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#include <stdio.h>
#include <winerror.h>
#include <windows.h>
#include <windef.h>
#include <crtdbg.h>
/* TODO: fix this
* Copy NTSTATUS & PHYSICAL_ADDRESS typedefs from ntdef.h over here because it
* conflicts with winnt.h which is required by windows.h (not directly) */
typedef LARGE_INTEGER PHYSICAL_ADDRESS, *PPHYSICAL_ADDRESS;
typedef LONG NTSTATUS;
#include <d3dtypes.h>
#ifdef DEFINE_OPENADAPTER
#include <d3dumddi.h>
#endif
#include <d3d10umddi.h>
static void log_file_v(const char *format, va_list ap)
{
static HANDLE h;
char buf[2048];
DWORD bytes_written;
int n;
if (h == 0) {
h = CreateFile("c:\\qxlum.log", FILE_WRITE_DATA | FILE_APPEND_DATA, 0, NULL, OPEN_ALWAYS,
FILE_ATTRIBUTE_NORMAL, NULL);
if (h == INVALID_HANDLE_VALUE) {
return; // TODO - log this..
}
SetFilePointer(h, 0, NULL, FILE_END);
}
if (h == INVALID_HANDLE_VALUE) {
return; // TODO - log this..
}
n = _vsnprintf_s(buf, sizeof(buf), _TRUNCATE, format, ap);
WriteFile(h, buf, n, &bytes_written, NULL);
}
static void log_file(const char *format, ...)
{
va_list ap;
va_start(ap, format);
log_file_v(format, ap);
va_end(ap);
}
// TODO: mingw ifdef to __func__
#define QXL_FUNCTION __FUNCTION__
// Required for Directx 9 - not sure if we can forgoe this, let's try
#ifdef DEFINE_OPENADAPTER
__declspec(dllexport) HRESULT OpenAdapter(
D3DDDIARG_OPENADAPTER *pOpenData
)
{
log_file("%s: TODO\n", QXL_FUNCTION);
// return S_OK;
return E_OUTOFMEMORY;
}
#endif
__declspec(dllexport) HRESULT OpenAdapter10(
D3D10DDIARG_OPENADAPTER *pOpenData
)
{
const D3DDDI_ADAPTERCALLBACKS *adapter_callbacks = pOpenData->pAdapterCallbacks;
void *adapter = pOpenData->hRTAdapter.handle;
D3DDDICB_QUERYADAPTERINFO info;
log_file("%s: TODO\n", QXL_FUNCTION);
adapter_callbacks->pfnQueryAdapterInfoCb(adapter, &info);
return S_OK;
}
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