From ed6a293e3dd2e81c8e159bf685cce6ffbcd7c81c Mon Sep 17 00:00:00 2001 From: Henry Song Date: Wed, 20 Mar 2013 15:10:34 +0000 Subject: gl: Fix typo in gles2 shader cache lookup When comparing shader cache entries, it's important that we actually compare the variable type hash. --- src/cairo-gl-shaders.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/cairo-gl-shaders.c b/src/cairo-gl-shaders.c index 0bc4e5e1..d8de7125 100644 --- a/src/cairo-gl-shaders.c +++ b/src/cairo-gl-shaders.c @@ -105,7 +105,7 @@ _cairo_gl_shader_cache_equal_gles2 (const void *key_a, const void *key_b) cairo_bool_t both_have_npot_repeat = a->ctx->has_npot_repeat && b->ctx->has_npot_repeat; - return (a->vertex && b->vertex && + return (a->vertex == b->vertex && a->src == b->src && a->mask == b->mask && a->dest == b->dest && -- cgit v1.2.3