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authorTimothy Arceri <timothy.arceri@collabora.com>2016-10-05 15:56:21 +1100
committerTimothy Arceri <timothy.arceri@collabora.com>2016-10-06 16:03:57 +1100
commitb526a9b708b48c3d1c394783cba99f11eb17d0b9 (patch)
tree0cf33ad5e6f1985c0a34544198fcec94115b7dca
parenta38c809f6e2080da4100f3b4fe432e0b98950ebf (diff)
i965: get outputs read from nir info
This is a step towards dropping the GLSL IR version of do_set_program_inouts() in i965 and moving towards native nir support. This is important because we want to eventually convert to nir and use its optimisations passes before we can call this GLSL IR pass. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c3
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c2
2 files changed, 3 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index 7a39fe275e..d6204fd3e4 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -31,6 +31,7 @@
*/
+#include "compiler/nir/nir.h"
#include "main/api_exec.h"
#include "main/context.h"
#include "main/fbobject.h"
@@ -304,7 +305,7 @@ intel_update_state(struct gl_context * ctx, GLuint new_state)
/* Resolve color buffers for non-coherent framebuffer fetch. */
if (!ctx->Extensions.MESA_shader_framebuffer_fetch &&
ctx->FragmentProgram._Current &&
- ctx->FragmentProgram._Current->Base.OutputsRead) {
+ ctx->FragmentProgram._Current->Base.nir->info.outputs_read) {
const struct gl_framebuffer *fb = ctx->DrawBuffer;
for (unsigned i = 0; i < fb->_NumColorDrawBuffers; i++) {
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 6ea3b04e14..c84fd5324d 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -1145,7 +1145,7 @@ update_renderbuffer_read_surfaces(struct brw_context *brw)
/* BRW_NEW_FRAGMENT_PROGRAM */
if (!ctx->Extensions.MESA_shader_framebuffer_fetch &&
brw->fragment_program &&
- brw->fragment_program->Base.OutputsRead) {
+ brw->fragment_program->Base.nir->info.outputs_read) {
/* _NEW_BUFFERS */
const struct gl_framebuffer *fb = ctx->DrawBuffer;