From c99a1eacd073b39c7300a2627dad9f67f89554a4 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 31 Jul 2009 10:15:32 -0700 Subject: Add test for gluLookAt4v and fix a bug it revealed. --- .gitignore | 1 + src/matrix.c | 17 +++++++---- test/Makefile.am | 5 +-- test/lookat4v.c | 93 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 4 files changed, 108 insertions(+), 8 deletions(-) create mode 100644 test/lookat4v.c diff --git a/.gitignore b/.gitignore index 430b2cf..339c871 100644 --- a/.gitignore +++ b/.gitignore @@ -18,3 +18,4 @@ autom4te.cache src/.deps test/.deps test/add4v_4v +test/lookat4v diff --git a/src/matrix.c b/src/matrix.c index 48a862f..db3bd8d 100644 --- a/src/matrix.c +++ b/src/matrix.c @@ -54,13 +54,13 @@ void gluScale4v(GLUmat4 *result, const GLUvec4 *t) void gluLookAt4v(GLUmat4 *result, - const GLUvec4 *eye, - const GLUvec4 *center, - const GLUvec4 *up) + const GLUvec4 *_eye, + const GLUvec4 *_center, + const GLUvec4 *_up) { static const GLUvec4 col3 = { { 0.0f, 0.0f, 0.0f, 1.0f } }; const GLUvec4 e = { - { -eye->values[0], -eye->values[1], -eye->values[2], 0.0f } + { -_eye->values[0], -_eye->values[1], -_eye->values[2], 0.0f } }; GLUmat4 translate; GLUmat4 rotate; @@ -68,12 +68,17 @@ void gluLookAt4v(GLUmat4 *result, GLUvec4 f; GLUvec4 s; GLUvec4 u; + GLUvec4 center, up; + center = *_center; + center.values[3] = 0; + up = *_up; + up.values[3] = 0; - gluSub4v_4v(& f, center, eye); + gluAdd4v_4v(& f, ¢er, &e); gluNormalize4v(& f, & f); - gluNormalize4v(& u, up); + gluNormalize4v(& u, &up); gluCross4v(& s, & f, & u); gluCross4v(& u, & s, & f); diff --git a/test/Makefile.am b/test/Makefile.am index b8a5c70..a0e33d2 100644 --- a/test/Makefile.am +++ b/test/Makefile.am @@ -1,8 +1,9 @@ AM_CFLAGS = -I$(srcdir)/../include -LDADD = ../src/libGLU3.a +LDADD = ../src/libGLU3.a -lm TESTS = \ - add4v_4v + add4v_4v \ + lookat4v EXTRA_PROGRAMS = $(TESTS) CLEANFILES = $(EXTRA_PROGRAMS) diff --git a/test/lookat4v.c b/test/lookat4v.c new file mode 100644 index 0000000..892e0ef --- /dev/null +++ b/test/lookat4v.c @@ -0,0 +1,93 @@ +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt + * + */ + +#include +#include + +static GLboolean vec4_equals(const GLUvec4 *a, const GLUvec4 *b) +{ + int i; + for (i = 0; i < 4; i++) { + if (a->values[i] != b->values[i]) + return GL_FALSE; + } + + return GL_TRUE; +} + +static void vec4_divide(GLUvec4 *a) +{ + a->values[0] /= a->values[3]; + a->values[1] /= a->values[3]; + a->values[2] /= a->values[3]; + a->values[3] = 1.0; +} + +int main(int argc, char **argv) +{ + GLUvec4 eye = {{0.0, 0.0, 0.0, 0.0}}; + GLUvec4 center = {{0.0, 0.0, -1.0, 0.0}}; + GLUvec4 up = {{0.0, 1.0, 0.0, 0.0}}; + GLUvec4 result; + GLUmat4 identity_lookat; + GLUvec4 a = {{1.0, 2.0, 3.0, 1.0}}; + GLUvec4 b = {{-2.0, 3.0, 5.0, 1.0}}; + + (void)argc; + (void)argv; + + gluLookAt4v(&identity_lookat, + &eye, + ¢er, + &up); + gluMult4m_4v(&result, &identity_lookat, &a); + vec4_divide(&result); + assert(vec4_equals(&result, &a)); + gluMult4m_4v(&result, &identity_lookat, &b); + vec4_divide(&result); + assert(vec4_equals(&result, &b)); + + /* Make sure that LookAt doesn't take the 4th component + * eye/center/up into account. + */ + eye.values[3] = 1.0; + center.values[3] = 1.0; + up.values[3] = 1.0; + + gluLookAt4v(&identity_lookat, + &eye, + ¢er, + &up); + gluMult4m_4v(&result, &identity_lookat, &a); + vec4_divide(&result); + assert(vec4_equals(&result, &a)); + gluMult4m_4v(&result, &identity_lookat, &b); + vec4_divide(&result); + assert(vec4_equals(&result, &b)); + + return 0; +} -- cgit v1.2.3