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authorMark Janes <mark.a.janes@intel.com>2017-11-21 12:54:15 -0800
committerMark Janes <mark.a.janes@intel.com>2017-11-27 11:29:21 -0800
commit10a789b1187cacd232435e336f73963fa37bcdf6 (patch)
treedbc3088b75ef5270e5c4cc6d0af837c21400a82a
parentf78f0f7aab22b24f1b368336df10433680d1a31d (diff)
State: Enable glDepthFunc
-rw-r--r--retrace/daemon/gldispatch/glframe_glhelper.cpp9
-rw-r--r--retrace/daemon/gldispatch/glframe_glhelper.hpp1
-rw-r--r--retrace/daemon/glframe_state_enums.cpp127
-rw-r--r--retrace/daemon/glframe_state_override.cpp14
4 files changed, 91 insertions, 60 deletions
diff --git a/retrace/daemon/gldispatch/glframe_glhelper.cpp b/retrace/daemon/gldispatch/glframe_glhelper.cpp
index b4869676..bb419018 100644
--- a/retrace/daemon/gldispatch/glframe_glhelper.cpp
+++ b/retrace/daemon/gldispatch/glframe_glhelper.cpp
@@ -124,6 +124,7 @@ static void *pCullFace = NULL;
static void *pLineWidth = NULL;
static void *pColorMask = NULL;
static void *pClearDepthf = NULL;
+static void *pDepthFunc = NULL;
} // namespace
@@ -342,6 +343,8 @@ GlFunctions::Init(void *lookup_fn) {
assert(pColorMask);;
pClearDepthf = _GetProcAddress("glClearDepthf");
assert(pClearDepthf);
+ pDepthFunc = _GetProcAddress("glDepthFunc");
+ assert(pDepthFunc);
}
GLuint
@@ -990,3 +993,9 @@ GlFunctions::ClearDepthf(GLfloat d) {
typedef void (*CLEARDEPTHF)(GLfloat d);
return ((CLEARDEPTHF)pClearDepthf)(d);
}
+
+void
+GlFunctions::DepthFunc(GLenum func) {
+ typedef void (*DEPTHFUNC)(GLenum func);
+ return ((DEPTHFUNC)pDepthFunc)(func);
+}
diff --git a/retrace/daemon/gldispatch/glframe_glhelper.hpp b/retrace/daemon/gldispatch/glframe_glhelper.hpp
index 06bedea2..e5904610 100644
--- a/retrace/daemon/gldispatch/glframe_glhelper.hpp
+++ b/retrace/daemon/gldispatch/glframe_glhelper.hpp
@@ -180,6 +180,7 @@ class GlFunctions {
static void ColorMask(GLboolean red, GLboolean green,
GLboolean blue, GLboolean alpha);
static void ClearDepthf(GLfloat d);
+ static void DepthFunc(GLenum func);
private:
GlFunctions();
diff --git a/retrace/daemon/glframe_state_enums.cpp b/retrace/daemon/glframe_state_enums.cpp
index 810d3071..f7295062 100644
--- a/retrace/daemon/glframe_state_enums.cpp
+++ b/retrace/daemon/glframe_state_enums.cpp
@@ -37,6 +37,7 @@
uint32_t
glretrace::state_name_to_enum(const std::string &value) {
static const std::map<std::string, uint32_t> names {
+ {"GL_ALWAYS", GL_ALWAYS},
{"GL_BACK", GL_BACK},
{"GL_BLEND", GL_BLEND},
{"GL_BLEND_COLOR", GL_BLEND_COLOR},
@@ -55,17 +56,25 @@ glretrace::state_name_to_enum(const std::string &value) {
{"GL_CULL_FACE", GL_CULL_FACE},
{"GL_CULL_FACE_MODE", GL_CULL_FACE_MODE},
{"GL_DEPTH_CLEAR_VALUE", GL_DEPTH_CLEAR_VALUE},
+ {"GL_DEPTH_FUNC", GL_DEPTH_FUNC},
{"GL_DST_ALPHA", GL_DST_ALPHA},
{"GL_DST_COLOR", GL_DST_COLOR},
+ {"GL_EQUAL", GL_EQUAL},
{"GL_FRONT", GL_FRONT},
{"GL_FRONT_AND_BACK", GL_FRONT_AND_BACK},
{"GL_FUNC_ADD", GL_FUNC_ADD},
{"GL_FUNC_REVERSE_SUBTRACT", GL_FUNC_REVERSE_SUBTRACT},
{"GL_FUNC_SUBTRACT", GL_FUNC_SUBTRACT},
+ {"GL_GEQUAL", GL_GEQUAL},
+ {"GL_GREATER", GL_GREATER},
+ {"GL_LEQUAL", GL_LEQUAL},
+ {"GL_LESS", GL_LESS},
{"GL_LINE_SMOOTH", GL_LINE_SMOOTH},
{"GL_LINE_WIDTH", GL_LINE_WIDTH},
{"GL_MAX", GL_MAX},
{"GL_MIN", GL_MIN},
+ {"GL_NEVER", GL_NEVER},
+ {"GL_NOTEQUAL", GL_NOTEQUAL},
{"GL_ONE", GL_ONE},
{"GL_ONE_MINUS_CONSTANT_ALPHA", GL_ONE_MINUS_CONSTANT_ALPHA},
{"GL_ONE_MINUS_CONSTANT_COLOR", GL_ONE_MINUS_CONSTANT_COLOR},
@@ -89,66 +98,63 @@ glretrace::state_name_to_enum(const std::string &value) {
std::string
glretrace::state_enum_to_name(GLint value) {
- switch (value) {
- case GL_BACK:
- return std::string("GL_BACK");
- case GL_BLEND:
- return std::string("GL_BLEND");
- case GL_BLEND_DST:
- return std::string("GL_BLEND_DST");
- case GL_BLEND_SRC:
- return std::string("GL_BLEND_SRC");
- case GL_CONSTANT_ALPHA:
- return std::string("GL_CONSTANT_ALPHA");
- case GL_CONSTANT_COLOR:
- return std::string("GL_CONSTANT_COLOR");
- case GL_CULL_FACE:
- return std::string("CULL_FACE");
- case GL_CULL_FACE_MODE:
- return std::string("CULL_FACE_MODE");
- case GL_DST_ALPHA:
- return std::string("GL_DST_ALPHA");
- case GL_DST_COLOR:
- return std::string("GL_DST_COLOR");
- case GL_FRONT:
- return std::string("GL_FRONT");
- case GL_FRONT_AND_BACK:
- return std::string("GL_FRONT_AND_BACK");
- case GL_FUNC_ADD:
- return std::string("GL_FUNC_ADD");
- case GL_FUNC_REVERSE_SUBTRACT:
- return std::string("GL_FUNC_REVERSE_SUBTRACT");
- case GL_FUNC_SUBTRACT:
- return std::string("GL_FUNC_SUBTRACT");
- case GL_MAX:
- return std::string("GL_MAX");
- case GL_MIN:
- return std::string("GL_MIN");
- case GL_ONE:
- return std::string("GL_ONE");
- case GL_ONE_MINUS_CONSTANT_ALPHA:
- return std::string("GL_ONE_MINUS_CONSTANT_ALPHA");
- case GL_ONE_MINUS_CONSTANT_COLOR:
- return std::string("GL_ONE_MINUS_CONSTANT_COLOR");
- case GL_ONE_MINUS_DST_ALPHA:
- return std::string("GL_ONE_MINUS_DST_ALPHA");
- case GL_ONE_MINUS_DST_COLOR:
- return std::string("GL_ONE_MINUS_DST_COLOR");
- case GL_ONE_MINUS_SRC_ALPHA:
- return std::string("GL_ONE_MINUS_SRC_ALPHA");
- case GL_ONE_MINUS_SRC_COLOR:
- return std::string("GL_ONE_MINUS_SRC_COLOR");
- case GL_SRC_ALPHA:
- return std::string("GL_SRC_ALPHA");
- case GL_SRC_ALPHA_SATURATE:
- return std::string("GL_SRC_ALPHA_SATURATE");
- case GL_SRC_COLOR:
- return std::string("GL_SRC_COLOR");
- case GL_ZERO:
- return std::string("GL_ZERO");
- default:
- assert(false);
+ static const std::map<uint32_t, std::string> names {
+ {GL_ALWAYS, "GL_ALWAYS"},
+ {GL_BACK, "GL_BACK"},
+ {GL_BLEND, "GL_BLEND"},
+ {GL_BLEND_COLOR, "GL_BLEND_COLOR"},
+ {GL_BLEND_DST, "GL_BLEND_DST"},
+ {GL_BLEND_DST_ALPHA, "GL_BLEND_DST_ALPHA"},
+ {GL_BLEND_DST_RGB, "GL_BLEND_DST_RGB"},
+ {GL_BLEND_EQUATION_ALPHA, "GL_BLEND_EQUATION_ALPHA"},
+ {GL_BLEND_EQUATION_RGB, "GL_BLEND_EQUATION_RGB"},
+ {GL_BLEND_SRC, "GL_BLEND_SRC"},
+ {GL_BLEND_SRC_ALPHA, "GL_BLEND_SRC_ALPHA"},
+ {GL_BLEND_SRC_RGB, "GL_BLEND_SRC_RGB"},
+ {GL_COLOR_CLEAR_VALUE, "GL_COLOR_CLEAR_VALUE"},
+ {GL_COLOR_WRITEMASK, "GL_COLOR_WRITEMASK"},
+ {GL_CONSTANT_ALPHA, "GL_CONSTANT_ALPHA"},
+ {GL_CONSTANT_COLOR, "GL_CONSTANT_COLOR"},
+ {GL_CULL_FACE, "GL_CULL_FACE"},
+ {GL_CULL_FACE_MODE, "GL_CULL_FACE_MODE"},
+ {GL_DEPTH_CLEAR_VALUE, "GL_DEPTH_CLEAR_VALUE"},
+ {GL_DEPTH_FUNC, "GL_DEPTH_FUNC"},
+ {GL_DST_ALPHA, "GL_DST_ALPHA"},
+ {GL_DST_COLOR, "GL_DST_COLOR"},
+ {GL_EQUAL, "GL_EQUAL"},
+ {GL_FRONT, "GL_FRONT"},
+ {GL_FRONT_AND_BACK, "GL_FRONT_AND_BACK"},
+ {GL_FUNC_ADD, "GL_FUNC_ADD"},
+ {GL_FUNC_REVERSE_SUBTRACT, "GL_FUNC_REVERSE_SUBTRACT"},
+ {GL_FUNC_SUBTRACT, "GL_FUNC_SUBTRACT"},
+ {GL_GEQUAL, "GL_GEQUAL"},
+ {GL_GREATER, "GL_GREATER"},
+ {GL_LEQUAL, "GL_LEQUAL"},
+ {GL_LESS, "GL_LESS"},
+ {GL_LINE_SMOOTH, "GL_LINE_SMOOTH"},
+ {GL_LINE_WIDTH, "GL_LINE_WIDTH"},
+ {GL_MAX, "GL_MAX"},
+ {GL_MIN, "GL_MIN"},
+ {GL_NEVER, "GL_NEVER"},
+ {GL_NOTEQUAL, "GL_NOTEQUAL"},
+ {GL_ONE, "GL_ONE"},
+ {GL_ONE_MINUS_CONSTANT_ALPHA, "GL_ONE_MINUS_CONSTANT_ALPHA"},
+ {GL_ONE_MINUS_CONSTANT_COLOR, "GL_ONE_MINUS_CONSTANT_COLOR"},
+ {GL_ONE_MINUS_DST_ALPHA, "GL_ONE_MINUS_DST_ALPHA"},
+ {GL_ONE_MINUS_DST_COLOR, "GL_ONE_MINUS_DST_COLOR"},
+ {GL_ONE_MINUS_SRC_ALPHA, "GL_ONE_MINUS_SRC_ALPHA"},
+ {GL_ONE_MINUS_SRC_COLOR, "GL_ONE_MINUS_SRC_COLOR"},
+ {GL_SRC_ALPHA, "GL_SRC_ALPHA"},
+ {GL_SRC_ALPHA_SATURATE, "GL_SRC_ALPHA_SATURATE"},
+ {GL_SRC_COLOR, "GL_SRC_COLOR"},
+ {GL_ZERO, "GL_ZERO"},
+ };
+ const auto i = names.find(value);
+ if (i == names.end()) {
+ assert(false);
+ return "GL_INVALID_ENUM";
}
+ return i->second;
}
std::vector<std::string>
@@ -191,6 +197,9 @@ glretrace::state_name_to_choices(const std::string &n) {
};
case GL_CULL_FACE_MODE:
return {"GL_FRONT", "GL_BACK", "GL_FRONT_AND_BACK"};
+ case GL_DEPTH_FUNC:
+ return {"GL_NEVER", "GL_LESS", "GL_EQUAL", "GL_LEQUAL",
+ "GL_GREATER", "GL_NOTEQUAL", "GL_GEQUAL", "GL_ALWAYS"};
case GL_INVALID_ENUM:
assert(false);
default:
diff --git a/retrace/daemon/glframe_state_override.cpp b/retrace/daemon/glframe_state_override.cpp
index 3c2854a0..f2ff624d 100644
--- a/retrace/daemon/glframe_state_override.cpp
+++ b/retrace/daemon/glframe_state_override.cpp
@@ -122,6 +122,7 @@ StateOverride::interpret_value(const StateKey &item,
case GL_CULL_FACE:
case GL_CULL_FACE_MODE:
case GL_LINE_SMOOTH:
+ case GL_DEPTH_FUNC:
return state_name_to_enum(value);
// float values
@@ -162,7 +163,8 @@ StateOverride::getState(const StateKey &item,
case GL_BLEND_SRC:
case GL_BLEND_SRC_ALPHA:
case GL_BLEND_SRC_RGB:
- case GL_CULL_FACE_MODE: {
+ case GL_CULL_FACE_MODE:
+ case GL_DEPTH_FUNC: {
data->resize(1);
get_integer_state(n, data);
break;
@@ -336,6 +338,10 @@ StateOverride::enact_state(const KeyMap &m) const {
GlFunctions::ClearDepthf(u.f);
break;
}
+ case GL_DEPTH_FUNC: {
+ GlFunctions::DepthFunc(i.second[0]);
+ break;
+ }
case GL_LINE_WIDTH: {
assert(i.second.size() == 1);
IntFloat u;
@@ -504,4 +510,10 @@ StateOverride::onState(SelectionId selId,
floatString(data[0], &value);
callback->onState(selId, experimentCount, renderId, k, {value});
}
+ {
+ StateKey k("Rendering", "Depth State", "GL_DEPTH_FUNC");
+ getState(k, &data);
+ callback->onState(selId, experimentCount, renderId,
+ k, {state_enum_to_name(data[0])});
+ }
}