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2019-02-18wipamdvlkSamuel Pitoiset1-3/+116
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-02-06run: do not report an error when shader stats can't be parsedSamuel Pitoiset1-4/+3
Useful when compiling shaders with AMDVLK which doesn't output any shader statistics.
2019-02-06vkpipeline-db: update specVersion of the layerSamuel Pitoiset1-1/+1
2019-02-06vkpipeline-db: make sure to destroy instance/device objectsSamuel Pitoiset1-0/+2
Found while trying to capture pipelines with Shadow of The Tomb Raider.
2018-11-22radv-report: Show biggest improvementsTimothy Arceri1-0/+30
Being able to see improvements as well as regressions is useful during the development of shader opts. Ported from commit 8f0c7aca8683 in shader-db Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-10-31vkpipeline-db: fix build by including vk_layer_dispatch_table.hSamuel Pitoiset1-0/+1
2018-06-13vkpipeline-db: add support for anvTimothy Arceri2-27/+239
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-06-13vkpipeline-db: add sType to pipeline infoTimothy Arceri1-0/+2
This avoids hitting asserts in anv. Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-06-13vkpipeline-db: add support for multi-threadingTimothy Arceri2-49/+121
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-05-23report the shader stage when compilingSamuel Pitoiset2-3/+17
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-04-06initial commit; import existing filesSamuel Pitoiset10-0/+4190
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>