/* * Copyright © 2004 David Reveman, Peter Nilsson * * Permission to use, copy, modify, distribute, and sell this software * and its documentation for any purpose is hereby granted without * fee, provided that the above copyright notice appear in all copies * and that both that copyright notice and this permission notice * appear in supporting documentation, and that the names of * David Reveman and Peter Nilsson not be used in advertising or * publicity pertaining to distribution of the software without * specific, written prior permission. David Reveman and Peter Nilsson * makes no representations about the suitability of this software for * any purpose. It is provided "as is" without express or implied warranty. * * DAVID REVEMAN AND PETER NILSSON DISCLAIMS ALL WARRANTIES WITH * REGARD TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL DAVID REVEMAN AND * PETER NILSSON BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA * OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. * * Authors: David Reveman * Peter Nilsson */ #ifdef HAVE_CONFIG_H # include "../config.h" #endif #include "glitzint.h" void glitz_set_operator (glitz_gl_proc_address_list_t *gl, glitz_operator_t op) { switch (op) { case GLITZ_OPERATOR_CLEAR: gl->enable (GLITZ_GL_BLEND); gl->blend_func (GLITZ_GL_ZERO, GLITZ_GL_ZERO); break; case GLITZ_OPERATOR_SRC: gl->disable (GLITZ_GL_BLEND); break; case GLITZ_OPERATOR_DST: gl->enable (GLITZ_GL_BLEND); gl->blend_func (GLITZ_GL_ZERO, GLITZ_GL_ONE); break; case GLITZ_OPERATOR_OVER: gl->enable (GLITZ_GL_BLEND); gl->blend_func (GLITZ_GL_ONE, GLITZ_GL_ONE_MINUS_SRC_ALPHA); break; case GLITZ_OPERATOR_OVER_REVERSE: gl->enable (GLITZ_GL_BLEND); gl->blend_func (GLITZ_GL_ONE_MINUS_DST_ALPHA, GLITZ_GL_ONE); break; case GLITZ_OPERATOR_IN: gl->enable (GLITZ_GL_BLEND); gl->blend_func (GLITZ_GL_DST_ALPHA, GLITZ_GL_ZERO); break; case GLITZ_OPERATOR_IN_REVERSE: gl->enable (GLITZ_GL_BLEND); gl->blend_func (GLITZ_GL_ZERO, GLITZ_GL_SRC_ALPHA); break; case GLITZ_OPERATOR_OUT: gl->enable (GLITZ_GL_BLEND); gl->blend_func (GLITZ_GL_ONE_MINUS_DST_ALPHA, GLITZ_GL_ZERO); break; case GLITZ_OPERATOR_OUT_REVERSE: gl->enable (GLITZ_GL_BLEND); gl->blend_func (GLITZ_GL_ZERO, GLITZ_GL_ONE_MINUS_SRC_ALPHA); break; case GLITZ_OPERATOR_ATOP: gl->enable (GLITZ_GL_BLEND); gl->blend_func (GLITZ_GL_DST_ALPHA, GLITZ_GL_ONE_MINUS_SRC_ALPHA); break; case GLITZ_OPERATOR_ATOP_REVERSE: gl->enable (GLITZ_GL_BLEND); gl->blend_func (GLITZ_GL_ONE_MINUS_DST_ALPHA, GLITZ_GL_SRC_ALPHA); break; case GLITZ_OPERATOR_XOR: gl->enable (GLITZ_GL_BLEND); gl->blend_func (GLITZ_GL_ONE_MINUS_DST_ALPHA, GLITZ_GL_ONE_MINUS_SRC_ALPHA); break; case GLITZ_OPERATOR_ADD: gl->enable (GLITZ_GL_BLEND); gl->blend_func (GLITZ_GL_ONE, GLITZ_GL_ONE); break; } }