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2018-03-22vrend: Take swizzle + fallback combination into accountStéphane Marchesin1-25/+29
2018-03-21vrend: Do not set GL_TEXTURE_CUBE_MAP_SEAMLESS on GLESJakob Bornecrantz1-4/+14
2018-03-21vrend: Rework caps for running on GLES hosts v3Jakob Bornecrantz1-70/+226
2018-03-21vrend: Support R10G10B10{A2, X2} formats v2Alexandros Frantzis3-0/+7
2018-03-21vrend: Update p_format.h from latest MesaAlexandros Frantzis1-4/+52
2018-03-21vrend: use u_minify instead of right shiftGurchetan Singh1-4/+4
2018-03-20vrend: Fix RGB565 format supportAlexandros Frantzis1-1/+1
2018-03-20vrend: Fix format warnings in vrend_shader.cAlexandros Frantzis1-3/+3
2018-03-20vrend: specify correct offset in resource copy fallback pathGurchetan Singh1-4/+6
2018-03-20vrend: create a helper function that returns texture depthGurchetan Singh1-7/+14
2018-03-20vrend: Increase VREND_MAX_CTX to 64.Lepton Wu1-1/+1
2018-03-20vrend: Implement seamless cube mapsStéphane Marchesin3-0/+7
2018-03-15vrend: specify destination z in resource copy fallback pathGurchetan Singh1-1/+1
2018-03-15vrend: Fixes stencil cleaning issue in OpenGL ES3Robert Tarasov1-1/+9
2018-03-14vrend: fix texture upload for 3-byte formatsGurchetan Singh1-0/+1
2018-03-10vrend: Report missing texture functionsJakob Bornecrantz1-6/+31
2018-03-10vrend: Warn on invalid GLES state usageJakob Bornecrantz1-24/+92
2018-03-10vrend: Silence lots of warnings with snprintfJakob Bornecrantz1-9/+9
2018-03-09vrend: only emit alpha test if something writes to mrt 0Dave Airlie1-0/+8
2018-03-09shader: use require instead of enable for shader extensionsDave Airlie1-2/+2
2018-03-09shader: rename shader outputs for easier distinction.Dave Airlie3-16/+30
2018-03-08vrend: further modify read_transfer_data / write_transfer_dataGurchetan Singh1-6/+10
2018-03-08vrend: a layer be should block_width * block_height * depthGurchetan Singh1-4/+4
2018-03-08Revert "vrend: make temporary buffer used by iovec read/write large enough"Gurchetan Singh1-8/+7
2018-03-08vrend: bind correct face during blitter fallbackGurchetan Singh1-3/+2
2018-03-02vrend: also set mask to 0 for 1.0 values.Dave Airlie1-4/+4
2018-02-28vrend: make temporary buffer used by iovec read/write large enoughGurchetan Singh1-7/+8
2018-02-28vrend: fix glTexParameteri callGurchetan Singh1-1/+1
2018-02-28vrend: Fix iovec read/write for depthStéphane Marchesin1-18/+26
2018-02-26vrend: query for GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT / GL_TEXTURE_BUFFER_OFFSE...Gurchetan Singh2-0/+7
2018-02-26vrend: Use OpenGL ES 3.0 shaders in blitterJakob Bornecrantz2-20/+56
2018-02-26vrend: Replace 1D texture by 2D one for OpenGL ES v2Elie Tournier2-3/+28
2018-02-26vrend: Support GLES shaders v2Jakob Bornecrantz3-49/+59
2018-02-26shader: handle all exit points in vert and frag shadersRobert Tarasov1-35/+54
2018-02-23Make EGL optional at configure time.Joe Kniss2-5/+18
2018-02-23renderer: remove winsys_adjust.zw (DepthRange scale, trans)Joe M. Kniss2-9/+5
2018-02-23vrend: Fix use-after-free in bound programsStéphane Marchesin1-1/+4
2018-02-21virglrenderer: introduce a second capability set to workaround bugs in first.Dave Airlie4-10/+31
2018-02-16vshader: add support for extended tg4 from arb_gpu_shader5.Dave Airlie1-27/+80
2018-02-16vshader: add support for gs invocations from arb_gpu_shader5.Dave Airlie1-1/+21
2018-02-16vrend: don't hardcode context versionGurchetan Singh3-8/+24
2018-02-16vrend: Emit dithering stateStéphane Marchesin1-0/+5
2018-02-16vrend: Enable sRGB if any attachment is sRGBStéphane Marchesin1-1/+5
2018-02-14vrend: fix geometry shader dirty check.Dave Airlie1-1/+1
2018-02-14vrend: fix writemask/swizzle on conversion functions.Dave Airlie1-4/+4
2018-02-14vrend: reset the ctx's to NULL on reset.Dave Airlie1-0/+2
2018-02-14tests: Use ge instead of eq when testing version and capsJakob Bornecrantz2-6/+6
2018-02-14vrend: Support Z32 format, with work around.Jakob Bornecrantz1-0/+11
2018-02-14vrend: Support BGRX & BGRA formats v2Jakob Bornecrantz3-1/+23
2018-02-14vrend: Enable getting cursor contents when running on GLESJakob Bornecrantz1-2/+35