/*--------------------------------------------------------------------*/ /*--- Callgrind ---*/ /*--- events.h ---*/ /*--------------------------------------------------------------------*/ /* This file is part of Callgrind, a Valgrind tool for call tracing. Copyright (C) 2002-2010, Josef Weidendorfer (Josef.Weidendorfer@gmx.de) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA. The GNU General Public License is contained in the file COPYING. */ /* Abstractions for 64-bit cost lists (events.h) */ #ifndef CLG_EVENTS #define CLG_EVENTS #include "pub_tool_basics.h" #define CLG_(str) VGAPPEND(vgCallgrind_,str) /* Event groups consist of one or more named event types. * Event sets are constructed from such event groups. * * Event groups have to be registered globally with a unique ID * before they can be used in an event set. * A group can appear at most once in a event set. */ #define MAX_EVENTGROUP_COUNT 10 typedef struct _EventGroup EventGroup; struct _EventGroup { Int size; Char* name[0]; }; /* return 0 if event group can not be registered */ EventGroup* CLG_(register_event_group) (int id, Char*); EventGroup* CLG_(register_event_group2)(int id, Char*, Char*); EventGroup* CLG_(register_event_group3)(int id, Char*, Char*, Char*); EventGroup* CLG_(register_event_group4)(int id, Char*, Char*, Char*, Char*); EventGroup* CLG_(get_event_group)(int id); /* Event sets are defined by event groups they consist of. */ typedef struct _EventSet EventSet; struct _EventSet { /* if subset with ID x is in the set, then bit x is set */ UInt mask; Int count; Int size; Int offset[MAX_EVENTGROUP_COUNT]; }; /* Same event set is returned when requesting same event groups */ EventSet* CLG_(get_event_set)(Int id); EventSet* CLG_(get_event_set2)(Int id1, Int id2); EventSet* CLG_(get_event_set3)(Int id1, Int id2, Int id3); EventSet* CLG_(add_event_group)(EventSet*, Int id); EventSet* CLG_(add_event_group2)(EventSet*, Int id1, Int id2); EventSet* CLG_(add_event_set)(EventSet*, EventSet*); /* Writes event names into buf. Returns number of characters written */ Int CLG_(sprint_eventset)(Char* buf, EventSet*); /* Operations on costs. A cost pointer of 0 means zero cost. * Functions ending in _lz allocate cost arrays only when needed */ ULong* CLG_(get_eventset_cost)(EventSet*); /* Set costs of event set to 0 */ void CLG_(init_cost)(EventSet*,ULong*); /* This always allocates counter and sets them to 0 */ void CLG_(init_cost_lz)(EventSet*,ULong**); /* Set costs of an event set to zero */ void CLG_(zero_cost)(EventSet*,ULong*); Bool CLG_(is_zero_cost)(EventSet*,ULong*); Bool CLG_(is_equal_cost)(EventSet*,ULong*,ULong*); void CLG_(copy_cost)(EventSet*,ULong* dst, ULong* src); void CLG_(copy_cost_lz)(EventSet*,ULong** pdst, ULong* src); void CLG_(add_cost)(EventSet*,ULong* dst, ULong* src); void CLG_(add_cost_lz)(EventSet*,ULong** pdst, ULong* src); /* Adds src to dst and zeros src. Returns false if nothing changed */ Bool CLG_(add_and_zero_cost)(EventSet*,ULong* dst, ULong* src); Bool CLG_(add_and_zero_cost2)(EventSet*,ULong* dst,EventSet*,ULong* src); /* Adds difference of new and old to to dst, and set old to new. * Returns false if nothing changed */ Bool CLG_(add_diff_cost)(EventSet*,ULong* dst, ULong* old, ULong* new_cost); Bool CLG_(add_diff_cost_lz)(EventSet*,ULong** pdst, ULong* old, ULong* new_cost); /* Returns number of characters written */ Int CLG_(sprint_cost)(Char* buf, EventSet*, ULong*); /* EventMapping: An ordered subset of events from an event set. * This is used to print out part of an EventSet, or in another order. */ struct EventMappingEntry { Int group; Int index; Int offset; }; typedef struct _EventMapping EventMapping; struct _EventMapping { EventSet* es; Int size; Int capacity; struct EventMappingEntry entry[0]; }; /* Allocate space for an event mapping */ EventMapping* CLG_(get_eventmapping)(EventSet*); void CLG_(append_event)(EventMapping*, Char*); /* Returns number of characters written */ Int CLG_(sprint_eventmapping)(Char* buf, EventMapping*); /* Returns number of characters written */ Int CLG_(sprint_mappingcost)(Char* buf, EventMapping*, ULong*); #endif /* CLG_EVENTS */