/************************************************************************** * * Copyright (C) 2014 Red Hat Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include #include "vrend_renderer.h" #include "util/u_memory.h" #include "util/u_format.h" /* fill the format table */ static struct vrend_format_table base_rgba_formats[] = { { VIRGL_FORMAT_B8G8R8X8_UNORM, GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, 0 }, { VIRGL_FORMAT_B8G8R8A8_UNORM, GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, 0 }, { VIRGL_FORMAT_R8G8B8X8_UNORM, GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, 0 }, { VIRGL_FORMAT_R8G8B8A8_UNORM, GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, 0 }, { VIRGL_FORMAT_A8R8G8B8_UNORM, GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, 0 }, { VIRGL_FORMAT_X8R8G8B8_UNORM, GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, 0 }, { VIRGL_FORMAT_A8B8G8R8_UNORM, GL_RGBA8, GL_ABGR_EXT, GL_UNSIGNED_BYTE, 0}, { VIRGL_FORMAT_B4G4R4A4_UNORM, GL_RGBA4, GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4_REV }, { VIRGL_FORMAT_B4G4R4X4_UNORM, GL_RGBA4, GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4_REV }, { VIRGL_FORMAT_B5G5R5X1_UNORM, GL_RGB5_A1, GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV }, { VIRGL_FORMAT_B5G5R5A1_UNORM, GL_RGB5_A1, GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV }, { VIRGL_FORMAT_B5G6R5_UNORM, GL_RGB4, GL_RGB, GL_UNSIGNED_SHORT_5_6_5 }, { VIRGL_FORMAT_B2G3R3_UNORM, GL_R3_G3_B2, GL_RGB, GL_UNSIGNED_BYTE_3_3_2 }, { VIRGL_FORMAT_R16G16B16X16_UNORM, GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT }, { VIRGL_FORMAT_R16G16B16A16_UNORM, GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT }, }; static struct vrend_format_table base_depth_formats[] = { { VIRGL_FORMAT_Z16_UNORM, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, 0 }, { VIRGL_FORMAT_Z32_UNORM, GL_DEPTH_COMPONENT32, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, 0 }, { VIRGL_FORMAT_S8_UINT_Z24_UNORM, GL_DEPTH24_STENCIL8_EXT, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, 0 }, { VIRGL_FORMAT_Z24X8_UNORM, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT }, { VIRGL_FORMAT_Z32_FLOAT, GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT }, /* this is probably a separate format */ { VIRGL_FORMAT_Z32_FLOAT_S8X24_UINT, GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV}, }; static struct vrend_format_table base_la_formats[] = { { VIRGL_FORMAT_A8_UNORM, GL_ALPHA8, GL_ALPHA, GL_UNSIGNED_BYTE }, { VIRGL_FORMAT_L8_UNORM, GL_LUMINANCE8, GL_LUMINANCE, GL_UNSIGNED_BYTE }, { VIRGL_FORMAT_L8A8_UNORM, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE }, { VIRGL_FORMAT_A16_UNORM, GL_ALPHA16, GL_ALPHA, GL_UNSIGNED_SHORT }, { VIRGL_FORMAT_L16_UNORM, GL_LUMINANCE16, GL_LUMINANCE, GL_UNSIGNED_SHORT }, { VIRGL_FORMAT_L16A16_UNORM, GL_LUMINANCE16_ALPHA16, GL_LUMINANCE_ALPHA, GL_UNSIGNED_SHORT }, }; static struct vrend_format_table rg_base_formats[] = { { VIRGL_FORMAT_R8_UNORM, GL_R8, GL_RED, GL_UNSIGNED_BYTE }, { VIRGL_FORMAT_R8G8_UNORM, GL_RG8, GL_RG, GL_UNSIGNED_BYTE }, { VIRGL_FORMAT_R16_UNORM, GL_R16, GL_RED, GL_UNSIGNED_SHORT }, { VIRGL_FORMAT_R16G16_UNORM, GL_RG16, GL_RG, GL_UNSIGNED_SHORT }, }; static struct vrend_format_table integer_base_formats[] = { { VIRGL_FORMAT_R8G8B8A8_UINT, GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE }, { VIRGL_FORMAT_R8G8B8A8_SINT, GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE }, { VIRGL_FORMAT_R16G16B16A16_UINT, GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT }, { VIRGL_FORMAT_R16G16B16A16_SINT, GL_RGBA16I, GL_RGBA_INTEGER, GL_SHORT }, { VIRGL_FORMAT_R32G32B32A32_UINT, GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT }, { VIRGL_FORMAT_R32G32B32A32_SINT, GL_RGBA32I, GL_RGBA_INTEGER, GL_INT }, }; static struct vrend_format_table integer_3comp_formats[] = { { VIRGL_FORMAT_R8G8B8_UINT, GL_RGB8UI, GL_RGB_INTEGER, GL_UNSIGNED_BYTE }, { VIRGL_FORMAT_R8G8B8_SINT, GL_RGB8I, GL_RGB_INTEGER, GL_BYTE }, { VIRGL_FORMAT_R16G16B16_UINT, GL_RGB16UI, GL_RGB_INTEGER, GL_UNSIGNED_SHORT }, { VIRGL_FORMAT_R16G16B16_SINT, GL_RGB16I, GL_RGB_INTEGER, GL_SHORT }, { VIRGL_FORMAT_R32G32B32_UINT, GL_RGB32UI, GL_RGB_INTEGER, GL_UNSIGNED_INT }, { VIRGL_FORMAT_R32G32B32_SINT, GL_RGB32I, GL_RGB_INTEGER, GL_INT }, }; static struct vrend_format_table float_base_formats[] = { { VIRGL_FORMAT_R16G16B16A16_FLOAT, GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT }, { VIRGL_FORMAT_R32G32B32A32_FLOAT, GL_RGBA32F, GL_RGBA, GL_FLOAT }, }; static struct vrend_format_table float_la_formats[] = { { VIRGL_FORMAT_A16_FLOAT, GL_ALPHA16F_ARB, GL_ALPHA, GL_HALF_FLOAT }, { VIRGL_FORMAT_L16_FLOAT, GL_LUMINANCE16F_ARB, GL_LUMINANCE, GL_HALF_FLOAT }, { VIRGL_FORMAT_L16A16_FLOAT, GL_LUMINANCE_ALPHA16F_ARB, GL_LUMINANCE_ALPHA, GL_HALF_FLOAT }, { VIRGL_FORMAT_A32_FLOAT, GL_ALPHA32F_ARB, GL_ALPHA, GL_FLOAT }, { VIRGL_FORMAT_L32_FLOAT, GL_LUMINANCE32F_ARB, GL_LUMINANCE, GL_FLOAT }, { VIRGL_FORMAT_L32A32_FLOAT, GL_LUMINANCE_ALPHA32F_ARB, GL_LUMINANCE_ALPHA, GL_FLOAT }, }; static struct vrend_format_table integer_rg_formats[] = { { VIRGL_FORMAT_R8_UINT, GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE }, { VIRGL_FORMAT_R8G8_UINT, GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_BYTE }, { VIRGL_FORMAT_R8_SINT, GL_R8I, GL_RED_INTEGER, GL_BYTE }, { VIRGL_FORMAT_R8G8_SINT, GL_RG8I, GL_RG_INTEGER, GL_BYTE }, { VIRGL_FORMAT_R16_UINT, GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT }, { VIRGL_FORMAT_R16G16_UINT, GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT }, { VIRGL_FORMAT_R16_SINT, GL_R16I, GL_RED_INTEGER, GL_SHORT }, { VIRGL_FORMAT_R16G16_SINT, GL_RG16I, GL_RG_INTEGER, GL_SHORT }, { VIRGL_FORMAT_R32_UINT, GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT }, { VIRGL_FORMAT_R32G32_UINT, GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT }, { VIRGL_FORMAT_R32_SINT, GL_R32I, GL_RED_INTEGER, GL_INT }, { VIRGL_FORMAT_R32G32_SINT, GL_RG32I, GL_RG_INTEGER, GL_INT }, }; static struct vrend_format_table float_rg_formats[] = { { VIRGL_FORMAT_R16_FLOAT, GL_R16F, GL_RED, GL_HALF_FLOAT }, { VIRGL_FORMAT_R16G16_FLOAT, GL_RG16F, GL_RG, GL_HALF_FLOAT }, { VIRGL_FORMAT_R32_FLOAT, GL_R32F, GL_RED, GL_FLOAT }, { VIRGL_FORMAT_R32G32_FLOAT, GL_RG32F, GL_RG, GL_FLOAT }, }; static struct vrend_format_table float_3comp_formats[] = { { VIRGL_FORMAT_R16G16B16_FLOAT, GL_RGB16F, GL_RGB, GL_HALF_FLOAT }, { VIRGL_FORMAT_R32G32B32_FLOAT, GL_RGB32F, GL_RGB, GL_FLOAT }, }; static struct vrend_format_table integer_la_formats[] = { { VIRGL_FORMAT_A8_UINT, GL_ALPHA8UI_EXT, GL_ALPHA_INTEGER, GL_UNSIGNED_BYTE}, { VIRGL_FORMAT_L8_UINT, GL_LUMINANCE8UI_EXT, GL_LUMINANCE_INTEGER_EXT, GL_UNSIGNED_BYTE}, { VIRGL_FORMAT_L8A8_UINT, GL_LUMINANCE_ALPHA8UI_EXT, GL_LUMINANCE_ALPHA_INTEGER_EXT, GL_UNSIGNED_BYTE}, { VIRGL_FORMAT_A8_SINT, GL_ALPHA8I_EXT, GL_ALPHA_INTEGER, GL_BYTE}, { VIRGL_FORMAT_L8_SINT, GL_LUMINANCE8I_EXT, GL_LUMINANCE_INTEGER_EXT, GL_BYTE}, { VIRGL_FORMAT_L8A8_SINT, GL_LUMINANCE_ALPHA8I_EXT, GL_LUMINANCE_ALPHA_INTEGER_EXT, GL_BYTE}, { VIRGL_FORMAT_A16_UINT, GL_ALPHA16UI_EXT, GL_ALPHA_INTEGER, GL_UNSIGNED_SHORT}, { VIRGL_FORMAT_L16_UINT, GL_LUMINANCE16UI_EXT, GL_LUMINANCE_INTEGER_EXT, GL_UNSIGNED_SHORT}, { VIRGL_FORMAT_L16A16_UINT, GL_LUMINANCE_ALPHA16UI_EXT, GL_LUMINANCE_ALPHA_INTEGER_EXT, GL_UNSIGNED_SHORT}, { VIRGL_FORMAT_A16_SINT, GL_ALPHA16I_EXT, GL_ALPHA_INTEGER, GL_SHORT}, { VIRGL_FORMAT_L16_SINT, GL_LUMINANCE16I_EXT, GL_LUMINANCE_INTEGER_EXT, GL_SHORT}, { VIRGL_FORMAT_L16A16_SINT, GL_LUMINANCE_ALPHA16I_EXT, GL_LUMINANCE_ALPHA_INTEGER_EXT, GL_SHORT}, { VIRGL_FORMAT_A32_UINT, GL_ALPHA32UI_EXT, GL_ALPHA_INTEGER, GL_UNSIGNED_INT}, { VIRGL_FORMAT_L32_UINT, GL_LUMINANCE32UI_EXT, GL_LUMINANCE_INTEGER_EXT, GL_UNSIGNED_INT}, { VIRGL_FORMAT_L32A32_UINT, GL_LUMINANCE_ALPHA32UI_EXT, GL_LUMINANCE_ALPHA_INTEGER_EXT, GL_UNSIGNED_INT}, { VIRGL_FORMAT_A32_SINT, GL_ALPHA32I_EXT, GL_ALPHA_INTEGER, GL_INT}, { VIRGL_FORMAT_L32_SINT, GL_LUMINANCE32I_EXT, GL_LUMINANCE_INTEGER_EXT, GL_INT}, { VIRGL_FORMAT_L32A32_SINT, GL_LUMINANCE_ALPHA32I_EXT, GL_LUMINANCE_ALPHA_INTEGER_EXT, GL_INT}, }; static struct vrend_format_table snorm_formats[] = { { VIRGL_FORMAT_R8_SNORM, GL_R8_SNORM, GL_RED, GL_BYTE }, { VIRGL_FORMAT_R8G8_SNORM, GL_RG8_SNORM, GL_RG, GL_BYTE }, { VIRGL_FORMAT_R8G8B8A8_SNORM, GL_RGBA8_SNORM, GL_RGBA, GL_BYTE }, { VIRGL_FORMAT_R8G8B8X8_SNORM, GL_RGBA8_SNORM, GL_RGBA, GL_BYTE }, { VIRGL_FORMAT_R16_SNORM, GL_R16_SNORM, GL_RED, GL_SHORT }, { VIRGL_FORMAT_R16G16_SNORM, GL_RG16_SNORM, GL_RG, GL_SHORT }, { VIRGL_FORMAT_R16G16B16A16_SNORM, GL_RGBA16_SNORM, GL_RGBA, GL_SHORT }, { VIRGL_FORMAT_R16G16B16X16_SNORM, GL_RGBA16_SNORM, GL_RGBA, GL_SHORT }, }; static struct vrend_format_table snorm_la_formats[] = { { VIRGL_FORMAT_A8_SNORM, GL_ALPHA8_SNORM, GL_ALPHA, GL_BYTE }, { VIRGL_FORMAT_L8_SNORM, GL_LUMINANCE8_SNORM, GL_LUMINANCE, GL_BYTE }, { VIRGL_FORMAT_L8A8_SNORM, GL_LUMINANCE8_ALPHA8_SNORM, GL_LUMINANCE_ALPHA, GL_BYTE }, { VIRGL_FORMAT_A16_SNORM, GL_ALPHA16_SNORM, GL_ALPHA, GL_SHORT }, { VIRGL_FORMAT_L16_SNORM, GL_LUMINANCE16_SNORM, GL_LUMINANCE, GL_SHORT }, { VIRGL_FORMAT_L16A16_SNORM, GL_LUMINANCE16_ALPHA16_SNORM, GL_LUMINANCE_ALPHA, GL_SHORT }, }; static struct vrend_format_table dxtn_formats[] = { { VIRGL_FORMAT_DXT1_RGB, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_BYTE }, { VIRGL_FORMAT_DXT1_RGBA, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_BYTE }, { VIRGL_FORMAT_DXT3_RGBA, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_BYTE }, { VIRGL_FORMAT_DXT5_RGBA, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_BYTE }, }; static struct vrend_format_table dxtn_srgb_formats[] = { { VIRGL_FORMAT_DXT1_SRGB, GL_COMPRESSED_SRGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_BYTE }, { VIRGL_FORMAT_DXT1_SRGBA, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_BYTE }, { VIRGL_FORMAT_DXT3_SRGBA, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_BYTE }, { VIRGL_FORMAT_DXT5_SRGBA, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_BYTE }, }; static struct vrend_format_table rgtc_formats[] = { { VIRGL_FORMAT_RGTC1_UNORM, GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_BYTE }, { VIRGL_FORMAT_RGTC1_SNORM, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_RED, GL_BYTE }, { VIRGL_FORMAT_RGTC2_UNORM, GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_BYTE }, { VIRGL_FORMAT_RGTC2_SNORM, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_BYTE }, }; static struct vrend_format_table srgb_formats[] = { { VIRGL_FORMAT_B8G8R8X8_SRGB, GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE }, { VIRGL_FORMAT_B8G8R8A8_SRGB, GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE }, { VIRGL_FORMAT_R8G8B8X8_SRGB, GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE }, { VIRGL_FORMAT_L8_SRGB, GL_SLUMINANCE8_EXT, GL_LUMINANCE, GL_UNSIGNED_BYTE }, { VIRGL_FORMAT_L8A8_SRGB, GL_SLUMINANCE8_ALPHA8_EXT, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE }, }; static struct vrend_format_table bit10_formats[] = { { VIRGL_FORMAT_B10G10R10X2_UNORM, GL_RGB10_A2, GL_BGRA, GL_UNSIGNED_INT_2_10_10_10_REV }, { VIRGL_FORMAT_B10G10R10A2_UNORM, GL_RGB10_A2, GL_BGRA, GL_UNSIGNED_INT_2_10_10_10_REV }, { VIRGL_FORMAT_B10G10R10A2_UINT, GL_RGB10_A2UI, GL_BGRA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV }, }; static struct vrend_format_table packed_float_formats[] = { { VIRGL_FORMAT_R11G11B10_FLOAT, GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV}, }; static struct vrend_format_table exponent_float_formats[] = { { VIRGL_FORMAT_R9G9B9E5_FLOAT, GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV}, }; static void vrend_add_formats(struct vrend_format_table *table, int num_entries) { int i; uint32_t binding = 0; GLuint tex_id, fb_id; for (i = 0; i < num_entries; i++) { GLenum status; bool is_depth = false; /**/ glGenTextures(1, &tex_id); glGenFramebuffers(1, &fb_id); glBindTexture(GL_TEXTURE_2D, tex_id); glBindFramebuffer(GL_FRAMEBUFFER, fb_id); glTexImage2D(GL_TEXTURE_2D, 0, table[i].internalformat, 32, 32, 0, table[i].glformat, table[i].gltype, NULL); status = glGetError(); if (status == GL_INVALID_VALUE) { struct vrend_format_table *entry = NULL; uint8_t swizzle[4]; binding = VREND_BIND_SAMPLER | VREND_BIND_RENDER | VREND_BIND_NEED_SWIZZLE; switch (table[i].format) { case PIPE_FORMAT_A8_UNORM: entry = &rg_base_formats[0]; swizzle[0] = swizzle[1] = swizzle[2] = PIPE_SWIZZLE_ZERO; swizzle[3] = PIPE_SWIZZLE_RED; break; case PIPE_FORMAT_A16_UNORM: entry = &rg_base_formats[2]; swizzle[0] = swizzle[1] = swizzle[2] = PIPE_SWIZZLE_ZERO; swizzle[3] = PIPE_SWIZZLE_RED; break; default: break; } if (entry) { vrend_insert_format_swizzle(table[i].format, entry, binding, swizzle); } glDeleteTextures(1, &tex_id); glDeleteFramebuffers(1, &fb_id); continue; } if (util_format_is_depth_or_stencil(table[i].format)) { GLenum attachment; if (table[i].format == VIRGL_FORMAT_Z24X8_UNORM || table[i].format == VIRGL_FORMAT_Z32_UNORM || table[i].format == VIRGL_FORMAT_Z16_UNORM || table[i].format == VIRGL_FORMAT_Z32_FLOAT) attachment = GL_DEPTH_ATTACHMENT; else attachment = GL_DEPTH_STENCIL_ATTACHMENT; glFramebufferTexture2D(GL_FRAMEBUFFER_EXT, attachment, GL_TEXTURE_2D, tex_id, 0); is_depth = true; glDrawBuffer(GL_NONE); } else { glFramebufferTexture2D(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, tex_id, 0); glDrawBuffer(GL_COLOR_ATTACHMENT0); } status = glCheckFramebufferStatus(GL_FRAMEBUFFER); binding = VREND_BIND_SAMPLER; if (status == GL_FRAMEBUFFER_COMPLETE) binding |= (is_depth ? VREND_BIND_DEPTHSTENCIL : VREND_BIND_RENDER); glDeleteTextures(1, &tex_id); glDeleteFramebuffers(1, &fb_id); vrend_insert_format(&table[i], binding); } } #define add_formats(x) vrend_add_formats((x), ARRAY_SIZE((x))) void vrend_build_format_list(void) { add_formats(base_rgba_formats); add_formats(base_depth_formats); add_formats(base_la_formats); /* float support */ add_formats(float_base_formats); add_formats(float_la_formats); add_formats(float_3comp_formats); /* texture integer support ? */ add_formats(integer_base_formats); add_formats(integer_la_formats); add_formats(integer_3comp_formats); /* RG support? */ add_formats(rg_base_formats); /* integer + rg */ add_formats(integer_rg_formats); /* float + rg */ add_formats(float_rg_formats); /* snorm */ add_formats(snorm_formats); add_formats(snorm_la_formats); /* compressed */ add_formats(rgtc_formats); add_formats(dxtn_formats); add_formats(dxtn_srgb_formats); add_formats(srgb_formats); add_formats(bit10_formats); add_formats(packed_float_formats); add_formats(exponent_float_formats); }