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2010-04-22GL: use texsubimage instead.glStephane Marchesin1-7/+1
2010-04-22GL: oops, APIENTRY is a linux thing.Stephane Marchesin1-5/+5
2010-04-22GL: make it apple-proof.Stephane Marchesin1-3/+13
2010-04-22GL: should work everywhere now.Stephane Marchesin1-265/+13
2010-04-21GL: fix this damn winnie thingie.Stephane Marchesin1-3/+4
2010-04-21GL: should work fine on nv30 finally.Stephane Marchesin1-3/+5
2010-04-20GL: small fixes.Stephane Marchesin1-3/+2
2010-04-20GL: hack together a GLSL version.Stephane Marchesin1-20/+180
2010-04-19GL: yet more GL1.X-ification.Stephane Marchesin1-9/+9
2010-04-19GL: make nv30 happy by using rect textures.Stephane Marchesin1-10/+13
2010-04-19GL: more GL1.X-ification.Stephane Marchesin1-1/+1
2010-04-19GL: make GL 1.X happy.Stephane Marchesin2-30/+54
2010-04-18Make render use a FBO then upscale in a separate step. Requires GL 2.0 for now.Stephane Marchesin1-4/+143
2010-04-13GL: Add ARB_precision_hint_nicest option the the fragment shadersSegher Boessenkool1-2/+8
2010-04-13GL: Fix bug in scrollingSegher Boessenkool1-1/+1
2010-04-13GL: Define GL_GLEXT_PROTOTYPES for LinuxSegher Boessenkool1-0/+1
2010-04-12SDL: Fix up some of SDL's OpenGL screwupsSegher Boessenkool1-6/+14
2010-04-12GL: Handle every video page with just one quadSegher Boessenkool4-247/+467
2010-04-07Make the render cache store multiple entries per hash slotSegher Boessenkool2-38/+184
2010-04-07OpenGL supportSegher Boessenkool10-298/+765
2010-04-07Add __noreturn macroSegher Boessenkool2-1/+2
2010-04-07Use 3x3 mode by defaultSegher Boessenkool1-1/+1
2010-04-03Rebuild everything if Makefile changesSegher Boessenkool1-1/+1
2010-04-03dialog-cocoa: Fix for MacOSX 10.3Segher Boessenkool1-2/+1
2010-04-03Add __unused and __noinlineSegher Boessenkool7-8/+13
2010-04-03Remove insn_countSegher Boessenkool1-4/+1
2010-04-03VC1: Add "no upgrades lost" cheatSegher Boessenkool1-1/+2
2010-04-03Use -ffast-mathSegher Boessenkool1-1/+1
2010-02-23SDL: Simplify magnification codeSegher Boessenkool1-43/+11
2010-02-19Fix 3x3 modeSegher Boessenkool1-3/+3
2010-02-19Add new debug key 'f': show framerate barSegher Boessenkool4-0/+43
2010-02-19video: Big speedupSegher Boessenkool4-77/+133
2010-02-19Don't run do_controller() from a timerSegher Boessenkool1-9/+0
2010-02-19Fix do_idle()Segher Boessenkool1-2/+3
2010-02-18video: Mark DMA register bits as knownSegher Boessenkool1-2/+3
2010-02-18Factor out instruction fetchesSegher Boessenkool2-14/+18
2010-02-18video: Init the IRQ position to something impossibleSegher Boessenkool3-0/+9
2010-02-17Use offsetof(), not __builtin_offsetof() or funky macrosSegher Boessenkool1-6/+6
2010-02-17Make timing virtual; sync with real time each video frameSegher Boessenkool7-133/+83
2010-02-15Keep track of CPU cycles spentSegher Boessenkool1-2/+83
2010-02-14SDL: Add 1X1 modeSegher Boessenkool1-21/+37
2010-02-14V_X: Add some GPIO loggingSegher Boessenkool1-4/+35
2010-02-13Add timers for TMB1 and TMB2; use timer.interval if timer.time == 0Segher Boessenkool5-12/+55
2010-02-13Flesh out the timer stuff; hook up controller input to it.Segher Boessenkool3-27/+99
2010-02-13Simplify do_irq() etc. a bitSegher Boessenkool1-12/+10
2010-02-13Add (back) some inlines for very frequently used functionsSegher Boessenkool2-7/+7
2010-02-13Big fat interrupt updateSegher Boessenkool4-106/+134
2010-02-13VII: Shut up about uart_send()Segher Boessenkool1-1/+1
2010-02-13Split {irq,fiq} into {irq,fiq}_{enabled,active}Segher Boessenkool1-27/+25
2010-02-12Add debug keys for triggering EXTINTSegher Boessenkool2-0/+21