diff options
author | Ian Romanick <ian.d.romanick@intel.com> | 2020-10-07 10:25:42 -0700 |
---|---|---|
committer | Ian Romanick <ian.d.romanick@intel.com> | 2020-10-15 09:29:54 -0700 |
commit | b0e3af4fb821c75b7a07506fed93a2c8c0134f67 (patch) | |
tree | f473b1838ff80275e925b2f33a11561598a8f75e | |
parent | fc04733f09303089523a29f07779b3c9870e82a1 (diff) |
intel: Remove Gen10-speicific perf support
v2: Also update Makefile.sources and Android build files. Noticed by
Lionel.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Suggested-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6899>
-rw-r--r-- | src/intel/Makefile.sources | 1 | ||||
-rw-r--r-- | src/intel/perf/gen_perf.c | 2 | ||||
-rw-r--r-- | src/intel/perf/meson.build | 1 | ||||
-rw-r--r-- | src/intel/perf/oa-cnl.xml | 10411 |
4 files changed, 0 insertions, 10415 deletions
diff --git a/src/intel/Makefile.sources b/src/intel/Makefile.sources index 4c433d15cd1..7d24e979f20 100644 --- a/src/intel/Makefile.sources +++ b/src/intel/Makefile.sources @@ -345,7 +345,6 @@ GEN_PERF_XML_FILES = \ perf/oa-glk.xml \ perf/oa-cflgt2.xml \ perf/oa-cflgt3.xml \ - perf/oa-cnl.xml \ perf/oa-icl.xml \ perf/oa-lkf.xml \ perf/oa-tgl.xml diff --git a/src/intel/perf/gen_perf.c b/src/intel/perf/gen_perf.c index 64220077f48..0b88fb2c594 100644 --- a/src/intel/perf/gen_perf.c +++ b/src/intel/perf/gen_perf.c @@ -463,8 +463,6 @@ get_register_queries_function(const struct gen_device_info *devinfo) if (devinfo->gt == 3) return gen_oa_register_queries_cflgt3; } - if (devinfo->is_cannonlake) - return gen_oa_register_queries_cnl; if (devinfo->gen == 11) { if (devinfo->is_elkhartlake) return gen_oa_register_queries_lkf; diff --git a/src/intel/perf/meson.build b/src/intel/perf/meson.build index 1fe673c2d77..ae314eea7d1 100644 --- a/src/intel/perf/meson.build +++ b/src/intel/perf/meson.build @@ -5,7 +5,6 @@ gen_hw_metrics = [ 'kblgt2', 'kblgt3', 'cflgt2', 'cflgt3', 'bxt', 'glk', - 'cnl', 'icl', 'lkf', 'tgl', ] diff --git a/src/intel/perf/oa-cnl.xml b/src/intel/perf/oa-cnl.xml deleted file mode 100644 index 182d6c4aa65..00000000000 --- a/src/intel/perf/oa-cnl.xml +++ /dev/null @@ -1,10411 +0,0 @@ -<?xml version="1.0"?> -<metrics version="1553959724" merge_md5=""> - <set name="Render Metrics Basic Gen10" - mdapi_supported_apis="OGL OCL IO BB" - underscore_name="render_basic" - hw_config_guid="2d975e19-7130-41d2-b06f-79d74f91e7c8" - chipset="CNL" - symbol_name="RenderBasic" - > - <counter name="GPU Core Clocks" - description="The total number of GPU core clocks elapsed during the measurement." - data_type="uint64" - equation="GPU_CLOCK 0 READ" - underscore_name="gpu_core_clocks" - units="cycles" - symbol_name="GpuCoreClocks" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GPU" - /> - <counter name="EU Active" - description="The percentage of time in which the Execution Units were actively processing." - data_type="float" - max_equation="100" - equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_active" - units="percent" - symbol_name="EuActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" - mdapi_group="EU Array" - mdapi_hw_unit_type="gpu" - /> - <counter name="L3 Misses" - description="The total number of L3 misses." - data_type="uint64" - equation="C 2 READ C 3 READ UADD" - underscore_name="l3_misses" - units="messages" - symbol_name="L3Misses" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="L3/TAG" - /> - <counter name="GTI L3 Throughput" - description="The total number of GPU memory bytes transferred between L3 caches and GTI." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL" - equation="$L3Misses 64 UMUL" - underscore_name="gti_l3_throughput" - units="bytes" - symbol_name="GtiL3Throughput" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_group="GTI/L3" - mdapi_hw_unit_type="gpu" - /> - <counter name="EU Both FPU Pipes Active" - description="The percentage of time in which both EU FPU pipelines were actively processing." - data_type="float" - max_equation="100" - equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_fpu_both_active" - units="percent" - symbol_name="EuFpuBothActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pipes" - mdapi_hw_unit_type="gpu" - /> - <counter name="Sampler Cache Misses" - description="The total number of sampler cache misses in all LODs in all sampler units." - data_type="uint64" - equation="$SliceMask 1 AND B 4 READ UMUL $SliceMask 1 >> 1 AND B 5 READ UMUL UADD 8 UMUL" - underscore_name="sampler_l1_misses" - units="messages" - symbol_name="SamplerL1Misses" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="Sampler/Sampler Cache" - /> - <counter name="VS Send Pipe Active" - description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." - data_type="float" - max_equation="100" - equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="vs_send_active" - units="percent" - symbol_name="VsSendActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Vertex Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="VS FPU1 Pipe Active" - description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." - data_type="float" - max_equation="100" - equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="vs_fpu1_active" - units="percent" - symbol_name="VsFpu1Active" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Vertex Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="GS Threads Dispatched" - description="The total number of geometry shader hardware threads dispatched." - data_type="uint64" - equation="A 5 READ" - underscore_name="gs_threads" - units="threads" - symbol_name="GsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Geometry Shader" - /> - <counter name="L3 Sampler Throughput" - description="The total number of GPU memory bytes transferred between samplers and L3 caches." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" - equation="64 $SamplerL1Misses UMUL" - underscore_name="l3_sampler_throughput" - units="bytes" - symbol_name="L3SamplerThroughput" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_group="L3/Sampler" - mdapi_hw_unit_type="gpu" - /> - <counter name="Early Hi-Depth Test Fails" - description="The total number of pixels dropped on early hierarchical depth test." - data_type="uint64" - equation="A 22 READ 4 UMUL" - underscore_name="hi_depth_test_fails" - units="pixels" - symbol_name="HiDepthTestFails" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" - /> - <counter name="FS Both FPU Active" - description="The percentage of time in which fragment shaders were processed actively on the both FPUs." - data_type="float" - max_equation="100" - equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="ps_eu_both_fpu_active" - units="percent" - symbol_name="PsEuBothFpuActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 Frame Batch Draw" - mdapi_group="3D Pipe/Fragment Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="VS Threads Dispatched" - description="The total number of vertex shader hardware threads dispatched." - data_type="uint64" - equation="A 1 READ" - underscore_name="vs_threads" - units="threads" - symbol_name="VsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Vertex Shader" - /> - <counter name="FS Threads Dispatched" - description="The total number of fragment shader hardware threads dispatched." - data_type="uint64" - equation="A 6 READ" - underscore_name="ps_threads" - units="threads" - symbol_name="PsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Fragment Shader" - /> - <counter name="Sampler00 Busy" - description="The percentage of time in which Slice0 Sampler0 has been processing EU requests." - data_type="float" - max_equation="100" - equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="sampler00_busy" - units="percent" - symbol_name="Sampler00Busy" - availability="$SubsliceMask 1 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Batch Frame Draw" - mdapi_group="Sampler" - mdapi_hw_unit_type="subslice" - /> - <counter name="Sampler10 Busy" - description="The percentage of time in which Slice1 Sampler0 has been processing EU requests." - data_type="float" - max_equation="100" - equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="sampler10_busy" - units="percent" - symbol_name="Sampler10Busy" - availability="$SubsliceMask 8 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Batch Frame Draw" - mdapi_group="Sampler" - mdapi_hw_unit_type="subslice" - /> - <counter name="Samplers Busy" - description="The percentage of time in which samplers have been processing EU requests." - data_type="float" - max_equation="100" - equation="$SubsliceMask 1 AND $Sampler00Busy FMUL $SubsliceMask 3 >> 1 AND $Sampler10Busy FMUL FADD $SubsliceMask 1 AND $SubsliceMask 3 >> 1 AND FADD FDIV" - underscore_name="samplers_busy" - units="percent" - symbol_name="SamplersBusy" - availability="$SubsliceMask 9 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" - mdapi_group="Sampler" - mdapi_hw_unit_type="slice" - /> - <counter name="GTI Fixed Pipe Throughput" - description="The total number of GPU memory bytes transferred between 3D Pipeline (Command Dispatch, Input Assembly and Stream Output) and GTI." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL" - equation="C 4 READ C 5 READ UADD 64 UMUL" - underscore_name="gti_vf_throughput" - units="bytes" - symbol_name="GtiVfThroughput" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_group="GTI/3D Pipe" - mdapi_hw_unit_type="gpu" - /> - <counter name="Shader Barrier Messages" - description="The total number of shader barrier messages." - data_type="uint64" - equation="A 35 READ" - underscore_name="shader_barriers" - units="messages" - symbol_name="ShaderBarriers" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Barrier" - /> - <counter name="Sampler Texels" - description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." - data_type="uint64" - equation="A 28 READ 4 UMUL" - underscore_name="sampler_texels" - units="texels" - symbol_name="SamplerTexels" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="Sampler/Sampler Input" - /> - <counter name="Pixels Failing Tests" - description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." - data_type="uint64" - equation="A 25 READ 4 UMUL" - underscore_name="pixels_failing_post_ps_tests" - units="pixels" - symbol_name="PixelsFailingPostPsTests" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Output Merger" - /> - <counter name="GPU Time Elapsed" - description="Time elapsed on the GPU during the measurement." - data_type="uint64" - equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" - underscore_name="gpu_time" - units="ns" - symbol_name="GpuTime" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GPU" - /> - <counter name="AVG GPU Core Frequency" - description="Average GPU Core Frequency in the measurement." - data_type="uint64" - max_equation="$GpuMaxFrequency" - equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" - underscore_name="avg_gpu_core_frequency" - units="hz" - symbol_name="AvgGpuCoreFrequency" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" - mdapi_group="GPU" - mdapi_hw_unit_type="gpu" - /> - <counter name="Sampler Texels Misses" - description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." - data_type="uint64" - equation="A 29 READ 4 UMUL" - underscore_name="sampler_texel_misses" - units="texels" - symbol_name="SamplerTexelMisses" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Batch Frame Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="Sampler/Sampler Cache" - /> - <counter name="CS Threads Dispatched" - description="The total number of compute shader hardware threads dispatched." - data_type="uint64" - equation="A 4 READ" - underscore_name="cs_threads" - units="threads" - symbol_name="CsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Compute Shader" - /> - <counter name="Shader Memory Accesses" - description="The total number of shader memory accesses to L3." - data_type="uint64" - equation="A 32 READ" - underscore_name="shader_memory_accesses" - units="messages" - symbol_name="ShaderMemoryAccesses" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="L3/Data Port" - /> - <counter name="L3 Lookup Accesses w/o IC" - description="The total number of L3 cache lookup accesses w/o IC." - data_type="uint64" - equation="$SamplerL1Misses $ShaderMemoryAccesses UADD" - underscore_name="l3_lookups" - units="messages" - symbol_name="L3Lookups" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="L3/TAG" - /> - <counter name="Sampler00 Bottleneck" - low_watermark="5" - description="The percentage of time in which Slice0 Sampler0 has been slowing down the pipe when processing EU requests." - data_type="float" - high_watermark="15" - equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV" - max_equation="100" - underscore_name="sampler00_bottleneck" - units="percent" - symbol_name="Sampler00Bottleneck" - availability="$SubsliceMask 1 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Indicate Draw" - mdapi_group="Sampler" - mdapi_hw_unit_type="subslice" - /> - <counter name="SLM Bytes Read" - description="The total number of GPU memory bytes read from shared local memory." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" - equation="A 30 READ 64 UMUL" - underscore_name="slm_bytes_read" - units="bytes" - symbol_name="SlmBytesRead" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_group="L3/Data Port/SLM" - mdapi_hw_unit_type="gpu" - /> - <counter name="GTI Read Throughput" - description="The total number of GPU memory bytes read from GTI." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL" - equation="64 C 6 READ UMUL" - underscore_name="gti_read_throughput" - units="bytes" - symbol_name="GtiReadThroughput" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" - mdapi_group="GTI" - mdapi_hw_unit_type="gpu" - /> - <counter name="PS FPU1 Pipe Active" - description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." - data_type="float" - max_equation="100" - equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="ps_fpu1_active" - units="percent" - symbol_name="PsFpu1Active" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pixel Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="PS Send Pipeline Active" - description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." - data_type="float" - max_equation="100" - equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="ps_send_active" - units="percent" - symbol_name="PsSendActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pixel Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="Rasterized Pixels" - description="The total number of rasterized pixels." - data_type="uint64" - equation="A 21 READ 4 UMUL" - underscore_name="rasterized_pixels" - units="pixels" - symbol_name="RasterizedPixels" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Rasterizer" - /> - <counter name="GPU Busy" - description="The percentage of time in which the GPU has been processing GPU commands." - data_type="float" - max_equation="100" - equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="gpu_busy" - units="percent" - symbol_name="GpuBusy" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame" - mdapi_group="GPU" - mdapi_hw_unit_type="gpu" - /> - <counter name="GTI Depth Throughput" - description="The total number of GPU memory bytes transferred between depth caches and GTI." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL" - equation="128 B 6 READ UMUL" - underscore_name="gti_depth_throughput" - units="bytes" - symbol_name="GtiDepthThroughput" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_group="GTI/Depth Cache" - mdapi_hw_unit_type="gpu" - /> - <counter name="VS FPU0 Pipe Active" - description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." - data_type="float" - max_equation="100" - equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="vs_fpu0_active" - units="percent" - symbol_name="VsFpu0Active" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Vertex Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="PS FPU0 Pipe Active" - description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." - data_type="float" - max_equation="100" - equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="ps_fpu0_active" - units="percent" - symbol_name="PsFpu0Active" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pixel Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="DS Threads Dispatched" - description="The total number of domain shader hardware threads dispatched." - data_type="uint64" - equation="A 3 READ" - underscore_name="ds_threads" - units="threads" - symbol_name="DsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Domain Shader" - /> - <counter name="Samples Written" - description="The total number of samples or pixels written to all render targets." - data_type="uint64" - equation="A 26 READ 4 UMUL" - underscore_name="samples_written" - units="pixels" - symbol_name="SamplesWritten" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Output Merger" - /> - <counter name="EU Stall" - description="The percentage of time in which the Execution Units were stalled." - data_type="float" - max_equation="100" - equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_stall" - units="percent" - symbol_name="EuStall" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" - mdapi_group="EU Array" - mdapi_hw_unit_type="gpu" - /> - <counter name="Samples Blended" - description="The total number of blended samples or pixels written to all render targets." - data_type="uint64" - equation="A 27 READ 4 UMUL" - underscore_name="samples_blended" - units="pixels" - symbol_name="SamplesBlended" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Output Merger" - /> - <counter name="Early Depth Test Fails" - description="The total number of pixels dropped on early depth test." - data_type="uint64" - equation="A 23 READ 4 UMUL" - underscore_name="early_depth_test_fails" - units="pixels" - symbol_name="EarlyDepthTestFails" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Rasterizer/Early Depth Test" - /> - <counter name="Sampler10 Bottleneck" - low_watermark="5" - description="The percentage of time in which Slice1 Sampler0 has been slowing down the pipe when processing EU requests." - data_type="float" - high_watermark="15" - equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV" - max_equation="100" - underscore_name="sampler10_bottleneck" - units="percent" - symbol_name="Sampler10Bottleneck" - availability="$SubsliceMask 8 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Indicate Draw" - mdapi_group="Sampler" - mdapi_hw_unit_type="subslice" - /> - <counter name="Samplers Bottleneck" - low_watermark="5" - description="The percentage of time in which samplers have been slowing down the pipe when processing EU requests." - data_type="float" - high_watermark="15" - equation="$SubsliceMask 1 AND $Sampler00Bottleneck FMUL $SubsliceMask 3 >> 1 AND $Sampler10Bottleneck FMUL FADD $SubsliceMask 1 AND $SubsliceMask 3 >> 1 AND FADD FDIV" - max_equation="100" - underscore_name="sampler_bottleneck" - units="percent" - symbol_name="SamplerBottleneck" - availability="$SubsliceMask 9 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Indicate System Frame Batch Draw" - mdapi_group="Sampler" - mdapi_hw_unit_type="slice" - /> - <counter name="GTI RCC Throughput" - description="The total number of GPU memory bytes transferred between render color caches and GTI." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL" - equation="C 0 READ C 1 READ UADD 128 UMUL" - underscore_name="gti_rcc_throughput" - units="bytes" - symbol_name="GtiRccThroughput" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_group="GTI/Color Cache" - mdapi_hw_unit_type="gpu" - /> - <counter name="HS Threads Dispatched" - description="The total number of hull shader hardware threads dispatched." - data_type="uint64" - equation="A 2 READ" - underscore_name="hs_threads" - units="threads" - symbol_name="HsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Hull Shader" - /> - <counter name="GTI Write Throughput" - description="The total number of GPU memory bytes written to GTI." - 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<register type="NOA" address="0x00009888" value="0x4D003333" /> - <register type="NOA" address="0x00009888" value="0x410018C6" /> - <register type="NOA" address="0x00009888" value="0x35000000" /> - <register type="NOA" address="0x00009888" value="0x31000000" /> - <register type="NOA" address="0x00009888" value="0x43000006" /> - <register type="NOA" address="0x00009888" value="0x3B001CC6" /> - </register_config> - <register_config type="OA"> - <register type="OA" address="0x00002740" value="0x00000000" /> - <register type="OA" address="0x00002710" value="0x00000000" /> - <register type="OA" address="0x00002714" value="0x00800000" /> - <register type="OA" address="0x00002720" value="0x00000000" /> - <register type="OA" address="0x00002724" value="0x40800000" /> - <register type="OA" address="0x000027A0" value="0x00000202" /> - <register type="OA" address="0x000027A4" value="0x0000FF3F" /> - </register_config> - <register_config type="FLEX"> - <register type="FLEX" address="0x0000E458" value="0x00005004" /> - <register type="FLEX" address="0x0000E558" value="0x00010003" /> - <register type="FLEX" address="0x0000E658" value="0x00012011" /> - <register type="FLEX" address="0x0000E45C" value="0x00051050" /> - <register type="FLEX" address="0x0000E55C" value="0x00053052" /> - <register type="FLEX" address="0x0000E65C" value="0x00222222" /> - </register_config> - </set> - - <set name="Compute Metrics Basic Gen10" - mdapi_supported_apis="OGL OCL IO BB" - underscore_name="compute_basic" - hw_config_guid="eed14f91-5f03-4e3a-8281-ac38030ac573" - chipset="CNL" - symbol_name="ComputeBasic" - > - <counter name="GPU Core Clocks" - description="The total number of GPU core clocks elapsed during the measurement." - data_type="uint64" - equation="GPU_CLOCK 0 READ" - underscore_name="gpu_core_clocks" - units="cycles" - symbol_name="GpuCoreClocks" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GPU" - /> - <counter name="EU Active" - description="The percentage of time in which the Execution Units were actively processing." - data_type="float" - max_equation="100" - equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_active" - units="percent" - symbol_name="EuActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" - mdapi_group="EU Array" - mdapi_hw_unit_type="gpu" - /> - <counter name="Untyped Bytes Read" - description="The total number of typed memory bytes read via Data Port." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" - equation="$EuSubslicesTotalCount $SubsliceMask 1 AND C 2 READ FMUL $SubsliceMask 3 >> 1 AND C 3 READ FMUL FADD FMUL $SubsliceMask 1 AND $SubsliceMask 3 >> 1 AND FADD FDIV 64 UMUL" - underscore_name="untyped_bytes_read" - units="bytes" - symbol_name="UntypedBytesRead" - availability="$SubsliceMask 9 AND " - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_group="L3/Data Port" - mdapi_hw_unit_type="gpu" - /> - <counter name="EU Both FPU Pipes Active" - description="The percentage of time in which both EU FPU pipelines were actively processing." - data_type="float" - max_equation="100" - equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_fpu_both_active" - units="percent" - symbol_name="EuFpuBothActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pipes" - mdapi_hw_unit_type="gpu" - /> - <counter name="Typed Bytes Written" - description="The total number of untyped memory bytes written via Data Port." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" - equation="$SubsliceMask 1 AND B 5 READ UMUL $SubsliceMask 1 >> 1 AND B 6 READ UMUL UADD $SubsliceMask 2 >> 1 AND B 7 READ UMUL UADD $SubsliceMask 3 >> 1 AND C 0 READ UMUL UADD $SubsliceMask 4 >> 1 AND C 1 READ UMUL UADD 64 UMUL" - underscore_name="typed_bytes_written" - units="bytes" - symbol_name="TypedBytesWritten" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_group="L3/Data Port" - mdapi_hw_unit_type="gpu" - /> - <counter name="EU AVG IPC Rate" - description="The average rate of IPC calculated for 2 FPU pipelines." - data_type="float" - max_equation="2" - equation="A 9 READ A 10 READ A 11 READ FADD A 9 READ FSUB FDIV 1 FADD" - underscore_name="eu_avg_ipc_rate" - units="number" - symbol_name="EuAvgIpcRate" - semantic_type="ratio" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 Overview System Frame Batch Draw" - mdapi_group="EU Array" - mdapi_hw_unit_type="gpu" - /> - <counter name="GS Threads Dispatched" - description="The total number of geometry shader hardware threads dispatched." - data_type="uint64" - equation="A 5 READ" - underscore_name="gs_threads" - units="threads" - symbol_name="GsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Geometry Shader" - /> - <counter name="Early Hi-Depth Test Fails" - description="The total number of pixels dropped on early hierarchical depth test." - data_type="uint64" - equation="A 22 READ 4 UMUL" - underscore_name="hi_depth_test_fails" - units="pixels" - symbol_name="HiDepthTestFails" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" - /> - <counter name="VS Threads Dispatched" - description="The total number of vertex shader hardware threads dispatched." - data_type="uint64" - equation="A 1 READ" - underscore_name="vs_threads" - units="threads" - symbol_name="VsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Vertex Shader" - /> - <counter name="FS Threads Dispatched" - description="The total number of fragment shader hardware threads dispatched." - data_type="uint64" - equation="A 6 READ" - underscore_name="ps_threads" - units="threads" - symbol_name="PsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Fragment Shader" - /> - <counter name="EU FPU1 Pipe Active" - description="The percentage of time in which EU FPU1 pipeline was actively processing." - data_type="float" - max_equation="100" - equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="fpu1_active" - units="percent" - symbol_name="Fpu1Active" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pipes" - mdapi_hw_unit_type="gpu" - /> - <counter name="EU FPU0 Pipe Active" - description="The percentage of time in which EU FPU0 pipeline was actively processing." - data_type="float" - max_equation="100" - equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="fpu0_active" - units="percent" - symbol_name="Fpu0Active" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pipes" - mdapi_hw_unit_type="gpu" - /> - <counter name="Shader Barrier Messages" - description="The total number of shader barrier messages." - data_type="uint64" - equation="A 35 READ" - underscore_name="shader_barriers" - units="messages" - symbol_name="ShaderBarriers" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Barrier" - /> - <counter name="Sampler Texels" - description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." - data_type="uint64" - equation="A 28 READ 4 UMUL" - underscore_name="sampler_texels" - units="texels" - symbol_name="SamplerTexels" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="Sampler/Sampler Input" - /> - <counter name="Pixels Failing Tests" - description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." - data_type="uint64" - equation="A 25 READ 4 UMUL" - underscore_name="pixels_failing_post_ps_tests" - units="pixels" - symbol_name="PixelsFailingPostPsTests" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Output Merger" - /> - <counter name="GPU Time Elapsed" - description="Time elapsed on the GPU during the measurement." - data_type="uint64" - equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" - underscore_name="gpu_time" - units="ns" - symbol_name="GpuTime" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GPU" - /> - <counter name="AVG GPU Core Frequency" - description="Average GPU Core Frequency in the measurement." - data_type="uint64" - max_equation="$GpuMaxFrequency" - equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" - underscore_name="avg_gpu_core_frequency" - units="hz" - symbol_name="AvgGpuCoreFrequency" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" - mdapi_group="GPU" - mdapi_hw_unit_type="gpu" - /> - <counter name="Sampler Texels Misses" - description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." - data_type="uint64" - equation="A 29 READ 4 UMUL" - underscore_name="sampler_texel_misses" - units="texels" - symbol_name="SamplerTexelMisses" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Batch Frame Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="Sampler/Sampler Cache" - /> - <counter name="CS Threads Dispatched" - description="The total number of compute shader hardware threads dispatched." - data_type="uint64" - equation="A 4 READ" - underscore_name="cs_threads" - units="threads" - symbol_name="CsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Compute Shader" - /> - <counter name="SLM Bytes Read" - description="The total number of GPU memory bytes read from shared local memory." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" - equation="A 30 READ 64 UMUL" - underscore_name="slm_bytes_read" - units="bytes" - symbol_name="SlmBytesRead" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_group="L3/Data Port/SLM" - mdapi_hw_unit_type="gpu" - /> - <counter name="GTI Read Throughput" - description="The total number of GPU memory bytes read from GTI." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL" - 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data_type="uint64" - equation="A 5 READ" - underscore_name="gs_threads" - units="threads" - symbol_name="GsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Geometry Shader" - /> - <counter name="Early Hi-Depth Test Fails" - description="The total number of pixels dropped on early hierarchical depth test." - data_type="uint64" - equation="A 22 READ 4 UMUL" - underscore_name="hi_depth_test_fails" - units="pixels" - symbol_name="HiDepthTestFails" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" - /> - <counter name="VS Threads Dispatched" - description="The total number of vertex shader hardware threads dispatched." - data_type="uint64" - equation="A 1 READ" - underscore_name="vs_threads" - units="threads" - symbol_name="VsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Vertex Shader" - /> - <counter name="FS Threads Dispatched" - description="The total number of fragment shader hardware threads dispatched." - data_type="uint64" - equation="A 6 READ" - underscore_name="ps_threads" - units="threads" - symbol_name="PsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Fragment Shader" - /> - <counter name="BC Bottleneck" - low_watermark="5" - description="The percentage of time in which barycentric coordinates calculation pipeline stage was slowing down the 3D pipeline." - data_type="float" - high_watermark="15" - equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV" - max_equation="100" - underscore_name="bc_bottleneck" - units="percent" - symbol_name="BcBottleneck" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Indicate Draw" - mdapi_group="3D Pipe/Rasterizer/Barycentric Calc" - mdapi_hw_unit_type="gpu" - /> - <counter name="HS Stall" - description="The percentage of time in which hull stall pipeline stage was stalled." - data_type="float" - max_equation="100" - equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="hs_stall" - units="percent" - symbol_name="HsStall" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 Correlate Draw" - mdapi_group="3D Pipe/Hull Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="Shader Barrier Messages" - description="The total number of shader barrier messages." - data_type="uint64" - equation="A 35 READ" - underscore_name="shader_barriers" - units="messages" - symbol_name="ShaderBarriers" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Barrier" - /> - <counter name="Sampler Texels" - description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." - data_type="uint64" - equation="A 28 READ 4 UMUL" - underscore_name="sampler_texels" - units="texels" - symbol_name="SamplerTexels" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="Sampler/Sampler Input" - /> - <counter name="Pixels Failing Tests" - description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." - data_type="uint64" - equation="A 25 READ 4 UMUL" - underscore_name="pixels_failing_post_ps_tests" - units="pixels" - symbol_name="PixelsFailingPostPsTests" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Output Merger" - /> - <counter name="GPU Time Elapsed" - description="Time elapsed on the GPU during the measurement." - data_type="uint64" - equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" - underscore_name="gpu_time" - units="ns" - symbol_name="GpuTime" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GPU" - /> - <counter name="AVG GPU Core Frequency" - description="Average GPU Core Frequency in the measurement." - data_type="uint64" - max_equation="$GpuMaxFrequency" - equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" - underscore_name="avg_gpu_core_frequency" - units="hz" - symbol_name="AvgGpuCoreFrequency" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" - mdapi_group="GPU" - mdapi_hw_unit_type="gpu" - /> - <counter name="Sampler Texels Misses" - description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." - data_type="uint64" - equation="A 29 READ 4 UMUL" - underscore_name="sampler_texel_misses" - units="texels" - symbol_name="SamplerTexelMisses" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Batch Frame Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="Sampler/Sampler Cache" - /> - <counter name="CS Threads Dispatched" - description="The total number of compute shader hardware threads dispatched." - data_type="uint64" - equation="A 4 READ" - underscore_name="cs_threads" - units="threads" - symbol_name="CsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Compute Shader" - /> - <counter name="VF Bottleneck" - low_watermark="5" - description="The percentage of time in which vertex fetch pipeline stage was slowing down the 3D pipeline." - data_type="float" - high_watermark="15" - equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV" - max_equation="100" - underscore_name="vf_bottleneck" - units="percent" - symbol_name="VfBottleneck" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Indicate Draw" - mdapi_group="3D Pipe/Input Assembler" - mdapi_hw_unit_type="gpu" - /> - <counter name="SLM Bytes Read" - description="The total number of GPU memory bytes read from shared local memory." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" - equation="A 30 READ 64 UMUL" - underscore_name="slm_bytes_read" - units="bytes" - symbol_name="SlmBytesRead" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_group="L3/Data Port/SLM" - mdapi_hw_unit_type="gpu" - /> - <counter name="Strip-Fans Bottleneck" - low_watermark="5" - description="The percentage of time in which strip-fans pipeline stage was slowing down the 3D pipeline." - data_type="float" - high_watermark="10" - equation="B 6 READ 100 UMUL $GpuCoreClocks FDIV" - max_equation="100" - underscore_name="sf_bottleneck" - units="percent" - symbol_name="SfBottleneck" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Indicate Draw" - mdapi_group="3D Pipe/Rasterizer/Strip-Fans" - mdapi_hw_unit_type="gpu" - /> - <counter name="SF Stall" - description="The percentage of time in which strip-fans pipeline stage was stalled." - data_type="float" - max_equation="100" - equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="sf_stall" - units="percent" - symbol_name="SfStall" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 Correlate Draw" - mdapi_group="3D Pipe/Rasterizer/Strip-Fans" - mdapi_hw_unit_type="gpu" - /> - <counter name="GPU Busy" - description="The percentage of time in which the GPU has been processing GPU commands." - data_type="float" - max_equation="100" - equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="gpu_busy" - units="percent" - symbol_name="GpuBusy" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame" - mdapi_group="GPU" - mdapi_hw_unit_type="gpu" - /> - <counter name="HS Bottleneck" - low_watermark="3" - description="The percentage of time in which hull shader pipeline stage was slowing down the 3D pipeline." - data_type="float" - high_watermark="9" - equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV" - max_equation="100" - underscore_name="hs_bottleneck" - units="percent" - symbol_name="HsBottleneck" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Indicate Draw" - mdapi_group="3D Pipe/Hull Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="CL Stall" - description="The percentage of time in which clipper pipeline stage was stalled." - data_type="float" - max_equation="100" - equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="cl_stall" - units="percent" - symbol_name="ClStall" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 Correlate Draw" - mdapi_group="3D Pipe/Clipper" - mdapi_hw_unit_type="gpu" - /> - <counter name="SO Bottleneck" - low_watermark="5" - description="The percentage of time in which stream output pipeline stage was slowing down the 3D pipeline." - data_type="float" - high_watermark="15" - equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" - max_equation="100" - underscore_name="so_bottleneck" - units="percent" - symbol_name="SoBottleneck" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Indicate Draw" - mdapi_group="3D Pipe/Stream Output" - mdapi_hw_unit_type="gpu" - /> - <counter name="Rasterized Pixels" - description="The total number of rasterized pixels." - data_type="uint64" - equation="A 21 READ 4 UMUL" - underscore_name="rasterized_pixels" - units="pixels" - symbol_name="RasterizedPixels" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Rasterizer" - /> - <counter name="DS Threads Dispatched" - description="The total number of domain shader hardware threads dispatched." - data_type="uint64" - equation="A 3 READ" - underscore_name="ds_threads" - units="threads" - symbol_name="DsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Domain Shader" - /> - <counter name="Samples Written" - description="The total number of samples or pixels written to all render targets." - data_type="uint64" - equation="A 26 READ 4 UMUL" - underscore_name="samples_written" - units="pixels" - symbol_name="SamplesWritten" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Output Merger" - /> - <counter name="DS Bottleneck" - low_watermark="5" - description="The percentage of time in which domain shader pipeline stage was slowing down the 3D pipeline." - data_type="float" - high_watermark="15" - equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" - max_equation="100" - underscore_name="ds_bottleneck" - units="percent" - symbol_name="DsBottleneck" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Indicate Draw" - mdapi_group="3D Pipe/Domain Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="EU Stall" - description="The percentage of time in which the Execution Units were stalled." - data_type="float" - max_equation="100" - equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_stall" - units="percent" - symbol_name="EuStall" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" - mdapi_group="EU Array" - mdapi_hw_unit_type="gpu" - /> - <counter name="Clipper Bottleneck" - low_watermark="10" - description="The percentage of time in which clipper pipeline stage was slowing down the 3D pipeline." - data_type="float" - high_watermark="30" - equation="B 7 READ 100 UMUL $GpuCoreClocks FDIV" - max_equation="100" - underscore_name="cl_bottleneck" - units="percent" - symbol_name="ClBottleneck" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Indicate Draw" - mdapi_group="3D Pipe/Clipper" - mdapi_hw_unit_type="gpu" - /> - <counter name="DS Stall" - description="The percentage of time in which domain shader pipeline stage was stalled." - data_type="float" - max_equation="100" - equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="ds_stall" - units="percent" - symbol_name="DsStall" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 Correlate Draw" - mdapi_group="3D Pipe/Domain Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="Early Depth Bottleneck" - low_watermark="10" - description="The percentage of time in which early depth test pipeline stage was slowing down the 3D pipeline." - data_type="float" - high_watermark="30" - equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV" - max_equation="100" - underscore_name="early_depth_bottleneck" - units="percent" - symbol_name="EarlyDepthBottleneck" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Indicate Draw" - mdapi_group="3D Pipe/Rasterizer/Early Depth Test" - mdapi_hw_unit_type="gpu" - /> - <counter name="Samples Blended" - description="The total number of blended samples or pixels written to all render targets." - data_type="uint64" - equation="A 27 READ 4 UMUL" - underscore_name="samples_blended" - units="pixels" - symbol_name="SamplesBlended" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Output Merger" - /> - <counter name="Early Depth Test Fails" - description="The total number of pixels dropped on early depth test." - data_type="uint64" - equation="A 23 READ 4 UMUL" - underscore_name="early_depth_test_fails" - units="pixels" - symbol_name="EarlyDepthTestFails" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Rasterizer/Early Depth Test" - /> - <counter name="Shader Memory Accesses" - description="The total number of shader memory accesses to L3." - data_type="uint64" - equation="A 32 READ" - underscore_name="shader_memory_accesses" - units="messages" - symbol_name="ShaderMemoryAccesses" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="L3/Data Port" - /> - <counter name="HS Threads Dispatched" - description="The total number of hull shader hardware threads dispatched." - data_type="uint64" - equation="A 2 READ" - underscore_name="hs_threads" - units="threads" - symbol_name="HsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Hull Shader" - /> - <counter name="L3 Shader Throughput" - description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" - equation="A 30 READ A 31 READ UADD A 32 READ UADD 64 UMUL" - underscore_name="l3_shader_throughput" - units="bytes" - symbol_name="L3ShaderThroughput" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_group="L3/Data Port" - mdapi_hw_unit_type="gpu" - /> - <counter name="Samples Killed in FS" - description="The total number of samples or pixels dropped in fragment shaders." - data_type="uint64" - equation="A 24 READ 4 UMUL" - underscore_name="samples_killed_in_ps" - units="pixels" - symbol_name="SamplesKilledInPs" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Fragment Shader" - /> - <counter name="SLM Bytes Written" - description="The total number of GPU memory bytes written into shared local memory." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" - equation="A 31 READ 64 UMUL" - underscore_name="slm_bytes_written" - units="bytes" - symbol_name="SlmBytesWritten" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_group="L3/Data Port/SLM" - mdapi_hw_unit_type="gpu" - /> - <counter name="SO Stall" - description="The percentage of time in which stream-output pipeline stage was stalled." - data_type="float" - max_equation="100" - equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="so_stall" - units="percent" - symbol_name="SoStall" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 Correlate Draw" - mdapi_group="3D Pipe/Stream Output" - mdapi_hw_unit_type="gpu" - /> - <counter name="Shader Atomic Memory Accesses" - description="The total number of shader atomic memory accesses." - data_type="uint64" - equation="A 34 READ" - underscore_name="shader_atomics" - units="messages" - symbol_name="ShaderAtomics" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="L3/Data Port/Atomics" - /> - <register_config type="NOA"> - <register type="NOA" address="0x00000D04" value="0x00000200" /> - <register type="NOA" address="0x00009884" value="0x00000000" /> - <register type="NOA" address="0x00009888" value="0x0A7003E0" /> - <register type="NOA" address="0x00009888" value="0x0A710000" /> - <register type="NOA" address="0x00009888" value="0x1017001E" /> - <register type="NOA" address="0x00009888" value="0x06700015" /> - <register type="NOA" address="0x00009888" value="0x00700000" /> - <register type="NOA" address="0x00009888" value="0x06710800" /> - <register type="NOA" address="0x00009888" value="0x00710000" /> - <register type="NOA" address="0x00009888" value="0x0C746000" /> - <register type="NOA" address="0x00009888" value="0x0C75A000" /> - <register type="NOA" address="0x00009888" value="0x0E754000" /> - <register type="NOA" address="0x00009888" value="0x0E762800" /> - <register type="NOA" address="0x00009888" value="0x10760002" /> - <register type="NOA" address="0x00009888" value="0x1477C000" /> - <register type="NOA" address="0x00009888" value="0x16770330" /> - <register type="NOA" address="0x00009888" value="0x1A190040" /> - <register type="NOA" address="0x00009888" value="0x08170001" /> - <register type="NOA" address="0x00009888" value="0x1C170000" /> - <register type="NOA" address="0x00009884" value="0x00000007" /> - <register type="NOA" address="0x00009888" value="0x01160031" /> - <register type="NOA" address="0x00009888" value="0x11177C00" /> - <register type="NOA" address="0x00009888" value="0x11187C00" /> - <register type="NOA" address="0x00009888" value="0x05190000" /> - <register type="NOA" address="0x00009888" value="0x110E7800" /> - <register type="NOA" address="0x00009888" value="0x130F0000" /> - <register type="NOA" address="0x00009888" value="0x15120000" /> - <register type="NOA" address="0x00009888" value="0x11130019" /> - <register type="NOA" address="0x00009888" value="0x0F160C80" /> - <register type="NOA" address="0x00009888" value="0x0B160000" /> - <register type="NOA" address="0x00009888" value="0x07162000" /> - <register type="NOA" address="0x00009888" value="0x03168000" /> - <register type="NOA" address="0x00009888" value="0x071705C0" /> - <register type="NOA" address="0x00009888" value="0x011704C0" /> - <register type="NOA" address="0x00009888" value="0x05170000" /> - <register type="NOA" address="0x00009888" value="0x0B180015" /> - <register type="NOA" address="0x00009888" value="0x01185000" /> - <register type="NOA" address="0x00009888" value="0x07185000" /> - <register type="NOA" address="0x00009888" value="0x0D185000" /> - <register type="NOA" address="0x00009888" value="0x0F185000" /> - <register type="NOA" address="0x00009888" value="0x03186000" /> - <register type="NOA" address="0x00009888" value="0x05185000" /> - <register type="NOA" address="0x00009888" value="0x03190022" /> - <register type="NOA" address="0x00009888" value="0x0F190000" /> - <register type="NOA" address="0x00009888" value="0x09190000" /> - <register type="NOA" address="0x00009888" value="0x0D0E8023" /> - <register type="NOA" address="0x00009888" value="0x030E1100" /> - <register type="NOA" address="0x00009888" value="0x050E4000" /> - <register type="NOA" address="0x00009888" value="0x0D0F0180" /> - <register type="NOA" address="0x00009888" value="0x050F0001" /> - <register type="NOA" address="0x00009888" value="0x010F0000" /> - <register type="NOA" address="0x00009888" value="0x1B100054" /> - <register type="NOA" address="0x00009888" value="0x07104000" /> - <register type="NOA" address="0x00009888" value="0x09104000" /> - <register type="NOA" address="0x00009888" value="0x0B104000" /> - <register type="NOA" address="0x00009888" value="0x0D104000" /> - <register type="NOA" address="0x00009888" value="0x1B114000" /> - <register type="NOA" address="0x00009888" value="0x1D110006" /> - <register type="NOA" address="0x00009888" value="0x07118000" /> - <register type="NOA" address="0x00009888" value="0x09118000" /> - <register type="NOA" address="0x00009888" value="0x0B114000" /> - <register type="NOA" address="0x00009888" value="0x0D114000" /> - <register type="NOA" address="0x00009888" value="0x05127100" /> - <register type="NOA" address="0x00009888" value="0x07120073" /> - <register type="NOA" address="0x00009888" value="0x21120001" /> - <register type="NOA" address="0x00009888" value="0x1F120000" /> - <register type="NOA" address="0x00009888" value="0x0F130002" /> - 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<register type="NOA" address="0x00009888" value="0x070BC000" /> - <register type="NOA" address="0x00009888" value="0x0B0B4000" /> - <register type="NOA" address="0x00009888" value="0x0D0BC000" /> - <register type="NOA" address="0x00009888" value="0x0F0BC000" /> - <register type="NOA" address="0x00009888" value="0x030BC000" /> - <register type="NOA" address="0x00009888" value="0x050BC000" /> - <register type="NOA" address="0x00009888" value="0x09045000" /> - <register type="NOA" address="0x00009888" value="0x0F045000" /> - <register type="NOA" address="0x00009888" value="0x11044000" /> - <register type="NOA" address="0x00009888" value="0x13040154" /> - <register type="NOA" address="0x00009888" value="0x0B045000" /> - <register type="NOA" address="0x00009888" value="0x0D045000" /> - <register type="NOA" address="0x00009888" value="0x11004000" /> - <register type="NOA" address="0x00009888" value="0x1F004000" /> - <register type="NOA" address="0x00009888" value="0x2100C000" /> - <register type="NOA" address="0x00009888" value="0x2300C000" /> - <register type="NOA" address="0x00009888" value="0x25004000" /> - <register type="NOA" address="0x00009888" value="0x2700C000" /> - <register type="NOA" address="0x00009888" value="0x29004000" /> - <register type="NOA" address="0x00009888" value="0x2B004000" /> - <register type="NOA" address="0x00009888" value="0x2D004000" /> - <register type="NOA" address="0x00009888" value="0x2F004000" /> - <register type="NOA" address="0x00009888" value="0x13004000" /> - <register type="NOA" address="0x00009888" value="0x15004000" /> - <register type="NOA" address="0x00009888" value="0x17004000" /> - <register type="NOA" address="0x00009888" value="0x19004000" /> - <register type="NOA" address="0x00009888" value="0x1B004000" /> - <register type="NOA" address="0x00009888" value="0x1D004000" /> - <register type="NOA" address="0x00009888" value="0x47001111" /> - <register type="NOA" address="0x00009888" value="0x39001022" /> - <register type="NOA" address="0x00009888" value="0x49001111" /> - <register type="NOA" address="0x00009888" value="0x3D000021" /> - <register type="NOA" address="0x00009888" value="0x4B000100" /> - <register type="NOA" address="0x00009888" value="0x3F0018A5" /> - <register type="NOA" address="0x00009888" value="0x4D001111" /> - <register type="NOA" address="0x00009888" value="0x41000001" /> - <register type="NOA" address="0x00009888" value="0x35000000" /> - <register type="NOA" address="0x00009888" value="0x31000000" /> - <register type="NOA" address="0x00009888" value="0x43000002" /> - <register type="NOA" address="0x00009888" value="0x3B000401" /> - </register_config> - <register_config type="OA"> - <register type="OA" address="0x00002740" value="0x00000000" /> - <register type="OA" address="0x00002710" value="0x00000000" /> - <register type="OA" address="0x00002714" value="0x00800000" /> - <register type="OA" address="0x00002720" value="0x00000000" /> - <register type="OA" address="0x00002724" value="0x00800000" /> - </register_config> - <register_config type="FLEX"> - <register type="FLEX" address="0x0000E458" value="0x00005004" /> - </register_config> - </set> - - <set name="Memory Reads Distribution Gen10" - mdapi_supported_apis="OGL OCL IO BB" - underscore_name="memory_reads" - hw_config_guid="3500dcfd-837b-4ec8-b5cf-fe58b966263f" - chipset="CNL" - symbol_name="MemoryReads" - > - <counter name="GPU Core Clocks" - description="The total number of GPU core clocks elapsed during the measurement." - data_type="uint64" - equation="GPU_CLOCK 0 READ" - underscore_name="gpu_core_clocks" - units="cycles" - symbol_name="GpuCoreClocks" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GPU" - /> - <counter name="EU Active" - description="The percentage of time in which the Execution Units were actively processing." - data_type="float" - max_equation="100" - equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_active" - units="percent" - symbol_name="EuActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" - mdapi_group="EU Array" - mdapi_hw_unit_type="gpu" - /> - <counter name="GtiL3Bank0Reads" - description="The total number of GTI memory reads from L3 Bank 0 (L3 Cache misses)." - data_type="uint64" - equation="C 1 READ" - underscore_name="gti_l3_bank0_reads" - units="messages" - symbol_name="GtiL3Bank0Reads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GTI/L3" - /> - <counter name="GS Threads Dispatched" - description="The total number of geometry shader hardware threads dispatched." - data_type="uint64" - equation="A 5 READ" - underscore_name="gs_threads" - units="threads" - symbol_name="GsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Geometry Shader" - /> - <counter name="GtiRingAccesses" - description="The total number of all accesses from GTI to the ring." - data_type="uint64" - equation="C 7 READ" - underscore_name="gti_ring_accesses" - units="messages" - symbol_name="GtiRingAccesses" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GTI" - /> - <counter name="Early Hi-Depth Test Fails" - description="The total number of pixels dropped on early hierarchical depth test." - data_type="uint64" - equation="A 22 READ 4 UMUL" - underscore_name="hi_depth_test_fails" - units="pixels" - symbol_name="HiDepthTestFails" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" - /> - <counter name="VS Threads Dispatched" - description="The total number of vertex shader hardware threads dispatched." - data_type="uint64" - equation="A 1 READ" - underscore_name="vs_threads" - units="threads" - symbol_name="VsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Vertex Shader" - /> - <counter name="FS Threads Dispatched" - description="The total number of fragment shader hardware threads dispatched." - data_type="uint64" - equation="A 6 READ" - underscore_name="ps_threads" - units="threads" - symbol_name="PsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Fragment Shader" - /> - <counter name="Shader Barrier Messages" - description="The total number of shader barrier messages." - data_type="uint64" - equation="A 35 READ" - underscore_name="shader_barriers" - units="messages" - symbol_name="ShaderBarriers" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Barrier" - /> - <counter name="GtiRsMemoryReads" - description="The total number of GTI memory reads from Resource Streamer." - data_type="uint64" - equation="B 2 READ" - underscore_name="gti_rs_memory_reads" - units="messages" - symbol_name="GtiRsMemoryReads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GTI/3D Pipe/Resource Streamer" - /> - <counter name="Sampler Texels" - description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." - data_type="uint64" - equation="A 28 READ 4 UMUL" - underscore_name="sampler_texels" - units="texels" - symbol_name="SamplerTexels" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="Sampler/Sampler Input" - /> - <counter name="Pixels Failing Tests" - description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." - data_type="uint64" - equation="A 25 READ 4 UMUL" - underscore_name="pixels_failing_post_ps_tests" - units="pixels" - symbol_name="PixelsFailingPostPsTests" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Output Merger" - /> - <counter name="GtiHizMemoryReads" - description="The total number of GTI memory reads from Hierarchical Depth Cache (Hi-Depth Cache misses)." - data_type="uint64" - equation="B 5 READ" - underscore_name="gti_hiz_memory_reads" - units="messages" - symbol_name="GtiHizMemoryReads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GTI/Depth Cache" - /> - <counter name="GPU Time Elapsed" - description="Time elapsed on the GPU during the measurement." - data_type="uint64" - equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" - underscore_name="gpu_time" - units="ns" - symbol_name="GpuTime" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GPU" - /> - <counter name="AVG GPU Core Frequency" - description="Average GPU Core Frequency in the measurement." - data_type="uint64" - max_equation="$GpuMaxFrequency" - equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" - underscore_name="avg_gpu_core_frequency" - units="hz" - symbol_name="AvgGpuCoreFrequency" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" - mdapi_group="GPU" - mdapi_hw_unit_type="gpu" - /> - <counter name="Sampler Texels Misses" - description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." - data_type="uint64" - equation="A 29 READ 4 UMUL" - underscore_name="sampler_texel_misses" - units="texels" - symbol_name="SamplerTexelMisses" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Batch Frame Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="Sampler/Sampler Cache" - /> - <counter name="GtiRccMemoryReads" - description="The total number of GTI memory reads from Render Color Cache (Render Color Cache misses)." - data_type="uint64" - equation="B 3 READ" - underscore_name="gti_rcc_memory_reads" - units="messages" - symbol_name="GtiRccMemoryReads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GTI/Color Cache" - /> - <counter name="CS Threads Dispatched" - description="The total number of compute shader hardware threads dispatched." - data_type="uint64" - equation="A 4 READ" - underscore_name="cs_threads" - units="threads" - symbol_name="CsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Compute Shader" - /> - <counter name="SLM Bytes Read" - description="The total number of GPU memory bytes read from shared local memory." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" - equation="A 30 READ 64 UMUL" - underscore_name="slm_bytes_read" - units="bytes" - symbol_name="SlmBytesRead" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_group="L3/Data Port/SLM" - mdapi_hw_unit_type="gpu" - /> - <counter name="GtiL3Bank1Reads" - description="The total number of GTI memory reads from L3 Bank 1 (L3 Cache misses)." - data_type="uint64" - equation="C 2 READ" - underscore_name="gti_l3_bank1_reads" - units="messages" - symbol_name="GtiL3Bank1Reads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_hw_unit_type="subslice" - mdapi_group="GTI/L3" - /> - <counter name="GPU Busy" - description="The percentage of time in which the GPU has been processing GPU commands." - data_type="float" - max_equation="100" - equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="gpu_busy" - units="percent" - symbol_name="GpuBusy" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame" - mdapi_group="GPU" - mdapi_hw_unit_type="gpu" - /> - <counter name="GtiCmdStreamerMemoryReads" - description="The total number of GTI memory reads from Command Streamer." - data_type="uint64" - equation="B 0 READ" - underscore_name="gti_cmd_streamer_memory_reads" - units="messages" - symbol_name="GtiCmdStreamerMemoryReads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GTI/3D Pipe/Command Streamer" - /> - <counter name="GtiL3Bank2Reads" - description="The total number of GTI memory reads from L3 Bank 2 (L3 Cache misses)." - data_type="uint64" - equation="C 3 READ" - underscore_name="gti_l3_bank2_reads" - units="messages" - symbol_name="GtiL3Bank2Reads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_hw_unit_type="subslice" - mdapi_group="GTI/L3" - /> - <counter name="GtiMemoryReads" - description="The total number of GTI memory reads." - data_type="uint64" - equation="C 0 READ" - underscore_name="gti_memory_reads" - units="messages" - symbol_name="GtiMemoryReads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GTI" - /> - <counter name="Rasterized Pixels" - description="The total number of rasterized pixels." - data_type="uint64" - equation="A 21 READ 4 UMUL" - underscore_name="rasterized_pixels" - units="pixels" - symbol_name="RasterizedPixels" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Rasterizer" - /> - <counter name="GtiRczMemoryReads" - description="The total number of GTI memory reads from Render Depth Cache (Render Depth Cache misses)." - data_type="uint64" - equation="B 7 READ" - underscore_name="gti_rcz_memory_reads" - units="messages" - symbol_name="GtiRczMemoryReads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GTI/Depth Cache" - /> - <counter name="DS Threads Dispatched" - description="The total number of domain shader hardware threads dispatched." - data_type="uint64" - equation="A 3 READ" - underscore_name="ds_threads" - units="threads" - symbol_name="DsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Domain Shader" - /> - <counter name="Samples Written" - description="The total number of samples or pixels written to all render targets." - data_type="uint64" - equation="A 26 READ 4 UMUL" - underscore_name="samples_written" - units="pixels" - symbol_name="SamplesWritten" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Output Merger" - /> - <counter name="EU Stall" - description="The percentage of time in which the Execution Units were stalled." - data_type="float" - max_equation="100" - equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_stall" - units="percent" - symbol_name="EuStall" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" - mdapi_group="EU Array" - mdapi_hw_unit_type="gpu" - /> - <counter name="Samples Blended" - description="The total number of blended samples or pixels written to all render targets." - data_type="uint64" - equation="A 27 READ 4 UMUL" - underscore_name="samples_blended" - units="pixels" - symbol_name="SamplesBlended" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Output Merger" - /> - <counter name="Early Depth Test Fails" - description="The total number of pixels dropped on early depth test." - data_type="uint64" - equation="A 23 READ 4 UMUL" - underscore_name="early_depth_test_fails" - units="pixels" - symbol_name="EarlyDepthTestFails" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Rasterizer/Early Depth Test" - /> - <counter name="GtiMscMemoryReads" - description="The total number of GTI memory reads from Multisampling Color Cache (Multisampling Color Cache misses)." - data_type="uint64" - equation="B 4 READ" - underscore_name="gti_msc_memory_reads" - units="messages" - symbol_name="GtiMscMemoryReads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GTI/Color Cache" - /> - <counter name="GtiVfMemoryReads" - description="The total number of GTI memory reads from Vertex Fetch." - data_type="uint64" - equation="B 1 READ" - underscore_name="gti_vf_memory_reads" - units="messages" - symbol_name="GtiVfMemoryReads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GTI/3D Pipe/Vertex Fetch" - /> - <counter name="GtiStcMemoryReads" - description="The total number of GTI memory reads from Stencil Cache (Stencil Cache misses)." - data_type="uint64" - equation="B 6 READ" - underscore_name="gti_stc_memory_reads" - units="messages" - symbol_name="GtiStcMemoryReads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GTI/Depth Cache" - /> - <counter name="Shader Memory Accesses" - description="The total number of shader memory accesses to L3." - data_type="uint64" - equation="A 32 READ" - underscore_name="shader_memory_accesses" - units="messages" - symbol_name="ShaderMemoryAccesses" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="L3/Data Port" - /> - <counter name="HS Threads Dispatched" - description="The total number of hull shader hardware threads dispatched." - data_type="uint64" - equation="A 2 READ" - underscore_name="hs_threads" - units="threads" - symbol_name="HsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Hull Shader" - /> - <counter name="Samples Killed in FS" - description="The total number of samples or pixels dropped in fragment shaders." - data_type="uint64" - equation="A 24 READ 4 UMUL" - underscore_name="samples_killed_in_ps" - units="pixels" - symbol_name="SamplesKilledInPs" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Fragment Shader" - /> - <counter name="SLM Bytes Written" - description="The total number of GPU memory bytes written into shared local memory." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" - equation="A 31 READ 64 UMUL" - underscore_name="slm_bytes_written" - units="bytes" - symbol_name="SlmBytesWritten" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_group="L3/Data Port/SLM" - mdapi_hw_unit_type="gpu" - /> - <counter name="GtiL3Reads" - description="The total number of GTI memory reads from L3 (L3 Cache misses)." - data_type="uint64" - equation="$GtiL3Bank0Reads $GtiL3Bank1Reads UADD $GtiL3Bank2Reads UADD" - underscore_name="gti_l3_reads" - units="messages" - symbol_name="GtiL3Reads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GTI/L3" - /> - <counter name="Shader Atomic Memory Accesses" - description="The total number of shader atomic memory accesses." - data_type="uint64" - equation="A 34 READ" - underscore_name="shader_atomics" - units="messages" - symbol_name="ShaderAtomics" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="L3/Data Port/Atomics" - /> - <register_config type="NOA"> - <register type="NOA" address="0x00000D04" value="0x00000200" /> - <register type="NOA" address="0x00009884" value="0x00000007" /> - 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<register type="NOA" address="0x00009888" value="0x21004000" /> - <register type="NOA" address="0x00009888" value="0x23004000" /> - <register type="NOA" address="0x00009888" value="0x25004000" /> - <register type="NOA" address="0x00009888" value="0x27004000" /> - <register type="NOA" address="0x00009888" value="0x29004000" /> - <register type="NOA" address="0x00009888" value="0x2B004000" /> - <register type="NOA" address="0x00009888" value="0x2D004000" /> - <register type="NOA" address="0x00009888" value="0x2F004000" /> - <register type="NOA" address="0x00009888" value="0x13004000" /> - <register type="NOA" address="0x00009888" value="0x15004000" /> - <register type="NOA" address="0x00009888" value="0x1D004000" /> - <register type="NOA" address="0x00009888" value="0x47000000" /> - <register type="NOA" address="0x00009888" value="0x39000003" /> - <register type="NOA" address="0x00009888" value="0x49000000" /> - <register type="NOA" address="0x00009888" value="0x3D000C63" /> - <register type="NOA" address="0x00009888" value="0x4B000000" /> - <register type="NOA" address="0x00009888" value="0x3F000C63" /> - <register type="NOA" address="0x00009888" value="0x4D000000" /> - <register type="NOA" address="0x00009888" value="0x41000C63" /> - <register type="NOA" address="0x00009888" value="0x35000000" /> - <register type="NOA" address="0x00009888" value="0x31000000" /> - <register type="NOA" address="0x00009888" value="0x43000000" /> - </register_config> - <register_config type="OA"> - <register type="OA" address="0x00002740" value="0x00000000" /> - <register type="OA" address="0x00002710" value="0x00000000" /> - <register type="OA" address="0x00002714" value="0xF0800000" /> - <register type="OA" address="0x00002720" value="0x00000000" /> - <register type="OA" address="0x00002724" value="0xF0800000" /> - <register type="OA" address="0x00002770" value="0x0000081A" /> - <register type="OA" address="0x00002774" value="0x0000FE00" /> - <register type="OA" address="0x00002778" value="0x0000082A" /> - <register type="OA" address="0x0000277C" value="0x0000FE00" /> - <register type="OA" address="0x00002780" value="0x00000872" /> - <register type="OA" address="0x00002784" value="0x0000FE00" /> - <register type="OA" address="0x00002788" value="0x000008BA" /> - <register type="OA" address="0x0000278C" value="0x0000FE00" /> - <register type="OA" address="0x00002790" value="0x0000087A" /> - <register type="OA" address="0x00002794" value="0x0000FE00" /> - <register type="OA" address="0x00002798" value="0x000008EA" /> - <register type="OA" address="0x0000279C" value="0x0000FE00" /> - <register type="OA" address="0x000027A0" value="0x000008E2" /> - <register type="OA" address="0x000027A4" value="0x0000FE00" /> - <register type="OA" address="0x000027A8" value="0x000008F2" /> - <register type="OA" address="0x000027AC" value="0x0000FE00" /> - <register type="OA" address="0x0000274C" value="0x86543210" /> - <register type="OA" address="0x00002744" value="0x00006667" /> - <register type="OA" address="0x00002748" value="0x86543210" /> - <register type="OA" address="0x0000275C" value="0x86543210" /> - <register type="OA" address="0x00002754" value="0x00000065" /> - </register_config> - <register_config type="FLEX"> - <register type="FLEX" address="0x0000E458" value="0x00005004" /> - </register_config> - </set> - - <set name="Memory Writes Distribution Gen10" - mdapi_supported_apis="OGL OCL IO BB" - underscore_name="memory_writes" - hw_config_guid="63d18ead-3cfc-4972-a640-5e98b688dfee" - chipset="CNL" - symbol_name="MemoryWrites" - > - <counter name="GPU Core Clocks" - description="The total number of GPU core clocks elapsed during the measurement." - data_type="uint64" - equation="GPU_CLOCK 0 READ" - underscore_name="gpu_core_clocks" - units="cycles" - symbol_name="GpuCoreClocks" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GPU" - /> - <counter name="EU Active" - description="The percentage of time in which the Execution Units were actively processing." - data_type="float" - max_equation="100" - equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_active" - units="percent" - symbol_name="EuActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" - mdapi_group="EU Array" - mdapi_hw_unit_type="gpu" - /> - <counter name="GtiMemoryWrites" - description="The total number of GTI memory writes." - data_type="uint64" - equation="C 0 READ" - underscore_name="gti_memory_writes" - units="messages" - symbol_name="GtiMemoryWrites" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GTI" - /> - <counter name="GS Threads Dispatched" - description="The total number of geometry shader hardware threads dispatched." - data_type="uint64" - equation="A 5 READ" - underscore_name="gs_threads" - units="threads" - symbol_name="GsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Geometry Shader" - /> - <counter name="GtiRingAccesses" - description="The total number of all accesses from GTI to the ring." - data_type="uint64" - equation="C 7 READ" - underscore_name="gti_ring_accesses" - units="messages" - symbol_name="GtiRingAccesses" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GTI" - /> - <counter name="Early Hi-Depth Test Fails" - description="The total number of pixels dropped on early hierarchical depth test." - data_type="uint64" - equation="A 22 READ 4 UMUL" - underscore_name="hi_depth_test_fails" - units="pixels" - symbol_name="HiDepthTestFails" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" - /> - <counter name="VS Threads Dispatched" - description="The total number of vertex shader hardware threads dispatched." - data_type="uint64" - equation="A 1 READ" - underscore_name="vs_threads" - units="threads" - symbol_name="VsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Vertex Shader" - /> - <counter name="FS Threads Dispatched" - description="The total number of fragment shader hardware threads dispatched." - data_type="uint64" - equation="A 6 READ" - underscore_name="ps_threads" - units="threads" - symbol_name="PsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Fragment Shader" - /> - <counter name="GtiMscMemoryWrites" - description="The total number of GTI memory writes from Multisampling Color Cache (Multisampling Color Cache invalidations)." - data_type="uint64" - equation="B 3 READ" - underscore_name="gti_msc_memory_writes" - units="messages" - symbol_name="GtiMscMemoryWrites" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GTI/Color Cache" - /> - <counter name="Shader Barrier Messages" - description="The total number of shader barrier messages." - data_type="uint64" - equation="A 35 READ" - underscore_name="shader_barriers" - units="messages" - symbol_name="ShaderBarriers" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Barrier" - /> - <counter name="GtiCmdStreamerMemoryWrites" - description="The total number of GTI memory writes from Command Streamer." - data_type="uint64" - equation="B 0 READ" - underscore_name="gti_cmd_streamer_memory_writes" - units="messages" - symbol_name="GtiCmdStreamerMemoryWrites" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GTI/3D Pipe/Command Streamer" - /> - <counter name="Sampler Texels" - description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." - data_type="uint64" - equation="A 28 READ 4 UMUL" - underscore_name="sampler_texels" - units="texels" - symbol_name="SamplerTexels" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="Sampler/Sampler Input" - /> - <counter name="Pixels Failing Tests" - description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." - data_type="uint64" - equation="A 25 READ 4 UMUL" - underscore_name="pixels_failing_post_ps_tests" - units="pixels" - symbol_name="PixelsFailingPostPsTests" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Output Merger" - /> - <counter name="GtiL3Bank0Writes" - description="The total number of GTI memory writes from L3 Bank 0 (L3 Bank 0 invalidations)." - data_type="uint64" - equation="C 1 READ" - underscore_name="gti_l3_bank0_writes" - units="messages" - symbol_name="GtiL3Bank0Writes" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GTI/L3" - /> - <counter name="GtiL3Bank1Writes" - description="The total number of GTI memory writes from L3 Bank 1 (L3 Bank 1 invalidations)." - data_type="uint64" - equation="C 2 READ" - underscore_name="gti_l3_bank1_writes" - units="messages" - symbol_name="GtiL3Bank1Writes" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GTI/L3" - /> - <counter name="GtiL3Bank2Writes" - description="The total number of GTI memory writes from L3 Bank 2 (L3 Bank 2 invalidations)." - data_type="uint64" - equation="C 3 READ" - underscore_name="gti_l3_bank2_writes" - units="messages" - symbol_name="GtiL3Bank2Writes" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GTI/L3" - /> - <counter name="GtiL3Writes" - description="The total number of GTI memory writes from L3 (L3 invalidations)." - data_type="uint64" - equation="$GtiL3Bank0Writes $GtiL3Bank1Writes UADD $GtiL3Bank2Writes UADD" - underscore_name="gti_l3_writes" - units="messages" - symbol_name="GtiL3Writes" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GTI/L3" - /> - <counter name="GPU Time Elapsed" - description="Time elapsed on the GPU during the measurement." - data_type="uint64" - equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" - underscore_name="gpu_time" - units="ns" - symbol_name="GpuTime" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GPU" - /> - <counter name="AVG GPU Core Frequency" - description="Average GPU Core Frequency in the measurement." - data_type="uint64" - max_equation="$GpuMaxFrequency" - equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" - underscore_name="avg_gpu_core_frequency" - units="hz" - symbol_name="AvgGpuCoreFrequency" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" - mdapi_group="GPU" - mdapi_hw_unit_type="gpu" - /> - <counter name="Sampler Texels Misses" - description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." - data_type="uint64" - equation="A 29 READ 4 UMUL" - underscore_name="sampler_texel_misses" - units="texels" - symbol_name="SamplerTexelMisses" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Batch Frame Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="Sampler/Sampler Cache" - /> - <counter name="CS Threads Dispatched" - description="The total number of compute shader hardware threads dispatched." - data_type="uint64" - equation="A 4 READ" - underscore_name="cs_threads" - units="threads" - symbol_name="CsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Compute Shader" - /> - <counter name="SLM Bytes Read" - description="The total number of GPU memory bytes read from shared local memory." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" - equation="A 30 READ 64 UMUL" - underscore_name="slm_bytes_read" - units="bytes" - symbol_name="SlmBytesRead" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_group="L3/Data Port/SLM" - mdapi_hw_unit_type="gpu" - /> - <counter name="GtiRccMemoryWrites" - description="The total number of GTI memory writes from Render Color Cache (Render Color Cache invalidations)." - data_type="uint64" - equation="B 2 READ" - underscore_name="gti_rcc_memory_writes" - units="messages" - symbol_name="GtiRccMemoryWrites" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GTI/Color Cache" - /> - <counter name="GtiSoMemoryWrites" - description="The total number of GTI memory writes from Stream Output." - data_type="uint64" - equation="B 1 READ" - underscore_name="gti_so_memory_writes" - units="messages" - symbol_name="GtiSoMemoryWrites" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GTI/3D Pipe/Stream Output" - /> - <counter name="GPU Busy" - description="The percentage of time in which the GPU has been processing GPU commands." - data_type="float" - max_equation="100" - equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="gpu_busy" - units="percent" - symbol_name="GpuBusy" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame" - mdapi_group="GPU" - mdapi_hw_unit_type="gpu" - /> - <counter name="GtiStcMemoryWrites" - description="The total number of GTI memory writes from Stencil Cache." - data_type="uint64" - equation="B 5 READ" - underscore_name="gti_stc_memory_writes" - units="messages" - symbol_name="GtiStcMemoryWrites" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GTI/Depth Cache" - /> - <counter name="Rasterized Pixels" - description="The total number of rasterized pixels." - data_type="uint64" - equation="A 21 READ 4 UMUL" - underscore_name="rasterized_pixels" - units="pixels" - symbol_name="RasterizedPixels" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Rasterizer" - /> - <counter name="DS Threads Dispatched" - description="The total number of domain shader hardware threads dispatched." - data_type="uint64" - equation="A 3 READ" - underscore_name="ds_threads" - units="threads" - symbol_name="DsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Domain Shader" - /> - <counter name="Samples Written" - description="The total number of samples or pixels written to all render targets." - data_type="uint64" - equation="A 26 READ 4 UMUL" - underscore_name="samples_written" - units="pixels" - symbol_name="SamplesWritten" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Output Merger" - /> - <counter name="EU Stall" - description="The percentage of time in which the Execution Units were stalled." - data_type="float" - max_equation="100" - equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_stall" - units="percent" - symbol_name="EuStall" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" - mdapi_group="EU Array" - mdapi_hw_unit_type="gpu" - /> - <counter name="Samples Blended" - description="The total number of blended samples or pixels written to all render targets." - data_type="uint64" - equation="A 27 READ 4 UMUL" - underscore_name="samples_blended" - units="pixels" - symbol_name="SamplesBlended" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Output Merger" - /> - <counter name="Early Depth Test Fails" - description="The total number of pixels dropped on early depth test." - data_type="uint64" - equation="A 23 READ 4 UMUL" - underscore_name="early_depth_test_fails" - units="pixels" - symbol_name="EarlyDepthTestFails" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Rasterizer/Early Depth Test" - /> - <counter name="Shader Memory Accesses" - description="The total number of shader memory accesses to L3." - data_type="uint64" - equation="A 32 READ" - underscore_name="shader_memory_accesses" - units="messages" - symbol_name="ShaderMemoryAccesses" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="L3/Data Port" - /> - <counter name="HS Threads Dispatched" - description="The total number of hull shader hardware threads dispatched." - data_type="uint64" - equation="A 2 READ" - underscore_name="hs_threads" - units="threads" - symbol_name="HsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Hull Shader" - /> - <counter name="GtiRczMemoryWrites" - description="The total number of GTI memory writes from Render Depth Cache." - data_type="uint64" - equation="B 6 READ" - underscore_name="gti_rcz_memory_writes" - units="messages" - symbol_name="GtiRczMemoryWrites" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GTI/Depth Cache" - /> - <counter name="L3 Shader Throughput" - description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" - equation="A 30 READ A 31 READ UADD A 32 READ UADD 64 UMUL" - underscore_name="l3_shader_throughput" - units="bytes" - symbol_name="L3ShaderThroughput" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_group="L3/Data Port" - mdapi_hw_unit_type="gpu" - /> - <counter name="Samples Killed in FS" - description="The total number of samples or pixels dropped in fragment shaders." - data_type="uint64" - equation="A 24 READ 4 UMUL" - underscore_name="samples_killed_in_ps" - units="pixels" - symbol_name="SamplesKilledInPs" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Fragment Shader" - /> - <counter name="SLM Bytes Written" - description="The total number of GPU memory bytes written into shared local memory." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" - equation="A 31 READ 64 UMUL" - underscore_name="slm_bytes_written" - units="bytes" - symbol_name="SlmBytesWritten" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_group="L3/Data Port/SLM" - mdapi_hw_unit_type="gpu" - /> - <counter name="GtiHizMemoryWrites" - description="The total number of GTI memory writes from Hierarchical Depth Cache." - data_type="uint64" - equation="B 4 READ" - underscore_name="gti_hiz_memory_writes" - units="messages" - symbol_name="GtiHizMemoryWrites" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GTI/Depth Cache" - /> - <counter name="Shader Atomic Memory Accesses" - description="The total number of shader atomic memory accesses." - data_type="uint64" - equation="A 34 READ" - underscore_name="shader_atomics" - units="messages" - symbol_name="ShaderAtomics" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="L3/Data Port/Atomics" - /> - <register_config type="NOA"> - <register type="NOA" address="0x00000D04" value="0x00000200" /> - <register type="NOA" address="0x00009884" value="0x00000007" /> - <register type="NOA" address="0x00009888" value="0x17066860" /> - <register type="NOA" address="0x00009888" value="0x15070017" /> - <register type="NOA" address="0x00009888" value="0x1D073C00" /> - <register type="NOA" address="0x00009888" value="0x1F07000E" /> - <register type="NOA" address="0x00009888" value="0x1B038000" /> - <register type="NOA" address="0x00009888" value="0x0D038000" /> - <register type="NOA" address="0x00009888" value="0x0F034000" /> - <register type="NOA" address="0x00009888" value="0x0F063180" /> - <register type="NOA" address="0x00009888" value="0x01063100" /> - <register type="NOA" address="0x00009888" value="0x0306006B" /> - <register type="NOA" address="0x00009888" value="0x05060000" /> - <register type="NOA" address="0x00009888" value="0x11080100" /> - <register type="NOA" address="0x00009888" value="0x0D085000" /> - <register type="NOA" address="0x00009888" value="0x0F094000" /> - <register type="NOA" address="0x00009888" value="0x01094000" /> - <register type="NOA" address="0x00009888" value="0x03091000" /> - <register type="NOA" address="0x00009888" value="0x09046000" /> - <register type="NOA" address="0x00009888" value="0x0F04A000" /> - <register type="NOA" address="0x00009888" value="0x1104A800" /> - <register type="NOA" address="0x00009888" value="0x130401AA" /> - <register type="NOA" address="0x00009888" value="0x0B041000" /> - <register type="NOA" address="0x00009888" value="0x010700D0" /> - <register type="NOA" address="0x00009888" value="0x0707D153" /> - <register type="NOA" address="0x00009888" value="0x0907D3D2" /> - <register type="NOA" address="0x00009888" value="0x0B07D5D4" /> - <register type="NOA" address="0x00009888" value="0x0D07D7D6" /> - <register type="NOA" address="0x00009888" value="0x0F0700DF" /> - <register type="NOA" address="0x00009888" value="0x25070000" /> - <register type="NOA" address="0x00009888" value="0x11070000" /> - <register type="NOA" address="0x00009888" value="0x23070000" /> - <register type="NOA" address="0x00009888" value="0x11004000" /> - <register type="NOA" address="0x00009888" value="0x1F004000" /> - <register type="NOA" address="0x00009888" value="0x21004000" /> - <register type="NOA" address="0x00009888" value="0x23004000" /> - <register type="NOA" address="0x00009888" value="0x25004000" /> - <register type="NOA" address="0x00009888" value="0x27004000" /> - <register type="NOA" address="0x00009888" value="0x29004000" /> - <register type="NOA" address="0x00009888" value="0x2B004000" /> - <register type="NOA" address="0x00009888" value="0x2D004000" /> - <register type="NOA" address="0x00009888" value="0x2F004000" /> - <register type="NOA" address="0x00009888" value="0x13004000" /> - <register type="NOA" address="0x00009888" value="0x15004000" /> - <register type="NOA" address="0x00009888" value="0x1D004000" /> - <register type="NOA" address="0x00009888" value="0x47000000" /> - <register type="NOA" address="0x00009888" value="0x39000003" /> - <register type="NOA" address="0x00009888" value="0x49000000" /> - <register type="NOA" address="0x00009888" value="0x3D000C63" /> - <register type="NOA" address="0x00009888" value="0x4B000000" /> - <register type="NOA" address="0x00009888" value="0x3F000C63" /> - <register type="NOA" address="0x00009888" value="0x4D000000" /> - <register type="NOA" address="0x00009888" value="0x41000C63" /> - <register type="NOA" address="0x00009888" value="0x35000000" /> - <register type="NOA" address="0x00009888" value="0x31000000" /> - <register type="NOA" address="0x00009888" value="0x43000000" /> - </register_config> - <register_config type="OA"> - <register type="OA" address="0x00002740" value="0x00000000" /> - <register type="OA" address="0x00002710" value="0x00000000" /> - <register type="OA" address="0x00002714" value="0xF0800000" /> - <register type="OA" address="0x00002720" value="0x00000000" /> - <register type="OA" address="0x00002724" value="0x70800000" /> - <register type="OA" address="0x00002770" value="0x0000081A" /> - <register type="OA" address="0x00002774" value="0x0000FE00" /> - <register type="OA" address="0x00002778" value="0x00000822" /> - <register type="OA" address="0x0000277C" value="0x0000FE00" /> - <register type="OA" address="0x00002780" value="0x000008BA" /> - <register type="OA" address="0x00002784" value="0x0000FE00" /> - <register type="OA" address="0x00002788" value="0x0000087A" /> - <register type="OA" address="0x0000278C" value="0x0000FE00" /> - <register type="OA" address="0x00002790" value="0x000008EA" /> - <register type="OA" address="0x00002794" value="0x0000FE00" /> - <register type="OA" address="0x00002798" value="0x000008E2" /> - <register type="OA" address="0x0000279C" value="0x0000FE00" /> - <register type="OA" address="0x000027A0" value="0x000008F2" /> - <register type="OA" address="0x000027A4" value="0x0000FE00" /> - <register type="OA" address="0x0000274C" value="0x65432108" /> - <register type="OA" address="0x00002744" value="0x0000CCCE" /> - <register type="OA" address="0x00002748" value="0x65432108" /> - <register type="OA" address="0x0000275C" value="0x65432108" /> - <register type="OA" address="0x00002754" value="0x000000CA" /> - </register_config> - <register_config type="FLEX"> - <register type="FLEX" address="0x0000E458" value="0x00005004" /> - </register_config> - </set> - - <set name="Compute Metrics Extended Gen10" - mdapi_supported_apis="OGL OCL IO BB" - underscore_name="compute_extended" - hw_config_guid="1b4d1280-6bbd-4d57-90c6-a03ed6059688" - chipset="CNL" - symbol_name="ComputeExtended" - > - <counter name="GPU Core Clocks" - description="The total number of GPU core clocks elapsed during the measurement." - data_type="uint64" - equation="GPU_CLOCK 0 READ" - underscore_name="gpu_core_clocks" - units="cycles" - symbol_name="GpuCoreClocks" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GPU" - /> - <counter name="EU Active" - description="The percentage of time in which the Execution Units were actively processing." - data_type="float" - max_equation="100" - equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_active" - units="percent" - symbol_name="EuActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" - mdapi_group="EU Array" - mdapi_hw_unit_type="gpu" - /> - <counter name="EU Both FPU Pipes Active" - description="The percentage of time in which both EU FPU pipelines were actively processing." - data_type="float" - max_equation="100" - equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_fpu_both_active" - units="percent" - symbol_name="EuFpuBothActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pipes" - mdapi_hw_unit_type="gpu" - /> - <counter name="EU AVG IPC Rate" - description="The average rate of IPC calculated for 2 FPU pipelines." - data_type="float" - max_equation="2" - equation="A 9 READ A 10 READ A 11 READ FADD A 9 READ FSUB FDIV 1 FADD" - underscore_name="eu_avg_ipc_rate" - units="number" - symbol_name="EuAvgIpcRate" - semantic_type="ratio" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 Overview System Frame Batch Draw" - mdapi_group="EU Array" - mdapi_hw_unit_type="gpu" - /> - <counter name="Typed Writes 0" - description="The subslice 0 typed writes." - data_type="uint64" - equation="C 4 READ" - underscore_name="typed_writes0" - units="messages" - symbol_name="TypedWrites0" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="subslice" - mdapi_group="L3/Data Port" - /> - <counter name="EuTypedAtomics0" - description="The subslice 0 EU Typed Atomics subslice 0." - data_type="uint64" - equation="B 7 READ" - underscore_name="eu_typed_atomics0" - units="messages" - symbol_name="EuTypedAtomics0" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="subslice" - mdapi_group="L3/Data Port" - /> - <counter name="Typed Atomics 0" - description="The subslice 0 typed atomics." - data_type="uint64" - equation="C 5 READ" - underscore_name="typed_atomics0" - units="messages" - symbol_name="TypedAtomics0" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="subslice" - mdapi_group="L3/Data Port" - /> - <counter name="TypedAtomicsPerCacheLine" - description="The ratio of EU typed atomics requests to L3 cache line writes." - data_type="float" - equation="$EuTypedAtomics0 $TypedAtomics0 FDIV" - underscore_name="typed_atomics_per_cache_line" - units="eu sends to l3 cache lines" - symbol_name="TypedAtomicsPerCacheLine" - semantic_type="ratio" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="subslice" - mdapi_group="L3/Data Port" - /> - <counter name="EuUntypedReads0" - description="The subslice 0 EU Untyped Reads subslice 0." - data_type="uint64" - equation="B 0 READ" - underscore_name="eu_untyped_reads0" - units="messages" - symbol_name="EuUntypedReads0" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="subslice" - mdapi_group="L3/Data Port" - /> - <counter name="Untyped Writes 0" - description="The subslice 0 untyped writes (including SLM writes)." - data_type="uint64" - equation="C 2 READ" - underscore_name="untyped_writes0" - units="messages" - symbol_name="UntypedWrites0" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="subslice" - mdapi_group="L3/Data Port" - /> - <counter name="EU FPU1 Pipe Active" - description="The percentage of time in which EU FPU1 pipeline was actively processing." - data_type="float" - max_equation="100" - equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="fpu1_active" - units="percent" - symbol_name="Fpu1Active" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pipes" - mdapi_hw_unit_type="gpu" - /> - <counter name="EU FPU0 Pipe Active" - description="The percentage of time in which EU FPU0 pipeline was actively processing." - data_type="float" - max_equation="100" - equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="fpu0_active" - units="percent" - symbol_name="Fpu0Active" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pipes" - mdapi_hw_unit_type="gpu" - /> - <counter name="EuUntypedAtomics0" - description="The subslice 0 EU Untyped Atomics subslice 0." - data_type="uint64" - equation="B 2 READ" - underscore_name="eu_untyped_atomics0" - units="messages" - symbol_name="EuUntypedAtomics0" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="subslice" - mdapi_group="L3/Data Port" - /> - <counter name="EuUntypedWrites0" - description="The subslice 0 EU Untyped Writes subslice 0." - data_type="uint64" - equation="B 1 READ" - underscore_name="eu_untyped_writes0" - units="messages" - symbol_name="EuUntypedWrites0" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="subslice" - mdapi_group="L3/Data Port" - /> - <counter name="EuA64UntypedWrites0" - description="The subslice 0 EU A64 Untyped Writes subslice 0." - data_type="uint64" - equation="B 4 READ" - underscore_name="eu_a64_untyped_writes0" - units="messages" - symbol_name="EuA64UntypedWrites0" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="subslice" - mdapi_group="L3/Data Port" - /> - <counter name="UntypedWritesPerCacheLine" - description="The ratio of EU untyped write requests to L3 cache line writes." - data_type="float" - equation="$EuUntypedWrites0 $EuA64UntypedWrites0 FADD $UntypedWrites0 FDIV" - underscore_name="untyped_writes_per_cache_line" - units="eu sends to l3 cache lines" - symbol_name="UntypedWritesPerCacheLine" - semantic_type="ratio" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="subslice" - mdapi_group="L3/Data Port" - /> - <counter name="Shader Barrier Messages" - description="The total number of shader barrier messages." - data_type="uint64" - equation="A 35 READ" - underscore_name="shader_barriers" - units="messages" - symbol_name="ShaderBarriers" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Barrier" - /> - <counter name="Sampler Texels" - description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." - data_type="uint64" - equation="A 28 READ 4 UMUL" - underscore_name="sampler_texels" - units="texels" - symbol_name="SamplerTexels" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="Sampler/Sampler Input" - /> - <counter name="GPU Time Elapsed" - description="Time elapsed on the GPU during the measurement." - data_type="uint64" - equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" - underscore_name="gpu_time" - units="ns" - symbol_name="GpuTime" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GPU" - /> - <counter name="AVG GPU Core Frequency" - description="Average GPU Core Frequency in the measurement." - data_type="uint64" - max_equation="$GpuMaxFrequency" - equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" - underscore_name="avg_gpu_core_frequency" - units="hz" - symbol_name="AvgGpuCoreFrequency" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" - mdapi_group="GPU" - mdapi_hw_unit_type="gpu" - /> - <counter name="Sampler Texels Misses" - description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." - data_type="uint64" - equation="A 29 READ 4 UMUL" - underscore_name="sampler_texel_misses" - units="texels" - symbol_name="SamplerTexelMisses" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Batch Frame Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="Sampler/Sampler Cache" - /> - <counter name="CS Threads Dispatched" - description="The total number of compute shader hardware threads dispatched." - data_type="uint64" - equation="A 4 READ" - underscore_name="cs_threads" - units="threads" - symbol_name="CsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Compute Shader" - /> - <counter name="SLM Bytes Read" - description="The total number of GPU memory bytes read from shared local memory." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" - equation="A 30 READ 64 UMUL" - underscore_name="slm_bytes_read" - units="bytes" - symbol_name="SlmBytesRead" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_group="L3/Data Port/SLM" - mdapi_hw_unit_type="gpu" - /> - <counter name="EuTypedWrites0" - description="The subslice 0 EU Typed Writes subslice 0." - data_type="uint64" - equation="B 6 READ" - underscore_name="eu_typed_writes0" - units="messages" - symbol_name="EuTypedWrites0" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="subslice" - mdapi_group="L3/Data Port" - /> - <counter name="TypedWritesPerCacheLine" - description="The ratio of EU typed write requests to L3 cache line writes." - data_type="float" - equation="$EuTypedWrites0 $TypedWrites0 FDIV" - underscore_name="typed_writes_per_cache_line" - units="eu sends to l3 cache lines" - symbol_name="TypedWritesPerCacheLine" - semantic_type="ratio" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="subslice" - mdapi_group="L3/Data Port" - /> - <counter name="Typed Reads 0" - description="The subslice 0 typed reads." - data_type="uint64" - equation="C 3 READ" - underscore_name="typed_reads0" - units="messages" - symbol_name="TypedReads0" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="subslice" - mdapi_group="L3/Data Port" - /> - <counter name="Untyped Reads 0" - description="The subslice 0 untyped reads (including SLM reads)." - data_type="uint64" - equation="C 1 READ" - underscore_name="untyped_reads0" - units="messages" - symbol_name="UntypedReads0" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="subslice" - mdapi_group="L3/Data Port" - /> - <counter name="EuA64UntypedReads0" - description="The subslice 0 EU A64 Untyped Reads subslice 0." - data_type="uint64" - equation="B 3 READ" - underscore_name="eu_a64_untyped_reads0" - units="messages" - symbol_name="EuA64UntypedReads0" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="subslice" - mdapi_group="L3/Data Port" - /> - <counter name="EU Thread Occupancy" - description="The percentage of time in which hardware threads occupied EUs." - data_type="float" - max_equation="100" - equation="8 A 13 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_thread_occupancy" - units="percent" - symbol_name="EuThreadOccupancy" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" - mdapi_group="EU Array" - mdapi_hw_unit_type="gpu" - /> - <counter name="EU Stall" - description="The percentage of time in which the Execution Units were stalled." - data_type="float" - max_equation="100" - equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_stall" - units="percent" - symbol_name="EuStall" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" - mdapi_group="EU Array" - mdapi_hw_unit_type="gpu" - /> - <counter name="EuTypedReads0" - description="The subslice 0 EU Typed Reads subslice 0." - data_type="uint64" - equation="B 5 READ" - underscore_name="eu_typed_reads0" - units="messages" - symbol_name="EuTypedReads0" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="subslice" - mdapi_group="L3/Data Port" - /> - <counter name="UntypedReadsPerCacheLine" - description="The ratio of EU untyped read requests to L3 cache line reads." - data_type="float" - equation="$EuUntypedReads0 $EuA64UntypedReads0 FADD $UntypedReads0 FDIV" - underscore_name="untyped_reads_per_cache_line" - units="eu sends to l3 cache lines" - symbol_name="UntypedReadsPerCacheLine" - semantic_type="ratio" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="subslice" - mdapi_group="L3/Data Port" - /> - <counter name="Shader Memory Accesses" - description="The total number of shader memory accesses to L3." - data_type="uint64" - equation="A 32 READ" - underscore_name="shader_memory_accesses" - units="messages" - symbol_name="ShaderMemoryAccesses" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="L3/Data Port" - /> - <counter name="TypedReadsPerCacheLine" - description="The ratio of EU typed read requests to L3 cache line reads." - data_type="float" - equation="$EuTypedReads0 $TypedReads0 FDIV" - underscore_name="typed_reads_per_cache_line" - units="eu sends to l3 cache lines" - symbol_name="TypedReadsPerCacheLine" - semantic_type="ratio" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="subslice" - mdapi_group="L3/Data Port" - /> - <counter name="L3 Shader Throughput" - description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" - equation="A 30 READ A 31 READ UADD A 32 READ UADD 64 UMUL" - underscore_name="l3_shader_throughput" - units="bytes" - symbol_name="L3ShaderThroughput" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_group="L3/Data Port" - mdapi_hw_unit_type="gpu" - /> - <counter name="SLM Bytes Written" - description="The total number of GPU memory bytes written into shared local memory." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" - equation="A 31 READ 64 UMUL" - underscore_name="slm_bytes_written" - units="bytes" - symbol_name="SlmBytesWritten" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_group="L3/Data Port/SLM" - mdapi_hw_unit_type="gpu" - /> - <counter name="Shader Atomic Memory Accesses" - description="The total number of shader atomic memory accesses." - data_type="uint64" - equation="A 34 READ" - underscore_name="shader_atomics" - units="messages" - symbol_name="ShaderAtomics" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="L3/Data Port/Atomics" - /> - <counter name="EU Send Pipe Active" - description="The percentage of time in which EU send pipeline was actively processing." - data_type="float" - max_equation="100" - equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_send_active" - units="percent" - symbol_name="EuSendActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pipes" - mdapi_hw_unit_type="gpu" - /> - <register_config type="NOA" - availability="$SubsliceMask 1 AND" - priority="0" - > - <register type="NOA" address="0x00000D04" value="0x00000200" /> - <register type="NOA" address="0x00009884" value="0x00000000" /> - <register type="NOA" address="0x00009888" value="0x121A0007" /> - <register type="NOA" address="0x00009888" value="0x101A0000" /> - <register type="NOA" address="0x00009888" value="0x121B000B" /> - <register type="NOA" address="0x00009888" value="0x161B0009" /> - <register type="NOA" address="0x00009888" value="0x0474A000" /> - <register type="NOA" address="0x00009888" value="0x0A748000" /> - <register type="NOA" address="0x00009888" value="0x0C74A000" /> - <register type="NOA" address="0x00009888" value="0x0E74A000" /> - 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<register type="OA" address="0x00002780" value="0x00000C32" /> - <register type="OA" address="0x00002784" value="0x0000FE00" /> - <register type="OA" address="0x00002788" value="0x00000E6A" /> - <register type="OA" address="0x0000278C" value="0x0000FE00" /> - <register type="OA" address="0x00002790" value="0x00000E7A" /> - <register type="OA" address="0x00002794" value="0x0000FE00" /> - <register type="OA" address="0x00002798" value="0x00000C92" /> - <register type="OA" address="0x0000279C" value="0x0000FE00" /> - <register type="OA" address="0x000027A0" value="0x00000CA2" /> - <register type="OA" address="0x000027A4" value="0x0000FE00" /> - <register type="OA" address="0x000027A8" value="0x00000C9A" /> - <register type="OA" address="0x000027AC" value="0x0000FE00" /> - </register_config> - <register_config type="FLEX"> - <register type="FLEX" address="0x0000E458" value="0x00005004" /> - <register type="FLEX" address="0x0000E558" value="0x00000003" /> - <register type="FLEX" address="0x0000E658" value="0x00002001" /> - <register type="FLEX" address="0x0000E758" value="0x00000008" /> - </register_config> - </set> - - <set name="Compute Metrics L3 Cache Gen10" - mdapi_supported_apis="OGL OCL IO BB" - underscore_name="compute_l3_cache" - hw_config_guid="f3b31b5a-00b3-4fb4-81fd-6446e505534c" - chipset="CNL" - symbol_name="ComputeL3Cache" - > - <counter name="GPU Core Clocks" - description="The total number of GPU core clocks elapsed during the measurement." - data_type="uint64" - equation="GPU_CLOCK 0 READ" - underscore_name="gpu_core_clocks" - units="cycles" - symbol_name="GpuCoreClocks" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GPU" - /> - <counter name="EU Active" - description="The percentage of time in which the Execution Units were actively processing." - data_type="float" - max_equation="100" - equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_active" - units="percent" - symbol_name="EuActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" - mdapi_group="EU Array" - mdapi_hw_unit_type="gpu" - /> - <counter name="L3 Misses" - description="The total number of L3 misses." - data_type="uint64" - equation="C 2 READ C 3 READ UADD" - underscore_name="l3_misses" - units="messages" - symbol_name="L3Misses" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="L3/TAG" - /> - <counter name="GTI L3 Throughput" - description="The total number of GPU memory bytes transferred between L3 caches and GTI." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL" - equation="$L3Misses 64 UMUL" - underscore_name="gti_l3_throughput" - units="bytes" - symbol_name="GtiL3Throughput" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_group="GTI/L3" - mdapi_hw_unit_type="gpu" - /> - <counter name="Slice0 L3 Bank0 Accesses" - description="The total number of accesses to Slice0 L3 Bank0." - data_type="uint64" - equation="B 0 READ 2 UMUL" - underscore_name="l3_bank00_accesses" - units="messages" - symbol_name="L3Bank00Accesses" - availability="$SliceMask 1 AND" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 Frame Batch Draw" - mdapi_hw_unit_type="slice" - mdapi_group="L3" - /> - <counter name="Slice0 L3 Bank1 Accesses" - description="The total number of accesses to Slice0 L3 Bank1." - data_type="uint64" - equation="B 1 READ 2 UMUL" - underscore_name="l3_bank01_accesses" - units="messages" - symbol_name="L3Bank01Accesses" - availability="$SliceMask 1 AND" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 Frame Batch Draw" - mdapi_hw_unit_type="slice" - mdapi_group="L3" - /> - <counter name="Slice0 L3 Bank2 Accesses" - description="The total number of accesses to Slice0 L3 Bank2." - data_type="uint64" - equation="B 2 READ 2 UMUL" - underscore_name="l3_bank02_accesses" - units="messages" - symbol_name="L3Bank02Accesses" - availability="$SliceMask 1 AND" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 Frame Batch Draw" - mdapi_hw_unit_type="slice" - mdapi_group="L3" - /> - <counter name="Slice1 L3 Bank0 Accesses" - description="The total number of accesses to Slice1 L3 Bank0." - data_type="uint64" - equation="B 3 READ 2 UMUL" - underscore_name="l3_bank10_accesses" - units="messages" - symbol_name="L3Bank10Accesses" - availability="$SliceMask 2 AND" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 Frame Batch Draw" - mdapi_hw_unit_type="slice" - mdapi_group="L3" - /> - <counter name="Slice1 L3 Bank1 Accesses" - description="The total number of accesses to Slice1 L3 Bank1." - data_type="uint64" - equation="B 4 READ 2 UMUL" - underscore_name="l3_bank11_accesses" - units="messages" - symbol_name="L3Bank11Accesses" - availability="$SliceMask 2 AND" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 Frame Batch Draw" - mdapi_hw_unit_type="slice" - mdapi_group="L3" - /> - <counter name="Slice1 L3 Bank2 Accesses" - description="The total number of accesses to Slice1 L3 Bank2." - data_type="uint64" - equation="B 5 READ 2 UMUL" - underscore_name="l3_bank12_accesses" - units="messages" - symbol_name="L3Bank12Accesses" - availability="$SliceMask 2 AND" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 Frame Batch Draw" - mdapi_hw_unit_type="slice" - mdapi_group="L3" - /> - <counter name="L3 Accesses" - description="The total number of L3 accesses from all entities." - data_type="uint64" - equation="$L3Bank00Accesses $L3Bank01Accesses UADD $L3Bank02Accesses UADD $L3Bank10Accesses UADD $L3Bank11Accesses UADD $L3Bank12Accesses UADD" - underscore_name="l3_accesses" - units="messages" - symbol_name="L3Accesses" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="L3" - /> - <counter name="EU Both FPU Pipes Active" - description="The percentage of time in which both EU FPU pipelines were actively processing." - data_type="float" - max_equation="100" - equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_fpu_both_active" - units="percent" - symbol_name="EuFpuBothActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pipes" - mdapi_hw_unit_type="gpu" - /> - <counter name="L3 Sampler Throughput" - description="The total number of GPU memory bytes transferred between samplers and L3 caches." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" - equation="64 $SliceMask 1 AND C 4 READ UMUL $SliceMask 1 >> 1 AND C 5 READ UMUL UADD 8 UMUL UMUL" - underscore_name="l3_sampler_throughput" - units="bytes" - symbol_name="L3SamplerThroughput" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_group="L3/Sampler" - mdapi_hw_unit_type="gpu" - /> - <counter name="EU AVG IPC Rate" - description="The average rate of IPC calculated for 2 FPU pipelines." - data_type="float" - max_equation="2" - equation="A 9 READ A 10 READ A 11 READ FADD A 9 READ FSUB FDIV 1 FADD" - underscore_name="eu_avg_ipc_rate" - units="number" - symbol_name="EuAvgIpcRate" - semantic_type="ratio" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 Overview System Frame Batch Draw" - mdapi_group="EU Array" - mdapi_hw_unit_type="gpu" - /> - <counter name="EU FPU0 Binary Instruction" - description="The percentage of time in which execution units were actively processing binary instructions on FPU0." - data_type="float" - max_equation="100" - equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_binary_fpu0_instruction" - units="percent" - symbol_name="EuBinaryFpu0Instruction" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 System Frame Batch Draw" - mdapi_group="EU Array/Pipes/Instructions" - mdapi_hw_unit_type="gpu" - /> - <counter name="GS Threads Dispatched" - description="The total number of geometry shader hardware threads dispatched." - data_type="uint64" - equation="A 5 READ" - underscore_name="gs_threads" - units="threads" - symbol_name="GsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Geometry Shader" - /> - <counter name="Early Hi-Depth Test Fails" - description="The total number of pixels dropped on early hierarchical depth test." - data_type="uint64" - equation="A 22 READ 4 UMUL" - underscore_name="hi_depth_test_fails" - units="pixels" - symbol_name="HiDepthTestFails" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" - /> - <counter name="VS Threads Dispatched" - description="The total number of vertex shader hardware threads dispatched." - data_type="uint64" - equation="A 1 READ" - underscore_name="vs_threads" - units="threads" - symbol_name="VsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Vertex Shader" - /> - <counter name="FS Threads Dispatched" - description="The total number of fragment shader hardware threads dispatched." - data_type="uint64" - equation="A 6 READ" - underscore_name="ps_threads" - units="threads" - symbol_name="PsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Fragment Shader" - /> - <counter name="EU FPU0 Hybrid Instruction" - description="The percentage of time in which execution units were actively processing hybrid instructions on FPU0." - data_type="float" - max_equation="100" - equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_hybrid_fpu0_instruction" - units="percent" - symbol_name="EuHybridFpu0Instruction" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 Frame Batch Draw" - mdapi_group="EU Array/Pipes/Instructions" - mdapi_hw_unit_type="gpu" - /> - <counter name="EU FPU1 Pipe Active" - description="The percentage of time in which EU FPU1 pipeline was actively processing." - data_type="float" - max_equation="100" - equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="fpu1_active" - units="percent" - symbol_name="Fpu1Active" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pipes" - mdapi_hw_unit_type="gpu" - /> - <counter name="EU FPU0 Pipe Active" - description="The percentage of time in which EU FPU0 pipeline was actively processing." - data_type="float" - max_equation="100" - equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="fpu0_active" - units="percent" - symbol_name="Fpu0Active" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pipes" - mdapi_hw_unit_type="gpu" - /> - <counter name="Shader Barrier Messages" - description="The total number of shader barrier messages." - data_type="uint64" - equation="A 35 READ" - underscore_name="shader_barriers" - units="messages" - symbol_name="ShaderBarriers" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Barrier" - /> - <counter name="EU FPU0 Move Instruction" - description="The percentage of time in which execution units were actively processing move instructions on FPU0." - data_type="float" - max_equation="100" - equation="A 19 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_move_fpu0_instruction" - units="percent" - symbol_name="EuMoveFpu0Instruction" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 System Frame Batch Draw" - mdapi_group="EU Array/Pipes/Instructions" - mdapi_hw_unit_type="gpu" - /> - <counter name="Sampler Accesses" - description="The total number of messages send to samplers." - data_type="uint64" - equation="A 28 READ" - underscore_name="sampler_accesses" - units="messages" - symbol_name="SamplerAccesses" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Batch Frame Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="Sampler" - /> - <counter name="Sampler Texels" - description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." - data_type="uint64" - equation="$SamplerAccesses 4 UMUL" - underscore_name="sampler_texels" - units="texels" - symbol_name="SamplerTexels" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="Sampler/Sampler Input" - /> - <counter name="Pixels Failing Tests" - description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." - data_type="uint64" - equation="A 25 READ 4 UMUL" - underscore_name="pixels_failing_post_ps_tests" - units="pixels" - symbol_name="PixelsFailingPostPsTests" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Output Merger" - /> - <counter name="EU FPU1 Hybrid Instruction" - description="The percentage of time in which execution units were actively processing hybrid instructions on FPU1." - data_type="float" - max_equation="100" - equation="A 14 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_hybrid_fpu1_instruction" - units="percent" - symbol_name="EuHybridFpu1Instruction" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 Frame Batch Draw" - mdapi_group="EU Array/Pipes/Instructions" - mdapi_hw_unit_type="gpu" - /> - <counter name="GPU Time Elapsed" - description="Time elapsed on the GPU during the measurement." - data_type="uint64" - equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" - underscore_name="gpu_time" - units="ns" - symbol_name="GpuTime" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GPU" - /> - <counter name="AVG GPU Core Frequency" - description="Average GPU Core Frequency in the measurement." - data_type="uint64" - max_equation="$GpuMaxFrequency" - equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" - underscore_name="avg_gpu_core_frequency" - units="hz" - symbol_name="AvgGpuCoreFrequency" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" - mdapi_group="GPU" - mdapi_hw_unit_type="gpu" - /> - <counter name="Sampler Texels Misses" - description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." - data_type="uint64" - equation="A 29 READ 4 UMUL" - underscore_name="sampler_texel_misses" - units="texels" - symbol_name="SamplerTexelMisses" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Batch Frame Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="Sampler/Sampler Cache" - /> - <counter name="CS Threads Dispatched" - description="The total number of compute shader hardware threads dispatched." - data_type="uint64" - equation="A 4 READ" - underscore_name="cs_threads" - units="threads" - symbol_name="CsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Compute Shader" - /> - <counter name="L3 Lookup Accesses w/o IC" - description="The total number of L3 cache lookup accesses w/o IC." - data_type="uint64" - equation="$SliceMask 1 AND C 4 READ UMUL $SliceMask 1 >> 1 AND C 5 READ UMUL UADD 8 UMUL A 32 READ UADD" - underscore_name="l3_lookups" - units="messages" - symbol_name="L3Lookups" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="L3/TAG" - /> - <counter name="SLM Bytes Read" - description="The total number of GPU memory bytes read from shared local memory." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" - equation="A 30 READ 64 UMUL" - underscore_name="slm_bytes_read" - units="bytes" - symbol_name="SlmBytesRead" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_group="L3/Data Port/SLM" - mdapi_hw_unit_type="gpu" - /> - <counter name="GTI Read Throughput" - description="The total number of GPU memory bytes read from GTI." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL" - equation="64 C 6 READ UMUL" - underscore_name="gti_read_throughput" - units="bytes" - symbol_name="GtiReadThroughput" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" - mdapi_group="GTI" - mdapi_hw_unit_type="gpu" - /> - <counter name="GPU Busy" - description="The percentage of time in which the GPU has been processing GPU commands." - data_type="float" - max_equation="100" - equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="gpu_busy" - units="percent" - symbol_name="GpuBusy" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame" - mdapi_group="GPU" - mdapi_hw_unit_type="gpu" - /> - <counter name="EU FPU0 Ternary Instruction" - description="The percentage of time in which execution units were actively processing ternary instructions on FPU0." - data_type="float" - max_equation="100" - equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_ternary_fpu0_instruction" - units="percent" - symbol_name="EuTernaryFpu0Instruction" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 System Frame Batch Draw" - mdapi_group="EU Array/Pipes/Instructions" - mdapi_hw_unit_type="gpu" - /> - <counter name="Shader Atomic Memory Accesses" - description="The total number of shader atomic memory accesses." - data_type="uint64" - equation="A 34 READ" - underscore_name="shader_atomics" - units="messages" - symbol_name="ShaderAtomics" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="L3/Data Port/Atomics" - /> - <counter name="Rasterized Pixels" - description="The total number of rasterized pixels." - data_type="uint64" - equation="A 21 READ 4 UMUL" - underscore_name="rasterized_pixels" - units="pixels" - symbol_name="RasterizedPixels" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Rasterizer" - /> - <counter name="DS Threads Dispatched" - description="The total number of domain shader hardware threads dispatched." - data_type="uint64" - equation="A 3 READ" - underscore_name="ds_threads" - units="threads" - symbol_name="DsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Domain Shader" - /> - <counter name="Samples Written" - description="The total number of samples or pixels written to all render targets." - data_type="uint64" - equation="A 26 READ 4 UMUL" - underscore_name="samples_written" - units="pixels" - symbol_name="SamplesWritten" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Output Merger" - /> - <counter name="EU FPU1 Move Instruction" - description="The percentage of time in which execution units were actively processing move instructions on FPU1." - data_type="float" - max_equation="100" - equation="A 20 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_move_fpu1_instruction" - units="percent" - symbol_name="EuMoveFpu1Instruction" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 System Frame Batch Draw" - mdapi_group="EU Array/Pipes/Instructions" - mdapi_hw_unit_type="gpu" - /> - <counter name="EU Stall" - description="The percentage of time in which the Execution Units were stalled." - data_type="float" - max_equation="100" - equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_stall" - units="percent" - symbol_name="EuStall" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" - mdapi_group="EU Array" - mdapi_hw_unit_type="gpu" - /> - <counter name="Samples Blended" - description="The total number of blended samples or pixels written to all render targets." - data_type="uint64" - equation="A 27 READ 4 UMUL" - underscore_name="samples_blended" - units="pixels" - symbol_name="SamplesBlended" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Output Merger" - /> - <counter name="Early Depth Test Fails" - description="The total number of pixels dropped on early depth test." - data_type="uint64" - equation="A 23 READ 4 UMUL" - underscore_name="early_depth_test_fails" - units="pixels" - symbol_name="EarlyDepthTestFails" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Rasterizer/Early Depth Test" - /> - <counter name="Shader Memory Accesses" - description="The total number of shader memory accesses to L3." - data_type="uint64" - equation="A 32 READ" - underscore_name="shader_memory_accesses" - units="messages" - symbol_name="ShaderMemoryAccesses" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="L3/Data Port" - /> - <counter name="HS Threads Dispatched" - description="The total number of hull shader hardware threads dispatched." - data_type="uint64" - equation="A 2 READ" - underscore_name="hs_threads" - units="threads" - symbol_name="HsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Hull Shader" - /> - <counter name="L3 Total Throughput" - description="The total number of GPU memory bytes transferred via L3." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" - equation="$L3Accesses 64 UMUL" - underscore_name="l3_total_throughput" - units="bytes" - symbol_name="L3TotalThroughput" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_group="L3" - mdapi_hw_unit_type="gpu" - /> - <counter name="GTI Write Throughput" - description="The total number of GPU memory bytes written to GTI." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL" - equation="64 C 7 READ UMUL" - underscore_name="gti_write_throughput" - units="bytes" - symbol_name="GtiWriteThroughput" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" - mdapi_group="GTI" - mdapi_hw_unit_type="gpu" - /> - <counter name="L3 Shader Throughput" - description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" - equation="A 30 READ A 31 READ UADD A 32 READ UADD 64 UMUL" - underscore_name="l3_shader_throughput" - units="bytes" - symbol_name="L3ShaderThroughput" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_group="L3/Data Port" - mdapi_hw_unit_type="gpu" - /> - <counter name="Samples Killed in FS" - description="The total number of samples or pixels dropped in fragment shaders." - data_type="uint64" - equation="A 24 READ 4 UMUL" - underscore_name="samples_killed_in_ps" - units="pixels" - symbol_name="SamplesKilledInPs" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Fragment Shader" - /> - <counter name="SLM Bytes Written" - description="The total number of GPU memory bytes written into shared local memory." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" - equation="A 31 READ 64 UMUL" - underscore_name="slm_bytes_written" - units="bytes" - symbol_name="SlmBytesWritten" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_group="L3/Data Port/SLM" - mdapi_hw_unit_type="gpu" - /> - <counter name="EU FPU1 Binary Instruction" - description="The percentage of time in which execution units were actively processing binary instructions on FPU1." - data_type="float" - max_equation="100" - equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_binary_fpu1_instruction" - units="percent" - symbol_name="EuBinaryFpu1Instruction" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 System Frame Batch Draw" - mdapi_group="EU Array/Pipes/Instructions" - mdapi_hw_unit_type="gpu" - /> - <counter name="EU FPU1 Ternary Instruction" - description="The percentage of time in which execution units were actively processing ternary instructions on FPU1." - data_type="float" - max_equation="100" - equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_ternary_fpu1_instruction" - units="percent" - symbol_name="EuTernaryFpu1Instruction" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 System Frame Batch Draw" - mdapi_group="EU Array/Pipes/Instructions" - mdapi_hw_unit_type="gpu" - /> - <counter name="EU Send Pipe Active" - description="The percentage of time in which EU send pipeline was actively processing." - data_type="float" - 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<register type="FLEX" address="0x0000E458" value="0x00005004" /> - <register type="FLEX" address="0x0000E558" value="0x00000003" /> - <register type="FLEX" address="0x0000E658" value="0x00002001" /> - <register type="FLEX" address="0x0000E758" value="0x00101100" /> - <register type="FLEX" address="0x0000E45C" value="0x00201200" /> - <register type="FLEX" address="0x0000E55C" value="0x00301300" /> - <register type="FLEX" address="0x0000E65C" value="0x00401400" /> - </register_config> - </set> - - <set name="Metric set HDCAndSF" - mdapi_supported_apis="OGL OCL IO BB" - underscore_name="hdc_and_sf" - hw_config_guid="890094c5-8615-4f69-a8b9-706c5bcbd713" - chipset="CNL" - symbol_name="HDCAndSF" - > - <counter name="GPU Core Clocks" - description="The total number of GPU core clocks elapsed during the measurement." - data_type="uint64" - equation="GPU_CLOCK 0 READ" - underscore_name="gpu_core_clocks" - units="cycles" - symbol_name="GpuCoreClocks" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GPU" - /> - <counter name="EU Active" - description="The percentage of time in which the Execution Units were actively processing." - data_type="float" - max_equation="100" - equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_active" - units="percent" - symbol_name="EuActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" - mdapi_group="EU Array" - mdapi_hw_unit_type="gpu" - /> - <counter name="EU Both FPU Pipes Active" - description="The percentage of time in which both EU FPU pipelines were actively processing." - data_type="float" - max_equation="100" - equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_fpu_both_active" - units="percent" - symbol_name="EuFpuBothActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pipes" - mdapi_hw_unit_type="gpu" - /> - <counter name="SQ is full" - description="The percentage of time when SQ is filled above a threshold (usually 48 entries)" - data_type="float" - max_equation="100" - equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="gt_request_queue_full" - units="percent" - symbol_name="GTRequestQueueFull" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="GTI" - mdapi_hw_unit_type="gpu" - /> - <counter name="VS Send Pipe Active" - description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." - data_type="float" - max_equation="100" - equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="vs_send_active" - units="percent" - symbol_name="VsSendActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Vertex Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="VS FPU1 Pipe Active" - description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." - data_type="float" - max_equation="100" - equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="vs_fpu1_active" - units="percent" - symbol_name="VsFpu1Active" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Vertex Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="GS Threads Dispatched" - description="The total number of geometry shader hardware threads dispatched." - data_type="uint64" - equation="A 5 READ" - underscore_name="gs_threads" - units="threads" - symbol_name="GsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Geometry Shader" - /> - <counter name="Early Hi-Depth Test Fails" - description="The total number of pixels dropped on early hierarchical depth test." - data_type="uint64" - equation="A 22 READ 4 UMUL" - underscore_name="hi_depth_test_fails" - units="pixels" - symbol_name="HiDepthTestFails" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" - /> - <counter name="FS Both FPU Active" - description="The percentage of time in which fragment shaders were processed actively on the both FPUs." - data_type="float" - max_equation="100" - equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="ps_eu_both_fpu_active" - units="percent" - symbol_name="PsEuBothFpuActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 Frame Batch Draw" - mdapi_group="3D Pipe/Fragment Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="VS Threads Dispatched" - description="The total number of vertex shader hardware threads dispatched." - data_type="uint64" - equation="A 1 READ" - underscore_name="vs_threads" - units="threads" - symbol_name="VsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Vertex Shader" - /> - <counter name="Polygon Data Ready" - description="The percentage of time in which geometry pipeline output is ready" - data_type="float" - max_equation="100" - equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="poly_data_ready" - units="percent" - symbol_name="PolyDataReady" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_group="GPU/3D Pipe/Strip-Fans" - mdapi_hw_unit_type="gpu" - /> - <counter name="FS Threads Dispatched" - description="The total number of fragment shader hardware threads dispatched." - data_type="uint64" - equation="A 6 READ" - underscore_name="ps_threads" - units="threads" - symbol_name="PsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Fragment Shader" - /> - <counter name="Shader Barrier Messages" - description="The total number of shader barrier messages." - data_type="uint64" - equation="A 35 READ" - underscore_name="shader_barriers" - units="messages" - symbol_name="ShaderBarriers" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Barrier" - /> - <counter name="Sampler Texels" - description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." - data_type="uint64" - equation="A 28 READ 4 UMUL" - underscore_name="sampler_texels" - units="texels" - symbol_name="SamplerTexels" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="Sampler/Sampler Input" - /> - <counter name="Pixels Failing Tests" - description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." - data_type="uint64" - equation="A 25 READ 4 UMUL" - underscore_name="pixels_failing_post_ps_tests" - units="pixels" - symbol_name="PixelsFailingPostPsTests" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Output Merger" - /> - <counter name="GPU Time Elapsed" - description="Time elapsed on the GPU during the measurement." - data_type="uint64" - equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" - underscore_name="gpu_time" - units="ns" - symbol_name="GpuTime" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GPU" - /> - <counter name="AVG GPU Core Frequency" - description="Average GPU Core Frequency in the measurement." - 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data_type="float" - max_equation="100" - equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="ps_fpu1_active" - units="percent" - symbol_name="PsFpu1Active" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pixel Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="PS Send Pipeline Active" - description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." - data_type="float" - max_equation="100" - equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="ps_send_active" - units="percent" - symbol_name="PsSendActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pixel Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="VS FPU0 Pipe Active" - description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." - data_type="float" - max_equation="100" - equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="vs_fpu0_active" - units="percent" - symbol_name="VsFpu0Active" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Vertex Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="GPU Busy" - description="The percentage of time in which the GPU has been processing GPU commands." - data_type="float" - max_equation="100" - equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="gpu_busy" - units="percent" - symbol_name="GpuBusy" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame" - mdapi_group="GPU" - mdapi_hw_unit_type="gpu" - /> - <counter name="Slice1 Subslice0 Non-sampler Shader Access Stalled On L3" - description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (Slice1 Subslice0)" - data_type="float" - max_equation="100" - equation="C 0 READ C 1 READ FSUB 100 UMUL $GpuCoreClocks FDIV" - underscore_name="non_sampler_shader10_access_stalled_on_l3" - units="percent" - symbol_name="NonSamplerShader10AccessStalledOnL3" - availability="$SubsliceMask 8 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_group="GPU/Data Port" - mdapi_hw_unit_type="subslice" - /> - <counter name="Rasterized Pixels" - description="The total number of rasterized pixels." - data_type="uint64" - equation="A 21 READ 4 UMUL" - underscore_name="rasterized_pixels" - units="pixels" - symbol_name="RasterizedPixels" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Rasterizer" - /> - <counter name="PS FPU0 Pipe Active" - description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." - data_type="float" - max_equation="100" - equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="ps_fpu0_active" - units="percent" - symbol_name="PsFpu0Active" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pixel Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="DS Threads Dispatched" - description="The total number of domain shader hardware threads dispatched." - data_type="uint64" - equation="A 3 READ" - underscore_name="ds_threads" - units="threads" - symbol_name="DsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Domain Shader" - /> - <counter name="Samples Written" - description="The total number of samples or pixels written to all render targets." - data_type="uint64" - equation="A 26 READ 4 UMUL" - underscore_name="samples_written" - units="pixels" - symbol_name="SamplesWritten" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Output Merger" - /> - <counter name="EU Stall" - description="The percentage of time in which the Execution Units were stalled." - data_type="float" - max_equation="100" - equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_stall" - units="percent" - symbol_name="EuStall" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" - mdapi_group="EU Array" - mdapi_hw_unit_type="gpu" - /> - <counter name="Samples Blended" - description="The total number of blended samples or pixels written to all render targets." - data_type="uint64" - equation="A 27 READ 4 UMUL" - underscore_name="samples_blended" - units="pixels" - symbol_name="SamplesBlended" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Output Merger" - /> - <counter name="Early Depth Test Fails" - description="The total number of pixels dropped on early depth test." - data_type="uint64" - equation="A 23 READ 4 UMUL" - underscore_name="early_depth_test_fails" - units="pixels" - symbol_name="EarlyDepthTestFails" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Rasterizer/Early Depth Test" - /> - <counter name="Shader Memory Accesses" - description="The total number of shader memory accesses to L3." - data_type="uint64" - equation="A 32 READ" - underscore_name="shader_memory_accesses" - units="messages" - symbol_name="ShaderMemoryAccesses" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="L3/Data Port" - /> - <counter name="HS Threads Dispatched" - description="The total number of hull shader hardware threads dispatched." - data_type="uint64" - equation="A 2 READ" - underscore_name="hs_threads" - units="threads" - symbol_name="HsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Hull Shader" - /> - <counter name="Slice1 Subslice1 Non-sampler Shader Access Stalled On L3" - description="Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (Slice1 Subslice1)" - data_type="float" - max_equation="100" - equation="C 2 READ C 3 READ FSUB 100 UMUL $GpuCoreClocks FDIV" - underscore_name="non_sampler_shader11_access_stalled_on_l3" - units="percent" - symbol_name="NonSamplerShader11AccessStalledOnL3" - availability="$SubsliceMask 16 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_group="GPU/Data Port" - mdapi_hw_unit_type="subslice" - /> - <counter name="L3 Shader Throughput" - description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." - 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<register type="OA" address="0x00002720" value="0x00000000" /> - <register type="OA" address="0x00002724" value="0x00800000" /> - <register type="OA" address="0x00002770" value="0x00000002" /> - <register type="OA" address="0x00002774" value="0x0000FFFE" /> - </register_config> - <register_config type="FLEX"> - <register type="FLEX" address="0x0000E458" value="0x00005004" /> - <register type="FLEX" address="0x0000E558" value="0x00010003" /> - <register type="FLEX" address="0x0000E658" value="0x00012011" /> - <register type="FLEX" address="0x0000E45C" value="0x00051050" /> - <register type="FLEX" address="0x0000E55C" value="0x00053052" /> - </register_config> - </set> - - <set name="Metric set L3_1" - mdapi_supported_apis="OGL OCL IO BB" - underscore_name="l3_1" - hw_config_guid="e56f7dd7-ff55-4bae-89a1-a526a2e3b0d6" - chipset="CNL" - symbol_name="L3_1" - > - <counter name="GPU Core Clocks" - description="The total number of GPU core clocks elapsed during the measurement." - data_type="uint64" - equation="GPU_CLOCK 0 READ" - underscore_name="gpu_core_clocks" - units="cycles" - symbol_name="GpuCoreClocks" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GPU" - /> - <counter name="EU Active" - description="The percentage of time in which the Execution Units were actively processing." - data_type="float" - max_equation="100" - equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_active" - units="percent" - symbol_name="EuActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" - mdapi_group="EU Array" - mdapi_hw_unit_type="gpu" - /> - <counter name="Slice0 L3 Bank1 Active" - description="The percentage of time in which slice0 L3 bank1 is active" - data_type="float" - max_equation="100" - equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="l30_bank1_active" - units="percent" - symbol_name="L30Bank1Active" - availability="$SliceMask 1 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_group="GTI/L3" - mdapi_hw_unit_type="slice" - /> - <counter name="EU Both FPU Pipes Active" - description="The percentage of time in which both EU FPU pipelines were actively processing." - data_type="float" - max_equation="100" - equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_fpu_both_active" - units="percent" - symbol_name="EuFpuBothActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pipes" - mdapi_hw_unit_type="gpu" - /> - <counter name="SQ is full" - description="The percentage of time when SQ is filled above a threshold (usually 48 entries)" - data_type="float" - max_equation="100" - equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="gt_request_queue_full" - units="percent" - symbol_name="GTRequestQueueFull" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="GTI" - mdapi_hw_unit_type="gpu" - /> - <counter name="VS Send Pipe Active" - description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." - data_type="float" - max_equation="100" - equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="vs_send_active" - units="percent" - symbol_name="VsSendActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Vertex Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="VS FPU1 Pipe Active" - description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." - data_type="float" - max_equation="100" - equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="vs_fpu1_active" - units="percent" - symbol_name="VsFpu1Active" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Vertex Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="GS Threads Dispatched" - description="The total number of geometry shader hardware threads dispatched." - data_type="uint64" - equation="A 5 READ" - underscore_name="gs_threads" - units="threads" - symbol_name="GsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Geometry Shader" - /> - <counter name="Early Hi-Depth Test Fails" - description="The total number of pixels dropped on early hierarchical depth test." - data_type="uint64" - equation="A 22 READ 4 UMUL" - underscore_name="hi_depth_test_fails" - units="pixels" - symbol_name="HiDepthTestFails" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" - /> - <counter name="FS Both FPU Active" - description="The percentage of time in which fragment shaders were processed actively on the both FPUs." - data_type="float" - max_equation="100" - equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="ps_eu_both_fpu_active" - units="percent" - symbol_name="PsEuBothFpuActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 Frame Batch Draw" - mdapi_group="3D Pipe/Fragment Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="VS Threads Dispatched" - description="The total number of vertex shader hardware threads dispatched." - data_type="uint64" - equation="A 1 READ" - underscore_name="vs_threads" - units="threads" - symbol_name="VsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Vertex Shader" - /> - <counter name="Slice0 L3 Bank1 Stalled" - description="The percentage of time in which slice0 L3 bank1 is stalled" - data_type="float" - max_equation="100" - equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="l30_bank1_stalled" - units="percent" - symbol_name="L30Bank1Stalled" - availability="$SliceMask 1 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_group="GTI/L3" - mdapi_hw_unit_type="slice" - /> - <counter name="FS Threads Dispatched" - description="The total number of fragment shader hardware threads dispatched." - data_type="uint64" - equation="A 6 READ" - underscore_name="ps_threads" - units="threads" - symbol_name="PsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Fragment Shader" - /> - <counter name="Shader Barrier Messages" - description="The total number of shader barrier messages." - data_type="uint64" - equation="A 35 READ" - underscore_name="shader_barriers" - units="messages" - symbol_name="ShaderBarriers" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Barrier" - /> - <counter name="Sampler Texels" - description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." - data_type="uint64" - equation="A 28 READ 4 UMUL" - underscore_name="sampler_texels" - units="texels" - symbol_name="SamplerTexels" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="Sampler/Sampler Input" - /> - <counter name="Pixels Failing Tests" - description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." - data_type="uint64" - equation="A 25 READ 4 UMUL" - underscore_name="pixels_failing_post_ps_tests" - units="pixels" - symbol_name="PixelsFailingPostPsTests" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Output Merger" - /> - <counter name="GPU Time Elapsed" - description="Time elapsed on the GPU during the measurement." - data_type="uint64" - equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" - underscore_name="gpu_time" - units="ns" - symbol_name="GpuTime" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GPU" - /> - <counter name="AVG GPU Core Frequency" - description="Average GPU Core Frequency in the measurement." - data_type="uint64" - max_equation="$GpuMaxFrequency" - equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" - underscore_name="avg_gpu_core_frequency" - units="hz" - symbol_name="AvgGpuCoreFrequency" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" - mdapi_group="GPU" - mdapi_hw_unit_type="gpu" - /> - <counter name="Sampler Texels Misses" - description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." - data_type="uint64" - equation="A 29 READ 4 UMUL" - underscore_name="sampler_texel_misses" - units="texels" - symbol_name="SamplerTexelMisses" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Batch Frame Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="Sampler/Sampler Cache" - /> - <counter name="CS Threads Dispatched" - description="The total number of compute shader hardware threads dispatched." - data_type="uint64" - equation="A 4 READ" - underscore_name="cs_threads" - units="threads" - symbol_name="CsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Compute Shader" - /> - <counter name="SLM Bytes Read" - description="The total number of GPU memory bytes read from shared local memory." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" - equation="A 30 READ 64 UMUL" - underscore_name="slm_bytes_read" - units="bytes" - symbol_name="SlmBytesRead" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_group="L3/Data Port/SLM" - mdapi_hw_unit_type="gpu" - /> - <counter name="PS FPU1 Pipe Active" - description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." - data_type="float" - max_equation="100" - equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="ps_fpu1_active" - units="percent" - symbol_name="PsFpu1Active" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pixel Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="PS Send Pipeline Active" - description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." - data_type="float" - max_equation="100" - equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="ps_send_active" - units="percent" - symbol_name="PsSendActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pixel Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="VS FPU0 Pipe Active" - description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." - data_type="float" - max_equation="100" - equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="vs_fpu0_active" - units="percent" - symbol_name="VsFpu0Active" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Vertex Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="GPU Busy" - description="The percentage of time in which the GPU has been processing GPU commands." - data_type="float" - max_equation="100" - equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="gpu_busy" - units="percent" - symbol_name="GpuBusy" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame" - mdapi_group="GPU" - mdapi_hw_unit_type="gpu" - /> - <counter name="Slice0 L3 Bank2 Active" - description="The percentage of time in which slice0 L3 bank2 is active" - data_type="float" - max_equation="100" - equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="l30_bank2_active" - units="percent" - symbol_name="L30Bank2Active" - availability="$SliceMask 1 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_group="GTI/L3" - mdapi_hw_unit_type="slice" - /> - <counter name="Slice0 L3 Bank0 Active" - description="The percentage of time in which slice0 L3 bank0 is active" - data_type="float" - max_equation="100" - equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="l30_bank0_active" - units="percent" - symbol_name="L30Bank0Active" - availability="$SliceMask 1 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_group="GTI/L3" - mdapi_hw_unit_type="slice" - /> - <counter name="Rasterized Pixels" - description="The total number of rasterized pixels." - data_type="uint64" - equation="A 21 READ 4 UMUL" - underscore_name="rasterized_pixels" - units="pixels" - symbol_name="RasterizedPixels" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Rasterizer" - /> - <counter name="Slice1 L3 Bank2 Stalled" - description="The percentage of time in which slice1 L3 bank2 is stalled" - data_type="float" - max_equation="100" - equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="l31_bank2_stalled" - units="percent" - symbol_name="L31Bank2Stalled" - availability="$SliceMask 2 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_group="GTI/L3" - mdapi_hw_unit_type="slice" - /> - <counter name="PS FPU0 Pipe Active" - description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." - data_type="float" - max_equation="100" - equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="ps_fpu0_active" - units="percent" - symbol_name="PsFpu0Active" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pixel Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="Slice0 L3 Bank0 Stalled" - description="The percentage of time in which slice0 L3 bank0 is stalled" - data_type="float" - max_equation="100" - equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="l30_bank0_stalled" - units="percent" - symbol_name="L30Bank0Stalled" - availability="$SliceMask 1 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_group="GTI/L3" - mdapi_hw_unit_type="slice" - /> - <counter name="DS Threads Dispatched" - description="The total number of domain shader hardware threads dispatched." - data_type="uint64" - equation="A 3 READ" - underscore_name="ds_threads" - units="threads" - symbol_name="DsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Domain Shader" - /> - <counter name="Samples Written" - description="The total number of samples or pixels written to all render targets." - data_type="uint64" - equation="A 26 READ 4 UMUL" - underscore_name="samples_written" - units="pixels" - symbol_name="SamplesWritten" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Output Merger" - /> - <counter name="EU Stall" - description="The percentage of time in which the Execution Units were stalled." - data_type="float" - max_equation="100" - equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_stall" - units="percent" - symbol_name="EuStall" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" - mdapi_group="EU Array" - mdapi_hw_unit_type="gpu" - /> - <counter name="Samples Blended" - description="The total number of blended samples or pixels written to all render targets." - data_type="uint64" - equation="A 27 READ 4 UMUL" - underscore_name="samples_blended" - units="pixels" - symbol_name="SamplesBlended" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Output Merger" - /> - <counter name="Early Depth Test Fails" - description="The total number of pixels dropped on early depth test." - data_type="uint64" - equation="A 23 READ 4 UMUL" - underscore_name="early_depth_test_fails" - units="pixels" - symbol_name="EarlyDepthTestFails" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Rasterizer/Early Depth Test" - /> - <counter name="Shader Memory Accesses" - description="The total number of shader memory accesses to L3." - data_type="uint64" - equation="A 32 READ" - underscore_name="shader_memory_accesses" - units="messages" - symbol_name="ShaderMemoryAccesses" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="L3/Data Port" - /> - <counter name="HS Threads Dispatched" - description="The total number of hull shader hardware threads dispatched." - data_type="uint64" - equation="A 2 READ" - underscore_name="hs_threads" - units="threads" - symbol_name="HsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Hull Shader" - /> - <counter name="L3 Shader Throughput" - description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" - equation="A 30 READ A 31 READ UADD A 32 READ UADD 64 UMUL" - underscore_name="l3_shader_throughput" - units="bytes" - symbol_name="L3ShaderThroughput" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_group="L3/Data Port" - mdapi_hw_unit_type="gpu" - /> - <counter name="Samples Killed in FS" - description="The total number of samples or pixels dropped in fragment shaders." - data_type="uint64" - equation="A 24 READ 4 UMUL" - underscore_name="samples_killed_in_ps" - units="pixels" - symbol_name="SamplesKilledInPs" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Fragment Shader" - /> - <counter name="SLM Bytes Written" - description="The total number of GPU memory bytes written into shared local memory." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" - equation="A 31 READ 64 UMUL" - underscore_name="slm_bytes_written" - units="bytes" - symbol_name="SlmBytesWritten" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_group="L3/Data Port/SLM" - mdapi_hw_unit_type="gpu" - /> - <counter name="Shader Atomic Memory Accesses" - description="The total number of shader atomic memory accesses." - data_type="uint64" - equation="A 34 READ" - underscore_name="shader_atomics" - units="messages" - symbol_name="ShaderAtomics" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="L3/Data Port/Atomics" - /> - <register_config type="NOA"> - <register type="NOA" address="0x00000D04" value="0x00000200" /> - <register type="NOA" address="0x00009884" value="0x00000000" /> - <register type="NOA" address="0x00009888" value="0x1661001A" /> - <register type="NOA" address="0x00009888" value="0x1665001A" /> - <register type="NOA" address="0x00009888" value="0x1669001A" /> - <register type="NOA" address="0x00009888" value="0x106C1C00" /> - <register type="NOA" address="0x00009888" value="0x126C0004" /> - <register type="NOA" address="0x00009888" value="0x166C001D" /> - <register type="NOA" address="0x00009888" value="0x10EC0400" /> - <register type="NOA" address="0x00009888" value="0x16EC0000" /> - <register type="NOA" address="0x00009888" value="0x02610024" /> - <register type="NOA" address="0x00009888" value="0x10610000" /> - <register type="NOA" address="0x00009888" value="0x1E610000" /> - <register type="NOA" address="0x00009888" value="0x02652400" /> - <register type="NOA" address="0x00009888" value="0x10650000" /> - <register type="NOA" address="0x00009888" value="0x1E650000" /> - <register type="NOA" address="0x00009888" value="0x04690024" /> - 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<register type="FLEX" address="0x0000E45C" value="0x00051050" /> - <register type="FLEX" address="0x0000E55C" value="0x00053052" /> - </register_config> - </set> - - <set name="Metric set L3_2" - mdapi_supported_apis="OGL OCL IO BB" - underscore_name="l3_2" - hw_config_guid="918834e2-a1a4-4d77-9f3a-0c229f8d803f" - chipset="CNL" - symbol_name="L3_2" - > - <counter name="GPU Core Clocks" - description="The total number of GPU core clocks elapsed during the measurement." - data_type="uint64" - equation="GPU_CLOCK 0 READ" - underscore_name="gpu_core_clocks" - units="cycles" - symbol_name="GpuCoreClocks" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GPU" - /> - <counter name="EU Active" - description="The percentage of time in which the Execution Units were actively processing." - data_type="float" - max_equation="100" - equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_active" - units="percent" - symbol_name="EuActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" - mdapi_group="EU Array" - mdapi_hw_unit_type="gpu" - /> - <counter name="Slice1 L3 Bank1 Stalled" - description="The percentage of time in which slice1 L3 bank1 is stalled" - data_type="float" - max_equation="100" - equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="l31_bank1_stalled" - units="percent" - symbol_name="L31Bank1Stalled" - availability="$SliceMask 2 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_group="GTI/L3" - mdapi_hw_unit_type="slice" - /> - <counter name="EU Both FPU Pipes Active" - description="The percentage of time in which both EU FPU pipelines were actively processing." - data_type="float" - max_equation="100" - equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_fpu_both_active" - units="percent" - symbol_name="EuFpuBothActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pipes" - mdapi_hw_unit_type="gpu" - /> - <counter name="SQ is full" - description="The percentage of time when SQ is filled above a threshold (usually 48 entries)" - data_type="float" - max_equation="100" - equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="gt_request_queue_full" - units="percent" - symbol_name="GTRequestQueueFull" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="GTI" - mdapi_hw_unit_type="gpu" - /> - <counter name="VS Send Pipe Active" - description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." - data_type="float" - max_equation="100" - equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="vs_send_active" - units="percent" - symbol_name="VsSendActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Vertex Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="VS FPU1 Pipe Active" - description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." - data_type="float" - max_equation="100" - equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="vs_fpu1_active" - units="percent" - symbol_name="VsFpu1Active" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Vertex Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="GS Threads Dispatched" - description="The total number of geometry shader hardware threads dispatched." - data_type="uint64" - equation="A 5 READ" - underscore_name="gs_threads" - units="threads" - symbol_name="GsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Geometry Shader" - /> - <counter name="Early Hi-Depth Test Fails" - description="The total number of pixels dropped on early hierarchical depth test." - data_type="uint64" - equation="A 22 READ 4 UMUL" - underscore_name="hi_depth_test_fails" - units="pixels" - symbol_name="HiDepthTestFails" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" - /> - <counter name="FS Both FPU Active" - description="The percentage of time in which fragment shaders were processed actively on the both FPUs." - data_type="float" - max_equation="100" - equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="ps_eu_both_fpu_active" - units="percent" - symbol_name="PsEuBothFpuActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 Frame Batch Draw" - mdapi_group="3D Pipe/Fragment Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="VS Threads Dispatched" - description="The total number of vertex shader hardware threads dispatched." - data_type="uint64" - equation="A 1 READ" - underscore_name="vs_threads" - units="threads" - symbol_name="VsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Vertex Shader" - /> - <counter name="FS Threads Dispatched" - description="The total number of fragment shader hardware threads dispatched." - data_type="uint64" - equation="A 6 READ" - underscore_name="ps_threads" - units="threads" - symbol_name="PsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Fragment Shader" - /> - <counter name="Shader Barrier Messages" - description="The total number of shader barrier messages." - data_type="uint64" - equation="A 35 READ" - underscore_name="shader_barriers" - units="messages" - symbol_name="ShaderBarriers" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Barrier" - /> - <counter name="Slice1 L3 Bank0 Stalled" - description="The percentage of time in which slice1 L3 bank0 is stalled" - data_type="float" - max_equation="100" - equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="l31_bank0_stalled" - units="percent" - symbol_name="L31Bank0Stalled" - availability="$SliceMask 2 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_group="GTI/L3" - mdapi_hw_unit_type="slice" - /> - <counter name="Sampler Texels" - description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." - data_type="uint64" - equation="A 28 READ 4 UMUL" - underscore_name="sampler_texels" - units="texels" - symbol_name="SamplerTexels" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="Sampler/Sampler Input" - /> - <counter name="Pixels Failing Tests" - description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." - data_type="uint64" - equation="A 25 READ 4 UMUL" - underscore_name="pixels_failing_post_ps_tests" - units="pixels" - symbol_name="PixelsFailingPostPsTests" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Output Merger" - /> - <counter name="GPU Time Elapsed" - description="Time elapsed on the GPU during the measurement." - data_type="uint64" - equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" - underscore_name="gpu_time" - units="ns" - symbol_name="GpuTime" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GPU" - /> - <counter name="AVG GPU Core Frequency" - description="Average GPU Core Frequency in the measurement." - data_type="uint64" - max_equation="$GpuMaxFrequency" - equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" - underscore_name="avg_gpu_core_frequency" - units="hz" - symbol_name="AvgGpuCoreFrequency" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" - mdapi_group="GPU" - mdapi_hw_unit_type="gpu" - /> - <counter name="Sampler Texels Misses" - description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." - data_type="uint64" - equation="A 29 READ 4 UMUL" - underscore_name="sampler_texel_misses" - units="texels" - symbol_name="SamplerTexelMisses" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Batch Frame Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="Sampler/Sampler Cache" - /> - <counter name="CS Threads Dispatched" - description="The total number of compute shader hardware threads dispatched." - data_type="uint64" - equation="A 4 READ" - underscore_name="cs_threads" - units="threads" - symbol_name="CsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Compute Shader" - /> - <counter name="SLM Bytes Read" - description="The total number of GPU memory bytes read from shared local memory." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" - equation="A 30 READ 64 UMUL" - underscore_name="slm_bytes_read" - units="bytes" - symbol_name="SlmBytesRead" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_group="L3/Data Port/SLM" - mdapi_hw_unit_type="gpu" - /> - <counter name="PS FPU1 Pipe Active" - description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." - data_type="float" - max_equation="100" - equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="ps_fpu1_active" - units="percent" - symbol_name="PsFpu1Active" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pixel Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="Slice0 L3 Bank2 Stalled" - description="The percentage of time in which slice0 L3 bank2 is stalled" - data_type="float" - max_equation="100" - equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="l30_bank2_stalled" - units="percent" - symbol_name="L30Bank2Stalled" - availability="$SliceMask 1 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_group="GTI/L3" - mdapi_hw_unit_type="slice" - /> - <counter name="PS Send Pipeline Active" - description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." - data_type="float" - max_equation="100" - equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="ps_send_active" - units="percent" - symbol_name="PsSendActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pixel Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="VS FPU0 Pipe Active" - description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." - data_type="float" - max_equation="100" - equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="vs_fpu0_active" - units="percent" - symbol_name="VsFpu0Active" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Vertex Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="GPU Busy" - description="The percentage of time in which the GPU has been processing GPU commands." - data_type="float" - max_equation="100" - equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="gpu_busy" - units="percent" - symbol_name="GpuBusy" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame" - mdapi_group="GPU" - mdapi_hw_unit_type="gpu" - /> - <counter name="Slice1 L3 Bank2 Active" - description="The percentage of time in which slice1 L3 bank2 is active" - data_type="float" - max_equation="100" - equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="l31_bank2_active" - units="percent" - symbol_name="L31Bank2Active" - availability="$SliceMask 2 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_group="GTI/L3" - mdapi_hw_unit_type="slice" - /> - <counter name="Rasterized Pixels" - description="The total number of rasterized pixels." - data_type="uint64" - equation="A 21 READ 4 UMUL" - underscore_name="rasterized_pixels" - units="pixels" - symbol_name="RasterizedPixels" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Rasterizer" - /> - <counter name="Slice1 L3 Bank1 Active" - description="The percentage of time in which slice1 L3 bank1 is active" - data_type="float" - max_equation="100" - equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="l31_bank1_active" - units="percent" - symbol_name="L31Bank1Active" - availability="$SliceMask 2 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_group="GTI/L3" - mdapi_hw_unit_type="slice" - /> - <counter name="PS FPU0 Pipe Active" - description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." - data_type="float" - max_equation="100" - equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="ps_fpu0_active" - units="percent" - symbol_name="PsFpu0Active" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pixel Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="DS Threads Dispatched" - description="The total number of domain shader hardware threads dispatched." - data_type="uint64" - equation="A 3 READ" - underscore_name="ds_threads" - units="threads" - symbol_name="DsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Domain Shader" - /> - <counter name="Samples Written" - description="The total number of samples or pixels written to all render targets." - data_type="uint64" - equation="A 26 READ 4 UMUL" - underscore_name="samples_written" - units="pixels" - symbol_name="SamplesWritten" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Output Merger" - /> - <counter name="EU Stall" - description="The percentage of time in which the Execution Units were stalled." - data_type="float" - max_equation="100" - equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_stall" - units="percent" - symbol_name="EuStall" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" - mdapi_group="EU Array" - mdapi_hw_unit_type="gpu" - /> - <counter name="Slice1 L3 Bank0 Active" - description="The percentage of time in which slice1 L3 bank0 is active" - data_type="float" - max_equation="100" - equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="l31_bank0_active" - units="percent" - symbol_name="L31Bank0Active" - availability="$SliceMask 2 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_group="GTI/L3" - mdapi_hw_unit_type="slice" - /> - <counter name="Samples Blended" - description="The total number of blended samples or pixels written to all render targets." - data_type="uint64" - equation="A 27 READ 4 UMUL" - underscore_name="samples_blended" - units="pixels" - symbol_name="SamplesBlended" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Output Merger" - /> - <counter name="Early Depth Test Fails" - description="The total number of pixels dropped on early depth test." - data_type="uint64" - equation="A 23 READ 4 UMUL" - underscore_name="early_depth_test_fails" - units="pixels" - symbol_name="EarlyDepthTestFails" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Rasterizer/Early Depth Test" - /> - <counter name="Shader Memory Accesses" - description="The total number of shader memory accesses to L3." - data_type="uint64" - 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units="percent" - symbol_name="Rasterizer1InputAvailable" - availability="$SliceMask 2 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_group="GPU/Rasterizer" - mdapi_hw_unit_type="slice" - /> - <counter name="VS Send Pipe Active" - description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." - data_type="float" - max_equation="100" - equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="vs_send_active" - units="percent" - symbol_name="VsSendActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Vertex Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="VS FPU1 Pipe Active" - description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." - data_type="float" - max_equation="100" - 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semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" - /> - <counter name="FS Both FPU Active" - description="The percentage of time in which fragment shaders were processed actively on the both FPUs." - data_type="float" - max_equation="100" - equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="ps_eu_both_fpu_active" - units="percent" - symbol_name="PsEuBothFpuActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 Frame Batch Draw" - mdapi_group="3D Pipe/Fragment Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="VS Threads Dispatched" - description="The total number of vertex shader hardware threads dispatched." - data_type="uint64" - equation="A 1 READ" - underscore_name="vs_threads" - units="threads" - symbol_name="VsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Vertex Shader" - /> - <counter name="FS Threads Dispatched" - description="The total number of fragment shader hardware threads dispatched." - data_type="uint64" - equation="A 6 READ" - underscore_name="ps_threads" - units="threads" - symbol_name="PsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Fragment Shader" - /> - <counter name="Slice0 Pixel Values Ready" - description="The percentage of time in which slice0 pixel values are ready" - data_type="float" - max_equation="100" - equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="pixel_values0_ready" - units="percent" - symbol_name="PixelValues0Ready" - availability="$SliceMask 1 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_group="GPU/3D Pipe" - mdapi_hw_unit_type="slice" - /> - <counter name="Shader Barrier Messages" - 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units="pixels" - symbol_name="PixelsFailingPostPsTests" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Output Merger" - /> - <counter name="GPU Time Elapsed" - description="Time elapsed on the GPU during the measurement." - data_type="uint64" - equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" - underscore_name="gpu_time" - units="ns" - symbol_name="GpuTime" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GPU" - /> - <counter name="AVG GPU Core Frequency" - description="Average GPU Core Frequency in the measurement." - data_type="uint64" - max_equation="$GpuMaxFrequency" - equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" - underscore_name="avg_gpu_core_frequency" - units="hz" - symbol_name="AvgGpuCoreFrequency" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" - mdapi_group="GPU" - mdapi_hw_unit_type="gpu" - /> - <counter name="Sampler Texels Misses" - description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." - data_type="uint64" - equation="A 29 READ 4 UMUL" - underscore_name="sampler_texel_misses" - units="texels" - symbol_name="SamplerTexelMisses" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Batch Frame Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="Sampler/Sampler Cache" - /> - <counter name="CS Threads Dispatched" - description="The total number of compute shader hardware threads dispatched." - data_type="uint64" - equation="A 4 READ" - underscore_name="cs_threads" - units="threads" - symbol_name="CsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Compute Shader" - /> - <counter name="Slice0 Rasterizer Input Available" - description="The percentage of time in which slice0 rasterizer input is available" - data_type="float" - max_equation="100" - equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="rasterizer0_input_available" - units="percent" - symbol_name="Rasterizer0InputAvailable" - availability="$SliceMask 1 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_group="GPU/Rasterizer" - mdapi_hw_unit_type="slice" - /> - <counter name="Slice0 Post-EarlyZ Pixel Data Ready" - description="The percentage of time in which slice0 post-EarlyZ pixel data is ready (after early Z tests have been applied)" - data_type="float" - max_equation="100" - equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="pixel_data0_ready" - units="percent" - symbol_name="PixelData0Ready" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_group="GPU/Rasterizer/Early Depth Test" - mdapi_hw_unit_type="slice" - /> - <counter name="SLM Bytes Read" - description="The total number of GPU memory bytes read from shared local memory." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" - equation="A 30 READ 64 UMUL" - underscore_name="slm_bytes_read" - units="bytes" - symbol_name="SlmBytesRead" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_group="L3/Data Port/SLM" - mdapi_hw_unit_type="gpu" - /> - <counter name="PS FPU1 Pipe Active" - description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." - data_type="float" - max_equation="100" - equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="ps_fpu1_active" - units="percent" - symbol_name="PsFpu1Active" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pixel Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="PS Send Pipeline Active" - description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." - data_type="float" - max_equation="100" - equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="ps_send_active" - units="percent" - symbol_name="PsSendActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pixel Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="VS FPU0 Pipe Active" - description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." - data_type="float" - max_equation="100" - equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="vs_fpu0_active" - units="percent" - symbol_name="VsFpu0Active" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - 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data_type="uint64" - equation="A 5 READ" - underscore_name="gs_threads" - units="threads" - symbol_name="GsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Geometry Shader" - /> - <counter name="Slice1 Subslice0 Input Available" - description="The percentage of time in which slice1 subslice0 sampler input is available" - data_type="float" - max_equation="100" - equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="sampler10_input_available" - units="percent" - symbol_name="Sampler10InputAvailable" - availability="$SubsliceMask 8 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_group="GPU/Sampler" - mdapi_hw_unit_type="subslice" - /> - <counter name="Early Hi-Depth Test Fails" - description="The total number of pixels dropped on early hierarchical depth test." - data_type="uint64" - equation="A 22 READ 4 UMUL" - underscore_name="hi_depth_test_fails" - units="pixels" - symbol_name="HiDepthTestFails" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" - /> - <counter name="FS Both FPU Active" - description="The percentage of time in which fragment shaders were processed actively on the both FPUs." - data_type="float" - max_equation="100" - equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="ps_eu_both_fpu_active" - units="percent" - symbol_name="PsEuBothFpuActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 Frame Batch Draw" - mdapi_group="3D Pipe/Fragment Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="VS Threads Dispatched" - description="The total number of vertex shader hardware threads dispatched." - data_type="uint64" - equation="A 1 READ" - underscore_name="vs_threads" - units="threads" - symbol_name="VsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Vertex Shader" - /> - <counter name="Slice0 Subslice2 Sampler Output Ready" - description="The percentage of time in which slice0 subslice2 sampler output is ready" - data_type="float" - max_equation="100" - equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="sampler02_output_ready" - units="percent" - symbol_name="Sampler02OutputReady" - availability="$SubsliceMask 4 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_group="GPU/Sampler" - mdapi_hw_unit_type="subslice" - /> - <counter name="FS Threads Dispatched" - description="The total number of fragment shader hardware threads dispatched." - data_type="uint64" - equation="A 6 READ" - underscore_name="ps_threads" - units="threads" - symbol_name="PsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Fragment Shader" - /> - <counter name="Shader Barrier Messages" - description="The total number of shader barrier messages." - data_type="uint64" - equation="A 35 READ" - underscore_name="shader_barriers" - units="messages" - symbol_name="ShaderBarriers" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Barrier" - /> - <counter name="Slice0 Subslice1 Input Available" - description="The percentage of time in which slice0 subslice1 sampler input is available" - data_type="float" - max_equation="100" - equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="sampler01_input_available" - units="percent" - symbol_name="Sampler01InputAvailable" - availability="$SubsliceMask 2 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_group="GPU/Sampler" - mdapi_hw_unit_type="subslice" - /> - <counter name="Sampler Texels" - description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." - data_type="uint64" - equation="A 28 READ 4 UMUL" - underscore_name="sampler_texels" - units="texels" - symbol_name="SamplerTexels" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="Sampler/Sampler Input" - /> - <counter name="Pixels Failing Tests" - description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." - data_type="uint64" - equation="A 25 READ 4 UMUL" - underscore_name="pixels_failing_post_ps_tests" - units="pixels" - symbol_name="PixelsFailingPostPsTests" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Output Merger" - /> - <counter name="GPU Time Elapsed" - description="Time elapsed on the GPU during the measurement." - data_type="uint64" - equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" - underscore_name="gpu_time" - units="ns" - symbol_name="GpuTime" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GPU" - /> - <counter name="AVG GPU Core Frequency" - description="Average GPU Core Frequency in the measurement." - data_type="uint64" - max_equation="$GpuMaxFrequency" - equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" - underscore_name="avg_gpu_core_frequency" - units="hz" - symbol_name="AvgGpuCoreFrequency" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" - mdapi_group="GPU" - mdapi_hw_unit_type="gpu" - /> - <counter name="Sampler Texels Misses" - description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." - data_type="uint64" - equation="A 29 READ 4 UMUL" - underscore_name="sampler_texel_misses" - units="texels" - symbol_name="SamplerTexelMisses" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Batch Frame Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="Sampler/Sampler Cache" - /> - <counter name="CS Threads Dispatched" - description="The total number of compute shader hardware threads dispatched." - data_type="uint64" - equation="A 4 READ" - underscore_name="cs_threads" - units="threads" - symbol_name="CsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Compute Shader" - /> - <counter name="SLM Bytes Read" - description="The total number of GPU memory bytes read from shared local memory." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" - equation="A 30 READ 64 UMUL" - underscore_name="slm_bytes_read" - units="bytes" - symbol_name="SlmBytesRead" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_group="L3/Data Port/SLM" - mdapi_hw_unit_type="gpu" - /> - <counter name="PS FPU1 Pipe Active" - description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." - data_type="float" - max_equation="100" - equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="ps_fpu1_active" - units="percent" - symbol_name="PsFpu1Active" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pixel Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="PS Send Pipeline Active" - description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." - data_type="float" - max_equation="100" - equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="ps_send_active" - units="percent" - symbol_name="PsSendActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pixel Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="VS FPU0 Pipe Active" - description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." - data_type="float" - max_equation="100" - equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="vs_fpu0_active" - units="percent" - symbol_name="VsFpu0Active" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Vertex Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="GPU Busy" - description="The percentage of time in which the GPU has been processing GPU commands." - data_type="float" - max_equation="100" - equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="gpu_busy" - units="percent" - symbol_name="GpuBusy" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame" - mdapi_group="GPU" - mdapi_hw_unit_type="gpu" - /> - <counter name="Slice1 Subslice1 Input Available" - description="The percentage of time in which slice1 subslice1 sampler input is available" - data_type="float" - max_equation="100" - equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="sampler11_input_available" - units="percent" - symbol_name="Sampler11InputAvailable" - availability="$SubsliceMask 16 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_group="GPU/Sampler" - mdapi_hw_unit_type="subslice" - /> - <counter name="Rasterized Pixels" - description="The total number of rasterized pixels." - data_type="uint64" - equation="A 21 READ 4 UMUL" - underscore_name="rasterized_pixels" - units="pixels" - symbol_name="RasterizedPixels" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Rasterizer" - /> - <counter name="PS FPU0 Pipe Active" - description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." - data_type="float" - max_equation="100" - equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="ps_fpu0_active" - units="percent" - symbol_name="PsFpu0Active" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pixel Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="DS Threads Dispatched" - description="The total number of domain shader hardware threads dispatched." - data_type="uint64" - equation="A 3 READ" - underscore_name="ds_threads" - units="threads" - symbol_name="DsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Domain Shader" - /> - <counter name="Samples Written" - description="The total number of samples or pixels written to all render targets." - data_type="uint64" - equation="A 26 READ 4 UMUL" - underscore_name="samples_written" - units="pixels" - symbol_name="SamplesWritten" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Output Merger" - /> - <counter name="EU Stall" - description="The percentage of time in which the Execution Units were stalled." - data_type="float" - max_equation="100" - equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_stall" - units="percent" - symbol_name="EuStall" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" - mdapi_group="EU Array" - mdapi_hw_unit_type="gpu" - /> - <counter name="Samples Blended" - description="The total number of blended samples or pixels written to all render targets." - data_type="uint64" - equation="A 27 READ 4 UMUL" - underscore_name="samples_blended" - units="pixels" - symbol_name="SamplesBlended" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Output Merger" - /> - <counter name="Early Depth Test Fails" - description="The total number of pixels dropped on early depth test." - data_type="uint64" - equation="A 23 READ 4 UMUL" - underscore_name="early_depth_test_fails" - units="pixels" - symbol_name="EarlyDepthTestFails" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Rasterizer/Early Depth Test" - /> - <counter name="Slice0 Subslice0 Sampler Output Ready" - description="The percentage of time in which slice0 subslice0 sampler output is ready" - data_type="float" - max_equation="100" - equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="sampler00_output_ready" - units="percent" - symbol_name="Sampler00OutputReady" - availability="$SubsliceMask 1 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_group="GPU/Sampler" - mdapi_hw_unit_type="subslice" - /> - <counter name="Slice1 Subslice0 Sampler Output Ready" - description="The percentage of time in which slice1 subslice0 sampler output is ready" - data_type="float" - max_equation="100" - equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="sampler10_output_ready" - units="percent" - symbol_name="Sampler10OutputReady" - availability="$SubsliceMask 8 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_group="GPU/Sampler" - mdapi_hw_unit_type="subslice" - /> - <counter name="Slice0 Subslice1 Sampler Output Ready" - description="The percentage of time in which slice0 subslice1 sampler output is ready" - data_type="float" - max_equation="100" - equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="sampler01_output_ready" - units="percent" - symbol_name="Sampler01OutputReady" - availability="$SubsliceMask 2 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_group="GPU/Sampler" - mdapi_hw_unit_type="subslice" - /> - <counter name="Shader Memory Accesses" - description="The total number of shader memory accesses to L3." - data_type="uint64" - equation="A 32 READ" - underscore_name="shader_memory_accesses" - units="messages" - symbol_name="ShaderMemoryAccesses" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="L3/Data Port" - /> - <counter name="Slice1 Subslice1 Sampler Output Ready" - description="The percentage of time in which slice1 subslice1 sampler output is ready" - data_type="float" - max_equation="100" - equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="sampler11_output_ready" - units="percent" - 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underscore_name="tdl_1" - hw_config_guid="c46c7bb5-f26d-4634-b491-902394af85b1" - chipset="CNL" - symbol_name="TDL_1" - > - <counter name="GPU Core Clocks" - description="The total number of GPU core clocks elapsed during the measurement." - data_type="uint64" - equation="GPU_CLOCK 0 READ" - underscore_name="gpu_core_clocks" - units="cycles" - symbol_name="GpuCoreClocks" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GPU" - /> - <counter name="EU Active" - description="The percentage of time in which the Execution Units were actively processing." - data_type="float" - max_equation="100" - equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_active" - units="percent" - symbol_name="EuActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" - mdapi_group="EU Array" - mdapi_hw_unit_type="gpu" - /> - <counter name="EU Both FPU Pipes Active" - description="The percentage of time in which both EU FPU pipelines were actively processing." - data_type="float" - max_equation="100" - equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_fpu_both_active" - units="percent" - symbol_name="EuFpuBothActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pipes" - mdapi_hw_unit_type="gpu" - /> - <counter name="SQ is full" - description="The percentage of time when SQ is filled above a threshold (usually 48 entries)" - data_type="float" - max_equation="100" - equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="gt_request_queue_full" - units="percent" - symbol_name="GTRequestQueueFull" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="GTI" - mdapi_hw_unit_type="gpu" - /> - 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mdapi_group="EU Array/Vertex Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="GS Threads Dispatched" - description="The total number of geometry shader hardware threads dispatched." - data_type="uint64" - equation="A 5 READ" - underscore_name="gs_threads" - units="threads" - symbol_name="GsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Geometry Shader" - /> - <counter name="Early Hi-Depth Test Fails" - description="The total number of pixels dropped on early hierarchical depth test." - data_type="uint64" - equation="A 22 READ 4 UMUL" - underscore_name="hi_depth_test_fails" - units="pixels" - symbol_name="HiDepthTestFails" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" - /> - <counter name="FS Both FPU Active" - description="The percentage of time in which fragment shaders were processed actively on the both FPUs." - data_type="float" - max_equation="100" - equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="ps_eu_both_fpu_active" - units="percent" - symbol_name="PsEuBothFpuActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 Frame Batch Draw" - mdapi_group="3D Pipe/Fragment Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="VS Threads Dispatched" - description="The total number of vertex shader hardware threads dispatched." - data_type="uint64" - equation="A 1 READ" - underscore_name="vs_threads" - units="threads" - symbol_name="VsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Vertex Shader" - /> - <counter name="PS Thread Ready For Dispatch on Slice1 Subslice1" - description="The percentage of time in which PS thread is ready for dispatch on slice1 subslice1 thread dispatcher" - data_type="float" - max_equation="100" - equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="ps_thread11_ready_for_dispatch" - units="percent" - symbol_name="PSThread11ReadyForDispatch" - availability="$SubsliceMask 16 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_group="GPU/Thread Dispatcher" - mdapi_hw_unit_type="subslice" - /> - <counter name="FS Threads Dispatched" - description="The total number of fragment shader hardware threads dispatched." - data_type="uint64" - equation="A 6 READ" - underscore_name="ps_threads" - units="threads" - symbol_name="PsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Fragment Shader" - /> - <counter name="NonPS Thread Ready For Dispatch on Slice0 Subslice2" - description="The percentage of time in which non-PS thread is ready for dispatch on slice0 subslice2 thread dispatcher" - data_type="float" - max_equation="100" - equation="1 C 4 READ $GpuCoreClocks FDIV FSUB" - underscore_name="non_ps_thread02_ready_for_dispatch" - units="percent" - symbol_name="NonPSThread02ReadyForDispatch" - availability="$SubsliceMask 4 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_group="GPU/Thread Dispatcher" - mdapi_hw_unit_type="subslice" - /> - <counter name="Shader Barrier Messages" - description="The total number of shader barrier messages." - data_type="uint64" - equation="A 35 READ" - underscore_name="shader_barriers" - units="messages" - symbol_name="ShaderBarriers" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Barrier" - /> - <counter name="Sampler Texels" - description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." - data_type="uint64" - equation="A 28 READ 4 UMUL" - underscore_name="sampler_texels" - units="texels" - symbol_name="SamplerTexels" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="Sampler/Sampler Input" - /> - <counter name="Pixels Failing Tests" - description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." - data_type="uint64" - equation="A 25 READ 4 UMUL" - underscore_name="pixels_failing_post_ps_tests" - units="pixels" - symbol_name="PixelsFailingPostPsTests" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Output Merger" - /> - <counter name="NonPS Thread Ready For Dispatch on Slice1 Subslice0" - description="The percentage of time in which non-PS thread is ready for dispatch on slice1 subslice0 thread dispatcher" - data_type="float" - max_equation="100" - equation="1 C 5 READ $GpuCoreClocks FDIV FSUB" - underscore_name="non_ps_thread10_ready_for_dispatch" - units="percent" - symbol_name="NonPSThread10ReadyForDispatch" - availability="$SubsliceMask 8 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_group="GPU/Thread Dispatcher" - mdapi_hw_unit_type="subslice" - /> - <counter name="GPU Time Elapsed" - description="Time elapsed on the GPU during the measurement." - data_type="uint64" - equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" - underscore_name="gpu_time" - units="ns" - symbol_name="GpuTime" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GPU" - /> - <counter name="AVG GPU Core Frequency" - description="Average GPU Core Frequency in the measurement." - data_type="uint64" - max_equation="$GpuMaxFrequency" - equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" - underscore_name="avg_gpu_core_frequency" - units="hz" - symbol_name="AvgGpuCoreFrequency" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" - mdapi_group="GPU" - mdapi_hw_unit_type="gpu" - /> - <counter name="Sampler Texels Misses" - description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." - data_type="uint64" - equation="A 29 READ 4 UMUL" - underscore_name="sampler_texel_misses" - units="texels" - symbol_name="SamplerTexelMisses" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Batch Frame Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="Sampler/Sampler Cache" - /> - <counter name="NonPS Thread Ready For Dispatch on Slice0 Subslice0" - description="The percentage of time in which non-PS thread is ready for dispatch on slice0 subslice0 thread dispatcher" - data_type="float" - max_equation="100" - equation="1 C 2 READ $GpuCoreClocks FDIV FSUB" - underscore_name="non_ps_thread00_ready_for_dispatch" - units="percent" - symbol_name="NonPSThread00ReadyForDispatch" - availability="$SubsliceMask 1 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_group="GPU/Thread Dispatcher" - mdapi_hw_unit_type="subslice" - /> - <counter name="CS Threads Dispatched" - description="The total number of compute shader hardware threads dispatched." - data_type="uint64" - equation="A 4 READ" - underscore_name="cs_threads" - units="threads" - symbol_name="CsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Compute Shader" - /> - <counter name="SLM Bytes Read" - description="The total number of GPU memory bytes read from shared local memory." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" - equation="A 30 READ 64 UMUL" - underscore_name="slm_bytes_read" - units="bytes" - symbol_name="SlmBytesRead" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_group="L3/Data Port/SLM" - mdapi_hw_unit_type="gpu" - /> - <counter name="PS FPU1 Pipe Active" - description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." - data_type="float" - max_equation="100" - equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="ps_fpu1_active" - units="percent" - symbol_name="PsFpu1Active" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pixel Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="PS Send Pipeline Active" - description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." - data_type="float" - max_equation="100" - equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="ps_send_active" - units="percent" - symbol_name="PsSendActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pixel Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="VS FPU0 Pipe Active" - description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." - data_type="float" - max_equation="100" - equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="vs_fpu0_active" - units="percent" - symbol_name="VsFpu0Active" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Vertex Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="GPU Busy" - description="The percentage of time in which the GPU has been processing GPU commands." - data_type="float" - max_equation="100" - equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="gpu_busy" - units="percent" - symbol_name="GpuBusy" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame" - mdapi_group="GPU" - mdapi_hw_unit_type="gpu" - /> - <counter name="PS Thread Ready For Dispatch on Slice0 Subslice0" - description="The percentage of time in which PS thread is ready for dispatch on slice0 subslice0 thread dispatcher" - data_type="float" - max_equation="100" - equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="ps_thread00_ready_for_dispatch" - units="percent" - symbol_name="PSThread00ReadyForDispatch" - availability="$SubsliceMask 1 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_group="GPU/Thread Dispatcher" - mdapi_hw_unit_type="subslice" - /> - <counter name="Rasterized Pixels" - description="The total number of rasterized pixels." - data_type="uint64" - equation="A 21 READ 4 UMUL" - underscore_name="rasterized_pixels" - units="pixels" - symbol_name="RasterizedPixels" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Rasterizer" - /> - <counter name="PS FPU0 Pipe Active" - description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." - data_type="float" - max_equation="100" - equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="ps_fpu0_active" - units="percent" - symbol_name="PsFpu0Active" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pixel Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="DS Threads Dispatched" - description="The total number of domain shader hardware threads dispatched." - data_type="uint64" - equation="A 3 READ" - underscore_name="ds_threads" - units="threads" - symbol_name="DsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Domain Shader" - 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units="percent" - symbol_name="PsEuBothFpuActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 Frame Batch Draw" - mdapi_group="3D Pipe/Fragment Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="VS Threads Dispatched" - description="The total number of vertex shader hardware threads dispatched." - data_type="uint64" - equation="A 1 READ" - underscore_name="vs_threads" - units="threads" - symbol_name="VsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Vertex Shader" - /> - <counter name="FS Threads Dispatched" - description="The total number of fragment shader hardware threads dispatched." - data_type="uint64" - equation="A 6 READ" - underscore_name="ps_threads" - units="threads" - symbol_name="PsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Fragment Shader" - /> - <counter name="Shader Barrier Messages" - description="The total number of shader barrier messages." - data_type="uint64" - equation="A 35 READ" - underscore_name="shader_barriers" - units="messages" - symbol_name="ShaderBarriers" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Barrier" - /> - <counter name="Sampler Texels" - description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." - data_type="uint64" - equation="A 28 READ 4 UMUL" - underscore_name="sampler_texels" - units="texels" - symbol_name="SamplerTexels" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="Sampler/Sampler Input" - /> - <counter name="Pixels Failing Tests" - description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." - data_type="uint64" - equation="A 25 READ 4 UMUL" - underscore_name="pixels_failing_post_ps_tests" - units="pixels" - symbol_name="PixelsFailingPostPsTests" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Output Merger" - /> - <counter name="Thread Header Ready on Slice0 Subslice1 Port 0" - description="The percentage of time in which thread header is ready on slice0 subslice1 thread dispatcher port 0" - data_type="float" - max_equation="100" - equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="thread_header01_ready_port0" - units="percent" - symbol_name="ThreadHeader01ReadyPort0" - availability="$SubsliceMask 2 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_group="GPU/Thread Dispatcher" - mdapi_hw_unit_type="subslice" - /> - <counter name="Thread Header Ready on Slice0 Subslice1 Port 1" - description="The percentage of time in which thread header is ready on slice0 subslice1 thread dispatcher port 1" - data_type="float" - max_equation="100" - equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="thread_header01_ready_port1" - units="percent" - symbol_name="ThreadHeader01ReadyPort1" - availability="$SubsliceMask 2 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_group="GPU/Thread Dispatcher" - mdapi_hw_unit_type="subslice" - /> - <counter name="GPU Time Elapsed" - description="Time elapsed on the GPU during the measurement." - data_type="uint64" - equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" - underscore_name="gpu_time" - units="ns" - symbol_name="GpuTime" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="GPU" - /> - <counter name="AVG GPU Core Frequency" - description="Average GPU Core Frequency in the measurement." - data_type="uint64" - max_equation="$GpuMaxFrequency" - equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" - underscore_name="avg_gpu_core_frequency" - units="hz" - symbol_name="AvgGpuCoreFrequency" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" - mdapi_group="GPU" - mdapi_hw_unit_type="gpu" - /> - <counter name="Sampler Texels Misses" - description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." - data_type="uint64" - equation="A 29 READ 4 UMUL" - underscore_name="sampler_texel_misses" - units="texels" - symbol_name="SamplerTexelMisses" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Batch Frame Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="Sampler/Sampler Cache" - /> - <counter name="CS Threads Dispatched" - description="The total number of compute shader hardware threads dispatched." - data_type="uint64" - equation="A 4 READ" - underscore_name="cs_threads" - units="threads" - symbol_name="CsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Compute Shader" - /> - <counter name="SQ is full" - description="The percentage of time when SQ is filled above a threshold (usually 48 entries)" - data_type="float" - max_equation="100" - equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="gt_request_queue_full" - units="percent" - symbol_name="GTRequestQueueFull" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="GTI" - mdapi_hw_unit_type="gpu" - /> - <counter name="SLM Bytes Read" - description="The total number of GPU memory bytes read from shared local memory." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" - equation="A 30 READ 64 UMUL" - underscore_name="slm_bytes_read" - units="bytes" - symbol_name="SlmBytesRead" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_group="L3/Data Port/SLM" - mdapi_hw_unit_type="gpu" - /> - <counter name="Thread Header Ready on Slice1 Subslice1 Port 0" - description="The percentage of time in which thread header is ready on slice1 subslice1 thread dispatcher port 0" - data_type="float" - max_equation="100" - equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="thread_header11_ready_port0" - units="percent" - symbol_name="ThreadHeader11ReadyPort0" - availability="$SubsliceMask 16 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_group="GPU/Thread Dispatcher" - mdapi_hw_unit_type="subslice" - /> - <counter name="PS FPU1 Pipe Active" - description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." - data_type="float" - max_equation="100" - equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="ps_fpu1_active" - units="percent" - symbol_name="PsFpu1Active" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pixel Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="PS Send Pipeline Active" - description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." - data_type="float" - max_equation="100" - equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="ps_send_active" - units="percent" - symbol_name="PsSendActive" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pixel Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="VS FPU0 Pipe Active" - description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." - data_type="float" - max_equation="100" - equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="vs_fpu0_active" - units="percent" - symbol_name="VsFpu0Active" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Vertex Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="GPU Busy" - description="The percentage of time in which the GPU has been processing GPU commands." - data_type="float" - max_equation="100" - equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="gpu_busy" - units="percent" - symbol_name="GpuBusy" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier1 Overview System Frame" - mdapi_group="GPU" - mdapi_hw_unit_type="gpu" - /> - <counter name="Thread Header Ready on Slice0 Subslice2 Port 1" - description="The percentage of time in which thread header is ready on slice0 subslice2 thread dispatcher port 1" - data_type="float" - max_equation="100" - equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="thread_header02_ready_port1" - units="percent" - symbol_name="ThreadHeader02ReadyPort1" - availability="$SubsliceMask 4 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_group="GPU/Thread Dispatcher" - mdapi_hw_unit_type="subslice" - /> - <counter name="Thread Header Ready on Slice0 Subslice2 Port 0" - description="The percentage of time in which thread header is ready on slice0 subslice2 thread dispatcher port 0" - data_type="float" - max_equation="100" - equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="thread_header02_ready_port0" - units="percent" - symbol_name="ThreadHeader02ReadyPort0" - availability="$SubsliceMask 4 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_group="GPU/Thread Dispatcher" - mdapi_hw_unit_type="subslice" - /> - <counter name="Rasterized Pixels" - description="The total number of rasterized pixels." - data_type="uint64" - equation="A 21 READ 4 UMUL" - underscore_name="rasterized_pixels" - units="pixels" - symbol_name="RasterizedPixels" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Rasterizer" - /> - <counter name="PS FPU0 Pipe Active" - description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." - data_type="float" - max_equation="100" - equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="ps_fpu0_active" - units="percent" - symbol_name="PsFpu0Active" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" - mdapi_group="EU Array/Pixel Shader" - mdapi_hw_unit_type="gpu" - /> - <counter name="DS Threads Dispatched" - description="The total number of domain shader hardware threads dispatched." - data_type="uint64" - equation="A 3 READ" - underscore_name="ds_threads" - units="threads" - symbol_name="DsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Domain Shader" - /> - <counter name="Samples Written" - description="The total number of samples or pixels written to all render targets." - data_type="uint64" - equation="A 26 READ 4 UMUL" - underscore_name="samples_written" - units="pixels" - symbol_name="SamplesWritten" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Output Merger" - /> - <counter name="Thread Header Ready on Slice1 Subslice0 Port 1" - description="The percentage of time in which thread header is ready on slice1 subslice0 thread dispatcher port 1" - data_type="float" - max_equation="100" - equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV" - underscore_name="thread_header10_ready_port1" - units="percent" - symbol_name="ThreadHeader10ReadyPort1" - availability="$SubsliceMask 8 AND" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_group="GPU/Thread Dispatcher" - mdapi_hw_unit_type="subslice" - /> - <counter name="EU Stall" - description="The percentage of time in which the Execution Units were stalled." - data_type="float" - max_equation="100" - equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" - underscore_name="eu_stall" - units="percent" - symbol_name="EuStall" - semantic_type="duration" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" - mdapi_group="EU Array" - mdapi_hw_unit_type="gpu" - /> - <counter name="Samples Blended" - description="The total number of blended samples or pixels written to all render targets." - data_type="uint64" - equation="A 27 READ 4 UMUL" - underscore_name="samples_blended" - units="pixels" - symbol_name="SamplesBlended" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Output Merger" - /> - <counter name="Early Depth Test Fails" - description="The total number of pixels dropped on early depth test." - data_type="uint64" - equation="A 23 READ 4 UMUL" - underscore_name="early_depth_test_fails" - units="pixels" - symbol_name="EarlyDepthTestFails" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Rasterizer/Early Depth Test" - /> - <counter name="Shader Memory Accesses" - description="The total number of shader memory accesses to L3." - data_type="uint64" - equation="A 32 READ" - underscore_name="shader_memory_accesses" - units="messages" - symbol_name="ShaderMemoryAccesses" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="L3/Data Port" - /> - <counter name="HS Threads Dispatched" - description="The total number of hull shader hardware threads dispatched." - data_type="uint64" - equation="A 2 READ" - underscore_name="hs_threads" - units="threads" - symbol_name="HsThreads" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="EU Array/Hull Shader" - /> - <counter name="L3 Shader Throughput" - description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" - equation="A 30 READ A 31 READ UADD A 32 READ UADD 64 UMUL" - underscore_name="l3_shader_throughput" - units="bytes" - symbol_name="L3ShaderThroughput" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier2 Frame Batch Draw" - mdapi_group="L3/Data Port" - mdapi_hw_unit_type="gpu" - /> - <counter name="Samples Killed in FS" - description="The total number of samples or pixels dropped in fragment shaders." - data_type="uint64" - equation="A 24 READ 4 UMUL" - underscore_name="samples_killed_in_ps" - units="pixels" - symbol_name="SamplesKilledInPs" - semantic_type="event" - mdapi_supported_apis="" - mdapi_usage_flags="Tier4 Overview Frame Batch Draw" - mdapi_hw_unit_type="gpu" - mdapi_group="3D Pipe/Fragment Shader" - /> - <counter name="SLM Bytes Written" - description="The total number of GPU memory bytes written into shared local memory." - data_type="uint64" - max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" - equation="A 31 READ 64 UMUL" - underscore_name="slm_bytes_written" - units="bytes" - symbol_name="SlmBytesWritten" - semantic_type="throughput" - mdapi_supported_apis="" - mdapi_usage_flags="Tier3 Frame Batch Draw" - mdapi_group="L3/Data Port/SLM" - mdapi_hw_unit_type="gpu" - /> - <counter name="Thread Header Ready on Slice1 Subslice0 Port 0" - description="The percentage of time in which thread header is ready on slice1 subslice0 thread dispatcher port 0" - data_type="float" - max_equation="100" - equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV" - 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