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AgeCommit message (Expand)AuthorFilesLines
2011-05-13sotest: silence warningsBrian Paul1-2/+2
2011-05-13arbocclude2: silence some warningsBrian Paul1-0/+4
2011-05-13Mac OS X portability fixes.José Fonseca548-558/+574
2011-05-11Remove unused extfuncs.h.José Fonseca5-281/+0
2011-05-11Remove dead Visual Studio project files.José Fonseca52-6201/+0
2011-05-11Remove Makefile.win files.José Fonseca4-293/+0
2011-05-10cmake: Link against Xext.José Fonseca4-4/+7
2011-05-10Add casts to int -> ptr conversion, to silence warnings.José Fonseca2-8/+8
2011-05-10slang: Use glew.José Fonseca2-142/+2
2011-05-10cmake: Build src/slang.José Fonseca2-0/+35
2011-05-06glxinfo: fix issues in visual_drawable_type()sagawa1-5/+7
2011-04-26cygwin build fix for libutil dependency on GLUTYaakov Selkowitz1-0/+4
2011-04-18geom-stipple-lines: do line stipple with geometry/fragment shadersBrian Paul3-0/+327
2011-04-18geom-sprites: remove dead code, some clean-upsBrian Paul1-24/+1
2011-04-18geom-wide-lines: add keys to toggle GS on/off, line widthBrian Paul1-27/+37
2011-04-10drawstencil: test writing stencil image with fragment shaderBrian Paul3-0/+226
2011-04-10shadow-sample: an old GLSL shadow sampler testBrian Paul3-0/+321
2011-04-08Remove srcdir != builddir check from autogen.shJon TURNEY1-7/+2
2011-03-28wglinfo: Cross-port several of the recent glxinfo improvements.José Fonseca1-76/+174
2011-03-26geom-wide-lines, geom-sprites - geometry shader demosBrian Paul4-0/+645
2011-03-26util: add LinkShaders3()Brian Paul2-2/+14
2011-03-24shader-interp: don't rely on gl_FragCoord.wBrian Paul1-1/+3
2011-03-23tests: Add shader-interp to cmake buildJakob Bornecrantz1-0/+1
2011-03-22tests/shader-interp: convert perspective interpolation to linearBrian Paul2-0/+213
2011-03-18shader for simplex-noise.c demoBrian Paul1-0/+279
2011-03-17noise2: reindentBrian Paul1-94/+92
2011-03-17simplex-noise: test of GLSL "webgl-noise"Brian Paul2-0/+237
2011-03-17cmake: Link m library on all unices.José Fonseca2-4/+8
2011-03-15glxinfo: Print extensions in alphabetical order.José Fonseca1-32/+84
2011-03-10ipers: destroy the window on cleanupMarek Olšák1-0/+2
2011-03-09fpglsl: Add frag depth readJakob Bornecrantz2-1/+5
2011-03-09cmake: Build glsl subdir too.José Fonseca2-0/+63
2011-03-09glsl: Fix build breakage with GLU 1.2.José Fonseca1-0/+5
2011-03-09glsl: rad1/rad2 are #defines on windows.José Fonseca2-12/+12
2011-03-07glxinfo: fix ifdefs around packed floatDave Airlie1-0/+2
2011-03-07glxinfo: add ufloat/float reporting for verbose modeDave Airlie1-2/+12
2011-03-03Fix texwrap removalJon TURNEY1-1/+0
2011-02-20Properly defining default precision in es2gears fragment shader.Ricardo Salveti de Araujo1-3/+1
2011-02-14glxinfo: Print correct visual vs. fbconfig ID with -vIan Romanick1-6/+16
2011-02-14Remove texwrap as it has been ported to piglitMarek Olšák2-355/+0
2011-02-10Update a few missing images -> data renames.José Fonseca2-3/+3
2011-02-08fire: call glutDestroyWindow()Brian Paul1-0/+1
2011-02-02Add --with-system-data-files optionPaulo Zanoni83-107/+181
2011-02-02Add some extra filter types to the mipmap_limits demo.Henri Verbeet1-13/+32
2011-01-30egl/opengl: fixed linking of eglgears_* with libmJure Repinc1-2/+2
2011-01-25tri-clear: fix redrawingMarek Olšák1-1/+1
2011-01-24tests: Add application to step various gl operationsJakob Bornecrantz4-0/+183
2011-01-20glxinfo: add -s flag to print one extension per lineAlexandre Demers1-11/+23
2011-01-18egl: add compile-time extension checking, use eglGetProcAddressBrian Paul2-1/+30
2011-01-14egl/opengl: Use eglChooseConfig in peglgears.Chia-I Wu1-1/+14