AUTOMAKE_OPTIONS = foreign ACLOCAL_AMFLAGS = -I m4 LDADD = $(PNG_LIBS) $(GL_LIBS) AM_CFLAGS = $(PNG_CFLAGS) $(GL_CFLAGS) $(WARN_CFLAGS) bin_PROGRAMS = glass glass_SOURCES = \ glass.c \ glass.h \ ground.c \ load_texture.c \ matrix.c \ rings.c \ shadow_map.c