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AgeCommit message (Expand)AuthorFilesLines
2015-06-03nv30: avoid doing extra work on clear and hitting unexpected statesIlia Mirkin5-9/+11
2015-06-03st/dri: fix postprocessing crash when there's no depth bufferMarek Olšák1-5/+4
2015-06-03i965: Emit 3DSTATE_MULTISAMPLE before WM_HZ_OP (gen8+)Ben Widawsky1-0/+10
2015-06-03cherry-ignore: add clover build fix not applicable for 10.5Emil Velikov1-0/+3
2015-06-03nv30: falling back to draw path for edgeflag does no goodIlia Mirkin1-3/+2
2015-06-03nv30/draw: switch varying hookup logic to know about texcoordsIlia Mirkin1-9/+16
2015-06-03nv30/draw: allocate vertex buffers in gartIlia Mirkin1-6/+10
2015-06-03nv30/draw: only use the DMA1 object (GART) if the bo is not in VRAMIlia Mirkin1-3/+3
2015-06-03nv30/draw: fix indexed draws with swtnl path and a resource index bufferIlia Mirkin1-3/+3
2015-06-03glsl: avoid leaking linked gl_shader when there's a late linker errorIlia Mirkin1-2/+8
2015-06-03st/mesa: don't leak glsl_to_tgsi object on link failureIlia Mirkin1-0/+1
2015-06-03nv30/draw: draw expects constbuf size in bytes, not vec4 unitsIlia Mirkin1-1/+1
2015-06-03nv30/draw: avoid leaving stale pointers in draw stateIlia Mirkin1-4/+4
2015-06-03nv30: fix clip plane uploads and enable changesIlia Mirkin1-9/+7
2015-06-03nv30: avoid leaking render state and draw shadersIlia Mirkin3-0/+16
2015-06-03nv30: don't leak fragprog constsIlia Mirkin1-0/+1
2015-06-03nv50/ir: avoid messing up arg1 of PFETCHIlia Mirkin1-2/+18
2015-06-03nvc0: a geometry shader can have up to 1024 vertices outputIlia Mirkin1-1/+1
2015-06-03i965/fs: Fix implied_mrf_writes for scratch writesJason Ekstrand1-1/+1
2015-06-03nvc0/ir: LOAD's can't be used for shader inputsIlia Mirkin2-0/+2
2015-06-03nv50/ir: guess that the constant offset is the starting slot of arrayIlia Mirkin1-2/+4
2015-06-03nvc0/ir: set ftz when sources are floats, not just destinationsIlia Mirkin1-3/+2
2015-06-03get-pick-list.sh: Require explicit "10.5" for nominating stable patchesEmil Velikov1-1/+1
2015-05-24docs: Add sha256sums for the 10.5.6 releaseEmil Velikov1-1/+2
2015-05-23Add release notes for the 10.5.6 releaseEmil Velikov1-0/+146
2015-05-23Update version to 10.5.6Emil Velikov1-1/+1
2015-05-20targets/osmesa: drop the -module tag from LDFLAGSEmil Velikov1-1/+0
2015-05-20darwin: Fix install name of libOSMesaJeremy Huddleston Sequoia1-1/+0
2015-05-20swrast: Build fix for darwinJeremy Huddleston Sequoia2-0/+19
2015-05-20egl/main: fix EGL_KHR_get_all_proc_addressesEmil Velikov1-3/+3
2015-05-20freedreno: fix bug in tile/slot calculationRob Clark1-5/+4
2015-05-20freedreno: enable a306Rob Clark2-1/+2
2015-05-20main: Complete error conditions for glInvalidate*Framebuffer.Laura Ekstrand1-1/+19
2015-05-20main: Fix an error generated by FramebufferTextureLaura Ekstrand1-4/+13
2015-05-20mesa: Generate GL_INVALID_VALUE in framebuffer_texture when layer < 0Fredrik Höglund1-0/+12
2015-05-20main: Require that the texture exists in framebuffer_textureFredrik Höglund1-1/+1
2015-05-20i965: Fix PBO cache coherency issue after _mesa_meta_pbo_GetTexSubImage().Francisco Jerez2-2/+31
2015-05-20nvc0: switch mechanism for shader eviction to be a while loopIlia Mirkin1-5/+6
2015-05-20radeonsi: add new bonaire pci idAlex Deucher1-0/+1
2015-05-20clover: Implement locking of the wait_count, _chain and _status members of ev...Francisco Jerez1-0/+8
2015-05-20clover: Wrap event::_status in a method to prevent unlocked access.Francisco Jerez2-7/+12
2015-05-20clover: Refactor event::trigger and ::abort to prevent deadlock and reentranc...Francisco Jerez2-12/+34
2015-05-20st/mesa: make sure to create a "clean" bool when doing i2bIlia Mirkin1-1/+1
2015-05-20clover: Fix a bug with multi-threaded events v2Tom Stellard2-3/+17
2015-05-20clover: Add a mutex to guard queue::queued_eventsTom Stellard2-0/+4
2015-05-20glx/dri3: Add additional check for gpu offloading caseAxel Davy1-0/+5
2015-05-20egl/wayland: properly destroy wayland objectsAxel Davy2-1/+6
2015-05-20main: glGetIntegeri_v fails for GL_VERTEX_BINDING_STRIDEMarta Lofstedt1-0/+1
2015-05-20nv50/ir: only enable mul saturate on G200+Ilia Mirkin1-1/+4
2015-05-20nvc0: reset the instanced elements state when doing blit using 3d engineIlia Mirkin1-0/+6