Core wayland protocol - We need rotation information in the output (multiples of 90 degress) and we'll need a way for a client to communicate that it has rendered it's buffer according to the output rotation. The goal is to be able to pageflip directly to the client buffer, and for that we need the client to render accordingly and the compositor needs to know that it did. - Atomicity. Currently a lot of the atomicity in Wayland relies on how we batch up all requests in a protocol buffer and only flushes in the "blockhandler" in the client. Consensus was that we need something more reliable and explicit. The suggestion is that we make surface.attach a synchronization point such that everything before that is batched and applied atomically when the surface.attach request comes in. For cases where we need atomicity beyond a surface.attach, we can add an atomic grouping mechanism, that can group together multiple surface.attach requests into a bigger atomic change. To be researched a bit. - We should make pointer sprites regular surfaces. Something like input_device.set_sprite(surface). This also make client side animated cursors simple/possible, since we now get a frame event that can drive the animation. - Maybe try to make remote wayland actually happen, to see if there is something in the protocol/architecute that makes it harder than it should be. - Key events need a bit more work/thinking/redesign. As it is we need a mechanism to change and synchronize keymaps, repeat rates. But as we started talking, we decided that we needed to go back and research what other systems do instead of just essentially copying the X model. Sending out unicode events in addition to keycode events has a lot of benefits (OSK can send out unicode events instead of fake keycode events, apps become much simpler...) Move keymap handling and repeat to the server? Needs more research. - Pointer axis events need modifiers (ctrl-scroll eg), but we either need to send the modifier state with each axis/scroll event or send keys down on pointer_focus and subsequent key events... or just key events for modifier keys... or for the non-repeating subset? - Add timestamp to touch_cancel, add touch id to touch_cancel (?) - The output protocol needs to send all the ugly timing details for the modes. ICCCM - clipboard manager interface? what's needed? just notification that the selection has gone away. should the clipboard manager be able to take over the selection "seamlessly", ie, with the same timestamp etc? Doesn't seem like we need that, the clipboard will have to set a new data_source anyway, with the subset of mimetypes it offers (the clipboad manager may only offer a subset of the types offered by the original data_source) The trouble is that when the clipboard manager sets a new data source, we don't want to renew the timestamp and potentially reject a newer "real" data source. - mime-type guidelines for data_source (ie, both dnd and selection): recommended types for text or images, types that a clipboard manager must support, mime-types must be listed in preferred order - we need a "no kb focus please" mechanism. Or should this be implicit in a specific surface type? EWMH - configure should provide dx_left, dx_right, dy_top, dy_bottom, or dx, dy, width and height. - move to workspace, keep on top, on all workspaces, minimize etc requests for implementing client side window menu? or just make a "show window menu" request to let the compositor display and manage a popup window? - window move and resize functionality for kb and touch. - dnd loose ends: self-dnd: initiate dnd with a null data-source, compositor will not offer to other clients, client has to know internally what's offered and how to transfer data. no fd passing. - Protocol for specifying title bar rectangle (for moving unresponsive apps). Rectangle for close button, so we can popup force-close dialog if application doesn't respond to ping event when user clicks there. We could use the region mechanism here too. - popup placement protocol logic. - subsurface mechanism. we need this for cases where we would use an X subwindow for gl or video other different visual type. EGL/gbm - Don't wl_display_iterate in eglSwapBuffer, send an eventfd fd? - Land Robert Braggs EGL extensions: frame age, swap with damage - Make it possible to share buffers from compositor to clients. Tricky part here is how to indicate to EGL on the server side that it should make an EGLImage available to a client. We'll need a "create a wl_buffer for this EGLImage for this client" kind of entry point. - Protocol for arbitrating access to scanout buffers (physically contiguous memory). When a client goes fullscreen (or ideally as the compositor starts the animation that will make it fullscreen) we send a "give up your scanout buffer" to the current fullscreen client (if any) and when the client acks that we send a "try to allocate a scanout buffer now" event to the fullscreen-to-be client. Misc - glyph cache - Needs a mechanism to pass buffers to client. buffer = drm.create_buffer(); /* buffer with stuff in it */ cache.upload(buffer, x, y, width, height, int hash) drm.buffer: id, name, stride etc /* event to announce cache buffer */ cache.image: hash, buffer, x, y, stride /* event to announce * location in cache */ cache.reject: hash /* no upload for you! */ cache.retire: buffer /* cache has stopped using buffer, please * reupload whatever you had in that buffer */ - A "please suspend" event from the compositor, to indicate to an application that it's no longer visible/active. Or maybe discard buffer, as in "wayland discarded your buffer, it's no longer visible, you can stop updating it now.", reattach, as in "oh hey, I'm about to show your buffer that I threw away, what was it again?". for wayland system compositor vt switcing, for example, to be able to throw away the surfaces in the session we're switching away from. for minimized windows that we don't want live thumb nails for. etc. Clients and ports - port gtk+ - draw window decorations in gtkwindow.c - Details about pointer grabs. wayland doesn't have active grabs, menus will behave subtly different. Under X, clicking a menu open grabs the pointer and clicking outside the window pops down the menu and swallows the click. without active grabs we can't swallow the click. I'm sure there much more... - dnd, copy-paste - Investigate DirectFB on Wayland (or is that Wayland on DirectFB?) - SDL port, bnf has work in progress here: http://cgit.freedesktop.org/~bnf/sdl-wayland/ - libva + eglimage + kms integration Ideas - A wayland settings protocol to tell clients about themes (icons, cursors, widget themes), fonts details (family, hinting preferences) etc. Just send all settings at connect time, send updates when a setting change. Getting a little close to gconf here, but could be pretty simple: interface "settings": event int_value(string name, int value) event string_value(string name, string value) but maybe it's better to just require that clients get that from somewhere else (gconf/dbus). Crazy ideas - AF_WAYLAND - A new socket type. Eliminate compositor context switch by making kernel understand enough of wayland that it can forward input events as wayland events and do page flipping in response to surface_attach requests: - ioctl(wayland_fd, "surface_attach to object 5 should do a kms page flip on ctrc 2"); - what about multiple crtcs? what about frame event for other clients? - forward these input devices to the client - "scancode 124 pressed or released with scan codes 18,22 and 30 held down gives control back to userspace wayland. - what about maintaining cursor position? what about pointer acceleration? maybe this only works in "client cursor mode", where wayland hides the cursor and only sends relative events? Solves the composited cursor problem. How does X show its cursor then? - Probably not worth it.