/* * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. * * Permission to use, copy, modify, distribute, and sell this software and * its documentation for any purpose is hereby granted without fee, provided * that (i) the above copyright notices and this permission notice appear in * all copies of the software and related documentation, and (ii) the name of * Silicon Graphics may not be used in any advertising or * publicity relating to the software without the specific, prior written * permission of Silicon Graphics. * * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF * ANY KIND, * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. * * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ #include #include #include #include #include #define CI_OFFSET_1 16 #define CI_OFFSET_2 32 static GLuint OccQuery; static void Init(void) { if (!glutExtensionSupported("GL_ARB_occlusion_query")) { fprintf(stderr, "Sorry, this program requires GL_ARB_occlusion_query\n"); exit(1); } fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); fflush(stderr); glClearColor(0.0, 0.0, 1.0, 0.0); glGenQueriesARB(1, &OccQuery); } static void Reshape(int width, int height) { glViewport(0, 0, (GLint)width, (GLint)height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); glMatrixMode(GL_MODELVIEW); } static void Key(unsigned char key, int x, int y) { switch (key) { case 27: exit(1); default: break; } glutPostRedisplay(); } static void Draw(void) { GLuint passed; GLint ready; glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); glEnable(GL_DEPTH_TEST); glBeginQueryARB(GL_SAMPLES_PASSED_ARB, OccQuery); glBegin(GL_TRIANGLES); glColor3f(0,0,.7); glVertex3f( 0.9, -0.9, -30.0); glColor3f(.8,0,0); glVertex3f( 0.9, 0.9, -30.0); glColor3f(0,.9,0); glVertex3f(-0.9, 0.0, -30.0); glEnd(); glEndQueryARB(GL_SAMPLES_PASSED_ARB); do { /* do useful work here, if any */ glGetQueryObjectivARB(OccQuery, GL_QUERY_RESULT_AVAILABLE_ARB, &ready); } while (!ready); glGetQueryObjectuivARB(OccQuery, GL_QUERY_RESULT_ARB, &passed); fprintf(stderr, " %d Fragments Visible\n", passed); glFlush(); glutSwapBuffers(); exit(0); } static GLenum Args(int argc, char **argv) { return GL_TRUE; } int main(int argc, char **argv) { glutInit(&argc, argv); if (Args(argc, argv) == GL_FALSE) { exit(1); } glutInitWindowPosition(100, 0); glutInitWindowSize( 250, 250); glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE); if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } glewInit(); Init(); glutReshapeFunc(Reshape); glutKeyboardFunc(Key); glutDisplayFunc(Draw); Reshape(250, 250); glutMainLoop(); return 0; }