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authorJosé Fonseca <jose.r.fonseca@gmail.com>2011-03-30 11:33:52 +0100
committerJosé Fonseca <jose.r.fonseca@gmail.com>2011-04-02 17:34:07 +0100
commit2403f685f5787de3c6e51f26fe866158a05e4bd4 (patch)
tree67707000ead9a86fe42d96c576a1cad3280c37df /glretrace.hpp
parentaa7d6010a663a8f3f443e4e04358b8804ebc0890 (diff)
Windowing system abstraction (WIP).
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+/**************************************************************************
+ *
+ * Copyright 2011 Jose Fonseca
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/*
+ * Abstraction for GL window system specific APIs (GLX, WGL).
+ */
+
+#ifndef _GLRETRACE_HPP_
+#define _GLRETRACE_HPP_
+
+
+namespace glretrace {
+
+
+struct Visual
+{
+ unsigned long redMask;
+ unsigned long greenMask;
+ unsigned long blueMask;
+ unsigned long alphaMask;
+ bool doubleBuffer;
+};
+
+
+struct Context
+{
+ const Visual *visual;
+};
+
+
+struct Drawable
+{
+ unsigned width;
+ unsigned height;
+};
+
+
+class WindowSystem
+{
+public:
+ Drawable *currentDrawable;
+ Context *currentContext;
+
+
+ inline WindowSystem() :
+ currentDrawable(NULL),
+ currentContext(NULL)
+ {}
+
+ virtual ~WindowSystem() {}
+
+ //
+ // Drawables
+ //
+
+ virtual Drawable *
+ createDrawable(unsigned width = 0, unsigned height = 0) = 0;
+
+ virtual void
+ resizeDrawable(Drawable *drawable, unsigned width, unsigned height) = 0;
+
+ virtual Void *
+ destroyDrawable(void) = 0;
+
+ //
+ // Contexts
+ //
+
+ virtual Context *
+ createContext(const Visual *visual) = 0;
+
+ virtual void
+ deleteContext(Context *) = 0;
+
+ virtual bool
+ makeCurrent(Drawable *drawable, Context *context) = 0;
+
+ virtual bool
+ processEvents(void) = 0;
+};
+
+
+WindowSystem *createNativeWindowSystem(void);
+
+
+} /* namespace glretrace */
+
+
+#endif /* _GLRETRACE_HPP_ */