register("Intel Open Source Technology Center", "Intel 965G / X3000", [ { "extensions": [ "GL_3DFX_texture_compression_FXT1", "GL_AMD_seamless_cubemap_per_texture", "GL_AMD_shader_trinary_minmax", "GL_ANGLE_texture_compression_dxt3", "GL_ANGLE_texture_compression_dxt5", "GL_APPLE_object_purgeable", "GL_APPLE_packed_pixels", "GL_APPLE_vertex_array_object", "GL_ARB_ES2_compatibility", "GL_ARB_buffer_storage", "GL_ARB_clear_buffer_object", "GL_ARB_clear_texture", "GL_ARB_color_buffer_float", "GL_ARB_compressed_texture_pixel_storage", "GL_ARB_copy_buffer", "GL_ARB_copy_image", "GL_ARB_debug_output", "GL_ARB_depth_buffer_float", "GL_ARB_depth_clamp", "GL_ARB_depth_texture", "GL_ARB_draw_buffers", "GL_ARB_draw_elements_base_vertex", "GL_ARB_draw_instanced", "GL_ARB_explicit_attrib_location", "GL_ARB_explicit_uniform_location", "GL_ARB_fragment_coord_conventions", "GL_ARB_fragment_program", "GL_ARB_fragment_program_shadow", "GL_ARB_fragment_shader", "GL_ARB_framebuffer_object", "GL_ARB_framebuffer_sRGB", "GL_ARB_get_program_binary", "GL_ARB_half_float_pixel", "GL_ARB_half_float_vertex", "GL_ARB_instanced_arrays", "GL_ARB_internalformat_query", "GL_ARB_invalidate_subdata", "GL_ARB_map_buffer_alignment", "GL_ARB_map_buffer_range", "GL_ARB_multi_bind", "GL_ARB_multisample", "GL_ARB_multitexture", "GL_ARB_occlusion_query", "GL_ARB_occlusion_query2", "GL_ARB_pixel_buffer_object", "GL_ARB_point_parameters", "GL_ARB_point_sprite", "GL_ARB_provoking_vertex", "GL_ARB_robustness", "GL_ARB_sampler_objects", "GL_ARB_seamless_cube_map", "GL_ARB_seamless_cubemap_per_texture", "GL_ARB_separate_shader_objects", "GL_ARB_shader_bit_encoding", "GL_ARB_shader_objects", "GL_ARB_shader_texture_lod", "GL_ARB_shading_language_100", "GL_ARB_shadow", "GL_ARB_sync", "GL_ARB_texture_border_clamp", "GL_ARB_texture_compression", "GL_ARB_texture_compression_rgtc", "GL_ARB_texture_cube_map", "GL_ARB_texture_env_add", "GL_ARB_texture_env_combine", "GL_ARB_texture_env_crossbar", "GL_ARB_texture_env_dot3", "GL_ARB_texture_float", "GL_ARB_texture_mirror_clamp_to_edge", "GL_ARB_texture_mirrored_repeat", "GL_ARB_texture_non_power_of_two", "GL_ARB_texture_rectangle", "GL_ARB_texture_rg", "GL_ARB_texture_rgb10_a2ui", "GL_ARB_texture_storage", "GL_ARB_texture_swizzle", "GL_ARB_transpose_matrix", "GL_ARB_vertex_array_bgra", "GL_ARB_vertex_array_object", "GL_ARB_vertex_attrib_binding", "GL_ARB_vertex_buffer_object", "GL_ARB_vertex_program", "GL_ARB_vertex_shader", "GL_ARB_vertex_type_10f_11f_11f_rev", "GL_ARB_vertex_type_2_10_10_10_rev", "GL_ARB_window_pos", "GL_ATI_blend_equation_separate", "GL_ATI_draw_buffers", "GL_ATI_separate_stencil", "GL_ATI_texture_env_combine3", "GL_ATI_texture_float", "GL_EXT_abgr", "GL_EXT_bgra", "GL_EXT_blend_color", "GL_EXT_blend_equation_separate", "GL_EXT_blend_func_separate", "GL_EXT_blend_minmax", "GL_EXT_blend_subtract", "GL_EXT_compiled_vertex_array", "GL_EXT_copy_texture", "GL_EXT_draw_buffers2", "GL_EXT_draw_instanced", "GL_EXT_draw_range_elements", "GL_EXT_fog_coord", "GL_EXT_framebuffer_blit", "GL_EXT_framebuffer_object", "GL_EXT_framebuffer_sRGB", "GL_EXT_gpu_program_parameters", "GL_EXT_multi_draw_arrays", "GL_EXT_packed_depth_stencil", "GL_EXT_packed_float", "GL_EXT_packed_pixels", "GL_EXT_pixel_buffer_object", "GL_EXT_point_parameters", "GL_EXT_polygon_offset", "GL_EXT_provoking_vertex", "GL_EXT_rescale_normal", "GL_EXT_secondary_color", "GL_EXT_separate_specular_color", "GL_EXT_shadow_funcs", "GL_EXT_stencil_two_side", "GL_EXT_stencil_wrap", "GL_EXT_subtexture", "GL_EXT_texture", "GL_EXT_texture3D", "GL_EXT_texture_array", "GL_EXT_texture_compression_dxt1", "GL_EXT_texture_compression_rgtc", "GL_EXT_texture_compression_s3tc", "GL_EXT_texture_cube_map", "GL_EXT_texture_edge_clamp", "GL_EXT_texture_env_add", "GL_EXT_texture_env_combine", "GL_EXT_texture_env_dot3", "GL_EXT_texture_filter_anisotropic", "GL_EXT_texture_integer", "GL_EXT_texture_lod_bias", "GL_EXT_texture_object", "GL_EXT_texture_rectangle", "GL_EXT_texture_sRGB", "GL_EXT_texture_sRGB_decode", "GL_EXT_texture_shared_exponent", "GL_EXT_texture_snorm", "GL_EXT_texture_swizzle", "GL_EXT_vertex_array", "GL_EXT_vertex_array_bgra", "GL_IBM_multimode_draw_arrays", "GL_IBM_rasterpos_clip", "GL_IBM_texture_mirrored_repeat", "GL_INGR_blend_func_separate", "GL_KHR_debug", "GL_MESA_pack_invert", "GL_MESA_texture_signed_rgba", "GL_MESA_window_pos", "GL_NV_blend_square", "GL_NV_conditional_render", "GL_NV_depth_clamp", "GL_NV_light_max_exponent", "GL_NV_packed_depth_stencil", "GL_NV_primitive_restart", "GL_NV_texgen_reflection", "GL_NV_texture_env_combine4", "GL_NV_texture_rectangle", "GL_OES_EGL_image", "GL_OES_read_format", "GL_S3_s3tc", "GL_SGIS_generate_mipmap", "GL_SGIS_texture_border_clamp", "GL_SGIS_texture_edge_clamp", "GL_SGIS_texture_lod", "GL_SUN_multi_draw_arrays" ], "gl": "2.1", "glsl": "1.20", "library": "Mesa 10.3.0", "limits": { "GL_ALIASED_LINE_WIDTH_RANGE": "1, 5", "GL_ALIASED_POINT_SIZE_RANGE": "1, 255", "GL_MAX_3D_TEXTURE_SIZE": "2048", "GL_MAX_ARRAY_TEXTURE_LAYERS": "512", "GL_MAX_ATTRIB_STACK_DEPTH": "16", "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH": "16", "GL_MAX_CLIP_PLANES": "6", "GL_MAX_COLOR_ATTACHMENTS": "8", "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB": "32", "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB": "8192", "GL_MAX_DRAW_BUFFERS_ARB": "8", "GL_MAX_ELEMENTS_INDICES": "3000", "GL_MAX_ELEMENTS_VERTICES": "3000", "GL_MAX_EVAL_ORDER": "30", "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB": "16384", "GL_MAX_LIGHTS": "8", "GL_MAX_LIST_NESTING": "64", "GL_MAX_MODELVIEW_STACK_DEPTH": "32", "GL_MAX_NAME_STACK_DEPTH": "64", "GL_MAX_PIXEL_MAP_TABLE": "256", "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB": "0", "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB": "16384", "GL_MAX_PROGRAM_ATTRIBS_ARB": "12", "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB": "256", "GL_MAX_PROGRAM_INSTRUCTIONS_ARB": "16384", "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB": "4096", "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB": "0", "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB": "1024", "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB": "12", "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB": "1024", "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB": "1024", "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB": "256", "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB": "1024", "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB": "1024", "GL_MAX_PROGRAM_PARAMETERS_ARB": "64", "GL_MAX_PROGRAM_TEMPORARIES_ARB": "256", "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB": "16384", "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB": "16384", "GL_MAX_PROJECTION_STACK_DEPTH": "32", "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV": "4096", "GL_MAX_RENDERBUFFER_SIZE": "8192", "GL_MAX_SAMPLES": "0", "GL_MAX_TEXTURE_COORDS_ARB": "8", "GL_MAX_TEXTURE_IMAGE_UNITS_ARB": "16", "GL_MAX_TEXTURE_LOD_BIAS_EXT": "14", "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT": "16", "GL_MAX_TEXTURE_SIZE": "8192", "GL_MAX_TEXTURE_STACK_DEPTH": "10", "GL_MAX_TEXTURE_UNITS_ARB": "8", "GL_MAX_VARYING_FLOATS_ARB": "64", "GL_MAX_VERTEX_ATTRIBS_ARB": "16", "GL_MAX_VERTEX_ATTRIB_BINDINGS": "16", "GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET": "2047", "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB": "16", "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB": "16384", "GL_MAX_VIEWPORT_DIMS": "16384, 16384", "GL_NUM_COMPRESSED_TEXTURE_FORMATS": "5", "GL_SMOOTH_LINE_WIDTH_RANGE": "1, 5", "GL_SMOOTH_POINT_SIZE_RANGE": "1, 255" }, "profile": "compat" }, { "extensions": [ "GL_ANGLE_texture_compression_dxt3", "GL_ANGLE_texture_compression_dxt5", "GL_APPLE_texture_max_level", "GL_EXT_blend_minmax", "GL_EXT_discard_framebuffer", "GL_EXT_map_buffer_range", "GL_EXT_multi_draw_arrays", "GL_EXT_read_format_bgra", "GL_EXT_separate_shader_objects", "GL_EXT_texture_compression_dxt1", "GL_EXT_texture_filter_anisotropic", "GL_EXT_texture_format_BGRA8888", "GL_EXT_texture_rg", "GL_EXT_texture_type_2_10_10_10_REV", "GL_EXT_unpack_subimage", "GL_NV_draw_buffers", "GL_NV_fbo_color_attachments", "GL_NV_read_buffer", "GL_OES_EGL_image", "GL_OES_EGL_image_external", "GL_OES_compressed_ETC1_RGB8_texture", "GL_OES_depth24", "GL_OES_depth_texture", "GL_OES_element_index_uint", "GL_OES_fbo_render_mipmap", "GL_OES_get_program_binary", "GL_OES_mapbuffer", "GL_OES_packed_depth_stencil", "GL_OES_rgb8_rgba8", "GL_OES_standard_derivatives", "GL_OES_stencil8", "GL_OES_surfaceless_context", "GL_OES_texture_3D", "GL_OES_texture_npot", "GL_OES_vertex_array_object" ], "gl": "ES 2.0", "glsl": "ES 1.0.16", "library": "Mesa 10.3.0", "limits": {}, "profile": "es" } ])