From ec9c3e81e84c76533817afddfb8a71425dcebfb1 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 21 Jun 2012 15:22:19 -0700 Subject: GL_ARB_ubo/referenced-by-shader: Test two glGetActiveUniformBlockiv enums. --- tests/all.tests | 1 + .../arb_uniform_buffer_object/CMakeLists.gl.txt | 1 + .../referenced-by-shader.c | 131 +++++++++++++++++++++ 3 files changed, 133 insertions(+) create mode 100644 tests/spec/arb_uniform_buffer_object/referenced-by-shader.c diff --git a/tests/all.tests b/tests/all.tests index 14b2b89ae..0bbcb2505 100644 --- a/tests/all.tests +++ b/tests/all.tests @@ -1898,6 +1898,7 @@ arb_uniform_buffer_object['negative-bindbuffer-buffer'] = concurrent_test('arb_u arb_uniform_buffer_object['negative-bindbuffer-index'] = concurrent_test('arb_uniform_buffer_object-negative-bindbuffer-index') arb_uniform_buffer_object['negative-bindbuffer-target'] = concurrent_test('arb_uniform_buffer_object-negative-bindbuffer-target') arb_uniform_buffer_object['negative-bindbufferrange-range'] = concurrent_test('arb_uniform_buffer_object-negative-bindbufferrange-range') +arb_uniform_buffer_object['referenced-by-shader'] = concurrent_test('arb_uniform_buffer_object-referenced-by-shader') arb_uniform_buffer_object['uniformblockbinding'] = concurrent_test('arb_uniform_buffer_object-uniformblockbinding') ati_draw_buffers = Group() diff --git a/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt b/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt index 79eebb7c4..f9a9a2041 100644 --- a/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt +++ b/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt @@ -25,6 +25,7 @@ add_executable (arb_uniform_buffer_object-negative-bindbuffer-index negative-bin add_executable (arb_uniform_buffer_object-negative-bindbuffer-buffer negative-bindbuffer-buffer.c) add_executable (arb_uniform_buffer_object-negative-bindbuffer-target negative-bindbuffer-target.c) add_executable (arb_uniform_buffer_object-negative-bindbufferrange-range negative-bindbufferrange-range.c) +add_executable (arb_uniform_buffer_object-referenced-by-shader referenced-by-shader.c) add_executable (arb_uniform_buffer_object-uniformblockbinding uniformblockbinding.c) # vim: ft=cmake: diff --git a/tests/spec/arb_uniform_buffer_object/referenced-by-shader.c b/tests/spec/arb_uniform_buffer_object/referenced-by-shader.c new file mode 100644 index 000000000..448019619 --- /dev/null +++ b/tests/spec/arb_uniform_buffer_object/referenced-by-shader.c @@ -0,0 +1,131 @@ +/* + * Copyright © 2012 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** @file referenced-by-shader.c + * + * From the GL_ARB_uniform_buffer_object spec: + * + * "If is UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, + * UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER, or + * UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, then a boolean + * value indicating whether the uniform block identified by + * is referenced by the vertex, geometry, or + * fragment programming stage of , respectively, is + * returned." + */ + +#include "piglit-util-gl-common.h" + +PIGLIT_GL_TEST_MAIN( + 10 /*window_width*/, + 10 /*window_height*/, + GLUT_RGB | GLUT_DOUBLE | GLUT_ALPHA) + +void +piglit_init(int argc, char **argv) +{ + bool pass = true; + unsigned int i; + GLuint vs, fs, prog; + const char *vs_source = + "#extension GL_ARB_uniform_buffer_object : enable\n" + "uniform vs { float a; };\n" + "uniform vsfs { float c; };\n" + "uniform float dddd;\n" + "void main() {\n" + " gl_Position = gl_Vertex + vec4(a + c);\n" + "}\n"; + const char *fs_source = + "#extension GL_ARB_uniform_buffer_object : enable\n" + "uniform fs { float b; };\n" + "uniform vsfs { float c; };\n" + "uniform float dddd;\n" + "void main() {\n" + " gl_FragColor = vec4(b + c);\n" + "}\n"; + char name[10]; + + piglit_require_extension("GL_ARB_uniform_buffer_object"); + + fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fs_source); + if (!fs) { + fprintf(stderr, "Failed to compile shader:\n%s", fs_source); + piglit_report_result(PIGLIT_FAIL); + } + vs = piglit_compile_shader_text(GL_VERTEX_SHADER, vs_source); + if (!vs) { + fprintf(stderr, "Failed to compile shader:\n%s", vs_source); + piglit_report_result(PIGLIT_FAIL); + } + prog = piglit_link_simple_program(vs, fs); + if (!prog) { + fprintf(stderr, "Failed to link shaders.\n"); + piglit_report_result(PIGLIT_FAIL); + } + + for (i = 0; i < 3; i++) { + GLint ref_vs, ref_fs; + + glGetActiveUniformBlockName(prog, i, sizeof(name), NULL, name); + + glGetActiveUniformBlockiv(prog, i, + GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, + &ref_vs); + glGetActiveUniformBlockiv(prog, i, + GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, + &ref_fs); + + printf("%10s: %d %d", name, ref_vs, ref_fs); + + if (strcmp(name, "vs") == 0) { + if (!ref_vs || ref_fs) { + printf(" FAIL"); + pass = false; + } + } else if (strcmp(name, "fs") == 0) { + if (ref_vs || !ref_fs) { + printf(" FAIL"); + pass = false; + } + } else if (strcmp(name, "vsfs") == 0) { + if (!ref_vs || !ref_fs) { + printf(" FAIL"); + pass = false; + } + } else { + printf(" FAIL"); + pass = false; + } + + printf("\n"); + } + + piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); +} + +enum piglit_result piglit_display(void) +{ + /* UNREACHED */ + return PIGLIT_FAIL; +} + -- cgit v1.2.3