/************************************************************************** * * Copyright 2011 Jose Fonseca * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * **************************************************************************/ /* * Abstraction for GL window system specific APIs (GLX, WGL). */ #ifndef _GLWS_HPP_ #define _GLWS_HPP_ #include namespace glws { enum Profile { PROFILE_COMPAT = 0, PROFILE_CORE, PROFILE_ES1, PROFILE_ES2, }; extern bool debug; bool checkExtension(const char *extName, const char *extString); template< class T > class Attributes { protected: std::vector attribs; public: void add(T param) { attribs.push_back(param); } void add(T pname, T pvalue) { add(pname); add(pvalue); } void end(T terminator = 0) { add(terminator); } operator T * (void) { return &attribs[0]; } operator const T * (void) const { return &attribs[0]; } }; class Visual { public: unsigned long redMask; unsigned long greenMask; unsigned long blueMask; unsigned long alphaMask; bool doubleBuffer; virtual ~Visual() {} }; class Drawable { public: const Visual *visual; int width; int height; bool visible; Drawable(const Visual *vis, int w, int h) : visual(vis), width(w), height(h), visible(false) {} virtual ~Drawable() {} virtual void resize(int w, int h) { width = w; height = h; } virtual void show(void) { visible = true; } virtual void swapBuffers(void) = 0; }; class Context { public: const Visual *visual; Profile profile; Context(const Visual *vis, Profile prof) : visual(vis), profile(prof) {} virtual ~Context() {} }; void init(void); void cleanup(void); Visual * createVisual(bool doubleBuffer = false); Drawable * createDrawable(const Visual *visual, int width = 32, int height = 32); Context * createContext(const Visual *visual, Context *shareContext = 0, Profile profile = PROFILE_COMPAT); bool makeCurrent(Drawable *drawable, Context *context); bool processEvents(void); } /* namespace glws */ #endif /* _GLWS_HPP_ */