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-rw-r--r--tests/texturing/getteximage-formats.c25
1 files changed, 25 insertions, 0 deletions
diff --git a/tests/texturing/getteximage-formats.c b/tests/texturing/getteximage-formats.c
index 6f4fb029e..02d78d441 100644
--- a/tests/texturing/getteximage-formats.c
+++ b/tests/texturing/getteximage-formats.c
@@ -110,8 +110,33 @@ make_texture_image(GLenum intFormat, GLubyte upperRightTexel[4])
glViewport(0, 0, TEX_SIZE, TEX_SIZE);
+ /* Disable dithering during glDrawPixels to prevent
+ * disagreement with glGenerateMipmap. The spec requires
+ * glDrawPixels to respect the dither state, but the spec
+ * strongly implies that glGenerateMipmap should not dither.
+ *
+ * On dithering and glDrawPixels, see the OpenGL 4.5
+ * Compatibility Specification, Section 18.1 Drawing Pixels,
+ * p620:
+ *
+ * Once pixels are transferred, DrawPixels performs final
+ * conversion on pixel values [...] which are processed in
+ * the same fashion as fragments generated by rasterization
+ * (see chapters 15 and 16).
+ *
+ * On dithering and glGenerateMipmap, see the Mesa commit
+ * message in:
+ *
+ * commit c4b87f129eb036c9615df3adcc1cebd9df10fc84
+ * Author: Chad Versace <chadversary@chromium.org>
+ * Date: Thu Dec 29 13:05:27 2016 -0800
+ * Subject: meta: Disable dithering during glGenerateMipmap
+ */
+ glDisable(GL_DITHER);
glWindowPos2iARB(0, 0);
glDrawPixels(TEX_SIZE, TEX_SIZE, GL_RGBA, GL_UNSIGNED_BYTE, tex);
+ glEnable(GL_DITHER);
+
glGenerateMipmap(GL_TEXTURE_2D);
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, piglit_winsys_fbo);