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authorAlexandros Frantzis <alexandros.frantzis@linaro.org>2011-12-01 15:59:23 +0200
committerJosé Fonseca <jose.r.fonseca@gmail.com>2011-12-01 19:54:56 +0000
commit641493c219b52d39d68b1125b6ff5201ce861ffa (patch)
tree17522d063ed0176f1b87d35dc07ffe135e9cec95
parent486708bd2e7f15e0a69d29a7fa34f0a3d8105eaf (diff)
Don't call GLX functions when compiling the EGL retracer.
This is a temporary fix, until we implement a dedicated EGL-based, GL/GLES1/GLES2 state dumping mechanism.
-rw-r--r--glstate.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/glstate.cpp b/glstate.cpp
index 6b9c072..329276f 100644
--- a/glstate.cpp
+++ b/glstate.cpp
@@ -738,6 +738,7 @@ getDrawableBounds(GLint *width, GLint *height) {
#else
+#if !TRACE_EGL
Display *display;
Drawable drawable;
Window root;
@@ -760,6 +761,9 @@ getDrawableBounds(GLint *width, GLint *height) {
*width = w;
*height = h;
+#else
+ return false;
+#endif
#endif