From e618d8e0024406ae673310ff53dc3ddddaccd818 Mon Sep 17 00:00:00 2001 From: Tapani Pälli Date: Mon, 5 Oct 2015 15:15:52 +0300 Subject: gles-3.0: NV_read_depth extension test MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit v2: review feedback from Iago and Ian Signed-off-by: Tapani Pälli Reviewed-by: Iago Toral Quiroga Reviewed-by: Ian Romanick --- tests/all.py | 5 + tests/spec/gles-3.0/CMakeLists.gles3.txt | 1 + tests/spec/gles-3.0/read-depth.c | 164 +++++++++++++++++++++++++++++++ 3 files changed, 170 insertions(+) create mode 100644 tests/spec/gles-3.0/read-depth.c diff --git a/tests/all.py b/tests/all.py index 4531b01cd..610d89f2a 100644 --- a/tests/all.py +++ b/tests/all.py @@ -4179,6 +4179,11 @@ with profile.group_manager( g(['khr_compressed_astc-miptree_gl'], 'miptree-gl') g(['khr_compressed_astc-miptree_gles2'], 'miptree-gles') +with profile.group_manager( + PiglitGLTest, + grouptools.join('spec', 'nv_read_depth')) as g: + g(['read_depth_gles3']) + with profile.group_manager( PiglitGLTest, grouptools.join('spec', 'oes_compressed_paletted_texture')) as g: diff --git a/tests/spec/gles-3.0/CMakeLists.gles3.txt b/tests/spec/gles-3.0/CMakeLists.gles3.txt index d56a43e94..864c862fd 100644 --- a/tests/spec/gles-3.0/CMakeLists.gles3.txt +++ b/tests/spec/gles-3.0/CMakeLists.gles3.txt @@ -6,5 +6,6 @@ piglit_add_executable (gles-3.0-drawarrays-vertexid drawarrays-vertexid.c) piglit_add_executable(minmax_${piglit_target_api} minmax.c) piglit_add_executable(oes_compressed_etc2_texture-miptree_gles3 oes_compressed_etc2_texture-miptree.c) piglit_add_executable(texture-immutable-levels_gles3 texture-immutable-levels.c) +piglit_add_executable(read_depth_gles3 read-depth.c) # vim: ft=cmake: diff --git a/tests/spec/gles-3.0/read-depth.c b/tests/spec/gles-3.0/read-depth.c new file mode 100644 index 000000000..16df47edf --- /dev/null +++ b/tests/spec/gles-3.0/read-depth.c @@ -0,0 +1,164 @@ +/* + * Copyright © 2015 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +/** @file read-depth.c + * + * Tests NV_read_depth implementation + * + * Test iterates over table of depth buffer formats and expected types to + * read values back from each format. For each format it renders a rectangle at + * different depth levels, reads back a pixel and verifies expected depth value. + */ + +#include "piglit-util-gl.h" + +PIGLIT_GL_TEST_CONFIG_BEGIN + + config.supports_gl_es_version = 30; + config.window_visual = PIGLIT_GL_VISUAL_DEPTH; + +PIGLIT_GL_TEST_CONFIG_END + +static GLint prog; + +const char *vs_source = + "attribute vec4 vertex;\n" + "uniform float depth;\n" + "void main()\n" + "{\n" + " gl_Position = vec4(vertex.xy, depth, 1.0);\n" + "}\n"; + +const char *fs_source = + "void main()\n" + "{\n" + "}\n"; + +const GLenum tests[] = { + GL_DEPTH_COMPONENT16, GL_UNSIGNED_INT_24_8_OES, + GL_DEPTH_COMPONENT24, GL_UNSIGNED_INT_24_8_OES, + GL_DEPTH_COMPONENT32F, GL_FLOAT, +}; + +static bool +equals(float a, float b) +{ + return fabs(a - b) < 0.00001; +} + +static GLuint +create_depth_fbo(GLenum depth_type) +{ + GLuint fbo, buffer; + GLenum status; + + glGenRenderbuffers(1, &buffer); + glBindRenderbuffer(GL_RENDERBUFFER, buffer); + glRenderbufferStorage(GL_RENDERBUFFER, + depth_type, piglit_width, piglit_height); + + glGenFramebuffers(1, &fbo); + glBindFramebuffer(GL_FRAMEBUFFER, fbo); + + glFramebufferRenderbuffer(GL_FRAMEBUFFER, + GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, buffer); + + status = glCheckFramebufferStatus(GL_FRAMEBUFFER); + if (status != GL_FRAMEBUFFER_COMPLETE) { + fprintf(stderr, "error creating framebuffer, status 0x%x\n", + status); + return 0; + } + return fbo; +} + +static bool +read_depth(GLenum type, float expect) +{ + GLfloat data; + GLuint uint_pixel; + if (type == GL_FLOAT) { + glReadPixels(0, 0, 1, 1, GL_DEPTH_COMPONENT, type, + (void *) &data); + } else { + glReadPixels(0, 0, 1, 1, GL_DEPTH_COMPONENT, type, + (void *) &uint_pixel); + uint_pixel = uint_pixel >> 8; + data = (1.0 * ((float) uint_pixel)) / 16777215.0; + } + + if (!piglit_check_gl_error(GL_NO_ERROR)) + return false; + + if (!equals(data, expect)) { + fprintf(stderr, "expected %f, got %f\n", expect, data); + return false; + } + return true; +} + +enum piglit_result +piglit_display(void) +{ + GLboolean pass = true; + const float step = 0.1; + + glEnable(GL_DEPTH_TEST); + glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); + + /* Loop through formats listed in 'tests'. */ + for (unsigned j = 0; j < ARRAY_SIZE(tests); j += 2) { + + float expect = 0.0; + + GLuint fbo = create_depth_fbo(tests[j]); + if (!fbo) + return PIGLIT_FAIL; + + /* Step from -1.0 to 1.0, linear depth. Render a rectangle at + * depth i, read pixel and verify expected depth value. + */ + for (float i = -1.0; !equals(i, 1.0 + step); i += step) { + + glClear(GL_DEPTH_BUFFER_BIT); + glUniform1f(glGetUniformLocation(prog, "depth"), i); + + piglit_draw_rect(-1, -1, 2, 2); + + if (!(read_depth(tests[j + 1], expect))) + return PIGLIT_FAIL; + + expect += step / 2.0; + } + glDeleteFramebuffers(1, &fbo); + } + return pass ? PIGLIT_PASS : PIGLIT_FAIL; +} + +void +piglit_init(int argc, char **argv) +{ + piglit_require_extension("GL_NV_read_depth"); + prog = piglit_build_simple_program(vs_source, fs_source); + glUseProgram(prog); +} -- cgit v1.2.3