From 539055d57b5ccb8952cc611b498de507d7d322d0 Mon Sep 17 00:00:00 2001 From: Francisco Jerez Date: Tue, 29 Sep 2015 19:34:07 +0300 Subject: arb_shader_atomic_counters/max-counters: Init uint variable with unsigned literal. This subtest was probably only tested on nVidia and this happened to work by luck. Reviewed-by: Timothy Arceri --- tests/spec/arb_shader_atomic_counters/max-counters.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/tests/spec/arb_shader_atomic_counters/max-counters.c b/tests/spec/arb_shader_atomic_counters/max-counters.c index 69b42144c..38459b4b1 100644 --- a/tests/spec/arb_shader_atomic_counters/max-counters.c +++ b/tests/spec/arb_shader_atomic_counters/max-counters.c @@ -284,7 +284,7 @@ run_test_combined_max_buffers(unsigned num_fragment_buffers, "%s" "\n" "void main() {\n" - " uint x = 0;\n" + " uint x = 0u;\n" " %s\n" " fcolor.x = int(x);\n" "}\n", @@ -306,7 +306,7 @@ run_test_combined_max_buffers(unsigned num_fragment_buffers, "%s" "\n" "void main() {\n" - " uint x = 0;\n" + " uint x = 0u;\n" " %s\n" " vcolor.x = int(x);\n" " gl_Position = position;\n" -- cgit v1.2.3