#!/usr/bin/env python """demonstrate pycairo and pygame method1: use an intermediate Python array object """ import array import math import sys import cairo import pygame def draw(surface): x,y, radius = (250,250, 200) ctx = cairo.Context(surface) ctx.set_line_width(15) ctx.arc(x, y, radius, 0, 2.0 * math.pi) ctx.set_source_rgb(0.8, 0.8, 0.8) ctx.fill_preserve() ctx.set_source_rgb(1, 1, 1) ctx.stroke() def input(events): for event in events: if event.type == pygame.QUIT: sys.exit(0) else: print event Width, Height = 512, 512 data = array.array('c', chr(0) * Width * Height * 4) stride = Width * 4 surface = cairo.ImageSurface.create_for_data(data, cairo.FORMAT_ARGB32,Width, Height, stride) pygame.init() window = pygame.display.set_mode( (Width,Height) ) screen = pygame.display.get_surface() draw(surface) #Create PyGame surface from Cairo Surface image = pygame.image.frombuffer(data.tostring(),(Width,Height),"ARGB",) #Tranfer to Screen screen.blit(image, (0,0)) pygame.display.flip() while True: input(pygame.event.get())