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authorKenneth Graunke <kenneth@whitecape.org>2012-04-04 16:48:21 -0700
committerKenneth Graunke <kenneth@whitecape.org>2012-04-05 18:38:31 -0700
commitedeb3976d427bf4f9c471bc5171ee507533b7e89 (patch)
tree9d6f271f14424bf815741c9cde7f0215dc8150a6
parenta30790a9a38dd392204c7d79ea448d5cd6001e43 (diff)
i965: Actually upload sampler state pointers for the VS unit on Gen6.
We already program all the sampler state correctly, we just didn't give the GPU a pointer to it for the VS stage. Thus, any texturing other than texelFetch() wouldn't work. Fixes piglit test vs-textureLod-miplevels and 99 of oglconform's glsl-bif-tex subtests. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> (cherry picked from commit 2a80a1e2a702228501fd298b9b176efa8c2c6258)
-rw-r--r--src/mesa/drivers/dri/i965/gen6_sampler_state.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/gen6_sampler_state.c b/src/mesa/drivers/dri/i965/gen6_sampler_state.c
index 15cae0a79d..a9a9df5f8a 100644
--- a/src/mesa/drivers/dri/i965/gen6_sampler_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_sampler_state.c
@@ -41,7 +41,7 @@ upload_sampler_state_pointers(struct brw_context *brw)
GS_SAMPLER_STATE_CHANGE |
PS_SAMPLER_STATE_CHANGE |
(4 - 2));
- OUT_BATCH(0); /* VS */
+ OUT_BATCH(brw->sampler.offset); /* VS */
OUT_BATCH(0); /* GS */
OUT_BATCH(brw->sampler.offset);
ADVANCE_BATCH();