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tag nameshader_runner-time-v1 (c6b85677caf3386b3857bd8a71f2deabb7ce6cb2)
tag date2013-10-15 15:58:36 -0700
tagged byJordan Justen <jordan.l.justen@intel.com>
tagged objectcommit 2f05af8566...
shader_runner support for micro benchmarks
I think shader_runner could be an easy way to develop quick micro-benchmarks when working on performance. I found shader_runner only required a few tweaks to be usable for this with depth clears. I'm not suggesting (at least in this series), that we add any micro benchmark scripts to the tree. Rather I would just like to make it possible to write such scripts for shader_runner. The last patch in this series provides an example usage, but I don't want that patch to be added to piglit.