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~airlied/virglrenderer
arb_gpu_shader5-devel
arb_gpu_shader_fp64
arb_tessellation_shader-hacks
fix-red-blit
fix-red-blit-shader
gl-4.1
gl-4.1-rebase
large-shaders
master
shader-temps-fix
so-wip
tests-new
thread-sync
virgl-gles31-sketch
virgl-gles31-sketch2
virgl-refactor-tex
virgl-wip-tess
warnings
virgil3d renderer standalone repo
airlied
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2018-03-22
vrend: Take swizzle + fallback combination into account
Stéphane Marchesin
1
-25
/
+29
2018-03-21
vrend: Do not set GL_TEXTURE_CUBE_MAP_SEAMLESS on GLES
Jakob Bornecrantz
1
-4
/
+14
2018-03-21
vrend: Rework caps for running on GLES hosts v3
Jakob Bornecrantz
1
-70
/
+226
2018-03-21
vrend: Support R10G10B10{A2, X2} formats v2
Alexandros Frantzis
3
-0
/
+7
2018-03-21
vrend: Update p_format.h from latest Mesa
Alexandros Frantzis
1
-4
/
+52
2018-03-21
vrend: use u_minify instead of right shift
Gurchetan Singh
1
-4
/
+4
2018-03-20
vrend: Fix RGB565 format support
Alexandros Frantzis
1
-1
/
+1
2018-03-20
vrend: Fix format warnings in vrend_shader.c
Alexandros Frantzis
1
-3
/
+3
2018-03-20
vrend: specify correct offset in resource copy fallback path
Gurchetan Singh
1
-4
/
+6
2018-03-20
vrend: create a helper function that returns texture depth
Gurchetan Singh
1
-7
/
+14
2018-03-20
vrend: Increase VREND_MAX_CTX to 64.
Lepton Wu
1
-1
/
+1
2018-03-20
vrend: Implement seamless cube maps
Stéphane Marchesin
3
-0
/
+7
2018-03-15
vrend: specify destination z in resource copy fallback path
Gurchetan Singh
1
-1
/
+1
2018-03-15
vrend: Fixes stencil cleaning issue in OpenGL ES3
Robert Tarasov
1
-1
/
+9
2018-03-14
vrend: fix texture upload for 3-byte formats
Gurchetan Singh
1
-0
/
+1
2018-03-10
vrend: Report missing texture functions
Jakob Bornecrantz
1
-6
/
+31
2018-03-10
vrend: Warn on invalid GLES state usage
Jakob Bornecrantz
1
-24
/
+92
2018-03-10
vrend: Silence lots of warnings with snprintf
Jakob Bornecrantz
1
-9
/
+9
2018-03-09
vrend: only emit alpha test if something writes to mrt 0
Dave Airlie
1
-0
/
+8
2018-03-09
shader: use require instead of enable for shader extensions
Dave Airlie
1
-2
/
+2
2018-03-09
shader: rename shader outputs for easier distinction.
Dave Airlie
3
-16
/
+30
2018-03-08
vrend: further modify read_transfer_data / write_transfer_data
Gurchetan Singh
1
-6
/
+10
2018-03-08
vrend: a layer be should block_width * block_height * depth
Gurchetan Singh
1
-4
/
+4
2018-03-08
Revert "vrend: make temporary buffer used by iovec read/write large enough"
Gurchetan Singh
1
-8
/
+7
2018-03-08
vrend: bind correct face during blitter fallback
Gurchetan Singh
1
-3
/
+2
2018-03-02
vrend: also set mask to 0 for 1.0 values.
Dave Airlie
1
-4
/
+4
2018-02-28
vrend: make temporary buffer used by iovec read/write large enough
Gurchetan Singh
1
-7
/
+8
2018-02-28
vrend: fix glTexParameteri call
Gurchetan Singh
1
-1
/
+1
2018-02-28
vrend: Fix iovec read/write for depth
Stéphane Marchesin
1
-18
/
+26
2018-02-26
vrend: query for GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT / GL_TEXTURE_BUFFER_OFFSE...
Gurchetan Singh
2
-0
/
+7
2018-02-26
vrend: Use OpenGL ES 3.0 shaders in blitter
Jakob Bornecrantz
2
-20
/
+56
2018-02-26
vrend: Replace 1D texture by 2D one for OpenGL ES v2
Elie Tournier
2
-3
/
+28
2018-02-26
vrend: Support GLES shaders v2
Jakob Bornecrantz
3
-49
/
+59
2018-02-26
shader: handle all exit points in vert and frag shaders
Robert Tarasov
1
-35
/
+54
2018-02-23
Make EGL optional at configure time.
Joe Kniss
2
-5
/
+18
2018-02-23
renderer: remove winsys_adjust.zw (DepthRange scale, trans)
Joe M. Kniss
2
-9
/
+5
2018-02-23
vrend: Fix use-after-free in bound programs
Stéphane Marchesin
1
-1
/
+4
2018-02-21
virglrenderer: introduce a second capability set to workaround bugs in first.
Dave Airlie
4
-10
/
+31
2018-02-16
vshader: add support for extended tg4 from arb_gpu_shader5.
Dave Airlie
1
-27
/
+80
2018-02-16
vshader: add support for gs invocations from arb_gpu_shader5.
Dave Airlie
1
-1
/
+21
2018-02-16
vrend: don't hardcode context version
Gurchetan Singh
3
-8
/
+24
2018-02-16
vrend: Emit dithering state
Stéphane Marchesin
1
-0
/
+5
2018-02-16
vrend: Enable sRGB if any attachment is sRGB
Stéphane Marchesin
1
-1
/
+5
2018-02-14
vrend: fix geometry shader dirty check.
Dave Airlie
1
-1
/
+1
2018-02-14
vrend: fix writemask/swizzle on conversion functions.
Dave Airlie
1
-4
/
+4
2018-02-14
vrend: reset the ctx's to NULL on reset.
Dave Airlie
1
-0
/
+2
2018-02-14
tests: Use ge instead of eq when testing version and caps
Jakob Bornecrantz
2
-6
/
+6
2018-02-14
vrend: Support Z32 format, with work around.
Jakob Bornecrantz
1
-0
/
+11
2018-02-14
vrend: Support BGRX & BGRA formats v2
Jakob Bornecrantz
3
-1
/
+23
2018-02-14
vrend: Enable getting cursor contents when running on GLES
Jakob Bornecrantz
1
-2
/
+35
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