/* * $Id$ * Copyright (C) 2007 Oliver McFadden * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include #include #include #include #include #include typedef struct { unsigned int id; char *name; } data_store; #define N_(name) name, # name void gl_color_logic_op (void) { data_store color_logic_op[] = { {N_(GL_CLEAR)}, {N_(GL_SET)}, {N_(GL_COPY)}, {N_(GL_COPY_INVERTED)}, {N_(GL_NOOP)}, {N_(GL_INVERT)}, {N_(GL_AND)}, {N_(GL_NAND)}, {N_(GL_OR)}, {N_(GL_NOR)}, {N_(GL_XOR)}, {N_(GL_EQUIV)}, {N_(GL_AND_REVERSE)}, {N_(GL_AND_INVERTED)}, {N_(GL_OR_REVERSE)}, {N_(GL_OR_INVERTED)}, }; int i; for (i = 0; i < sizeof (color_logic_op) / sizeof (color_logic_op[0]); i++) { test_prologue (color_logic_op[i].name); glEnable (GL_COLOR_LOGIC_OP); glLogicOp (color_logic_op[i].id); tri (); glDisable (GL_COLOR_LOGIC_OP); test_epilogue (true); } glLogicOp (GL_COPY); glDisable (GL_COLOR_LOGIC_OP); }