/************************************************************************** * * Copyright (C) 2014 Red Hat Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef VIRGL_EGL_H #define VIRGL_EGL_H #include "virglrenderer.h" #include "vrend_renderer.h" #include #ifdef WIN32 #include #endif struct virgl_egl; #ifdef ENABLE_GBM struct virgl_gbm; struct gbm_bo; #endif #ifdef ENABLE_GBM struct virgl_egl *virgl_egl_init(struct virgl_gbm *gbm, bool surfaceless, bool gles); #else struct virgl_egl *virgl_egl_init(EGLNativeDisplayType display_id, bool surfaceless, bool gles); #endif void virgl_egl_destroy(struct virgl_egl *egl); struct virgl_egl *virgl_egl_init_external(EGLDisplay egl_display); virgl_renderer_gl_context virgl_egl_create_context(struct virgl_egl *egl, struct virgl_gl_ctx_param *vparams); void virgl_egl_destroy_context(struct virgl_egl *egl, virgl_renderer_gl_context virglctx); int virgl_egl_make_context_current(struct virgl_egl *egl, virgl_renderer_gl_context virglctx); virgl_renderer_gl_context virgl_egl_get_current_context(struct virgl_egl *egl); bool virgl_has_egl_khr_gl_colorspace(struct virgl_egl *egl); #ifdef ENABLE_GBM int virgl_egl_get_attrs_for_texture(struct virgl_egl *egl, uint32_t tex_id, uint32_t format, int *fourcc, bool *has_dmabuf_export, int *planes, uint64_t *modifiers); int virgl_egl_get_fd_for_texture(struct virgl_egl *egl, uint32_t tex_id, int *fd); int virgl_egl_get_fd_for_texture2(struct virgl_egl *egl, uint32_t tex_id, int *fd, int *stride, int *offset); void *virgl_egl_image_from_dmabuf(struct virgl_egl *egl, uint32_t width, uint32_t height, uint32_t drm_format, uint64_t drm_modifier, uint32_t plane_count, const int *plane_fds, const uint32_t *plane_strides, const uint32_t *plane_offsets); void virgl_egl_image_destroy(struct virgl_egl *egl, void *image); void *virgl_egl_image_from_gbm_bo(struct virgl_egl *egl, struct gbm_bo *bo); void *virgl_egl_aux_plane_image_from_gbm_bo(struct virgl_egl *egl, struct gbm_bo *bo, int plane); #endif bool virgl_egl_supports_fences(struct virgl_egl *egl); EGLSyncKHR virgl_egl_fence_create(struct virgl_egl *egl); void virgl_egl_fence_destroy(struct virgl_egl *egl, EGLSyncKHR fence); bool virgl_egl_client_wait_fence(struct virgl_egl *egl, EGLSyncKHR fence, bool blocking); bool virgl_egl_export_signaled_fence(struct virgl_egl *egl, int *out_fd); bool virgl_egl_export_fence(struct virgl_egl *egl, EGLSyncKHR fence, int *out_fd); bool virgl_egl_different_gpu(struct virgl_egl *egl); const char *virgl_egl_error_string(EGLint error); #ifdef WIN32 bool virgl_egl_win32_create_d3d11_texture2d(struct virgl_egl *egl, const D3D11_TEXTURE2D_DESC *desc, ID3D11Texture2D **tex); EGLImageKHR virgl_egl_win32_image_from_d3d11_texture2d(struct virgl_egl *egl, ID3D11Texture2D *tex); #endif #endif