapi_func) noopMaterialxOES,
+ (mapi_func) noopMaterialxvOES,
+ (mapi_func) noopMultMatrixxOES,
+ (mapi_func) noopMultiTexCoord4xOES,
+ (mapi_func) noopNormal3xOES,
+ (mapi_func) noopOrthoxOES,
+ (mapi_func) noopPointParameterxOES,
+ (mapi_func) noopPointParameterxvOES,
+ (mapi_func) noopPointSizexOES,
+ (mapi_func) noopPolygonOffsetxOES,
+ (mapi_func) noopRotatexOES,
+ (mapi_func) noopSampleCoveragexOES,
+ (mapi_func) noopScalexOES,
+ (mapi_func) noopTexEnvxOES,
+ (mapi_func) noopTexEnvxvOES,
+ (mapi_func) noopTexGenxOES,
+ (mapi_func) noopTexGenxvOES,
+ (mapi_func) noopTexParameterxOES,
+ (mapi_func) noopTexParameterxvOES,
+ (mapi_func) noopTranslatexOES,
+ (mapi_func) noopClipPlanefOES,
+ (mapi_func) noopFrustumfOES,
+ (mapi_func) noopGetClipPlanefOES,
+ (mapi_func) noopOrthofOES,
+ (mapi_func) noopDepthBoundsEXT,
+ (mapi_func) noopBlendEquationSeparateEXT,
+ (mapi_func) noopBindFramebufferEXT,
+ (mapi_func) noopBindRenderbufferEXT,
+ (mapi_func) noopCheckFramebufferStatusEXT,
+ (mapi_func) noopDeleteFramebuffersEXT,
+ (mapi_func) noopDeleteRenderbuffersEXT,
+ (mapi_func) noopFramebufferRenderbufferEXT,
+ (mapi_func) noopFramebufferTexture1DEXT,
+ (mapi_func) noopFramebufferTexture2DEXT,
+ (mapi_func) noopFramebufferTexture3DEXT,
+ (mapi_func) noopGenFramebuffersEXT,
+ (mapi_func) noopGenRenderbuffersEXT,
+ (mapi_func) noopGenerateMipmapEXT,
+ (mapi_func) noopGetFramebufferAttachmentParameterivEXT,
+ (mapi_func) noopGetRenderbufferParameterivEXT,
+ (mapi_func) noopIsFramebufferEXT,
+ (mapi_func) noopIsRenderbufferEXT,
+ (mapi_func) noopRenderbufferStorageEXT,
+ (mapi_func) noopBlitFramebufferEXT,
+ (mapi_func) noopBufferParameteriAPPLE,
+ (mapi_func) noopFlushMappedBufferRangeAPPLE,
+ (mapi_func) noopBindFragDataLocationEXT,
+ (mapi_func) noopGetFragDataLocationEXT,
+ (mapi_func) noopGetUniformuivEXT,
+ (mapi_func) noopGetVertexAttribIivEXT,
+ (mapi_func) noopGetVertexAttribIuivEXT,
+ (mapi_func) noopUniform1uiEXT,
+ (mapi_func) noopUniform1uivEXT,
+ (mapi_func) noopUniform2uiEXT,
+ (mapi_func) noopUniform2uivEXT,
+ (mapi_func) noopUniform3uiEXT,
+ (mapi_func) noopUniform3uivEXT,
+ (mapi_func) noopUniform4uiEXT,
+ (mapi_func) noopUniform4uivEXT,
+ (mapi_func) noopVertexAttribI1iEXT,
+ (mapi_func) noopVertexAttribI1ivEXT,
+ (mapi_func) noopVertexAttribI1uiEXT,
+ (mapi_func) noopVertexAttribI1uivEXT,
+ (mapi_func) noopVertexAttribI2iEXT,
+ (mapi_func) noopVertexAttribI2ivEXT,
+ (mapi_func) noopVertexAttribI2uiEXT,
+ (mapi_func) noopVertexAttribI2uivEXT,
+ (mapi_func) noopVertexAttribI3iEXT,
+ (mapi_func) noopVertexAttribI3ivEXT,
+ (mapi_func) noopVertexAttribI3uiEXT,
+ (mapi_func) noopVertexAttribI3uivEXT,
+ (mapi_func) noopVertexAttribI4bvEXT,
+ (mapi_func) noopVertexAttribI4iEXT,
+ (mapi_func) noopVertexAttribI4ivEXT,
+ (mapi_func) noopVertexAttribI4svEXT,
+ (mapi_func) noopVertexAttribI4ubvEXT,
+ (mapi_func) noopVertexAttribI4uiEXT,
+ (mapi_func) noopVertexAttribI4uivEXT,
+ (mapi_func) noopVertexAttribI4usvEXT,
+ (mapi_func) noopVertexAttribIPointerEXT,
+ (mapi_func) noopFramebufferTextureLayerEXT,
+ (mapi_func) noopColorMaskIndexedEXT,
+ (mapi_func) noopDisableIndexedEXT,
+ (mapi_func) noopEnableIndexedEXT,
+ (mapi_func) noopGetBooleanIndexedvEXT,
+ (mapi_func) noopGetIntegerIndexedvEXT,
+ (mapi_func) noopIsEnabledIndexedEXT,
+ (mapi_func) noopClearColorIiEXT,
+ (mapi_func) noopClearColorIuiEXT,
+ (mapi_func) noopGetTexParameterIivEXT,
+ (mapi_func) noopGetTexParameterIuivEXT,
+ (mapi_func) noopTexParameterIivEXT,
+ (mapi_func) noopTexParameterIuivEXT,
+ (mapi_func) noopBeginConditionalRenderNV,
+ (mapi_func) noopEndConditionalRenderNV,
+ (mapi_func) noopBeginTransformFeedbackEXT,
+ (mapi_func) noopBindBufferBaseEXT,
+ (mapi_func) noopBindBufferOffsetEXT,
+ (mapi_func) noopBindBufferRangeEXT,
+ (mapi_func) noopEndTransformFeedbackEXT,
+ (mapi_func) noopGetTransformFeedbackVaryingEXT,
+ (mapi_func) noopTransformFeedbackVaryingsEXT,
+ (mapi_func) noopProvokingVertexEXT,
+ (mapi_func) noopGetTexParameterPointervAPPLE,
+ (mapi_func) noopTextureRangeAPPLE,
+ (mapi_func) noopGetObjectParameterivAPPLE,
+ (mapi_func) noopObjectPurgeableAPPLE,
+ (mapi_func) noopObjectUnpurgeableAPPLE,
+ (mapi_func) noopActiveProgramEXT,
+ (mapi_func) noopCreateShaderProgramEXT,
+ (mapi_func) noopUseShaderProgramEXT,
+ (mapi_func) noopTextureBarrierNV,
+ (mapi_func) noopStencilFuncSeparateATI,
+ (mapi_func) noopProgramEnvParameters4fvEXT,
+ (mapi_func) noopProgramLocalParameters4fvEXT,
+ (mapi_func) noopGetQueryObjecti64vEXT,
+ (mapi_func) noopGetQueryObjectui64vEXT,
+ (mapi_func) noopEGLImageTargetRenderbufferStorageOES,
+ (mapi_func) noopEGLImageTargetTexture2DOES,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic
+};
+
+#else /* DEBUG */
+
+const mapi_func table_noop_array[] = {
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
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+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic,
+ (mapi_func) noop_generic
+};
+
+#endif /* DEBUG */
+#undef MAPI_TMP_NOOP_ARRAY
+#endif /* MAPI_TMP_NOOP_ARRAY */
+
+#ifdef MAPI_TMP_PUBLIC_STUBS
+static const char public_string_pool[] =
+ "Accum\0"
+ "ActiveProgramEXT\0"
+ "ActiveStencilFaceEXT\0"
+ "ActiveTexture\0"
+ "ActiveTextureARB\0"
+ "AlphaFragmentOp1ATI\0"
+ "AlphaFragmentOp2ATI\0"
+ "AlphaFragmentOp3ATI\0"
+ "AlphaFunc\0"
+ "AlphaFuncx\0"
+ "AlphaFuncxOES\0"
+ "AreProgramsResidentNV\0"
+ "AreTexturesResident\0"
+ "AreTexturesResidentEXT\0"
+ "ArrayElement\0"
+ "ArrayElementEXT\0"
+ "AttachObjectARB\0"
+ "AttachShader\0"
+ "Begin\0"
+ "BeginConditionalRender\0"
+ "BeginConditionalRenderNV\0"
+ "BeginFragmentShaderATI\0"
+ "BeginQuery\0"
+ "BeginQueryARB\0"
+ "BeginTransformFeedback\0"
+ "BeginTransformFeedbackEXT\0"
+ "BindAttribLocation\0"
+ "BindAttribLocationARB\0"
+ "BindBuffer\0"
+ "BindBufferARB\0"
+ "BindBufferBase\0"
+ "BindBufferBaseEXT\0"
+ "BindBufferOffsetEXT\0"
+ "BindBufferRange\0"
+ "BindBufferRangeEXT\0"
+ "BindFragDataLocation\0"
+ "BindFragDataLocationEXT\0"
+ "BindFragmentShaderATI\0"
+ "BindFramebuffer\0"
+ "BindFramebufferEXT\0"
+ "BindFramebufferOES\0"
+ "BindProgramARB\0"
+ "BindProgramNV\0"
+ "BindRenderbuffer\0"
+ "BindRenderbufferEXT\0"
+ "BindRenderbufferOES\0"
+ "BindSampler\0"
+ "BindTexture\0"
+ "BindTextureEXT\0"
+ "BindTransformFeedback\0"
+ "BindVertexArray\0"
+ "BindVertexArrayAPPLE\0"
+ "Bitmap\0"
+ "BlendColor\0"
+ "BlendColorEXT\0"
+ "BlendEquation\0"
+ "BlendEquationEXT\0"
+ "BlendEquationIndexedAMD\0"
+ "BlendEquationOES\0"
+ "BlendEquationSeparate\0"
+ "BlendEquationSeparateATI\0"
+ "BlendEquationSeparateEXT\0"
+ "BlendEquationSeparateIndexedAMD\0"
+ "BlendEquationSeparateOES\0"
+ "BlendEquationSeparateiARB\0"
+ "BlendEquationiARB\0"
+ "BlendFunc\0"
+ "BlendFuncIndexedAMD\0"
+ "BlendFuncSeparate\0"
+ "BlendFuncSeparateEXT\0"
+ "BlendFuncSeparateINGR\0"
+ "BlendFuncSeparateIndexedAMD\0"
+ "BlendFuncSeparateOES\0"
+ "BlendFuncSeparateiARB\0"
+ "BlendFunciARB\0"
+ "BlitFramebuffer\0"
+ "BlitFramebufferEXT\0"
+ "BufferData\0"
+ "BufferDataARB\0"
+ "BufferParameteriAPPLE\0"
+ "BufferSubData\0"
+ "BufferSubDataARB\0"
+ "CallList\0"
+ "CallLists\0"
+ "CheckFramebufferStatus\0"
+ "CheckFramebufferStatusEXT\0"
+ "CheckFramebufferStatusOES\0"
+ "ClampColor\0"
+ "ClampColorARB\0"
+ "Clear\0"
+ "ClearAccum\0"
+ "ClearBufferfi\0"
+ "ClearBufferfv\0"
+ "ClearBufferiv\0"
+ "ClearBufferuiv\0"
+ "ClearColor\0"
+ "ClearColorIiEXT\0"
+ "ClearColorIuiEXT\0"
+ "ClearColorx\0"
+ "ClearColorxOES\0"
+ "ClearDepth\0"
+ "ClearDepthf\0"
+ "ClearDepthfOES\0"
+ "ClearDepthx\0"
+ "ClearDepthxOES\0"
+ "ClearIndex\0"
+ "ClearStencil\0"
+ "ClientActiveTexture\0"
+ "ClientActiveTextureARB\0"
+ "ClientWaitSync\0"
+ "ClipPlane\0"
+ "ClipPlanef\0"
+ "ClipPlanefOES\0"
+ "ClipPlanex\0"
+ "ClipPlanexOES\0"
+ "Color3b\0"
+ "Color3bv\0"
+ "Color3d\0"
+ "Color3dv\0"
+ "Color3f\0"
+ "Color3fv\0"
+ "Color3i\0"
+ "Color3iv\0"
+ "Color3s\0"
+ "Color3sv\0"
+ "Color3ub\0"
+ "Color3ubv\0"
+ "Color3ui\0"
+ "Color3uiv\0"
+ "Color3us\0"
+ "Color3usv\0"
+ "Color4b\0"
+ "Color4bv\0"
+ "Color4d\0"
+ "Color4dv\0"
+ "Color4f\0"
+ "Color4fv\0"
+ "Color4i\0"
+ "Color4iv\0"
+ "Color4s\0"
+ "Color4sv\0"
+ "Color4ub\0"
+ "Color4ubv\0"
+ "Color4ui\0"
+ "Color4uiv\0"
+ "Color4us\0"
+ "Color4usv\0"
+ "Color4x\0"
+ "Color4xOES\0"
+ "ColorFragmentOp1ATI\0"
+ "ColorFragmentOp2ATI\0"
+ "ColorFragmentOp3ATI\0"
+ "ColorMask\0"
+ "ColorMaskIndexedEXT\0"
+ "ColorMaski\0"
+ "ColorMaterial\0"
+ "ColorPointer\0"
+ "ColorPointerEXT\0"
+ "ColorSubTable\0"
+ "ColorSubTableEXT\0"
+ "ColorTable\0"
+ "ColorTableEXT\0"
+ "ColorTableParameterfv\0"
+ "ColorTableParameterfvSGI\0"
+ "ColorTableParameteriv\0"
+ "ColorTableParameterivSGI\0"
+ "ColorTableSGI\0"
+ "CombinerInputNV\0"
+ "CombinerOutputNV\0"
+ "CombinerParameterfNV\0"
+ "CombinerParameterfvNV\0"
+ "CombinerParameteriNV\0"
+ "CombinerParameterivNV\0"
+ "CompileShader\0"
+ "CompileShaderARB\0"
+ "CompressedTexImage1D\0"
+ "CompressedTexImage1DARB\0"
+ "CompressedTexImage2D\0"
+ "CompressedTexImage2DARB\0"
+ "CompressedTexImage3D\0"
+ "CompressedTexImage3DARB\0"
+ "CompressedTexImage3DOES\0"
+ "CompressedTexSubImage1D\0"
+ "CompressedTexSubImage1DARB\0"
+ "CompressedTexSubImage2D\0"
+ "CompressedTexSubImage2DARB\0"
+ "CompressedTexSubImage3D\0"
+ "CompressedTexSubImage3DARB\0"
+ "CompressedTexSubImage3DOES\0"
+ "ConvolutionFilter1D\0"
+ "ConvolutionFilter1DEXT\0"
+ "ConvolutionFilter2D\0"
+ "ConvolutionFilter2DEXT\0"
+ "ConvolutionParameterf\0"
+ "ConvolutionParameterfEXT\0"
+ "ConvolutionParameterfv\0"
+ "ConvolutionParameterfvEXT\0"
+ "ConvolutionParameteri\0"
+ "ConvolutionParameteriEXT\0"
+ "ConvolutionParameteriv\0"
+ "ConvolutionParameterivEXT\0"
+ "CopyBufferSubData\0"
+ "CopyColorSubTable\0"
+ "CopyColorSubTableEXT\0"
+ "CopyColorTable\0"
+ "CopyColorTableSGI\0"
+ "CopyConvolutionFilter1D\0"
+ "CopyConvolutionFilter1DEXT\0"
+ "CopyConvolutionFilter2D\0"
+ "CopyConvolutionFilter2DEXT\0"
+ "CopyPixels\0"
+ "CopyTexImage1D\0"
+ "CopyTexImage1DEXT\0"
+ "CopyTexImage2D\0"
+ "CopyTexImage2DEXT\0"
+ "CopyTexSubImage1D\0"
+ "CopyTexSubImage1DEXT\0"
+ "CopyTexSubImage2D\0"
+ "CopyTexSubImage2DEXT\0"
+ "CopyTexSubImage3D\0"
+ "CopyTexSubImage3DEXT\0"
+ "CopyTexSubImage3DOES\0"
+ "CreateProgram\0"
+ "CreateProgramObjectARB\0"
+ "CreateShader\0"
+ "CreateShaderObjectARB\0"
+ "CreateShaderProgramEXT\0"
+ "CullFace\0"
+ "DeleteBuffers\0"
+ "DeleteBuffersARB\0"
+ "DeleteFencesNV\0"
+ "DeleteFragmentShaderATI\0"
+ "DeleteFramebuffers\0"
+ "DeleteFramebuffersEXT\0"
+ "DeleteFramebuffersOES\0"
+ "DeleteLists\0"
+ "DeleteObjectARB\0"
+ "DeleteProgram\0"
+ "DeleteProgramsARB\0"
+ "DeleteProgramsNV\0"
+ "DeleteQueries\0"
+ "DeleteQueriesARB\0"
+ "DeleteRenderbuffers\0"
+ "DeleteRenderbuffersEXT\0"
+ "DeleteRenderbuffersOES\0"
+ "DeleteSamplers\0"
+ "DeleteShader\0"
+ "DeleteSync\0"
+ "DeleteTextures\0"
+ "DeleteTexturesEXT\0"
+ "DeleteTransformFeedbacks\0"
+ "DeleteVertexArrays\0"
+ "DeleteVertexArraysAPPLE\0"
+ "DepthBoundsEXT\0"
+ "DepthFunc\0"
+ "DepthMask\0"
+ "DepthRange\0"
+ "DepthRangef\0"
+ "DepthRangefOES\0"
+ "DepthRangex\0"
+ "DepthRangexOES\0"
+ "DetachObjectARB\0"
+ "DetachShader\0"
+ "Disable\0"
+ "DisableClientState\0"
+ "DisableIndexedEXT\0"
+ "DisableVertexAttribArray\0"
+ "DisableVertexAttribArrayARB\0"
+ "Disablei\0"
+ "DrawArrays\0"
+ "DrawArraysEXT\0"
+ "DrawArraysInstanced\0"
+ "DrawArraysInstancedARB\0"
+ "DrawArraysInstancedEXT\0"
+ "DrawBuffer\0"
+ "DrawBuffers\0"
+ "DrawBuffersARB\0"
+ "DrawBuffersATI\0"
+ "DrawElements\0"
+ "DrawElementsBaseVertex\0"
+ "DrawElementsInstanced\0"
+ "DrawElementsInstancedARB\0"
+ "DrawElementsInstancedBaseVertex\0"
+ "DrawElementsInstancedEXT\0"
+ "DrawPixels\0"
+ "DrawRangeElements\0"
+ "DrawRangeElementsBaseVertex\0"
+ "DrawRangeElementsEXT\0"
+ "DrawTexfOES\0"
+ "DrawTexfvOES\0"
+ "DrawTexiOES\0"
+ "DrawTexivOES\0"
+ "DrawTexsOES\0"
+ "DrawTexsvOES\0"
+ "DrawTexxOES\0"
+ "DrawTexxvOES\0"
+ "DrawTransformFeedback\0"
+ "EGLImageTargetRenderbufferStorageOES\0"
+ "EGLImageTargetTexture2DOES\0"
+ "EdgeFlag\0"
+ "EdgeFlagPointer\0"
+ "EdgeFlagPointerEXT\0"
+ "EdgeFlagv\0"
+ "Enable\0"
+ "EnableClientState\0"
+ "EnableIndexedEXT\0"
+ "EnableVertexAttribArray\0"
+ "EnableVertexAttribArrayARB\0"
+ "Enablei\0"
+ "End\0"
+ "EndConditionalRender\0"
+ "EndConditionalRenderNV\0"
+ "EndFragmentShaderATI\0"
+ "EndList\0"
+ "EndQuery\0"
+ "EndQueryARB\0"
+ "EndTransformFeedback\0"
+ "EndTransformFeedbackEXT\0"
+ "EvalCoord1d\0"
+ "EvalCoord1dv\0"
+ "EvalCoord1f\0"
+ "EvalCoord1fv\0"
+ "EvalCoord2d\0"
+ "EvalCoord2dv\0"
+ "EvalCoord2f\0"
+ "EvalCoord2fv\0"
+ "EvalMesh1\0"
+ "EvalMesh2\0"
+ "EvalPoint1\0"
+ "EvalPoint2\0"
+ "ExecuteProgramNV\0"
+ "FeedbackBuffer\0"
+ "FenceSync\0"
+ "FinalCombinerInputNV\0"
+ "Finish\0"
+ "FinishFenceNV\0"
+ "Flush\0"
+ "FlushMappedBufferRange\0"
+ "FlushMappedBufferRangeAPPLE\0"
+ "FlushVertexArrayRangeNV\0"
+ "FogCoordPointer\0"
+ "FogCoordPointerEXT\0"
+ "FogCoordd\0"
+ "FogCoorddEXT\0"
+ "FogCoorddv\0"
+ "FogCoorddvEXT\0"
+ "FogCoordf\0"
+ "FogCoordfEXT\0"
+ "FogCoordfv\0"
+ "FogCoordfvEXT\0"
+ "Fogf\0"
+ "Fogfv\0"
+ "Fogi\0"
+ "Fogiv\0"
+ "Fogx\0"
+ "FogxOES\0"
+ "Fogxv\0"
+ "FogxvOES\0"
+ "FramebufferRenderbuffer\0"
+ "FramebufferRenderbufferEXT\0"
+ "FramebufferRenderbufferOES\0"
+ "FramebufferTexture\0"
+ "FramebufferTexture1D\0"
+ "FramebufferTexture1DEXT\0"
+ "FramebufferTexture2D\0"
+ "FramebufferTexture2DEXT\0"
+ "FramebufferTexture2DOES\0"
+ "FramebufferTexture3D\0"
+ "FramebufferTexture3DEXT\0"
+ "FramebufferTexture3DOES\0"
+ "FramebufferTextureARB\0"
+ "FramebufferTextureFaceARB\0"
+ "FramebufferTextureLayer\0"
+ "FramebufferTextureLayerARB\0"
+ "FramebufferTextureLayerEXT\0"
+ "FrontFace\0"
+ "Frustum\0"
+ "Frustumf\0"
+ "FrustumfOES\0"
+ "Frustumx\0"
+ "FrustumxOES\0"
+ "GenBuffers\0"
+ "GenBuffersARB\0"
+ "GenFencesNV\0"
+ "GenFragmentShadersATI\0"
+ "GenFramebuffers\0"
+ "GenFramebuffersEXT\0"
+ "GenFramebuffersOES\0"
+ "GenLists\0"
+ "GenProgramsARB\0"
+ "GenProgramsNV\0"
+ "GenQueries\0"
+ "GenQueriesARB\0"
+ "GenRenderbuffers\0"
+ "GenRenderbuffersEXT\0"
+ "GenRenderbuffersOES\0"
+ "GenSamplers\0"
+ "GenTextures\0"
+ "GenTexturesEXT\0"
+ "GenTransformFeedbacks\0"
+ "GenVertexArrays\0"
+ "GenVertexArraysAPPLE\0"
+ "GenerateMipmap\0"
+ "GenerateMipmapEXT\0"
+ "GenerateMipmapOES\0"
+ "GetActiveAttrib\0"
+ "GetActiveAttribARB\0"
+ "GetActiveUniform\0"
+ "GetActiveUniformARB\0"
+ "GetAttachedObjectsARB\0"
+ "GetAttachedShaders\0"
+ "GetAttribLocation\0"
+ "GetAttribLocationARB\0"
+ "GetBooleanIndexedvEXT\0"
+ "GetBooleani_v\0"
+ "GetBooleanv\0"
+ "GetBufferParameteri64v\0"
+ "GetBufferParameteriv\0"
+ "GetBufferParameterivARB\0"
+ "GetBufferPointerv\0"
+ "GetBufferPointervARB\0"
+ "GetBufferPointervOES\0"
+ "GetBufferSubData\0"
+ "GetBufferSubDataARB\0"
+ "GetClipPlane\0"
+ "GetClipPlanef\0"
+ "GetClipPlanefOES\0"
+ "GetClipPlanex\0"
+ "GetClipPlanexOES\0"
+ "GetColorTable\0"
+ "GetColorTableEXT\0"
+ "GetColorTableParameterfv\0"
+ "GetColorTableParameterfvEXT\0"
+ "GetColorTableParameterfvSGI\0"
+ "GetColorTableParameteriv\0"
+ "GetColorTableParameterivEXT\0"
+ "GetColorTableParameterivSGI\0"
+ "GetColorTableSGI\0"
+ "GetCombinerInputParameterfvNV\0"
+ "GetCombinerInputParameterivNV\0"
+ "GetCombinerOutputParameterfvNV\0"
+ "GetCombinerOutputParameterivNV\0"
+ "GetCompressedTexImage\0"
+ "GetCompressedTexImageARB\0"
+ "GetConvolutionFilter\0"
+ "GetConvolutionFilterEXT\0"
+ "GetConvolutionParameterfv\0"
+ "GetConvolutionParameterfvEXT\0"
+ "GetConvolutionParameteriv\0"
+ "GetConvolutionParameterivEXT\0"
+ "GetDoublev\0"
+ "GetError\0"
+ "GetFenceivNV\0"
+ "GetFinalCombinerInputParameterfvNV\0"
+ "GetFinalCombinerInputParameterivNV\0"
+ "GetFixedv\0"
+ "GetFixedvOES\0"
+ "GetFloatv\0"
+ "GetFragDataLocation\0"
+ "GetFragDataLocationEXT\0"
+ "GetFramebufferAttachmentParameteriv\0"
+ "GetFramebufferAttachmentParameterivEXT\0"
+ "GetFramebufferAttachmentParameterivOES\0"
+ "GetGraphicsResetStatusARB\0"
+ "GetHandleARB\0"
+ "GetHistogram\0"
+ "GetHistogramEXT\0"
+ "GetHistogramParameterfv\0"
+ "GetHistogramParameterfvEXT\0"
+ "GetHistogramParameteriv\0"
+ "GetHistogramParameterivEXT\0"
+ "GetInfoLogARB\0"
+ "GetInteger64i_v\0"
+ "GetInteger64v\0"
+ "GetIntegerIndexedvEXT\0"
+ "GetIntegeri_v\0"
+ "GetIntegerv\0"
+ "GetLightfv\0"
+ "GetLightiv\0"
+ "GetLightxv\0"
+ "GetLightxvOES\0"
+ "GetMapdv\0"
+ "GetMapfv\0"
+ "GetMapiv\0"
+ "GetMaterialfv\0"
+ "GetMaterialiv\0"
+ "GetMaterialxv\0"
+ "GetMaterialxvOES\0"
+ "GetMinmax\0"
+ "GetMinmaxEXT\0"
+ "GetMinmaxParameterfv\0"
+ "GetMinmaxParameterfvEXT\0"
+ "GetMinmaxParameteriv\0"
+ "GetMinmaxParameterivEXT\0"
+ "GetObjectParameterfvARB\0"
+ "GetObjectParameterivAPPLE\0"
+ "GetObjectParameterivARB\0"
+ "GetPixelMapfv\0"
+ "GetPixelMapuiv\0"
+ "GetPixelMapusv\0"
+ "GetPixelTexGenParameterfvSGIS\0"
+ "GetPixelTexGenParameterivSGIS\0"
+ "GetPointerv\0"
+ "GetPointervEXT\0"
+ "GetPolygonStipple\0"
+ "GetProgramBinary\0"
+ "GetProgramBinaryOES\0"
+ "GetProgramEnvParameterdvARB\0"
+ "GetProgramEnvParameterfvARB\0"
+ "GetProgramInfoLog\0"
+ "GetProgramLocalParameterdvARB\0"
+ "GetProgramLocalParameterfvARB\0"
+ "GetProgramNamedParameterdvNV\0"
+ "GetProgramNamedParameterfvNV\0"
+ "GetProgramParameterdvNV\0"
+ "GetProgramParameterfvNV\0"
+ "GetProgramStringARB\0"
+ "GetProgramStringNV\0"
+ "GetProgramiv\0"
+ "GetProgramivARB\0"
+ "GetProgramivNV\0"
+ "GetQueryObjecti64vEXT\0"
+ "GetQueryObjectiv\0"
+ "GetQueryObjectivARB\0"
+ "GetQueryObjectui64vEXT\0"
+ "GetQueryObjectuiv\0"
+ "GetQueryObjectuivARB\0"
+ "GetQueryiv\0"
+ "GetQueryivARB\0"
+ "GetRenderbufferParameteriv\0"
+ "GetRenderbufferParameterivEXT\0"
+ "GetRenderbufferParameterivOES\0"
+ "GetSamplerParameterIiv\0"
+ "GetSamplerParameterIuiv\0"
+ "GetSamplerParameterfv\0"
+ "GetSamplerParameteriv\0"
+ "GetSeparableFilter\0"
+ "GetSeparableFilterEXT\0"
+ "GetShaderInfoLog\0"
+ "GetShaderPrecisionFormat\0"
+ "GetShaderSource\0"
+ "GetShaderSourceARB\0"
+ "GetShaderiv\0"
+ "GetString\0"
+ "GetStringi\0"
+ "GetSynciv\0"
+ "GetTexBumpParameterfvATI\0"
+ "GetTexBumpParameterivATI\0"
+ "GetTexEnvfv\0"
+ "GetTexEnviv\0"
+ "GetTexEnvxv\0"
+ "GetTexEnvxvOES\0"
+ "GetTexGendv\0"
+ "GetTexGenfv\0"
+ "GetTexGenfvOES\0"
+ "GetTexGeniv\0"
+ "GetTexGenivOES\0"
+ "GetTexGenxvOES\0"
+ "GetTexImage\0"
+ "GetTexLevelParameterfv\0"
+ "GetTexLevelParameteriv\0"
+ "GetTexParameterIiv\0"
+ "GetTexParameterIivEXT\0"
+ "GetTexParameterIuiv\0"
+ "GetTexParameterIuivEXT\0"
+ "GetTexParameterPointervAPPLE\0"
+ "GetTexParameterfv\0"
+ "GetTexParameteriv\0"
+ "GetTexParameterxv\0"
+ "GetTexParameterxvOES\0"
+ "GetTrackMatrixivNV\0"
+ "GetTransformFeedbackVarying\0"
+ "GetTransformFeedbackVaryingEXT\0"
+ "GetUniformLocation\0"
+ "GetUniformLocationARB\0"
+ "GetUniformfv\0"
+ "GetUniformfvARB\0"
+ "GetUniformiv\0"
+ "GetUniformivARB\0"
+ "GetUniformuiv\0"
+ "GetUniformuivEXT\0"
+ "GetVertexAttribIiv\0"
+ "GetVertexAttribIivEXT\0"
+ "GetVertexAttribIuiv\0"
+ "GetVertexAttribIuivEXT\0"
+ "GetVertexAttribPointerv\0"
+ "GetVertexAttribPointervARB\0"
+ "GetVertexAttribPointervNV\0"
+ "GetVertexAttribdv\0"
+ "GetVertexAttribdvARB\0"
+ "GetVertexAttribdvNV\0"
+ "GetVertexAttribfv\0"
+ "GetVertexAttribfvARB\0"
+ "GetVertexAttribfvNV\0"
+ "GetVertexAttribiv\0"
+ "GetVertexAttribivARB\0"
+ "GetVertexAttribivNV\0"
+ "GetnColorTableARB\0"
+ "GetnCompressedTexImageARB\0"
+ "GetnConvolutionFilterARB\0"
+ "GetnHistogramARB\0"
+ "GetnMapdvARB\0"
+ "GetnMapfvARB\0"
+ "GetnMapivARB\0"
+ "GetnMinmaxARB\0"
+ "GetnPixelMapfvARB\0"
+ "GetnPixelMapuivARB\0"
+ "GetnPixelMapusvARB\0"
+ "GetnPolygonStippleARB\0"
+ "GetnSeparableFilterARB\0"
+ "GetnTexImageARB\0"
+ "GetnUniformdvARB\0"
+ "GetnUniformfvARB\0"
+ "GetnUniformivARB\0"
+ "GetnUniformuivARB\0"
+ "Hint\0"
+ "Histogram\0"
+ "HistogramEXT\0"
+ "IndexMask\0"
+ "IndexPointer\0"
+ "IndexPointerEXT\0"
+ "Indexd\0"
+ "Indexdv\0"
+ "Indexf\0"
+ "Indexfv\0"
+ "Indexi\0"
+ "Indexiv\0"
+ "Indexs\0"
+ "Indexsv\0"
+ "Indexub\0"
+ "Indexubv\0"
+ "InitNames\0"
+ "InterleavedArrays\0"
+ "IsBuffer\0"
+ "IsBufferARB\0"
+ "IsEnabled\0"
+ "IsEnabledIndexedEXT\0"
+ "IsEnabledi\0"
+ "IsFenceNV\0"
+ "IsFramebuffer\0"
+ "IsFramebufferEXT\0"
+ "IsFramebufferOES\0"
+ "IsList\0"
+ "IsProgram\0"
+ "IsProgramARB\0"
+ "IsProgramNV\0"
+ "IsQuery\0"
+ "IsQueryARB\0"
+ "IsRenderbuffer\0"
+ "IsRenderbufferEXT\0"
+ "IsRenderbufferOES\0"
+ "IsSampler\0"
+ "IsShader\0"
+ "IsSync\0"
+ "IsTexture\0"
+ "IsTextureEXT\0"
+ "IsTransformFeedback\0"
+ "IsVertexArray\0"
+ "IsVertexArrayAPPLE\0"
+ "LightModelf\0"
+ "LightModelfv\0"
+ "LightModeli\0"
+ "LightModeliv\0"
+ "LightModelx\0"
+ "LightModelxOES\0"
+ "LightModelxv\0"
+ "LightModelxvOES\0"
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+ "Lightfv\0"
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+ "Lightiv\0"
+ "Lightx\0"
+ "LightxOES\0"
+ "Lightxv\0"
+ "LightxvOES\0"
+ "LineStipple\0"
+ "LineWidth\0"
+ "LineWidthx\0"
+ "LineWidthxOES\0"
+ "LinkProgram\0"
+ "LinkProgramARB\0"
+ "ListBase\0"
+ "LoadIdentity\0"
+ "LoadMatrixd\0"
+ "LoadMatrixf\0"
+ "LoadMatrixx\0"
+ "LoadMatrixxOES\0"
+ "LoadName\0"
+ "LoadProgramNV\0"
+ "LoadTransposeMatrixd\0"
+ "LoadTransposeMatrixdARB\0"
+ "LoadTransposeMatrixf\0"
+ "LoadTransposeMatrixfARB\0"
+ "LockArraysEXT\0"
+ "LogicOp\0"
+ "Map1d\0"
+ "Map1f\0"
+ "Map2d\0"
+ "Map2f\0"
+ "MapBuffer\0"
+ "MapBufferARB\0"
+ "MapBufferOES\0"
+ "MapBufferRange\0"
+ "MapGrid1d\0"
+ "MapGrid1f\0"
+ "MapGrid2d\0"
+ "MapGrid2f\0"
+ "Materialf\0"
+ "Materialfv\0"
+ "Materiali\0"
+ "Materialiv\0"
+ "Materialx\0"
+ "MaterialxOES\0"
+ "Materialxv\0"
+ "MaterialxvOES\0"
+ "MatrixMode\0"
+ "Minmax\0"
+ "MinmaxEXT\0"
+ "MultMatrixd\0"
+ "MultMatrixf\0"
+ "MultMatrixx\0"
+ "MultMatrixxOES\0"
+ "MultTransposeMatrixd\0"
+ "MultTransposeMatrixdARB\0"
+ "MultTransposeMatrixf\0"
+ "MultTransposeMatrixfARB\0"
+ "MultiDrawArrays\0"
+ "MultiDrawArraysEXT\0"
+ "MultiDrawElements\0"
+ "MultiDrawElementsBaseVertex\0"
+ "MultiDrawElementsEXT\0"
+ "MultiModeDrawArraysIBM\0"
+ "MultiModeDrawElementsIBM\0"
+ "MultiTexCoord1d\0"
+ "MultiTexCoord1dARB\0"
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+ "MultiTexCoord1dvARB\0"
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+ "MultiTexCoord1fARB\0"
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+ "MultiTexCoord1fvARB\0"
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+ "MultiTexCoord2svARB\0"
+ "MultiTexCoord3d\0"
+ "MultiTexCoord3dARB\0"
+ "MultiTexCoord3dv\0"
+ "MultiTexCoord3dvARB\0"
+ "MultiTexCoord3f\0"
+ "MultiTexCoord3fARB\0"
+ "MultiTexCoord3fv\0"
+ "MultiTexCoord3fvARB\0"
+ "MultiTexCoord3i\0"
+ "MultiTexCoord3iARB\0"
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+ "MultiTexCoord3ivARB\0"
+ "MultiTexCoord3s\0"
+ "MultiTexCoord3sARB\0"
+ "MultiTexCoord3sv\0"
+ "MultiTexCoord3svARB\0"
+ "MultiTexCoord4d\0"
+ "MultiTexCoord4dARB\0"
+ "MultiTexCoord4dv\0"
+ "MultiTexCoord4dvARB\0"
+ "MultiTexCoord4f\0"
+ "MultiTexCoord4fARB\0"
+ "MultiTexCoord4fv\0"
+ "MultiTexCoord4fvARB\0"
+ "MultiTexCoord4i\0"
+ "MultiTexCoord4iARB\0"
+ "MultiTexCoord4iv\0"
+ "MultiTexCoord4ivARB\0"
+ "MultiTexCoord4s\0"
+ "MultiTexCoord4sARB\0"
+ "MultiTexCoord4sv\0"
+ "MultiTexCoord4svARB\0"
+ "MultiTexCoord4x\0"
+ "MultiTexCoord4xOES\0"
+ "NewList\0"
+ "Normal3b\0"
+ "Normal3bv\0"
+ "Normal3d\0"
+ "Normal3dv\0"
+ "Normal3f\0"
+ "Normal3fv\0"
+ "Normal3i\0"
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+ "Normal3s\0"
+ "Normal3sv\0"
+ "Normal3x\0"
+ "Normal3xOES\0"
+ "NormalPointer\0"
+ "NormalPointerEXT\0"
+ "ObjectPurgeableAPPLE\0"
+ "ObjectUnpurgeableAPPLE\0"
+ "Ortho\0"
+ "Orthof\0"
+ "OrthofOES\0"
+ "Orthox\0"
+ "OrthoxOES\0"
+ "PassTexCoordATI\0"
+ "PassThrough\0"
+ "PauseTransformFeedback\0"
+ "PixelMapfv\0"
+ "PixelMapuiv\0"
+ "PixelMapusv\0"
+ "PixelStoref\0"
+ "PixelStorei\0"
+ "PixelTexGenParameterfSGIS\0"
+ "PixelTexGenParameterfvSGIS\0"
+ "PixelTexGenParameteriSGIS\0"
+ "PixelTexGenParameterivSGIS\0"
+ "PixelTexGenSGIX\0"
+ "PixelTransferf\0"
+ "PixelTransferi\0"
+ "PixelZoom\0"
+ "PointParameterf\0"
+ "PointParameterfARB\0"
+ "PointParameterfEXT\0"
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+ "PointParameterfv\0"
+ "PointParameterfvARB\0"
+ "PointParameterfvEXT\0"
+ "PointParameterfvSGIS\0"
+ "PointParameteri\0"
+ "PointParameteriNV\0"
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+ "PointParameterivNV\0"
+ "PointParameterx\0"
+ "PointParameterxOES\0"
+ "PointParameterxv\0"
+ "PointParameterxvOES\0"
+ "PointSize\0"
+ "PointSizePointerOES\0"
+ "PointSizex\0"
+ "PointSizexOES\0"
+ "PolygonMode\0"
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+ "PolygonOffsetEXT\0"
+ "PolygonOffsetx\0"
+ "PolygonOffsetxOES\0"
+ "PolygonStipple\0"
+ "PopAttrib\0"
+ "PopClientAttrib\0"
+ "PopMatrix\0"
+ "PopName\0"
+ "PrimitiveRestartIndex\0"
+ "PrimitiveRestartIndexNV\0"
+ "PrimitiveRestartNV\0"
+ "PrioritizeTextures\0"
+ "PrioritizeTexturesEXT\0"
+ "ProgramBinary\0"
+ "ProgramBinaryOES\0"
+ "ProgramEnvParameter4dARB\0"
+ "ProgramEnvParameter4dvARB\0"
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+ "ProgramNamedParameter4dNV\0"
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+ "ProgramNamedParameter4fvNV\0"
+ "ProgramParameter4dNV\0"
+ "ProgramParameter4dvNV\0"
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+ "ProgramParameteri\0"
+ "ProgramParameteriARB\0"
+ "ProgramParameters4dvNV\0"
+ "ProgramParameters4fvNV\0"
+ "ProgramStringARB\0"
+ "ProvokingVertex\0"
+ "ProvokingVertexEXT\0"
+ "PushAttrib\0"
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+ "Rectsv\0"
+ "ReleaseShaderCompiler\0"
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+ "RenderbufferStorageEXT\0"
+ "RenderbufferStorageMultisample\0"
+ "RenderbufferStorageMultisampleEXT\0"
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+ "RequestResidentProgramsNV\0"
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+ "ResetHistogramEXT\0"
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+ "TestFenceNV\0"
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+ "TexSubImage1D\0"
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+ "TexSubImage3D\0"
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+ "UnmapBufferARB\0"
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+ "VertexAttribDivisor\0"
+ "VertexAttribDivisorARB\0"
+ "VertexAttribI1i\0"
+ "VertexAttribI1iEXT\0"
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+ "VertexAttribI1ivEXT\0"
+ "VertexAttribI1ui\0"
+ "VertexAttribI1uiEXT\0"
+ "VertexAttribI1uiv\0"
+ "VertexAttribI1uivEXT\0"
+ "VertexAttribI2i\0"
+ "VertexAttribI2iEXT\0"
+ "VertexAttribI2iv\0"
+ "VertexAttribI2ivEXT\0"
+ "VertexAttribI2ui\0"
+ "VertexAttribI2uiEXT\0"
+ "VertexAttribI2uiv\0"
+ "VertexAttribI2uivEXT\0"
+ "VertexAttribI3i\0"
+ "VertexAttribI3iEXT\0"
+ "VertexAttribI3iv\0"
+ "VertexAttribI3ivEXT\0"
+ "VertexAttribI3ui\0"
+ "VertexAttribI3uiEXT\0"
+ "VertexAttribI3uiv\0"
+ "VertexAttribI3uivEXT\0"
+ "VertexAttribI4bv\0"
+ "VertexAttribI4bvEXT\0"
+ "VertexAttribI4i\0"
+ "VertexAttribI4iEXT\0"
+ "VertexAttribI4iv\0"
+ "VertexAttribI4ivEXT\0"
+ "VertexAttribI4sv\0"
+ "VertexAttribI4svEXT\0"
+ "VertexAttribI4ubv\0"
+ "VertexAttribI4ubvEXT\0"
+ "VertexAttribI4ui\0"
+ "VertexAttribI4uiEXT\0"
+ "VertexAttribI4uiv\0"
+ "VertexAttribI4uivEXT\0"
+ "VertexAttribI4usv\0"
+ "VertexAttribI4usvEXT\0"
+ "VertexAttribIPointer\0"
+ "VertexAttribIPointerEXT\0"
+ "VertexAttribPointer\0"
+ "VertexAttribPointerARB\0"
+ "VertexAttribPointerNV\0"
+ "VertexAttribs1dvNV\0"
+ "VertexAttribs1fvNV\0"
+ "VertexAttribs1svNV\0"
+ "VertexAttribs2dvNV\0"
+ "VertexAttribs2fvNV\0"
+ "VertexAttribs2svNV\0"
+ "VertexAttribs3dvNV\0"
+ "VertexAttribs3fvNV\0"
+ "VertexAttribs3svNV\0"
+ "VertexAttribs4dvNV\0"
+ "VertexAttribs4fvNV\0"
+ "VertexAttribs4svNV\0"
+ "VertexAttribs4ubvNV\0"
+ "VertexPointer\0"
+ "VertexPointerEXT\0"
+ "Viewport\0"
+ "WaitSync\0"
+ "WindowPos2d\0"
+ "WindowPos2dARB\0"
+ "WindowPos2dMESA\0"
+ "WindowPos2dv\0"
+ "WindowPos2dvARB\0"
+ "WindowPos2dvMESA\0"
+ "WindowPos2f\0"
+ "WindowPos2fARB\0"
+ "WindowPos2fMESA\0"
+ "WindowPos2fv\0"
+ "WindowPos2fvARB\0"
+ "WindowPos2fvMESA\0"
+ "WindowPos2i\0"
+ "WindowPos2iARB\0"
+ "WindowPos2iMESA\0"
+ "WindowPos2iv\0"
+ "WindowPos2ivARB\0"
+ "WindowPos2ivMESA\0"
+ "WindowPos2s\0"
+ "WindowPos2sARB\0"
+ "WindowPos2sMESA\0"
+ "WindowPos2sv\0"
+ "WindowPos2svARB\0"
+ "WindowPos2svMESA\0"
+ "WindowPos3d\0"
+ "WindowPos3dARB\0"
+ "WindowPos3dMESA\0"
+ "WindowPos3dv\0"
+ "WindowPos3dvARB\0"
+ "WindowPos3dvMESA\0"
+ "WindowPos3f\0"
+ "WindowPos3fARB\0"
+ "WindowPos3fMESA\0"
+ "WindowPos3fv\0"
+ "WindowPos3fvARB\0"
+ "WindowPos3fvMESA\0"
+ "WindowPos3i\0"
+ "WindowPos3iARB\0"
+ "WindowPos3iMESA\0"
+ "WindowPos3iv\0"
+ "WindowPos3ivARB\0"
+ "WindowPos3ivMESA\0"
+ "WindowPos3s\0"
+ "WindowPos3sARB\0"
+ "WindowPos3sMESA\0"
+ "WindowPos3sv\0"
+ "WindowPos3svARB\0"
+ "WindowPos3svMESA\0"
+ "WindowPos4dMESA\0"
+ "WindowPos4dvMESA\0"
+ "WindowPos4fMESA\0"
+ "WindowPos4fvMESA\0"
+ "WindowPos4iMESA\0"
+ "WindowPos4ivMESA\0"
+ "WindowPos4sMESA\0"
+ "WindowPos4svMESA";
+
+static const struct mapi_stub public_stubs[] = {
+ { (void *) 0, 213, NULL },
+ { (void *) 6, 977, NULL },
+ { (void *) 23, 834, NULL },
+ { (void *) 44, 374, NULL },
+ { (void *) 58, 374, NULL },
+ { (void *) 75, 818, NULL },
+ { (void *) 95, 819, NULL },
+ { (void *) 115, 820, NULL },
+ { (void *) 135, 240, NULL },
+ { (void *) 145, 847, NULL },
+ { (void *) 156, 847, NULL },
+ { (void *) 170, 754, NULL },
+ { (void *) 192, 322, NULL },
+ { (void *) 212, 322, NULL },
+ { (void *) 235, 306, NULL },
+ { (void *) 248, 306, NULL },
+ { (void *) 264, 529, NULL },
+ { (void *) 280, 408, NULL },
+ { (void *) 293, 7, NULL },
+ { (void *) 299, 962, NULL },
+ { (void *) 322, 962, NULL },
+ { (void *) 347, 821, NULL },
+ { (void *) 370, 521, NULL },
+ { (void *) 381, 521, NULL },
+ { (void *) 395, 964, NULL },
+ { (void *) 418, 964, NULL },
+ { (void *) 444, 568, NULL },
+ { (void *) 463, 568, NULL },
+ { (void *) 485, 510, NULL },
+ { (void *) 496, 510, NULL },
+ { (void *) 510, 965, NULL },
+ { (void *) 525, 965, NULL },
+ { (void *) 543, 966, NULL },
+ { (void *) 563, 967, NULL },
+ { (void *) 579, 967, NULL },
+ { (void *) 598, 915, NULL },
+ { (void *) 619, 915, NULL },
+ { (void *) 643, 822, NULL },
+ { (void *) 665, 895, NULL },
+ { (void *) 681, 895, NULL },
+ { (void *) 700, 895, NULL },
+ { (void *) 719, 755, NULL },
+ { (void *) 734, 755, NULL },
+ { (void *) 748, 896, NULL },
+ { (void *) 765, 896, NULL },
+ { (void *) 785, 896, NULL },
+ { (void *) 805, 601, NULL },
+ { (void *) 817, 307, NULL },
+ { (void *) 829, 307, NULL },
+ { (void *) 844, 615, NULL },
+ { (void *) 866, 583, NULL },
+ { (void *) 882, 835, NULL },
+ { (void *) 903, 8, NULL },
+ { (void *) 910, 336, NULL },
+ { (void *) 921, 336, NULL },
+ { (void *) 935, 337, NULL },
+ { (void *) 949, 337, NULL },
+ { (void *) 966, 598, NULL },
+ { (void *) 990, 337, NULL },
+ { (void *) 1007, 894, NULL },
+ { (void *) 1029, 894, NULL },
+ { (void *) 1054, 894, NULL },
+ { (void *) 1079, 597, NULL },
+ { (void *) 1111, 894, NULL },
+ { (void *) 1136, 597, NULL },
+ { (void *) 1162, 598, NULL },
+ { (void *) 1180, 241, NULL },
+ { (void *) 1190, 600, NULL },
+ { (void *) 1210, 704, NULL },
+ { (void *) 1228, 704, NULL },
+ { (void *) 1249, 704, NULL },
+ { (void *) 1271, 599, NULL },
+ { (void *) 1299, 704, NULL },
+ { (void *) 1320, 599, NULL },
+ { (void *) 1342, 600, NULL },
+ { (void *) 1356, 912, NULL },
+ { (void *) 1372, 912, NULL },
+ { (void *) 1391, 511, NULL },
+ { (void *) 1402, 511, NULL },
+ { (void *) 1416, 913, NULL },
+ { (void *) 1438, 512, NULL },
+ { (void *) 1452, 512, NULL },
+ { (void *) 1469, 2, NULL },
+ { (void *) 1478, 3, NULL },
+ { (void *) 1488, 897, NULL },
+ { (void *) 1511, 897, NULL },
+ { (void *) 1537, 897, NULL },
+ { (void *) 1563, 430, NULL },
+ { (void *) 1574, 572, NULL },
+ { (void *) 1588, 203, NULL },
+ { (void *) 1594, 204, NULL },
+ { (void *) 1605, 431, NULL },
+ { (void *) 1619, 432, NULL },
+ { (void *) 1633, 433, NULL },
+ { (void *) 1647, 434, NULL },
+ { (void *) 1662, 206, NULL },
+ { (void *) 1673, 956, NULL },
+ { (void *) 1689, 957, NULL },
+ { (void *) 1706, 848, NULL },
+ { (void *) 1718, 848, NULL },
+ { (void *) 1733, 208, NULL },
+ { (void *) 1744, 622, NULL },
+ { (void *) 1756, 622, NULL },
+ { (void *) 1771, 849, NULL },
+ { (void *) 1783, 849, NULL },
+ { (void *) 1798, 205, NULL },
+ { (void *) 1809, 207, NULL },
+ { (void *) 1822, 375, NULL },
+ { (void *) 1842, 375, NULL },
+ { (void *) 1865, 586, NULL },
+ { (void *) 1880, 150, NULL },
+ { (void *) 1890, 889, NULL },
+ { (void *) 1901, 889, NULL },
+ { (void *) 1915, 850, NULL },
+ { (void *) 1926, 850, NULL },
+ { (void *) 1940, 9, NULL },
+ { (void *) 1948, 10, NULL },
+ { (void *) 1957, 11, NULL },
+ { (void *) 1965, 12, NULL },
+ { (void *) 1974, 13, NULL },
+ { (void *) 1982, 14, NULL },
+ { (void *) 1991, 15, NULL },
+ { (void *) 1999, 16, NULL },
+ { (void *) 2008, 17, NULL },
+ { (void *) 2016, 18, NULL },
+ { (void *) 2025, 19, NULL },
+ { (void *) 2034, 20, NULL },
+ { (void *) 2044, 21, NULL },
+ { (void *) 2053, 22, NULL },
+ { (void *) 2063, 23, NULL },
+ { (void *) 2072, 24, NULL },
+ { (void *) 2082, 25, NULL },
+ { (void *) 2090, 26, NULL },
+ { (void *) 2099, 27, NULL },
+ { (void *) 2107, 28, NULL },
+ { (void *) 2116, 29, NULL },
+ { (void *) 2124, 30, NULL },
+ { (void *) 2133, 31, NULL },
+ { (void *) 2141, 32, NULL },
+ { (void *) 2150, 33, NULL },
+ { (void *) 2158, 34, NULL },
+ { (void *) 2167, 35, NULL },
+ { (void *) 2176, 36, NULL },
+ { (void *) 2186, 37, NULL },
+ { (void *) 2195, 38, NULL },
+ { (void *) 2205, 39, NULL },
+ { (void *) 2214, 40, NULL },
+ { (void *) 2224, 851, NULL },
+ { (void *) 2232, 851, NULL },
+ { (void *) 2243, 823, NULL },
+ { (void *) 2263, 824, NULL },
+ { (void *) 2283, 825, NULL },
+ { (void *) 2303, 210, NULL },
+ { (void *) 2313, 950, NULL },
+ { (void *) 2333, 950, NULL },
+ { (void *) 2344, 151, NULL },
+ { (void *) 2358, 308, NULL },
+ { (void *) 2371, 669, NULL },
+ { (void *) 2387, 346, NULL },
+ { (void *) 2401, 346, NULL },
+ { (void *) 2418, 339, NULL },
+ { (void *) 2429, 339, NULL },
+ { (void *) 2443, 340, NULL },
+ { (void *) 2465, 340, NULL },
+ { (void *) 2490, 341, NULL },
+ { (void *) 2512, 341, NULL },
+ { (void *) 2537, 339, NULL },
+ { (void *) 2551, 707, NULL },
+ { (void *) 2567, 708, NULL },
+ { (void *) 2584, 709, NULL },
+ { (void *) 2605, 710, NULL },
+ { (void *) 2627, 711, NULL },
+ { (void *) 2648, 712, NULL },
+ { (void *) 2670, 530, NULL },
+ { (void *) 2684, 530, NULL },
+ { (void *) 2701, 446, NULL },
+ { (void *) 2722, 446, NULL },
+ { (void *) 2746, 447, NULL },
+ { (void *) 2767, 447, NULL },
+ { (void *) 2791, 448, NULL },
+ { (void *) 2812, 448, NULL },
+ { (void *) 2836, 448, NULL },
+ { (void *) 2860, 449, NULL },
+ { (void *) 2884, 449, NULL },
+ { (void *) 2911, 450, NULL },
+ { (void *) 2935, 450, NULL },
+ { (void *) 2962, 451, NULL },
+ { (void *) 2986, 451, NULL },
+ { (void *) 3013, 451, NULL },
+ { (void *) 3040, 348, NULL },
+ { (void *) 3060, 348, NULL },
+ { (void *) 3083, 349, NULL },
+ { (void *) 3103, 349, NULL },
+ { (void *) 3126, 350, NULL },
+ { (void *) 3148, 350, NULL },
+ { (void *) 3173, 351, NULL },
+ { (void *) 3196, 351, NULL },
+ { (void *) 3222, 352, NULL },
+ { (void *) 3244, 352, NULL },
+ { (void *) 3269, 353, NULL },
+ { (void *) 3292, 353, NULL },
+ { (void *) 3318, 585, NULL },
+ { (void *) 3336, 347, NULL },
+ { (void *) 3354, 347, NULL },
+ { (void *) 3375, 342, NULL },
+ { (void *) 3390, 342, NULL },
+ { (void *) 3408, 354, NULL },
+ { (void *) 3432, 354, NULL },
+ { (void *) 3459, 355, NULL },
+ { (void *) 3483, 355, NULL },
+ { (void *) 3510, 255, NULL },
+ { (void *) 3521, 323, NULL },
+ { (void *) 3536, 323, NULL },
+ { (void *) 3554, 324, NULL },
+ { (void *) 3569, 324, NULL },
+ { (void *) 3587, 325, NULL },
+ { (void *) 3605, 325, NULL },
+ { (void *) 3626, 326, NULL },
+ { (void *) 3644, 326, NULL },
+ { (void *) 3665, 373, NULL },
+ { (void *) 3683, 373, NULL },
+ { (void *) 3704, 373, NULL },
+ { (void *) 3725, 409, NULL },
+ { (void *) 3739, 531, NULL },
+ { (void *) 3762, 410, NULL },
+ { (void *) 3775, 532, NULL },
+ { (void *) 3797, 978, NULL },
+ { (void *) 3820, 152, NULL },
+ { (void *) 3829, 513, NULL },
+ { (void *) 3843, 513, NULL },
+ { (void *) 3860, 747, NULL },
+ { (void *) 3875, 826, NULL },
+ { (void *) 3899, 898, NULL },
+ { (void *) 3918, 898, NULL },
+ { (void *) 3940, 898, NULL },
+ { (void *) 3962, 4, NULL },
+ { (void *) 3974, 533, NULL },
+ { (void *) 3990, 411, NULL },
+ { (void *) 4004, 756, NULL },
+ { (void *) 4022, 756, NULL },
+ { (void *) 4039, 522, NULL },
+ { (void *) 4053, 522, NULL },
+ { (void *) 4070, 899, NULL },
+ { (void *) 4090, 899, NULL },
+ { (void *) 4113, 899, NULL },
+ { (void *) 4136, 602, NULL },
+ { (void *) 4151, 412, NULL },
+ { (void *) 4164, 587, NULL },
+ { (void *) 4175, 327, NULL },
+ { (void *) 4190, 327, NULL },
+ { (void *) 4208, 616, NULL },
+ { (void *) 4233, 836, NULL },
+ { (void *) 4252, 836, NULL },
+ { (void *) 4276, 893, NULL },
+ { (void *) 4291, 245, NULL },
+ { (void *) 4301, 211, NULL },
+ { (void *) 4311, 288, NULL },
+ { (void *) 4322, 623, NULL },
+ { (void *) 4334, 623, NULL },
+ { (void *) 4349, 852, NULL },
+ { (void *) 4361, 852, NULL },
+ { (void *) 4376, 534, NULL },
+ { (void *) 4392, 413, NULL },
+ { (void *) 4405, 214, NULL },
+ { (void *) 4413, 309, NULL },
+ { (void *) 4432, 951, NULL },
+ { (void *) 4450, 453, NULL },
+ { (void *) 4475, 453, NULL },
+ { (void *) 4503, 951, NULL },
+ { (void *) 4512, 310, NULL },
+ { (void *) 4523, 310, NULL },
+ { (void *) 4537, 573, NULL },
+ { (void *) 4557, 573, NULL },
+ { (void *) 4580, 573, NULL },
+ { (void *) 4603, 202, NULL },
+ { (void *) 4614, 571, NULL },
+ { (void *) 4626, 571, NULL },
+ { (void *) 4641, 571, NULL },
+ { (void *) 4656, 311, NULL },
+ { (void *) 4669, 593, NULL },
+ { (void *) 4692, 574, NULL },
+ { (void *) 4714, 574, NULL },
+ { (void *) 4739, 594, NULL },
+ { (void *) 4771, 574, NULL },
+ { (void *) 4796, 257, NULL },
+ { (void *) 4807, 338, NULL },
+ { (void *) 4825, 595, NULL },
+ { (void *) 4853, 338, NULL },
+ { (void *) 4874, 651, NULL },
+ { (void *) 4886, 652, NULL },
+ { (void *) 4899, 653, NULL },
+ { (void *) 4911, 654, NULL },
+ { (void *) 4924, 655, NULL },
+ { (void *) 4936, 656, NULL },
+ { (void *) 4949, 657, NULL },
+ { (void *) 4961, 658, NULL },
+ { (void *) 4974, 617, NULL },
+ { (void *) 4996, 986, NULL },
+ { (void *) 5033, 987, NULL },
+ { (void *) 5060, 41, NULL },
+ { (void *) 5069, 312, NULL },
+ { (void *) 5085, 670, NULL },
+ { (void *) 5104, 42, NULL },
+ { (void *) 5114, 215, NULL },
+ { (void *) 5121, 313, NULL },
+ { (void *) 5139, 952, NULL },
+ { (void *) 5156, 454, NULL },
+ { (void *) 5180, 454, NULL },
+ { (void *) 5207, 952, NULL },
+ { (void *) 5215, 43, NULL },
+ { (void *) 5219, 963, NULL },
+ { (void *) 5240, 963, NULL },
+ { (void *) 5263, 827, NULL },
+ { (void *) 5284, 1, NULL },
+ { (void *) 5292, 523, NULL },
+ { (void *) 5301, 523, NULL },
+ { (void *) 5313, 968, NULL },
+ { (void *) 5334, 968, NULL },
+ { (void *) 5358, 228, NULL },
+ { (void *) 5370, 229, NULL },
+ { (void *) 5383, 230, NULL },
+ { (void *) 5395, 231, NULL },
+ { (void *) 5408, 232, NULL },
+ { (void *) 5420, 233, NULL },
+ { (void *) 5433, 234, NULL },
+ { (void *) 5445, 235, NULL },
+ { (void *) 5458, 236, NULL },
+ { (void *) 5468, 238, NULL },
+ { (void *) 5478, 237, NULL },
+ { (void *) 5489, 239, NULL },
+ { (void *) 5500, 757, NULL },
+ { (void *) 5517, 194, NULL },
+ { (void *) 5532, 588, NULL },
+ { (void *) 5542, 713, NULL },
+ { (void *) 5563, 216, NULL },
+ { (void *) 5570, 748, NULL },
+ { (void *) 5584, 217, NULL },
+ { (void *) 5590, 580, NULL },
+ { (void *) 5613, 914, NULL },
+ { (void *) 5641, 705, NULL },
+ { (void *) 5665, 698, NULL },
+ { (void *) 5681, 698, NULL },
+ { (void *) 5700, 699, NULL },
+ { (void *) 5710, 699, NULL },
+ { (void *) 5723, 700, NULL },
+ { (void *) 5734, 700, NULL },
+ { (void *) 5748, 701, NULL },
+ { (void *) 5758, 701, NULL },
+ { (void *) 5771, 702, NULL },
+ { (void *) 5782, 702, NULL },
+ { (void *) 5796, 153, NULL },
+ { (void *) 5801, 154, NULL },
+ { (void *) 5807, 155, NULL },
+ { (void *) 5812, 156, NULL },
+ { (void *) 5818, 853, NULL },
+ { (void *) 5823, 853, NULL },
+ { (void *) 5831, 854, NULL },
+ { (void *) 5837, 854, NULL },
+ { (void *) 5846, 900, NULL },
+ { (void *) 5870, 900, NULL },
+ { (void *) 5897, 900, NULL },
+ { (void *) 5924, 437, NULL },
+ { (void *) 5943, 901, NULL },
+ { (void *) 5964, 901, NULL },
+ { (void *) 5988, 902, NULL },
+ { (void *) 6009, 902, NULL },
+ { (void *) 6033, 902, NULL },
+ { (void *) 6057, 903, NULL },
+ { (void *) 6078, 903, NULL },
+ { (void *) 6102, 903, NULL },
+ { (void *) 6126, 576, NULL },
+ { (void *) 6148, 577, NULL },
+ { (void *) 6174, 949, NULL },
+ { (void *) 6198, 949, NULL },
+ { (void *) 6225, 949, NULL },
+ { (void *) 6252, 157, NULL },
+ { (void *) 6262, 289, NULL },
+ { (void *) 6270, 890, NULL },
+ { (void *) 6279, 890, NULL },
+ { (void *) 6291, 855, NULL },
+ { (void *) 6300, 855, NULL },
+ { (void *) 6312, 514, NULL },
+ { (void *) 6323, 514, NULL },
+ { (void *) 6337, 749, NULL },
+ { (void *) 6349, 828, NULL },
+ { (void *) 6371, 904, NULL },
+ { (void *) 6387, 904, NULL },
+ { (void *) 6406, 904, NULL },
+ { (void *) 6425, 5, NULL },
+ { (void *) 6434, 758, NULL },
+ { (void *) 6449, 758, NULL },
+ { (void *) 6463, 524, NULL },
+ { (void *) 6474, 524, NULL },
+ { (void *) 6488, 905, NULL },
+ { (void *) 6505, 905, NULL },
+ { (void *) 6525, 905, NULL },
+ { (void *) 6545, 603, NULL },
+ { (void *) 6557, 328, NULL },
+ { (void *) 6569, 328, NULL },
+ { (void *) 6584, 618, NULL },
+ { (void *) 6606, 584, NULL },
+ { (void *) 6622, 837, NULL },
+ { (void *) 6643, 906, NULL },
+ { (void *) 6658, 906, NULL },
+ { (void *) 6676, 906, NULL },
+ { (void *) 6694, 569, NULL },
+ { (void *) 6710, 569, NULL },
+ { (void *) 6729, 535, NULL },
+ { (void *) 6746, 535, NULL },
+ { (void *) 6766, 536, NULL },
+ { (void *) 6788, 414, NULL },
+ { (void *) 6807, 570, NULL },
+ { (void *) 6825, 570, NULL },
+ { (void *) 6846, 953, NULL },
+ { (void *) 6868, 953, NULL },
+ { (void *) 6882, 258, NULL },
+ { (void *) 6894, 438, NULL },
+ { (void *) 6917, 515, NULL },
+ { (void *) 6938, 515, NULL },
+ { (void *) 6962, 516, NULL },
+ { (void *) 6980, 516, NULL },
+ { (void *) 7001, 516, NULL },
+ { (void *) 7022, 517, NULL },
+ { (void *) 7039, 517, NULL },
+ { (void *) 7059, 259, NULL },
+ { (void *) 7072, 891, NULL },
+ { (void *) 7086, 891, NULL },
+ { (void *) 7103, 856, NULL },
+ { (void *) 7117, 856, NULL },
+ { (void *) 7134, 343, NULL },
+ { (void *) 7148, 343, NULL },
+ { (void *) 7165, 344, NULL },
+ { (void *) 7190, 344, NULL },
+ { (void *) 7218, 344, NULL },
+ { (void *) 7246, 345, NULL },
+ { (void *) 7271, 345, NULL },
+ { (void *) 7299, 345, NULL },
+ { (void *) 7327, 343, NULL },
+ { (void *) 7344, 714, NULL },
+ { (void *) 7374, 715, NULL },
+ { (void *) 7404, 716, NULL },
+ { (void *) 7435, 717, NULL },
+ { (void *) 7466, 452, NULL },
+ { (void *) 7488, 452, NULL },
+ { (void *) 7513, 356, NULL },
+ { (void *) 7534, 356, NULL },
+ { (void *) 7558, 357, NULL },
+ { (void *) 7584, 357, NULL },
+ { (void *) 7613, 358, NULL },
+ { (void *) 7639, 358, NULL },
+ { (void *) 7668, 260, NULL },
+ { (void *) 7679, 261, NULL },
+ { (void *) 7688, 750, NULL },
+ { (void *) 7701, 718, NULL },
+ { (void *) 7736, 719, NULL },
+ { (void *) 7771, 857, NULL },
+ { (void *) 7781, 857, NULL },
+ { (void *) 7794, 262, NULL },
+ { (void *) 7804, 916, NULL },
+ { (void *) 7824, 916, NULL },
+ { (void *) 7847, 907, NULL },
+ { (void *) 7883, 907, NULL },
+ { (void *) 7922, 907, NULL },
+ { (void *) 7961, 630, NULL },
+ { (void *) 7987, 537, NULL },
+ { (void *) 8000, 361, NULL },
+ { (void *) 8013, 361, NULL },
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+ { (void *) 17342, 94, NULL },
+ { (void *) 17353, 95, NULL },
+ { (void *) 17365, 96, NULL },
+ { (void *) 17376, 97, NULL },
+ { (void *) 17388, 98, NULL },
+ { (void *) 17399, 99, NULL },
+ { (void *) 17411, 100, NULL },
+ { (void *) 17422, 101, NULL },
+ { (void *) 17434, 102, NULL },
+ { (void *) 17445, 103, NULL },
+ { (void *) 17457, 104, NULL },
+ { (void *) 17468, 105, NULL },
+ { (void *) 17480, 106, NULL },
+ { (void *) 17491, 107, NULL },
+ { (void *) 17503, 108, NULL },
+ { (void *) 17514, 109, NULL },
+ { (void *) 17526, 110, NULL },
+ { (void *) 17537, 111, NULL },
+ { (void *) 17549, 112, NULL },
+ { (void *) 17560, 113, NULL },
+ { (void *) 17572, 114, NULL },
+ { (void *) 17583, 115, NULL },
+ { (void *) 17595, 116, NULL },
+ { (void *) 17606, 117, NULL },
+ { (void *) 17618, 118, NULL },
+ { (void *) 17629, 119, NULL },
+ { (void *) 17641, 120, NULL },
+ { (void *) 17652, 121, NULL },
+ { (void *) 17664, 122, NULL },
+ { (void *) 17675, 123, NULL },
+ { (void *) 17687, 124, NULL },
+ { (void *) 17698, 125, NULL },
+ { (void *) 17710, 320, NULL },
+ { (void *) 17726, 673, NULL },
+ { (void *) 17745, 184, NULL },
+ { (void *) 17753, 185, NULL },
+ { (void *) 17762, 186, NULL },
+ { (void *) 17770, 187, NULL },
+ { (void *) 17779, 882, NULL },
+ { (void *) 17787, 882, NULL },
+ { (void *) 17798, 883, NULL },
+ { (void *) 17807, 883, NULL },
+ { (void *) 17819, 188, NULL },
+ { (void *) 17827, 189, NULL },
+ { (void *) 17836, 190, NULL },
+ { (void *) 17844, 190, NULL },
+ { (void *) 17855, 191, NULL },
+ { (void *) 17864, 191, NULL },
+ { (void *) 17876, 192, NULL },
+ { (void *) 17884, 192, NULL },
+ { (void *) 17895, 193, NULL },
+ { (void *) 17904, 193, NULL },
+ { (void *) 17916, 884, NULL },
+ { (void *) 17927, 885, NULL },
+ { (void *) 17939, 182, NULL },
+ { (void *) 17950, 183, NULL },
+ { (void *) 17961, 371, NULL },
+ { (void *) 17972, 371, NULL },
+ { (void *) 17986, 371, NULL },
+ { (void *) 18000, 960, NULL },
+ { (void *) 18016, 960, NULL },
+ { (void *) 18035, 961, NULL },
+ { (void *) 18052, 961, NULL },
+ { (void *) 18072, 178, NULL },
+ { (void *) 18086, 179, NULL },
+ { (void *) 18101, 180, NULL },
+ { (void *) 18115, 181, NULL },
+ { (void *) 18130, 886, NULL },
+ { (void *) 18144, 886, NULL },
+ { (void *) 18161, 887, NULL },
+ { (void *) 18176, 887, NULL },
+ { (void *) 18194, 332, NULL },
+ { (void *) 18208, 332, NULL },
+ { (void *) 18225, 333, NULL },
+ { (void *) 18239, 333, NULL },
+ { (void *) 18256, 372, NULL },
+ { (void *) 18270, 372, NULL },
+ { (void *) 18287, 372, NULL },
+ { (void *) 18304, 980, NULL },
+ { (void *) 18321, 973, NULL },
+ { (void *) 18339, 773, NULL },
+ { (void *) 18353, 970, NULL },
+ { (void *) 18379, 970, NULL },
+ { (void *) 18408, 303, NULL },
+ { (void *) 18419, 304, NULL },
+ { (void *) 18430, 888, NULL },
+ { (void *) 18441, 888, NULL },
+ { (void *) 18455, 547, NULL },
+ { (void *) 18465, 547, NULL },
+ { (void *) 18478, 548, NULL },
+ { (void *) 18489, 548, NULL },
+ { (void *) 18503, 549, NULL },
+ { (void *) 18513, 549, NULL },
+ { (void *) 18526, 550, NULL },
+ { (void *) 18537, 550, NULL },
+ { (void *) 18551, 920, NULL },
+ { (void *) 18562, 920, NULL },
+ { (void *) 18576, 921, NULL },
+ { (void *) 18588, 921, NULL },
+ { (void *) 18603, 551, NULL },
+ { (void *) 18613, 551, NULL },
+ { (void *) 18626, 552, NULL },
+ { (void *) 18637, 552, NULL },
+ { (void *) 18651, 553, NULL },
+ { (void *) 18661, 553, NULL },
+ { (void *) 18674, 554, NULL },
+ { (void *) 18685, 554, NULL },
+ { (void *) 18699, 922, NULL },
+ { (void *) 18710, 922, NULL },
+ { (void *) 18724, 923, NULL },
+ { (void *) 18736, 923, NULL },
+ { (void *) 18751, 555, NULL },
+ { (void *) 18761, 555, NULL },
+ { (void *) 18774, 556, NULL },
+ { (void *) 18785, 556, NULL },
+ { (void *) 18799, 557, NULL },
+ { (void *) 18809, 557, NULL },
+ { (void *) 18822, 558, NULL },
+ { (void *) 18833, 558, NULL },
+ { (void *) 18847, 924, NULL },
+ { (void *) 18858, 924, NULL },
+ { (void *) 18872, 925, NULL },
+ { (void *) 18884, 925, NULL },
+ { (void *) 18899, 559, NULL },
+ { (void *) 18909, 559, NULL },
+ { (void *) 18922, 560, NULL },
+ { (void *) 18933, 560, NULL },
+ { (void *) 18947, 561, NULL },
+ { (void *) 18957, 561, NULL },
+ { (void *) 18970, 562, NULL },
+ { (void *) 18981, 562, NULL },
+ { (void *) 18995, 926, NULL },
+ { (void *) 19006, 926, NULL },
+ { (void *) 19020, 927, NULL },
+ { (void *) 19032, 927, NULL },
+ { (void *) 19047, 563, NULL },
+ { (void *) 19064, 563, NULL },
+ { (void *) 19084, 424, NULL },
+ { (void *) 19103, 425, NULL },
+ { (void *) 19122, 564, NULL },
+ { (void *) 19139, 564, NULL },
+ { (void *) 19159, 426, NULL },
+ { (void *) 19178, 427, NULL },
+ { (void *) 19197, 565, NULL },
+ { (void *) 19214, 565, NULL },
+ { (void *) 19234, 428, NULL },
+ { (void *) 19253, 429, NULL },
+ { (void *) 19272, 678, NULL },
+ { (void *) 19288, 520, NULL },
+ { (void *) 19300, 520, NULL },
+ { (void *) 19315, 520, NULL },
+ { (void *) 19330, 566, NULL },
+ { (void *) 19341, 566, NULL },
+ { (void *) 19361, 979, NULL },
+ { (void *) 19381, 567, NULL },
+ { (void *) 19397, 567, NULL },
+ { (void *) 19416, 126, NULL },
+ { (void *) 19425, 127, NULL },
+ { (void *) 19435, 128, NULL },
+ { (void *) 19444, 129, NULL },
+ { (void *) 19454, 130, NULL },
+ { (void *) 19463, 131, NULL },
+ { (void *) 19473, 132, NULL },
+ { (void *) 19482, 133, NULL },
+ { (void *) 19492, 134, NULL },
+ { (void *) 19501, 135, NULL },
+ { (void *) 19511, 136, NULL },
+ { (void *) 19520, 137, NULL },
+ { (void *) 19530, 138, NULL },
+ { (void *) 19539, 139, NULL },
+ { (void *) 19549, 140, NULL },
+ { (void *) 19558, 141, NULL },
+ { (void *) 19568, 142, NULL },
+ { (void *) 19577, 143, NULL },
+ { (void *) 19587, 144, NULL },
+ { (void *) 19596, 145, NULL },
+ { (void *) 19606, 146, NULL },
+ { (void *) 19615, 147, NULL },
+ { (void *) 19625, 148, NULL },
+ { (void *) 19634, 149, NULL },
+ { (void *) 19644, 706, NULL },
+ { (void *) 19663, 473, NULL },
+ { (void *) 19678, 473, NULL },
+ { (void *) 19696, 774, NULL },
+ { (void *) 19713, 474, NULL },
+ { (void *) 19729, 474, NULL },
+ { (void *) 19748, 775, NULL },
+ { (void *) 19766, 475, NULL },
+ { (void *) 19781, 475, NULL },
+ { (void *) 19799, 776, NULL },
+ { (void *) 19816, 476, NULL },
+ { (void *) 19832, 476, NULL },
+ { (void *) 19851, 777, NULL },
+ { (void *) 19869, 477, NULL },
+ { (void *) 19884, 477, NULL },
+ { (void *) 19902, 778, NULL },
+ { (void *) 19919, 478, NULL },
+ { (void *) 19935, 478, NULL },
+ { (void *) 19954, 779, NULL },
+ { (void *) 19972, 479, NULL },
+ { (void *) 19987, 479, NULL },
+ { (void *) 20005, 780, NULL },
+ { (void *) 20022, 480, NULL },
+ { (void *) 20038, 480, NULL },
+ { (void *) 20057, 781, NULL },
+ { (void *) 20075, 481, NULL },
+ { (void *) 20090, 481, NULL },
+ { (void *) 20108, 782, NULL },
+ { (void *) 20125, 482, NULL },
+ { (void *) 20141, 482, NULL },
+ { (void *) 20160, 783, NULL },
+ { (void *) 20178, 483, NULL },
+ { (void *) 20193, 483, NULL },
+ { (void *) 20211, 784, NULL },
+ { (void *) 20228, 484, NULL },
+ { (void *) 20244, 484, NULL },
+ { (void *) 20263, 785, NULL },
+ { (void *) 20281, 485, NULL },
+ { (void *) 20296, 485, NULL },
+ { (void *) 20314, 786, NULL },
+ { (void *) 20331, 486, NULL },
+ { (void *) 20347, 486, NULL },
+ { (void *) 20366, 787, NULL },
+ { (void *) 20384, 487, NULL },
+ { (void *) 20399, 487, NULL },
+ { (void *) 20417, 788, NULL },
+ { (void *) 20434, 488, NULL },
+ { (void *) 20450, 488, NULL },
+ { (void *) 20469, 789, NULL },
+ { (void *) 20487, 489, NULL },
+ { (void *) 20502, 489, NULL },
+ { (void *) 20520, 790, NULL },
+ { (void *) 20537, 490, NULL },
+ { (void *) 20553, 490, NULL },
+ { (void *) 20572, 791, NULL },
+ { (void *) 20590, 491, NULL },
+ { (void *) 20607, 491, NULL },
+ { (void *) 20627, 492, NULL },
+ { (void *) 20644, 492, NULL },
+ { (void *) 20664, 493, NULL },
+ { (void *) 20681, 493, NULL },
+ { (void *) 20701, 494, NULL },
+ { (void *) 20718, 494, NULL },
+ { (void *) 20738, 495, NULL },
+ { (void *) 20756, 495, NULL },
+ { (void *) 20777, 496, NULL },
+ { (void *) 20795, 496, NULL },
+ { (void *) 20816, 497, NULL },
+ { (void *) 20834, 497, NULL },
+ { (void *) 20855, 498, NULL },
+ { (void *) 20871, 498, NULL },
+ { (void *) 20890, 499, NULL },
+ { (void *) 20905, 499, NULL },
+ { (void *) 20923, 792, NULL },
+ { (void *) 20940, 500, NULL },
+ { (void *) 20956, 500, NULL },
+ { (void *) 20975, 793, NULL },
+ { (void *) 20993, 501, NULL },
+ { (void *) 21008, 501, NULL },
+ { (void *) 21026, 794, NULL },
+ { (void *) 21043, 502, NULL },
+ { (void *) 21059, 502, NULL },
+ { (void *) 21078, 795, NULL },
+ { (void *) 21096, 503, NULL },
+ { (void *) 21112, 503, NULL },
+ { (void *) 21131, 504, NULL },
+ { (void *) 21146, 504, NULL },
+ { (void *) 21164, 796, NULL },
+ { (void *) 21181, 505, NULL },
+ { (void *) 21197, 505, NULL },
+ { (void *) 21216, 797, NULL },
+ { (void *) 21234, 798, NULL },
+ { (void *) 21252, 506, NULL },
+ { (void *) 21269, 506, NULL },
+ { (void *) 21289, 799, NULL },
+ { (void *) 21308, 507, NULL },
+ { (void *) 21325, 507, NULL },
+ { (void *) 21345, 508, NULL },
+ { (void *) 21362, 508, NULL },
+ { (void *) 21382, 440, NULL },
+ { (void *) 21402, 579, NULL },
+ { (void *) 21425, 928, NULL },
+ { (void *) 21441, 928, NULL },
+ { (void *) 21460, 929, NULL },
+ { (void *) 21477, 929, NULL },
+ { (void *) 21497, 930, NULL },
+ { (void *) 21514, 930, NULL },
+ { (void *) 21534, 931, NULL },
+ { (void *) 21552, 931, NULL },
+ { (void *) 21573, 932, NULL },
+ { (void *) 21589, 932, NULL },
+ { (void *) 21608, 933, NULL },
+ { (void *) 21625, 933, NULL },
+ { (void *) 21645, 934, NULL },
+ { (void *) 21662, 934, NULL },
+ { (void *) 21682, 935, NULL },
+ { (void *) 21700, 935, NULL },
+ { (void *) 21721, 936, NULL },
+ { (void *) 21737, 936, NULL },
+ { (void *) 21756, 937, NULL },
+ { (void *) 21773, 937, NULL },
+ { (void *) 21793, 938, NULL },
+ { (void *) 21810, 938, NULL },
+ { (void *) 21830, 939, NULL },
+ { (void *) 21848, 939, NULL },
+ { (void *) 21869, 940, NULL },
+ { (void *) 21886, 940, NULL },
+ { (void *) 21906, 941, NULL },
+ { (void *) 21922, 941, NULL },
+ { (void *) 21941, 942, NULL },
+ { (void *) 21958, 942, NULL },
+ { (void *) 21978, 943, NULL },
+ { (void *) 21995, 943, NULL },
+ { (void *) 22015, 944, NULL },
+ { (void *) 22033, 944, NULL },
+ { (void *) 22054, 945, NULL },
+ { (void *) 22071, 945, NULL },
+ { (void *) 22091, 946, NULL },
+ { (void *) 22109, 946, NULL },
+ { (void *) 22130, 947, NULL },
+ { (void *) 22148, 947, NULL },
+ { (void *) 22169, 948, NULL },
+ { (void *) 22190, 948, NULL },
+ { (void *) 22214, 509, NULL },
+ { (void *) 22234, 509, NULL },
+ { (void *) 22257, 800, NULL },
+ { (void *) 22279, 801, NULL },
+ { (void *) 22298, 802, NULL },
+ { (void *) 22317, 803, NULL },
+ { (void *) 22336, 804, NULL },
+ { (void *) 22355, 805, NULL },
+ { (void *) 22374, 806, NULL },
+ { (void *) 22393, 807, NULL },
+ { (void *) 22412, 808, NULL },
+ { (void *) 22431, 809, NULL },
+ { (void *) 22450, 810, NULL },
+ { (void *) 22469, 811, NULL },
+ { (void *) 22488, 812, NULL },
+ { (void *) 22507, 813, NULL },
+ { (void *) 22527, 321, NULL },
+ { (void *) 22541, 674, NULL },
+ { (void *) 22558, 305, NULL },
+ { (void *) 22567, 592, NULL },
+ { (void *) 22576, 721, NULL },
+ { (void *) 22588, 721, NULL },
+ { (void *) 22603, 721, NULL },
+ { (void *) 22619, 722, NULL },
+ { (void *) 22632, 722, NULL },
+ { (void *) 22648, 722, NULL },
+ { (void *) 22665, 723, NULL },
+ { (void *) 22677, 723, NULL },
+ { (void *) 22692, 723, NULL },
+ { (void *) 22708, 724, NULL },
+ { (void *) 22721, 724, NULL },
+ { (void *) 22737, 724, NULL },
+ { (void *) 22754, 725, NULL },
+ { (void *) 22766, 725, NULL },
+ { (void *) 22781, 725, NULL },
+ { (void *) 22797, 726, NULL },
+ { (void *) 22810, 726, NULL },
+ { (void *) 22826, 726, NULL },
+ { (void *) 22843, 727, NULL },
+ { (void *) 22855, 727, NULL },
+ { (void *) 22870, 727, NULL },
+ { (void *) 22886, 728, NULL },
+ { (void *) 22899, 728, NULL },
+ { (void *) 22915, 728, NULL },
+ { (void *) 22932, 729, NULL },
+ { (void *) 22944, 729, NULL },
+ { (void *) 22959, 729, NULL },
+ { (void *) 22975, 730, NULL },
+ { (void *) 22988, 730, NULL },
+ { (void *) 23004, 730, NULL },
+ { (void *) 23021, 731, NULL },
+ { (void *) 23033, 731, NULL },
+ { (void *) 23048, 731, NULL },
+ { (void *) 23064, 732, NULL },
+ { (void *) 23077, 732, NULL },
+ { (void *) 23093, 732, NULL },
+ { (void *) 23110, 733, NULL },
+ { (void *) 23122, 733, NULL },
+ { (void *) 23137, 733, NULL },
+ { (void *) 23153, 734, NULL },
+ { (void *) 23166, 734, NULL },
+ { (void *) 23182, 734, NULL },
+ { (void *) 23199, 735, NULL },
+ { (void *) 23211, 735, NULL },
+ { (void *) 23226, 735, NULL },
+ { (void *) 23242, 736, NULL },
+ { (void *) 23255, 736, NULL },
+ { (void *) 23271, 736, NULL },
+ { (void *) 23288, 737, NULL },
+ { (void *) 23304, 738, NULL },
+ { (void *) 23321, 739, NULL },
+ { (void *) 23337, 740, NULL },
+ { (void *) 23354, 741, NULL },
+ { (void *) 23370, 742, NULL },
+ { (void *) 23387, 743, NULL },
+ { (void *) 23403, 744, NULL }
+};
+#undef MAPI_TMP_PUBLIC_STUBS
+#endif /* MAPI_TMP_PUBLIC_STUBS */
+
+#ifdef MAPI_TMP_PUBLIC_ENTRIES
+void APIENTRY shared_dispatch_stub_0(GLuint list, GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[0];
+ ((void (APIENTRY *)(GLuint list, GLenum mode)) _func)(list, mode);
+}
+
+void APIENTRY shared_dispatch_stub_1(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+void APIENTRY shared_dispatch_stub_2(GLuint list)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[2];
+ ((void (APIENTRY *)(GLuint list)) _func)(list);
+}
+
+void APIENTRY shared_dispatch_stub_3(GLsizei n, GLenum type, const GLvoid *lists)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[3];
+ ((void (APIENTRY *)(GLsizei n, GLenum type, const GLvoid *lists)) _func)(n, type, lists);
+}
+
+void APIENTRY shared_dispatch_stub_4(GLuint list, GLsizei range)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[4];
+ ((void (APIENTRY *)(GLuint list, GLsizei range)) _func)(list, range);
+}
+
+GLuint APIENTRY shared_dispatch_stub_5(GLsizei range)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[5];
+ return ((GLuint (APIENTRY *)(GLsizei range)) _func)(range);
+}
+
+void APIENTRY shared_dispatch_stub_6(GLuint base)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[6];
+ ((void (APIENTRY *)(GLuint base)) _func)(base);
+}
+
+void APIENTRY shared_dispatch_stub_7(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[7];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+void APIENTRY shared_dispatch_stub_8(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[8];
+ ((void (APIENTRY *)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)) _func)(width, height, xorig, yorig, xmove, ymove, bitmap);
+}
+
+void APIENTRY shared_dispatch_stub_9(GLbyte red, GLbyte green, GLbyte blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[9];
+ ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue);
+}
+
+void APIENTRY shared_dispatch_stub_10(const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[10];
+ ((void (APIENTRY *)(const GLbyte *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_11(GLdouble red, GLdouble green, GLdouble blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[11];
+ ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue);
+}
+
+void APIENTRY shared_dispatch_stub_12(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[12];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_13(GLfloat red, GLfloat green, GLfloat blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[13];
+ ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue);
+}
+
+void APIENTRY shared_dispatch_stub_14(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[14];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_15(GLint red, GLint green, GLint blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[15];
+ ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue);
+}
+
+void APIENTRY shared_dispatch_stub_16(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[16];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_17(GLshort red, GLshort green, GLshort blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[17];
+ ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue);
+}
+
+void APIENTRY shared_dispatch_stub_18(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[18];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_19(GLubyte red, GLubyte green, GLubyte blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[19];
+ ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue);
+}
+
+void APIENTRY shared_dispatch_stub_20(const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[20];
+ ((void (APIENTRY *)(const GLubyte *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_21(GLuint red, GLuint green, GLuint blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[21];
+ ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue);
+}
+
+void APIENTRY shared_dispatch_stub_22(const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[22];
+ ((void (APIENTRY *)(const GLuint *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_23(GLushort red, GLushort green, GLushort blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[23];
+ ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue);
+}
+
+void APIENTRY shared_dispatch_stub_24(const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[24];
+ ((void (APIENTRY *)(const GLushort *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_25(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[25];
+ ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)) _func)(red, green, blue, alpha);
+}
+
+void APIENTRY shared_dispatch_stub_26(const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[26];
+ ((void (APIENTRY *)(const GLbyte *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_27(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[27];
+ ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)) _func)(red, green, blue, alpha);
+}
+
+void APIENTRY shared_dispatch_stub_28(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[28];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_29(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[29];
+ ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha);
+}
+
+void APIENTRY shared_dispatch_stub_30(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[30];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_31(GLint red, GLint green, GLint blue, GLint alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[31];
+ ((void (APIENTRY *)(GLint red, GLint green, GLint blue, GLint alpha)) _func)(red, green, blue, alpha);
+}
+
+void APIENTRY shared_dispatch_stub_32(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[32];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_33(GLshort red, GLshort green, GLshort blue, GLshort alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[33];
+ ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue, GLshort alpha)) _func)(red, green, blue, alpha);
+}
+
+void APIENTRY shared_dispatch_stub_34(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[34];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_35(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[35];
+ ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)) _func)(red, green, blue, alpha);
+}
+
+void APIENTRY shared_dispatch_stub_36(const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[36];
+ ((void (APIENTRY *)(const GLubyte *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_37(GLuint red, GLuint green, GLuint blue, GLuint alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[37];
+ ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue, GLuint alpha)) _func)(red, green, blue, alpha);
+}
+
+void APIENTRY shared_dispatch_stub_38(const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[38];
+ ((void (APIENTRY *)(const GLuint *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_39(GLushort red, GLushort green, GLushort blue, GLushort alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[39];
+ ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue, GLushort alpha)) _func)(red, green, blue, alpha);
+}
+
+void APIENTRY shared_dispatch_stub_40(const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[40];
+ ((void (APIENTRY *)(const GLushort *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_41(GLboolean flag)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[41];
+ ((void (APIENTRY *)(GLboolean flag)) _func)(flag);
+}
+
+void APIENTRY shared_dispatch_stub_42(const GLboolean *flag)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[42];
+ ((void (APIENTRY *)(const GLboolean *flag)) _func)(flag);
+}
+
+void APIENTRY shared_dispatch_stub_43(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[43];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+void APIENTRY shared_dispatch_stub_44(GLdouble c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[44];
+ ((void (APIENTRY *)(GLdouble c)) _func)(c);
+}
+
+void APIENTRY shared_dispatch_stub_45(const GLdouble *c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[45];
+ ((void (APIENTRY *)(const GLdouble *c)) _func)(c);
+}
+
+void APIENTRY shared_dispatch_stub_46(GLfloat c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[46];
+ ((void (APIENTRY *)(GLfloat c)) _func)(c);
+}
+
+void APIENTRY shared_dispatch_stub_47(const GLfloat *c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[47];
+ ((void (APIENTRY *)(const GLfloat *c)) _func)(c);
+}
+
+void APIENTRY shared_dispatch_stub_48(GLint c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[48];
+ ((void (APIENTRY *)(GLint c)) _func)(c);
+}
+
+void APIENTRY shared_dispatch_stub_49(const GLint *c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[49];
+ ((void (APIENTRY *)(const GLint *c)) _func)(c);
+}
+
+void APIENTRY shared_dispatch_stub_50(GLshort c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[50];
+ ((void (APIENTRY *)(GLshort c)) _func)(c);
+}
+
+void APIENTRY shared_dispatch_stub_51(const GLshort *c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[51];
+ ((void (APIENTRY *)(const GLshort *c)) _func)(c);
+}
+
+void APIENTRY shared_dispatch_stub_52(GLbyte nx, GLbyte ny, GLbyte nz)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[52];
+ ((void (APIENTRY *)(GLbyte nx, GLbyte ny, GLbyte nz)) _func)(nx, ny, nz);
+}
+
+void APIENTRY shared_dispatch_stub_53(const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[53];
+ ((void (APIENTRY *)(const GLbyte *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_54(GLdouble nx, GLdouble ny, GLdouble nz)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[54];
+ ((void (APIENTRY *)(GLdouble nx, GLdouble ny, GLdouble nz)) _func)(nx, ny, nz);
+}
+
+void APIENTRY shared_dispatch_stub_55(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[55];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_56(GLfloat nx, GLfloat ny, GLfloat nz)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[56];
+ ((void (APIENTRY *)(GLfloat nx, GLfloat ny, GLfloat nz)) _func)(nx, ny, nz);
+}
+
+void APIENTRY shared_dispatch_stub_57(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[57];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_58(GLint nx, GLint ny, GLint nz)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[58];
+ ((void (APIENTRY *)(GLint nx, GLint ny, GLint nz)) _func)(nx, ny, nz);
+}
+
+void APIENTRY shared_dispatch_stub_59(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[59];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_60(GLshort nx, GLshort ny, GLshort nz)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[60];
+ ((void (APIENTRY *)(GLshort nx, GLshort ny, GLshort nz)) _func)(nx, ny, nz);
+}
+
+void APIENTRY shared_dispatch_stub_61(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[61];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_62(GLdouble x, GLdouble y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[62];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
+}
+
+void APIENTRY shared_dispatch_stub_63(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[63];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_64(GLfloat x, GLfloat y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[64];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
+}
+
+void APIENTRY shared_dispatch_stub_65(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[65];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_66(GLint x, GLint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[66];
+ ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
+}
+
+void APIENTRY shared_dispatch_stub_67(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[67];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_68(GLshort x, GLshort y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[68];
+ ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
+}
+
+void APIENTRY shared_dispatch_stub_69(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[69];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_70(GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[70];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
+}
+
+void APIENTRY shared_dispatch_stub_71(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[71];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_72(GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[72];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
+}
+
+void APIENTRY shared_dispatch_stub_73(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[73];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_74(GLint x, GLint y, GLint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[74];
+ ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
+}
+
+void APIENTRY shared_dispatch_stub_75(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[75];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_76(GLshort x, GLshort y, GLshort z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[76];
+ ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
+}
+
+void APIENTRY shared_dispatch_stub_77(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[77];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_78(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[78];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w);
+}
+
+void APIENTRY shared_dispatch_stub_79(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[79];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_80(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[80];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w);
+}
+
+void APIENTRY shared_dispatch_stub_81(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[81];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_82(GLint x, GLint y, GLint z, GLint w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[82];
+ ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w);
+}
+
+void APIENTRY shared_dispatch_stub_83(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[83];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_84(GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[84];
+ ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w);
+}
+
+void APIENTRY shared_dispatch_stub_85(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[85];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_86(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[86];
+ ((void (APIENTRY *)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)) _func)(x1, y1, x2, y2);
+}
+
+void APIENTRY shared_dispatch_stub_87(const GLdouble *v1, const GLdouble *v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[87];
+ ((void (APIENTRY *)(const GLdouble *v1, const GLdouble *v2)) _func)(v1, v2);
+}
+
+void APIENTRY shared_dispatch_stub_88(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[88];
+ ((void (APIENTRY *)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)) _func)(x1, y1, x2, y2);
+}
+
+void APIENTRY shared_dispatch_stub_89(const GLfloat *v1, const GLfloat *v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[89];
+ ((void (APIENTRY *)(const GLfloat *v1, const GLfloat *v2)) _func)(v1, v2);
+}
+
+void APIENTRY shared_dispatch_stub_90(GLint x1, GLint y1, GLint x2, GLint y2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[90];
+ ((void (APIENTRY *)(GLint x1, GLint y1, GLint x2, GLint y2)) _func)(x1, y1, x2, y2);
+}
+
+void APIENTRY shared_dispatch_stub_91(const GLint *v1, const GLint *v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[91];
+ ((void (APIENTRY *)(const GLint *v1, const GLint *v2)) _func)(v1, v2);
+}
+
+void APIENTRY shared_dispatch_stub_92(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[92];
+ ((void (APIENTRY *)(GLshort x1, GLshort y1, GLshort x2, GLshort y2)) _func)(x1, y1, x2, y2);
+}
+
+void APIENTRY shared_dispatch_stub_93(const GLshort *v1, const GLshort *v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[93];
+ ((void (APIENTRY *)(const GLshort *v1, const GLshort *v2)) _func)(v1, v2);
+}
+
+void APIENTRY shared_dispatch_stub_94(GLdouble s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[94];
+ ((void (APIENTRY *)(GLdouble s)) _func)(s);
+}
+
+void APIENTRY shared_dispatch_stub_95(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[95];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_96(GLfloat s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[96];
+ ((void (APIENTRY *)(GLfloat s)) _func)(s);
+}
+
+void APIENTRY shared_dispatch_stub_97(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[97];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_98(GLint s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[98];
+ ((void (APIENTRY *)(GLint s)) _func)(s);
+}
+
+void APIENTRY shared_dispatch_stub_99(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[99];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_100(GLshort s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[100];
+ ((void (APIENTRY *)(GLshort s)) _func)(s);
+}
+
+void APIENTRY shared_dispatch_stub_101(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[101];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_102(GLdouble s, GLdouble t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[102];
+ ((void (APIENTRY *)(GLdouble s, GLdouble t)) _func)(s, t);
+}
+
+void APIENTRY shared_dispatch_stub_103(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[103];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_104(GLfloat s, GLfloat t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[104];
+ ((void (APIENTRY *)(GLfloat s, GLfloat t)) _func)(s, t);
+}
+
+void APIENTRY shared_dispatch_stub_105(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[105];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_106(GLint s, GLint t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[106];
+ ((void (APIENTRY *)(GLint s, GLint t)) _func)(s, t);
+}
+
+void APIENTRY shared_dispatch_stub_107(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[107];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_108(GLshort s, GLshort t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[108];
+ ((void (APIENTRY *)(GLshort s, GLshort t)) _func)(s, t);
+}
+
+void APIENTRY shared_dispatch_stub_109(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[109];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_110(GLdouble s, GLdouble t, GLdouble r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[110];
+ ((void (APIENTRY *)(GLdouble s, GLdouble t, GLdouble r)) _func)(s, t, r);
+}
+
+void APIENTRY shared_dispatch_stub_111(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[111];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_112(GLfloat s, GLfloat t, GLfloat r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[112];
+ ((void (APIENTRY *)(GLfloat s, GLfloat t, GLfloat r)) _func)(s, t, r);
+}
+
+void APIENTRY shared_dispatch_stub_113(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[113];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_114(GLint s, GLint t, GLint r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[114];
+ ((void (APIENTRY *)(GLint s, GLint t, GLint r)) _func)(s, t, r);
+}
+
+void APIENTRY shared_dispatch_stub_115(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[115];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_116(GLshort s, GLshort t, GLshort r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[116];
+ ((void (APIENTRY *)(GLshort s, GLshort t, GLshort r)) _func)(s, t, r);
+}
+
+void APIENTRY shared_dispatch_stub_117(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[117];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_118(GLdouble s, GLdouble t, GLdouble r, GLdouble q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[118];
+ ((void (APIENTRY *)(GLdouble s, GLdouble t, GLdouble r, GLdouble q)) _func)(s, t, r, q);
+}
+
+void APIENTRY shared_dispatch_stub_119(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[119];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_120(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[120];
+ ((void (APIENTRY *)(GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(s, t, r, q);
+}
+
+void APIENTRY shared_dispatch_stub_121(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[121];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_122(GLint s, GLint t, GLint r, GLint q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[122];
+ ((void (APIENTRY *)(GLint s, GLint t, GLint r, GLint q)) _func)(s, t, r, q);
+}
+
+void APIENTRY shared_dispatch_stub_123(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[123];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_124(GLshort s, GLshort t, GLshort r, GLshort q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[124];
+ ((void (APIENTRY *)(GLshort s, GLshort t, GLshort r, GLshort q)) _func)(s, t, r, q);
+}
+
+void APIENTRY shared_dispatch_stub_125(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[125];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_126(GLdouble x, GLdouble y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[126];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
+}
+
+void APIENTRY shared_dispatch_stub_127(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[127];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_128(GLfloat x, GLfloat y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[128];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
+}
+
+void APIENTRY shared_dispatch_stub_129(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[129];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_130(GLint x, GLint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[130];
+ ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
+}
+
+void APIENTRY shared_dispatch_stub_131(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[131];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_132(GLshort x, GLshort y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[132];
+ ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
+}
+
+void APIENTRY shared_dispatch_stub_133(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[133];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_134(GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[134];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
+}
+
+void APIENTRY shared_dispatch_stub_135(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[135];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_136(GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[136];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
+}
+
+void APIENTRY shared_dispatch_stub_137(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[137];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_138(GLint x, GLint y, GLint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[138];
+ ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
+}
+
+void APIENTRY shared_dispatch_stub_139(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[139];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_140(GLshort x, GLshort y, GLshort z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[140];
+ ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
+}
+
+void APIENTRY shared_dispatch_stub_141(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[141];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_142(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[142];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w);
+}
+
+void APIENTRY shared_dispatch_stub_143(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[143];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_144(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[144];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w);
+}
+
+void APIENTRY shared_dispatch_stub_145(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[145];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_146(GLint x, GLint y, GLint z, GLint w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[146];
+ ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w);
+}
+
+void APIENTRY shared_dispatch_stub_147(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[147];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_148(GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[148];
+ ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w);
+}
+
+void APIENTRY shared_dispatch_stub_149(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[149];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_150(GLenum plane, const GLdouble *equation)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[150];
+ ((void (APIENTRY *)(GLenum plane, const GLdouble *equation)) _func)(plane, equation);
+}
+
+void APIENTRY shared_dispatch_stub_151(GLenum face, GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[151];
+ ((void (APIENTRY *)(GLenum face, GLenum mode)) _func)(face, mode);
+}
+
+void APIENTRY shared_dispatch_stub_152(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[152];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+void APIENTRY shared_dispatch_stub_153(GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[153];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_154(GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[154];
+ ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_155(GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[155];
+ ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_156(GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[156];
+ ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_157(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[157];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+void APIENTRY shared_dispatch_stub_158(GLenum target, GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[158];
+ ((void (APIENTRY *)(GLenum target, GLenum mode)) _func)(target, mode);
+}
+
+void APIENTRY shared_dispatch_stub_159(GLenum light, GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[159];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat param)) _func)(light, pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_160(GLenum light, GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[160];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfloat *params)) _func)(light, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_161(GLenum light, GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[161];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, GLint param)) _func)(light, pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_162(GLenum light, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[162];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, const GLint *params)) _func)(light, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_163(GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[163];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_164(GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[164];
+ ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_165(GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[165];
+ ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_166(GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[166];
+ ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_167(GLint factor, GLushort pattern)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[167];
+ ((void (APIENTRY *)(GLint factor, GLushort pattern)) _func)(factor, pattern);
+}
+
+void APIENTRY shared_dispatch_stub_168(GLfloat width)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[168];
+ ((void (APIENTRY *)(GLfloat width)) _func)(width);
+}
+
+void APIENTRY shared_dispatch_stub_169(GLenum face, GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[169];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat param)) _func)(face, pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_170(GLenum face, GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[170];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfloat *params)) _func)(face, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_171(GLenum face, GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[171];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, GLint param)) _func)(face, pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_172(GLenum face, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[172];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, const GLint *params)) _func)(face, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_173(GLfloat size)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[173];
+ ((void (APIENTRY *)(GLfloat size)) _func)(size);
+}
+
+void APIENTRY shared_dispatch_stub_174(GLenum face, GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[174];
+ ((void (APIENTRY *)(GLenum face, GLenum mode)) _func)(face, mode);
+}
+
+void APIENTRY shared_dispatch_stub_175(const GLubyte *mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[175];
+ ((void (APIENTRY *)(const GLubyte *mask)) _func)(mask);
+}
+
+void APIENTRY shared_dispatch_stub_176(GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[176];
+ ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height);
+}
+
+void APIENTRY shared_dispatch_stub_177(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[177];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+void APIENTRY shared_dispatch_stub_178(GLenum target, GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[178];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_179(GLenum target, GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[179];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_180(GLenum target, GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[180];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_181(GLenum target, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[181];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_182(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[182];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, border, format, type, pixels);
+}
+
+void APIENTRY shared_dispatch_stub_183(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[183];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, border, format, type, pixels);
+}
+
+void APIENTRY shared_dispatch_stub_184(GLenum target, GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[184];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_185(GLenum target, GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[185];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_186(GLenum target, GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[186];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_187(GLenum target, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[187];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_188(GLenum coord, GLenum pname, GLdouble param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[188];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, GLdouble param)) _func)(coord, pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_189(GLenum coord, GLenum pname, const GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[189];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLdouble *params)) _func)(coord, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_190(GLenum coord, GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[190];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfloat param)) _func)(coord, pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_191(GLenum coord, GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[191];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLfloat *params)) _func)(coord, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_192(GLenum coord, GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[192];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint param)) _func)(coord, pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_193(GLenum coord, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[193];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLint *params)) _func)(coord, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_194(GLsizei size, GLenum type, GLfloat *buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[194];
+ ((void (APIENTRY *)(GLsizei size, GLenum type, GLfloat *buffer)) _func)(size, type, buffer);
+}
+
+void APIENTRY shared_dispatch_stub_195(GLsizei size, GLuint *buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[195];
+ ((void (APIENTRY *)(GLsizei size, GLuint *buffer)) _func)(size, buffer);
+}
+
+GLint APIENTRY shared_dispatch_stub_196(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[196];
+ return ((GLint (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+void APIENTRY shared_dispatch_stub_197(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[197];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+void APIENTRY shared_dispatch_stub_198(GLuint name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[198];
+ ((void (APIENTRY *)(GLuint name)) _func)(name);
+}
+
+void APIENTRY shared_dispatch_stub_199(GLfloat token)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[199];
+ ((void (APIENTRY *)(GLfloat token)) _func)(token);
+}
+
+void APIENTRY shared_dispatch_stub_200(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[200];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+void APIENTRY shared_dispatch_stub_201(GLuint name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[201];
+ ((void (APIENTRY *)(GLuint name)) _func)(name);
+}
+
+void APIENTRY shared_dispatch_stub_202(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[202];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+void APIENTRY shared_dispatch_stub_203(GLbitfield mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[203];
+ ((void (APIENTRY *)(GLbitfield mask)) _func)(mask);
+}
+
+void APIENTRY shared_dispatch_stub_204(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[204];
+ ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha);
+}
+
+void APIENTRY shared_dispatch_stub_205(GLfloat c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[205];
+ ((void (APIENTRY *)(GLfloat c)) _func)(c);
+}
+
+void APIENTRY shared_dispatch_stub_206(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[206];
+ ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha);
+}
+
+void APIENTRY shared_dispatch_stub_207(GLint s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[207];
+ ((void (APIENTRY *)(GLint s)) _func)(s);
+}
+
+void APIENTRY shared_dispatch_stub_208(GLclampd depth)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[208];
+ ((void (APIENTRY *)(GLclampd depth)) _func)(depth);
+}
+
+void APIENTRY shared_dispatch_stub_209(GLuint mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[209];
+ ((void (APIENTRY *)(GLuint mask)) _func)(mask);
+}
+
+void APIENTRY shared_dispatch_stub_210(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[210];
+ ((void (APIENTRY *)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)) _func)(red, green, blue, alpha);
+}
+
+void APIENTRY shared_dispatch_stub_211(GLboolean flag)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[211];
+ ((void (APIENTRY *)(GLboolean flag)) _func)(flag);
+}
+
+void APIENTRY shared_dispatch_stub_212(GLuint mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[212];
+ ((void (APIENTRY *)(GLuint mask)) _func)(mask);
+}
+
+void APIENTRY shared_dispatch_stub_213(GLenum op, GLfloat value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[213];
+ ((void (APIENTRY *)(GLenum op, GLfloat value)) _func)(op, value);
+}
+
+void APIENTRY shared_dispatch_stub_214(GLenum cap)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[214];
+ ((void (APIENTRY *)(GLenum cap)) _func)(cap);
+}
+
+void APIENTRY shared_dispatch_stub_215(GLenum cap)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[215];
+ ((void (APIENTRY *)(GLenum cap)) _func)(cap);
+}
+
+void APIENTRY shared_dispatch_stub_216(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[216];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+void APIENTRY shared_dispatch_stub_217(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[217];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+void APIENTRY shared_dispatch_stub_218(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[218];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+void APIENTRY shared_dispatch_stub_219(GLbitfield mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[219];
+ ((void (APIENTRY *)(GLbitfield mask)) _func)(mask);
+}
+
+void APIENTRY shared_dispatch_stub_220(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[220];
+ ((void (APIENTRY *)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)) _func)(target, u1, u2, stride, order, points);
+}
+
+void APIENTRY shared_dispatch_stub_221(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[221];
+ ((void (APIENTRY *)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)) _func)(target, u1, u2, stride, order, points);
+}
+
+void APIENTRY shared_dispatch_stub_222(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[222];
+ ((void (APIENTRY *)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)) _func)(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
+}
+
+void APIENTRY shared_dispatch_stub_223(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[223];
+ ((void (APIENTRY *)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)) _func)(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
+}
+
+void APIENTRY shared_dispatch_stub_224(GLint un, GLdouble u1, GLdouble u2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[224];
+ ((void (APIENTRY *)(GLint un, GLdouble u1, GLdouble u2)) _func)(un, u1, u2);
+}
+
+void APIENTRY shared_dispatch_stub_225(GLint un, GLfloat u1, GLfloat u2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[225];
+ ((void (APIENTRY *)(GLint un, GLfloat u1, GLfloat u2)) _func)(un, u1, u2);
+}
+
+void APIENTRY shared_dispatch_stub_226(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[226];
+ ((void (APIENTRY *)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)) _func)(un, u1, u2, vn, v1, v2);
+}
+
+void APIENTRY shared_dispatch_stub_227(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[227];
+ ((void (APIENTRY *)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)) _func)(un, u1, u2, vn, v1, v2);
+}
+
+void APIENTRY shared_dispatch_stub_228(GLdouble u)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[228];
+ ((void (APIENTRY *)(GLdouble u)) _func)(u);
+}
+
+void APIENTRY shared_dispatch_stub_229(const GLdouble *u)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[229];
+ ((void (APIENTRY *)(const GLdouble *u)) _func)(u);
+}
+
+void APIENTRY shared_dispatch_stub_230(GLfloat u)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[230];
+ ((void (APIENTRY *)(GLfloat u)) _func)(u);
+}
+
+void APIENTRY shared_dispatch_stub_231(const GLfloat *u)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[231];
+ ((void (APIENTRY *)(const GLfloat *u)) _func)(u);
+}
+
+void APIENTRY shared_dispatch_stub_232(GLdouble u, GLdouble v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[232];
+ ((void (APIENTRY *)(GLdouble u, GLdouble v)) _func)(u, v);
+}
+
+void APIENTRY shared_dispatch_stub_233(const GLdouble *u)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[233];
+ ((void (APIENTRY *)(const GLdouble *u)) _func)(u);
+}
+
+void APIENTRY shared_dispatch_stub_234(GLfloat u, GLfloat v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[234];
+ ((void (APIENTRY *)(GLfloat u, GLfloat v)) _func)(u, v);
+}
+
+void APIENTRY shared_dispatch_stub_235(const GLfloat *u)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[235];
+ ((void (APIENTRY *)(const GLfloat *u)) _func)(u);
+}
+
+void APIENTRY shared_dispatch_stub_236(GLenum mode, GLint i1, GLint i2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[236];
+ ((void (APIENTRY *)(GLenum mode, GLint i1, GLint i2)) _func)(mode, i1, i2);
+}
+
+void APIENTRY shared_dispatch_stub_237(GLint i)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[237];
+ ((void (APIENTRY *)(GLint i)) _func)(i);
+}
+
+void APIENTRY shared_dispatch_stub_238(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[238];
+ ((void (APIENTRY *)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)) _func)(mode, i1, i2, j1, j2);
+}
+
+void APIENTRY shared_dispatch_stub_239(GLint i, GLint j)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[239];
+ ((void (APIENTRY *)(GLint i, GLint j)) _func)(i, j);
+}
+
+void APIENTRY shared_dispatch_stub_240(GLenum func, GLclampf ref)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[240];
+ ((void (APIENTRY *)(GLenum func, GLclampf ref)) _func)(func, ref);
+}
+
+void APIENTRY shared_dispatch_stub_241(GLenum sfactor, GLenum dfactor)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[241];
+ ((void (APIENTRY *)(GLenum sfactor, GLenum dfactor)) _func)(sfactor, dfactor);
+}
+
+void APIENTRY shared_dispatch_stub_242(GLenum opcode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[242];
+ ((void (APIENTRY *)(GLenum opcode)) _func)(opcode);
+}
+
+void APIENTRY shared_dispatch_stub_243(GLenum func, GLint ref, GLuint mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[243];
+ ((void (APIENTRY *)(GLenum func, GLint ref, GLuint mask)) _func)(func, ref, mask);
+}
+
+void APIENTRY shared_dispatch_stub_244(GLenum fail, GLenum zfail, GLenum zpass)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[244];
+ ((void (APIENTRY *)(GLenum fail, GLenum zfail, GLenum zpass)) _func)(fail, zfail, zpass);
+}
+
+void APIENTRY shared_dispatch_stub_245(GLenum func)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[245];
+ ((void (APIENTRY *)(GLenum func)) _func)(func);
+}
+
+void APIENTRY shared_dispatch_stub_246(GLfloat xfactor, GLfloat yfactor)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[246];
+ ((void (APIENTRY *)(GLfloat xfactor, GLfloat yfactor)) _func)(xfactor, yfactor);
+}
+
+void APIENTRY shared_dispatch_stub_247(GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[247];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_248(GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[248];
+ ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_249(GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[249];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_250(GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[250];
+ ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_251(GLenum map, GLsizei mapsize, const GLfloat *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[251];
+ ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLfloat *values)) _func)(map, mapsize, values);
+}
+
+void APIENTRY shared_dispatch_stub_252(GLenum map, GLsizei mapsize, const GLuint *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[252];
+ ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLuint *values)) _func)(map, mapsize, values);
+}
+
+void APIENTRY shared_dispatch_stub_253(GLenum map, GLsizei mapsize, const GLushort *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[253];
+ ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLushort *values)) _func)(map, mapsize, values);
+}
+
+void APIENTRY shared_dispatch_stub_254(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[254];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+void APIENTRY shared_dispatch_stub_255(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[255];
+ ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)) _func)(x, y, width, height, type);
+}
+
+void APIENTRY shared_dispatch_stub_256(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[256];
+ ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)) _func)(x, y, width, height, format, type, pixels);
+}
+
+void APIENTRY shared_dispatch_stub_257(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[257];
+ ((void (APIENTRY *)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(width, height, format, type, pixels);
+}
+
+void APIENTRY shared_dispatch_stub_258(GLenum pname, GLboolean *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[258];
+ ((void (APIENTRY *)(GLenum pname, GLboolean *params)) _func)(pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_259(GLenum plane, GLdouble *equation)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[259];
+ ((void (APIENTRY *)(GLenum plane, GLdouble *equation)) _func)(plane, equation);
+}
+
+void APIENTRY shared_dispatch_stub_260(GLenum pname, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[260];
+ ((void (APIENTRY *)(GLenum pname, GLdouble *params)) _func)(pname, params);
+}
+
+GLenum APIENTRY shared_dispatch_stub_261(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[261];
+ return ((GLenum (APIENTRY *)(void)) _func)();
+}
+
+void APIENTRY shared_dispatch_stub_262(GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[262];
+ ((void (APIENTRY *)(GLenum pname, GLfloat *params)) _func)(pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_263(GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[263];
+ ((void (APIENTRY *)(GLenum pname, GLint *params)) _func)(pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_264(GLenum light, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[264];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat *params)) _func)(light, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_265(GLenum light, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[265];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, GLint *params)) _func)(light, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_266(GLenum target, GLenum query, GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[266];
+ ((void (APIENTRY *)(GLenum target, GLenum query, GLdouble *v)) _func)(target, query, v);
+}
+
+void APIENTRY shared_dispatch_stub_267(GLenum target, GLenum query, GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[267];
+ ((void (APIENTRY *)(GLenum target, GLenum query, GLfloat *v)) _func)(target, query, v);
+}
+
+void APIENTRY shared_dispatch_stub_268(GLenum target, GLenum query, GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[268];
+ ((void (APIENTRY *)(GLenum target, GLenum query, GLint *v)) _func)(target, query, v);
+}
+
+void APIENTRY shared_dispatch_stub_269(GLenum face, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[269];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat *params)) _func)(face, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_270(GLenum face, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[270];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, GLint *params)) _func)(face, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_271(GLenum map, GLfloat *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[271];
+ ((void (APIENTRY *)(GLenum map, GLfloat *values)) _func)(map, values);
+}
+
+void APIENTRY shared_dispatch_stub_272(GLenum map, GLuint *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[272];
+ ((void (APIENTRY *)(GLenum map, GLuint *values)) _func)(map, values);
+}
+
+void APIENTRY shared_dispatch_stub_273(GLenum map, GLushort *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[273];
+ ((void (APIENTRY *)(GLenum map, GLushort *values)) _func)(map, values);
+}
+
+void APIENTRY shared_dispatch_stub_274(GLubyte *mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[274];
+ ((void (APIENTRY *)(GLubyte *mask)) _func)(mask);
+}
+
+const GLubyte * APIENTRY shared_dispatch_stub_275(GLenum name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[275];
+ return ((const GLubyte * (APIENTRY *)(GLenum name)) _func)(name);
+}
+
+void APIENTRY shared_dispatch_stub_276(GLenum target, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[276];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_277(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[277];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_278(GLenum coord, GLenum pname, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[278];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, GLdouble *params)) _func)(coord, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_279(GLenum coord, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[279];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfloat *params)) _func)(coord, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_280(GLenum coord, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[280];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint *params)) _func)(coord, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_281(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[281];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)) _func)(target, level, format, type, pixels);
+}
+
+void APIENTRY shared_dispatch_stub_282(GLenum target, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[282];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_283(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[283];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_284(GLenum target, GLint level, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[284];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum pname, GLfloat *params)) _func)(target, level, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_285(GLenum target, GLint level, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[285];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum pname, GLint *params)) _func)(target, level, pname, params);
+}
+
+GLboolean APIENTRY shared_dispatch_stub_286(GLenum cap)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[286];
+ return ((GLboolean (APIENTRY *)(GLenum cap)) _func)(cap);
+}
+
+GLboolean APIENTRY shared_dispatch_stub_287(GLuint list)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[287];
+ return ((GLboolean (APIENTRY *)(GLuint list)) _func)(list);
+}
+
+void APIENTRY shared_dispatch_stub_288(GLclampd zNear, GLclampd zFar)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[288];
+ ((void (APIENTRY *)(GLclampd zNear, GLclampd zFar)) _func)(zNear, zFar);
+}
+
+void APIENTRY shared_dispatch_stub_289(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[289];
+ ((void (APIENTRY *)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)) _func)(left, right, bottom, top, zNear, zFar);
+}
+
+void APIENTRY shared_dispatch_stub_290(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[290];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+void APIENTRY shared_dispatch_stub_291(const GLfloat *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[291];
+ ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
+}
+
+void APIENTRY shared_dispatch_stub_292(const GLdouble *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[292];
+ ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
+}
+
+void APIENTRY shared_dispatch_stub_293(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[293];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+void APIENTRY shared_dispatch_stub_294(const GLfloat *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[294];
+ ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
+}
+
+void APIENTRY shared_dispatch_stub_295(const GLdouble *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[295];
+ ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
+}
+
+void APIENTRY shared_dispatch_stub_296(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[296];
+ ((void (APIENTRY *)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)) _func)(left, right, bottom, top, zNear, zFar);
+}
+
+void APIENTRY shared_dispatch_stub_297(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[297];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+void APIENTRY shared_dispatch_stub_298(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[298];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+void APIENTRY shared_dispatch_stub_299(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[299];
+ ((void (APIENTRY *)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)) _func)(angle, x, y, z);
+}
+
+void APIENTRY shared_dispatch_stub_300(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[300];
+ ((void (APIENTRY *)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)) _func)(angle, x, y, z);
+}
+
+void APIENTRY shared_dispatch_stub_301(GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[301];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
+}
+
+void APIENTRY shared_dispatch_stub_302(GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[302];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
+}
+
+void APIENTRY shared_dispatch_stub_303(GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[303];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
+}
+
+void APIENTRY shared_dispatch_stub_304(GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[304];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
+}
+
+void APIENTRY shared_dispatch_stub_305(GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[305];
+ ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height);
+}
+
+void APIENTRY shared_dispatch_stub_306(GLint i)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[306];
+ ((void (APIENTRY *)(GLint i)) _func)(i);
+}
+
+void APIENTRY shared_dispatch_stub_307(GLenum target, GLuint texture)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[307];
+ ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture);
+}
+
+void APIENTRY shared_dispatch_stub_308(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[308];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
+}
+
+void APIENTRY shared_dispatch_stub_309(GLenum array)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[309];
+ ((void (APIENTRY *)(GLenum array)) _func)(array);
+}
+
+void APIENTRY shared_dispatch_stub_310(GLenum mode, GLint first, GLsizei count)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[310];
+ ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count);
+}
+
+void APIENTRY shared_dispatch_stub_311(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[311];
+ ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, count, type, indices);
+}
+
+void APIENTRY shared_dispatch_stub_312(GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[312];
+ ((void (APIENTRY *)(GLsizei stride, const GLvoid *pointer)) _func)(stride, pointer);
+}
+
+void APIENTRY shared_dispatch_stub_313(GLenum array)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[313];
+ ((void (APIENTRY *)(GLenum array)) _func)(array);
+}
+
+void APIENTRY shared_dispatch_stub_314(GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[314];
+ ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
+}
+
+void APIENTRY shared_dispatch_stub_315(GLubyte c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[315];
+ ((void (APIENTRY *)(GLubyte c)) _func)(c);
+}
+
+void APIENTRY shared_dispatch_stub_316(const GLubyte *c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[316];
+ ((void (APIENTRY *)(const GLubyte *c)) _func)(c);
+}
+
+void APIENTRY shared_dispatch_stub_317(GLenum format, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[317];
+ ((void (APIENTRY *)(GLenum format, GLsizei stride, const GLvoid *pointer)) _func)(format, stride, pointer);
+}
+
+void APIENTRY shared_dispatch_stub_318(GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[318];
+ ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
+}
+
+void APIENTRY shared_dispatch_stub_319(GLfloat factor, GLfloat units)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[319];
+ ((void (APIENTRY *)(GLfloat factor, GLfloat units)) _func)(factor, units);
+}
+
+void APIENTRY shared_dispatch_stub_320(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[320];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
+}
+
+void APIENTRY shared_dispatch_stub_321(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[321];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
+}
+
+GLboolean APIENTRY shared_dispatch_stub_322(GLsizei n, const GLuint *textures, GLboolean *residences)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[322];
+ return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *textures, GLboolean *residences)) _func)(n, textures, residences);
+}
+
+void APIENTRY shared_dispatch_stub_323(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[323];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)) _func)(target, level, internalformat, x, y, width, border);
+}
+
+void APIENTRY shared_dispatch_stub_324(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[324];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border);
+}
+
+void APIENTRY shared_dispatch_stub_325(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[325];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)) _func)(target, level, xoffset, x, y, width);
+}
+
+void APIENTRY shared_dispatch_stub_326(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[326];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height);
+}
+
+void APIENTRY shared_dispatch_stub_327(GLsizei n, const GLuint *textures)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[327];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures);
+}
+
+void APIENTRY shared_dispatch_stub_328(GLsizei n, GLuint *textures)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[328];
+ ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures);
+}
+
+void APIENTRY shared_dispatch_stub_329(GLenum pname, GLvoid **params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[329];
+ ((void (APIENTRY *)(GLenum pname, GLvoid **params)) _func)(pname, params);
+}
+
+GLboolean APIENTRY shared_dispatch_stub_330(GLuint texture)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[330];
+ return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture);
+}
+
+void APIENTRY shared_dispatch_stub_331(GLsizei n, const GLuint *textures, const GLclampf *priorities)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[331];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *textures, const GLclampf *priorities)) _func)(n, textures, priorities);
+}
+
+void APIENTRY shared_dispatch_stub_332(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[332];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, width, format, type, pixels);
+}
+
+void APIENTRY shared_dispatch_stub_333(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[333];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels);
+}
+
+void APIENTRY shared_dispatch_stub_334(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[334];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+void APIENTRY shared_dispatch_stub_335(GLbitfield mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[335];
+ ((void (APIENTRY *)(GLbitfield mask)) _func)(mask);
+}
+
+void APIENTRY shared_dispatch_stub_336(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[336];
+ ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha);
+}
+
+void APIENTRY shared_dispatch_stub_337(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[337];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+void APIENTRY shared_dispatch_stub_338(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[338];
+ ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, start, end, count, type, indices);
+}
+
+void APIENTRY shared_dispatch_stub_339(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[339];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)) _func)(target, internalformat, width, format, type, table);
+}
+
+void APIENTRY shared_dispatch_stub_340(GLenum target, GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[340];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_341(GLenum target, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[341];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_342(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[342];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)) _func)(target, internalformat, x, y, width);
+}
+
+void APIENTRY shared_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid *table)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[343];
+ ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *table)) _func)(target, format, type, table);
+}
+
+void APIENTRY shared_dispatch_stub_344(GLenum target, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[344];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_345(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[345];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_346(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[346];
+ ((void (APIENTRY *)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)) _func)(target, start, count, format, type, data);
+}
+
+void APIENTRY shared_dispatch_stub_347(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[347];
+ ((void (APIENTRY *)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)) _func)(target, start, x, y, width);
+}
+
+void APIENTRY shared_dispatch_stub_348(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[348];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)) _func)(target, internalformat, width, format, type, image);
+}
+
+void APIENTRY shared_dispatch_stub_349(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[349];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)) _func)(target, internalformat, width, height, format, type, image);
+}
+
+void APIENTRY shared_dispatch_stub_350(GLenum target, GLenum pname, GLfloat params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[350];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat params)) _func)(target, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_351(GLenum target, GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[351];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_352(GLenum target, GLenum pname, GLint params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[352];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint params)) _func)(target, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_353(GLenum target, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[353];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_354(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[354];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)) _func)(target, internalformat, x, y, width);
+}
+
+void APIENTRY shared_dispatch_stub_355(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[355];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, internalformat, x, y, width, height);
+}
+
+void APIENTRY shared_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid *image)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[356];
+ ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *image)) _func)(target, format, type, image);
+}
+
+void APIENTRY shared_dispatch_stub_357(GLenum target, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[357];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_358(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[358];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[359];
+ ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)) _func)(target, format, type, row, column, span);
+}
+
+void APIENTRY shared_dispatch_stub_360(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[360];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)) _func)(target, internalformat, width, height, format, type, row, column);
+}
+
+void APIENTRY shared_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[361];
+ ((void (APIENTRY *)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)) _func)(target, reset, format, type, values);
+}
+
+void APIENTRY shared_dispatch_stub_362(GLenum target, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[362];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_363(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[363];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[364];
+ ((void (APIENTRY *)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)) _func)(target, reset, format, type, values);
+}
+
+void APIENTRY shared_dispatch_stub_365(GLenum target, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[365];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_366(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[366];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_367(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[367];
+ ((void (APIENTRY *)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)) _func)(target, width, internalformat, sink);
+}
+
+void APIENTRY shared_dispatch_stub_368(GLenum target, GLenum internalformat, GLboolean sink)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[368];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLboolean sink)) _func)(target, internalformat, sink);
+}
+
+void APIENTRY shared_dispatch_stub_369(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[369];
+ ((void (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+void APIENTRY shared_dispatch_stub_370(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[370];
+ ((void (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+void APIENTRY shared_dispatch_stub_371(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[371];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, depth, border, format, type, pixels);
+}
+
+void APIENTRY shared_dispatch_stub_372(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[372];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
+}
+
+void APIENTRY shared_dispatch_stub_373(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[373];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, zoffset, x, y, width, height);
+}
+
+void APIENTRY shared_dispatch_stub_374(GLenum texture)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[374];
+ ((void (APIENTRY *)(GLenum texture)) _func)(texture);
+}
+
+void APIENTRY shared_dispatch_stub_375(GLenum texture)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[375];
+ ((void (APIENTRY *)(GLenum texture)) _func)(texture);
+}
+
+void APIENTRY shared_dispatch_stub_376(GLenum target, GLdouble s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[376];
+ ((void (APIENTRY *)(GLenum target, GLdouble s)) _func)(target, s);
+}
+
+void APIENTRY shared_dispatch_stub_377(GLenum target, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[377];
+ ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
+}
+
+void APIENTRY shared_dispatch_stub_378(GLenum target, GLfloat s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[378];
+ ((void (APIENTRY *)(GLenum target, GLfloat s)) _func)(target, s);
+}
+
+void APIENTRY shared_dispatch_stub_379(GLenum target, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[379];
+ ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
+}
+
+void APIENTRY shared_dispatch_stub_380(GLenum target, GLint s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[380];
+ ((void (APIENTRY *)(GLenum target, GLint s)) _func)(target, s);
+}
+
+void APIENTRY shared_dispatch_stub_381(GLenum target, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[381];
+ ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
+}
+
+void APIENTRY shared_dispatch_stub_382(GLenum target, GLshort s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[382];
+ ((void (APIENTRY *)(GLenum target, GLshort s)) _func)(target, s);
+}
+
+void APIENTRY shared_dispatch_stub_383(GLenum target, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[383];
+ ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
+}
+
+void APIENTRY shared_dispatch_stub_384(GLenum target, GLdouble s, GLdouble t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[384];
+ ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t)) _func)(target, s, t);
+}
+
+void APIENTRY shared_dispatch_stub_385(GLenum target, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[385];
+ ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
+}
+
+void APIENTRY shared_dispatch_stub_386(GLenum target, GLfloat s, GLfloat t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[386];
+ ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t)) _func)(target, s, t);
+}
+
+void APIENTRY shared_dispatch_stub_387(GLenum target, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[387];
+ ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
+}
+
+void APIENTRY shared_dispatch_stub_388(GLenum target, GLint s, GLint t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[388];
+ ((void (APIENTRY *)(GLenum target, GLint s, GLint t)) _func)(target, s, t);
+}
+
+void APIENTRY shared_dispatch_stub_389(GLenum target, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[389];
+ ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
+}
+
+void APIENTRY shared_dispatch_stub_390(GLenum target, GLshort s, GLshort t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[390];
+ ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t)) _func)(target, s, t);
+}
+
+void APIENTRY shared_dispatch_stub_391(GLenum target, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[391];
+ ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
+}
+
+void APIENTRY shared_dispatch_stub_392(GLenum target, GLdouble s, GLdouble t, GLdouble r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[392];
+ ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r)) _func)(target, s, t, r);
+}
+
+void APIENTRY shared_dispatch_stub_393(GLenum target, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[393];
+ ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
+}
+
+void APIENTRY shared_dispatch_stub_394(GLenum target, GLfloat s, GLfloat t, GLfloat r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[394];
+ ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r)) _func)(target, s, t, r);
+}
+
+void APIENTRY shared_dispatch_stub_395(GLenum target, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[395];
+ ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
+}
+
+void APIENTRY shared_dispatch_stub_396(GLenum target, GLint s, GLint t, GLint r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[396];
+ ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r)) _func)(target, s, t, r);
+}
+
+void APIENTRY shared_dispatch_stub_397(GLenum target, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[397];
+ ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
+}
+
+void APIENTRY shared_dispatch_stub_398(GLenum target, GLshort s, GLshort t, GLshort r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[398];
+ ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r)) _func)(target, s, t, r);
+}
+
+void APIENTRY shared_dispatch_stub_399(GLenum target, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[399];
+ ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
+}
+
+void APIENTRY shared_dispatch_stub_400(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[400];
+ ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)) _func)(target, s, t, r, q);
+}
+
+void APIENTRY shared_dispatch_stub_401(GLenum target, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[401];
+ ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
+}
+
+void APIENTRY shared_dispatch_stub_402(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[402];
+ ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(target, s, t, r, q);
+}
+
+void APIENTRY shared_dispatch_stub_403(GLenum target, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[403];
+ ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
+}
+
+void APIENTRY shared_dispatch_stub_404(GLenum target, GLint s, GLint t, GLint r, GLint q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[404];
+ ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r, GLint q)) _func)(target, s, t, r, q);
+}
+
+void APIENTRY shared_dispatch_stub_405(GLenum target, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[405];
+ ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
+}
+
+void APIENTRY shared_dispatch_stub_406(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[406];
+ ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)) _func)(target, s, t, r, q);
+}
+
+void APIENTRY shared_dispatch_stub_407(GLenum target, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[407];
+ ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
+}
+
+void APIENTRY shared_dispatch_stub_408(GLuint program, GLuint shader)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[408];
+ ((void (APIENTRY *)(GLuint program, GLuint shader)) _func)(program, shader);
+}
+
+GLuint APIENTRY shared_dispatch_stub_409(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[409];
+ return ((GLuint (APIENTRY *)(void)) _func)();
+}
+
+GLuint APIENTRY shared_dispatch_stub_410(GLenum type)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[410];
+ return ((GLuint (APIENTRY *)(GLenum type)) _func)(type);
+}
+
+void APIENTRY shared_dispatch_stub_411(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[411];
+ ((void (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+void APIENTRY shared_dispatch_stub_412(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[412];
+ ((void (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+void APIENTRY shared_dispatch_stub_413(GLuint program, GLuint shader)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[413];
+ ((void (APIENTRY *)(GLuint program, GLuint shader)) _func)(program, shader);
+}
+
+void APIENTRY shared_dispatch_stub_414(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[414];
+ ((void (APIENTRY *)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)) _func)(program, maxCount, count, obj);
+}
+
+void APIENTRY shared_dispatch_stub_415(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[415];
+ ((void (APIENTRY *)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(program, bufSize, length, infoLog);
+}
+
+void APIENTRY shared_dispatch_stub_416(GLuint program, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[416];
+ ((void (APIENTRY *)(GLuint program, GLenum pname, GLint *params)) _func)(program, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_417(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[417];
+ ((void (APIENTRY *)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(shader, bufSize, length, infoLog);
+}
+
+void APIENTRY shared_dispatch_stub_418(GLuint shader, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[418];
+ ((void (APIENTRY *)(GLuint shader, GLenum pname, GLint *params)) _func)(shader, pname, params);
+}
+
+GLboolean APIENTRY shared_dispatch_stub_419(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[419];
+ return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+GLboolean APIENTRY shared_dispatch_stub_420(GLuint shader)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[420];
+ return ((GLboolean (APIENTRY *)(GLuint shader)) _func)(shader);
+}
+
+void APIENTRY shared_dispatch_stub_421(GLenum face, GLenum func, GLint ref, GLuint mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[421];
+ ((void (APIENTRY *)(GLenum face, GLenum func, GLint ref, GLuint mask)) _func)(face, func, ref, mask);
+}
+
+void APIENTRY shared_dispatch_stub_422(GLenum face, GLuint mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[422];
+ ((void (APIENTRY *)(GLenum face, GLuint mask)) _func)(face, mask);
+}
+
+void APIENTRY shared_dispatch_stub_423(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[423];
+ ((void (APIENTRY *)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)) _func)(face, sfail, zfail, zpass);
+}
+
+void APIENTRY shared_dispatch_stub_424(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[424];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+void APIENTRY shared_dispatch_stub_425(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[425];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+void APIENTRY shared_dispatch_stub_426(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[426];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+void APIENTRY shared_dispatch_stub_427(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[427];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+void APIENTRY shared_dispatch_stub_428(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[428];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+void APIENTRY shared_dispatch_stub_429(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[429];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+void APIENTRY shared_dispatch_stub_430(GLenum target, GLenum clamp)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[430];
+ ((void (APIENTRY *)(GLenum target, GLenum clamp)) _func)(target, clamp);
+}
+
+void APIENTRY shared_dispatch_stub_431(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[431];
+ ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)) _func)(buffer, drawbuffer, depth, stencil);
+}
+
+void APIENTRY shared_dispatch_stub_432(GLenum buffer, GLint drawbuffer, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[432];
+ ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLfloat *value)) _func)(buffer, drawbuffer, value);
+}
+
+void APIENTRY shared_dispatch_stub_433(GLenum buffer, GLint drawbuffer, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[433];
+ ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLint *value)) _func)(buffer, drawbuffer, value);
+}
+
+void APIENTRY shared_dispatch_stub_434(GLenum buffer, GLint drawbuffer, const GLuint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[434];
+ ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLuint *value)) _func)(buffer, drawbuffer, value);
+}
+
+const GLubyte * APIENTRY shared_dispatch_stub_435(GLenum name, GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[435];
+ return ((const GLubyte * (APIENTRY *)(GLenum name, GLuint index)) _func)(name, index);
+}
+
+void APIENTRY shared_dispatch_stub_436(GLenum target, GLenum internalFormat, GLuint buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[436];
+ ((void (APIENTRY *)(GLenum target, GLenum internalFormat, GLuint buffer)) _func)(target, internalFormat, buffer);
+}
+
+void APIENTRY shared_dispatch_stub_437(GLenum target, GLenum attachment, GLuint texture, GLint level)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[437];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level)) _func)(target, attachment, texture, level);
+}
+
+void APIENTRY shared_dispatch_stub_438(GLenum target, GLenum pname, GLint64 *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[438];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint64 *params)) _func)(target, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_439(GLenum cap, GLuint index, GLint64 *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[439];
+ ((void (APIENTRY *)(GLenum cap, GLuint index, GLint64 *data)) _func)(cap, index, data);
+}
+
+void APIENTRY shared_dispatch_stub_440(GLuint index, GLuint divisor)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[440];
+ ((void (APIENTRY *)(GLuint index, GLuint divisor)) _func)(index, divisor);
+}
+
+void APIENTRY shared_dispatch_stub_441(const GLdouble *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[441];
+ ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
+}
+
+void APIENTRY shared_dispatch_stub_442(const GLfloat *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[442];
+ ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
+}
+
+void APIENTRY shared_dispatch_stub_443(const GLdouble *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[443];
+ ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
+}
+
+void APIENTRY shared_dispatch_stub_444(const GLfloat *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[444];
+ ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
+}
+
+void APIENTRY shared_dispatch_stub_445(GLclampf value, GLboolean invert)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[445];
+ ((void (APIENTRY *)(GLclampf value, GLboolean invert)) _func)(value, invert);
+}
+
+void APIENTRY shared_dispatch_stub_446(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[446];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, border, imageSize, data);
+}
+
+void APIENTRY shared_dispatch_stub_447(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[447];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, border, imageSize, data);
+}
+
+void APIENTRY shared_dispatch_stub_448(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[448];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, depth, border, imageSize, data);
+}
+
+void APIENTRY shared_dispatch_stub_449(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[449];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, width, format, imageSize, data);
+}
+
+void APIENTRY shared_dispatch_stub_450(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[450];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data);
+}
+
+void APIENTRY shared_dispatch_stub_451(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[451];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
+}
+
+void APIENTRY shared_dispatch_stub_452(GLenum target, GLint level, GLvoid *img)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[452];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLvoid *img)) _func)(target, level, img);
+}
+
+void APIENTRY shared_dispatch_stub_453(GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[453];
+ ((void (APIENTRY *)(GLuint index)) _func)(index);
+}
+
+void APIENTRY shared_dispatch_stub_454(GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[454];
+ ((void (APIENTRY *)(GLuint index)) _func)(index);
+}
+
+void APIENTRY shared_dispatch_stub_455(GLenum target, GLuint index, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[455];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble *params)) _func)(target, index, params);
+}
+
+void APIENTRY shared_dispatch_stub_456(GLenum target, GLuint index, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[456];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat *params)) _func)(target, index, params);
+}
+
+void APIENTRY shared_dispatch_stub_457(GLenum target, GLuint index, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[457];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble *params)) _func)(target, index, params);
+}
+
+void APIENTRY shared_dispatch_stub_458(GLenum target, GLuint index, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[458];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat *params)) _func)(target, index, params);
+}
+
+void APIENTRY shared_dispatch_stub_459(GLenum target, GLenum pname, GLvoid *string)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[459];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid *string)) _func)(target, pname, string);
+}
+
+void APIENTRY shared_dispatch_stub_460(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[460];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_461(GLuint index, GLenum pname, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[461];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_462(GLuint index, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[462];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_463(GLuint index, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[463];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_464(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[464];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(target, index, x, y, z, w);
+}
+
+void APIENTRY shared_dispatch_stub_465(GLenum target, GLuint index, const GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[465];
+ ((void (APIENTRY *)(GLenum target, GLuint index, const GLdouble *params)) _func)(target, index, params);
+}
+
+void APIENTRY shared_dispatch_stub_466(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[466];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(target, index, x, y, z, w);
+}
+
+void APIENTRY shared_dispatch_stub_467(GLenum target, GLuint index, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[467];
+ ((void (APIENTRY *)(GLenum target, GLuint index, const GLfloat *params)) _func)(target, index, params);
+}
+
+void APIENTRY shared_dispatch_stub_468(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[468];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(target, index, x, y, z, w);
+}
+
+void APIENTRY shared_dispatch_stub_469(GLenum target, GLuint index, const GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[469];
+ ((void (APIENTRY *)(GLenum target, GLuint index, const GLdouble *params)) _func)(target, index, params);
+}
+
+void APIENTRY shared_dispatch_stub_470(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[470];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(target, index, x, y, z, w);
+}
+
+void APIENTRY shared_dispatch_stub_471(GLenum target, GLuint index, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[471];
+ ((void (APIENTRY *)(GLenum target, GLuint index, const GLfloat *params)) _func)(target, index, params);
+}
+
+void APIENTRY shared_dispatch_stub_472(GLenum target, GLenum format, GLsizei len, const GLvoid *string)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[472];
+ ((void (APIENTRY *)(GLenum target, GLenum format, GLsizei len, const GLvoid *string)) _func)(target, format, len, string);
+}
+
+void APIENTRY shared_dispatch_stub_473(GLuint index, GLdouble x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[473];
+ ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x);
+}
+
+void APIENTRY shared_dispatch_stub_474(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[474];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_475(GLuint index, GLfloat x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[475];
+ ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x);
+}
+
+void APIENTRY shared_dispatch_stub_476(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[476];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_477(GLuint index, GLshort x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[477];
+ ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x);
+}
+
+void APIENTRY shared_dispatch_stub_478(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[478];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_479(GLuint index, GLdouble x, GLdouble y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[479];
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y);
+}
+
+void APIENTRY shared_dispatch_stub_480(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[480];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_481(GLuint index, GLfloat x, GLfloat y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[481];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y);
+}
+
+void APIENTRY shared_dispatch_stub_482(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[482];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_483(GLuint index, GLshort x, GLshort y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[483];
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y);
+}
+
+void APIENTRY shared_dispatch_stub_484(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[484];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_485(GLuint index, GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[485];
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z);
+}
+
+void APIENTRY shared_dispatch_stub_486(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[486];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_487(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[487];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z);
+}
+
+void APIENTRY shared_dispatch_stub_488(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[488];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_489(GLuint index, GLshort x, GLshort y, GLshort z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[489];
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z);
+}
+
+void APIENTRY shared_dispatch_stub_490(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[490];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_491(GLuint index, const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[491];
+ ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_492(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[492];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_493(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[493];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_494(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[494];
+ ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w);
+}
+
+void APIENTRY shared_dispatch_stub_495(GLuint index, const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[495];
+ ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_496(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[496];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_497(GLuint index, const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[497];
+ ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_498(GLuint index, const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[498];
+ ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_499(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[499];
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w);
+}
+
+void APIENTRY shared_dispatch_stub_500(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[500];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_501(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[501];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w);
+}
+
+void APIENTRY shared_dispatch_stub_502(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[502];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_503(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[503];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_504(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[504];
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w);
+}
+
+void APIENTRY shared_dispatch_stub_505(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[505];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_506(GLuint index, const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[506];
+ ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_507(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[507];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_508(GLuint index, const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[508];
+ ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_509(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[509];
+ ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, normalized, stride, pointer);
+}
+
+void APIENTRY shared_dispatch_stub_510(GLenum target, GLuint buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[510];
+ ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer);
+}
+
+void APIENTRY shared_dispatch_stub_511(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[511];
+ ((void (APIENTRY *)(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage)) _func)(target, size, data, usage);
+}
+
+void APIENTRY shared_dispatch_stub_512(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[512];
+ ((void (APIENTRY *)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data)) _func)(target, offset, size, data);
+}
+
+void APIENTRY shared_dispatch_stub_513(GLsizei n, const GLuint *buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[513];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *buffer)) _func)(n, buffer);
+}
+
+void APIENTRY shared_dispatch_stub_514(GLsizei n, GLuint *buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[514];
+ ((void (APIENTRY *)(GLsizei n, GLuint *buffer)) _func)(n, buffer);
+}
+
+void APIENTRY shared_dispatch_stub_515(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[515];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_516(GLenum target, GLenum pname, GLvoid **params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[516];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid **params)) _func)(target, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_517(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[517];
+ ((void (APIENTRY *)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data)) _func)(target, offset, size, data);
+}
+
+GLboolean APIENTRY shared_dispatch_stub_518(GLuint buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[518];
+ return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer);
+}
+
+GLvoid * APIENTRY shared_dispatch_stub_519(GLenum target, GLenum access)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[519];
+ return ((GLvoid * (APIENTRY *)(GLenum target, GLenum access)) _func)(target, access);
+}
+
+GLboolean APIENTRY shared_dispatch_stub_520(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[520];
+ return ((GLboolean (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+void APIENTRY shared_dispatch_stub_521(GLenum target, GLuint id)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[521];
+ ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id);
+}
+
+void APIENTRY shared_dispatch_stub_522(GLsizei n, const GLuint *ids)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[522];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
+}
+
+void APIENTRY shared_dispatch_stub_523(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[523];
+ ((void (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+void APIENTRY shared_dispatch_stub_524(GLsizei n, GLuint *ids)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[524];
+ ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids);
+}
+
+void APIENTRY shared_dispatch_stub_525(GLuint id, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[525];
+ ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_526(GLuint id, GLenum pname, GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[526];
+ ((void (APIENTRY *)(GLuint id, GLenum pname, GLuint *params)) _func)(id, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_527(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[527];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLboolean APIENTRY shared_dispatch_stub_528(GLuint id)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[528];
+ return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id);
+}
+
+void APIENTRY shared_dispatch_stub_529(GLhandleARB containerObj, GLhandleARB obj)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[529];
+ ((void (APIENTRY *)(GLhandleARB containerObj, GLhandleARB obj)) _func)(containerObj, obj);
+}
+
+void APIENTRY shared_dispatch_stub_530(GLhandleARB shader)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[530];
+ ((void (APIENTRY *)(GLhandleARB shader)) _func)(shader);
+}
+
+GLhandleARB APIENTRY shared_dispatch_stub_531(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[531];
+ return ((GLhandleARB (APIENTRY *)(void)) _func)();
+}
+
+GLhandleARB APIENTRY shared_dispatch_stub_532(GLenum shaderType)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[532];
+ return ((GLhandleARB (APIENTRY *)(GLenum shaderType)) _func)(shaderType);
+}
+
+void APIENTRY shared_dispatch_stub_533(GLhandleARB obj)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[533];
+ ((void (APIENTRY *)(GLhandleARB obj)) _func)(obj);
+}
+
+void APIENTRY shared_dispatch_stub_534(GLhandleARB containerObj, GLhandleARB attachedObj)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[534];
+ ((void (APIENTRY *)(GLhandleARB containerObj, GLhandleARB attachedObj)) _func)(containerObj, attachedObj);
+}
+
+void APIENTRY shared_dispatch_stub_535(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[535];
+ ((void (APIENTRY *)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)) _func)(program, index, bufSize, length, size, type, name);
+}
+
+void APIENTRY shared_dispatch_stub_536(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[536];
+ ((void (APIENTRY *)(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog)) _func)(containerObj, maxLength, length, infoLog);
+}
+
+GLhandleARB APIENTRY shared_dispatch_stub_537(GLenum pname)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[537];
+ return ((GLhandleARB (APIENTRY *)(GLenum pname)) _func)(pname);
+}
+
+void APIENTRY shared_dispatch_stub_538(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[538];
+ ((void (APIENTRY *)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog)) _func)(obj, maxLength, length, infoLog);
+}
+
+void APIENTRY shared_dispatch_stub_539(GLhandleARB obj, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[539];
+ ((void (APIENTRY *)(GLhandleARB obj, GLenum pname, GLfloat *params)) _func)(obj, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_540(GLhandleARB obj, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[540];
+ ((void (APIENTRY *)(GLhandleARB obj, GLenum pname, GLint *params)) _func)(obj, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_541(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[541];
+ ((void (APIENTRY *)(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source)) _func)(shader, bufSize, length, source);
+}
+
+GLint APIENTRY shared_dispatch_stub_542(GLhandleARB program, const GLcharARB *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[542];
+ return ((GLint (APIENTRY *)(GLhandleARB program, const GLcharARB *name)) _func)(program, name);
+}
+
+void APIENTRY shared_dispatch_stub_543(GLhandleARB program, GLint location, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[543];
+ ((void (APIENTRY *)(GLhandleARB program, GLint location, GLfloat *params)) _func)(program, location, params);
+}
+
+void APIENTRY shared_dispatch_stub_544(GLhandleARB program, GLint location, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[544];
+ ((void (APIENTRY *)(GLhandleARB program, GLint location, GLint *params)) _func)(program, location, params);
+}
+
+void APIENTRY shared_dispatch_stub_545(GLhandleARB program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[545];
+ ((void (APIENTRY *)(GLhandleARB program)) _func)(program);
+}
+
+void APIENTRY shared_dispatch_stub_546(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[546];
+ ((void (APIENTRY *)(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length)) _func)(shader, count, string, length);
+}
+
+void APIENTRY shared_dispatch_stub_547(GLint location, GLfloat v0)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[547];
+ ((void (APIENTRY *)(GLint location, GLfloat v0)) _func)(location, v0);
+}
+
+void APIENTRY shared_dispatch_stub_548(GLint location, GLsizei count, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[548];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+}
+
+void APIENTRY shared_dispatch_stub_549(GLint location, GLint v0)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[549];
+ ((void (APIENTRY *)(GLint location, GLint v0)) _func)(location, v0);
+}
+
+void APIENTRY shared_dispatch_stub_550(GLint location, GLsizei count, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[550];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+}
+
+void APIENTRY shared_dispatch_stub_551(GLint location, GLfloat v0, GLfloat v1)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[551];
+ ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1)) _func)(location, v0, v1);
+}
+
+void APIENTRY shared_dispatch_stub_552(GLint location, GLsizei count, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[552];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+}
+
+void APIENTRY shared_dispatch_stub_553(GLint location, GLint v0, GLint v1)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[553];
+ ((void (APIENTRY *)(GLint location, GLint v0, GLint v1)) _func)(location, v0, v1);
+}
+
+void APIENTRY shared_dispatch_stub_554(GLint location, GLsizei count, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[554];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+}
+
+void APIENTRY shared_dispatch_stub_555(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[555];
+ ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)) _func)(location, v0, v1, v2);
+}
+
+void APIENTRY shared_dispatch_stub_556(GLint location, GLsizei count, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[556];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+}
+
+void APIENTRY shared_dispatch_stub_557(GLint location, GLint v0, GLint v1, GLint v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[557];
+ ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2)) _func)(location, v0, v1, v2);
+}
+
+void APIENTRY shared_dispatch_stub_558(GLint location, GLsizei count, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[558];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+}
+
+void APIENTRY shared_dispatch_stub_559(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[559];
+ ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)) _func)(location, v0, v1, v2, v3);
+}
+
+void APIENTRY shared_dispatch_stub_560(GLint location, GLsizei count, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[560];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+}
+
+void APIENTRY shared_dispatch_stub_561(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[561];
+ ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)) _func)(location, v0, v1, v2, v3);
+}
+
+void APIENTRY shared_dispatch_stub_562(GLint location, GLsizei count, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[562];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+}
+
+void APIENTRY shared_dispatch_stub_563(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[563];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+void APIENTRY shared_dispatch_stub_564(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[564];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+void APIENTRY shared_dispatch_stub_565(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[565];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+void APIENTRY shared_dispatch_stub_566(GLhandleARB program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[566];
+ ((void (APIENTRY *)(GLhandleARB program)) _func)(program);
+}
+
+void APIENTRY shared_dispatch_stub_567(GLhandleARB program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[567];
+ ((void (APIENTRY *)(GLhandleARB program)) _func)(program);
+}
+
+void APIENTRY shared_dispatch_stub_568(GLhandleARB program, GLuint index, const GLcharARB *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[568];
+ ((void (APIENTRY *)(GLhandleARB program, GLuint index, const GLcharARB *name)) _func)(program, index, name);
+}
+
+void APIENTRY shared_dispatch_stub_569(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[569];
+ ((void (APIENTRY *)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)) _func)(program, index, bufSize, length, size, type, name);
+}
+
+GLint APIENTRY shared_dispatch_stub_570(GLhandleARB program, const GLcharARB *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[570];
+ return ((GLint (APIENTRY *)(GLhandleARB program, const GLcharARB *name)) _func)(program, name);
+}
+
+void APIENTRY shared_dispatch_stub_571(GLsizei n, const GLenum *bufs)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[571];
+ ((void (APIENTRY *)(GLsizei n, const GLenum *bufs)) _func)(n, bufs);
+}
+
+void APIENTRY shared_dispatch_stub_572(GLenum target, GLenum clamp)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[572];
+ ((void (APIENTRY *)(GLenum target, GLenum clamp)) _func)(target, clamp);
+}
+
+void APIENTRY shared_dispatch_stub_573(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[573];
+ ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount);
+}
+
+void APIENTRY shared_dispatch_stub_574(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[574];
+ ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
+}
+
+void APIENTRY shared_dispatch_stub_575(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[575];
+ ((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, samples, internalformat, width, height);
+}
+
+void APIENTRY shared_dispatch_stub_576(GLenum target, GLenum attachment, GLuint texture, GLint level)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[576];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level)) _func)(target, attachment, texture, level);
+}
+
+void APIENTRY shared_dispatch_stub_577(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[577];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)) _func)(target, attachment, texture, level, face);
+}
+
+void APIENTRY shared_dispatch_stub_578(GLuint program, GLenum pname, GLint value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[578];
+ ((void (APIENTRY *)(GLuint program, GLenum pname, GLint value)) _func)(program, pname, value);
+}
+
+void APIENTRY shared_dispatch_stub_579(GLuint index, GLuint divisor)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[579];
+ ((void (APIENTRY *)(GLuint index, GLuint divisor)) _func)(index, divisor);
+}
+
+void APIENTRY shared_dispatch_stub_580(GLenum target, GLintptr offset, GLsizeiptr length)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[580];
+ ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr length)) _func)(target, offset, length);
+}
+
+GLvoid * APIENTRY shared_dispatch_stub_581(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[581];
+ return ((GLvoid * (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)) _func)(target, offset, length, access);
+}
+
+void APIENTRY shared_dispatch_stub_582(GLenum target, GLenum internalFormat, GLuint buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[582];
+ ((void (APIENTRY *)(GLenum target, GLenum internalFormat, GLuint buffer)) _func)(target, internalFormat, buffer);
+}
+
+void APIENTRY shared_dispatch_stub_583(GLuint array)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[583];
+ ((void (APIENTRY *)(GLuint array)) _func)(array);
+}
+
+void APIENTRY shared_dispatch_stub_584(GLsizei n, GLuint *arrays)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[584];
+ ((void (APIENTRY *)(GLsizei n, GLuint *arrays)) _func)(n, arrays);
+}
+
+void APIENTRY shared_dispatch_stub_585(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[585];
+ ((void (APIENTRY *)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)) _func)(readTarget, writeTarget, readOffset, writeOffset, size);
+}
+
+GLenum APIENTRY shared_dispatch_stub_586(GLsync sync, GLbitfield flags, GLuint64 timeout)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[586];
+ return ((GLenum (APIENTRY *)(GLsync sync, GLbitfield flags, GLuint64 timeout)) _func)(sync, flags, timeout);
+}
+
+void APIENTRY shared_dispatch_stub_587(GLsync sync)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[587];
+ ((void (APIENTRY *)(GLsync sync)) _func)(sync);
+}
+
+GLsync APIENTRY shared_dispatch_stub_588(GLenum condition, GLbitfield flags)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[588];
+ return ((GLsync (APIENTRY *)(GLenum condition, GLbitfield flags)) _func)(condition, flags);
+}
+
+void APIENTRY shared_dispatch_stub_589(GLenum pname, GLint64 *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[589];
+ ((void (APIENTRY *)(GLenum pname, GLint64 *params)) _func)(pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_590(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[590];
+ ((void (APIENTRY *)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)) _func)(sync, pname, bufSize, length, values);
+}
+
+GLboolean APIENTRY shared_dispatch_stub_591(GLsync sync)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[591];
+ return ((GLboolean (APIENTRY *)(GLsync sync)) _func)(sync);
+}
+
+void APIENTRY shared_dispatch_stub_592(GLsync sync, GLbitfield flags, GLuint64 timeout)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[592];
+ ((void (APIENTRY *)(GLsync sync, GLbitfield flags, GLuint64 timeout)) _func)(sync, flags, timeout);
+}
+
+void APIENTRY shared_dispatch_stub_593(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[593];
+ ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)) _func)(mode, count, type, indices, basevertex);
+}
+
+void APIENTRY shared_dispatch_stub_594(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[594];
+ ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex)) _func)(mode, count, type, indices, primcount, basevertex);
+}
+
+void APIENTRY shared_dispatch_stub_595(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[595];
+ ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)) _func)(mode, start, end, count, type, indices, basevertex);
+}
+
+void APIENTRY shared_dispatch_stub_596(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[596];
+ ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex)) _func)(mode, count, type, indices, primcount, basevertex);
+}
+
+void APIENTRY shared_dispatch_stub_597(GLuint buf, GLenum modeRGB, GLenum modeA)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[597];
+ ((void (APIENTRY *)(GLuint buf, GLenum modeRGB, GLenum modeA)) _func)(buf, modeRGB, modeA);
+}
+
+void APIENTRY shared_dispatch_stub_598(GLuint buf, GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[598];
+ ((void (APIENTRY *)(GLuint buf, GLenum mode)) _func)(buf, mode);
+}
+
+void APIENTRY shared_dispatch_stub_599(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[599];
+ ((void (APIENTRY *)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA)) _func)(buf, srcRGB, dstRGB, srcA, dstA);
+}
+
+void APIENTRY shared_dispatch_stub_600(GLuint buf, GLenum src, GLenum dst)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[600];
+ ((void (APIENTRY *)(GLuint buf, GLenum src, GLenum dst)) _func)(buf, src, dst);
+}
+
+void APIENTRY shared_dispatch_stub_601(GLuint unit, GLuint sampler)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[601];
+ ((void (APIENTRY *)(GLuint unit, GLuint sampler)) _func)(unit, sampler);
+}
+
+void APIENTRY shared_dispatch_stub_602(GLsizei count, const GLuint *samplers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[602];
+ ((void (APIENTRY *)(GLsizei count, const GLuint *samplers)) _func)(count, samplers);
+}
+
+void APIENTRY shared_dispatch_stub_603(GLsizei count, GLuint *samplers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[603];
+ ((void (APIENTRY *)(GLsizei count, GLuint *samplers)) _func)(count, samplers);
+}
+
+void APIENTRY shared_dispatch_stub_604(GLuint sampler, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[604];
+ ((void (APIENTRY *)(GLuint sampler, GLenum pname, GLint *params)) _func)(sampler, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_605(GLuint sampler, GLenum pname, GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[605];
+ ((void (APIENTRY *)(GLuint sampler, GLenum pname, GLuint *params)) _func)(sampler, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_606(GLuint sampler, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[606];
+ ((void (APIENTRY *)(GLuint sampler, GLenum pname, GLfloat *params)) _func)(sampler, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_607(GLuint sampler, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[607];
+ ((void (APIENTRY *)(GLuint sampler, GLenum pname, GLint *params)) _func)(sampler, pname, params);
+}
+
+GLboolean APIENTRY shared_dispatch_stub_608(GLuint sampler)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[608];
+ return ((GLboolean (APIENTRY *)(GLuint sampler)) _func)(sampler);
+}
+
+void APIENTRY shared_dispatch_stub_609(GLuint sampler, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[609];
+ ((void (APIENTRY *)(GLuint sampler, GLenum pname, const GLint *params)) _func)(sampler, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_610(GLuint sampler, GLenum pname, const GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[610];
+ ((void (APIENTRY *)(GLuint sampler, GLenum pname, const GLuint *params)) _func)(sampler, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_611(GLuint sampler, GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[611];
+ ((void (APIENTRY *)(GLuint sampler, GLenum pname, GLfloat param)) _func)(sampler, pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_612(GLuint sampler, GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[612];
+ ((void (APIENTRY *)(GLuint sampler, GLenum pname, const GLfloat *params)) _func)(sampler, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_613(GLuint sampler, GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[613];
+ ((void (APIENTRY *)(GLuint sampler, GLenum pname, GLint param)) _func)(sampler, pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_614(GLuint sampler, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[614];
+ ((void (APIENTRY *)(GLuint sampler, GLenum pname, const GLint *params)) _func)(sampler, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_615(GLenum target, GLuint id)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[615];
+ ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id);
+}
+
+void APIENTRY shared_dispatch_stub_616(GLsizei n, const GLuint *ids)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[616];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
+}
+
+void APIENTRY shared_dispatch_stub_617(GLenum mode, GLuint id)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[617];
+ ((void (APIENTRY *)(GLenum mode, GLuint id)) _func)(mode, id);
+}
+
+void APIENTRY shared_dispatch_stub_618(GLsizei n, GLuint *ids)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[618];
+ ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids);
+}
+
+GLboolean APIENTRY shared_dispatch_stub_619(GLuint id)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[619];
+ return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id);
+}
+
+void APIENTRY shared_dispatch_stub_620(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[620];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+void APIENTRY shared_dispatch_stub_621(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[621];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+void APIENTRY shared_dispatch_stub_622(GLclampf depth)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[622];
+ ((void (APIENTRY *)(GLclampf depth)) _func)(depth);
+}
+
+void APIENTRY shared_dispatch_stub_623(GLclampf zNear, GLclampf zFar)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[623];
+ ((void (APIENTRY *)(GLclampf zNear, GLclampf zFar)) _func)(zNear, zFar);
+}
+
+void APIENTRY shared_dispatch_stub_624(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[624];
+ ((void (APIENTRY *)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)) _func)(shadertype, precisiontype, range, precision);
+}
+
+void APIENTRY shared_dispatch_stub_625(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[625];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+void APIENTRY shared_dispatch_stub_626(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[626];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)) _func)(n, shaders, binaryformat, binary, length);
+}
+
+void APIENTRY shared_dispatch_stub_627(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[627];
+ ((void (APIENTRY *)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary)) _func)(program, bufSize, length, binaryFormat, binary);
+}
+
+void APIENTRY shared_dispatch_stub_628(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[628];
+ ((void (APIENTRY *)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length)) _func)(program, binaryFormat, binary, length);
+}
+
+void APIENTRY shared_dispatch_stub_629(GLuint program, GLenum pname, GLint value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[629];
+ ((void (APIENTRY *)(GLuint program, GLenum pname, GLint value)) _func)(program, pname, value);
+}
+
+GLenum APIENTRY shared_dispatch_stub_630(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[630];
+ return ((GLenum (APIENTRY *)(void)) _func)();
+}
+
+void APIENTRY shared_dispatch_stub_631(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[631];
+ ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table)) _func)(target, format, type, bufSize, table);
+}
+
+void APIENTRY shared_dispatch_stub_632(GLenum target, GLint lod, GLsizei bufSize, GLvoid *img)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[632];
+ ((void (APIENTRY *)(GLenum target, GLint lod, GLsizei bufSize, GLvoid *img)) _func)(target, lod, bufSize, img);
+}
+
+void APIENTRY shared_dispatch_stub_633(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[633];
+ ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image)) _func)(target, format, type, bufSize, image);
+}
+
+void APIENTRY shared_dispatch_stub_634(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[634];
+ ((void (APIENTRY *)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values)) _func)(target, reset, format, type, bufSize, values);
+}
+
+void APIENTRY shared_dispatch_stub_635(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[635];
+ ((void (APIENTRY *)(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v)) _func)(target, query, bufSize, v);
+}
+
+void APIENTRY shared_dispatch_stub_636(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[636];
+ ((void (APIENTRY *)(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v)) _func)(target, query, bufSize, v);
+}
+
+void APIENTRY shared_dispatch_stub_637(GLenum target, GLenum query, GLsizei bufSize, GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[637];
+ ((void (APIENTRY *)(GLenum target, GLenum query, GLsizei bufSize, GLint *v)) _func)(target, query, bufSize, v);
+}
+
+void APIENTRY shared_dispatch_stub_638(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[638];
+ ((void (APIENTRY *)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values)) _func)(target, reset, format, type, bufSize, values);
+}
+
+void APIENTRY shared_dispatch_stub_639(GLenum map, GLsizei bufSize, GLfloat *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[639];
+ ((void (APIENTRY *)(GLenum map, GLsizei bufSize, GLfloat *values)) _func)(map, bufSize, values);
+}
+
+void APIENTRY shared_dispatch_stub_640(GLenum map, GLsizei bufSize, GLuint *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[640];
+ ((void (APIENTRY *)(GLenum map, GLsizei bufSize, GLuint *values)) _func)(map, bufSize, values);
+}
+
+void APIENTRY shared_dispatch_stub_641(GLenum map, GLsizei bufSize, GLushort *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[641];
+ ((void (APIENTRY *)(GLenum map, GLsizei bufSize, GLushort *values)) _func)(map, bufSize, values);
+}
+
+void APIENTRY shared_dispatch_stub_642(GLsizei bufSize, GLubyte *pattern)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[642];
+ ((void (APIENTRY *)(GLsizei bufSize, GLubyte *pattern)) _func)(bufSize, pattern);
+}
+
+void APIENTRY shared_dispatch_stub_643(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[643];
+ ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span)) _func)(target, format, type, rowBufSize, row, columnBufSize, column, span);
+}
+
+void APIENTRY shared_dispatch_stub_644(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[644];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img)) _func)(target, level, format, type, bufSize, img);
+}
+
+void APIENTRY shared_dispatch_stub_645(GLhandleARB program, GLint location, GLsizei bufSize, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[645];
+ ((void (APIENTRY *)(GLhandleARB program, GLint location, GLsizei bufSize, GLdouble *params)) _func)(program, location, bufSize, params);
+}
+
+void APIENTRY shared_dispatch_stub_646(GLhandleARB program, GLint location, GLsizei bufSize, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[646];
+ ((void (APIENTRY *)(GLhandleARB program, GLint location, GLsizei bufSize, GLfloat *params)) _func)(program, location, bufSize, params);
+}
+
+void APIENTRY shared_dispatch_stub_647(GLhandleARB program, GLint location, GLsizei bufSize, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[647];
+ ((void (APIENTRY *)(GLhandleARB program, GLint location, GLsizei bufSize, GLint *params)) _func)(program, location, bufSize, params);
+}
+
+void APIENTRY shared_dispatch_stub_648(GLhandleARB program, GLint location, GLsizei bufSize, GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[648];
+ ((void (APIENTRY *)(GLhandleARB program, GLint location, GLsizei bufSize, GLuint *params)) _func)(program, location, bufSize, params);
+}
+
+void APIENTRY shared_dispatch_stub_649(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[649];
+ ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data)) _func)(x, y, width, height, format, type, bufSize, data);
+}
+
+void APIENTRY shared_dispatch_stub_650(GLfloat factor, GLfloat bias)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[650];
+ ((void (APIENTRY *)(GLfloat factor, GLfloat bias)) _func)(factor, bias);
+}
+
+void APIENTRY shared_dispatch_stub_651(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[651];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height)) _func)(x, y, z, width, height);
+}
+
+void APIENTRY shared_dispatch_stub_652(const GLfloat *coords)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[652];
+ ((void (APIENTRY *)(const GLfloat *coords)) _func)(coords);
+}
+
+void APIENTRY shared_dispatch_stub_653(GLint x, GLint y, GLint z, GLint width, GLint height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[653];
+ ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint width, GLint height)) _func)(x, y, z, width, height);
+}
+
+void APIENTRY shared_dispatch_stub_654(const GLint *coords)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[654];
+ ((void (APIENTRY *)(const GLint *coords)) _func)(coords);
+}
+
+void APIENTRY shared_dispatch_stub_655(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[655];
+ ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height)) _func)(x, y, z, width, height);
+}
+
+void APIENTRY shared_dispatch_stub_656(const GLshort *coords)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[656];
+ ((void (APIENTRY *)(const GLshort *coords)) _func)(coords);
+}
+
+void APIENTRY shared_dispatch_stub_657(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[657];
+ ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height)) _func)(x, y, z, width, height);
+}
+
+void APIENTRY shared_dispatch_stub_658(const GLfixed *coords)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[658];
+ ((void (APIENTRY *)(const GLfixed *coords)) _func)(coords);
+}
+
+void APIENTRY shared_dispatch_stub_659(GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[659];
+ ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
+}
+
+void APIENTRY shared_dispatch_stub_660(GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[660];
+ ((void (APIENTRY *)(GLenum pname, GLfloat *params)) _func)(pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_661(GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[661];
+ ((void (APIENTRY *)(GLenum pname, GLint *params)) _func)(pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_662(GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[662];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_663(GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[663];
+ ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_664(GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[664];
+ ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_665(GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[665];
+ ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
+}
+
+GLbitfield APIENTRY shared_dispatch_stub_666(GLfixed *mantissa, GLint *exponent)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[666];
+ return ((GLbitfield (APIENTRY *)(GLfixed *mantissa, GLint *exponent)) _func)(mantissa, exponent);
+}
+
+void APIENTRY shared_dispatch_stub_667(GLclampf value, GLboolean invert)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[667];
+ ((void (APIENTRY *)(GLclampf value, GLboolean invert)) _func)(value, invert);
+}
+
+void APIENTRY shared_dispatch_stub_668(GLenum pattern)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[668];
+ ((void (APIENTRY *)(GLenum pattern)) _func)(pattern);
+}
+
+void APIENTRY shared_dispatch_stub_669(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[669];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer);
+}
+
+void APIENTRY shared_dispatch_stub_670(GLsizei stride, GLsizei count, const GLboolean *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[670];
+ ((void (APIENTRY *)(GLsizei stride, GLsizei count, const GLboolean *pointer)) _func)(stride, count, pointer);
+}
+
+void APIENTRY shared_dispatch_stub_671(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[671];
+ ((void (APIENTRY *)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(type, stride, count, pointer);
+}
+
+void APIENTRY shared_dispatch_stub_672(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[672];
+ ((void (APIENTRY *)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(type, stride, count, pointer);
+}
+
+void APIENTRY shared_dispatch_stub_673(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[673];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer);
+}
+
+void APIENTRY shared_dispatch_stub_674(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[674];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer);
+}
+
+void APIENTRY shared_dispatch_stub_675(GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[675];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_676(GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[676];
+ ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_677(GLint first, GLsizei count)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[677];
+ ((void (APIENTRY *)(GLint first, GLsizei count)) _func)(first, count);
+}
+
+void APIENTRY shared_dispatch_stub_678(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[678];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+void APIENTRY shared_dispatch_stub_679(GLbyte red, GLbyte green, GLbyte blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[679];
+ ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue);
+}
+
+void APIENTRY shared_dispatch_stub_680(const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[680];
+ ((void (APIENTRY *)(const GLbyte *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_681(GLdouble red, GLdouble green, GLdouble blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[681];
+ ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue);
+}
+
+void APIENTRY shared_dispatch_stub_682(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[682];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_683(GLfloat red, GLfloat green, GLfloat blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[683];
+ ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue);
+}
+
+void APIENTRY shared_dispatch_stub_684(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[684];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_685(GLint red, GLint green, GLint blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[685];
+ ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue);
+}
+
+void APIENTRY shared_dispatch_stub_686(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[686];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_687(GLshort red, GLshort green, GLshort blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[687];
+ ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue);
+}
+
+void APIENTRY shared_dispatch_stub_688(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[688];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_689(GLubyte red, GLubyte green, GLubyte blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[689];
+ ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue);
+}
+
+void APIENTRY shared_dispatch_stub_690(const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[690];
+ ((void (APIENTRY *)(const GLubyte *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_691(GLuint red, GLuint green, GLuint blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[691];
+ ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue);
+}
+
+void APIENTRY shared_dispatch_stub_692(const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[692];
+ ((void (APIENTRY *)(const GLuint *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_693(GLushort red, GLushort green, GLushort blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[693];
+ ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue);
+}
+
+void APIENTRY shared_dispatch_stub_694(const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[694];
+ ((void (APIENTRY *)(const GLushort *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_695(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[695];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
+}
+
+void APIENTRY shared_dispatch_stub_696(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[696];
+ ((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount);
+}
+
+void APIENTRY shared_dispatch_stub_697(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[697];
+ ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
+}
+
+void APIENTRY shared_dispatch_stub_698(GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[698];
+ ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
+}
+
+void APIENTRY shared_dispatch_stub_699(GLdouble coord)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[699];
+ ((void (APIENTRY *)(GLdouble coord)) _func)(coord);
+}
+
+void APIENTRY shared_dispatch_stub_700(const GLdouble *coord)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[700];
+ ((void (APIENTRY *)(const GLdouble *coord)) _func)(coord);
+}
+
+void APIENTRY shared_dispatch_stub_701(GLfloat coord)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[701];
+ ((void (APIENTRY *)(GLfloat coord)) _func)(coord);
+}
+
+void APIENTRY shared_dispatch_stub_702(const GLfloat *coord)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[702];
+ ((void (APIENTRY *)(const GLfloat *coord)) _func)(coord);
+}
+
+void APIENTRY shared_dispatch_stub_703(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[703];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+void APIENTRY shared_dispatch_stub_704(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[704];
+ ((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
+}
+
+void APIENTRY shared_dispatch_stub_705(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[705];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+void APIENTRY shared_dispatch_stub_706(GLsizei length, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[706];
+ ((void (APIENTRY *)(GLsizei length, const GLvoid *pointer)) _func)(length, pointer);
+}
+
+void APIENTRY shared_dispatch_stub_707(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[707];
+ ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)) _func)(stage, portion, variable, input, mapping, componentUsage);
+}
+
+void APIENTRY shared_dispatch_stub_708(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[708];
+ ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)) _func)(stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum);
+}
+
+void APIENTRY shared_dispatch_stub_709(GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[709];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_710(GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[710];
+ ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_711(GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[711];
+ ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_712(GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[712];
+ ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_713(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[713];
+ ((void (APIENTRY *)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)) _func)(variable, input, mapping, componentUsage);
+}
+
+void APIENTRY shared_dispatch_stub_714(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[714];
+ ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)) _func)(stage, portion, variable, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_715(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[715];
+ ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)) _func)(stage, portion, variable, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_716(GLenum stage, GLenum portion, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[716];
+ ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params)) _func)(stage, portion, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_717(GLenum stage, GLenum portion, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[717];
+ ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum pname, GLint *params)) _func)(stage, portion, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_718(GLenum variable, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[718];
+ ((void (APIENTRY *)(GLenum variable, GLenum pname, GLfloat *params)) _func)(variable, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_719(GLenum variable, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[719];
+ ((void (APIENTRY *)(GLenum variable, GLenum pname, GLint *params)) _func)(variable, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_720(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[720];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+void APIENTRY shared_dispatch_stub_721(GLdouble x, GLdouble y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[721];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
+}
+
+void APIENTRY shared_dispatch_stub_722(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[722];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_723(GLfloat x, GLfloat y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[723];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
+}
+
+void APIENTRY shared_dispatch_stub_724(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[724];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_725(GLint x, GLint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[725];
+ ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
+}
+
+void APIENTRY shared_dispatch_stub_726(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[726];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_727(GLshort x, GLshort y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[727];
+ ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
+}
+
+void APIENTRY shared_dispatch_stub_728(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[728];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_729(GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[729];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
+}
+
+void APIENTRY shared_dispatch_stub_730(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[730];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_731(GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[731];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
+}
+
+void APIENTRY shared_dispatch_stub_732(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[732];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_733(GLint x, GLint y, GLint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[733];
+ ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
+}
+
+void APIENTRY shared_dispatch_stub_734(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[734];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_735(GLshort x, GLshort y, GLshort z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[735];
+ ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
+}
+
+void APIENTRY shared_dispatch_stub_736(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[736];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_737(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[737];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w);
+}
+
+void APIENTRY shared_dispatch_stub_738(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[738];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_739(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[739];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w);
+}
+
+void APIENTRY shared_dispatch_stub_740(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[740];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_741(GLint x, GLint y, GLint z, GLint w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[741];
+ ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w);
+}
+
+void APIENTRY shared_dispatch_stub_742(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[742];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_743(GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[743];
+ ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w);
+}
+
+void APIENTRY shared_dispatch_stub_744(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[744];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+void APIENTRY shared_dispatch_stub_745(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[745];
+ ((void (APIENTRY *)(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride)) _func)(mode, first, count, primcount, modestride);
+}
+
+void APIENTRY shared_dispatch_stub_746(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[746];
+ ((void (APIENTRY *)(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride)) _func)(mode, count, type, indices, primcount, modestride);
+}
+
+void APIENTRY shared_dispatch_stub_747(GLsizei n, const GLuint *fences)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[747];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *fences)) _func)(n, fences);
+}
+
+void APIENTRY shared_dispatch_stub_748(GLuint fence)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[748];
+ ((void (APIENTRY *)(GLuint fence)) _func)(fence);
+}
+
+void APIENTRY shared_dispatch_stub_749(GLsizei n, GLuint *fences)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[749];
+ ((void (APIENTRY *)(GLsizei n, GLuint *fences)) _func)(n, fences);
+}
+
+void APIENTRY shared_dispatch_stub_750(GLuint fence, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[750];
+ ((void (APIENTRY *)(GLuint fence, GLenum pname, GLint *params)) _func)(fence, pname, params);
+}
+
+GLboolean APIENTRY shared_dispatch_stub_751(GLuint fence)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[751];
+ return ((GLboolean (APIENTRY *)(GLuint fence)) _func)(fence);
+}
+
+void APIENTRY shared_dispatch_stub_752(GLuint fence, GLenum condition)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[752];
+ ((void (APIENTRY *)(GLuint fence, GLenum condition)) _func)(fence, condition);
+}
+
+GLboolean APIENTRY shared_dispatch_stub_753(GLuint fence)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[753];
+ return ((GLboolean (APIENTRY *)(GLuint fence)) _func)(fence);
+}
+
+GLboolean APIENTRY shared_dispatch_stub_754(GLsizei n, const GLuint *ids, GLboolean *residences)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[754];
+ return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *ids, GLboolean *residences)) _func)(n, ids, residences);
+}
+
+void APIENTRY shared_dispatch_stub_755(GLenum target, GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[755];
+ ((void (APIENTRY *)(GLenum target, GLuint program)) _func)(target, program);
+}
+
+void APIENTRY shared_dispatch_stub_756(GLsizei n, const GLuint *programs)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[756];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *programs)) _func)(n, programs);
+}
+
+void APIENTRY shared_dispatch_stub_757(GLenum target, GLuint id, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[757];
+ ((void (APIENTRY *)(GLenum target, GLuint id, const GLfloat *params)) _func)(target, id, params);
+}
+
+void APIENTRY shared_dispatch_stub_758(GLsizei n, GLuint *programs)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[758];
+ ((void (APIENTRY *)(GLsizei n, GLuint *programs)) _func)(n, programs);
+}
+
+void APIENTRY shared_dispatch_stub_759(GLenum target, GLuint index, GLenum pname, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[759];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLdouble *params)) _func)(target, index, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_760(GLenum target, GLuint index, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[760];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLfloat *params)) _func)(target, index, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_761(GLuint id, GLenum pname, GLubyte *program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[761];
+ ((void (APIENTRY *)(GLuint id, GLenum pname, GLubyte *program)) _func)(id, pname, program);
+}
+
+void APIENTRY shared_dispatch_stub_762(GLuint id, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[762];
+ ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_763(GLenum target, GLuint address, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[763];
+ ((void (APIENTRY *)(GLenum target, GLuint address, GLenum pname, GLint *params)) _func)(target, address, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_764(GLuint index, GLenum pname, GLvoid **pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[764];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer);
+}
+
+void APIENTRY shared_dispatch_stub_765(GLuint index, GLenum pname, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[765];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_766(GLuint index, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[766];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_767(GLuint index, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[767];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
+}
+
+GLboolean APIENTRY shared_dispatch_stub_768(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[768];
+ return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+void APIENTRY shared_dispatch_stub_769(GLenum target, GLuint id, GLsizei len, const GLubyte *program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[769];
+ ((void (APIENTRY *)(GLenum target, GLuint id, GLsizei len, const GLubyte *program)) _func)(target, id, len, program);
+}
+
+void APIENTRY shared_dispatch_stub_770(GLenum target, GLuint index, GLsizei num, const GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[770];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLdouble *params)) _func)(target, index, num, params);
+}
+
+void APIENTRY shared_dispatch_stub_771(GLenum target, GLuint index, GLsizei num, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[771];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLfloat *params)) _func)(target, index, num, params);
+}
+
+void APIENTRY shared_dispatch_stub_772(GLsizei n, const GLuint *ids)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[772];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
+}
+
+void APIENTRY shared_dispatch_stub_773(GLenum target, GLuint address, GLenum matrix, GLenum transform)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[773];
+ ((void (APIENTRY *)(GLenum target, GLuint address, GLenum matrix, GLenum transform)) _func)(target, address, matrix, transform);
+}
+
+void APIENTRY shared_dispatch_stub_774(GLuint index, GLdouble x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[774];
+ ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x);
+}
+
+void APIENTRY shared_dispatch_stub_775(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[775];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_776(GLuint index, GLfloat x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[776];
+ ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x);
+}
+
+void APIENTRY shared_dispatch_stub_777(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[777];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_778(GLuint index, GLshort x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[778];
+ ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x);
+}
+
+void APIENTRY shared_dispatch_stub_779(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[779];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_780(GLuint index, GLdouble x, GLdouble y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[780];
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y);
+}
+
+void APIENTRY shared_dispatch_stub_781(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[781];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_782(GLuint index, GLfloat x, GLfloat y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[782];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y);
+}
+
+void APIENTRY shared_dispatch_stub_783(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[783];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_784(GLuint index, GLshort x, GLshort y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[784];
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y);
+}
+
+void APIENTRY shared_dispatch_stub_785(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[785];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_786(GLuint index, GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[786];
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z);
+}
+
+void APIENTRY shared_dispatch_stub_787(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[787];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_788(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[788];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z);
+}
+
+void APIENTRY shared_dispatch_stub_789(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[789];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_790(GLuint index, GLshort x, GLshort y, GLshort z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[790];
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z);
+}
+
+void APIENTRY shared_dispatch_stub_791(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[791];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_792(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[792];
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w);
+}
+
+void APIENTRY shared_dispatch_stub_793(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[793];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_794(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[794];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w);
+}
+
+void APIENTRY shared_dispatch_stub_795(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[795];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_796(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[796];
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w);
+}
+
+void APIENTRY shared_dispatch_stub_797(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[797];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_798(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[798];
+ ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w);
+}
+
+void APIENTRY shared_dispatch_stub_799(GLuint index, const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[799];
+ ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_800(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[800];
+ ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer);
+}
+
+void APIENTRY shared_dispatch_stub_801(GLuint index, GLsizei n, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[801];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
+}
+
+void APIENTRY shared_dispatch_stub_802(GLuint index, GLsizei n, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[802];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
+}
+
+void APIENTRY shared_dispatch_stub_803(GLuint index, GLsizei n, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[803];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
+}
+
+void APIENTRY shared_dispatch_stub_804(GLuint index, GLsizei n, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[804];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
+}
+
+void APIENTRY shared_dispatch_stub_805(GLuint index, GLsizei n, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[805];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
+}
+
+void APIENTRY shared_dispatch_stub_806(GLuint index, GLsizei n, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[806];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
+}
+
+void APIENTRY shared_dispatch_stub_807(GLuint index, GLsizei n, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[807];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
+}
+
+void APIENTRY shared_dispatch_stub_808(GLuint index, GLsizei n, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[808];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
+}
+
+void APIENTRY shared_dispatch_stub_809(GLuint index, GLsizei n, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[809];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
+}
+
+void APIENTRY shared_dispatch_stub_810(GLuint index, GLsizei n, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[810];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
+}
+
+void APIENTRY shared_dispatch_stub_811(GLuint index, GLsizei n, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[811];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
+}
+
+void APIENTRY shared_dispatch_stub_812(GLuint index, GLsizei n, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[812];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
+}
+
+void APIENTRY shared_dispatch_stub_813(GLuint index, GLsizei n, const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[813];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLubyte *v)) _func)(index, n, v);
+}
+
+void APIENTRY shared_dispatch_stub_814(GLenum pname, GLfloat *param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[814];
+ ((void (APIENTRY *)(GLenum pname, GLfloat *param)) _func)(pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_815(GLenum pname, GLint *param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[815];
+ ((void (APIENTRY *)(GLenum pname, GLint *param)) _func)(pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_816(GLenum pname, const GLfloat *param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[816];
+ ((void (APIENTRY *)(GLenum pname, const GLfloat *param)) _func)(pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_817(GLenum pname, const GLint *param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[817];
+ ((void (APIENTRY *)(GLenum pname, const GLint *param)) _func)(pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_818(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[818];
+ ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod);
+}
+
+void APIENTRY shared_dispatch_stub_819(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[819];
+ ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod);
+}
+
+void APIENTRY shared_dispatch_stub_820(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[820];
+ ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod);
+}
+
+void APIENTRY shared_dispatch_stub_821(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[821];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+void APIENTRY shared_dispatch_stub_822(GLuint id)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[822];
+ ((void (APIENTRY *)(GLuint id)) _func)(id);
+}
+
+void APIENTRY shared_dispatch_stub_823(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[823];
+ ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod);
+}
+
+void APIENTRY shared_dispatch_stub_824(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[824];
+ ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod);
+}
+
+void APIENTRY shared_dispatch_stub_825(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[825];
+ ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod);
+}
+
+void APIENTRY shared_dispatch_stub_826(GLuint id)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[826];
+ ((void (APIENTRY *)(GLuint id)) _func)(id);
+}
+
+void APIENTRY shared_dispatch_stub_827(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[827];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLuint APIENTRY shared_dispatch_stub_828(GLuint range)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[828];
+ return ((GLuint (APIENTRY *)(GLuint range)) _func)(range);
+}
+
+void APIENTRY shared_dispatch_stub_829(GLuint dst, GLuint coord, GLenum swizzle)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[829];
+ ((void (APIENTRY *)(GLuint dst, GLuint coord, GLenum swizzle)) _func)(dst, coord, swizzle);
+}
+
+void APIENTRY shared_dispatch_stub_830(GLuint dst, GLuint interp, GLenum swizzle)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[830];
+ ((void (APIENTRY *)(GLuint dst, GLuint interp, GLenum swizzle)) _func)(dst, interp, swizzle);
+}
+
+void APIENTRY shared_dispatch_stub_831(GLuint dst, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[831];
+ ((void (APIENTRY *)(GLuint dst, const GLfloat *value)) _func)(dst, value);
+}
+
+void APIENTRY shared_dispatch_stub_832(GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[832];
+ ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_833(GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[833];
+ ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_834(GLenum face)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[834];
+ ((void (APIENTRY *)(GLenum face)) _func)(face);
+}
+
+void APIENTRY shared_dispatch_stub_835(GLuint array)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[835];
+ ((void (APIENTRY *)(GLuint array)) _func)(array);
+}
+
+void APIENTRY shared_dispatch_stub_836(GLsizei n, const GLuint *arrays)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[836];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *arrays)) _func)(n, arrays);
+}
+
+void APIENTRY shared_dispatch_stub_837(GLsizei n, GLuint *arrays)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[837];
+ ((void (APIENTRY *)(GLsizei n, GLuint *arrays)) _func)(n, arrays);
+}
+
+GLboolean APIENTRY shared_dispatch_stub_838(GLuint array)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[838];
+ return ((GLboolean (APIENTRY *)(GLuint array)) _func)(array);
+}
+
+void APIENTRY shared_dispatch_stub_839(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[839];
+ ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)) _func)(id, len, name, params);
+}
+
+void APIENTRY shared_dispatch_stub_840(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[840];
+ ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)) _func)(id, len, name, params);
+}
+
+void APIENTRY shared_dispatch_stub_841(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[841];
+ ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(id, len, name, x, y, z, w);
+}
+
+void APIENTRY shared_dispatch_stub_842(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[842];
+ ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)) _func)(id, len, name, v);
+}
+
+void APIENTRY shared_dispatch_stub_843(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[843];
+ ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(id, len, name, x, y, z, w);
+}
+
+void APIENTRY shared_dispatch_stub_844(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[844];
+ ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)) _func)(id, len, name, v);
+}
+
+void APIENTRY shared_dispatch_stub_845(GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[845];
+ ((void (APIENTRY *)(GLuint index)) _func)(index);
+}
+
+void APIENTRY shared_dispatch_stub_846(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[846];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+void APIENTRY shared_dispatch_stub_847(GLenum func, GLclampx ref)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[847];
+ ((void (APIENTRY *)(GLenum func, GLclampx ref)) _func)(func, ref);
+}
+
+void APIENTRY shared_dispatch_stub_848(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[848];
+ ((void (APIENTRY *)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)) _func)(red, green, blue, alpha);
+}
+
+void APIENTRY shared_dispatch_stub_849(GLclampx depth)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[849];
+ ((void (APIENTRY *)(GLclampx depth)) _func)(depth);
+}
+
+void APIENTRY shared_dispatch_stub_850(GLenum plane, const GLfixed *equation)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[850];
+ ((void (APIENTRY *)(GLenum plane, const GLfixed *equation)) _func)(plane, equation);
+}
+
+void APIENTRY shared_dispatch_stub_851(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[851];
+ ((void (APIENTRY *)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)) _func)(red, green, blue, alpha);
+}
+
+void APIENTRY shared_dispatch_stub_852(GLclampx zNear, GLclampx zFar)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[852];
+ ((void (APIENTRY *)(GLclampx zNear, GLclampx zFar)) _func)(zNear, zFar);
+}
+
+void APIENTRY shared_dispatch_stub_853(GLenum pname, GLfixed param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[853];
+ ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_854(GLenum pname, const GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[854];
+ ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_855(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[855];
+ ((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar);
+}
+
+void APIENTRY shared_dispatch_stub_856(GLenum plane, GLfixed *equation)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[856];
+ ((void (APIENTRY *)(GLenum plane, GLfixed *equation)) _func)(plane, equation);
+}
+
+void APIENTRY shared_dispatch_stub_857(GLenum pname, GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[857];
+ ((void (APIENTRY *)(GLenum pname, GLfixed *params)) _func)(pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_858(GLenum light, GLenum pname, GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[858];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed *params)) _func)(light, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_859(GLenum face, GLenum pname, GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[859];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed *params)) _func)(face, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_860(GLenum target, GLenum pname, GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[860];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_861(GLenum coord, GLenum pname, GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[861];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfixed *params)) _func)(coord, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_862(GLenum target, GLenum pname, GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[862];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_863(GLenum pname, GLfixed param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[863];
+ ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_864(GLenum pname, const GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[864];
+ ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_865(GLenum light, GLenum pname, GLfixed param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[865];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed param)) _func)(light, pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_866(GLenum light, GLenum pname, const GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[866];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfixed *params)) _func)(light, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_867(GLfixed width)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[867];
+ ((void (APIENTRY *)(GLfixed width)) _func)(width);
+}
+
+void APIENTRY shared_dispatch_stub_868(const GLfixed *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[868];
+ ((void (APIENTRY *)(const GLfixed *m)) _func)(m);
+}
+
+void APIENTRY shared_dispatch_stub_869(GLenum face, GLenum pname, GLfixed param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[869];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed param)) _func)(face, pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_870(GLenum face, GLenum pname, const GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[870];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfixed *params)) _func)(face, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_871(const GLfixed *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[871];
+ ((void (APIENTRY *)(const GLfixed *m)) _func)(m);
+}
+
+void APIENTRY shared_dispatch_stub_872(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[872];
+ ((void (APIENTRY *)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)) _func)(target, s, t, r, q);
+}
+
+void APIENTRY shared_dispatch_stub_873(GLfixed nx, GLfixed ny, GLfixed nz)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[873];
+ ((void (APIENTRY *)(GLfixed nx, GLfixed ny, GLfixed nz)) _func)(nx, ny, nz);
+}
+
+void APIENTRY shared_dispatch_stub_874(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[874];
+ ((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar);
+}
+
+void APIENTRY shared_dispatch_stub_875(GLenum pname, GLfixed param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[875];
+ ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_876(GLenum pname, const GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[876];
+ ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_877(GLfixed size)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[877];
+ ((void (APIENTRY *)(GLfixed size)) _func)(size);
+}
+
+void APIENTRY shared_dispatch_stub_878(GLfixed factor, GLfixed units)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[878];
+ ((void (APIENTRY *)(GLfixed factor, GLfixed units)) _func)(factor, units);
+}
+
+void APIENTRY shared_dispatch_stub_879(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[879];
+ ((void (APIENTRY *)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)) _func)(angle, x, y, z);
+}
+
+void APIENTRY shared_dispatch_stub_880(GLclampx value, GLboolean invert)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[880];
+ ((void (APIENTRY *)(GLclampx value, GLboolean invert)) _func)(value, invert);
+}
+
+void APIENTRY shared_dispatch_stub_881(GLfixed x, GLfixed y, GLfixed z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[881];
+ ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z);
+}
+
+void APIENTRY shared_dispatch_stub_882(GLenum target, GLenum pname, GLfixed param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[882];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_883(GLenum target, GLenum pname, const GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[883];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_884(GLenum coord, GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[884];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint param)) _func)(coord, pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_885(GLenum coord, GLenum pname, const GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[885];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLfixed *params)) _func)(coord, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_886(GLenum target, GLenum pname, GLfixed param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[886];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_887(GLenum target, GLenum pname, const GLfixed *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[887];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_888(GLfixed x, GLfixed y, GLfixed z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[888];
+ ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z);
+}
+
+void APIENTRY shared_dispatch_stub_889(GLenum plane, const GLfloat *equation)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[889];
+ ((void (APIENTRY *)(GLenum plane, const GLfloat *equation)) _func)(plane, equation);
+}
+
+void APIENTRY shared_dispatch_stub_890(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[890];
+ ((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar);
+}
+
+void APIENTRY shared_dispatch_stub_891(GLenum plane, GLfloat *equation)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[891];
+ ((void (APIENTRY *)(GLenum plane, GLfloat *equation)) _func)(plane, equation);
+}
+
+void APIENTRY shared_dispatch_stub_892(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[892];
+ ((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar);
+}
+
+void APIENTRY shared_dispatch_stub_893(GLclampd zmin, GLclampd zmax)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[893];
+ ((void (APIENTRY *)(GLclampd zmin, GLclampd zmax)) _func)(zmin, zmax);
+}
+
+void APIENTRY shared_dispatch_stub_894(GLenum modeRGB, GLenum modeA)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[894];
+ ((void (APIENTRY *)(GLenum modeRGB, GLenum modeA)) _func)(modeRGB, modeA);
+}
+
+void APIENTRY shared_dispatch_stub_895(GLenum target, GLuint framebuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[895];
+ ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer);
+}
+
+void APIENTRY shared_dispatch_stub_896(GLenum target, GLuint renderbuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[896];
+ ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer);
+}
+
+GLenum APIENTRY shared_dispatch_stub_897(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[897];
+ return ((GLenum (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+void APIENTRY shared_dispatch_stub_898(GLsizei n, const GLuint *framebuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[898];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers);
+}
+
+void APIENTRY shared_dispatch_stub_899(GLsizei n, const GLuint *renderbuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[899];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers);
+}
+
+void APIENTRY shared_dispatch_stub_900(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[900];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer);
+}
+
+void APIENTRY shared_dispatch_stub_901(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[901];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
+}
+
+void APIENTRY shared_dispatch_stub_902(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[902];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
+}
+
+void APIENTRY shared_dispatch_stub_903(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[903];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)) _func)(target, attachment, textarget, texture, level, zoffset);
+}
+
+void APIENTRY shared_dispatch_stub_904(GLsizei n, GLuint *framebuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[904];
+ ((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers);
+}
+
+void APIENTRY shared_dispatch_stub_905(GLsizei n, GLuint *renderbuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[905];
+ ((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers);
+}
+
+void APIENTRY shared_dispatch_stub_906(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[906];
+ ((void (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+void APIENTRY shared_dispatch_stub_907(GLenum target, GLenum attachment, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[907];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_908(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[908];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLboolean APIENTRY shared_dispatch_stub_909(GLuint framebuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[909];
+ return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer);
+}
+
+GLboolean APIENTRY shared_dispatch_stub_910(GLuint renderbuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[910];
+ return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer);
+}
+
+void APIENTRY shared_dispatch_stub_911(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[911];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height);
+}
+
+void APIENTRY shared_dispatch_stub_912(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[912];
+ ((void (APIENTRY *)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)) _func)(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
+}
+
+void APIENTRY shared_dispatch_stub_913(GLenum target, GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[913];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param);
+}
+
+void APIENTRY shared_dispatch_stub_914(GLenum target, GLintptr offset, GLsizeiptr size)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[914];
+ ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size)) _func)(target, offset, size);
+}
+
+void APIENTRY shared_dispatch_stub_915(GLuint program, GLuint colorNumber, const GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[915];
+ ((void (APIENTRY *)(GLuint program, GLuint colorNumber, const GLchar *name)) _func)(program, colorNumber, name);
+}
+
+GLint APIENTRY shared_dispatch_stub_916(GLuint program, const GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[916];
+ return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
+}
+
+void APIENTRY shared_dispatch_stub_917(GLuint program, GLint location, GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[917];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLuint *params)) _func)(program, location, params);
+}
+
+void APIENTRY shared_dispatch_stub_918(GLuint index, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[918];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_919(GLuint index, GLenum pname, GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[919];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLuint *params)) _func)(index, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_920(GLint location, GLuint x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[920];
+ ((void (APIENTRY *)(GLint location, GLuint x)) _func)(location, x);
+}
+
+void APIENTRY shared_dispatch_stub_921(GLint location, GLsizei count, const GLuint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[921];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
+}
+
+void APIENTRY shared_dispatch_stub_922(GLint location, GLuint x, GLuint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[922];
+ ((void (APIENTRY *)(GLint location, GLuint x, GLuint y)) _func)(location, x, y);
+}
+
+void APIENTRY shared_dispatch_stub_923(GLint location, GLsizei count, const GLuint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[923];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
+}
+
+void APIENTRY shared_dispatch_stub_924(GLint location, GLuint x, GLuint y, GLuint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[924];
+ ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z)) _func)(location, x, y, z);
+}
+
+void APIENTRY shared_dispatch_stub_925(GLint location, GLsizei count, const GLuint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[925];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
+}
+
+void APIENTRY shared_dispatch_stub_926(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[926];
+ ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(location, x, y, z, w);
+}
+
+void APIENTRY shared_dispatch_stub_927(GLint location, GLsizei count, const GLuint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[927];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
+}
+
+void APIENTRY shared_dispatch_stub_928(GLuint index, GLint x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[928];
+ ((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x);
+}
+
+void APIENTRY shared_dispatch_stub_929(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[929];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_930(GLuint index, GLuint x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[930];
+ ((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x);
+}
+
+void APIENTRY shared_dispatch_stub_931(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[931];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_932(GLuint index, GLint x, GLint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[932];
+ ((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y);
+}
+
+void APIENTRY shared_dispatch_stub_933(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[933];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_934(GLuint index, GLuint x, GLuint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[934];
+ ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y);
+}
+
+void APIENTRY shared_dispatch_stub_935(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[935];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_936(GLuint index, GLint x, GLint y, GLint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[936];
+ ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z);
+}
+
+void APIENTRY shared_dispatch_stub_937(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[937];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_938(GLuint index, GLuint x, GLuint y, GLuint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[938];
+ ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z);
+}
+
+void APIENTRY shared_dispatch_stub_939(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[939];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_940(GLuint index, const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[940];
+ ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_941(GLuint index, GLint x, GLint y, GLint z, GLint w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[941];
+ ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w);
+}
+
+void APIENTRY shared_dispatch_stub_942(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[942];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_943(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[943];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_944(GLuint index, const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[944];
+ ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_945(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[945];
+ ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w);
+}
+
+void APIENTRY shared_dispatch_stub_946(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[946];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_947(GLuint index, const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[947];
+ ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
+}
+
+void APIENTRY shared_dispatch_stub_948(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[948];
+ ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer);
+}
+
+void APIENTRY shared_dispatch_stub_949(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[949];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) _func)(target, attachment, texture, level, layer);
+}
+
+void APIENTRY shared_dispatch_stub_950(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[950];
+ ((void (APIENTRY *)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)) _func)(buf, r, g, b, a);
+}
+
+void APIENTRY shared_dispatch_stub_951(GLenum target, GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[951];
+ ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
+}
+
+void APIENTRY shared_dispatch_stub_952(GLenum target, GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[952];
+ ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
+}
+
+void APIENTRY shared_dispatch_stub_953(GLenum value, GLuint index, GLboolean *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[953];
+ ((void (APIENTRY *)(GLenum value, GLuint index, GLboolean *data)) _func)(value, index, data);
+}
+
+void APIENTRY shared_dispatch_stub_954(GLenum value, GLuint index, GLint *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[954];
+ ((void (APIENTRY *)(GLenum value, GLuint index, GLint *data)) _func)(value, index, data);
+}
+
+GLboolean APIENTRY shared_dispatch_stub_955(GLenum target, GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[955];
+ return ((GLboolean (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
+}
+
+void APIENTRY shared_dispatch_stub_956(GLint r, GLint g, GLint b, GLint a)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[956];
+ ((void (APIENTRY *)(GLint r, GLint g, GLint b, GLint a)) _func)(r, g, b, a);
+}
+
+void APIENTRY shared_dispatch_stub_957(GLuint r, GLuint g, GLuint b, GLuint a)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[957];
+ ((void (APIENTRY *)(GLuint r, GLuint g, GLuint b, GLuint a)) _func)(r, g, b, a);
+}
+
+void APIENTRY shared_dispatch_stub_958(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[958];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_959(GLenum target, GLenum pname, GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[959];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLuint *params)) _func)(target, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_960(GLenum target, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[960];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_961(GLenum target, GLenum pname, const GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[961];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLuint *params)) _func)(target, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_962(GLuint query, GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[962];
+ ((void (APIENTRY *)(GLuint query, GLenum mode)) _func)(query, mode);
+}
+
+void APIENTRY shared_dispatch_stub_963(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[963];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+void APIENTRY shared_dispatch_stub_964(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[964];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+void APIENTRY shared_dispatch_stub_965(GLenum target, GLuint index, GLuint buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[965];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer)) _func)(target, index, buffer);
+}
+
+void APIENTRY shared_dispatch_stub_966(GLenum target, GLuint index, GLuint buffer, GLintptr offset)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[966];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)) _func)(target, index, buffer, offset);
+}
+
+void APIENTRY shared_dispatch_stub_967(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[967];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, index, buffer, offset, size);
+}
+
+void APIENTRY shared_dispatch_stub_968(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[968];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+void APIENTRY shared_dispatch_stub_969(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[969];
+ ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
+}
+
+void APIENTRY shared_dispatch_stub_970(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[970];
+ ((void (APIENTRY *)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode)) _func)(program, count, varyings, bufferMode);
+}
+
+void APIENTRY shared_dispatch_stub_971(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[971];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+void APIENTRY shared_dispatch_stub_972(GLenum target, GLenum pname, GLvoid **params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[972];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid **params)) _func)(target, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_973(GLenum target, GLsizei length, GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[973];
+ ((void (APIENTRY *)(GLenum target, GLsizei length, GLvoid *pointer)) _func)(target, length, pointer);
+}
+
+void APIENTRY shared_dispatch_stub_974(GLenum objectType, GLuint name, GLenum pname, GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[974];
+ ((void (APIENTRY *)(GLenum objectType, GLuint name, GLenum pname, GLint *value)) _func)(objectType, name, pname, value);
+}
+
+GLenum APIENTRY shared_dispatch_stub_975(GLenum objectType, GLuint name, GLenum option)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[975];
+ return ((GLenum (APIENTRY *)(GLenum objectType, GLuint name, GLenum option)) _func)(objectType, name, option);
+}
+
+GLenum APIENTRY shared_dispatch_stub_976(GLenum objectType, GLuint name, GLenum option)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[976];
+ return ((GLenum (APIENTRY *)(GLenum objectType, GLuint name, GLenum option)) _func)(objectType, name, option);
+}
+
+void APIENTRY shared_dispatch_stub_977(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[977];
+ ((void (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+GLuint APIENTRY shared_dispatch_stub_978(GLenum type, const GLchar *string)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[978];
+ return ((GLuint (APIENTRY *)(GLenum type, const GLchar *string)) _func)(type, string);
+}
+
+void APIENTRY shared_dispatch_stub_979(GLenum type, GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[979];
+ ((void (APIENTRY *)(GLenum type, GLuint program)) _func)(type, program);
+}
+
+void APIENTRY shared_dispatch_stub_980(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[980];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+void APIENTRY shared_dispatch_stub_981(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[981];
+ ((void (APIENTRY *)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)) _func)(frontfunc, backfunc, ref, mask);
+}
+
+void APIENTRY shared_dispatch_stub_982(GLenum target, GLuint index, GLsizei count, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[982];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei count, const GLfloat *params)) _func)(target, index, count, params);
+}
+
+void APIENTRY shared_dispatch_stub_983(GLenum target, GLuint index, GLsizei count, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[983];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei count, const GLfloat *params)) _func)(target, index, count, params);
+}
+
+void APIENTRY shared_dispatch_stub_984(GLuint id, GLenum pname, GLint64EXT *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[984];
+ ((void (APIENTRY *)(GLuint id, GLenum pname, GLint64EXT *params)) _func)(id, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_985(GLuint id, GLenum pname, GLuint64EXT *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[985];
+ ((void (APIENTRY *)(GLuint id, GLenum pname, GLuint64EXT *params)) _func)(id, pname, params);
+}
+
+void APIENTRY shared_dispatch_stub_986(GLenum target, GLvoid *writeOffset)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[986];
+ ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset);
+}
+
+void APIENTRY shared_dispatch_stub_987(GLenum target, GLvoid *writeOffset)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[987];
+ ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset);
+}
+
+static const mapi_func public_entries[] = {
+ (mapi_func) shared_dispatch_stub_0,
+ (mapi_func) shared_dispatch_stub_1,
+ (mapi_func) shared_dispatch_stub_2,
+ (mapi_func) shared_dispatch_stub_3,
+ (mapi_func) shared_dispatch_stub_4,
+ (mapi_func) shared_dispatch_stub_5,
+ (mapi_func) shared_dispatch_stub_6,
+ (mapi_func) shared_dispatch_stub_7,
+ (mapi_func) shared_dispatch_stub_8,
+ (mapi_func) shared_dispatch_stub_9,
+ (mapi_func) shared_dispatch_stub_10,
+ (mapi_func) shared_dispatch_stub_11,
+ (mapi_func) shared_dispatch_stub_12,
+ (mapi_func) shared_dispatch_stub_13,
+ (mapi_func) shared_dispatch_stub_14,
+ (mapi_func) shared_dispatch_stub_15,
+ (mapi_func) shared_dispatch_stub_16,
+ (mapi_func) shared_dispatch_stub_17,
+ (mapi_func) shared_dispatch_stub_18,
+ (mapi_func) shared_dispatch_stub_19,
+ (mapi_func) shared_dispatch_stub_20,
+ (mapi_func) shared_dispatch_stub_21,
+ (mapi_func) shared_dispatch_stub_22,
+ (mapi_func) shared_dispatch_stub_23,
+ (mapi_func) shared_dispatch_stub_24,
+ (mapi_func) shared_dispatch_stub_25,
+ (mapi_func) shared_dispatch_stub_26,
+ (mapi_func) shared_dispatch_stub_27,
+ (mapi_func) shared_dispatch_stub_28,
+ (mapi_func) shared_dispatch_stub_29,
+ (mapi_func) shared_dispatch_stub_30,
+ (mapi_func) shared_dispatch_stub_31,
+ (mapi_func) shared_dispatch_stub_32,
+ (mapi_func) shared_dispatch_stub_33,
+ (mapi_func) shared_dispatch_stub_34,
+ (mapi_func) shared_dispatch_stub_35,
+ (mapi_func) shared_dispatch_stub_36,
+ (mapi_func) shared_dispatch_stub_37,
+ (mapi_func) shared_dispatch_stub_38,
+ (mapi_func) shared_dispatch_stub_39,
+ (mapi_func) shared_dispatch_stub_40,
+ (mapi_func) shared_dispatch_stub_41,
+ (mapi_func) shared_dispatch_stub_42,
+ (mapi_func) shared_dispatch_stub_43,
+ (mapi_func) shared_dispatch_stub_44,
+ (mapi_func) shared_dispatch_stub_45,
+ (mapi_func) shared_dispatch_stub_46,
+ (mapi_func) shared_dispatch_stub_47,
+ (mapi_func) shared_dispatch_stub_48,
+ (mapi_func) shared_dispatch_stub_49,
+ (mapi_func) shared_dispatch_stub_50,
+ (mapi_func) shared_dispatch_stub_51,
+ (mapi_func) shared_dispatch_stub_52,
+ (mapi_func) shared_dispatch_stub_53,
+ (mapi_func) shared_dispatch_stub_54,
+ (mapi_func) shared_dispatch_stub_55,
+ (mapi_func) shared_dispatch_stub_56,
+ (mapi_func) shared_dispatch_stub_57,
+ (mapi_func) shared_dispatch_stub_58,
+ (mapi_func) shared_dispatch_stub_59,
+ (mapi_func) shared_dispatch_stub_60,
+ (mapi_func) shared_dispatch_stub_61,
+ (mapi_func) shared_dispatch_stub_62,
+ (mapi_func) shared_dispatch_stub_63,
+ (mapi_func) shared_dispatch_stub_64,
+ (mapi_func) shared_dispatch_stub_65,
+ (mapi_func) shared_dispatch_stub_66,
+ (mapi_func) shared_dispatch_stub_67,
+ (mapi_func) shared_dispatch_stub_68,
+ (mapi_func) shared_dispatch_stub_69,
+ (mapi_func) shared_dispatch_stub_70,
+ (mapi_func) shared_dispatch_stub_71,
+ (mapi_func) shared_dispatch_stub_72,
+ (mapi_func) shared_dispatch_stub_73,
+ (mapi_func) shared_dispatch_stub_74,
+ (mapi_func) shared_dispatch_stub_75,
+ (mapi_func) shared_dispatch_stub_76,
+ (mapi_func) shared_dispatch_stub_77,
+ (mapi_func) shared_dispatch_stub_78,
+ (mapi_func) shared_dispatch_stub_79,
+ (mapi_func) shared_dispatch_stub_80,
+ (mapi_func) shared_dispatch_stub_81,
+ (mapi_func) shared_dispatch_stub_82,
+ (mapi_func) shared_dispatch_stub_83,
+ (mapi_func) shared_dispatch_stub_84,
+ (mapi_func) shared_dispatch_stub_85,
+ (mapi_func) shared_dispatch_stub_86,
+ (mapi_func) shared_dispatch_stub_87,
+ (mapi_func) shared_dispatch_stub_88,
+ (mapi_func) shared_dispatch_stub_89,
+ (mapi_func) shared_dispatch_stub_90,
+ (mapi_func) shared_dispatch_stub_91,
+ (mapi_func) shared_dispatch_stub_92,
+ (mapi_func) shared_dispatch_stub_93,
+ (mapi_func) shared_dispatch_stub_94,
+ (mapi_func) shared_dispatch_stub_95,
+ (mapi_func) shared_dispatch_stub_96,
+ (mapi_func) shared_dispatch_stub_97,
+ (mapi_func) shared_dispatch_stub_98,
+ (mapi_func) shared_dispatch_stub_99,
+ (mapi_func) shared_dispatch_stub_100,
+ (mapi_func) shared_dispatch_stub_101,
+ (mapi_func) shared_dispatch_stub_102,
+ (mapi_func) shared_dispatch_stub_103,
+ (mapi_func) shared_dispatch_stub_104,
+ (mapi_func) shared_dispatch_stub_105,
+ (mapi_func) shared_dispatch_stub_106,
+ (mapi_func) shared_dispatch_stub_107,
+ (mapi_func) shared_dispatch_stub_108,
+ (mapi_func) shared_dispatch_stub_109,
+ (mapi_func) shared_dispatch_stub_110,
+ (mapi_func) shared_dispatch_stub_111,
+ (mapi_func) shared_dispatch_stub_112,
+ (mapi_func) shared_dispatch_stub_113,
+ (mapi_func) shared_dispatch_stub_114,
+ (mapi_func) shared_dispatch_stub_115,
+ (mapi_func) shared_dispatch_stub_116,
+ (mapi_func) shared_dispatch_stub_117,
+ (mapi_func) shared_dispatch_stub_118,
+ (mapi_func) shared_dispatch_stub_119,
+ (mapi_func) shared_dispatch_stub_120,
+ (mapi_func) shared_dispatch_stub_121,
+ (mapi_func) shared_dispatch_stub_122,
+ (mapi_func) shared_dispatch_stub_123,
+ (mapi_func) shared_dispatch_stub_124,
+ (mapi_func) shared_dispatch_stub_125,
+ (mapi_func) shared_dispatch_stub_126,
+ (mapi_func) shared_dispatch_stub_127,
+ (mapi_func) shared_dispatch_stub_128,
+ (mapi_func) shared_dispatch_stub_129,
+ (mapi_func) shared_dispatch_stub_130,
+ (mapi_func) shared_dispatch_stub_131,
+ (mapi_func) shared_dispatch_stub_132,
+ (mapi_func) shared_dispatch_stub_133,
+ (mapi_func) shared_dispatch_stub_134,
+ (mapi_func) shared_dispatch_stub_135,
+ (mapi_func) shared_dispatch_stub_136,
+ (mapi_func) shared_dispatch_stub_137,
+ (mapi_func) shared_dispatch_stub_138,
+ (mapi_func) shared_dispatch_stub_139,
+ (mapi_func) shared_dispatch_stub_140,
+ (mapi_func) shared_dispatch_stub_141,
+ (mapi_func) shared_dispatch_stub_142,
+ (mapi_func) shared_dispatch_stub_143,
+ (mapi_func) shared_dispatch_stub_144,
+ (mapi_func) shared_dispatch_stub_145,
+ (mapi_func) shared_dispatch_stub_146,
+ (mapi_func) shared_dispatch_stub_147,
+ (mapi_func) shared_dispatch_stub_148,
+ (mapi_func) shared_dispatch_stub_149,
+ (mapi_func) shared_dispatch_stub_150,
+ (mapi_func) shared_dispatch_stub_151,
+ (mapi_func) shared_dispatch_stub_152,
+ (mapi_func) shared_dispatch_stub_153,
+ (mapi_func) shared_dispatch_stub_154,
+ (mapi_func) shared_dispatch_stub_155,
+ (mapi_func) shared_dispatch_stub_156,
+ (mapi_func) shared_dispatch_stub_157,
+ (mapi_func) shared_dispatch_stub_158,
+ (mapi_func) shared_dispatch_stub_159,
+ (mapi_func) shared_dispatch_stub_160,
+ (mapi_func) shared_dispatch_stub_161,
+ (mapi_func) shared_dispatch_stub_162,
+ (mapi_func) shared_dispatch_stub_163,
+ (mapi_func) shared_dispatch_stub_164,
+ (mapi_func) shared_dispatch_stub_165,
+ (mapi_func) shared_dispatch_stub_166,
+ (mapi_func) shared_dispatch_stub_167,
+ (mapi_func) shared_dispatch_stub_168,
+ (mapi_func) shared_dispatch_stub_169,
+ (mapi_func) shared_dispatch_stub_170,
+ (mapi_func) shared_dispatch_stub_171,
+ (mapi_func) shared_dispatch_stub_172,
+ (mapi_func) shared_dispatch_stub_173,
+ (mapi_func) shared_dispatch_stub_174,
+ (mapi_func) shared_dispatch_stub_175,
+ (mapi_func) shared_dispatch_stub_176,
+ (mapi_func) shared_dispatch_stub_177,
+ (mapi_func) shared_dispatch_stub_178,
+ (mapi_func) shared_dispatch_stub_179,
+ (mapi_func) shared_dispatch_stub_180,
+ (mapi_func) shared_dispatch_stub_181,
+ (mapi_func) shared_dispatch_stub_182,
+ (mapi_func) shared_dispatch_stub_183,
+ (mapi_func) shared_dispatch_stub_184,
+ (mapi_func) shared_dispatch_stub_185,
+ (mapi_func) shared_dispatch_stub_186,
+ (mapi_func) shared_dispatch_stub_187,
+ (mapi_func) shared_dispatch_stub_188,
+ (mapi_func) shared_dispatch_stub_189,
+ (mapi_func) shared_dispatch_stub_190,
+ (mapi_func) shared_dispatch_stub_191,
+ (mapi_func) shared_dispatch_stub_192,
+ (mapi_func) shared_dispatch_stub_193,
+ (mapi_func) shared_dispatch_stub_194,
+ (mapi_func) shared_dispatch_stub_195,
+ (mapi_func) shared_dispatch_stub_196,
+ (mapi_func) shared_dispatch_stub_197,
+ (mapi_func) shared_dispatch_stub_198,
+ (mapi_func) shared_dispatch_stub_199,
+ (mapi_func) shared_dispatch_stub_200,
+ (mapi_func) shared_dispatch_stub_201,
+ (mapi_func) shared_dispatch_stub_202,
+ (mapi_func) shared_dispatch_stub_203,
+ (mapi_func) shared_dispatch_stub_204,
+ (mapi_func) shared_dispatch_stub_205,
+ (mapi_func) shared_dispatch_stub_206,
+ (mapi_func) shared_dispatch_stub_207,
+ (mapi_func) shared_dispatch_stub_208,
+ (mapi_func) shared_dispatch_stub_209,
+ (mapi_func) shared_dispatch_stub_210,
+ (mapi_func) shared_dispatch_stub_211,
+ (mapi_func) shared_dispatch_stub_212,
+ (mapi_func) shared_dispatch_stub_213,
+ (mapi_func) shared_dispatch_stub_214,
+ (mapi_func) shared_dispatch_stub_215,
+ (mapi_func) shared_dispatch_stub_216,
+ (mapi_func) shared_dispatch_stub_217,
+ (mapi_func) shared_dispatch_stub_218,
+ (mapi_func) shared_dispatch_stub_219,
+ (mapi_func) shared_dispatch_stub_220,
+ (mapi_func) shared_dispatch_stub_221,
+ (mapi_func) shared_dispatch_stub_222,
+ (mapi_func) shared_dispatch_stub_223,
+ (mapi_func) shared_dispatch_stub_224,
+ (mapi_func) shared_dispatch_stub_225,
+ (mapi_func) shared_dispatch_stub_226,
+ (mapi_func) shared_dispatch_stub_227,
+ (mapi_func) shared_dispatch_stub_228,
+ (mapi_func) shared_dispatch_stub_229,
+ (mapi_func) shared_dispatch_stub_230,
+ (mapi_func) shared_dispatch_stub_231,
+ (mapi_func) shared_dispatch_stub_232,
+ (mapi_func) shared_dispatch_stub_233,
+ (mapi_func) shared_dispatch_stub_234,
+ (mapi_func) shared_dispatch_stub_235,
+ (mapi_func) shared_dispatch_stub_236,
+ (mapi_func) shared_dispatch_stub_237,
+ (mapi_func) shared_dispatch_stub_238,
+ (mapi_func) shared_dispatch_stub_239,
+ (mapi_func) shared_dispatch_stub_240,
+ (mapi_func) shared_dispatch_stub_241,
+ (mapi_func) shared_dispatch_stub_242,
+ (mapi_func) shared_dispatch_stub_243,
+ (mapi_func) shared_dispatch_stub_244,
+ (mapi_func) shared_dispatch_stub_245,
+ (mapi_func) shared_dispatch_stub_246,
+ (mapi_func) shared_dispatch_stub_247,
+ (mapi_func) shared_dispatch_stub_248,
+ (mapi_func) shared_dispatch_stub_249,
+ (mapi_func) shared_dispatch_stub_250,
+ (mapi_func) shared_dispatch_stub_251,
+ (mapi_func) shared_dispatch_stub_252,
+ (mapi_func) shared_dispatch_stub_253,
+ (mapi_func) shared_dispatch_stub_254,
+ (mapi_func) shared_dispatch_stub_255,
+ (mapi_func) shared_dispatch_stub_256,
+ (mapi_func) shared_dispatch_stub_257,
+ (mapi_func) shared_dispatch_stub_258,
+ (mapi_func) shared_dispatch_stub_259,
+ (mapi_func) shared_dispatch_stub_260,
+ (mapi_func) shared_dispatch_stub_261,
+ (mapi_func) shared_dispatch_stub_262,
+ (mapi_func) shared_dispatch_stub_263,
+ (mapi_func) shared_dispatch_stub_264,
+ (mapi_func) shared_dispatch_stub_265,
+ (mapi_func) shared_dispatch_stub_266,
+ (mapi_func) shared_dispatch_stub_267,
+ (mapi_func) shared_dispatch_stub_268,
+ (mapi_func) shared_dispatch_stub_269,
+ (mapi_func) shared_dispatch_stub_270,
+ (mapi_func) shared_dispatch_stub_271,
+ (mapi_func) shared_dispatch_stub_272,
+ (mapi_func) shared_dispatch_stub_273,
+ (mapi_func) shared_dispatch_stub_274,
+ (mapi_func) shared_dispatch_stub_275,
+ (mapi_func) shared_dispatch_stub_276,
+ (mapi_func) shared_dispatch_stub_277,
+ (mapi_func) shared_dispatch_stub_278,
+ (mapi_func) shared_dispatch_stub_279,
+ (mapi_func) shared_dispatch_stub_280,
+ (mapi_func) shared_dispatch_stub_281,
+ (mapi_func) shared_dispatch_stub_282,
+ (mapi_func) shared_dispatch_stub_283,
+ (mapi_func) shared_dispatch_stub_284,
+ (mapi_func) shared_dispatch_stub_285,
+ (mapi_func) shared_dispatch_stub_286,
+ (mapi_func) shared_dispatch_stub_287,
+ (mapi_func) shared_dispatch_stub_288,
+ (mapi_func) shared_dispatch_stub_289,
+ (mapi_func) shared_dispatch_stub_290,
+ (mapi_func) shared_dispatch_stub_291,
+ (mapi_func) shared_dispatch_stub_292,
+ (mapi_func) shared_dispatch_stub_293,
+ (mapi_func) shared_dispatch_stub_294,
+ (mapi_func) shared_dispatch_stub_295,
+ (mapi_func) shared_dispatch_stub_296,
+ (mapi_func) shared_dispatch_stub_297,
+ (mapi_func) shared_dispatch_stub_298,
+ (mapi_func) shared_dispatch_stub_299,
+ (mapi_func) shared_dispatch_stub_300,
+ (mapi_func) shared_dispatch_stub_301,
+ (mapi_func) shared_dispatch_stub_302,
+ (mapi_func) shared_dispatch_stub_303,
+ (mapi_func) shared_dispatch_stub_304,
+ (mapi_func) shared_dispatch_stub_305,
+ (mapi_func) shared_dispatch_stub_306,
+ (mapi_func) shared_dispatch_stub_307,
+ (mapi_func) shared_dispatch_stub_308,
+ (mapi_func) shared_dispatch_stub_309,
+ (mapi_func) shared_dispatch_stub_310,
+ (mapi_func) shared_dispatch_stub_311,
+ (mapi_func) shared_dispatch_stub_312,
+ (mapi_func) shared_dispatch_stub_313,
+ (mapi_func) shared_dispatch_stub_314,
+ (mapi_func) shared_dispatch_stub_315,
+ (mapi_func) shared_dispatch_stub_316,
+ (mapi_func) shared_dispatch_stub_317,
+ (mapi_func) shared_dispatch_stub_318,
+ (mapi_func) shared_dispatch_stub_319,
+ (mapi_func) shared_dispatch_stub_320,
+ (mapi_func) shared_dispatch_stub_321,
+ (mapi_func) shared_dispatch_stub_322,
+ (mapi_func) shared_dispatch_stub_323,
+ (mapi_func) shared_dispatch_stub_324,
+ (mapi_func) shared_dispatch_stub_325,
+ (mapi_func) shared_dispatch_stub_326,
+ (mapi_func) shared_dispatch_stub_327,
+ (mapi_func) shared_dispatch_stub_328,
+ (mapi_func) shared_dispatch_stub_329,
+ (mapi_func) shared_dispatch_stub_330,
+ (mapi_func) shared_dispatch_stub_331,
+ (mapi_func) shared_dispatch_stub_332,
+ (mapi_func) shared_dispatch_stub_333,
+ (mapi_func) shared_dispatch_stub_334,
+ (mapi_func) shared_dispatch_stub_335,
+ (mapi_func) shared_dispatch_stub_336,
+ (mapi_func) shared_dispatch_stub_337,
+ (mapi_func) shared_dispatch_stub_338,
+ (mapi_func) shared_dispatch_stub_339,
+ (mapi_func) shared_dispatch_stub_340,
+ (mapi_func) shared_dispatch_stub_341,
+ (mapi_func) shared_dispatch_stub_342,
+ (mapi_func) shared_dispatch_stub_343,
+ (mapi_func) shared_dispatch_stub_344,
+ (mapi_func) shared_dispatch_stub_345,
+ (mapi_func) shared_dispatch_stub_346,
+ (mapi_func) shared_dispatch_stub_347,
+ (mapi_func) shared_dispatch_stub_348,
+ (mapi_func) shared_dispatch_stub_349,
+ (mapi_func) shared_dispatch_stub_350,
+ (mapi_func) shared_dispatch_stub_351,
+ (mapi_func) shared_dispatch_stub_352,
+ (mapi_func) shared_dispatch_stub_353,
+ (mapi_func) shared_dispatch_stub_354,
+ (mapi_func) shared_dispatch_stub_355,
+ (mapi_func) shared_dispatch_stub_356,
+ (mapi_func) shared_dispatch_stub_357,
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+ (mapi_func) shared_dispatch_stub_360,
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+ (mapi_func) shared_dispatch_stub_362,
+ (mapi_func) shared_dispatch_stub_363,
+ (mapi_func) shared_dispatch_stub_364,
+ (mapi_func) shared_dispatch_stub_365,
+ (mapi_func) shared_dispatch_stub_366,
+ (mapi_func) shared_dispatch_stub_367,
+ (mapi_func) shared_dispatch_stub_368,
+ (mapi_func) shared_dispatch_stub_369,
+ (mapi_func) shared_dispatch_stub_370,
+ (mapi_func) shared_dispatch_stub_371,
+ (mapi_func) shared_dispatch_stub_372,
+ (mapi_func) shared_dispatch_stub_373,
+ (mapi_func) shared_dispatch_stub_374,
+ (mapi_func) shared_dispatch_stub_375,
+ (mapi_func) shared_dispatch_stub_376,
+ (mapi_func) shared_dispatch_stub_377,
+ (mapi_func) shared_dispatch_stub_378,
+ (mapi_func) shared_dispatch_stub_379,
+ (mapi_func) shared_dispatch_stub_380,
+ (mapi_func) shared_dispatch_stub_381,
+ (mapi_func) shared_dispatch_stub_382,
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+ (mapi_func) shared_dispatch_stub_384,
+ (mapi_func) shared_dispatch_stub_385,
+ (mapi_func) shared_dispatch_stub_386,
+ (mapi_func) shared_dispatch_stub_387,
+ (mapi_func) shared_dispatch_stub_388,
+ (mapi_func) shared_dispatch_stub_389,
+ (mapi_func) shared_dispatch_stub_390,
+ (mapi_func) shared_dispatch_stub_391,
+ (mapi_func) shared_dispatch_stub_392,
+ (mapi_func) shared_dispatch_stub_393,
+ (mapi_func) shared_dispatch_stub_394,
+ (mapi_func) shared_dispatch_stub_395,
+ (mapi_func) shared_dispatch_stub_396,
+ (mapi_func) shared_dispatch_stub_397,
+ (mapi_func) shared_dispatch_stub_398,
+ (mapi_func) shared_dispatch_stub_399,
+ (mapi_func) shared_dispatch_stub_400,
+ (mapi_func) shared_dispatch_stub_401,
+ (mapi_func) shared_dispatch_stub_402,
+ (mapi_func) shared_dispatch_stub_403,
+ (mapi_func) shared_dispatch_stub_404,
+ (mapi_func) shared_dispatch_stub_405,
+ (mapi_func) shared_dispatch_stub_406,
+ (mapi_func) shared_dispatch_stub_407,
+ (mapi_func) shared_dispatch_stub_408,
+ (mapi_func) shared_dispatch_stub_409,
+ (mapi_func) shared_dispatch_stub_410,
+ (mapi_func) shared_dispatch_stub_411,
+ (mapi_func) shared_dispatch_stub_412,
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+ (mapi_func) shared_dispatch_stub_422,
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+ (mapi_func) shared_dispatch_stub_568,
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+ (mapi_func) shared_dispatch_stub_578,
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+ (mapi_func) shared_dispatch_stub_580,
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+ (mapi_func) shared_dispatch_stub_582,
+ (mapi_func) shared_dispatch_stub_583,
+ (mapi_func) shared_dispatch_stub_584,
+ (mapi_func) shared_dispatch_stub_585,
+ (mapi_func) shared_dispatch_stub_586,
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+ (mapi_func) shared_dispatch_stub_588,
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+ (mapi_func) shared_dispatch_stub_787,
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+ (mapi_func) shared_dispatch_stub_790,
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+ (mapi_func) shared_dispatch_stub_803,
+ (mapi_func) shared_dispatch_stub_804,
+ (mapi_func) shared_dispatch_stub_805,
+ (mapi_func) shared_dispatch_stub_806,
+ (mapi_func) shared_dispatch_stub_807,
+ (mapi_func) shared_dispatch_stub_808,
+ (mapi_func) shared_dispatch_stub_809,
+ (mapi_func) shared_dispatch_stub_810,
+ (mapi_func) shared_dispatch_stub_811,
+ (mapi_func) shared_dispatch_stub_812,
+ (mapi_func) shared_dispatch_stub_813,
+ (mapi_func) shared_dispatch_stub_814,
+ (mapi_func) shared_dispatch_stub_815,
+ (mapi_func) shared_dispatch_stub_816,
+ (mapi_func) shared_dispatch_stub_817,
+ (mapi_func) shared_dispatch_stub_818,
+ (mapi_func) shared_dispatch_stub_819,
+ (mapi_func) shared_dispatch_stub_820,
+ (mapi_func) shared_dispatch_stub_821,
+ (mapi_func) shared_dispatch_stub_822,
+ (mapi_func) shared_dispatch_stub_823,
+ (mapi_func) shared_dispatch_stub_824,
+ (mapi_func) shared_dispatch_stub_825,
+ (mapi_func) shared_dispatch_stub_826,
+ (mapi_func) shared_dispatch_stub_827,
+ (mapi_func) shared_dispatch_stub_828,
+ (mapi_func) shared_dispatch_stub_829,
+ (mapi_func) shared_dispatch_stub_830,
+ (mapi_func) shared_dispatch_stub_831,
+ (mapi_func) shared_dispatch_stub_832,
+ (mapi_func) shared_dispatch_stub_833,
+ (mapi_func) shared_dispatch_stub_834,
+ (mapi_func) shared_dispatch_stub_835,
+ (mapi_func) shared_dispatch_stub_836,
+ (mapi_func) shared_dispatch_stub_837,
+ (mapi_func) shared_dispatch_stub_838,
+ (mapi_func) shared_dispatch_stub_839,
+ (mapi_func) shared_dispatch_stub_840,
+ (mapi_func) shared_dispatch_stub_841,
+ (mapi_func) shared_dispatch_stub_842,
+ (mapi_func) shared_dispatch_stub_843,
+ (mapi_func) shared_dispatch_stub_844,
+ (mapi_func) shared_dispatch_stub_845,
+ (mapi_func) shared_dispatch_stub_846,
+ (mapi_func) shared_dispatch_stub_847,
+ (mapi_func) shared_dispatch_stub_848,
+ (mapi_func) shared_dispatch_stub_849,
+ (mapi_func) shared_dispatch_stub_850,
+ (mapi_func) shared_dispatch_stub_851,
+ (mapi_func) shared_dispatch_stub_852,
+ (mapi_func) shared_dispatch_stub_853,
+ (mapi_func) shared_dispatch_stub_854,
+ (mapi_func) shared_dispatch_stub_855,
+ (mapi_func) shared_dispatch_stub_856,
+ (mapi_func) shared_dispatch_stub_857,
+ (mapi_func) shared_dispatch_stub_858,
+ (mapi_func) shared_dispatch_stub_859,
+ (mapi_func) shared_dispatch_stub_860,
+ (mapi_func) shared_dispatch_stub_861,
+ (mapi_func) shared_dispatch_stub_862,
+ (mapi_func) shared_dispatch_stub_863,
+ (mapi_func) shared_dispatch_stub_864,
+ (mapi_func) shared_dispatch_stub_865,
+ (mapi_func) shared_dispatch_stub_866,
+ (mapi_func) shared_dispatch_stub_867,
+ (mapi_func) shared_dispatch_stub_868,
+ (mapi_func) shared_dispatch_stub_869,
+ (mapi_func) shared_dispatch_stub_870,
+ (mapi_func) shared_dispatch_stub_871,
+ (mapi_func) shared_dispatch_stub_872,
+ (mapi_func) shared_dispatch_stub_873,
+ (mapi_func) shared_dispatch_stub_874,
+ (mapi_func) shared_dispatch_stub_875,
+ (mapi_func) shared_dispatch_stub_876,
+ (mapi_func) shared_dispatch_stub_877,
+ (mapi_func) shared_dispatch_stub_878,
+ (mapi_func) shared_dispatch_stub_879,
+ (mapi_func) shared_dispatch_stub_880,
+ (mapi_func) shared_dispatch_stub_881,
+ (mapi_func) shared_dispatch_stub_882,
+ (mapi_func) shared_dispatch_stub_883,
+ (mapi_func) shared_dispatch_stub_884,
+ (mapi_func) shared_dispatch_stub_885,
+ (mapi_func) shared_dispatch_stub_886,
+ (mapi_func) shared_dispatch_stub_887,
+ (mapi_func) shared_dispatch_stub_888,
+ (mapi_func) shared_dispatch_stub_889,
+ (mapi_func) shared_dispatch_stub_890,
+ (mapi_func) shared_dispatch_stub_891,
+ (mapi_func) shared_dispatch_stub_892,
+ (mapi_func) shared_dispatch_stub_893,
+ (mapi_func) shared_dispatch_stub_894,
+ (mapi_func) shared_dispatch_stub_895,
+ (mapi_func) shared_dispatch_stub_896,
+ (mapi_func) shared_dispatch_stub_897,
+ (mapi_func) shared_dispatch_stub_898,
+ (mapi_func) shared_dispatch_stub_899,
+ (mapi_func) shared_dispatch_stub_900,
+ (mapi_func) shared_dispatch_stub_901,
+ (mapi_func) shared_dispatch_stub_902,
+ (mapi_func) shared_dispatch_stub_903,
+ (mapi_func) shared_dispatch_stub_904,
+ (mapi_func) shared_dispatch_stub_905,
+ (mapi_func) shared_dispatch_stub_906,
+ (mapi_func) shared_dispatch_stub_907,
+ (mapi_func) shared_dispatch_stub_908,
+ (mapi_func) shared_dispatch_stub_909,
+ (mapi_func) shared_dispatch_stub_910,
+ (mapi_func) shared_dispatch_stub_911,
+ (mapi_func) shared_dispatch_stub_912,
+ (mapi_func) shared_dispatch_stub_913,
+ (mapi_func) shared_dispatch_stub_914,
+ (mapi_func) shared_dispatch_stub_915,
+ (mapi_func) shared_dispatch_stub_916,
+ (mapi_func) shared_dispatch_stub_917,
+ (mapi_func) shared_dispatch_stub_918,
+ (mapi_func) shared_dispatch_stub_919,
+ (mapi_func) shared_dispatch_stub_920,
+ (mapi_func) shared_dispatch_stub_921,
+ (mapi_func) shared_dispatch_stub_922,
+ (mapi_func) shared_dispatch_stub_923,
+ (mapi_func) shared_dispatch_stub_924,
+ (mapi_func) shared_dispatch_stub_925,
+ (mapi_func) shared_dispatch_stub_926,
+ (mapi_func) shared_dispatch_stub_927,
+ (mapi_func) shared_dispatch_stub_928,
+ (mapi_func) shared_dispatch_stub_929,
+ (mapi_func) shared_dispatch_stub_930,
+ (mapi_func) shared_dispatch_stub_931,
+ (mapi_func) shared_dispatch_stub_932,
+ (mapi_func) shared_dispatch_stub_933,
+ (mapi_func) shared_dispatch_stub_934,
+ (mapi_func) shared_dispatch_stub_935,
+ (mapi_func) shared_dispatch_stub_936,
+ (mapi_func) shared_dispatch_stub_937,
+ (mapi_func) shared_dispatch_stub_938,
+ (mapi_func) shared_dispatch_stub_939,
+ (mapi_func) shared_dispatch_stub_940,
+ (mapi_func) shared_dispatch_stub_941,
+ (mapi_func) shared_dispatch_stub_942,
+ (mapi_func) shared_dispatch_stub_943,
+ (mapi_func) shared_dispatch_stub_944,
+ (mapi_func) shared_dispatch_stub_945,
+ (mapi_func) shared_dispatch_stub_946,
+ (mapi_func) shared_dispatch_stub_947,
+ (mapi_func) shared_dispatch_stub_948,
+ (mapi_func) shared_dispatch_stub_949,
+ (mapi_func) shared_dispatch_stub_950,
+ (mapi_func) shared_dispatch_stub_951,
+ (mapi_func) shared_dispatch_stub_952,
+ (mapi_func) shared_dispatch_stub_953,
+ (mapi_func) shared_dispatch_stub_954,
+ (mapi_func) shared_dispatch_stub_955,
+ (mapi_func) shared_dispatch_stub_956,
+ (mapi_func) shared_dispatch_stub_957,
+ (mapi_func) shared_dispatch_stub_958,
+ (mapi_func) shared_dispatch_stub_959,
+ (mapi_func) shared_dispatch_stub_960,
+ (mapi_func) shared_dispatch_stub_961,
+ (mapi_func) shared_dispatch_stub_962,
+ (mapi_func) shared_dispatch_stub_963,
+ (mapi_func) shared_dispatch_stub_964,
+ (mapi_func) shared_dispatch_stub_965,
+ (mapi_func) shared_dispatch_stub_966,
+ (mapi_func) shared_dispatch_stub_967,
+ (mapi_func) shared_dispatch_stub_968,
+ (mapi_func) shared_dispatch_stub_969,
+ (mapi_func) shared_dispatch_stub_970,
+ (mapi_func) shared_dispatch_stub_971,
+ (mapi_func) shared_dispatch_stub_972,
+ (mapi_func) shared_dispatch_stub_973,
+ (mapi_func) shared_dispatch_stub_974,
+ (mapi_func) shared_dispatch_stub_975,
+ (mapi_func) shared_dispatch_stub_976,
+ (mapi_func) shared_dispatch_stub_977,
+ (mapi_func) shared_dispatch_stub_978,
+ (mapi_func) shared_dispatch_stub_979,
+ (mapi_func) shared_dispatch_stub_980,
+ (mapi_func) shared_dispatch_stub_981,
+ (mapi_func) shared_dispatch_stub_982,
+ (mapi_func) shared_dispatch_stub_983,
+ (mapi_func) shared_dispatch_stub_984,
+ (mapi_func) shared_dispatch_stub_985,
+ (mapi_func) shared_dispatch_stub_986,
+ (mapi_func) shared_dispatch_stub_987
+};
+#undef MAPI_TMP_PUBLIC_ENTRIES
+#endif /* MAPI_TMP_PUBLIC_ENTRIES */
+
+#ifdef MAPI_TMP_STUB_ASM_GCC
+__asm__(
+".hidden ""shared_dispatch_stub_0""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_0")"\n"
+"\t"STUB_ASM_CODE("0")"\n"
+
+".hidden ""shared_dispatch_stub_1""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_1")"\n"
+"\t"STUB_ASM_CODE("1")"\n"
+
+".hidden ""shared_dispatch_stub_2""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_2")"\n"
+"\t"STUB_ASM_CODE("2")"\n"
+
+".hidden ""shared_dispatch_stub_3""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_3")"\n"
+"\t"STUB_ASM_CODE("3")"\n"
+
+".hidden ""shared_dispatch_stub_4""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_4")"\n"
+"\t"STUB_ASM_CODE("4")"\n"
+
+".hidden ""shared_dispatch_stub_5""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_5")"\n"
+"\t"STUB_ASM_CODE("5")"\n"
+
+".hidden ""shared_dispatch_stub_6""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_6")"\n"
+"\t"STUB_ASM_CODE("6")"\n"
+
+".hidden ""shared_dispatch_stub_7""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_7")"\n"
+"\t"STUB_ASM_CODE("7")"\n"
+
+".hidden ""shared_dispatch_stub_8""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_8")"\n"
+"\t"STUB_ASM_CODE("8")"\n"
+
+".hidden ""shared_dispatch_stub_9""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_9")"\n"
+"\t"STUB_ASM_CODE("9")"\n"
+
+".hidden ""shared_dispatch_stub_10""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_10")"\n"
+"\t"STUB_ASM_CODE("10")"\n"
+
+".hidden ""shared_dispatch_stub_11""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_11")"\n"
+"\t"STUB_ASM_CODE("11")"\n"
+
+".hidden ""shared_dispatch_stub_12""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_12")"\n"
+"\t"STUB_ASM_CODE("12")"\n"
+
+".hidden ""shared_dispatch_stub_13""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_13")"\n"
+"\t"STUB_ASM_CODE("13")"\n"
+
+".hidden ""shared_dispatch_stub_14""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_14")"\n"
+"\t"STUB_ASM_CODE("14")"\n"
+
+".hidden ""shared_dispatch_stub_15""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_15")"\n"
+"\t"STUB_ASM_CODE("15")"\n"
+
+".hidden ""shared_dispatch_stub_16""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_16")"\n"
+"\t"STUB_ASM_CODE("16")"\n"
+
+".hidden ""shared_dispatch_stub_17""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_17")"\n"
+"\t"STUB_ASM_CODE("17")"\n"
+
+".hidden ""shared_dispatch_stub_18""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_18")"\n"
+"\t"STUB_ASM_CODE("18")"\n"
+
+".hidden ""shared_dispatch_stub_19""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_19")"\n"
+"\t"STUB_ASM_CODE("19")"\n"
+
+".hidden ""shared_dispatch_stub_20""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_20")"\n"
+"\t"STUB_ASM_CODE("20")"\n"
+
+".hidden ""shared_dispatch_stub_21""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_21")"\n"
+"\t"STUB_ASM_CODE("21")"\n"
+
+".hidden ""shared_dispatch_stub_22""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_22")"\n"
+"\t"STUB_ASM_CODE("22")"\n"
+
+".hidden ""shared_dispatch_stub_23""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_23")"\n"
+"\t"STUB_ASM_CODE("23")"\n"
+
+".hidden ""shared_dispatch_stub_24""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_24")"\n"
+"\t"STUB_ASM_CODE("24")"\n"
+
+".hidden ""shared_dispatch_stub_25""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_25")"\n"
+"\t"STUB_ASM_CODE("25")"\n"
+
+".hidden ""shared_dispatch_stub_26""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_26")"\n"
+"\t"STUB_ASM_CODE("26")"\n"
+
+".hidden ""shared_dispatch_stub_27""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_27")"\n"
+"\t"STUB_ASM_CODE("27")"\n"
+
+".hidden ""shared_dispatch_stub_28""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_28")"\n"
+"\t"STUB_ASM_CODE("28")"\n"
+
+".hidden ""shared_dispatch_stub_29""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_29")"\n"
+"\t"STUB_ASM_CODE("29")"\n"
+
+".hidden ""shared_dispatch_stub_30""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_30")"\n"
+"\t"STUB_ASM_CODE("30")"\n"
+
+".hidden ""shared_dispatch_stub_31""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_31")"\n"
+"\t"STUB_ASM_CODE("31")"\n"
+
+".hidden ""shared_dispatch_stub_32""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_32")"\n"
+"\t"STUB_ASM_CODE("32")"\n"
+
+".hidden ""shared_dispatch_stub_33""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_33")"\n"
+"\t"STUB_ASM_CODE("33")"\n"
+
+".hidden ""shared_dispatch_stub_34""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_34")"\n"
+"\t"STUB_ASM_CODE("34")"\n"
+
+".hidden ""shared_dispatch_stub_35""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_35")"\n"
+"\t"STUB_ASM_CODE("35")"\n"
+
+".hidden ""shared_dispatch_stub_36""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_36")"\n"
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+
+".hidden ""shared_dispatch_stub_37""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_37")"\n"
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+
+".hidden ""shared_dispatch_stub_38""\n"
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+
+".hidden ""shared_dispatch_stub_39""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_39")"\n"
+"\t"STUB_ASM_CODE("39")"\n"
+
+".hidden ""shared_dispatch_stub_40""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_40")"\n"
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+
+".hidden ""shared_dispatch_stub_41""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_41")"\n"
+"\t"STUB_ASM_CODE("41")"\n"
+
+".hidden ""shared_dispatch_stub_42""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_42")"\n"
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+
+".hidden ""shared_dispatch_stub_43""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_43")"\n"
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+
+".hidden ""shared_dispatch_stub_44""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_44")"\n"
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+
+".hidden ""shared_dispatch_stub_45""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_45")"\n"
+"\t"STUB_ASM_CODE("45")"\n"
+
+".hidden ""shared_dispatch_stub_46""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_46")"\n"
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+
+".hidden ""shared_dispatch_stub_47""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_47")"\n"
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+
+".hidden ""shared_dispatch_stub_48""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_48")"\n"
+"\t"STUB_ASM_CODE("48")"\n"
+
+".hidden ""shared_dispatch_stub_49""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_49")"\n"
+"\t"STUB_ASM_CODE("49")"\n"
+
+".hidden ""shared_dispatch_stub_50""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_50")"\n"
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+
+".hidden ""shared_dispatch_stub_51""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_51")"\n"
+"\t"STUB_ASM_CODE("51")"\n"
+
+".hidden ""shared_dispatch_stub_52""\n"
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+
+".hidden ""shared_dispatch_stub_53""\n"
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+".hidden ""shared_dispatch_stub_903""\n"
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+".hidden ""shared_dispatch_stub_905""\n"
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+".hidden ""shared_dispatch_stub_906""\n"
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+".hidden ""shared_dispatch_stub_914""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_914")"\n"
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+".hidden ""shared_dispatch_stub_915""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_915")"\n"
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+".hidden ""shared_dispatch_stub_916""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_916")"\n"
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+".hidden ""shared_dispatch_stub_917""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_917")"\n"
+"\t"STUB_ASM_CODE("917")"\n"
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+".hidden ""shared_dispatch_stub_918""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_918")"\n"
+"\t"STUB_ASM_CODE("918")"\n"
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+".hidden ""shared_dispatch_stub_919""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_919")"\n"
+"\t"STUB_ASM_CODE("919")"\n"
+
+".hidden ""shared_dispatch_stub_920""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_920")"\n"
+"\t"STUB_ASM_CODE("920")"\n"
+
+".hidden ""shared_dispatch_stub_921""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_921")"\n"
+"\t"STUB_ASM_CODE("921")"\n"
+
+".hidden ""shared_dispatch_stub_922""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_922")"\n"
+"\t"STUB_ASM_CODE("922")"\n"
+
+".hidden ""shared_dispatch_stub_923""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_923")"\n"
+"\t"STUB_ASM_CODE("923")"\n"
+
+".hidden ""shared_dispatch_stub_924""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_924")"\n"
+"\t"STUB_ASM_CODE("924")"\n"
+
+".hidden ""shared_dispatch_stub_925""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_925")"\n"
+"\t"STUB_ASM_CODE("925")"\n"
+
+".hidden ""shared_dispatch_stub_926""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_926")"\n"
+"\t"STUB_ASM_CODE("926")"\n"
+
+".hidden ""shared_dispatch_stub_927""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_927")"\n"
+"\t"STUB_ASM_CODE("927")"\n"
+
+".hidden ""shared_dispatch_stub_928""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_928")"\n"
+"\t"STUB_ASM_CODE("928")"\n"
+
+".hidden ""shared_dispatch_stub_929""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_929")"\n"
+"\t"STUB_ASM_CODE("929")"\n"
+
+".hidden ""shared_dispatch_stub_930""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_930")"\n"
+"\t"STUB_ASM_CODE("930")"\n"
+
+".hidden ""shared_dispatch_stub_931""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_931")"\n"
+"\t"STUB_ASM_CODE("931")"\n"
+
+".hidden ""shared_dispatch_stub_932""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_932")"\n"
+"\t"STUB_ASM_CODE("932")"\n"
+
+".hidden ""shared_dispatch_stub_933""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_933")"\n"
+"\t"STUB_ASM_CODE("933")"\n"
+
+".hidden ""shared_dispatch_stub_934""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_934")"\n"
+"\t"STUB_ASM_CODE("934")"\n"
+
+".hidden ""shared_dispatch_stub_935""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_935")"\n"
+"\t"STUB_ASM_CODE("935")"\n"
+
+".hidden ""shared_dispatch_stub_936""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_936")"\n"
+"\t"STUB_ASM_CODE("936")"\n"
+
+".hidden ""shared_dispatch_stub_937""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_937")"\n"
+"\t"STUB_ASM_CODE("937")"\n"
+
+".hidden ""shared_dispatch_stub_938""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_938")"\n"
+"\t"STUB_ASM_CODE("938")"\n"
+
+".hidden ""shared_dispatch_stub_939""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_939")"\n"
+"\t"STUB_ASM_CODE("939")"\n"
+
+".hidden ""shared_dispatch_stub_940""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_940")"\n"
+"\t"STUB_ASM_CODE("940")"\n"
+
+".hidden ""shared_dispatch_stub_941""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_941")"\n"
+"\t"STUB_ASM_CODE("941")"\n"
+
+".hidden ""shared_dispatch_stub_942""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_942")"\n"
+"\t"STUB_ASM_CODE("942")"\n"
+
+".hidden ""shared_dispatch_stub_943""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_943")"\n"
+"\t"STUB_ASM_CODE("943")"\n"
+
+".hidden ""shared_dispatch_stub_944""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_944")"\n"
+"\t"STUB_ASM_CODE("944")"\n"
+
+".hidden ""shared_dispatch_stub_945""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_945")"\n"
+"\t"STUB_ASM_CODE("945")"\n"
+
+".hidden ""shared_dispatch_stub_946""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_946")"\n"
+"\t"STUB_ASM_CODE("946")"\n"
+
+".hidden ""shared_dispatch_stub_947""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_947")"\n"
+"\t"STUB_ASM_CODE("947")"\n"
+
+".hidden ""shared_dispatch_stub_948""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_948")"\n"
+"\t"STUB_ASM_CODE("948")"\n"
+
+".hidden ""shared_dispatch_stub_949""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_949")"\n"
+"\t"STUB_ASM_CODE("949")"\n"
+
+".hidden ""shared_dispatch_stub_950""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_950")"\n"
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+".hidden ""shared_dispatch_stub_951""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_951")"\n"
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+".hidden ""shared_dispatch_stub_952""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_952")"\n"
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+".hidden ""shared_dispatch_stub_953""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_953")"\n"
+"\t"STUB_ASM_CODE("953")"\n"
+
+".hidden ""shared_dispatch_stub_954""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_954")"\n"
+"\t"STUB_ASM_CODE("954")"\n"
+
+".hidden ""shared_dispatch_stub_955""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_955")"\n"
+"\t"STUB_ASM_CODE("955")"\n"
+
+".hidden ""shared_dispatch_stub_956""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_956")"\n"
+"\t"STUB_ASM_CODE("956")"\n"
+
+".hidden ""shared_dispatch_stub_957""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_957")"\n"
+"\t"STUB_ASM_CODE("957")"\n"
+
+".hidden ""shared_dispatch_stub_958""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_958")"\n"
+"\t"STUB_ASM_CODE("958")"\n"
+
+".hidden ""shared_dispatch_stub_959""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_959")"\n"
+"\t"STUB_ASM_CODE("959")"\n"
+
+".hidden ""shared_dispatch_stub_960""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_960")"\n"
+"\t"STUB_ASM_CODE("960")"\n"
+
+".hidden ""shared_dispatch_stub_961""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_961")"\n"
+"\t"STUB_ASM_CODE("961")"\n"
+
+".hidden ""shared_dispatch_stub_962""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_962")"\n"
+"\t"STUB_ASM_CODE("962")"\n"
+
+".hidden ""shared_dispatch_stub_963""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_963")"\n"
+"\t"STUB_ASM_CODE("963")"\n"
+
+".hidden ""shared_dispatch_stub_964""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_964")"\n"
+"\t"STUB_ASM_CODE("964")"\n"
+
+".hidden ""shared_dispatch_stub_965""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_965")"\n"
+"\t"STUB_ASM_CODE("965")"\n"
+
+".hidden ""shared_dispatch_stub_966""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_966")"\n"
+"\t"STUB_ASM_CODE("966")"\n"
+
+".hidden ""shared_dispatch_stub_967""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_967")"\n"
+"\t"STUB_ASM_CODE("967")"\n"
+
+".hidden ""shared_dispatch_stub_968""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_968")"\n"
+"\t"STUB_ASM_CODE("968")"\n"
+
+".hidden ""shared_dispatch_stub_969""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_969")"\n"
+"\t"STUB_ASM_CODE("969")"\n"
+
+".hidden ""shared_dispatch_stub_970""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_970")"\n"
+"\t"STUB_ASM_CODE("970")"\n"
+
+".hidden ""shared_dispatch_stub_971""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_971")"\n"
+"\t"STUB_ASM_CODE("971")"\n"
+
+".hidden ""shared_dispatch_stub_972""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_972")"\n"
+"\t"STUB_ASM_CODE("972")"\n"
+
+".hidden ""shared_dispatch_stub_973""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_973")"\n"
+"\t"STUB_ASM_CODE("973")"\n"
+
+".hidden ""shared_dispatch_stub_974""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_974")"\n"
+"\t"STUB_ASM_CODE("974")"\n"
+
+".hidden ""shared_dispatch_stub_975""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_975")"\n"
+"\t"STUB_ASM_CODE("975")"\n"
+
+".hidden ""shared_dispatch_stub_976""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_976")"\n"
+"\t"STUB_ASM_CODE("976")"\n"
+
+".hidden ""shared_dispatch_stub_977""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_977")"\n"
+"\t"STUB_ASM_CODE("977")"\n"
+
+".hidden ""shared_dispatch_stub_978""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_978")"\n"
+"\t"STUB_ASM_CODE("978")"\n"
+
+".hidden ""shared_dispatch_stub_979""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_979")"\n"
+"\t"STUB_ASM_CODE("979")"\n"
+
+".hidden ""shared_dispatch_stub_980""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_980")"\n"
+"\t"STUB_ASM_CODE("980")"\n"
+
+".hidden ""shared_dispatch_stub_981""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_981")"\n"
+"\t"STUB_ASM_CODE("981")"\n"
+
+".hidden ""shared_dispatch_stub_982""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_982")"\n"
+"\t"STUB_ASM_CODE("982")"\n"
+
+".hidden ""shared_dispatch_stub_983""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_983")"\n"
+"\t"STUB_ASM_CODE("983")"\n"
+
+".hidden ""shared_dispatch_stub_984""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_984")"\n"
+"\t"STUB_ASM_CODE("984")"\n"
+
+".hidden ""shared_dispatch_stub_985""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_985")"\n"
+"\t"STUB_ASM_CODE("985")"\n"
+
+".hidden ""shared_dispatch_stub_986""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_986")"\n"
+"\t"STUB_ASM_CODE("986")"\n"
+
+".hidden ""shared_dispatch_stub_987""\n"
+STUB_ASM_ENTRY("shared_dispatch_stub_987")"\n"
+"\t"STUB_ASM_CODE("987")"\n"
+
+);
+#undef MAPI_TMP_STUB_ASM_GCC
+#endif /* MAPI_TMP_STUB_ASM_GCC */
diff --git a/src/mesa/x86/matypes.h b/src/mesa/x86/matypes.h
new file mode 100644
index 0000000000..f1a8da4619
--- /dev/null
+++ b/src/mesa/x86/matypes.h
@@ -0,0 +1,162 @@
+/*
+ * This file is automatically generated from the Mesa internal type
+ * definitions. Do not edit directly.
+ */
+
+#ifndef __ASM_TYPES_H__
+#define __ASM_TYPES_H__
+
+
+
+/* =============================================================
+ * Offsets for struct gl_context
+ */
+
+#define CTX_DRIVER_CTX 900
+
+#define CTX_LIGHT_ENABLED 39848
+#define CTX_LIGHT_SHADE_MODEL 39852
+#define CTX_LIGHT_COLOR_MAT_FACE 39860
+#define CTX_LIGHT_COLOR_MAT_MODE 39864
+#define CTX_LIGHT_COLOR_MAT_MASK 39868
+#define CTX_LIGHT_COLOR_MAT_ENABLED 39872
+#define CTX_LIGHT_ENABLED_LIST 39884
+#define CTX_LIGHT_NEED_VERTS 44245
+#define CTX_LIGHT_FLAGS 44248
+#define CTX_LIGHT_BASE_COLOR 44252
+
+
+/* =============================================================
+ * Offsets for struct vertex_buffer
+ */
+
+#define VB_SIZE 0
+#define VB_COUNT 4
+
+#define VB_ELTS 8
+#define VB_OBJ_PTR 60
+#define VB_EYE_PTR 12
+#define VB_CLIP_PTR 16
+#define VB_PROJ_CLIP_PTR 20
+#define VB_CLIP_OR_MASK 24
+#define VB_CLIP_MASK 28
+#define VB_NORMAL_PTR 68
+#define VB_EDGE_FLAG 36
+#define VB_TEX0_COORD_PTR 92
+#define VB_TEX1_COORD_PTR 96
+#define VB_TEX2_COORD_PTR 100
+#define VB_TEX3_COORD_PTR 104
+#define VB_INDEX_PTR 84
+#define VB_COLOR_PTR 72
+#define VB_SECONDARY_COLOR_PTR 76
+#define VB_FOG_COORD_PTR 80
+#define VB_PRIMITIVE 52
+
+
+/*
+ * Flags for struct vertex_buffer
+ */
+
+#define VERT_BIT_OBJ 0x1
+#define VERT_BIT_NORM 0x4
+#define VERT_BIT_RGBA 0x8
+#define VERT_BIT_SPEC_RGB 0x10
+#define VERT_BIT_FOG_COORD 0x20
+#define VERT_BIT_TEX0 0x100
+#define VERT_BIT_TEX1 0x200
+#define VERT_BIT_TEX2 0x400
+#define VERT_BIT_TEX3 0x800
+
+
+/* =============================================================
+ * Offsets for GLvector4f
+ */
+
+#define V4F_DATA 0
+#define V4F_START 4
+#define V4F_COUNT 8
+#define V4F_STRIDE 12
+#define V4F_SIZE 16
+#define V4F_FLAGS 20
+
+/*
+ * Flags for GLvector4f
+ */
+
+#define VEC_MALLOC 0x10
+#define VEC_NOT_WRITEABLE 0x40
+#define VEC_BAD_STRIDE 0x100
+
+#define VEC_SIZE_1 0x1
+#define VEC_SIZE_2 0x3
+#define VEC_SIZE_3 0x7
+#define VEC_SIZE_4 0xf
+
+
+/* =============================================================
+ * Offsets for GLmatrix
+ */
+
+#define MATRIX_DATA 0
+#define MATRIX_INV 4
+#define MATRIX_FLAGS 8
+#define MATRIX_TYPE 12
+
+
+/* =============================================================
+ * Offsets for struct gl_light
+ */
+
+#define LIGHT_NEXT 0
+#define LIGHT_PREV 4
+
+#define LIGHT_AMBIENT 8
+#define LIGHT_DIFFUSE 24
+#define LIGHT_SPECULAR 40
+#define LIGHT_EYE_POSITION 56
+#define LIGHT_SPOT_DIRECTION 72
+#define LIGHT_SPOT_EXPONENT 88
+#define LIGHT_SPOT_CUTOFF 92
+#define LIGHT_COS_CUTOFF 100
+#define LIGHT_CONST_ATTEN 104
+#define LIGHT_LINEAR_ATTEN 108
+#define LIGHT_QUADRATIC_ATTEN 112
+#define LIGHT_ENABLED 116
+
+#define LIGHT_FLAGS 120
+
+#define LIGHT_POSITION 124
+#define LIGHT_VP_INF_NORM 140
+#define LIGHT_H_INF_NORM 152
+#define LIGHT_NORM_DIRECTION 164
+#define LIGHT_VP_INF_SPOT_ATTEN 180
+
+#define LIGHT_SPOT_EXP_TABLE 184
+#define LIGHT_MAT_AMBIENT 4280
+#define LIGHT_MAT_DIFFUSE 4304
+#define LIGHT_MAT_SPECULAR 4328
+
+#define SIZEOF_GL_LIGHT 4360
+
+/*
+ * Flags for struct gl_light
+ */
+
+#define LIGHT_SPOT 0x1
+#define LIGHT_LOCAL_VIEWER 0x2
+#define LIGHT_POSITIONAL 0x4
+
+#define LIGHT_NEED_VERTICES 0x6
+
+
+/* =============================================================
+ * Offsets for struct gl_lightmodel
+ */
+
+#define LIGHT_MODEL_AMBIENT 0
+#define LIGHT_MODEL_LOCAL_VIEWER 16
+#define LIGHT_MODEL_TWO_SIDE 17
+#define LIGHT_MODEL_COLOR_CONTROL 20
+
+
+#endif /* __ASM_TYPES_H__ */