diff options
author | Jordan Justen <jordan.l.justen@intel.com> | 2013-07-09 15:19:55 -0700 |
---|---|---|
committer | Jordan Justen <jordan.l.justen@intel.com> | 2014-07-30 11:49:36 -0700 |
commit | bf673f4a0a1cf25c5f9868554a16fe38acea89f5 (patch) | |
tree | bae840a1bfb1635704b61d11f12876affdadffad | |
parent | c856cbc8045c506d3e5dde96d580057f5a03ad00 (diff) |
i965/gen6 depth surface: calculate LOD being rendered to
(08ef1dd for gen6)
This will be used in 3DSTATE_DEPTH_BUFFER in a later patch.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
-rw-r--r-- | src/mesa/drivers/dri/i965/gen6_blorp.cpp | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/gen6_depth_state.c | 3 |
2 files changed, 6 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/gen6_blorp.cpp b/src/mesa/drivers/dri/i965/gen6_blorp.cpp index 20ba31e58a..131c4aa44c 100644 --- a/src/mesa/drivers/dri/i965/gen6_blorp.cpp +++ b/src/mesa/drivers/dri/i965/gen6_blorp.cpp @@ -794,6 +794,7 @@ gen6_blorp_emit_depth_stencil_config(struct brw_context *brw, uint32_t surftype; unsigned int depth = MAX2(params->depth.mt->logical_depth0, 1); GLenum gl_target = params->depth.mt->target; + unsigned int lod; switch (gl_target) { case GL_TEXTURE_CUBE_MAP_ARRAY: @@ -817,6 +818,8 @@ gen6_blorp_emit_depth_stencil_config(struct brw_context *brw, NULL, &tile_mask_x, &tile_mask_y); + lod = params->depth.level - params->depth.mt->first_level; + /* 3DSTATE_DEPTH_BUFFER */ { uint32_t tile_x = draw_x & tile_mask_x; diff --git a/src/mesa/drivers/dri/i965/gen6_depth_state.c b/src/mesa/drivers/dri/i965/gen6_depth_state.c index 8bc0073eda..8ee7c008b9 100644 --- a/src/mesa/drivers/dri/i965/gen6_depth_state.c +++ b/src/mesa/drivers/dri/i965/gen6_depth_state.c @@ -49,6 +49,7 @@ gen6_emit_depth_stencil_hiz(struct brw_context *brw, uint32_t surftype; unsigned int depth = 1; GLenum gl_target = GL_TEXTURE_2D; + unsigned int lod; const struct intel_renderbuffer *irb = NULL; const struct gl_renderbuffer *rb = NULL; @@ -99,6 +100,8 @@ gen6_emit_depth_stencil_hiz(struct brw_context *brw, break; } + lod = irb ? irb->mt_level - irb->mt->first_level : 0; + unsigned int len; if (brw->gen >= 6) len = 7; |