diff options
-rw-r--r-- | src/glamor_glyphs.c | 1045 |
1 files changed, 830 insertions, 215 deletions
diff --git a/src/glamor_glyphs.c b/src/glamor_glyphs.c index c2a750d..f63feac 100644 --- a/src/glamor_glyphs.c +++ b/src/glamor_glyphs.c @@ -64,8 +64,11 @@ #define CACHE_PICTURE_SIZE 1024 #define GLYPH_MIN_SIZE 8 -#define GLYPH_MAX_SIZE 64 -#define GLYPH_CACHE_SIZE (CACHE_PICTURE_SIZE * CACHE_PICTURE_SIZE / (GLYPH_MIN_SIZE * GLYPH_MIN_SIZE)) +#define GLYPH_MAX_SIZE 64 +#define GLYPH_CACHE_SIZE ((CACHE_PICTURE_SIZE) * CACHE_PICTURE_SIZE / (GLYPH_MIN_SIZE * GLYPH_MIN_SIZE)) +#define MASK_CACHE_MAX_SIZE 32 +#define MASK_CACHE_WIDTH (CACHE_PICTURE_SIZE / MASK_CACHE_MAX_SIZE) +#define MASK_CACHE_MASK ((1LL << (MASK_CACHE_WIDTH)) - 1) typedef struct { PicturePtr source; @@ -78,7 +81,7 @@ struct glamor_glyph { uint16_t x, y; uint16_t size, pos; unsigned long long left_x1_map, left_x2_map; - unsigned long long right_x1_map, right_x2_map; /* Use to check real pixel overlap or not. */ + unsigned long long right_x1_map, right_x2_map; /* Use to check real intersect or not. */ Bool has_edge_map; Bool cached; }; @@ -89,8 +92,6 @@ typedef enum { GLAMOR_GLYPH_NEED_FLUSH, /* would evict a glyph already in the buffer */ } glamor_glyph_cache_result_t; - - #define NeedsComponent(f) (PICT_FORMAT_A(f) != 0 && PICT_FORMAT_RGB(f) != 0) static DevPrivateKeyRec glamor_glyph_key; @@ -100,6 +101,163 @@ glamor_glyph_get_private(GlyphPtr glyph) return (struct glamor_glyph*)glyph->devPrivates; } +/* + * Mask cache is located at the corresponding cache picture's last row. + * and is deadicated for the mask picture when do the glyphs_via_mask. + * + * As we split the glyphs list according to its overlapped or non-overlapped, + * we can reduce the length of glyphs to do the glyphs_via_mask to 2 or 3 + * glyphs one time for most cases. Thus it give us a case to allocate a + * small portion of the corresponding cache directly as the mask picture. + * Then we can rendering the glyphs to this mask picture, and latter we + * can accumulate the second steps, composite the mask to the dest with + * the other non-overlapped glyphs's rendering process. + * Another major benefit is we now only need to clear a relatively small mask + * region then before. It also make us implement a bunch mask picture clearing + * algorithm to avoid too frequently small region clearing. + * + * If there is no any overlapping, this method will not get performance gain. + * If there is some overlapping, then this algorithm can get about 15% performance + * gain. + */ + +struct glamor_glyph_mask_cache_entry { + int idx; + int width; + int height; + int x; + int y; +}; + +static struct glamor_glyph_mask_cache { + PixmapPtr pixmap; + struct glamor_glyph_mask_cache_entry mcache[MASK_CACHE_WIDTH]; + unsigned int free_bitmap; + unsigned int cleared_bitmap; +}*mask_cache[GLAMOR_NUM_GLYPH_CACHE_FORMATS] = {NULL}; + +static void +clear_mask_cache_bitmap(struct glamor_glyph_mask_cache *maskcache, + unsigned int clear_mask_bits) +{ + unsigned int i = 0; + BoxRec box[MASK_CACHE_WIDTH]; + int box_cnt = 0; + + assert((clear_mask_bits & ~MASK_CACHE_MASK) == 0); + for(i = 0; i < MASK_CACHE_WIDTH;i++) + { + if (clear_mask_bits & (1 << i)) { + box[box_cnt].x1 = maskcache->mcache[i].x; + box[box_cnt].x2 = maskcache->mcache[i].x + MASK_CACHE_MAX_SIZE; + box[box_cnt].y1 = maskcache->mcache[i].y; + box[box_cnt].y2 = maskcache->mcache[i].y + MASK_CACHE_MAX_SIZE; + box_cnt++; + } + } + glamor_solid_boxes(maskcache->pixmap, box, box_cnt, 0); + maskcache->cleared_bitmap |= clear_mask_bits; +} + +static void +clear_mask_cache(struct glamor_glyph_mask_cache *maskcache) +{ + int x = 0; + int cnt = MASK_CACHE_WIDTH; + unsigned int i = 0; + struct glamor_glyph_mask_cache_entry *mce; + glamor_solid(maskcache->pixmap, 0, CACHE_PICTURE_SIZE, CACHE_PICTURE_SIZE, + MASK_CACHE_MAX_SIZE, GXcopy, 0xFFFFFFFF, 0); + mce = &maskcache->mcache[0]; + while(cnt--) { + mce->width = 0; + mce->height = 0; + mce->x = x; + mce->y = CACHE_PICTURE_SIZE; + mce->idx = i++; + x += MASK_CACHE_MAX_SIZE; + mce++; + } + maskcache->free_bitmap = MASK_CACHE_MASK; + maskcache->cleared_bitmap = MASK_CACHE_MASK; +} + +static int +find_continuous_bits(unsigned int bits, int bits_cnt, unsigned int *pbits_mask) +{ + int idx = 0; + unsigned int bits_mask; + bits_mask = ((1LL << bits_cnt) - 1); + + if (unlikely(bits_cnt > 56)) { + while(bits) { + if ((bits & bits_mask) == bits_mask) { + *pbits_mask = bits_mask << idx; + return idx; + } + bits >>= 1; + idx++; + } + } else { + idx = __fls(bits); + while(bits) { + unsigned int temp_bits; + temp_bits = bits_mask << (idx - bits_cnt + 1); + if ((bits & temp_bits) == temp_bits) { + *pbits_mask = temp_bits; + return (idx - bits_cnt + 1); + } + /* Find first zero. And clear the tested bit.*/ + bits &= ~(1LL<<idx); + idx = __fls(~bits); + bits &= ~((1LL << idx) - 1); + idx--; + } + } + return -1; +} + +static struct glamor_glyph_mask_cache_entry * +get_mask_cache(struct glamor_glyph_mask_cache *maskcache, int blocks) +{ + int free_cleared_bit, idx = -1; + int retry_cnt = 0; + unsigned int bits_mask; + + if (maskcache->free_bitmap == 0) + return NULL; +retry: + free_cleared_bit = maskcache->free_bitmap & maskcache->cleared_bitmap; + if (free_cleared_bit && blocks == 1) { + idx = __fls(free_cleared_bit); + bits_mask = 1 << idx; + } else if (free_cleared_bit && blocks > 1) { + idx = find_continuous_bits(free_cleared_bit, blocks, &bits_mask); + } + + if (idx < 0) { + clear_mask_cache_bitmap(maskcache, maskcache->free_bitmap); + if (retry_cnt++ > 2) + return NULL; + goto retry; + } + + maskcache->cleared_bitmap &= ~bits_mask; + maskcache->free_bitmap &= ~bits_mask; + DEBUGF("get idx %d free %x clear %x \n", + idx, maskcache->free_bitmap, maskcache->cleared_bitmap); + return &maskcache->mcache[idx]; +} + +static void +put_mask_cache_bitmap(struct glamor_glyph_mask_cache *maskcache, + unsigned int bitmap) +{ + maskcache->free_bitmap |= bitmap; + DEBUGF("put bitmap %x free %x clear %x \n", + bitmap, maskcache->free_bitmap, maskcache->cleared_bitmap); +} + static void glamor_unrealize_glyph_caches(ScreenPtr pScreen) { @@ -117,6 +275,9 @@ glamor_unrealize_glyph_caches(ScreenPtr pScreen) if (cache->glyphs) free(cache->glyphs); + + if (mask_cache[i]) + free(mask_cache[i]); } glamor->glyph_cache_initialized = FALSE; } @@ -136,6 +297,7 @@ glamor_glyphs_fini(ScreenPtr pScreen) * This function allocates the storage pixmap, and then fills in the * rest of the allocated structures for all caches with the given format. */ + static Bool glamor_realize_glyph_caches(ScreenPtr pScreen) { @@ -167,7 +329,7 @@ glamor_realize_glyph_caches(ScreenPtr pScreen) /* Now allocate the pixmap and picture */ pixmap = pScreen->CreatePixmap(pScreen, CACHE_PICTURE_SIZE, - CACHE_PICTURE_SIZE, depth, + CACHE_PICTURE_SIZE + MASK_CACHE_MAX_SIZE, depth, 0); if (!pixmap) goto bail; @@ -189,6 +351,9 @@ glamor_realize_glyph_caches(ScreenPtr pScreen) goto bail; cache->evict = rand() % GLYPH_CACHE_SIZE; + mask_cache[i] = calloc(1, sizeof(*mask_cache[i])); + mask_cache[i]->pixmap = pixmap; + clear_mask_cache(mask_cache[i]); } assert(i == GLAMOR_NUM_GLYPH_CACHE_FORMATS); @@ -422,43 +587,166 @@ glamor_glyph_priv_get_edge_map(GlyphPtr glyph, struct glamor_glyph *priv, return; } - - /** * Returns TRUE if the glyphs in the lists intersect. Only checks based on * bounding box, which appears to be good enough to catch most cases at least. */ + +#define INTERSECTED_TYPE_MASK 1 +#define NON_INTERSECTED 0 +#define INTERSECTED 1 + +struct glamor_glyph_list { + int nlist; + GlyphListPtr list; + GlyphPtr *glyphs; + int type; +}; + static Bool +glyph_new_fixed_list(struct glamor_glyph_list *fixed_list, + GlyphPtr *cur_glyphs, + GlyphPtr **head_glyphs, + GlyphListPtr cur_list, + int cur_pos, int cur_x, int cur_y, + int x1, int y1, int x2, int y2, + GlyphListPtr *head_list, + int *head_pos, + int *head_x, + int *head_y, + int *fixed_cnt, + int type, + GlyphListPtr prev_list, + BoxPtr prev_extents + ) +{ + int x_off = 0; + int y_off = 0; + int n_off = 0; + int list_cnt; + if (type == NON_INTERSECTED) { + if (x1 < prev_extents->x2 && x2 > prev_extents->x1 + && y1 < prev_extents->y2 && y2 > prev_extents->y1) + return FALSE; + x_off = (*(cur_glyphs-1))->info.xOff; + y_off = (*(cur_glyphs-1))->info.yOff; + n_off = 1; + } + + list_cnt = cur_list - *head_list + 1; + if (cur_pos <= n_off) { + DEBUGF("break at %d n_off %d\n", cur_pos, n_off); + list_cnt--; + if (cur_pos < n_off) { + /* we overlap with previous list's last glyph. */ + x_off += cur_list->xOff; + y_off += cur_list->yOff; + cur_list--; + cur_pos = cur_list->len; + if (cur_pos <= n_off) { + list_cnt--; + } + } + } + DEBUGF("got %d lists\n", list_cnt); + if (list_cnt != 0) { + fixed_list->list = malloc(list_cnt * sizeof(*cur_list)); + memcpy(fixed_list->list, *head_list, list_cnt * sizeof(*cur_list)); + fixed_list->list[0].xOff = *head_x; + fixed_list->list[0].yOff = *head_y; + fixed_list->glyphs = *head_glyphs; + fixed_list->type = type & INTERSECTED_TYPE_MASK; + fixed_list->nlist = list_cnt; + if (cur_list != *head_list) { + fixed_list->list[0].len = (*head_list)->len - *head_pos; + if (cur_pos != n_off) + fixed_list->list[list_cnt - 1].len = cur_pos - n_off; + } else + fixed_list->list[0].len = cur_pos - *head_pos - n_off; + while(list_cnt--) { + DEBUGF("new fixed list type %d entry len %d x %d y %d" + "head_pos %d pos %d list %d has %d glyphs.\n", + fixed_list->type, fixed_list->nlist, + cur_x, cur_y, *head_pos, cur_pos, i, fixed_list->list[i++].len); + } + (*fixed_cnt)++; + } + + if (type <= INTERSECTED) { + *head_list = cur_list; + *head_pos = cur_pos - n_off; + *head_x = cur_x - x_off; + *head_y = cur_y - y_off; + *head_glyphs = cur_glyphs - n_off; + } + return TRUE; +} + +/* + * This function detects glyph lists's overlapping. + * + * If check_fake_overlap is set, then it will check the glyph's left + * and right small boxes's real overlapping pixels. And if there is + * no real pixel overlapping, then it will not be treated as overlapped + * case. And we also can configured it to ignore less than 2 pixels + * overlappig. + * + * This function analyzes all the lists and split the list to multiple + * lists which are pure overlapped glyph lists or pure non-overlapped + * list if the overlapping only ocurr on the two adjacent glyphs. + * Otherwise, it return -1. + * + **/ + +static int glamor_glyphs_intersect(int nlist, GlyphListPtr list, GlyphPtr * glyphs, PictFormatShort mask_format, - ScreenPtr screen, Bool check_fake_overlap) + ScreenPtr screen, Bool check_fake_overlap, + struct glamor_glyph_list * fixed_list, + int fixed_size) { int x1, x2, y1, y2; int n; int x, y; - BoxRec extents; + BoxRec extents, prev_extents; Bool first = TRUE; + Bool need_free_fixed_list = FALSE; struct glamor_glyph *priv; - + Bool in_non_intersected_list = -1; + GlyphListPtr head_list, prev_list, saved_list; + int head_x, head_y, head_pos; + int fixed_cnt = 0; + GlyphPtr *head_glyphs; + GlyphListPtr cur_list = list; + + saved_list = list; x = 0; y = 0; extents.x1 = 0; extents.y1 = 0; extents.x2 = 0; extents.y2 = 0; + prev_extents = extents; + prev_list = list; + head_list = list; + DEBUGF("has %d lists.\n", nlist); while (nlist--) { BoxRec left_box, right_box; Bool has_left_edge_box = FALSE, has_right_edge_box = FALSE; - Bool left_to_right = TRUE; + Bool left_to_right; struct glamor_glyph *left_priv, *right_priv; x += list->xOff; y += list->yOff; n = list->len; - list++; + left_to_right = TRUE; + cur_list = list++; + + DEBUGF("current list %p has %d glyphs\n", cur_list, n); while (n--) { GlyphPtr glyph = *glyphs++; + DEBUGF("the %dth glyph\n", cur_list->len - n - 1); if (glyph->info.width == 0 || glyph->info.height == 0) { x += glyph->info.xOff; @@ -466,8 +754,11 @@ glamor_glyphs_intersect(int nlist, GlyphListPtr list, GlyphPtr * glyphs, continue; } if (mask_format - && mask_format != GlyphPicture(glyph)[screen->myNum]->format) - return TRUE; + && mask_format != GlyphPicture(glyph)[screen->myNum]->format) { + need_free_fixed_list = TRUE; + goto done; + } + x1 = x - glyph->info.x; if (x1 < MINSHORT) x1 = MINSHORT; @@ -476,6 +767,7 @@ glamor_glyphs_intersect(int nlist, GlyphListPtr list, GlyphPtr * glyphs, y1 = MINSHORT; if (check_fake_overlap) priv = glamor_glyph_get_private(glyph); + x2 = x1 + glyph->info.width; y2 = y1 + glyph->info.height; @@ -490,6 +782,12 @@ glamor_glyphs_intersect(int nlist, GlyphListPtr list, GlyphPtr * glyphs, extents.x2 = x2; extents.y2 = y2; + first = FALSE; + head_list = cur_list; + head_pos = cur_list->len - n - 1; + head_x = x; + head_y = y; + head_glyphs = glyphs - 1; if (check_fake_overlap && priv && priv->has_edge_map && glyph->info.yOff == 0) { left_box.x1 = x1; @@ -503,30 +801,28 @@ glamor_glyphs_intersect(int nlist, GlyphListPtr list, GlyphPtr * glyphs, has_left_edge_box = TRUE; has_right_edge_box = TRUE; } - - first = FALSE; } else { if (x1 < extents.x2 && x2 > extents.x1 && y1 < extents.y2 && y2 > extents.y1) { - if (check_fake_overlap && priv + + if (check_fake_overlap && (has_left_edge_box || has_right_edge_box) && priv->has_edge_map && glyph->info.yOff == 0) { int left_dx, right_dx; unsigned long long intersected; left_dx = has_left_edge_box ? 1 : 0; right_dx = has_right_edge_box ? 1 : 0; - if (x1 + 1 < extents.x2 - right_dx && x2 - 1 > extents.x1 + left_dx) - return TRUE; + goto real_intersected; if (left_to_right && has_right_edge_box) { if (x1 == right_box.x1) { intersected = ((priv->left_x1_map & right_priv->right_x1_map) | (priv->left_x2_map & right_priv->right_x2_map)); if (intersected) - return TRUE; + goto real_intersected; } else if (x1 == right_box.x2) { intersected = (priv->left_x1_map & right_priv->right_x2_map); if (intersected) { @@ -535,7 +831,7 @@ glamor_glyphs_intersect(int nlist, GlyphListPtr list, GlyphPtr * glyphs, intersected &= ~(1<<__fls(intersected)); if ((intersected & (intersected - 1))) #endif - return TRUE; + goto real_intersected; } } } else if (!left_to_right && has_left_edge_box) { @@ -547,20 +843,77 @@ glamor_glyphs_intersect(int nlist, GlyphListPtr list, GlyphPtr * glyphs, intersected &= ~(1<<__fls(intersected)); if ((intersected & (intersected - 1))) #endif - return TRUE; + goto real_intersected; } } else if (x2 - 1 == right_box.x2) { if ((priv->right_x1_map & left_priv->left_x1_map) || (priv->right_x2_map & left_priv->left_x2_map)) - return TRUE; + goto real_intersected; } } else { if (x1 < extents.x2 && x1 + 2 > extents.x1) - return TRUE; + goto real_intersected; + } + goto non_intersected; + } else { +real_intersected: + DEBUGF("overlap with previous glyph.\n"); + if (in_non_intersected_list == 1) { + if (fixed_cnt >= fixed_size) { + need_free_fixed_list = TRUE; + goto done; + } + if (!glyph_new_fixed_list(&fixed_list[fixed_cnt], + glyphs - 1, + &head_glyphs, + cur_list, + cur_list->len - (n + 1), x, y, + x1, y1, x2, y2, + &head_list, + &head_pos, + &head_x, + &head_y, &fixed_cnt, + NON_INTERSECTED, + prev_list, + &prev_extents + )){ + need_free_fixed_list = TRUE; + goto done; + } } - } else - return TRUE; + + in_non_intersected_list = 0; + + } + } else { +non_intersected: + DEBUGF("doesn't overlap with previous glyph.\n"); + if (in_non_intersected_list == 0) { + if (fixed_cnt >= fixed_size) { + need_free_fixed_list = TRUE; + goto done; + } + if (!glyph_new_fixed_list(&fixed_list[fixed_cnt], + glyphs - 1, + &head_glyphs, + cur_list, + cur_list->len - (n + 1), x, y, + x1, y1, x2, y2, + &head_list, + &head_pos, + &head_x, + &head_y, &fixed_cnt, + INTERSECTED, + prev_list, + &prev_extents + )) { + need_free_fixed_list = TRUE; + goto done; + } + } + in_non_intersected_list = 1; } + prev_extents = extents; } if (check_fake_overlap && priv @@ -571,11 +924,11 @@ glamor_glyphs_intersect(int nlist, GlyphListPtr list, GlyphPtr * glyphs, left_box.y1 = y1; has_left_edge_box = TRUE; left_priv = priv; - } + } - if (!has_right_edge_box || x2 > extents.x2) { - right_box.x1 = x2 - 2; - right_box.x2 = x2 - 1; + if (!has_right_edge_box || x2 > extents.x2) { + right_box.x1 = x2 - 2; + right_box.x2 = x2 - 1; right_box.y1 = y1; has_right_edge_box = TRUE; right_priv = priv; @@ -594,10 +947,49 @@ glamor_glyphs_intersect(int nlist, GlyphListPtr list, GlyphPtr * glyphs, x += glyph->info.xOff; y += glyph->info.yOff; + prev_list = cur_list; } } - return FALSE; + if (in_non_intersected_list == 0 && fixed_cnt == 0) { + fixed_cnt = -1; + goto done; + } + + if ((in_non_intersected_list != -1 + || head_pos != n) && (fixed_cnt > 0)) { + if (fixed_cnt >= fixed_size) { + need_free_fixed_list = TRUE; + goto done; + } + if (!glyph_new_fixed_list(&fixed_list[fixed_cnt], + glyphs - 1, + &head_glyphs, + cur_list, + cur_list->len - (n + 1), x, y, + x1, y1, x2, y2, + &head_list, + &head_pos, + &head_x, + &head_y, &fixed_cnt, + (!in_non_intersected_list) | 0x80, + prev_list, + &prev_extents + )) { + need_free_fixed_list = TRUE; + goto done; + } + } + +done: + if (need_free_fixed_list && fixed_cnt >= 0) { + while(fixed_cnt--) { + free(fixed_list[fixed_cnt].list); + } + } + + DEBUGF("Got %d fixed list \n", fixed_cnt); + return fixed_cnt; } static inline unsigned int @@ -690,6 +1082,7 @@ glamor_glyph_cache(glamor_screen_private *glamor, GlyphPtr glyph, int *out_x, cache->evict = rand() % GLYPH_CACHE_SIZE; } + cache->glyphs[pos] = glyph; priv->cache = cache; @@ -722,29 +1115,95 @@ glamor_glyph_cache(glamor_screen_private *glamor, GlyphPtr glyph, int *out_x, return cache->picture; } typedef void (*glyphs_flush)(void * arg); +struct glyphs_flush_dst_arg { + CARD8 op; + PicturePtr src; + PicturePtr dst; + glamor_glyph_buffer_t * buffer; + int x_src,y_src; + int x_dst, y_dst; +}; + +static struct glyphs_flush_dst_arg dst_arg; +static struct glyphs_flush_mask_arg mask_arg; +static glamor_glyph_buffer_t dst_buffer; +static glamor_glyph_buffer_t mask_buffer; +unsigned long long mask_glyphs_cnt = 0; +unsigned long long dst_glyphs_cnt = 0; +#define GLYPHS_DST_MODE_VIA_MASK 0 +#define GLYPHS_DST_MODE_VIA_MASK_CACHE 1 +#define GLYPHS_DST_MODE_TO_DST 2 +#define GLYPHS_DST_MODE_MASK_TO_DST 3 + +struct glyphs_flush_mask_arg { + PicturePtr mask; + glamor_glyph_buffer_t *buffer; + struct glamor_glyph_mask_cache *maskcache; + unsigned int used_bitmap; +}; + +static void +glamor_glyphs_flush_mask(struct glyphs_flush_mask_arg *arg) +{ + if (arg->buffer->count>0) { +#ifdef RENDER + glamor_composite_glyph_rects(PictOpAdd, arg->buffer->source, + NULL, arg->mask, + arg->buffer->count, + arg->buffer->rects); +#endif + } + arg->buffer->count = 0; + arg->buffer->source = NULL; + +} + +static void +glamor_glyphs_flush_dst(struct glyphs_flush_dst_arg * arg) +{ + if (mask_buffer.count > 0) { + glamor_glyphs_flush_mask(&mask_arg); + } + if (mask_arg.used_bitmap) { + put_mask_cache_bitmap(mask_arg.maskcache, mask_arg.used_bitmap); + mask_arg.used_bitmap = 0; + } + + if (arg->buffer->count > 0) { + glamor_composite_glyph_rects(arg->op, arg->src, + arg->buffer->source, arg->dst, + arg->buffer->count, + &arg->buffer->rects[0]); + arg->buffer->count = 0; + arg->buffer->source = NULL; + } +} + static glamor_glyph_cache_result_t glamor_buffer_glyph(glamor_screen_private *glamor_priv, glamor_glyph_buffer_t * buffer, - GlyphPtr glyph, int x_glyph, int y_glyph, + PictFormatShort format, + GlyphPtr glyph, struct glamor_glyph *priv, + int x_glyph, int y_glyph, int dx, int dy, int w, int h, + int glyphs_dst_mode, glyphs_flush glyphs_flush, void *flush_arg) { ScreenPtr screen = glamor_priv->screen; - unsigned int format = (GlyphPicture(glyph)[screen->myNum])->format; glamor_composite_rect_t *rect; PicturePtr source; - struct glamor_glyph *priv; int x, y; - PicturePtr glyph_picture = GlyphPicture(glyph)[screen->myNum]; glamor_glyph_cache_t *cache; + if (glyphs_dst_mode != GLYPHS_DST_MODE_MASK_TO_DST) + priv = glamor_glyph_get_private(glyph); + if (PICT_FORMAT_BPP(format) == 1) format = PICT_a8; cache = - &glamor_priv->glyphCaches[PICT_FORMAT_RGB - (glyph_picture->format) != 0]; + &glamor_priv->glyphCaches[PICT_FORMAT_RGB(format) != 0]; if (buffer->source && buffer->source != cache->picture @@ -759,25 +1218,36 @@ glamor_buffer_glyph(glamor_screen_private *glamor_priv, glyphs_flush = NULL; } - priv = glamor_glyph_get_private(glyph); - if (priv && priv->cached) { rect = &buffer->rects[buffer->count++]; rect->x_src = priv->x + dx; rect->y_src = priv->y + dy; if (buffer->source == NULL) buffer->source = priv->cache->picture; - assert(priv->cache->glyphs[priv->pos] == glyph); + if (glyphs_dst_mode <= GLYPHS_DST_MODE_VIA_MASK_CACHE) + assert(priv->cache->glyphs[priv->pos] == glyph); } else { + assert(glyphs_dst_mode != GLYPHS_DST_MODE_MASK_TO_DST); if (glyphs_flush) (*glyphs_flush)(flush_arg); source = glamor_glyph_cache(glamor_priv, glyph, &x, &y); + if (source != NULL) { rect = &buffer->rects[buffer->count++]; rect->x_src = x + dx; rect->y_src = y + dy; if (buffer->source == NULL) buffer->source = source; + if (glyphs_dst_mode == GLYPHS_DST_MODE_VIA_MASK_CACHE) { + glamor_gl_dispatch *dispatch; + /* mode 1 means we are using global mask cache, + * thus we have to composite from the cache picture + * to the cache picture, we need a flush here to make + * sure latter we get the corret glyphs data.*/ + dispatch = glamor_get_dispatch(glamor_priv); + dispatch->glFlush(); + glamor_put_dispatch(glamor_priv); + } } else { /* Couldn't find the glyph in the cache, use the glyph picture directly */ source = GlyphPicture(glyph)[screen->myNum]; @@ -794,31 +1264,78 @@ glamor_buffer_glyph(glamor_screen_private *glamor_priv, priv = glamor_glyph_get_private(glyph); } - rect->x_dst = x_glyph - glyph->info.x; - rect->y_dst = y_glyph - glyph->info.y; + rect->x_dst = x_glyph; + rect->y_dst = y_glyph; + if (glyphs_dst_mode != GLYPHS_DST_MODE_MASK_TO_DST) { + rect->x_dst -= glyph->info.x; + rect->y_dst -= glyph->info.y; + } rect->width = w; rect->height = h; + if (glyphs_dst_mode > GLYPHS_DST_MODE_VIA_MASK_CACHE) { + rect->x_mask = rect->x_src; + rect->y_mask = rect->y_src; + rect->x_src = dst_arg.x_src + rect->x_dst - dst_arg.x_dst; + rect->y_src = dst_arg.y_src + rect->y_dst - dst_arg.y_dst; + } + return GLAMOR_GLYPH_SUCCESS; } -struct glyphs_flush_mask_arg { - PicturePtr mask; - glamor_glyph_buffer_t *buffer; -}; static void -glamor_glyphs_flush_mask(struct glyphs_flush_mask_arg *arg) +glamor_buffer_glyph_clip(glamor_screen_private *glamor_priv, + BoxPtr rects, + int nrect, PictFormatShort format, + GlyphPtr glyph, struct glamor_glyph *priv, + int glyph_x, int glyph_y, + int glyph_dx, int glyph_dy, + int width, int height, + int glyphs_mode, + glyphs_flush flush_func, + void *arg + ) { -#ifdef RENDER - glamor_composite_glyph_rects(PictOpAdd, arg->buffer->source, - NULL, arg->mask, - arg->buffer->count, - arg->buffer->rects); -#endif - arg->buffer->count = 0; - arg->buffer->source = NULL; + int i; + for (i = 0; i < nrect; i++) { + int dst_x, dst_y; + int dx, dy; + int x2, y2; + + dst_x = glyph_x - glyph_dx; + dst_y = glyph_y - glyph_dy; + x2 = dst_x + width; + y2 = dst_y + height; + dx = dy = 0; + if (rects[i].y1 >= y2) + break; + + if (dst_x < rects[i].x1) + dx = rects[i].x1 - dst_x, dst_x = rects[i].x1; + if (x2 > rects[i].x2) + x2 = rects[i].x2; + if (dst_y < rects[i].y1) + dy = rects[i].y1 - dst_y, dst_y = rects[i].y1; + if (y2 > rects[i].y2) + y2 = rects[i].y2; + if (dst_x < x2 && dst_y < y2) { + + glamor_buffer_glyph(glamor_priv, + &dst_buffer, + format, + glyph, priv, + dst_x + glyph_dx, + dst_y + glyph_dy, + dx, dy, + x2 - dst_x, y2 - dst_y, + glyphs_mode, + flush_func, + arg); + } + } } + static void glamor_glyphs_via_mask(CARD8 op, PicturePtr src, @@ -826,7 +1343,8 @@ glamor_glyphs_via_mask(CARD8 op, PictFormatPtr mask_format, INT16 x_src, INT16 y_src, - int nlist, GlyphListPtr list, GlyphPtr * glyphs) + int nlist, GlyphListPtr list, GlyphPtr * glyphs, + Bool use_mask_cache) { PixmapPtr mask_pixmap = 0; PicturePtr mask; @@ -839,11 +1357,16 @@ glamor_glyphs_via_mask(CARD8 op, int error; BoxRec extents = { 0, 0, 0, 0 }; XID component_alpha; + glamor_screen_private *glamor_priv; + int need_free_mask = FALSE; glamor_glyph_buffer_t buffer; - xRectangle fill_rect; struct glyphs_flush_mask_arg arg; - GCPtr gc; - glamor_screen_private *glamor_priv; + glamor_glyph_buffer_t *pmask_buffer; + struct glyphs_flush_mask_arg *pmask_arg; + struct glamor_glyph_mask_cache_entry *mce = NULL; + struct glamor_glyph_mask_cache *maskcache; + glamor_glyph_cache_t *cache; + int glyphs_dst_mode; glamor_glyph_extents(nlist, list, glyphs, &extents); @@ -861,113 +1384,173 @@ glamor_glyphs_via_mask(CARD8 op, mask_format = a8Format; } - mask_pixmap = screen->CreatePixmap(screen, width, height, - mask_format->depth, - CREATE_PIXMAP_USAGE_SCRATCH); - if (!mask_pixmap) - return; - component_alpha = NeedsComponent(mask_format->format); - mask = CreatePicture(0, &mask_pixmap->drawable, - mask_format, CPComponentAlpha, - &component_alpha, serverClient, &error); - if (!mask) { - screen->DestroyPixmap(mask_pixmap); - return; - } - gc = GetScratchGC(mask_pixmap->drawable.depth, screen); - ValidateGC(&mask_pixmap->drawable, gc); - gc->fillStyle = FillSolid; - //glamor_fill(&mask_pixmap->drawable, gc, 0, 0, width, height, TRUE); - fill_rect.x = 0; - fill_rect.y = 0; - fill_rect.width = width; - fill_rect.height = height; - gc->ops->PolyFillRect(&mask_pixmap->drawable, gc, 1, &fill_rect); - FreeScratchGC(gc); + cache = &glamor_priv->glyphCaches + [PICT_FORMAT_RGB(mask_format->format) != 0]; + maskcache = mask_cache[PICT_FORMAT_RGB(mask_format->format) != 0]; + x = -extents.x1; y = -extents.y1; + if (!use_mask_cache + || width > (CACHE_PICTURE_SIZE/4) + || height > MASK_CACHE_MAX_SIZE) { +new_mask_pixmap: + mask_pixmap = glamor_create_pixmap(screen, width, height, + mask_format->depth, + CREATE_PIXMAP_USAGE_SCRATCH); + if (!mask_pixmap) { + glamor_destroy_pixmap(mask_pixmap); + return; + } + glamor_solid(mask_pixmap, 0, 0, width, height, GXcopy, 0xFFFFFFFF, 0); + component_alpha = NeedsComponent(mask_format->format); + mask = CreatePicture(0, &mask_pixmap->drawable, + mask_format, CPComponentAlpha, + &component_alpha, serverClient, &error); + if (!mask) + return; + need_free_mask = TRUE; + pmask_arg = &arg; + pmask_buffer = &buffer; + pmask_buffer->count = 0; + pmask_buffer->source = NULL; + pmask_arg->used_bitmap = 0; + glyphs_dst_mode = GLYPHS_DST_MODE_VIA_MASK; + } else { + int retry_cnt = 0; +retry: + mce = get_mask_cache(maskcache, + (width + MASK_CACHE_MAX_SIZE - 1) / MASK_CACHE_MAX_SIZE); + + if (mce == NULL) { + glamor_glyphs_flush_dst(&dst_arg); + retry_cnt++; + if (retry_cnt > 2) { + assert(0); + goto new_mask_pixmap; + } + goto retry; + } - buffer.count = 0; - buffer.source = NULL; + mask = cache->picture; + x += mce->x; + y += mce->y; + mce->width = (width + MASK_CACHE_MAX_SIZE - 1) / MASK_CACHE_MAX_SIZE; + mce->height = 1; + if (mask_arg.mask && mask_arg.mask != mask + && mask_buffer.count != 0) + glamor_glyphs_flush_dst(&dst_arg); + pmask_arg = &mask_arg; + pmask_buffer = &mask_buffer; + pmask_arg->maskcache = maskcache; + glyphs_dst_mode = GLYPHS_DST_MODE_VIA_MASK_CACHE; + } + pmask_arg->mask = mask; + pmask_arg->buffer = pmask_buffer; while (nlist--) { x += list->xOff; y += list->yOff; n = list->len; + mask_glyphs_cnt += n; while (n--) { glyph = *glyphs++; if (glyph->info.width > 0 && glyph->info.height > 0) { glyphs_flush flush_func; - if (buffer.count) { - arg.mask = mask; - arg.buffer = &buffer; - flush_func = (glyphs_flush)glamor_glyphs_flush_mask; + void *arg; + if (need_free_mask) { + if (pmask_buffer->count) + flush_func = (glyphs_flush)glamor_glyphs_flush_mask; + else + flush_func = NULL; + arg = pmask_arg; + } else { + /* If we are using global mask cache, then we need to + * flush dst instead of mask. As some dst depends on the + * previous mask result. Just flush mask can't get all previous's + * overlapped glyphs.*/ + if (dst_buffer.count || mask_buffer.count) + flush_func = (glyphs_flush)glamor_glyphs_flush_dst; + else + flush_func = NULL; + arg = &dst_arg; } - else - flush_func = NULL; - - glamor_buffer_glyph(glamor_priv, &buffer, - glyph, x, y, + glamor_buffer_glyph(glamor_priv, pmask_buffer, + mask_format->format, + glyph, NULL, x, y, 0, 0, glyph->info.width, glyph->info.height, + glyphs_dst_mode, flush_func, - (void*)&arg); + (void*)arg); } - x += glyph->info.xOff; y += glyph->info.yOff; } list++; } - if (buffer.count) { - arg.mask = mask; - arg.buffer = &buffer; - glamor_glyphs_flush_mask(&arg); - } - x = extents.x1; y = extents.y1; - CompositePicture(op, - src, - mask, - dst, - x_src + x - x_dst, - y_src + y - y_dst, 0, 0, x, y, width, height); - FreePicture(mask, 0); - screen->DestroyPixmap(mask_pixmap); -} - -struct glyphs_flush_dst_arg { - CARD8 op; - PicturePtr src; - PicturePtr dst; - glamor_glyph_buffer_t * buffer; - INT16 x_src; - INT16 y_src; - INT16 x_dst; - INT16 y_dst; -}; + if (need_free_mask) { + glamor_glyphs_flush_mask(pmask_arg); + CompositePicture(op, + src, + mask, + dst, + x_src + x - x_dst, + y_src + y - y_dst, 0, 0, x, y, width, height); + FreePicture(mask, 0); + glamor_destroy_pixmap(mask_pixmap); + } else { + struct glamor_glyph priv; + glyphs_flush flush_func; + BoxPtr rects; + int nrect; + + priv.cache = cache; + priv.x = mce->x; + priv.y = mce->y; + priv.cached = TRUE; + rects = REGION_RECTS(dst->pCompositeClip); + nrect = REGION_NUM_RECTS(dst->pCompositeClip); + + pmask_arg->used_bitmap |= ((1 << mce->width) - 1) << mce->idx; + dst_arg.op = op; + dst_arg.src = src; + dst_arg.dst = dst; + dst_arg.buffer = &dst_buffer; + dst_arg.x_src = x_src; + dst_arg.y_src = y_src; + dst_arg.x_dst = x_dst; + dst_arg.y_dst = y_dst; + + if (dst_buffer.source == NULL) { + dst_buffer.source = cache->picture; + } else if (dst_buffer.source != cache->picture) { + glamor_glyphs_flush_dst(&dst_arg); + dst_buffer.source = cache->picture; + } -static void -glamor_glyphs_flush_dst(struct glyphs_flush_dst_arg * arg) -{ - int i; - glamor_composite_rect_t *rect = &arg->buffer->rects[0]; - for (i = 0; i < arg->buffer->count; i++, rect++) { - rect->x_mask = rect->x_src; - rect->y_mask = rect->y_src; - rect->x_src = arg->x_src + rect->x_dst - arg->x_dst; - rect->y_src = arg->y_src + rect->y_dst - arg->y_dst; + x += dst->pDrawable->x; + y += dst->pDrawable->y; + + if (dst_buffer.count || mask_buffer.count) + flush_func = (glyphs_flush)glamor_glyphs_flush_dst; + else + flush_func = NULL; + + glamor_buffer_glyph_clip(glamor_priv, + rects, nrect, + mask_format->format, + NULL, &priv, + x, y, + 0, 0, + width, height, + GLYPHS_DST_MODE_MASK_TO_DST, + flush_func, + (void *)&dst_arg + ); } - - glamor_composite_glyph_rects(arg->op, arg->src, - arg->buffer->source, arg->dst, - arg->buffer->count, - &arg->buffer->rects[0]); - - arg->buffer->count = 0; - arg->buffer->source = NULL; } static void @@ -984,82 +1567,54 @@ glamor_glyphs_to_dst(CARD8 op, int x_dst = list->xOff, y_dst = list->yOff; int n; GlyphPtr glyph; - glamor_glyph_buffer_t buffer; - struct glyphs_flush_dst_arg arg; BoxPtr rects; int nrect; glamor_screen_private *glamor_priv; - buffer.count = 0; - buffer.source = NULL; - rects = REGION_RECTS(dst->pCompositeClip); nrect = REGION_NUM_RECTS(dst->pCompositeClip); glamor_priv = glamor_get_screen_private(screen); - arg.op = op; - arg.src = src; - arg.dst = dst; - arg.buffer = &buffer; - arg.x_src = x_src; - arg.y_src = y_src; - arg.x_dst = x_dst; - arg.y_dst = y_dst; + dst_arg.op = op; + dst_arg.src = src; + dst_arg.dst = dst; + dst_arg.buffer = &dst_buffer; + dst_arg.x_src = x_src; + dst_arg.y_src = y_src; + dst_arg.x_dst = x_dst; + dst_arg.y_dst = y_dst; + x = dst->pDrawable->x; + y = dst->pDrawable->y; while (nlist--) { x += list->xOff; y += list->yOff; n = list->len; + dst_glyphs_cnt += n; while (n--) { - int i; glyph = *glyphs++; if (glyph->info.width > 0 && glyph->info.height > 0) { glyphs_flush flush_func; - if (buffer.count) + if (dst_buffer.count || mask_buffer.count) flush_func = (glyphs_flush)glamor_glyphs_flush_dst; else flush_func = NULL; - - for (i = 0; i < nrect; i++) { - int dst_x, dst_y; - int dx, dy; - int x2, y2; - - dst_x = x - glyph->info.x; - dst_y = y - glyph->info.y; - x2 = dst_x + glyph->info.width; - y2 = dst_y + glyph->info.height; - dx = dy = 0; - if (rects[i].y1 >= y2) - break; - - if (dst_x < rects[i].x1) - dx = rects[i].x1 - dst_x, dst_x = rects[i].x1; - if (x2 > rects[i].x2) - x2 = rects[i].x2; - if (dst_y < rects[i].y1) - dy = rects[i].y1 - dst_y, dst_y = rects[i].y1; - if (y2 > rects[i].y2) - y2 = rects[i].y2; - - if (dst_x < x2 && dst_y < y2) { - - glamor_buffer_glyph(glamor_priv, - &buffer, - glyph, - dst_x + glyph->info.x, - dst_y + glyph->info.y, - dx, dy, - x2 - dst_x, y2 - dst_y, - flush_func, - (void*)&arg); - } - } + glamor_buffer_glyph_clip(glamor_priv, + rects, nrect, + (GlyphPicture(glyph)[screen->myNum])->format, + glyph, NULL, + x, y, + glyph->info.x, glyph->info.y, + glyph->info.width, glyph->info.height, + GLYPHS_DST_MODE_TO_DST, + flush_func, + (void *)&dst_arg + ); } x += glyph->info.xOff; @@ -1067,9 +1622,13 @@ glamor_glyphs_to_dst(CARD8 op, } list++; } - - if (buffer.count) - glamor_glyphs_flush_dst(&arg); +} +#define MAX_FIXED_SIZE +static void +glamor_glyphs_reset_buffer(glamor_glyph_buffer_t *buffer) +{ + buffer->count = 0; + buffer->source = NULL; } static Bool @@ -1081,8 +1640,10 @@ _glamor_glyphs(CARD8 op, INT16 y_src, int nlist, GlyphListPtr list, GlyphPtr * glyphs, Bool fallback) { - Bool intersected = FALSE; PictFormatShort format; + int fixed_size, fixed_cnt = 0; + struct glamor_glyph_list *fixed_list = NULL; + Bool need_free_list = FALSE; #ifndef GLYPHS_NO_EDEGEMAP_OVERLAP_CHECK Bool check_fake_overlap = TRUE; if (!(op == PictOpOver @@ -1098,39 +1659,93 @@ _glamor_glyphs(CARD8 op, #else Bool check_fake_overlap = FALSE; #endif + if (mask_format) + format = mask_format->depth << 24 | mask_format->format; + else + format = 0; + + fixed_size = 32; + glamor_glyphs_reset_buffer(&dst_buffer); if (!mask_format || (((nlist == 1 && list->len == 1) || op == PictOpAdd) && (dst->format == ((mask_format->depth << 24) | mask_format->format)))) { glamor_glyphs_to_dst(op, src, dst, x_src, y_src, nlist, list, glyphs); - return TRUE; + goto last_flush; } - if (mask_format) - format = mask_format->depth << 24 | mask_format->format; - else - format = 0; + glamor_glyphs_reset_buffer(&mask_buffer); - intersected = glamor_glyphs_intersect(nlist, list, glyphs, + /* We have mask_format. Need to check the real overlap or not.*/ + format = mask_format->depth << 24 | mask_format->format; + + fixed_list = calloc(fixed_size, sizeof(*fixed_list)); + if (unlikely(fixed_list == NULL)) + fixed_size = 0; + fixed_cnt = glamor_glyphs_intersect(nlist, list, glyphs, format, dst->pDrawable->pScreen, - check_fake_overlap); + check_fake_overlap, + fixed_list, fixed_size); + if (fixed_cnt == 0) + mask_format = NULL; + need_free_list = TRUE; + + if (fixed_cnt <= 0) { + if (mask_format == NULL) { + glamor_glyphs_to_dst(op, src, dst, x_src, y_src, nlist, + list, glyphs); + goto last_flush; + } else { + glamor_glyphs_via_mask(op, src, dst, mask_format, + x_src, y_src, nlist, list, glyphs, + FALSE); + goto free_fixed_list; + } + } else { - if (!intersected) { - glamor_glyphs_to_dst(op, src, dst, x_src, y_src, nlist, - list, glyphs); - return TRUE; + /* We have splitted the original list to serval list, some are overlapped + * and some are non-overlapped. For the non-overlapped, we render it to + * dst directly. For the overlapped, we render it to mask picture firstly, + * then render the mask to dst. If we can use mask cache which is in the + * glyphs cache's last row, we can accumulate the rendering of mask to dst + * with the other dst_buffer's rendering operations thus can reduce the call + * of glDrawElements. + * + * */ + struct glamor_glyph_list *saved_list; + + saved_list = fixed_list; + mask_arg.used_bitmap = 0; + while(fixed_cnt--) { + if (fixed_list->type == NON_INTERSECTED) { + glamor_glyphs_to_dst(op, src, dst, + x_src, y_src, + fixed_list->nlist, + fixed_list->list, + fixed_list->glyphs); + } + else + glamor_glyphs_via_mask(op, src, dst, + mask_format, x_src, y_src, + fixed_list->nlist, + fixed_list->list, + fixed_list->glyphs, TRUE); + + free(fixed_list->list); + fixed_list++; + } + free(saved_list); + need_free_list = FALSE; } - if (mask_format) - glamor_glyphs_via_mask(op, src, dst, mask_format, - x_src, y_src, nlist, list, glyphs); - else { - /* No mask_format and has intersect and glyphs have different format. - * XXX do we need to implement a new glyphs rendering function for - * this case?*/ - glamor_glyphs_to_dst(op, src, dst, x_src, y_src, nlist, list, glyphs); +last_flush: + if (dst_buffer.count || mask_buffer.count) + glamor_glyphs_flush_dst(&dst_arg); +free_fixed_list: + if(need_free_list) { + assert(fixed_cnt <= 0); + free(fixed_list); } - return TRUE; } |