#include static const int ascii_decoding_table[128] = { 0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0xe, 0xf, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x2c, 0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0x3e, 0x3f, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f, 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5a, 0x5b, 0x5c, 0x5d, 0x5e, 0x5f, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6a, 0x6b, 0x6c, 0x6d, 0x6e, 0x6f, 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7a, 0x7b, 0x7c, 0x7d, 0x7e, 0x7f }; static const struct encoding_map ascii_encoding_map[] = { { 0x0, 0x0 }, { 0x1, 0x1 }, { 0x2, 0x2 }, { 0x3, 0x3 }, { 0x4, 0x4 }, { 0x5, 0x5 }, { 0x6, 0x6 }, { 0x7, 0x7 }, { 0x8, 0x8 }, { 0x9, 0x9 }, { 0xa, 0xa }, { 0xb, 0xb }, { 0xc, 0xc }, { 0xd, 0xd }, { 0xe, 0xe }, { 0xf, 0xf }, { 0x10, 0x10 }, { 0x11, 0x11 }, { 0x12, 0x12 }, { 0x13, 0x13 }, { 0x14, 0x14 }, { 0x15, 0x15 }, { 0x16, 0x16 }, { 0x17, 0x17 }, { 0x18, 0x18 }, { 0x19, 0x19 }, { 0x1a, 0x1a }, { 0x1b, 0x1b }, { 0x1c, 0x1c }, { 0x1d, 0x1d }, { 0x1e, 0x1e }, { 0x1f, 0x1f }, { 0x20, 0x20 }, { 0x21, 0x21 }, { 0x22, 0x22 }, { 0x23, 0x23 }, { 0x24, 0x24 }, { 0x25, 0x25 }, { 0x26, 0x26 }, { 0x27, 0x27 }, { 0x28, 0x28 }, { 0x29, 0x29 }, { 0x2a, 0x2a }, { 0x2b, 0x2b }, { 0x2c, 0x2c }, { 0x2d, 0x2d }, { 0x2e, 0x2e }, { 0x2f, 0x2f }, { 0x30, 0x30 }, { 0x31, 0x31 }, { 0x32, 0x32 }, { 0x33, 0x33 }, { 0x34, 0x34 }, { 0x35, 0x35 }, { 0x36, 0x36 }, { 0x37, 0x37 }, { 0x38, 0x38 }, { 0x39, 0x39 }, { 0x3a, 0x3a }, { 0x3b, 0x3b }, { 0x3c, 0x3c }, { 0x3d, 0x3d }, { 0x3e, 0x3e }, { 0x3f, 0x3f }, { 0x40, 0x40 }, { 0x41, 0x41 }, { 0x42, 0x42 }, { 0x43, 0x43 }, { 0x44, 0x44 }, { 0x45, 0x45 }, { 0x46, 0x46 }, { 0x47, 0x47 }, { 0x48, 0x48 }, { 0x49, 0x49 }, { 0x4a, 0x4a }, { 0x4b, 0x4b }, { 0x4c, 0x4c }, { 0x4d, 0x4d }, { 0x4e, 0x4e }, { 0x4f, 0x4f }, { 0x50, 0x50 }, { 0x51, 0x51 }, { 0x52, 0x52 }, { 0x53, 0x53 }, { 0x54, 0x54 }, { 0x55, 0x55 }, { 0x56, 0x56 }, { 0x57, 0x57 }, { 0x58, 0x58 }, { 0x59, 0x59 }, { 0x5a, 0x5a }, { 0x5b, 0x5b }, { 0x5c, 0x5c }, { 0x5d, 0x5d }, { 0x5e, 0x5e }, { 0x5f, 0x5f }, { 0x60, 0x60 }, { 0x61, 0x61 }, { 0x62, 0x62 }, { 0x63, 0x63 }, { 0x64, 0x64 }, { 0x65, 0x65 }, { 0x66, 0x66 }, { 0x67, 0x67 }, { 0x68, 0x68 }, { 0x69, 0x69 }, { 0x6a, 0x6a }, { 0x6b, 0x6b }, { 0x6c, 0x6c }, { 0x6d, 0x6d }, { 0x6e, 0x6e }, { 0x6f, 0x6f }, { 0x70, 0x70 }, { 0x71, 0x71 }, { 0x72, 0x72 }, { 0x73, 0x73 }, { 0x74, 0x74 }, { 0x75, 0x75 }, { 0x76, 0x76 }, { 0x77, 0x77 }, { 0x78, 0x78 }, { 0x79, 0x79 }, { 0x7a, 0x7a }, { 0x7b, 0x7b }, { 0x7c, 0x7c }, { 0x7d, 0x7d }, { 0x7e, 0x7e }, { 0x7f, 0x7f } }; SingleByteCodecState __uniconv_ascii_state = { "ascii", ascii_decoding_table, 128, ascii_encoding_map, 128 };