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authorPeter Hutterer <peter.hutterer@who-t.net>2011-12-16 12:41:08 +1000
committerPeter Hutterer <peter.hutterer@who-t.net>2011-12-21 14:16:36 +1000
commit76c11e0872dedcd360cbe02cf62bb9de3b212957 (patch)
treeb2efd3a04a08e527bd0b6debdcb8539eeb219004
parent8a32c39c00789c16006de61112627722ce548be1 (diff)
dix: button state must show the logical buttons, not physical buttons
If the device is mapped 3 2 1, a click on physical button 1 sends a button 3 press, but the state was set for button 1. Fix this, the state must be set for that button's logical mapping. https://bugzilla.gnome.org/show_bug.cgi?id=655928 Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Reviewed-by: Chase Douglas <chase.douglas@canonical.com>
-rw-r--r--dix/inpututils.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/dix/inpututils.c b/dix/inpututils.c
index 50a122f2f..d279c1d75 100644
--- a/dix/inpututils.c
+++ b/dix/inpututils.c
@@ -674,7 +674,7 @@ void event_set_state(DeviceIntPtr mouse, DeviceIntPtr kbd, DeviceEvent *event)
for (i = 0; mouse && mouse->button && i < mouse->button->numButtons; i++)
if (BitIsOn(mouse->button->down, i))
- SetBit(event->buttons, i);
+ SetBit(event->buttons, mouse->button->map[i]);
if (mouse && mouse->touch && mouse->touch->buttonsDown > 0)
SetBit(event->buttons, mouse->button->map[1]);