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path: root/a420-qcom-127.js
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register("freedreno", "Adreno A4xx", [
    {
        "extensions": [
"GL_OES_EGL_image",
"GL_OES_EGL_image_external",
"GL_OES_EGL_sync",
"GL_OES_vertex_half_float",
"GL_OES_framebuffer_object",
"GL_OES_rgb8_rgba8",
"GL_OES_compressed_ETC1_RGB8_texture",
"GL_AMD_compressed_ATC_texture",
"GL_KHR_texture_compression_astc_ldr",
"GL_OES_texture_npot",
"GL_EXT_texture_filter_anisotropic",
"GL_EXT_texture_format_BGRA8888",
"GL_OES_texture_3D",
"GL_EXT_color_buffer_float",
"GL_EXT_color_buffer_half_float",
"GL_QCOM_alpha_test",
"GL_OES_depth24",
"GL_OES_packed_depth_stencil",
"GL_OES_depth_texture",
"GL_OES_depth_texture_cube_map",
"GL_EXT_sRGB",
"GL_OES_texture_float",
"GL_OES_texture_float_linear",
"GL_OES_texture_half_float",
"GL_OES_texture_half_float_linear",
"GL_EXT_texture_type_2_10_10_10_REV",
"GL_EXT_texture_sRGB_decode",
"GL_OES_element_index_uint",
"GL_EXT_copy_image",
"GL_EXT_geometry_shader",
"GL_EXT_tessellation_shader",
"GL_OES_texture_stencil8",
"GL_EXT_shader_io_blocks",
"GL_OES_shader_image_atomic",
"GL_OES_sample_variables",
"GL_EXT_texture_border_clamp",
"GL_EXT_multisampled_render_to_texture",
"GL_OES_shader_multisample_interpolation",
"GL_EXT_texture_cube_map_array",
"GL_EXT_draw_buffers_indexed",
"GL_EXT_gpu_shader5",
"GL_EXT_robustness",
"GL_EXT_texture_buffer",
"GL_OES_texture_storage_multisample_2d_array",
"GL_OES_sample_shading",
"GL_OES_get_program_binary",
"GL_EXT_debug_label",
"GL_KHR_blend_equation_advanced",
"GL_KHR_blend_equation_advanced_coherent",
"GL_QCOM_tiled_rendering",
"GL_ANDROID_extension_pack_es31a",
"GL_EXT_primitive_bounding_box",
"GL_OES_standard_derivatives",
"GL_OES_vertex_array_object",
"GL_EXT_disjoint_timer_query",
"GL_KHR_debug",
"GL_EXT_YUV_target",
"GL_EXT_sRGB_write_control",
"GL_EXT_texture_norm16",
"GL_EXT_discard_framebuffer",
"GL_OES_surfaceless_context",
"GL_OVR_multiview",
"GL_OVR_multiview2",
"GL_EXT_texture_sRGB_R8",
"GL_KHR_no_error",
"GL_EXT_debug_marker",
"GL_OES_EGL_image_external_essl3",
"GL_OVR_multiview_multisampled_render_to_texture",
"GL_EXT_buffer_storage",
        ],
        "gl": "ES 3.1", 
        "glsl": "ES 3.10", 
        "library": "Vendor", 
        "limits": {}, 
        "profile": "es"
      }
])