diff options
Diffstat (limited to 'tests/spec/glsl-1.10/execution/variable-indexing/vs-varying-array-mat2-index-col-wr.shader_test')
-rw-r--r-- | tests/spec/glsl-1.10/execution/variable-indexing/vs-varying-array-mat2-index-col-wr.shader_test | 109 |
1 files changed, 109 insertions, 0 deletions
diff --git a/tests/spec/glsl-1.10/execution/variable-indexing/vs-varying-array-mat2-index-col-wr.shader_test b/tests/spec/glsl-1.10/execution/variable-indexing/vs-varying-array-mat2-index-col-wr.shader_test new file mode 100644 index 00000000..c18124f4 --- /dev/null +++ b/tests/spec/glsl-1.10/execution/variable-indexing/vs-varying-array-mat2-index-col-wr.shader_test @@ -0,0 +1,109 @@ +# Test generated by: +# ../../../glsl-1.10/variable-index-write.sh 1.10 + +[require] +GLSL >= 1.10 + +[vertex shader] +#version 110 +uniform mat2 src_matrix; +uniform vec2 v; +uniform vec2 expect; +uniform int index; +uniform int col; +uniform vec2 value; +varying mat2 dst_matrix[3]; + +void main() +{ + gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; + + dst_matrix[0] = mat2(0.0); + dst_matrix[1] = mat2(0.0); + dst_matrix[2] = mat2(0.0); + + /* Patch the supplied matrix with the supplied value. If the resulting + * matrix is correct, it will transform the input vector to the expected + * value. Verify that the distance between the result and the expected + * vector is less than epsilon. + * + * NOTE: This test assumes that reads of arrays using non-constant + * indicies works correctly. If reads and writes happen to fail in an + * identical manner, this test may give false positives. + */ + dst_matrix[index] = src_matrix; + dst_matrix[index][col] = value; +} + +[fragment shader] +#version 110 +uniform mat2 src_matrix; +uniform vec2 v; +uniform vec2 expect; +uniform int index; +uniform int col; +uniform vec2 value; +varying mat2 dst_matrix[3]; + +void main() +{ + gl_FragColor = (distance(dst_matrix[index] * v, expect) < 1e-6) + ? vec4(0.0, 1.0, 0.0, 1.0) : vec4(1.0, 0.0, 0.0, 1.0); +} + +[test] +clear color 0.5 0.5 0.5 0.5 +clear +ortho + +uniform int index 0 +uniform int col 0 +uniform vec2 v 0.803161418975390 0.852987140792140 +uniform vec2 expect 0.708718134966688 1.452243795483797 +uniform mat2x2 src_matrix 666.0 777.0 0.603473877011433 0.891622340451180 +uniform vec2 value 0.241498998195656 0.861223395812970 +draw rect 5 5 10 10 +probe rgb 10 10 0.0 1.0 0.0 + +uniform int col 1 +uniform vec2 v 0.803161418975390 0.852987140792140 +uniform vec2 expect 0.708718134966688 1.452243795483797 +uniform mat2x2 src_matrix 0.241498998195656 0.861223395812970 666.0 777.0 +uniform vec2 value 0.603473877011433 0.891622340451180 +draw rect 20 5 10 10 +probe rgb 25 10 0.0 1.0 0.0 + +uniform int index 1 +uniform int col 0 +uniform vec2 v 0.803161418975390 0.852987140792140 +uniform vec2 expect 0.708718134966688 1.452243795483797 +uniform mat2x2 src_matrix 666.0 777.0 0.603473877011433 0.891622340451180 +uniform vec2 value 0.241498998195656 0.861223395812970 +draw rect 45 5 10 10 +probe rgb 50 10 0.0 1.0 0.0 + +uniform int col 1 +uniform vec2 v 0.803161418975390 0.852987140792140 +uniform vec2 expect 0.708718134966688 1.452243795483797 +uniform mat2x2 src_matrix 0.241498998195656 0.861223395812970 666.0 777.0 +uniform vec2 value 0.603473877011433 0.891622340451180 +draw rect 60 5 10 10 +probe rgb 65 10 0.0 1.0 0.0 + +uniform int index 2 +uniform int col 0 +uniform vec2 v 0.803161418975390 0.852987140792140 +uniform vec2 expect 0.708718134966688 1.452243795483797 +uniform mat2x2 src_matrix 666.0 777.0 0.603473877011433 0.891622340451180 +uniform vec2 value 0.241498998195656 0.861223395812970 +draw rect 85 5 10 10 +probe rgb 90 10 0.0 1.0 0.0 + +uniform int col 1 +uniform vec2 v 0.803161418975390 0.852987140792140 +uniform vec2 expect 0.708718134966688 1.452243795483797 +uniform mat2x2 src_matrix 0.241498998195656 0.861223395812970 666.0 777.0 +uniform vec2 value 0.603473877011433 0.891622340451180 +draw rect 100 5 10 10 +probe rgb 105 10 0.0 1.0 0.0 + |