/* * Copyright © 2008-2011 Kristian Høgsberg * Copyright © 2011 Intel Corporation * Copyright © 2013 Jason Ekstrand * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that copyright * notice and this permission notice appear in supporting documentation, and * that the name of the copyright holders not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. The copyright holders make no representations * about the suitability of this software for any purpose. It is provided "as * is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ #ifndef WAYLAND_PRIVATE_H #define WAYLAND_PRIVATE_H #include #define WL_HIDE_DEPRECATED 1 #include "wayland-util.h" #define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0]) #define container_of(ptr, type, member) ({ \ const __typeof__( ((type *)0)->member ) *__mptr = (ptr); \ (type *)( (char *)__mptr - offsetof(type,member) );}) #define WL_MAP_SERVER_SIDE 0 #define WL_MAP_CLIENT_SIDE 1 #define WL_SERVER_ID_START 0xff000000 #define WL_CLOSURE_MAX_ARGS 20 struct wl_object { const struct wl_interface *interface; const void *implementation; uint32_t id; }; extern struct wl_object global_zombie_object; #define WL_ZOMBIE_OBJECT ((void*)&global_zombie_object) /* Flags for wl_map_insert_new and wl_map_insert_at. Flags can be queried with * wl_map_lookup_flags. The current implementation has room for 1 bit worth of * flags. If more flags are ever added, the implementation of wl_map will have * to change to allow for new flags */ enum wl_map_entry_flags { WL_MAP_ENTRY_LEGACY = (1 << 0) }; struct wl_map { struct wl_array client_entries; struct wl_array server_entries; uint32_t side; uint32_t free_list; }; typedef void (*wl_iterator_func_t)(void *element, void *data); void wl_map_init(struct wl_map *map, uint32_t side); void wl_map_release(struct wl_map *map); uint32_t wl_map_insert_new(struct wl_map *map, uint32_t flags, void *data); int wl_map_insert_at(struct wl_map *map, uint32_t flags, uint32_t i, void *data); int wl_map_reserve_new(struct wl_map *map, uint32_t i); void wl_map_remove(struct wl_map *map, uint32_t i); void *wl_map_lookup(struct wl_map *map, uint32_t i); uint32_t wl_map_lookup_flags(struct wl_map *map, uint32_t i); void wl_map_for_each(struct wl_map *map, wl_iterator_func_t func, void *data); struct wl_connection; struct wl_closure; struct wl_proxy; int wl_interface_equal(const struct wl_interface *iface1, const struct wl_interface *iface2); struct wl_connection *wl_connection_create(int fd); void wl_connection_destroy(struct wl_connection *connection); void wl_connection_copy(struct wl_connection *connection, void *data, size_t size); void wl_connection_consume(struct wl_connection *connection, size_t size); int wl_connection_flush(struct wl_connection *connection); int wl_connection_read(struct wl_connection *connection); int wl_connection_write(struct wl_connection *connection, const void *data, size_t count); int wl_connection_queue(struct wl_connection *connection, const void *data, size_t count); struct wl_closure { int count; const struct wl_message *message; uint32_t opcode; uint32_t sender_id; union wl_argument args[WL_CLOSURE_MAX_ARGS]; struct wl_list link; struct wl_proxy *proxy; struct wl_array extra[0]; }; struct argument_details { char type; int nullable; }; const char * get_next_argument(const char *signature, struct argument_details *details); int arg_count_for_signature(const char *signature); int wl_message_get_since(const struct wl_message *message); void wl_argument_from_va_list(const char *signature, union wl_argument *args, int count, va_list ap); struct wl_closure * wl_closure_marshal(struct wl_object *sender, uint32_t opcode, union wl_argument *args, const struct wl_message *message); struct wl_closure * wl_closure_vmarshal(struct wl_object *sender, uint32_t opcode, va_list ap, const struct wl_message *message); struct wl_closure * wl_connection_demarshal(struct wl_connection *connection, uint32_t size, struct wl_map *objects, const struct wl_message *message); int wl_closure_lookup_objects(struct wl_closure *closure, struct wl_map *objects); enum wl_closure_invoke_flag { WL_CLOSURE_INVOKE_CLIENT = (1 << 0), WL_CLOSURE_INVOKE_SERVER = (1 << 1) }; void wl_closure_invoke(struct wl_closure *closure, uint32_t flags, struct wl_object *target, uint32_t opcode, void *data); void wl_closure_dispatch(struct wl_closure *closure, wl_dispatcher_func_t dispatcher, struct wl_object *target, uint32_t opcode); int wl_closure_send(struct wl_closure *closure, struct wl_connection *connection); int wl_closure_queue(struct wl_closure *closure, struct wl_connection *connection); void wl_closure_print(struct wl_closure *closure, struct wl_object *target, int send); void wl_closure_destroy(struct wl_closure *closure); extern wl_log_func_t wl_log_handler; void wl_log(const char *fmt, ...); struct wl_display; struct wl_array * wl_display_get_additional_shm_formats(struct wl_display *display); #endif