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-rw-r--r--src/glamor_glyphs.c1045
1 files changed, 830 insertions, 215 deletions
diff --git a/src/glamor_glyphs.c b/src/glamor_glyphs.c
index c2a750d..f63feac 100644
--- a/src/glamor_glyphs.c
+++ b/src/glamor_glyphs.c
@@ -64,8 +64,11 @@
#define CACHE_PICTURE_SIZE 1024
#define GLYPH_MIN_SIZE 8
-#define GLYPH_MAX_SIZE 64
-#define GLYPH_CACHE_SIZE (CACHE_PICTURE_SIZE * CACHE_PICTURE_SIZE / (GLYPH_MIN_SIZE * GLYPH_MIN_SIZE))
+#define GLYPH_MAX_SIZE 64
+#define GLYPH_CACHE_SIZE ((CACHE_PICTURE_SIZE) * CACHE_PICTURE_SIZE / (GLYPH_MIN_SIZE * GLYPH_MIN_SIZE))
+#define MASK_CACHE_MAX_SIZE 32
+#define MASK_CACHE_WIDTH (CACHE_PICTURE_SIZE / MASK_CACHE_MAX_SIZE)
+#define MASK_CACHE_MASK ((1LL << (MASK_CACHE_WIDTH)) - 1)
typedef struct {
PicturePtr source;
@@ -78,7 +81,7 @@ struct glamor_glyph {
uint16_t x, y;
uint16_t size, pos;
unsigned long long left_x1_map, left_x2_map;
- unsigned long long right_x1_map, right_x2_map; /* Use to check real pixel overlap or not. */
+ unsigned long long right_x1_map, right_x2_map; /* Use to check real intersect or not. */
Bool has_edge_map;
Bool cached;
};
@@ -89,8 +92,6 @@ typedef enum {
GLAMOR_GLYPH_NEED_FLUSH, /* would evict a glyph already in the buffer */
} glamor_glyph_cache_result_t;
-
-
#define NeedsComponent(f) (PICT_FORMAT_A(f) != 0 && PICT_FORMAT_RGB(f) != 0)
static DevPrivateKeyRec glamor_glyph_key;
@@ -100,6 +101,163 @@ glamor_glyph_get_private(GlyphPtr glyph)
return (struct glamor_glyph*)glyph->devPrivates;
}
+/*
+ * Mask cache is located at the corresponding cache picture's last row.
+ * and is deadicated for the mask picture when do the glyphs_via_mask.
+ *
+ * As we split the glyphs list according to its overlapped or non-overlapped,
+ * we can reduce the length of glyphs to do the glyphs_via_mask to 2 or 3
+ * glyphs one time for most cases. Thus it give us a case to allocate a
+ * small portion of the corresponding cache directly as the mask picture.
+ * Then we can rendering the glyphs to this mask picture, and latter we
+ * can accumulate the second steps, composite the mask to the dest with
+ * the other non-overlapped glyphs's rendering process.
+ * Another major benefit is we now only need to clear a relatively small mask
+ * region then before. It also make us implement a bunch mask picture clearing
+ * algorithm to avoid too frequently small region clearing.
+ *
+ * If there is no any overlapping, this method will not get performance gain.
+ * If there is some overlapping, then this algorithm can get about 15% performance
+ * gain.
+ */
+
+struct glamor_glyph_mask_cache_entry {
+ int idx;
+ int width;
+ int height;
+ int x;
+ int y;
+};
+
+static struct glamor_glyph_mask_cache {
+ PixmapPtr pixmap;
+ struct glamor_glyph_mask_cache_entry mcache[MASK_CACHE_WIDTH];
+ unsigned int free_bitmap;
+ unsigned int cleared_bitmap;
+}*mask_cache[GLAMOR_NUM_GLYPH_CACHE_FORMATS] = {NULL};
+
+static void
+clear_mask_cache_bitmap(struct glamor_glyph_mask_cache *maskcache,
+ unsigned int clear_mask_bits)
+{
+ unsigned int i = 0;
+ BoxRec box[MASK_CACHE_WIDTH];
+ int box_cnt = 0;
+
+ assert((clear_mask_bits & ~MASK_CACHE_MASK) == 0);
+ for(i = 0; i < MASK_CACHE_WIDTH;i++)
+ {
+ if (clear_mask_bits & (1 << i)) {
+ box[box_cnt].x1 = maskcache->mcache[i].x;
+ box[box_cnt].x2 = maskcache->mcache[i].x + MASK_CACHE_MAX_SIZE;
+ box[box_cnt].y1 = maskcache->mcache[i].y;
+ box[box_cnt].y2 = maskcache->mcache[i].y + MASK_CACHE_MAX_SIZE;
+ box_cnt++;
+ }
+ }
+ glamor_solid_boxes(maskcache->pixmap, box, box_cnt, 0);
+ maskcache->cleared_bitmap |= clear_mask_bits;
+}
+
+static void
+clear_mask_cache(struct glamor_glyph_mask_cache *maskcache)
+{
+ int x = 0;
+ int cnt = MASK_CACHE_WIDTH;
+ unsigned int i = 0;
+ struct glamor_glyph_mask_cache_entry *mce;
+ glamor_solid(maskcache->pixmap, 0, CACHE_PICTURE_SIZE, CACHE_PICTURE_SIZE,
+ MASK_CACHE_MAX_SIZE, GXcopy, 0xFFFFFFFF, 0);
+ mce = &maskcache->mcache[0];
+ while(cnt--) {
+ mce->width = 0;
+ mce->height = 0;
+ mce->x = x;
+ mce->y = CACHE_PICTURE_SIZE;
+ mce->idx = i++;
+ x += MASK_CACHE_MAX_SIZE;
+ mce++;
+ }
+ maskcache->free_bitmap = MASK_CACHE_MASK;
+ maskcache->cleared_bitmap = MASK_CACHE_MASK;
+}
+
+static int
+find_continuous_bits(unsigned int bits, int bits_cnt, unsigned int *pbits_mask)
+{
+ int idx = 0;
+ unsigned int bits_mask;
+ bits_mask = ((1LL << bits_cnt) - 1);
+
+ if (unlikely(bits_cnt > 56)) {
+ while(bits) {
+ if ((bits & bits_mask) == bits_mask) {
+ *pbits_mask = bits_mask << idx;
+ return idx;
+ }
+ bits >>= 1;
+ idx++;
+ }
+ } else {
+ idx = __fls(bits);
+ while(bits) {
+ unsigned int temp_bits;
+ temp_bits = bits_mask << (idx - bits_cnt + 1);
+ if ((bits & temp_bits) == temp_bits) {
+ *pbits_mask = temp_bits;
+ return (idx - bits_cnt + 1);
+ }
+ /* Find first zero. And clear the tested bit.*/
+ bits &= ~(1LL<<idx);
+ idx = __fls(~bits);
+ bits &= ~((1LL << idx) - 1);
+ idx--;
+ }
+ }
+ return -1;
+}
+
+static struct glamor_glyph_mask_cache_entry *
+get_mask_cache(struct glamor_glyph_mask_cache *maskcache, int blocks)
+{
+ int free_cleared_bit, idx = -1;
+ int retry_cnt = 0;
+ unsigned int bits_mask;
+
+ if (maskcache->free_bitmap == 0)
+ return NULL;
+retry:
+ free_cleared_bit = maskcache->free_bitmap & maskcache->cleared_bitmap;
+ if (free_cleared_bit && blocks == 1) {
+ idx = __fls(free_cleared_bit);
+ bits_mask = 1 << idx;
+ } else if (free_cleared_bit && blocks > 1) {
+ idx = find_continuous_bits(free_cleared_bit, blocks, &bits_mask);
+ }
+
+ if (idx < 0) {
+ clear_mask_cache_bitmap(maskcache, maskcache->free_bitmap);
+ if (retry_cnt++ > 2)
+ return NULL;
+ goto retry;
+ }
+
+ maskcache->cleared_bitmap &= ~bits_mask;
+ maskcache->free_bitmap &= ~bits_mask;
+ DEBUGF("get idx %d free %x clear %x \n",
+ idx, maskcache->free_bitmap, maskcache->cleared_bitmap);
+ return &maskcache->mcache[idx];
+}
+
+static void
+put_mask_cache_bitmap(struct glamor_glyph_mask_cache *maskcache,
+ unsigned int bitmap)
+{
+ maskcache->free_bitmap |= bitmap;
+ DEBUGF("put bitmap %x free %x clear %x \n",
+ bitmap, maskcache->free_bitmap, maskcache->cleared_bitmap);
+}
+
static void
glamor_unrealize_glyph_caches(ScreenPtr pScreen)
{
@@ -117,6 +275,9 @@ glamor_unrealize_glyph_caches(ScreenPtr pScreen)
if (cache->glyphs)
free(cache->glyphs);
+
+ if (mask_cache[i])
+ free(mask_cache[i]);
}
glamor->glyph_cache_initialized = FALSE;
}
@@ -136,6 +297,7 @@ glamor_glyphs_fini(ScreenPtr pScreen)
* This function allocates the storage pixmap, and then fills in the
* rest of the allocated structures for all caches with the given format.
*/
+
static Bool
glamor_realize_glyph_caches(ScreenPtr pScreen)
{
@@ -167,7 +329,7 @@ glamor_realize_glyph_caches(ScreenPtr pScreen)
/* Now allocate the pixmap and picture */
pixmap = pScreen->CreatePixmap(pScreen,
CACHE_PICTURE_SIZE,
- CACHE_PICTURE_SIZE, depth,
+ CACHE_PICTURE_SIZE + MASK_CACHE_MAX_SIZE, depth,
0);
if (!pixmap)
goto bail;
@@ -189,6 +351,9 @@ glamor_realize_glyph_caches(ScreenPtr pScreen)
goto bail;
cache->evict = rand() % GLYPH_CACHE_SIZE;
+ mask_cache[i] = calloc(1, sizeof(*mask_cache[i]));
+ mask_cache[i]->pixmap = pixmap;
+ clear_mask_cache(mask_cache[i]);
}
assert(i == GLAMOR_NUM_GLYPH_CACHE_FORMATS);
@@ -422,43 +587,166 @@ glamor_glyph_priv_get_edge_map(GlyphPtr glyph, struct glamor_glyph *priv,
return;
}
-
-
/**
* Returns TRUE if the glyphs in the lists intersect. Only checks based on
* bounding box, which appears to be good enough to catch most cases at least.
*/
+
+#define INTERSECTED_TYPE_MASK 1
+#define NON_INTERSECTED 0
+#define INTERSECTED 1
+
+struct glamor_glyph_list {
+ int nlist;
+ GlyphListPtr list;
+ GlyphPtr *glyphs;
+ int type;
+};
+
static Bool
+glyph_new_fixed_list(struct glamor_glyph_list *fixed_list,
+ GlyphPtr *cur_glyphs,
+ GlyphPtr **head_glyphs,
+ GlyphListPtr cur_list,
+ int cur_pos, int cur_x, int cur_y,
+ int x1, int y1, int x2, int y2,
+ GlyphListPtr *head_list,
+ int *head_pos,
+ int *head_x,
+ int *head_y,
+ int *fixed_cnt,
+ int type,
+ GlyphListPtr prev_list,
+ BoxPtr prev_extents
+ )
+{
+ int x_off = 0;
+ int y_off = 0;
+ int n_off = 0;
+ int list_cnt;
+ if (type == NON_INTERSECTED) {
+ if (x1 < prev_extents->x2 && x2 > prev_extents->x1
+ && y1 < prev_extents->y2 && y2 > prev_extents->y1)
+ return FALSE;
+ x_off = (*(cur_glyphs-1))->info.xOff;
+ y_off = (*(cur_glyphs-1))->info.yOff;
+ n_off = 1;
+ }
+
+ list_cnt = cur_list - *head_list + 1;
+ if (cur_pos <= n_off) {
+ DEBUGF("break at %d n_off %d\n", cur_pos, n_off);
+ list_cnt--;
+ if (cur_pos < n_off) {
+ /* we overlap with previous list's last glyph. */
+ x_off += cur_list->xOff;
+ y_off += cur_list->yOff;
+ cur_list--;
+ cur_pos = cur_list->len;
+ if (cur_pos <= n_off) {
+ list_cnt--;
+ }
+ }
+ }
+ DEBUGF("got %d lists\n", list_cnt);
+ if (list_cnt != 0) {
+ fixed_list->list = malloc(list_cnt * sizeof(*cur_list));
+ memcpy(fixed_list->list, *head_list, list_cnt * sizeof(*cur_list));
+ fixed_list->list[0].xOff = *head_x;
+ fixed_list->list[0].yOff = *head_y;
+ fixed_list->glyphs = *head_glyphs;
+ fixed_list->type = type & INTERSECTED_TYPE_MASK;
+ fixed_list->nlist = list_cnt;
+ if (cur_list != *head_list) {
+ fixed_list->list[0].len = (*head_list)->len - *head_pos;
+ if (cur_pos != n_off)
+ fixed_list->list[list_cnt - 1].len = cur_pos - n_off;
+ } else
+ fixed_list->list[0].len = cur_pos - *head_pos - n_off;
+ while(list_cnt--) {
+ DEBUGF("new fixed list type %d entry len %d x %d y %d"
+ "head_pos %d pos %d list %d has %d glyphs.\n",
+ fixed_list->type, fixed_list->nlist,
+ cur_x, cur_y, *head_pos, cur_pos, i, fixed_list->list[i++].len);
+ }
+ (*fixed_cnt)++;
+ }
+
+ if (type <= INTERSECTED) {
+ *head_list = cur_list;
+ *head_pos = cur_pos - n_off;
+ *head_x = cur_x - x_off;
+ *head_y = cur_y - y_off;
+ *head_glyphs = cur_glyphs - n_off;
+ }
+ return TRUE;
+}
+
+/*
+ * This function detects glyph lists's overlapping.
+ *
+ * If check_fake_overlap is set, then it will check the glyph's left
+ * and right small boxes's real overlapping pixels. And if there is
+ * no real pixel overlapping, then it will not be treated as overlapped
+ * case. And we also can configured it to ignore less than 2 pixels
+ * overlappig.
+ *
+ * This function analyzes all the lists and split the list to multiple
+ * lists which are pure overlapped glyph lists or pure non-overlapped
+ * list if the overlapping only ocurr on the two adjacent glyphs.
+ * Otherwise, it return -1.
+ *
+ **/
+
+static int
glamor_glyphs_intersect(int nlist, GlyphListPtr list, GlyphPtr * glyphs,
PictFormatShort mask_format,
- ScreenPtr screen, Bool check_fake_overlap)
+ ScreenPtr screen, Bool check_fake_overlap,
+ struct glamor_glyph_list * fixed_list,
+ int fixed_size)
{
int x1, x2, y1, y2;
int n;
int x, y;
- BoxRec extents;
+ BoxRec extents, prev_extents;
Bool first = TRUE;
+ Bool need_free_fixed_list = FALSE;
struct glamor_glyph *priv;
-
+ Bool in_non_intersected_list = -1;
+ GlyphListPtr head_list, prev_list, saved_list;
+ int head_x, head_y, head_pos;
+ int fixed_cnt = 0;
+ GlyphPtr *head_glyphs;
+ GlyphListPtr cur_list = list;
+
+ saved_list = list;
x = 0;
y = 0;
extents.x1 = 0;
extents.y1 = 0;
extents.x2 = 0;
extents.y2 = 0;
+ prev_extents = extents;
+ prev_list = list;
+ head_list = list;
+ DEBUGF("has %d lists.\n", nlist);
while (nlist--) {
BoxRec left_box, right_box;
Bool has_left_edge_box = FALSE, has_right_edge_box = FALSE;
- Bool left_to_right = TRUE;
+ Bool left_to_right;
struct glamor_glyph *left_priv, *right_priv;
x += list->xOff;
y += list->yOff;
n = list->len;
- list++;
+ left_to_right = TRUE;
+ cur_list = list++;
+
+ DEBUGF("current list %p has %d glyphs\n", cur_list, n);
while (n--) {
GlyphPtr glyph = *glyphs++;
+ DEBUGF("the %dth glyph\n", cur_list->len - n - 1);
if (glyph->info.width == 0
|| glyph->info.height == 0) {
x += glyph->info.xOff;
@@ -466,8 +754,11 @@ glamor_glyphs_intersect(int nlist, GlyphListPtr list, GlyphPtr * glyphs,
continue;
}
if (mask_format
- && mask_format != GlyphPicture(glyph)[screen->myNum]->format)
- return TRUE;
+ && mask_format != GlyphPicture(glyph)[screen->myNum]->format) {
+ need_free_fixed_list = TRUE;
+ goto done;
+ }
+
x1 = x - glyph->info.x;
if (x1 < MINSHORT)
x1 = MINSHORT;
@@ -476,6 +767,7 @@ glamor_glyphs_intersect(int nlist, GlyphListPtr list, GlyphPtr * glyphs,
y1 = MINSHORT;
if (check_fake_overlap)
priv = glamor_glyph_get_private(glyph);
+
x2 = x1 + glyph->info.width;
y2 = y1 + glyph->info.height;
@@ -490,6 +782,12 @@ glamor_glyphs_intersect(int nlist, GlyphListPtr list, GlyphPtr * glyphs,
extents.x2 = x2;
extents.y2 = y2;
+ first = FALSE;
+ head_list = cur_list;
+ head_pos = cur_list->len - n - 1;
+ head_x = x;
+ head_y = y;
+ head_glyphs = glyphs - 1;
if (check_fake_overlap && priv
&& priv->has_edge_map && glyph->info.yOff == 0) {
left_box.x1 = x1;
@@ -503,30 +801,28 @@ glamor_glyphs_intersect(int nlist, GlyphListPtr list, GlyphPtr * glyphs,
has_left_edge_box = TRUE;
has_right_edge_box = TRUE;
}
-
- first = FALSE;
} else {
if (x1 < extents.x2 && x2 > extents.x1
&& y1 < extents.y2
&& y2 > extents.y1) {
- if (check_fake_overlap && priv
+
+ if (check_fake_overlap && (has_left_edge_box || has_right_edge_box)
&& priv->has_edge_map && glyph->info.yOff == 0) {
int left_dx, right_dx;
unsigned long long intersected;
left_dx = has_left_edge_box ? 1 : 0;
right_dx = has_right_edge_box ? 1 : 0;
-
if (x1 + 1 < extents.x2 - right_dx && x2 - 1 > extents.x1 + left_dx)
- return TRUE;
+ goto real_intersected;
if (left_to_right && has_right_edge_box) {
if (x1 == right_box.x1) {
intersected = ((priv->left_x1_map & right_priv->right_x1_map)
| (priv->left_x2_map & right_priv->right_x2_map));
if (intersected)
- return TRUE;
+ goto real_intersected;
} else if (x1 == right_box.x2) {
intersected = (priv->left_x1_map & right_priv->right_x2_map);
if (intersected) {
@@ -535,7 +831,7 @@ glamor_glyphs_intersect(int nlist, GlyphListPtr list, GlyphPtr * glyphs,
intersected &= ~(1<<__fls(intersected));
if ((intersected & (intersected - 1)))
#endif
- return TRUE;
+ goto real_intersected;
}
}
} else if (!left_to_right && has_left_edge_box) {
@@ -547,20 +843,77 @@ glamor_glyphs_intersect(int nlist, GlyphListPtr list, GlyphPtr * glyphs,
intersected &= ~(1<<__fls(intersected));
if ((intersected & (intersected - 1)))
#endif
- return TRUE;
+ goto real_intersected;
}
} else if (x2 - 1 == right_box.x2) {
if ((priv->right_x1_map & left_priv->left_x1_map)
|| (priv->right_x2_map & left_priv->left_x2_map))
- return TRUE;
+ goto real_intersected;
}
} else {
if (x1 < extents.x2 && x1 + 2 > extents.x1)
- return TRUE;
+ goto real_intersected;
+ }
+ goto non_intersected;
+ } else {
+real_intersected:
+ DEBUGF("overlap with previous glyph.\n");
+ if (in_non_intersected_list == 1) {
+ if (fixed_cnt >= fixed_size) {
+ need_free_fixed_list = TRUE;
+ goto done;
+ }
+ if (!glyph_new_fixed_list(&fixed_list[fixed_cnt],
+ glyphs - 1,
+ &head_glyphs,
+ cur_list,
+ cur_list->len - (n + 1), x, y,
+ x1, y1, x2, y2,
+ &head_list,
+ &head_pos,
+ &head_x,
+ &head_y, &fixed_cnt,
+ NON_INTERSECTED,
+ prev_list,
+ &prev_extents
+ )){
+ need_free_fixed_list = TRUE;
+ goto done;
+ }
}
- } else
- return TRUE;
+
+ in_non_intersected_list = 0;
+
+ }
+ } else {
+non_intersected:
+ DEBUGF("doesn't overlap with previous glyph.\n");
+ if (in_non_intersected_list == 0) {
+ if (fixed_cnt >= fixed_size) {
+ need_free_fixed_list = TRUE;
+ goto done;
+ }
+ if (!glyph_new_fixed_list(&fixed_list[fixed_cnt],
+ glyphs - 1,
+ &head_glyphs,
+ cur_list,
+ cur_list->len - (n + 1), x, y,
+ x1, y1, x2, y2,
+ &head_list,
+ &head_pos,
+ &head_x,
+ &head_y, &fixed_cnt,
+ INTERSECTED,
+ prev_list,
+ &prev_extents
+ )) {
+ need_free_fixed_list = TRUE;
+ goto done;
+ }
+ }
+ in_non_intersected_list = 1;
}
+ prev_extents = extents;
}
if (check_fake_overlap && priv
@@ -571,11 +924,11 @@ glamor_glyphs_intersect(int nlist, GlyphListPtr list, GlyphPtr * glyphs,
left_box.y1 = y1;
has_left_edge_box = TRUE;
left_priv = priv;
- }
+ }
- if (!has_right_edge_box || x2 > extents.x2) {
- right_box.x1 = x2 - 2;
- right_box.x2 = x2 - 1;
+ if (!has_right_edge_box || x2 > extents.x2) {
+ right_box.x1 = x2 - 2;
+ right_box.x2 = x2 - 1;
right_box.y1 = y1;
has_right_edge_box = TRUE;
right_priv = priv;
@@ -594,10 +947,49 @@ glamor_glyphs_intersect(int nlist, GlyphListPtr list, GlyphPtr * glyphs,
x += glyph->info.xOff;
y += glyph->info.yOff;
+ prev_list = cur_list;
}
}
- return FALSE;
+ if (in_non_intersected_list == 0 && fixed_cnt == 0) {
+ fixed_cnt = -1;
+ goto done;
+ }
+
+ if ((in_non_intersected_list != -1
+ || head_pos != n) && (fixed_cnt > 0)) {
+ if (fixed_cnt >= fixed_size) {
+ need_free_fixed_list = TRUE;
+ goto done;
+ }
+ if (!glyph_new_fixed_list(&fixed_list[fixed_cnt],
+ glyphs - 1,
+ &head_glyphs,
+ cur_list,
+ cur_list->len - (n + 1), x, y,
+ x1, y1, x2, y2,
+ &head_list,
+ &head_pos,
+ &head_x,
+ &head_y, &fixed_cnt,
+ (!in_non_intersected_list) | 0x80,
+ prev_list,
+ &prev_extents
+ )) {
+ need_free_fixed_list = TRUE;
+ goto done;
+ }
+ }
+
+done:
+ if (need_free_fixed_list && fixed_cnt >= 0) {
+ while(fixed_cnt--) {
+ free(fixed_list[fixed_cnt].list);
+ }
+ }
+
+ DEBUGF("Got %d fixed list \n", fixed_cnt);
+ return fixed_cnt;
}
static inline unsigned int
@@ -690,6 +1082,7 @@ glamor_glyph_cache(glamor_screen_private *glamor, GlyphPtr glyph, int *out_x,
cache->evict = rand() % GLYPH_CACHE_SIZE;
}
+
cache->glyphs[pos] = glyph;
priv->cache = cache;
@@ -722,29 +1115,95 @@ glamor_glyph_cache(glamor_screen_private *glamor, GlyphPtr glyph, int *out_x,
return cache->picture;
}
typedef void (*glyphs_flush)(void * arg);
+struct glyphs_flush_dst_arg {
+ CARD8 op;
+ PicturePtr src;
+ PicturePtr dst;
+ glamor_glyph_buffer_t * buffer;
+ int x_src,y_src;
+ int x_dst, y_dst;
+};
+
+static struct glyphs_flush_dst_arg dst_arg;
+static struct glyphs_flush_mask_arg mask_arg;
+static glamor_glyph_buffer_t dst_buffer;
+static glamor_glyph_buffer_t mask_buffer;
+unsigned long long mask_glyphs_cnt = 0;
+unsigned long long dst_glyphs_cnt = 0;
+#define GLYPHS_DST_MODE_VIA_MASK 0
+#define GLYPHS_DST_MODE_VIA_MASK_CACHE 1
+#define GLYPHS_DST_MODE_TO_DST 2
+#define GLYPHS_DST_MODE_MASK_TO_DST 3
+
+struct glyphs_flush_mask_arg {
+ PicturePtr mask;
+ glamor_glyph_buffer_t *buffer;
+ struct glamor_glyph_mask_cache *maskcache;
+ unsigned int used_bitmap;
+};
+
+static void
+glamor_glyphs_flush_mask(struct glyphs_flush_mask_arg *arg)
+{
+ if (arg->buffer->count>0) {
+#ifdef RENDER
+ glamor_composite_glyph_rects(PictOpAdd, arg->buffer->source,
+ NULL, arg->mask,
+ arg->buffer->count,
+ arg->buffer->rects);
+#endif
+ }
+ arg->buffer->count = 0;
+ arg->buffer->source = NULL;
+
+}
+
+static void
+glamor_glyphs_flush_dst(struct glyphs_flush_dst_arg * arg)
+{
+ if (mask_buffer.count > 0) {
+ glamor_glyphs_flush_mask(&mask_arg);
+ }
+ if (mask_arg.used_bitmap) {
+ put_mask_cache_bitmap(mask_arg.maskcache, mask_arg.used_bitmap);
+ mask_arg.used_bitmap = 0;
+ }
+
+ if (arg->buffer->count > 0) {
+ glamor_composite_glyph_rects(arg->op, arg->src,
+ arg->buffer->source, arg->dst,
+ arg->buffer->count,
+ &arg->buffer->rects[0]);
+ arg->buffer->count = 0;
+ arg->buffer->source = NULL;
+ }
+}
+
static glamor_glyph_cache_result_t
glamor_buffer_glyph(glamor_screen_private *glamor_priv,
glamor_glyph_buffer_t * buffer,
- GlyphPtr glyph, int x_glyph, int y_glyph,
+ PictFormatShort format,
+ GlyphPtr glyph, struct glamor_glyph *priv,
+ int x_glyph, int y_glyph,
int dx, int dy, int w, int h,
+ int glyphs_dst_mode,
glyphs_flush glyphs_flush, void *flush_arg)
{
ScreenPtr screen = glamor_priv->screen;
- unsigned int format = (GlyphPicture(glyph)[screen->myNum])->format;
glamor_composite_rect_t *rect;
PicturePtr source;
- struct glamor_glyph *priv;
int x, y;
- PicturePtr glyph_picture = GlyphPicture(glyph)[screen->myNum];
glamor_glyph_cache_t *cache;
+ if (glyphs_dst_mode != GLYPHS_DST_MODE_MASK_TO_DST)
+ priv = glamor_glyph_get_private(glyph);
+
if (PICT_FORMAT_BPP(format) == 1)
format = PICT_a8;
cache =
- &glamor_priv->glyphCaches[PICT_FORMAT_RGB
- (glyph_picture->format) != 0];
+ &glamor_priv->glyphCaches[PICT_FORMAT_RGB(format) != 0];
if (buffer->source
&& buffer->source != cache->picture
@@ -759,25 +1218,36 @@ glamor_buffer_glyph(glamor_screen_private *glamor_priv,
glyphs_flush = NULL;
}
- priv = glamor_glyph_get_private(glyph);
-
if (priv && priv->cached) {
rect = &buffer->rects[buffer->count++];
rect->x_src = priv->x + dx;
rect->y_src = priv->y + dy;
if (buffer->source == NULL)
buffer->source = priv->cache->picture;
- assert(priv->cache->glyphs[priv->pos] == glyph);
+ if (glyphs_dst_mode <= GLYPHS_DST_MODE_VIA_MASK_CACHE)
+ assert(priv->cache->glyphs[priv->pos] == glyph);
} else {
+ assert(glyphs_dst_mode != GLYPHS_DST_MODE_MASK_TO_DST);
if (glyphs_flush)
(*glyphs_flush)(flush_arg);
source = glamor_glyph_cache(glamor_priv, glyph, &x, &y);
+
if (source != NULL) {
rect = &buffer->rects[buffer->count++];
rect->x_src = x + dx;
rect->y_src = y + dy;
if (buffer->source == NULL)
buffer->source = source;
+ if (glyphs_dst_mode == GLYPHS_DST_MODE_VIA_MASK_CACHE) {
+ glamor_gl_dispatch *dispatch;
+ /* mode 1 means we are using global mask cache,
+ * thus we have to composite from the cache picture
+ * to the cache picture, we need a flush here to make
+ * sure latter we get the corret glyphs data.*/
+ dispatch = glamor_get_dispatch(glamor_priv);
+ dispatch->glFlush();
+ glamor_put_dispatch(glamor_priv);
+ }
} else {
/* Couldn't find the glyph in the cache, use the glyph picture directly */
source = GlyphPicture(glyph)[screen->myNum];
@@ -794,31 +1264,78 @@ glamor_buffer_glyph(glamor_screen_private *glamor_priv,
priv = glamor_glyph_get_private(glyph);
}
- rect->x_dst = x_glyph - glyph->info.x;
- rect->y_dst = y_glyph - glyph->info.y;
+ rect->x_dst = x_glyph;
+ rect->y_dst = y_glyph;
+ if (glyphs_dst_mode != GLYPHS_DST_MODE_MASK_TO_DST) {
+ rect->x_dst -= glyph->info.x;
+ rect->y_dst -= glyph->info.y;
+ }
rect->width = w;
rect->height = h;
+ if (glyphs_dst_mode > GLYPHS_DST_MODE_VIA_MASK_CACHE) {
+ rect->x_mask = rect->x_src;
+ rect->y_mask = rect->y_src;
+ rect->x_src = dst_arg.x_src + rect->x_dst - dst_arg.x_dst;
+ rect->y_src = dst_arg.y_src + rect->y_dst - dst_arg.y_dst;
+ }
+
return GLAMOR_GLYPH_SUCCESS;
}
-struct glyphs_flush_mask_arg {
- PicturePtr mask;
- glamor_glyph_buffer_t *buffer;
-};
static void
-glamor_glyphs_flush_mask(struct glyphs_flush_mask_arg *arg)
+glamor_buffer_glyph_clip(glamor_screen_private *glamor_priv,
+ BoxPtr rects,
+ int nrect, PictFormatShort format,
+ GlyphPtr glyph, struct glamor_glyph *priv,
+ int glyph_x, int glyph_y,
+ int glyph_dx, int glyph_dy,
+ int width, int height,
+ int glyphs_mode,
+ glyphs_flush flush_func,
+ void *arg
+ )
{
-#ifdef RENDER
- glamor_composite_glyph_rects(PictOpAdd, arg->buffer->source,
- NULL, arg->mask,
- arg->buffer->count,
- arg->buffer->rects);
-#endif
- arg->buffer->count = 0;
- arg->buffer->source = NULL;
+ int i;
+ for (i = 0; i < nrect; i++) {
+ int dst_x, dst_y;
+ int dx, dy;
+ int x2, y2;
+
+ dst_x = glyph_x - glyph_dx;
+ dst_y = glyph_y - glyph_dy;
+ x2 = dst_x + width;
+ y2 = dst_y + height;
+ dx = dy = 0;
+ if (rects[i].y1 >= y2)
+ break;
+
+ if (dst_x < rects[i].x1)
+ dx = rects[i].x1 - dst_x, dst_x = rects[i].x1;
+ if (x2 > rects[i].x2)
+ x2 = rects[i].x2;
+ if (dst_y < rects[i].y1)
+ dy = rects[i].y1 - dst_y, dst_y = rects[i].y1;
+ if (y2 > rects[i].y2)
+ y2 = rects[i].y2;
+ if (dst_x < x2 && dst_y < y2) {
+
+ glamor_buffer_glyph(glamor_priv,
+ &dst_buffer,
+ format,
+ glyph, priv,
+ dst_x + glyph_dx,
+ dst_y + glyph_dy,
+ dx, dy,
+ x2 - dst_x, y2 - dst_y,
+ glyphs_mode,
+ flush_func,
+ arg);
+ }
+ }
}
+
static void
glamor_glyphs_via_mask(CARD8 op,
PicturePtr src,
@@ -826,7 +1343,8 @@ glamor_glyphs_via_mask(CARD8 op,
PictFormatPtr mask_format,
INT16 x_src,
INT16 y_src,
- int nlist, GlyphListPtr list, GlyphPtr * glyphs)
+ int nlist, GlyphListPtr list, GlyphPtr * glyphs,
+ Bool use_mask_cache)
{
PixmapPtr mask_pixmap = 0;
PicturePtr mask;
@@ -839,11 +1357,16 @@ glamor_glyphs_via_mask(CARD8 op,
int error;
BoxRec extents = { 0, 0, 0, 0 };
XID component_alpha;
+ glamor_screen_private *glamor_priv;
+ int need_free_mask = FALSE;
glamor_glyph_buffer_t buffer;
- xRectangle fill_rect;
struct glyphs_flush_mask_arg arg;
- GCPtr gc;
- glamor_screen_private *glamor_priv;
+ glamor_glyph_buffer_t *pmask_buffer;
+ struct glyphs_flush_mask_arg *pmask_arg;
+ struct glamor_glyph_mask_cache_entry *mce = NULL;
+ struct glamor_glyph_mask_cache *maskcache;
+ glamor_glyph_cache_t *cache;
+ int glyphs_dst_mode;
glamor_glyph_extents(nlist, list, glyphs, &extents);
@@ -861,113 +1384,173 @@ glamor_glyphs_via_mask(CARD8 op,
mask_format = a8Format;
}
- mask_pixmap = screen->CreatePixmap(screen, width, height,
- mask_format->depth,
- CREATE_PIXMAP_USAGE_SCRATCH);
- if (!mask_pixmap)
- return;
- component_alpha = NeedsComponent(mask_format->format);
- mask = CreatePicture(0, &mask_pixmap->drawable,
- mask_format, CPComponentAlpha,
- &component_alpha, serverClient, &error);
- if (!mask) {
- screen->DestroyPixmap(mask_pixmap);
- return;
- }
- gc = GetScratchGC(mask_pixmap->drawable.depth, screen);
- ValidateGC(&mask_pixmap->drawable, gc);
- gc->fillStyle = FillSolid;
- //glamor_fill(&mask_pixmap->drawable, gc, 0, 0, width, height, TRUE);
- fill_rect.x = 0;
- fill_rect.y = 0;
- fill_rect.width = width;
- fill_rect.height = height;
- gc->ops->PolyFillRect(&mask_pixmap->drawable, gc, 1, &fill_rect);
- FreeScratchGC(gc);
+ cache = &glamor_priv->glyphCaches
+ [PICT_FORMAT_RGB(mask_format->format) != 0];
+ maskcache = mask_cache[PICT_FORMAT_RGB(mask_format->format) != 0];
+
x = -extents.x1;
y = -extents.y1;
+ if (!use_mask_cache
+ || width > (CACHE_PICTURE_SIZE/4)
+ || height > MASK_CACHE_MAX_SIZE) {
+new_mask_pixmap:
+ mask_pixmap = glamor_create_pixmap(screen, width, height,
+ mask_format->depth,
+ CREATE_PIXMAP_USAGE_SCRATCH);
+ if (!mask_pixmap) {
+ glamor_destroy_pixmap(mask_pixmap);
+ return;
+ }
+ glamor_solid(mask_pixmap, 0, 0, width, height, GXcopy, 0xFFFFFFFF, 0);
+ component_alpha = NeedsComponent(mask_format->format);
+ mask = CreatePicture(0, &mask_pixmap->drawable,
+ mask_format, CPComponentAlpha,
+ &component_alpha, serverClient, &error);
+ if (!mask)
+ return;
+ need_free_mask = TRUE;
+ pmask_arg = &arg;
+ pmask_buffer = &buffer;
+ pmask_buffer->count = 0;
+ pmask_buffer->source = NULL;
+ pmask_arg->used_bitmap = 0;
+ glyphs_dst_mode = GLYPHS_DST_MODE_VIA_MASK;
+ } else {
+ int retry_cnt = 0;
+retry:
+ mce = get_mask_cache(maskcache,
+ (width + MASK_CACHE_MAX_SIZE - 1) / MASK_CACHE_MAX_SIZE);
+
+ if (mce == NULL) {
+ glamor_glyphs_flush_dst(&dst_arg);
+ retry_cnt++;
+ if (retry_cnt > 2) {
+ assert(0);
+ goto new_mask_pixmap;
+ }
+ goto retry;
+ }
- buffer.count = 0;
- buffer.source = NULL;
+ mask = cache->picture;
+ x += mce->x;
+ y += mce->y;
+ mce->width = (width + MASK_CACHE_MAX_SIZE - 1) / MASK_CACHE_MAX_SIZE;
+ mce->height = 1;
+ if (mask_arg.mask && mask_arg.mask != mask
+ && mask_buffer.count != 0)
+ glamor_glyphs_flush_dst(&dst_arg);
+ pmask_arg = &mask_arg;
+ pmask_buffer = &mask_buffer;
+ pmask_arg->maskcache = maskcache;
+ glyphs_dst_mode = GLYPHS_DST_MODE_VIA_MASK_CACHE;
+ }
+ pmask_arg->mask = mask;
+ pmask_arg->buffer = pmask_buffer;
while (nlist--) {
x += list->xOff;
y += list->yOff;
n = list->len;
+ mask_glyphs_cnt += n;
while (n--) {
glyph = *glyphs++;
if (glyph->info.width > 0
&& glyph->info.height > 0) {
glyphs_flush flush_func;
- if (buffer.count) {
- arg.mask = mask;
- arg.buffer = &buffer;
- flush_func = (glyphs_flush)glamor_glyphs_flush_mask;
+ void *arg;
+ if (need_free_mask) {
+ if (pmask_buffer->count)
+ flush_func = (glyphs_flush)glamor_glyphs_flush_mask;
+ else
+ flush_func = NULL;
+ arg = pmask_arg;
+ } else {
+ /* If we are using global mask cache, then we need to
+ * flush dst instead of mask. As some dst depends on the
+ * previous mask result. Just flush mask can't get all previous's
+ * overlapped glyphs.*/
+ if (dst_buffer.count || mask_buffer.count)
+ flush_func = (glyphs_flush)glamor_glyphs_flush_dst;
+ else
+ flush_func = NULL;
+ arg = &dst_arg;
}
- else
- flush_func = NULL;
-
- glamor_buffer_glyph(glamor_priv, &buffer,
- glyph, x, y,
+ glamor_buffer_glyph(glamor_priv, pmask_buffer,
+ mask_format->format,
+ glyph, NULL, x, y,
0, 0,
glyph->info.width, glyph->info.height,
+ glyphs_dst_mode,
flush_func,
- (void*)&arg);
+ (void*)arg);
}
-
x += glyph->info.xOff;
y += glyph->info.yOff;
}
list++;
}
- if (buffer.count) {
- arg.mask = mask;
- arg.buffer = &buffer;
- glamor_glyphs_flush_mask(&arg);
- }
-
x = extents.x1;
y = extents.y1;
- CompositePicture(op,
- src,
- mask,
- dst,
- x_src + x - x_dst,
- y_src + y - y_dst, 0, 0, x, y, width, height);
- FreePicture(mask, 0);
- screen->DestroyPixmap(mask_pixmap);
-}
-
-struct glyphs_flush_dst_arg {
- CARD8 op;
- PicturePtr src;
- PicturePtr dst;
- glamor_glyph_buffer_t * buffer;
- INT16 x_src;
- INT16 y_src;
- INT16 x_dst;
- INT16 y_dst;
-};
+ if (need_free_mask) {
+ glamor_glyphs_flush_mask(pmask_arg);
+ CompositePicture(op,
+ src,
+ mask,
+ dst,
+ x_src + x - x_dst,
+ y_src + y - y_dst, 0, 0, x, y, width, height);
+ FreePicture(mask, 0);
+ glamor_destroy_pixmap(mask_pixmap);
+ } else {
+ struct glamor_glyph priv;
+ glyphs_flush flush_func;
+ BoxPtr rects;
+ int nrect;
+
+ priv.cache = cache;
+ priv.x = mce->x;
+ priv.y = mce->y;
+ priv.cached = TRUE;
+ rects = REGION_RECTS(dst->pCompositeClip);
+ nrect = REGION_NUM_RECTS(dst->pCompositeClip);
+
+ pmask_arg->used_bitmap |= ((1 << mce->width) - 1) << mce->idx;
+ dst_arg.op = op;
+ dst_arg.src = src;
+ dst_arg.dst = dst;
+ dst_arg.buffer = &dst_buffer;
+ dst_arg.x_src = x_src;
+ dst_arg.y_src = y_src;
+ dst_arg.x_dst = x_dst;
+ dst_arg.y_dst = y_dst;
+
+ if (dst_buffer.source == NULL) {
+ dst_buffer.source = cache->picture;
+ } else if (dst_buffer.source != cache->picture) {
+ glamor_glyphs_flush_dst(&dst_arg);
+ dst_buffer.source = cache->picture;
+ }
-static void
-glamor_glyphs_flush_dst(struct glyphs_flush_dst_arg * arg)
-{
- int i;
- glamor_composite_rect_t *rect = &arg->buffer->rects[0];
- for (i = 0; i < arg->buffer->count; i++, rect++) {
- rect->x_mask = rect->x_src;
- rect->y_mask = rect->y_src;
- rect->x_src = arg->x_src + rect->x_dst - arg->x_dst;
- rect->y_src = arg->y_src + rect->y_dst - arg->y_dst;
+ x += dst->pDrawable->x;
+ y += dst->pDrawable->y;
+
+ if (dst_buffer.count || mask_buffer.count)
+ flush_func = (glyphs_flush)glamor_glyphs_flush_dst;
+ else
+ flush_func = NULL;
+
+ glamor_buffer_glyph_clip(glamor_priv,
+ rects, nrect,
+ mask_format->format,
+ NULL, &priv,
+ x, y,
+ 0, 0,
+ width, height,
+ GLYPHS_DST_MODE_MASK_TO_DST,
+ flush_func,
+ (void *)&dst_arg
+ );
}
-
- glamor_composite_glyph_rects(arg->op, arg->src,
- arg->buffer->source, arg->dst,
- arg->buffer->count,
- &arg->buffer->rects[0]);
-
- arg->buffer->count = 0;
- arg->buffer->source = NULL;
}
static void
@@ -984,82 +1567,54 @@ glamor_glyphs_to_dst(CARD8 op,
int x_dst = list->xOff, y_dst = list->yOff;
int n;
GlyphPtr glyph;
- glamor_glyph_buffer_t buffer;
- struct glyphs_flush_dst_arg arg;
BoxPtr rects;
int nrect;
glamor_screen_private *glamor_priv;
- buffer.count = 0;
- buffer.source = NULL;
-
rects = REGION_RECTS(dst->pCompositeClip);
nrect = REGION_NUM_RECTS(dst->pCompositeClip);
glamor_priv = glamor_get_screen_private(screen);
- arg.op = op;
- arg.src = src;
- arg.dst = dst;
- arg.buffer = &buffer;
- arg.x_src = x_src;
- arg.y_src = y_src;
- arg.x_dst = x_dst;
- arg.y_dst = y_dst;
+ dst_arg.op = op;
+ dst_arg.src = src;
+ dst_arg.dst = dst;
+ dst_arg.buffer = &dst_buffer;
+ dst_arg.x_src = x_src;
+ dst_arg.y_src = y_src;
+ dst_arg.x_dst = x_dst;
+ dst_arg.y_dst = y_dst;
+ x = dst->pDrawable->x;
+ y = dst->pDrawable->y;
while (nlist--) {
x += list->xOff;
y += list->yOff;
n = list->len;
+ dst_glyphs_cnt += n;
while (n--) {
- int i;
glyph = *glyphs++;
if (glyph->info.width > 0
&& glyph->info.height > 0) {
glyphs_flush flush_func;
- if (buffer.count)
+ if (dst_buffer.count || mask_buffer.count)
flush_func = (glyphs_flush)glamor_glyphs_flush_dst;
else
flush_func = NULL;
-
- for (i = 0; i < nrect; i++) {
- int dst_x, dst_y;
- int dx, dy;
- int x2, y2;
-
- dst_x = x - glyph->info.x;
- dst_y = y - glyph->info.y;
- x2 = dst_x + glyph->info.width;
- y2 = dst_y + glyph->info.height;
- dx = dy = 0;
- if (rects[i].y1 >= y2)
- break;
-
- if (dst_x < rects[i].x1)
- dx = rects[i].x1 - dst_x, dst_x = rects[i].x1;
- if (x2 > rects[i].x2)
- x2 = rects[i].x2;
- if (dst_y < rects[i].y1)
- dy = rects[i].y1 - dst_y, dst_y = rects[i].y1;
- if (y2 > rects[i].y2)
- y2 = rects[i].y2;
-
- if (dst_x < x2 && dst_y < y2) {
-
- glamor_buffer_glyph(glamor_priv,
- &buffer,
- glyph,
- dst_x + glyph->info.x,
- dst_y + glyph->info.y,
- dx, dy,
- x2 - dst_x, y2 - dst_y,
- flush_func,
- (void*)&arg);
- }
- }
+ glamor_buffer_glyph_clip(glamor_priv,
+ rects, nrect,
+ (GlyphPicture(glyph)[screen->myNum])->format,
+ glyph, NULL,
+ x, y,
+ glyph->info.x, glyph->info.y,
+ glyph->info.width, glyph->info.height,
+ GLYPHS_DST_MODE_TO_DST,
+ flush_func,
+ (void *)&dst_arg
+ );
}
x += glyph->info.xOff;
@@ -1067,9 +1622,13 @@ glamor_glyphs_to_dst(CARD8 op,
}
list++;
}
-
- if (buffer.count)
- glamor_glyphs_flush_dst(&arg);
+}
+#define MAX_FIXED_SIZE
+static void
+glamor_glyphs_reset_buffer(glamor_glyph_buffer_t *buffer)
+{
+ buffer->count = 0;
+ buffer->source = NULL;
}
static Bool
@@ -1081,8 +1640,10 @@ _glamor_glyphs(CARD8 op,
INT16 y_src, int nlist, GlyphListPtr list,
GlyphPtr * glyphs, Bool fallback)
{
- Bool intersected = FALSE;
PictFormatShort format;
+ int fixed_size, fixed_cnt = 0;
+ struct glamor_glyph_list *fixed_list = NULL;
+ Bool need_free_list = FALSE;
#ifndef GLYPHS_NO_EDEGEMAP_OVERLAP_CHECK
Bool check_fake_overlap = TRUE;
if (!(op == PictOpOver
@@ -1098,39 +1659,93 @@ _glamor_glyphs(CARD8 op,
#else
Bool check_fake_overlap = FALSE;
#endif
+ if (mask_format)
+ format = mask_format->depth << 24 | mask_format->format;
+ else
+ format = 0;
+
+ fixed_size = 32;
+ glamor_glyphs_reset_buffer(&dst_buffer);
if (!mask_format || (((nlist == 1 && list->len == 1) || op == PictOpAdd)
&& (dst->format == ((mask_format->depth << 24) | mask_format->format)))) {
glamor_glyphs_to_dst(op, src, dst, x_src, y_src, nlist,
list, glyphs);
- return TRUE;
+ goto last_flush;
}
- if (mask_format)
- format = mask_format->depth << 24 | mask_format->format;
- else
- format = 0;
+ glamor_glyphs_reset_buffer(&mask_buffer);
- intersected = glamor_glyphs_intersect(nlist, list, glyphs,
+ /* We have mask_format. Need to check the real overlap or not.*/
+ format = mask_format->depth << 24 | mask_format->format;
+
+ fixed_list = calloc(fixed_size, sizeof(*fixed_list));
+ if (unlikely(fixed_list == NULL))
+ fixed_size = 0;
+ fixed_cnt = glamor_glyphs_intersect(nlist, list, glyphs,
format, dst->pDrawable->pScreen,
- check_fake_overlap);
+ check_fake_overlap,
+ fixed_list, fixed_size);
+ if (fixed_cnt == 0)
+ mask_format = NULL;
+ need_free_list = TRUE;
+
+ if (fixed_cnt <= 0) {
+ if (mask_format == NULL) {
+ glamor_glyphs_to_dst(op, src, dst, x_src, y_src, nlist,
+ list, glyphs);
+ goto last_flush;
+ } else {
+ glamor_glyphs_via_mask(op, src, dst, mask_format,
+ x_src, y_src, nlist, list, glyphs,
+ FALSE);
+ goto free_fixed_list;
+ }
+ } else {
- if (!intersected) {
- glamor_glyphs_to_dst(op, src, dst, x_src, y_src, nlist,
- list, glyphs);
- return TRUE;
+ /* We have splitted the original list to serval list, some are overlapped
+ * and some are non-overlapped. For the non-overlapped, we render it to
+ * dst directly. For the overlapped, we render it to mask picture firstly,
+ * then render the mask to dst. If we can use mask cache which is in the
+ * glyphs cache's last row, we can accumulate the rendering of mask to dst
+ * with the other dst_buffer's rendering operations thus can reduce the call
+ * of glDrawElements.
+ *
+ * */
+ struct glamor_glyph_list *saved_list;
+
+ saved_list = fixed_list;
+ mask_arg.used_bitmap = 0;
+ while(fixed_cnt--) {
+ if (fixed_list->type == NON_INTERSECTED) {
+ glamor_glyphs_to_dst(op, src, dst,
+ x_src, y_src,
+ fixed_list->nlist,
+ fixed_list->list,
+ fixed_list->glyphs);
+ }
+ else
+ glamor_glyphs_via_mask(op, src, dst,
+ mask_format, x_src, y_src,
+ fixed_list->nlist,
+ fixed_list->list,
+ fixed_list->glyphs, TRUE);
+
+ free(fixed_list->list);
+ fixed_list++;
+ }
+ free(saved_list);
+ need_free_list = FALSE;
}
- if (mask_format)
- glamor_glyphs_via_mask(op, src, dst, mask_format,
- x_src, y_src, nlist, list, glyphs);
- else {
- /* No mask_format and has intersect and glyphs have different format.
- * XXX do we need to implement a new glyphs rendering function for
- * this case?*/
- glamor_glyphs_to_dst(op, src, dst, x_src, y_src, nlist, list, glyphs);
+last_flush:
+ if (dst_buffer.count || mask_buffer.count)
+ glamor_glyphs_flush_dst(&dst_arg);
+free_fixed_list:
+ if(need_free_list) {
+ assert(fixed_cnt <= 0);
+ free(fixed_list);
}
-
return TRUE;
}