From fcc6498d384fa4e8001456e2d1f75af0ae7200aa Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Sun, 9 Apr 2017 20:29:56 -0700 Subject: add Intel GPUs for 17.0 --- gen4-glxinfo-17.0.js | 318 +++++++++++++++++++++++ gen5-glxinfo-17.0.js | 322 +++++++++++++++++++++++ gen6-glxinfo-17.0.js | 585 +++++++++++++++++++++++++++++++++++++++++ gen7-glxinfo-17.0.js | 627 ++++++++++++++++++++++++++++++++++++++++++++ gen7.5-glxinfo-17.0.js | 669 +++++++++++++++++++++++++++++++++++++++++++++++ gen8-glxinfo-17.0.js | 672 +++++++++++++++++++++++++++++++++++++++++++++++ gen9-glxinfo-17.0.js | 690 +++++++++++++++++++++++++++++++++++++++++++++++++ glxinfo.js | 16 +- 8 files changed, 3891 insertions(+), 8 deletions(-) create mode 100644 gen4-glxinfo-17.0.js create mode 100644 gen5-glxinfo-17.0.js create mode 100644 gen6-glxinfo-17.0.js create mode 100644 gen7-glxinfo-17.0.js create mode 100644 gen7.5-glxinfo-17.0.js create mode 100644 gen8-glxinfo-17.0.js create mode 100644 gen9-glxinfo-17.0.js diff --git a/gen4-glxinfo-17.0.js b/gen4-glxinfo-17.0.js new file mode 100644 index 0000000..375ff72 --- /dev/null +++ b/gen4-glxinfo-17.0.js @@ -0,0 +1,318 @@ +register("Intel Open Source Technology Center", "Intel(R) 965G / X3000", [ + { + "extensions": [ + "GL_3DFX_texture_compression_FXT1", + "GL_AMD_seamless_cubemap_per_texture", + "GL_AMD_shader_trinary_minmax", + "GL_ANGLE_texture_compression_dxt3", + "GL_ANGLE_texture_compression_dxt5", + "GL_APPLE_object_purgeable", + "GL_APPLE_packed_pixels", + "GL_APPLE_vertex_array_object", + "GL_ARB_ES2_compatibility", + "GL_ARB_arrays_of_arrays", + "GL_ARB_buffer_storage", + "GL_ARB_clear_buffer_object", + "GL_ARB_clear_texture", + "GL_ARB_clip_control", + "GL_ARB_color_buffer_float", + "GL_ARB_compressed_texture_pixel_storage", + "GL_ARB_copy_buffer", + "GL_ARB_copy_image", + "GL_ARB_debug_output", + "GL_ARB_depth_buffer_float", + "GL_ARB_depth_clamp", + "GL_ARB_depth_texture", + "GL_ARB_draw_buffers", + "GL_ARB_draw_elements_base_vertex", + 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"GL_ARB_shader_image_load_store", + "GL_ARB_shader_image_size", + "GL_ARB_shader_objects", + "GL_ARB_shader_precision", + "GL_ARB_shader_stencil_export", + "GL_ARB_shader_storage_buffer_object", + "GL_ARB_shader_texture_image_samples", + "GL_ARB_shader_texture_lod", + "GL_ARB_shading_language_100", + "GL_ARB_shading_language_420pack", + "GL_ARB_shading_language_packing", + "GL_ARB_shadow", + "GL_ARB_stencil_texturing", + "GL_ARB_sync", + "GL_ARB_texture_barrier", + "GL_ARB_texture_border_clamp", + "GL_ARB_texture_compression", + "GL_ARB_texture_compression_bptc", + "GL_ARB_texture_compression_rgtc", + "GL_ARB_texture_cube_map", + "GL_ARB_texture_cube_map_array", + "GL_ARB_texture_env_add", + "GL_ARB_texture_env_combine", + "GL_ARB_texture_env_crossbar", + "GL_ARB_texture_env_dot3", + "GL_ARB_texture_float", + "GL_ARB_texture_gather", + "GL_ARB_texture_mirror_clamp_to_edge", + "GL_ARB_texture_mirrored_repeat", + "GL_ARB_texture_multisample", + "GL_ARB_texture_non_power_of_two", + "GL_ARB_texture_query_levels", + "GL_ARB_texture_query_lod", + "GL_ARB_texture_rectangle", + "GL_ARB_texture_rg", + "GL_ARB_texture_rgb10_a2ui", + "GL_ARB_texture_stencil8", + "GL_ARB_texture_storage", + "GL_ARB_texture_storage_multisample", + "GL_ARB_texture_swizzle", + "GL_ARB_texture_view", + "GL_ARB_timer_query", + "GL_ARB_transform_feedback2", + "GL_ARB_transform_feedback3", + "GL_ARB_transform_feedback_instanced", + "GL_ARB_transpose_matrix", + "GL_ARB_uniform_buffer_object", + "GL_ARB_vertex_array_bgra", + "GL_ARB_vertex_array_object", + "GL_ARB_vertex_attrib_binding", + "GL_ARB_vertex_buffer_object", + "GL_ARB_vertex_program", + "GL_ARB_vertex_shader", + "GL_ARB_vertex_type_10f_11f_11f_rev", + "GL_ARB_vertex_type_2_10_10_10_rev", + "GL_ARB_window_pos", + "GL_ATI_blend_equation_separate", + "GL_ATI_draw_buffers", + "GL_ATI_separate_stencil", + "GL_ATI_texture_env_combine3", + "GL_ATI_texture_float", + "GL_EXT_abgr", + "GL_EXT_bgra", + "GL_EXT_blend_color", + "GL_EXT_blend_equation_separate", + "GL_EXT_blend_func_separate", + "GL_EXT_blend_minmax", + "GL_EXT_blend_subtract", + "GL_EXT_compiled_vertex_array", + "GL_EXT_copy_texture", + "GL_EXT_draw_buffers2", + "GL_EXT_draw_instanced", + "GL_EXT_draw_range_elements", + "GL_EXT_fog_coord", + "GL_EXT_framebuffer_blit", + "GL_EXT_framebuffer_multisample", + "GL_EXT_framebuffer_multisample_blit_scaled", + "GL_EXT_framebuffer_object", + "GL_EXT_framebuffer_sRGB", + "GL_EXT_gpu_program_parameters", + "GL_EXT_multi_draw_arrays", + "GL_EXT_packed_depth_stencil", + "GL_EXT_packed_float", + "GL_EXT_packed_pixels", + "GL_EXT_pixel_buffer_object", + "GL_EXT_point_parameters", + "GL_EXT_polygon_offset", + "GL_EXT_polygon_offset_clamp", + "GL_EXT_provoking_vertex", + "GL_EXT_rescale_normal", + "GL_EXT_secondary_color", + "GL_EXT_separate_specular_color", + "GL_EXT_shader_integer_mix", + "GL_EXT_shader_samples_identical", + "GL_EXT_shadow_funcs", + "GL_EXT_stencil_two_side", + "GL_EXT_stencil_wrap", + "GL_EXT_subtexture", + "GL_EXT_texture", + "GL_EXT_texture3D", + "GL_EXT_texture_array", + "GL_EXT_texture_compression_dxt1", + "GL_EXT_texture_compression_rgtc", + "GL_EXT_texture_compression_s3tc", + "GL_EXT_texture_cube_map", + "GL_EXT_texture_edge_clamp", + "GL_EXT_texture_env_add", + "GL_EXT_texture_env_combine", + "GL_EXT_texture_env_dot3", + "GL_EXT_texture_filter_anisotropic", + "GL_EXT_texture_integer", + "GL_EXT_texture_lod_bias", + "GL_EXT_texture_object", + "GL_EXT_texture_rectangle", + "GL_EXT_texture_sRGB", + "GL_EXT_texture_sRGB_decode", + "GL_EXT_texture_shared_exponent", + "GL_EXT_texture_snorm", + "GL_EXT_texture_swizzle", + "GL_EXT_timer_query", + "GL_EXT_transform_feedback", + "GL_EXT_vertex_array", + "GL_EXT_vertex_array_bgra", + "GL_IBM_multimode_draw_arrays", + "GL_IBM_rasterpos_clip", + "GL_IBM_texture_mirrored_repeat", + "GL_INGR_blend_func_separate", + "GL_KHR_blend_equation_advanced", + "GL_KHR_blend_equation_advanced_coherent", + "GL_KHR_context_flush_control", + "GL_KHR_debug", + "GL_KHR_robust_buffer_access_behavior", + "GL_KHR_robustness", + "GL_KHR_texture_compression_astc_ldr", + "GL_KHR_texture_compression_astc_sliced_3d", + "GL_MESA_pack_invert", + "GL_MESA_shader_integer_functions", + "GL_MESA_texture_signed_rgba", + "GL_MESA_window_pos", + "GL_NV_blend_square", + "GL_NV_conditional_render", + "GL_NV_depth_clamp", + "GL_NV_light_max_exponent", + "GL_NV_packed_depth_stencil", + "GL_NV_primitive_restart", + "GL_NV_texgen_reflection", + "GL_NV_texture_barrier", + "GL_NV_texture_env_combine4", + "GL_NV_texture_rectangle", + "GL_OES_EGL_image", + "GL_OES_read_format", + "GL_S3_s3tc", + "GL_SGIS_generate_mipmap", + "GL_SGIS_texture_border_clamp", + "GL_SGIS_texture_edge_clamp", + "GL_SGIS_texture_lod", + "GL_SUN_multi_draw_arrays" + ], + "gl": "3.0", + "glsl": "1.30", + "library": "Mesa 17.0.0", + "limits": { + "GL_ALIASED_LINE_WIDTH_RANGE": "1, 7", + "GL_ALIASED_POINT_SIZE_RANGE": "1, 255", + 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"GL_MAX_RENDERBUFFER_SIZE": "16384", + "GL_MAX_SAMPLES": "16", + "GL_MAX_TEXTURE_COORDS_ARB": "8", + "GL_MAX_TEXTURE_IMAGE_UNITS_ARB": "32", + "GL_MAX_TEXTURE_LOD_BIAS_EXT": "15", + "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT": "16", + "GL_MAX_TEXTURE_SIZE": "16384", + "GL_MAX_TEXTURE_STACK_DEPTH": "10", + "GL_MAX_TEXTURE_UNITS_ARB": "8", + "GL_MAX_TRANSFORM_FEEDBACK_BUFFERS": "4", + "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS": "64", + "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS": "4", + "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS": "16", + "GL_MAX_UNIFORM_BLOCK_SIZE": "65536", + "GL_MAX_UNIFORM_BUFFER_BINDINGS": "84", + "GL_MAX_VARYING_FLOATS_ARB": "128", + "GL_MAX_VERTEX_ATTRIBS_ARB": "16", + "GL_MAX_VERTEX_ATTRIB_BINDINGS": "16", + "GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET": "2047", + "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB": "32", + "GL_MAX_VERTEX_UNIFORM_BLOCKS": "14", + "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB": "16384", + "GL_MAX_VIEWPORT_DIMS": "32768, 32768", + "GL_NUM_COMPRESSED_TEXTURE_FORMATS": "12", + "GL_SMOOTH_LINE_WIDTH_RANGE": "1, 7", + "GL_SMOOTH_POINT_SIZE_RANGE": "1, 255", + "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT": "16" + }, + "profile": "compat" + }, + { + "extensions": [ + "GL_ANDROID_extension_pack_es31a", + "GL_ANGLE_texture_compression_dxt3", + "GL_ANGLE_texture_compression_dxt5", + "GL_APPLE_texture_max_level", + "GL_EXT_blend_func_extended", + "GL_EXT_blend_minmax", + "GL_EXT_buffer_storage", + "GL_EXT_clip_cull_distance", + "GL_EXT_color_buffer_float", + "GL_EXT_copy_image", + "GL_EXT_discard_framebuffer", + "GL_EXT_draw_buffers", + "GL_EXT_draw_buffers_indexed", + "GL_EXT_draw_elements_base_vertex", + "GL_EXT_geometry_point_size", + "GL_EXT_geometry_shader", + "GL_EXT_gpu_shader5", + "GL_EXT_map_buffer_range", + "GL_EXT_multi_draw_arrays", + "GL_EXT_polygon_offset_clamp", + "GL_EXT_primitive_bounding_box", + "GL_EXT_read_format_bgra", + "GL_EXT_robustness", + "GL_EXT_separate_shader_objects", + "GL_EXT_shader_framebuffer_fetch", + "GL_EXT_shader_integer_mix", + "GL_EXT_shader_io_blocks", + "GL_EXT_shader_samples_identical", + "GL_EXT_tessellation_point_size", + "GL_EXT_tessellation_shader", + "GL_EXT_texture_border_clamp", + "GL_EXT_texture_buffer", + "GL_EXT_texture_compression_dxt1", + "GL_EXT_texture_cube_map_array", + "GL_EXT_texture_filter_anisotropic", + "GL_EXT_texture_format_BGRA8888", + "GL_EXT_texture_rg", + "GL_EXT_texture_sRGB_decode", + "GL_EXT_texture_type_2_10_10_10_REV", + "GL_EXT_unpack_subimage", + "GL_INTEL_conservative_rasterization", + "GL_KHR_blend_equation_advanced", + "GL_KHR_blend_equation_advanced_coherent", + "GL_KHR_context_flush_control", + "GL_KHR_debug", + "GL_KHR_robust_buffer_access_behavior", + "GL_KHR_robustness", + "GL_KHR_texture_compression_astc_ldr", + "GL_KHR_texture_compression_astc_sliced_3d", + "GL_MESA_shader_integer_functions", + "GL_NV_draw_buffers", + "GL_NV_fbo_color_attachments", + "GL_NV_image_formats", + "GL_NV_read_buffer", + "GL_NV_read_depth", + "GL_NV_read_depth_stencil", + "GL_NV_read_stencil", + "GL_OES_EGL_image", + "GL_OES_EGL_image_external", + "GL_OES_EGL_sync", + "GL_OES_compressed_ETC1_RGB8_texture", + "GL_OES_copy_image", + "GL_OES_depth24", + "GL_OES_depth_texture", + "GL_OES_depth_texture_cube_map", + "GL_OES_draw_buffers_indexed", + "GL_OES_draw_elements_base_vertex", + "GL_OES_element_index_uint", + "GL_OES_fbo_render_mipmap", + "GL_OES_geometry_point_size", + "GL_OES_geometry_shader", + "GL_OES_get_program_binary", + "GL_OES_gpu_shader5", + "GL_OES_mapbuffer", + "GL_OES_packed_depth_stencil", + "GL_OES_primitive_bounding_box", + "GL_OES_rgb8_rgba8", + "GL_OES_sample_shading", + "GL_OES_sample_variables", + "GL_OES_shader_image_atomic", + "GL_OES_shader_io_blocks", + "GL_OES_shader_multisample_interpolation", + "GL_OES_standard_derivatives", + "GL_OES_stencil8", + "GL_OES_surfaceless_context", + "GL_OES_tessellation_point_size", + "GL_OES_tessellation_shader", + "GL_OES_texture_3D", + "GL_OES_texture_border_clamp", + "GL_OES_texture_buffer", + "GL_OES_texture_cube_map_array", + "GL_OES_texture_float", + "GL_OES_texture_float_linear", + "GL_OES_texture_half_float", + "GL_OES_texture_half_float_linear", + "GL_OES_texture_npot", + "GL_OES_texture_stencil8", + "GL_OES_texture_storage_multisample_2d_array", + "GL_OES_vertex_array_object", + "GL_OES_vertex_half_float", + "GL_OES_viewport_array" + ], + "gl": "ES 3.2", + "glsl": "ES 3.20", + "library": "Mesa 17.0.0", + "limits": {}, + "profile": "es" + } +]) diff --git a/glxinfo.js b/glxinfo.js index b03fe67..1ba136c 100644 --- a/glxinfo.js +++ b/glxinfo.js @@ -305,14 +305,14 @@ var VERSIONS = { "LLVMPipe": "llvmpipe-glxinfo-17.0.js", "SoftPipe": "softpipe-glxinfo-17.0.js", - //"Intel(R) 965G / X3000": "gen4-glxinfo-13.0.js", - //"Intel\u00ae GM45 Express": "gen4.5-glxinfo-13.0.js", - //"Intel(R) Ironlake": "gen5-glxinfo-13.0.js", - //"Intel(R) Sandybridge (HD 2000/3000)": "gen6-glxinfo-13.0.js", - //"Intel(R) Ivybridge (HD 2500 / 4000)": "gen7-glxinfo-13.0.js", - //"Intel(R) Haswell (HD 4x00/5000, Iris 5x00)": "gen7.5-glxinfo-13.0.js", - //"Intel(R) Broadwell (HD 5x00/6000, Iris 6x00)": "gen8-glxinfo-13.0.js", - //"Intel(R) Skylake (HD 5xx)": "gen9-glxinfo-13.0.js", + "Intel(R) 965G / X3000": "gen4-glxinfo-17.0.js", + "Intel\u00ae GM45 Express": "gen4.5-glxinfo-17.0.js", + "Intel(R) Ironlake": "gen5-glxinfo-17.0.js", + "Intel(R) Sandybridge (HD 2000/3000)": "gen6-glxinfo-17.0.js", + "Intel(R) Ivybridge (HD 2500 / 4000)": "gen7-glxinfo-17.0.js", + "Intel(R) Haswell (HD 4x00/5000, Iris 5x00)": "gen7.5-glxinfo-17.0.js", + "Intel(R) Broadwell (HD 5x00/6000, Iris 6x00)": "gen8-glxinfo-17.0.js", + "Intel(R) Skylake (HD 5xx)": "gen9-glxinfo-17.0.js", "NVIDIA NV3x (GeForce FX)": "nv34-glxinfo-17.0.js", "NVIDIA NV4x (GeForce 6, 7)": "nv4a-glxinfo-17.0.js", -- cgit v1.2.3