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authorFrancisco Jerez <currojerez@riseup.net>2010-03-10 23:51:06 +0100
committerFrancisco Jerez <currojerez@riseup.net>2010-03-11 00:59:59 +0100
commit878eef8c40046f77cf1527fef06f1ea95bd1629a (patch)
tree7270a42bb61615e99f69ebe20e1bbace76e71423
parent56ff30a9f97a1a7094432333906544d6138d6bf2 (diff)
dri/nouveau: Just reemit the BO state on pushbuf flush.
Reemitting dirty states on flush causes problems if the GL context isn't fully consistent when we get to it. It didn't serve any specific purpose, so, use nouveau_bo_state_emit instead.
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_context.c4
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_context.h2
-rw-r--r--src/mesa/drivers/dri/nouveau/nv04_context.c22
3 files changed, 14 insertions, 14 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.c b/src/mesa/drivers/dri/nouveau/nouveau_context.c
index 502e01255cb..be57d48b8dd 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_context.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_context.c
@@ -69,8 +69,8 @@ nouveau_channel_flush_notify(struct nouveau_channel *chan)
struct nouveau_context *nctx = chan->user_private;
GLcontext *ctx = &nctx->base;
- if (nctx->fallback < SWRAST && ctx->DrawBuffer)
- nouveau_state_emit(&nctx->base);
+ if (nctx->fallback < SWRAST)
+ nouveau_bo_state_emit(ctx);
}
GLboolean
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.h b/src/mesa/drivers/dri/nouveau/nouveau_context.h
index 682f8a414e3..fe64fec930b 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_context.h
+++ b/src/mesa/drivers/dri/nouveau/nouveau_context.h
@@ -85,6 +85,8 @@ struct nouveau_context {
BITSET_SET(to_nouveau_context(ctx)->dirty, NOUVEAU_STATE_##s)
#define context_dirty_i(ctx, s, i) \
BITSET_SET(to_nouveau_context(ctx)->dirty, NOUVEAU_STATE_##s##0 + i)
+#define context_emit(ctx, s) \
+ context_drv(ctx)->emit[NOUVEAU_STATE_##s](ctx, NOUVEAU_STATE_##s)
GLboolean
nouveau_context_create(const __GLcontextModes *visual, __DRIcontext *dri_ctx,
diff --git a/src/mesa/drivers/dri/nouveau/nv04_context.c b/src/mesa/drivers/dri/nouveau/nv04_context.c
index a442425e448..3624b3af921 100644
--- a/src/mesa/drivers/dri/nouveau/nv04_context.c
+++ b/src/mesa/drivers/dri/nouveau/nv04_context.c
@@ -75,18 +75,16 @@ nv04_channel_flush_notify(struct nouveau_channel *chan)
struct nouveau_context *nctx = chan->user_private;
GLcontext *ctx = &nctx->base;
- if (nctx->fallback < SWRAST && ctx->DrawBuffer) {
- GLcontext *ctx = &nctx->base;
-
+ if (nctx->fallback < SWRAST) {
/* Flushing seems to clobber the engine context. */
- context_dirty_i(ctx, TEX_OBJ, 0);
- context_dirty_i(ctx, TEX_OBJ, 1);
- context_dirty_i(ctx, TEX_ENV, 0);
- context_dirty_i(ctx, TEX_ENV, 1);
- context_dirty(ctx, CONTROL);
- context_dirty(ctx, BLEND);
-
- nouveau_state_emit(ctx);
+ context_emit(ctx, TEX_OBJ0);
+ context_emit(ctx, TEX_OBJ1);
+ context_emit(ctx, TEX_ENV0);
+ context_emit(ctx, TEX_ENV1);
+ context_emit(ctx, CONTROL);
+ context_emit(ctx, BLEND);
+
+ nouveau_bo_state_emit(ctx);
}
}
@@ -200,9 +198,9 @@ nv04_context_create(struct nouveau_screen *screen, const GLvisual *visual,
if (ret)
goto fail;
+ init_dummy_texture(ctx);
nv04_hwctx_init(ctx);
nv04_render_init(ctx);
- init_dummy_texture(ctx);
return ctx;