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authorPekka Paalanen <ppaalanen@gmail.com>2012-01-20 16:48:25 +0200
committerPekka Paalanen <ppaalanen@gmail.com>2012-01-27 16:15:02 +0200
commit460099f143f5e322be5381a4df241afa245c15eb (patch)
tree19f1b086d5d96d8fd04e83db49f5e4ac90501752
parent2a5ceccd57839dc9b23c4c9ca3862b9cc0762829 (diff)
shell: add key binding for rotating a surface
Add the key binding Super+Alt+MouseLeftButton to start rotating a surface by dragging. The rotation is removed, when the drag is near the rotation origin. Rotated surface are a stress test for input event coordinate transformations, damage region tracking, draw transformations, and window move and resize orientation. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
-rw-r--r--src/compositor.c2
-rw-r--r--src/compositor.h3
-rw-r--r--src/shell.c132
3 files changed, 136 insertions, 1 deletions
diff --git a/src/compositor.c b/src/compositor.c
index 7b1b0f4..02358b2 100644
--- a/src/compositor.c
+++ b/src/compositor.c
@@ -227,7 +227,7 @@ weston_surface_set_color(struct weston_surface *surface,
surface->shader = &surface->compositor->solid_shader;
}
-static void
+WL_EXPORT void
weston_surface_update_transform(struct weston_surface *surface)
{
struct weston_matrix *matrix = &surface->transform.matrix;
diff --git a/src/compositor.h b/src/compositor.h
index 5312665..580800d 100644
--- a/src/compositor.h
+++ b/src/compositor.h
@@ -251,6 +251,9 @@ struct weston_surface {
};
void
+weston_surface_update_transform(struct weston_surface *surface);
+
+void
weston_device_repick(struct wl_input_device *device, uint32_t time);
void
diff --git a/src/shell.c b/src/shell.c
index 9219699..49b0b10 100644
--- a/src/shell.c
+++ b/src/shell.c
@@ -29,6 +29,7 @@
#include <linux/input.h>
#include <assert.h>
#include <signal.h>
+#include <math.h>
#include <wayland-server.h>
#include "compositor.h"
@@ -94,6 +95,10 @@ struct shell_surface {
int32_t saved_x, saved_y;
struct {
+ struct weston_transform transform;
+ } rotation;
+
+ struct {
struct wl_grab grab;
uint32_t time;
int32_t x, y;
@@ -110,6 +115,15 @@ struct weston_move_grab {
int32_t dx, dy;
};
+struct rotate_grab {
+ struct wl_grab grab;
+ struct shell_surface *surface;
+ struct {
+ int32_t x;
+ int32_t y;
+ } center;
+};
+
static void
shell_configuration(struct wl_shell *shell)
{
@@ -621,6 +635,9 @@ shell_get_shell_surface(struct wl_client *client,
/* init link so its safe to always remove it in destroy_shell_surface */
wl_list_init(&shsurf->link);
+ /* empty when not in use */
+ wl_list_init(&shsurf->rotation.transform.link);
+
shsurf->type = SHELL_SURFACE_NONE;
wl_client_add_resource(client, &shsurf->resource);
@@ -947,6 +964,118 @@ terminate_binding(struct wl_input_device *device, uint32_t time,
}
static void
+rotate_grab_motion(struct wl_grab *grab,
+ uint32_t time, int32_t x, int32_t y)
+{
+ struct rotate_grab *rotate =
+ container_of(grab, struct rotate_grab, grab);
+ struct wl_input_device *device = grab->input_device;
+ struct shell_surface *surface = rotate->surface;
+ GLfloat dx, dy;
+ GLfloat r;
+
+ dx = device->x - rotate->center.x;
+ dy = device->y - rotate->center.y;
+ r = sqrtf(dx * dx + dy * dy);
+
+ wl_list_remove(&surface->rotation.transform.link);
+ surface->surface->transform.dirty = 1;
+
+ if (r > 20.0f) {
+ struct weston_matrix roto;
+ struct weston_matrix *matrix =
+ &surface->rotation.transform.matrix;
+
+ weston_matrix_init(&roto);
+ roto.d[0] = dx / r;
+ roto.d[4] = -dy / r;
+ roto.d[1] = -roto.d[4];
+ roto.d[5] = roto.d[0];
+
+ weston_matrix_init(matrix);
+ weston_matrix_translate(matrix, -rotate->center.x,
+ -rotate->center.y, 0.0f);
+ weston_matrix_multiply(matrix, &roto);
+ weston_matrix_translate(matrix, rotate->center.x,
+ rotate->center.y, 0.0f);
+
+ wl_list_insert(surface->surface->transform.list.prev,
+ &surface->rotation.transform.link);
+ } else {
+ wl_list_init(&surface->rotation.transform.link);
+ }
+
+ weston_compositor_damage_all(surface->surface->compositor);
+}
+
+static void
+rotate_grab_button(struct wl_grab *grab,
+ uint32_t time, int32_t button, int32_t state)
+{
+ struct rotate_grab *rotate =
+ container_of(grab, struct rotate_grab, grab);
+ struct wl_input_device *device = grab->input_device;
+
+ if (device->button_count == 0 && state == 0) {
+ wl_input_device_end_grab(device, time);
+ free(rotate);
+ }
+}
+
+static const struct wl_grab_interface rotate_grab_interface = {
+ noop_grab_focus,
+ rotate_grab_motion,
+ rotate_grab_button,
+};
+
+static void
+rotate_binding(struct wl_input_device *device, uint32_t time,
+ uint32_t key, uint32_t button, uint32_t state, void *data)
+{
+ struct weston_surface *base_surface =
+ (struct weston_surface *) device->pointer_focus;
+ struct shell_surface *surface;
+ struct rotate_grab *rotate;
+ struct weston_vector center = { { 0.0f, 0.0f, 0.0f, 1.0f } };
+
+ if (base_surface == NULL)
+ return;
+
+ surface = get_shell_surface(base_surface);
+ if (!surface)
+ return;
+
+ switch (surface->type) {
+ case SHELL_SURFACE_PANEL:
+ case SHELL_SURFACE_BACKGROUND:
+ case SHELL_SURFACE_FULLSCREEN:
+ case SHELL_SURFACE_SCREENSAVER:
+ return;
+ default:
+ break;
+ }
+
+ center.f[0] = 0.5f * surface->surface->width;
+ center.f[1] = 0.5f * surface->surface->height;
+ weston_surface_update_transform(surface->surface);
+ weston_matrix_transform(&surface->surface->transform.matrix, &center);
+ if (fabsf(center.f[3]) < 1e-6)
+ return;
+
+ rotate = malloc(sizeof *rotate);
+ if (!rotate)
+ return;
+
+ rotate->grab.interface = &rotate_grab_interface;
+ rotate->surface = surface;
+ rotate->center.x = center.f[0] / center.f[3];
+ rotate->center.y = center.f[1] / center.f[3];
+
+ wl_input_device_start_grab(device, &rotate->grab, time);
+ wl_input_device_set_pointer_focus(device, NULL, time, 0, 0, 0, 0);
+}
+
+static void
activate(struct weston_shell *base, struct weston_surface *es,
struct weston_input_device *device, uint32_t time)
{
@@ -1474,6 +1603,9 @@ shell_init(struct weston_compositor *ec)
terminate_binding, ec);
weston_compositor_add_binding(ec, 0, BTN_LEFT, 0,
click_to_activate_binding, ec);
+ weston_compositor_add_binding(ec, 0, BTN_LEFT,
+ MODIFIER_SUPER | MODIFIER_ALT,
+ rotate_binding, NULL);
ec->shell = &shell->shell;